Combo.Zone

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Modern Arcade Games. Welcome to Combo.Zone. I'm QP, your podcast host for modern arcade concepts. In first four episodes I will discuss a modern arcade game: SkyCurser, Killer Queen, Death Ball and Cosmotron. In each episode, I will start with who made the game, the cabinet appearance, the price tag…

QP

  • Sep 21, 2019 LATEST EPISODE
  • infrequent NEW EPISODES
  • 23m AVG DURATION
  • 2 EPISODES


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Latest episodes from Combo.Zone

Episode 2: Killer Queen

Play Episode Listen Later Sep 21, 2019 33:02


Modern Arcade Games. Welcome to Combo.Zone. I'm QP, your podcast host for modern arcade concepts. In first four episodes I will discuss a modern arcade game: SkyCurser, Killer Queen, Death Ball and Cosmotron. In each episode, I will start with who made the game, the cabinet appearance, the price tag and a gameplay overview. Next I will discuss strategy. Then, what I like about the game and what I dislike about the game. Each episode will conclude with lessons for modern arcade game developers. After these four episodes, I will run six episodes on modern arcade concepts.

Skycurser

Play Episode Listen Later Aug 24, 2019 14:21


Podcast intro. Skycurser. Welcome to Combo.Zone. I'm QP, your podcast host for modern arcade concepts. In first four episodes I will discuss a modern arcade game: SkyCurser, Killer Queen, Death Ball and Cosmotron. In each episode, I will start with who made the game, the cabinet appearance, the price tag and a gameplay overview. Next I will discuss strategy. Then, what I like about the game and what I dislike about the game. Each episode will conclude with lessons for modern arcade game developers. After these four episodes, I will run six episodes on modern arcade concepts. These concepts are not necessarily a game but a structure of an arcade experience. For example, the first modern arcade concept is Cross-Session Interactions: players sending a powerup into the next player's game. After these 10 episodes I want to continue the Combo.Zone podcast with interviews of modern arcade developers, interviews of players, interviews with arcade operators and share my own arcade game development experiences.

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