We're just a group of friends trying to have a good time, play Dungeons and Dragons, and make a podcast for your enjoyment.
Despite the classic RPG rule of "Don't split the party", the party heads off on separate adventures. This time, we follow Androl and Radish as they seek the help and insight of the Dwarves.
Hey, has anyone seen Radish? It's been like 10 whole minutes since someone tried to calm down Belladonna and I'm starting to get worried.
The crew heads to town to get a pulse for the people and places. There are some extremely goofy people in town.
We're so close to our destination, why not take the morning to enjoy our camp for a minute and then get back on the move.
I remember the first half clear as day but the second half seems fuzzy. All I know is some people bought some things and others sold some things.
With our team's coins returned, they set their eyes on their next great adventure! We're definitely going to St. Dennis still, right?
The hunt for Androl's coins continues and this episode starts with a fight. Well, less of a fight and more of a scene of complete incompetency on SOMEONE'S part.
The group makes a well thought out route for their next adventure... and then they forget.
The team makes its way back to Flanders Landing and waits for the competent rangers to return...maybe eventually they'll get back...How many days has it been at this point?
The crew works to get away from the Drake. Will they complete their mission? Will someone die? Will someone be poisoned?
Sorry this one's a couple of days late. I had to go out of town (safely) and didn't grab the file. *interesting text teasing the episode*
What happens when 4 deranged vagabonds encounter a room full of rats and a man claiming to be their king? Well, nothing good that's for sure.
Welcome to Dodgria, where the food isn't great and everything wants to kill you but hey, at least you're alive right?
So sometimes you need a fresh start. Whether it's audio issues or storytelling regrets, you just need a clean slate.