The TTRPG show where we jump around a bunch of different games and systems in an overarching story...Every other Monday @ 8:47am Pacific
In which new and old faces are encountered and a new chapter of the realm-hopping mystery unfolds... Going on a brief hiatus, but we'll be back (soon)ish, dear listener!
In which a library is visited, pasts are remembered, and ships are nibbled upon...
In which there is some continued contention betwixt heroes and crazy Time Lords...
In which escapes, deceptions, and commands are made...
In which ships run aground, disagreements are had, and milkshakes are drunk...
In which characters are submerged in water, the space-time vortex, and identity crises...
In which our heroes must form a UNITed front...
In which dangers are reencountered and new faces are assumed...
In which an abrupt shift in surroundings is processed, new attire is procured, and some new locals are encountered...
In which terrain is turned and last-minute calls are made...
In which tiers of a current reality are explored and subsequent questions are dodged...
In which magical islands are topographically-themed clocks, or something...
In which the basics of banking and boating are learned...
In which contacts prove useful and shopping is conducted...
In which a new world of magic and technology is explored...
In which our heroes come to terms with changes past, present, and future...
In which sacrifices are made amid attempts to right wrongs...
In which our heroes mount waaay up, inspect beneath their noses, and make a chilling decision...
In which our heroes discover the occasional fallout of good intentions...
In which enemy bases are infiltrated, an old friend is discovered, and a new opponent is revealed...
In which our heroes reconnoiter and see about the business of infiltration...
In which our heroes seek to trail some baddies across Rokugan...
In which our heroes attempt some inner reflection and have cause to mount a defense...
In which our heroes are put through some rather peculiar paces...
In which our heroes apply themselves to some manual labor and (perhaps) personal discovery...
In which our heroes continue Crane-ward, readjust to a new party dynamic, and encounter something like veeery extended family...
In which our heroes head vaguely in a direction at the behest of a young man vaguely their employer.
In which our heroes learn the physical and mental toll of swords, Bushido, and such...
In which our heroes acquaint themselves with Rokugan and the ways of honor...
In which our heroes summarize their recent adventure and realize that it may have only been the beginning...
In which our heroes take a stab at getting back home...
In which our heroes are caught up in a dire...I mean "dryer" combat of science and sorcery upon a downed Ether Flyer...
In which our heroes briefly live the high life before acquainting themselves with wildlife decidedly non-native to Venus...
In which our heroes learn the real-world application of wheels...
In which our heroes converge properly and rub a few adjacent elbows, some of them rather hungry...
In which our heroes become more closely acquainted with Venus and its inhabitants...
In which our heroes lament their fortunes, which are summarily altered...