Modern Arcade Games. Welcome to Combo.Zone. I'm QP, your podcast host for modern arcade concepts. In first four episodes I will discuss a modern arcade game: SkyCurser, Killer Queen, Death Ball and Cosmotron. In each episode, I will start with who made the game, the cabinet appearance, the price tag…
Modern Arcade Games. Welcome to Combo.Zone. I'm QP, your podcast host for modern arcade concepts. In first four episodes I will discuss a modern arcade game: SkyCurser, Killer Queen, Death Ball and Cosmotron. In each episode, I will start with who made the game, the cabinet appearance, the price tag and a gameplay overview. Next I will discuss strategy. Then, what I like about the game and what I dislike about the game. Each episode will conclude with lessons for modern arcade game developers. After these four episodes, I will run six episodes on modern arcade concepts.
Podcast intro. Skycurser. Welcome to Combo.Zone. I'm QP, your podcast host for modern arcade concepts. In first four episodes I will discuss a modern arcade game: SkyCurser, Killer Queen, Death Ball and Cosmotron. In each episode, I will start with who made the game, the cabinet appearance, the price tag and a gameplay overview. Next I will discuss strategy. Then, what I like about the game and what I dislike about the game. Each episode will conclude with lessons for modern arcade game developers. After these four episodes, I will run six episodes on modern arcade concepts. These concepts are not necessarily a game but a structure of an arcade experience. For example, the first modern arcade concept is Cross-Session Interactions: players sending a powerup into the next player's game. After these 10 episodes I want to continue the Combo.Zone podcast with interviews of modern arcade developers, interviews of players, interviews with arcade operators and share my own arcade game development experiences.