Podcasts about RPG

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    The Tech Blog Writer Podcast
    How Ensono is Building AI Resilience Beyond a Single Model

    The Tech Blog Writer Podcast

    Play Episode Listen Later Jul 27, 2026 28:45


    What happens when an AI experiment becomes a production service that your employees, customers, and daily operations depend upon? In this episode of Tech Talks Daily, I speak with Brian Klingbeil, Chief Strategy Officer at Ensono, about AI infrastructure resilience, operational dependency, FinOps, legacy modernization, and the growing pressure to prove that enterprise AI investments are producing meaningful returns. Brian has been speaking with major enterprises through Ensono's Executive Advisory Council. Three years ago, many participants were experimenting with proofs of concept. Today, they are being asked to present AI projects that are already in production, approaching production, or demonstrating a clear return through productivity, lower risk, service quality, or financial results. That progression creates a new problem. When an AI model begins supporting product delivery, customer service, logistics, software development, or internal operations, it becomes part of the company's operating infrastructure. Leaders must then ask familiar IT questions about availability, monitoring, security, incident response, disaster recovery, ownership, and cost. Brian believes FinOps often provides the first warning. Token consumption can be difficult for CFOs and business leaders to interpret, particularly when hundreds of agents are operating across different models. Ensono's internal platform has produced around 1,000 agents, prompting questions about which are effective, which are expensive, and who should carry the cost. We discuss why chargeback and showback could change employee behavior. When AI spending is absorbed by a central corporate budget, teams may have little reason to question whether an expensive model is suitable for a routine task. When the cost reaches their departmental budget, the decision can look very different. Architecture also matters. Brian recommends systems that are loosely coupled and tightly integrated. Companies should be able to replace a model, provider, FinOps tool, or service as the market changes, while still connecting each component closely enough to deliver useful business outcomes. That creates a genuine tradeoff. Providers such as Microsoft, Amazon, Google, OpenAI, and Anthropic can offer specialist capabilities that businesses may want to use. Avoiding every provider specific feature can limit what the technology delivers, while becoming too dependent on one provider can make future change expensive and disruptive. The conversation then turns toward legacy technology. Brian argues that many systems described as outdated still process airline reservations, banking transactions, insurance claims, government services, and other high volume workloads. Turning them off without suitable replacements would create far bigger problems than the word "legacy" suggests. AI can change the modernization decision. Ensono worked with Markerstudy Group to analyze six million lines of RPG code running on an IBM i platform. The resulting plan identified applications that should move elsewhere while preserving workloads that still benefited from the platform's reliability and transaction processing capabilities. Brian treats migration as one possible part of modernization. AI tools can document old code, support modern development environments, and allow younger developers to work with established platforms without immediately beginning a lengthy and expensive replacement program. We also discuss Ensono's use of AI operations. Brian says the company reduced mean time to repair by 50% while processing approximately 50,000 tickets each month. The example shows how AI value can be measured through service quality and operational performance rather than relying entirely on direct revenue. The result is a balanced conversation about moving quickly while building enough control to keep AI dependable. Organizations need space for experimentation, but production services also require ownership, budgets, recovery planning, and people who know what to do when something fails. If one AI model or provider disappeared tomorrow, how much of your business would stop working? Listen to the episode and share your thoughts with me.

    G.I. Joe: A Real American Headcast
    The Energon Protocols 12: G.I. Joe meets some... Thing.

    G.I. Joe: A Real American Headcast

    Play Episode Listen Later Jul 27, 2026 100:25


    Hey Joes. Our Joes return from our version of Burning Man and encounter some... Thing back at Joe base.! Also, be sure to check out the website http://headcast.headspeaks.com for the Supplemental material under The Energon Protocols Debrief. Write in to gijoe@headspeaks.com and we'll read your letter on the air! Take a listen and let us know what you think. On Facebook and Twitter we can be found by searching for G.I. Joe: A Real American Headcast And be sure to look for us on Patreon. If you like what we're doing, join Big Danny Cool and Shawn Adams and throw a few bucks in the tin at http://patreon.com/HeadcastNetwork. You can also call us at 559-500-3182‬ and leave a message and we will play your message on the air. Yo Joe!

    The Onyx Spire | Age of Umbra: Sallowlands | Episode 2 Part 1

    Play Episode Listen Later Jul 23, 2026 114:37


    Part 1   Promises of safety unravel as the group seeks refuge within the towering stronghold of Oxudos...   DAGGERHEART: HOPE & FEAR Explore new Daggerheart content seen in Sallowlands with the first expansion for Daggerheart! Hope & Fear comes out August 25th and features new classes (Witch, Warlock, Assassin, Brawler), transformation cards, adversaries, campaign frames, and much more. Visit https://www.daggerheart.com/pre-order to learn more, or head directly to Critical Role shops to place your pre-order! US: https://shop.critrole.com UK: https://shop.critrole.co.uk EU: https://shop.critrole.eu AU: https://shop.critrole.com.au CA: https://canada.critrole.com   AGE OF UMBRA: SALLOWLANDS A group of outcasts and survivors brave blasted lands in search of answers in Age of Umbra: Sallowlands. This 6-part Daggerheart mini-series features Game Master Matthew Mercer and players Laura Bailey, Jennifer English, Abubakar Salim, Vico Ortiz, and Zachery Renauldo. They'll form an unlikely band of companions, who venture off the beaten path in search of answers in the Sallowlands, a new region of the Halcyon Domain filled with cracked badlands, dangers, and awe-inspiring secrets. What fragile hopes dare they cling to in this story of desperation and survival? Learn more at https://critrole.com/umbra   BEACON Curious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord.   CREDITS See full cast and crew credits at https://critrole.com/sallowlands-credits/     Starring: Game Master Matthew Mercer | @matthewmercervo Jennifer English as Dillywin Hellekin | @jenniferjenglish Abubakar Salim as Mercy | @abubakarsalim Laura Bailey as Sister | @laurabaileyvo Zachery Renauldo as Alphonse | @zachthebold Vico Ortiz as Cagauma | @puertoricaninja   Art by: Key Art by Daniel Jiménez Villalba | @Danieljimenezvillalba Character Art by Strange House | @strange_house Sallowlands Map by Marco Bernardini Miniatures Painted by Keo Lacebal, Angela Basset, and Erik Lonnquist Main Theme Song by Omar Fadel Set Design by Shaun Ellis Set Fabrication and Production Design by Noxweiler Berf   FOLLOW CRITICAL ROLE! Website: https://www.critrole.com Newsletter: https://critrole.com/newsletter Facebook: https://www.facebook.com/criticalrole Twitter: https://twitter.com/criticalrole Instagram: https://instagram.com/critical_role TikTok: https://www.tiktok.com/@criticalrole   HEALTH & WELL-BEING Due to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode. Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

    The Scathing Atheist
    697: Graham Cracker Edition

    The Scathing Atheist

    Play Episode Listen Later Jul 23, 2026 60:00


    In this week's episode, the IRS gets a little closer to putting the ‘lock' in Greg Locke, we learn that Jesus was probably just using an infinite lives glitch, and Lindsey Graham will hear about that cheat a little too late.---To make a per episode donation at Patreon.com, click here: http://www.patreon.com/ScathingAtheistTo buy our book, click here: https://www.amazon.com/Outbreak-Crisis-Religion-Ruined-Pandemic/dp/B08L2HSVS8/If you see a news story you think we might be interested in, you can send it here: scathingnews@gmail.comTo check out our sister show, The Skepticrat, click here: https://audioboom.com/channel/the-skepticratTo check out our sister show's hot friend, God Awful Movies, click here: https://audioboom.com/channel/god-awful-moviesTo check out our half-sister show, Citation Needed, click here: http://citationpod.com/To check out our sister show's sister show, D and D minus, click here: https://danddminus.libsyn.com/Report instances of harassment or abuse connected to this show to the Creator Accountability Network here: https://creatoraccountabilitynetwork.org/---Guest Links:Come see us live in Washington, DC on August 14th!: https://www.atlasarts.org/events/god-awful-movies/Come see Noah in Ontario at BAHACon: https://bahacon.com/If you wanna check out the RPG from the Farnsworth Quote, it's available as a pdf on DriveThruRPG here:https://www.drivethrurpg.com/en/product/556997/seventh-day-angels-in-the-darkand Itch.io here:https://psychogenesis-games.itch.io/seventh-day---Headlines:Sarah Huckabee Sanders wins the FIFA Peace Prize of Religious liberty awards: https://www.friendlyatheist.com/p/arkansas-won-a-fake-religious-liberty and https://x.com/SarahHuckabee/status/2078196033041895549 Also, American Atheists' version if you want a reasonable version of this: https://states.atheists.org/state-scorecardsMIT scientist explains how the theory we're living in a simulation could prove Christianity righthttps://www.dailymail.com/sciencetech/article-15960417/mit-scientist-simulation-theory-christianity.html Jack White Invites Satanic Doo-Wop Duo Twin Temple To Open After Charley Crockett Drops Them For Being Satanichttps://stereogum.com/2504853/jack-white-invites-satanic-doo-wop-duo-twin-temple-to-open-after-charley-crockett-drops-them-for-being-satantic/newshttps://freespeechunion.org/news/archbishops-of-canterbury-and-york-accused-of-censorship-after-theyGreg Locke's home raided: https://www.lgbtqnation.com/2026/07/feds-raid-home-of-hate-pastor-who-destroyed-a-barbie-dream-house-with-a-bible-baseball-bat/Why Orthodox Jews are opposing the new daylight saving bill in Congresshttps://www.npr.org/2026/07/16/g-s1-133961/why-orthodox-jews-are-opposing-the-new-daylight-saving-bill-in-congress

    Scattered Pilgrims | Age of Umbra: Sallowlands | Episode 1 Part 2

    Play Episode Listen Later Jul 21, 2026 82:40


    Part 2   Five desperate and broken wanderers unite on a perilous journey across the Sallowlands toward a strange city rumored to hold miracles...   DAGGERHEART: HOPE & FEAR Explore new Daggerheart content seen in Sallowlands with the first expansion for Daggerheart! Hope & Fear comes out August 25th and features new classes (Witch, Warlock, Assassin, Brawler), transformation cards, adversaries, campaign frames, and much more. Visit https://www.daggerheart.com/pre-order to learn more, or head directly to Critical Role shops to place your pre-order! US: https://shop.critrole.com UK: https://shop.critrole.co.uk EU: https://shop.critrole.eu AU: https://shop.critrole.com.au CA: https://canada.critrole.com   AGE OF UMBRA: SALLOWLANDS A group of outcasts and survivors brave blasted lands in search of answers in Age of Umbra: Sallowlands. This 6-part Daggerheart mini-series features Game Master Matthew Mercer and players Laura Bailey, Jennifer English, Abubakar Salim, Vico Ortiz, and Zachery Renauldo. They'll form an unlikely band of companions, who venture off the beaten path in search of answers in the Sallowlands, a new region of the Halcyon Domain filled with cracked badlands, dangers, and awe-inspiring secrets. What fragile hopes dare they cling to in this story of desperation and survival? Learn more at https://critrole.com/umbra   BEACON Curious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord.   CREDITS See full cast and crew credits at https://critrole.com/sallowlands-credits/     Starring: Game Master Matthew Mercer | @matthewmercervo Jennifer English as Dillywin Hellekin | @jenniferjenglish Abubakar Salim as Mercy | @abubakarsalim Laura Bailey as Sister | @laurabaileyvo Zachery Renauldo as Alphonse | @zachthebold Vico Ortiz as Cagauma | @puertoricaninja   Art by: Key Art by Daniel Jiménez Villalba | @Danieljimenezvillalba Character Art by Strange House | @strange_house Sallowlands Map by Marco Bernardini Miniatures Painted by Keo Lacebal, Angela Basset, and Erik Lonnquist Main Theme Song by Omar Fadel Set Design by Shaun Ellis Set Fabrication and Production Design by Noxweiler Berf   FOLLOW CRITICAL ROLE! Website: https://www.critrole.com Newsletter: https://critrole.com/newsletter Facebook: https://www.facebook.com/criticalrole Twitter: https://twitter.com/criticalrole Instagram: https://instagram.com/critical_role TikTok: https://www.tiktok.com/@criticalrole   HEALTH & WELL-BEING Due to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode. Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

    RogueWatson - D&D Live Play
    Keys from the Golden Vault Session 38 - Shard of the Accursed p1

    RogueWatson - D&D Live Play

    Play Episode Listen Later Jul 21, 2026 88:50


    Returning to Waterdeep and Mr. Trench, Stayzie learns more about the cursed shard that has begun infecting her, and their next mission to journey to its source.Streamed live on July 19, 2026 at Youtube.com/@RogueWatsonRecap post at RogueWatson.comStarring:Chéri Powder, level 8 human Illusionist WizardElowen Fernwhisper, level 8 wood elf Circle of the Moon DruidStayzie Diamondz, level 8 orc Champion FighterTaveen, level 8 aasimar Warrior of Mercy MonkVarrow, level 8 gnome Thief Rogue/Ranger GloomstalkerShop for tabletop games, CCGs, miniatures, RPG supplies and more at our sponsor, Noble Knight Games: https://www.nobleknight.com?awid=1553Original character art by Jimmy McClurehttps://mcclureartdesign.com/Music by Kevin MacLeod https://incompetech.com/music/royalty-free/music.htmlChat with us in the Official Discord Server: https://discord.gg/AjvtemjSupport the channel at https://www.patreon.com/Roguewatson

    RogueWatson - D&D Live Play
    Chat from the Golden Vault Session 38

    RogueWatson - D&D Live Play

    Play Episode Listen Later Jul 21, 2026 32:37


    We discuss the latest live session of our D&D campaign, Keys from the Golden Vault.Streamed live on July 19, 2026 at Youtube.com/@RogueWatsonShop for tabletop games, CCGs, miniatures, RPG supplies and more at our sponsor, Noble Knight Games: https://www.nobleknight.com?awid=1553Music by Kevin MacLeod https://incompetech.com/music/royalty-free/music.htmlChat with us in the Official Discord Server: https://discord.gg/AjvtemjSupport the channel at https://www.patreon.com/Roguewatson

    keys rpg kevin macleod streamed ccgs golden vault noble knight games
    Venture Forth: A D&D Podcast
    C2E17 | A Very Fatal Place

    Venture Forth: A D&D Podcast

    Play Episode Listen Later Jul 20, 2026 105:52


    The violent climax of this party seems fit to go all night!Support the showVenture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales to be told. D&D is a TTRPG, a tabletop roleplaying game, also known as an RPG. Our gameplay is perfect for beginners to Dungeons and Dragons from episode 1. Olma Marsk is played by Rebecca Hausman, Flynn Felloweave is played by Russ Bartek, March is played by Bridget Black, Ceallach is played by Shane O'Loughlin, Seeker is played by Rodney Campbell, and the DM is played by Ethan Ralphs and Seth Fowler.https://www.ventureforthdnd.com/https://www.youtube.com/channel/UCNl1hOaZiXruwLE8Ct1NNNA

    Know Direction Network
    Intrepid Heroes 189 – The Battle (Hellbreakers Session 8)

    Know Direction Network

    Play Episode Listen Later Jul 20, 2026


    When two Inner Sea superpowers go to war, the ripples are felt throughout the region. A group of intrepid heroes…or should we say intrepid rebels…. join a league of righteous freedom fighters to unshackle their people from the binds of infernal tyranny. Nefarious forces from without—and within—will do anything to stop these Hellbreakers. Our heroes […]

    Sly Flourish's Lazy DM Prep
    Adventure Types — Lazy RPG Talk Show

    Sly Flourish's Lazy DM Prep

    Play Episode Listen Later Jul 20, 2026 63:14


    D&D and RPG news and commentary by Mike Shea of https://slyflourish.com Contents 00:00:00 Show Start 00:01:32 Sly Flourish News: Rise of the Lazy Game Master Articles 00:03:22 Patreon Spotlight: Reading Rise of the Lazy Gamemaster Chapters Aloud 00:04:48 Sly Flourish News: Mike on Lots of Podcasts and Videos 00:14:48 D&D & RPG News: Throne and Bones Bundle of Holding 00:15:37 Product Spotlight: Nimble Action Tracker 00:16:36 Kickstarter Spotlight: Limithron's Pirate Map Collection for Pirate Borg 00:19:04 Kickstarter Spotlight: Fingertip Isles by Jeff Stevens 00:19:59 Kickstarter Spotlight: Attack the Light — Avenge the White Mare 00:21:59 D&D & RPG News: Perkins, Stephens, Thompson on Star Wars Saga Edition History 00:25:57 Commentary: Adventure Types in Rise of the Lazy Gamemaster 00:44:07 DM Tip: The Value of Relics 00:53:29 Patreon Question: Components of a Campaign Frame Links Rise of the Lazy Gamemaster Visit Sly Flourish Subscribe to the Sly Flourish Newsletter Support Sly Flourish on Patreon Buy Sly Flourish Books: Subscribe to the Sly Flourish RSS Feed Subscribe to the Sly Flourish Podcast (Ad Free!) Prepping and Running Lazy Campaigns Adventure Types in Rise of the Lazy Gamemaster Mike on Morrus's Unofficial Tabletop Talk Mike on Kobold Press's YouTube Talk Show Mike on Tabletop Journeys (YouTube) Mike on Tabletop Journeys (Podcast) Mike on PAGE's Friday Night Talk Show Nimble action tracker Thrones and Bones Bundle of Holding Limithron's Pirate Map Collection Fingertip Isles by Jeff Stevens Attack the Light — Avenge the White Mare Reading D&D Aloud Podcast on Star Wars Saga Editon

    The RPGBOT.Podcast
    UNEARTHED ARCANA - EVEN MORE VILLAINOUS OPTIONS: Evil Gets a Second Draft

    The RPGBOT.Podcast

    Play Episode Listen Later Jul 20, 2026 74:49


    We return to Wizards of the Coast's Villainous Options, now revised after the first round was lovingly pushed down the stairs by public feedback. Some subclasses survived untouched. Some got a makeover. Some were taken behind the shed, especially the Primordial Patron, which had one great idea and the mechanical confidence of a wet napkin. Good news, though: the demon sorcerer finally feels demonic, the Titan Druid is now a proper kaiju tank, and the Hell Knight has upgraded from flaming disappointment to legally playable infernal gambling problem. Show Notes This episode revisits Wizards of the Coast's latest Unearthed Arcana update for Villainous Options, which means the crew returns to the scene of the crime to see what survived the feedback cycle, what got rewritten, and what was quietly removed from the suspect board. The earlier Villainous Options episodes gave us some strong concepts with mixed execution: villainous path feats like the Death Knight and Lich, subclasses like the Titan Druid and Hell Knight, and later options like the Path of Lament Barbarian, Pestilence Cleric, Venom Monk, and the now-defenestrated Primordial Patron Warlock. Some of those were apparently well-liked enough to move forward with little public revision. Others came back covered in red ink and shame. The episode opens by sorting out what is not in the new UA. Path of Lament, Pestilence Cleric, and Venom Monk appear to have landed well enough that they did not need another public pass, though the hosts still have a few lingering concerns about capstones, wording, and whether weaponized sadness is legally distinct from being a barbarian with theater kid energy. The Death Knight and Lich villain paths also seem likely to continue, though Ash remains skeptical that the Lich is as ready as WotC apparently thinks it is. The Primordial Patron, meanwhile, is gone for now, which hurts because the concept rules, but the subclass itself never really delivered on the fantasy of making a pact with an ancient elemental apocalypse. Then the real revisions begin with Circle of the Titan Druid, which gets a much-needed identity check. The old version wanted to be a giant monster but had all the durability of a parade float in a hailstorm. The new version leans harder into tanking: better AC, more temporary hit points, stronger damage scaling, a shorter but more practical Titan form duration, and a capstone swallow ability that finally feels like being eaten by a kaiju instead of being mildly inconvenienced by one. Behemoth and Insectoid both look more playable, with Insectoid getting a strong healing identity, while Leviathan still mostly answers the question, "What if your subclass feature was swimming?" Hell Knight also gets a major facelift, mostly by reducing its dependence on rolling exactly the right number before anything interesting happens. The infernal wounds now feel more like a real subclass engine, with rider effects that happen more consistently and Devil's Luck upgrades when the dice cooperate. It is much better than before, but the table still finds it a little too constrained by resources and a little too enamored with gambling mechanics. It is no longer borderline unplayable, which is progress, but it may still need another pass before it becomes the infernal fighter fantasy everyone clearly wants. The big winner is Demonic Sorcery. The previous version felt like a melee sorcerer with terrible life choices, a bad spell list, and an aura table that made everyone remember why random subclass tables are rarely fun. The revision gives it Abyssal Rupture, a movable sphere of demonic problems that pulls enemies around, creates battlefield control, scales into difficult terrain, and eventually supports summon fiend in a way that finally screams Abyss instead of discount Hexblade with a concussion. The spell list is also dramatically better, replacing nonsense like Hallow and overused Misty Step with options that fit the theme and support the playstyle. It still needs damage scaling on the rupture, but this is the rare UA glow-up where the hosts go from roasting the thing to wanting to play it. The episode also touches on the new feats and epic boons, which range from charming people by picking their pockets to setting better hunting traps to becoming weirdly hard to fool, possess, or kill with necrotic damage. The hosts speculate about what book this material is actually building toward, with possibilities ranging from a renamed Book of Vile Darkness to an evil campaign supplement, a fiendish planar guide, or something tied to the Abyss and Nine Hells. Whatever it becomes, the consensus is cautiously positive: WotC seems to be listening, the revisions are mostly moving in the right direction, and the demon sorcerer finally has enough flavor to stop apologizing for itself. Key Takeaways This UA is a feedback-driven revision of the previous Villainous Options material, not a totally new batch of evil toys. Path of Lament Barbarian, Pestilence Cleric, and Venom Monk appear to have been received well enough that they did not return for major public revision. The Death Knight and Lich villain paths seem likely to continue, though the hosts still think Lich needs more work and Death Knight may get broadened for more martial builds. The Primordial Patron Warlock is gone for now, which is sad because the idea is excellent, but the original execution did not feel like a pact with an elemental world-ending horror. Circle of the Titan Druid is much stronger now and has a clearer role as the tanky kaiju druid. Titan Druid's improved AC, temporary hit points, damage scaling, and better swallow feature make the subclass feel much closer to its fantasy. Behemoth looks solid, Insectoid now has a meaningful healer/tank angle, and Leviathan still feels like the one you pick because the campaign has too much water. Hell Knight is much better because infernal wounds now do interesting things more consistently instead of asking players to roll a six before the subclass becomes fun. Hell Knight still feels too resource-limited and may need another pass, especially if the goal is to make infernal wounds feel like the subclass's real engine. Demonic Sorcery is the standout winner of the revision. The new Abyssal Rupture gives Demonic Sorcery a strong identity built around battlefield control, forced movement, difficult terrain, and demon-flavored chaos. The Demonic Sorcery spell list is dramatically improved and now actually supports the theme instead of asking why a demon sorcerer has Hallow. The hosts like the revised Demonic Sorcery enough that it went from "why would I play this?" to "I would play this immediately." The new feats and epic boons are more mechanically interesting than expected, with a few strong options for social manipulation, traps, protection, and high-level anti-undead or anti-illusion play. The likely future product may be an evil campaign book, a spiritual successor to Book of Vile Darkness, or a broader fiendish/planar supplement. Overall verdict: WotC appears to be listening, the revisions are mostly better, and the villains are finally getting options that do more than look cool while failing their own saving throw. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    RPG Next Podcast
    CEA-E12 – O convento | RPG GURPS 4e

    RPG Next Podcast

    Play Episode Listen Later Jul 20, 2026 49:46


    Tarrasque na Bota apresenta: Caravana para Ein Arris, uma aventura do RPG GURPS 4e. Episódio 12 – O convento. Em meio às areias escaldantes do deserto, um grupo de aventureiros se une à Caravana para Ein Arris em busca de glória, riquezas e histórias dignas de bardos. Cada parada é uma nova cidade, cada noite sob as estrelas pode ser a última... e cada decisão pode mudar o rumo da jornada. Bandidos, tempestades de areia, segredos antigos e intrigas comerciais aguardam aqueles corajosos o bastante para proteger a caravana e conquistar seu próprio destino! ⚔️✨  ATENÇÃO: Esse podcast é recomendado para maiores de 16 anos. Com a participação de: Arlira - Mestre Luciano Abel - Lisan Vinicius - Barkd Taia Heitor - Goopu Fovo - Livia Pimpão - Sawt Rafael47 - Halmaro Fernando - Tsorvano Edição de: Vinicius Watzl Uma produção RPG Next. NOVIDADE!!! Para tornar a sua experiência ainda mais fácil e prática, agora disponibilizamos nossos conteúdos exclusivos do Apoia.se também no Spotify! Assim, você pode acessar tudo em um só lugar, sem precisar alternar entre plataformas. Quer saber como ativar essa opção e ouvir nossos episódios exclusivos diretamente no Spotify? Acesse este artigo com o passo a passo: https://suporte.apoia.se/hc/pt-br/articles/30944727495579-Ou%C3%A7a-%C3%A1udios-exclusivos-da-APOIA-se-no-Spotify Obrigado por apoiar nosso trabalho! Seu suporte faz toda a diferença. Boletim Informativo RPG Next https://bit.ly/boletim-informativo-rpg-next  O RPG Next agora tem um grupo oficial no Telegram! Venha trocar ideias, compartilhar suas aventuras e se conectar com outros jogadores apaixonados por RPG. Entre agora e faça parte dessa comunidade épica: https://t.me/RpgNextOficial . Acesse nossos conteúdos antecipados e exclusivos pelo APP do Apoia-se Disponível para Android e iOS! Google Play: https://play.google.com/store/apps/details?id=com.apoiasemobile&pli=1 iOS: https://apps.apple.com/us/app/apoia-se/id1665747795 https://www.rpgnext.com.br/produto/dungeons-and-dragons-starter-set-heroes-of-the-borderlands/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-players-handbook-2024/ https://www.rpgnext.com.br/produto/dungeons-dragons-dungeon-masters-guide-livro-do-mestre-5-5e-portugues/ https://www.rpgnext.com.br/produto/dungeons-dragons-monster-manual-livro-dos-monstros-5-5e-portugues/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-dungeon-masters-screen-2024/ Quer jogar RPG sem precisar montar grupo ou preparar nada?   Agora você pode! Encontre todas as vagas on-line com Mestres de Aluguel no site do RPG Next e entre de cabeça em aventuras épicas conduzidas por narradores experientes! O serviço é pago e funciona por assinatura mensal, com cobrança exclusivamente via cartão de crédito. ‍♂️ O Mestre de Aluguel conduz toda a sessão — você só precisa escolher o sistema, montar seu personagem e se divertir! No site, você encontra um vídeo de apresentação e todas as informações sobre como participar, bem como link público para o grupo de WhatsApp de cada Mestre de RPG. Confira as mesas disponíveis agora em:https://www.rpgnext.com.br/categoria-produto/servico-de-mestre-de-aluguel/ Indicações Fabulosas APP das Cartas Críticas para D&D 5e APOIE NOSSA CAUSA! Nosso Plano de Assinaturas do APOIA.SE! Acesse e veja nossas recompensas para os apoiadores. JOGUE RPG CONOSCO !!! Procurando uma mesa ou um mestre para jogar PRG? Participe das nossas campanhas como recompensa do nível de apoio THE GAMERS. Entre em contato por email ou por WhatsApp para ver a disponibilidade de vagas para a mesa. Além disso, confira nossos serviços de mestres de aluguel. Mais informações no link: https://www.rpgnext.com.br/loja/ https://rpgnext.com.br/doadores/ COMPARTILHE! Se você gostou desse Podcast de RPG, então não se esqueça de compartilhar! Nosso site é https://rpgnext.com.br, Nossa Campanha do APOIA.SE: https://apoia.se/rpgnext Facebook RpgNextPage, Grupo do Facebook RPGNext Group, Instagram RPG Next Oficial, Bluesky rpgnext.bsky.social,  Canal do YouTube,  Vote no iTunes do Tarrasque na Bota e no iTunes do RPG Next Podcast com 5 estrelas para também ajudar na divulgação! DEIXE SEU FEEDBACK! Se quiser deixar seu feedback, nos envie um e-mail em contato@rpgnext.com.br ou faça um comentário nesse post logo abaixo. Seu comentário é muito importante para a melhoria dos próximos episódios. Beleza? Muito obrigado pelo suporte, pessoal! Links para MÚSICAS e SFX sob a licença Creative Commons Freesounds.org – https://www.freesound.org/ Tabletop Audio – http://tabletopaudio.com/ Kevin MacLeod em Incompetech – http://incompetech.com/music/royalty-free Free PD - https://freepd.com/ Alexander Nakarada - https://alexandernakarada.bandcamp.com/ Free Stock Music - https://www.free-stock-music.com  Chibola Productions - https://assetstore.unity.com/publishers/6561 Impatient by Sascha Ende Link: https://filmmusic.io/song/3006-impatient License: http://creativecommons.org/licenses/by/4.0/ End Titles Extended Version (Romeos Erbe) by Sascha Ende Link: https://filmmusic.io/song/3158-end-titles-extended-version-romeos-erbe- License: http://creativecommons.org/licenses/by/4.0/ Bama Country - Country de Kevin MacLeod link: Fonte: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100359 License: licenciada de acordo com a licença Atribuição 4.0 da Creative Commons. https://creativecommons.org/licenses/by/4.0/ Free Music Archive: Welcome to the Free Music Archive - Free Music Archive HoliznaCC0 - Western ShowDown Punk Rock Opera - Aftermath HoliznaCC0 - Dear Old Dad Contato Instagram / Facebook / Bluesky / TikTok / YouTube

    RPGBOT.Podcast
    UNEARTHED ARCANA - EVEN MORE VILLAINOUS OPTIONS: Evil Gets a Second Draft

    RPGBOT.Podcast

    Play Episode Listen Later Jul 20, 2026 74:49


    We return to Wizards of the Coast's Villainous Options, now revised after the first round was lovingly pushed down the stairs by public feedback. Some subclasses survived untouched. Some got a makeover. Some were taken behind the shed, especially the Primordial Patron, which had one great idea and the mechanical confidence of a wet napkin. Good news, though: the demon sorcerer finally feels demonic, the Titan Druid is now a proper kaiju tank, and the Hell Knight has upgraded from flaming disappointment to legally playable infernal gambling problem. Show Notes This episode revisits Wizards of the Coast's latest Unearthed Arcana update for Villainous Options, which means the crew returns to the scene of the crime to see what survived the feedback cycle, what got rewritten, and what was quietly removed from the suspect board. The earlier Villainous Options episodes gave us some strong concepts with mixed execution: villainous path feats like the Death Knight and Lich, subclasses like the Titan Druid and Hell Knight, and later options like the Path of Lament Barbarian, Pestilence Cleric, Venom Monk, and the now-defenestrated Primordial Patron Warlock. Some of those were apparently well-liked enough to move forward with little public revision. Others came back covered in red ink and shame. The episode opens by sorting out what is not in the new UA. Path of Lament, Pestilence Cleric, and Venom Monk appear to have landed well enough that they did not need another public pass, though the hosts still have a few lingering concerns about capstones, wording, and whether weaponized sadness is legally distinct from being a barbarian with theater kid energy. The Death Knight and Lich villain paths also seem likely to continue, though Ash remains skeptical that the Lich is as ready as WotC apparently thinks it is. The Primordial Patron, meanwhile, is gone for now, which hurts because the concept rules, but the subclass itself never really delivered on the fantasy of making a pact with an ancient elemental apocalypse. Then the real revisions begin with Circle of the Titan Druid, which gets a much-needed identity check. The old version wanted to be a giant monster but had all the durability of a parade float in a hailstorm. The new version leans harder into tanking: better AC, more temporary hit points, stronger damage scaling, a shorter but more practical Titan form duration, and a capstone swallow ability that finally feels like being eaten by a kaiju instead of being mildly inconvenienced by one. Behemoth and Insectoid both look more playable, with Insectoid getting a strong healing identity, while Leviathan still mostly answers the question, "What if your subclass feature was swimming?" Hell Knight also gets a major facelift, mostly by reducing its dependence on rolling exactly the right number before anything interesting happens. The infernal wounds now feel more like a real subclass engine, with rider effects that happen more consistently and Devil's Luck upgrades when the dice cooperate. It is much better than before, but the table still finds it a little too constrained by resources and a little too enamored with gambling mechanics. It is no longer borderline unplayable, which is progress, but it may still need another pass before it becomes the infernal fighter fantasy everyone clearly wants. The big winner is Demonic Sorcery. The previous version felt like a melee sorcerer with terrible life choices, a bad spell list, and an aura table that made everyone remember why random subclass tables are rarely fun. The revision gives it Abyssal Rupture, a movable sphere of demonic problems that pulls enemies around, creates battlefield control, scales into difficult terrain, and eventually supports summon fiend in a way that finally screams Abyss instead of discount Hexblade with a concussion. The spell list is also dramatically better, replacing nonsense like Hallow and overused Misty Step with options that fit the theme and support the playstyle. It still needs damage scaling on the rupture, but this is the rare UA glow-up where the hosts go from roasting the thing to wanting to play it. The episode also touches on the new feats and epic boons, which range from charming people by picking their pockets to setting better hunting traps to becoming weirdly hard to fool, possess, or kill with necrotic damage. The hosts speculate about what book this material is actually building toward, with possibilities ranging from a renamed Book of Vile Darkness to an evil campaign supplement, a fiendish planar guide, or something tied to the Abyss and Nine Hells. Whatever it becomes, the consensus is cautiously positive: WotC seems to be listening, the revisions are mostly moving in the right direction, and the demon sorcerer finally has enough flavor to stop apologizing for itself. Key Takeaways This UA is a feedback-driven revision of the previous Villainous Options material, not a totally new batch of evil toys. Path of Lament Barbarian, Pestilence Cleric, and Venom Monk appear to have been received well enough that they did not return for major public revision. The Death Knight and Lich villain paths seem likely to continue, though the hosts still think Lich needs more work and Death Knight may get broadened for more martial builds. The Primordial Patron Warlock is gone for now, which is sad because the idea is excellent, but the original execution did not feel like a pact with an elemental world-ending horror. Circle of the Titan Druid is much stronger now and has a clearer role as the tanky kaiju druid. Titan Druid's improved AC, temporary hit points, damage scaling, and better swallow feature make the subclass feel much closer to its fantasy. Behemoth looks solid, Insectoid now has a meaningful healer/tank angle, and Leviathan still feels like the one you pick because the campaign has too much water. Hell Knight is much better because infernal wounds now do interesting things more consistently instead of asking players to roll a six before the subclass becomes fun. Hell Knight still feels too resource-limited and may need another pass, especially if the goal is to make infernal wounds feel like the subclass's real engine. Demonic Sorcery is the standout winner of the revision. The new Abyssal Rupture gives Demonic Sorcery a strong identity built around battlefield control, forced movement, difficult terrain, and demon-flavored chaos. The Demonic Sorcery spell list is dramatically improved and now actually supports the theme instead of asking why a demon sorcerer has Hallow. The hosts like the revised Demonic Sorcery enough that it went from "why would I play this?" to "I would play this immediately." The new feats and epic boons are more mechanically interesting than expected, with a few strong options for social manipulation, traps, protection, and high-level anti-undead or anti-illusion play. The likely future product may be an evil campaign book, a spiritual successor to Book of Vile Darkness, or a broader fiendish/planar supplement. Overall verdict: WotC appears to be listening, the revisions are mostly better, and the villains are finally getting options that do more than look cool while failing their own saving throw. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    Happy Jacks RPG Podcast
    S37E13 | Coffee All Night Games, Non-AI Prep Resources, and Gear in Games

    Happy Jacks RPG Podcast

    Play Episode Listen Later Jul 19, 2026 96:02


    ◇ We talk to our indie designer of the Month for July, Matthey Nevers of Coffee All Night Games, Gurg Murg asks for prep resources that don't use AI, From the archive 2023: Shawn near DC wants to talk about gear in games | Hosts: Kimi & Riley ◇ 00:33◇ Welcome & Episode Summary 01:42◇ Announcements – Game Daze will be happening in August! Sign up to run or play games for this free, fun, safe online game event at happyjacks.org/discord 03:42◇ Indie Designer of the Month: Matthew Nevers (he/him) of Coffee All Night Games https://coffeeallnight.itch.io/ or https://coffeeallnight.com 06:13◇ Mailbag 1 – We talk to our indie designer of the Month for July, Matthey Nevers of Coffee All Night Games, 32:07◇ Mailbag 2 – Gurg Murg asks for prep resources that don't use AI 58:02◇ Mailbag 3 – From the archive 2023: Shawn near DC wants to talk about gear in games 87:45◇ Episode Closing 93:24◇ Music ◇ Email happyjacksrpg@gmail.com or post in our Discord server to send in your own topic or question for the show! ◇ Find us on Youtube ◇Twitch ◇Bluesky ◇Instagram ◇Facebook ◇Discord or find all our podcast feeds on your favorite Podcast platform! happyjacksrpg.carrd.co ◇ Subscribe to our Actual Play Feed! We have a backlog of campaigns in over 20 RPG systems and new games running all the time. ◇ Become a Patreon! All the money goes into maintaining and improving the quality of our shows. patreon.com/happyjacksrpg Ⓒ2026 Happy Jacks RPG Network www.happyjacks.org

    Happy Jacks RPG Podcast
    S37E12 | Game Premise Problems, Forever DM not DMing, and “Toolbox GMs”

    Happy Jacks RPG Podcast

    Play Episode Listen Later Jul 19, 2026 59:59


    ◇ Carl C in New Jersey has a problem with players and game premise, Mike is a Forever DM who isn't currently the DM, & From the archive 2023: Moe P is proud to be a “toolbox GM” but wonders if there is a better way? | Hosts: Kimi & Riley ◇ 00:33◇ Welcome & Episode Summary 01:16◇ Announcements – Game Daze will be happening in August! Sign up to run or play games for this free, fun, safe online game event at happyjacks.org/discord 04:00◇ Indie Designer of the Month: Jesse Burneko (he/him) from Bloodthorn Press jburneko.itch.io/ 06:22◇ Mailbag 1 – Carl C in New Jersey has a problem with players and game premise 34:06◇ Mailbag 2 – Mike is a Forever DM who isn't currently the DM 41:09◇ Mailbag 3 – From the archive 2023: Moe P is proud to be a “toolbox GM” but wonders if there is a better way? 52:26◇ Episode Closing 56:20◇ Music ◇ Email happyjacksrpg@gmail.com or post in our Discord server to send in your own topic or question for the show! ◇ Find us on Youtube ◇Twitch ◇Bluesky ◇Instagram ◇Facebook ◇Discord or find all our podcast feeds on your favorite Podcast platform! happyjacksrpg.carrd.co ◇ Subscribe to our Actual Play Feed! We have a backlog of campaigns in over 20 RPG systems and new games running all the time. ◇ Become a Patreon! All the money goes into maintaining and improving the quality of our shows. patreon.com/happyjacksrpg Ⓒ2026 Happy Jacks RPG Network www.happyjacks.org

    The Daily Quiz Show
    General Knowledge | Where is Capitol Hill? (+ 8 more...)

    The Daily Quiz Show

    Play Episode Listen Later Jul 19, 2026 8:48


    The Daily Quiz - General Knowledge Today's Questions: Question 1: Where is Capitol Hill? Question 2: In the song "The Twelve Days Of Christmas", what did my true love give to me on the 12th day? Question 3: What Is Elvis Presleys Middle Name? Question 4: According To The Christmas Song, How Many Drummers Drumming Were There? Question 5: Where did the first atomic bomb explode? Question 6: What is the world's largest library, with over 115 million volumes on 532 miles of bookshelves? Question 7: In gaming, what is the meaning of the abbreviation RPG? Question 8: In phonetics, the j in 'juice' is an example of what kind of sound? Question 9: According to the Christmas song what did my true love give to me on the fifth day of Christmas? This podcast is produced by Klassic Studios Learn more about your ad choices. Visit megaphone.fm/adchoices

    The RPGBOT.Podcast
    2014 DnD 5e MONKS Levels 5 - 20 (Remastered) - Beyond the Flurry of Blows: Strategic Tips for Mastering the Class

    The RPGBOT.Podcast

    Play Episode Listen Later Jul 18, 2026 72:56


    At levels 1 through 4, the 2014 Monk is a beautiful dream: you punch, you kick, you spend ki like a raccoon with a stolen credit card. Then levels 5 through 20 arrive, and suddenly the class asks, "Would you like to stun a dragon, run across a lake, catch a missile, become immune to poison, astral project emotionally, and still somehow worry about running out of ki before lunch?" This episode dives into the Monk's awkward, glorious, high-speed middle and late game, where every turn is a choice between tactical brilliance and blowing your entire budget on Flurry of Blows because punching four times feels spiritually correct. Show Notes In this episode of the RPGBOT.Podcast, the team continues the 2014 DnD 5e Monk breakdown by moving beyond the early levels and into the part of the class where things get weird, fast, and occasionally very effective. Levels 5 through 20 are where the Monk picks up its signature battlefield identity: mobility, disruption, defensive tricks, and the ability to make enemy spellcasters deeply regret standing within sprinting distance. The discussion centers on what Monks actually do well once Extra Attack, Stunning Strike, and higher-level ki features come online. This is not just about throwing more punches. It is about choosing when to spend ki, when to conserve it, which enemies deserve a Stunning Strike attempt, and how to use the Monk's speed to pressure weak points instead of face-tanking like a fighter with worse armor and better hamstrings. The episode also looks at the Monk's scaling problem. The class gains a lot of flavorful and useful features, but its damage can start to lag behind other martial characters unless the player leans into the Monk's strengths. That means playing like a skirmisher, controller, mage-hunter, and mobile problem solver rather than trying to win every fight by standing still and trading hits. By the late game, features like Evasion, Diamond Soul, Empty Body, and improved movement turn the Monk into something incredibly hard to pin down. You may not always be the biggest damage dealer at the table, but you can be the character who crosses the map, ruins the villain's concentration, survives the fireball, and then politely explains that gravity is more of a suggestion than a rule. Key Takeaways Level 5 is the Monk's big glow-up. Extra Attack and Stunning Strike dramatically change how the class plays, giving the Monk real battlefield control instead of just more ways to punch things. Stunning Strike is powerful, but expensive. It can shut down dangerous enemies, but burning ki on every hit is a fast road to becoming a lightly armored commoner with martial arts branding. Monks are skirmishers, not front-line tanks. Their speed, mobility, and defensive tools work best when they pick targets carefully, disrupt key enemies, and avoid getting surrounded. Ki management is the entire game. Flurry of Blows, Patient Defense, Step of the Wind, Stunning Strike, and subclass abilities all compete for the same limited resource, so every choice matters. The Monk is excellent at harassing casters and fragile backline enemies. High movement speed and multiple attacks make the Monk great at reaching enemies who thought they were safely hiding behind the big monsters. Defensive features become a major strength. Evasion, Stillness of Mind, Purity of Body, Diamond Soul, and Empty Body all help the Monk survive effects that can ruin other characters. Damage scaling can be frustrating. The Monk gets more options and survivability, but it may struggle to keep pace with optimized martial builds in raw damage. Ability scores are tight. Monks usually want Dexterity, Wisdom, and Constitution, which makes feats tempting but costly. Late-game Monks are weird in the best way. Running up walls, ignoring poison, surviving saving throws, turning invisible, and resisting damage all support the fantasy of a supernatural martial artist. The best Monk play is tactical, not automatic. The class rewards players who think about positioning, target priority, resource timing, and when not to spend ki just because the button is shiny. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    Roads Uncharted
    S7 E21: A Restless Night

    Roads Uncharted

    Play Episode Listen Later Jul 18, 2026 48:44


    CW: Description of rotting corpse. If this would be triggering for you, please skip 2:53 to 2:59, 5:29 to 5:39, and 18:42 to 18:48 as your safety and enjoyment are important to us. Rou attempts to converse with the ghostly figure despite Trix's protestations. The figure refuses to respond outside of pointing toward the beam of light in the distance. Rou poses that they might be the wizard Arcazar. The figure seems to respond to that, but not in a way that confirms the party's suspicions. They are soon interrupted when a horde of skeletons march on the observatory. Surprisingly, the mob is stopped some distance away from the entrance, almost as if an invisible barrier protects the building. On the brink of exhaustion, the party decides to rest and set up a watch. Trix sets traps downstairs before taking the first shift, sitting at the top of the stairs to watch the door. After an uneventful shift, Rou takes over and spends it trying to get answers from the figure to no avail. Elaith suffers nightmares and is all too happy to take their shift when Rou wakes them. As the morning hours approach, the figure points toward the bed when Elaith asks about what the horde wants. Rou and Trix, both plagued with their own nightmares, are awoken by the sounds of Elaith tearing the bed apart. The Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad EPISODE CREDITS: Produced by DaxOpening theme music, editing and mixing by WrenLogo Artwork design by JessieCharacter Artwork design by RiyuskiSegment music and sound effects licensed through Epidemic SoundLINKS:Be sure to follow and tag Roads Uncharted on Bluesky!

    RPGBOT.Podcast
    2014 DnD 5e MONKS Levels 5 - 20 (Remastered) - Beyond the Flurry of Blows: Strategic Tips for Mastering the Class

    RPGBOT.Podcast

    Play Episode Listen Later Jul 18, 2026 72:56


    At levels 1 through 4, the 2014 Monk is a beautiful dream: you punch, you kick, you spend ki like a raccoon with a stolen credit card. Then levels 5 through 20 arrive, and suddenly the class asks, "Would you like to stun a dragon, run across a lake, catch a missile, become immune to poison, astral project emotionally, and still somehow worry about running out of ki before lunch?" This episode dives into the Monk's awkward, glorious, high-speed middle and late game, where every turn is a choice between tactical brilliance and blowing your entire budget on Flurry of Blows because punching four times feels spiritually correct. Show Notes In this episode of the RPGBOT.Podcast, the team continues the 2014 DnD 5e Monk breakdown by moving beyond the early levels and into the part of the class where things get weird, fast, and occasionally very effective. Levels 5 through 20 are where the Monk picks up its signature battlefield identity: mobility, disruption, defensive tricks, and the ability to make enemy spellcasters deeply regret standing within sprinting distance. The discussion centers on what Monks actually do well once Extra Attack, Stunning Strike, and higher-level ki features come online. This is not just about throwing more punches. It is about choosing when to spend ki, when to conserve it, which enemies deserve a Stunning Strike attempt, and how to use the Monk's speed to pressure weak points instead of face-tanking like a fighter with worse armor and better hamstrings. The episode also looks at the Monk's scaling problem. The class gains a lot of flavorful and useful features, but its damage can start to lag behind other martial characters unless the player leans into the Monk's strengths. That means playing like a skirmisher, controller, mage-hunter, and mobile problem solver rather than trying to win every fight by standing still and trading hits. By the late game, features like Evasion, Diamond Soul, Empty Body, and improved movement turn the Monk into something incredibly hard to pin down. You may not always be the biggest damage dealer at the table, but you can be the character who crosses the map, ruins the villain's concentration, survives the fireball, and then politely explains that gravity is more of a suggestion than a rule. Key Takeaways Level 5 is the Monk's big glow-up. Extra Attack and Stunning Strike dramatically change how the class plays, giving the Monk real battlefield control instead of just more ways to punch things. Stunning Strike is powerful, but expensive. It can shut down dangerous enemies, but burning ki on every hit is a fast road to becoming a lightly armored commoner with martial arts branding. Monks are skirmishers, not front-line tanks. Their speed, mobility, and defensive tools work best when they pick targets carefully, disrupt key enemies, and avoid getting surrounded. Ki management is the entire game. Flurry of Blows, Patient Defense, Step of the Wind, Stunning Strike, and subclass abilities all compete for the same limited resource, so every choice matters. The Monk is excellent at harassing casters and fragile backline enemies. High movement speed and multiple attacks make the Monk great at reaching enemies who thought they were safely hiding behind the big monsters. Defensive features become a major strength. Evasion, Stillness of Mind, Purity of Body, Diamond Soul, and Empty Body all help the Monk survive effects that can ruin other characters. Damage scaling can be frustrating. The Monk gets more options and survivability, but it may struggle to keep pace with optimized martial builds in raw damage. Ability scores are tight. Monks usually want Dexterity, Wisdom, and Constitution, which makes feats tempting but costly. Late-game Monks are weird in the best way. Running up walls, ignoring poison, surviving saving throws, turning invisible, and resisting damage all support the fantasy of a supernatural martial artist. The best Monk play is tactical, not automatic. The class rewards players who think about positioning, target priority, resource timing, and when not to spend ki just because the button is shiny. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    Playing with Madness
    Season 10 Episode 4- Beef Yellow Gun o'clock

    Playing with Madness

    Play Episode Listen Later Jul 17, 2026 61:51


    In this episode the group moves with efficiency to figure out how White Site Tria has been compromised!Jared- HandlerLena- BuckArty Podges- ChrisLief Morrisgun- DannyArthur Collingswood- MorganLouis Greber- Andrew Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is a trademark and copyright owned by the Delta Green Partnership, who has licensed its use here. The contents of this document are ©Playing With Madness Podcast, excepting those elements that are components of the Delta Green intellectual property.  

    Geek Psychology: Play Life Better
    Always the Punching Bag Find Better Friends.

    Geek Psychology: Play Life Better

    Play Episode Listen Later Jul 17, 2026 10:57


    Path of Heroes Academy: Holistic self-development through personality type and RPG character creation http://poha.geekpsychology.com FREE 5-Day INFP Personality Type Tutorial http://INowFeelPositive.com FREE 5-Day INFJ Personality Type Tutorial http://geekpsychology.com/infj

    RPG Next Podcast
    [🔴 Apoia.se] Conduzindo Explorações | Livro do Mestre D&D 5.5e C2

    RPG Next Podcast

    Play Episode Listen Later Jul 17, 2026 1:36


    Saudações, futuro padrinho ou madrinha do RPG Next! Talvez você ainda não apoie o projeto hoje, mas acreditamos que um dia você vai fazer parte dessa aventura junto com a gente! Este episódio do Regras do D&D é exclusivo para quem já apoia o RPG Next lá no apoia.se/RPGnext, ou para membros do nosso canal no YouTube. Quem decide apoiar já ganha acesso a todos os episódios exclusivos, além de receber conteúdos antecipados e várias recompensas extras — e o melhor: não importa o valor, em qualquer nível de apoio você já desbloqueia tudo isso. Apoiar é simples e rápido, e faz toda a diferença para que nós possamos continuar criando novos podcasts, mais episódios e mais conteúdo para toda a comunidade RPGista. Então, se você gosta do que fazemos e quer ter acesso a este episódio completo e a todos os outros exclusivos, passa lá em apoia.se/RPGnext. Temos certeza de que em breve vamos poder te chamar de padrinho ou madrinha de verdade lá no nosso grupo exclusivo do WhatsApp. Até lá, obrigado por ouvir e por estar junto com a gente nessa jornada! Se você já é apoiador: Ouça aqui no Spotify: https://open.spotify.com/show/6g11105CEiIWAdClcc31Ml Ouça aqui no Apoia.se: https://apoia.se/rpgnext Ouça aqui mesmo no site do RPG Next. NOVIDADE!!! Para tornar a sua experiência ainda mais fácil e prática, agora disponibilizamos nossos conteúdos exclusivos do Apoia.se também no Spotify! Assim, você pode acessar tudo em um só lugar, sem precisar alternar entre plataformas. Quer saber como ativar essa opção e ouvir nossos episódios exclusivos diretamente no Spotify? Acesse este artigo com o passo a passo: https://suporte.apoia.se/hc/pt-br/articles/30944727495579-Ou%C3%A7a-%C3%A1udios-exclusivos-da-APOIA-se-no-Spotify Obrigado por apoiar nosso trabalho! Seu suporte faz toda a diferença. Boletim Informativo RPG Next https://bit.ly/boletim-informativo-rpg-next  O RPG Next agora tem um grupo oficial no Telegram! Venha trocar ideias, compartilhar suas aventuras e se conectar com outros jogadores apaixonados por RPG. Entre agora e faça parte dessa comunidade épica: https://t.me/RpgNextOficial . Acesse nossos conteúdos antecipados e exclusivos pelo APP do Apoia-se Disponível para Android e iOS! Google Play: https://play.google.com/store/apps/details?id=com.apoiasemobile&pli=1 iOS: https://apps.apple.com/us/app/apoia-se/id1665747795 https://www.rpgnext.com.br/produto/dungeons-and-dragons-starter-set-heroes-of-the-borderlands/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-livro-do-jogador-portugues/ https://www.rpgnext.com.br/produto/dungeons-dragons-dungeon-masters-guide-livro-do-mestre-5-5e-portugues/ https://www.rpgnext.com.br/produto/dungeons-dragons-monster-manual-livro-dos-monstros-5-5e-portugues/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-dungeon-masters-screen-2024/ Quer jogar RPG sem precisar montar grupo ou preparar nada?   Agora você pode! Encontre todas as vagas on-line com Mestres de Aluguel no site do RPG Next e entre de cabeça em aventuras épicas conduzidas por narradores experientes! O serviço é pago e funciona por assinatura mensal, com cobrança exclusivamente via cartão de crédito. ‍♂️ O Mestre de Aluguel conduz toda a sessão — você só precisa escolher o sistema, montar seu personagem e se divertir! No site, você encontra um vídeo de apresentação e todas as informações sobre como participar, bem como link público para o grupo de WhatsApp de cada Mestre de RPG. Confira as mesas disponíveis agora em:https://www.rpgnext.com.br/categoria-produto/servico-de-mestre-de-aluguel/ SERVIDOR DO DISCORD - D&D BR:  https://discord.gg/zYvhQETBEq APOIE NOSSA CAUSA! Nosso Plano de Assinaturas do APOIA.SE! Acesse e veja nossas recompensas para os apoiadores. https://rpgnext.com.br/doadores/   COMPARTILHE! Nosso site é https://rpgnext.com.br, Nossa Campanha do APOIA.SE: https://apoia.se/rpgnext Facebook RpgNextPage, Grupo do Facebook RPGNext Group, Instagram RPG Next Oficial, Bluesky rpgnext.bsky.social,  Canal do YouTube,  Vote no iTunes do Tarrasque na Bota e no iTunes do RPG Next Podcast com 5 estrelas para também ajudar na divulgação! DEIXE SEU FEEDBACK! Se quiser deixar seu feedback, nos envie um e-mail em contato@rpgnext.com.br ou faça um comentário nesse post logo abaixo. Seu comentário é muito importante para a melhoria dos próximos episódios. Beleza? Muito obrigado pelo suporte, pessoal! Contato Instagram / Facebook / Bluesky / TikTok / YouTube

    Scattered Pilgrims | Age of Umbra: Sallowlands | Episode 1 Part 1

    Play Episode Listen Later Jul 16, 2026 107:57


    Part 1   Five desperate and broken wanderers unite on a perilous journey across the Sallowlands toward a strange city rumored to hold miracles...   DAGGERHEART: HOPE & FEAR Explore new Daggerheart content seen in Sallowlands with the first expansion for Daggerheart! Hope & Fear comes out August 25th and features new classes (Witch, Warlock, Assassin, Brawler), transformation cards, adversaries, campaign frames, and much more. Visit https://www.daggerheart.com/pre-order to learn more, or head directly to Critical Role shops to place your pre-order! US: https://shop.critrole.com UK: https://shop.critrole.co.uk EU: https://shop.critrole.eu AU: https://shop.critrole.com.au CA: https://canada.critrole.com   AGE OF UMBRA: SALLOWLANDS A group of outcasts and survivors brave blasted lands in search of answers in Age of Umbra: Sallowlands. This 6-part Daggerheart mini-series features Game Master Matthew Mercer and players Laura Bailey, Jennifer English, Abubakar Salim, Vico Ortiz, and Zachery Renauldo. They'll form an unlikely band of companions, who venture off the beaten path in search of answers in the Sallowlands, a new region of the Halcyon Domain filled with cracked badlands, dangers, and awe-inspiring secrets. What fragile hopes dare they cling to in this story of desperation and survival? Learn more at https://critrole.com/umbra   BEACON Curious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord.   CREDITS See full cast and crew credits at https://critrole.com/sallowlands-credits/     Starring: Game Master Matthew Mercer | @matthewmercervo Jennifer English as Dillywin Hellekin | @jenniferjenglish Abubakar Salim as Mercy | @abubakarsalim Laura Bailey as Sister | @laurabaileyvo Zachery Renauldo as Alphonse | @zachthebold Vico Ortiz as Cagauma | @puertoricaninja   Art by: Key Art by Daniel Jiménez Villalba | @Danieljimenezvillalba Character Art by Strange House | @strange_house Sallowlands Map by Marco Bernardini Miniatures Painted by Keo Lacebal, Angela Basset, and Erik Lonnquist Main Theme Song by Omar Fadel Set Design by Shaun Ellis Set Fabrication and Production Design by Noxweiler Berf   FOLLOW CRITICAL ROLE! Website: https://www.critrole.com Newsletter: https://critrole.com/newsletter Facebook: https://www.facebook.com/criticalrole Twitter: https://twitter.com/criticalrole Instagram: https://instagram.com/critical_role TikTok: https://www.tiktok.com/@criticalrole   HEALTH & WELL-BEING Due to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode. Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

    RPG Fan's Retro Encounter
    490 - The Legend of Zelda Tier List Part I

    RPG Fan's Retro Encounter

    Play Episode Listen Later Jul 16, 2026 118:33


    Retro! Retro! Kooloo-Limpah! This week's Retro Encounter marks the return of the tier list! This time around we're ranking 20 entries in The Legend of Zelda franchise. What better way to celebrate 40 years of the beloved series than for our four panelists to upset each other with their differing takes? Apparently, opinions were so strong and thorough that we had to divide the lengthy recording into two episodes. What games did we prioritize for our first nine picks? What ranked higher: Zelda II: Adventure of Link or Tears of the Kingdom? The answer may or may not surprise you, and you'll have to listen in to find out!Featuring: Aleks Franiczek, Ben Love, Mike Salbato, Matt Wardell; Edited by Zach WilkersonOpening and ending music by Miles MorkriGet in Touch:RPGFan.comRPGFan ShopEmail us: retro@rpgfan.comTwitter: @rpgfancomBluesky: @rpgfan.bsky.socialInstagram: @rpgfancomThreads: @rpgfancomFacebook: rpgfancomTwitch: rpgfancom

    Know Direction Network
    Know Direction 310 – Good Guy, Bad News

    Know Direction Network

    Play Episode Listen Later Jul 16, 2026


    For his first episode, new Know Direction host Rob Pontious gets to cover the Paizo-Diamond situation as well as Paizo ending their license agreement with Archives Of Nethys. Recorded live on Twitch.tv/Knowdirection. Listen Now! (mp3)

    The RPGBOT.Podcast
    CASTING MISSILES - Adapting DnD to Other Levels of Technology

    The RPGBOT.Podcast

    Play Episode Listen Later Jul 16, 2026 64:59


    This week on the RPGBOT.Podcast, the hosts ask the eternal tabletop question: what happens when your beloved fantasy RPG grows up, gets a driver's license, discovers firearms, and immediately becomes everyone's problem? We begin with PishPash My Memory is Trash merch, accidental mug design crimes, Pride, wizard bazookas, and Ash's long-simmering legal case against the movie Bright. Then we get to the real issue: how do you let someone fight Tiamat with an Uzi without turning your campaign into a spreadsheet, a war crime, or Shadowrun with the serial numbers filed off? Show Notes In this episode, the RPGBOT crew takes a deep dive into adapting fantasy tabletop RPG systems like D&D and Pathfinder to other technology levels, including modern fantasy, science fiction, cyberpunk-adjacent worlds, post-apocalyptic settings, and anything else where a greatsword might have to share table space with a grenade launcher. Tyler walks through the history of previous attempts to drag D&D-style mechanics out of the dungeon and into other genres, including d20 Star Wars, d20 Modern, Star Wars Saga Edition, Star Wars 5e, and the often-forgotten Modern Magic Unearthed Arcana. Along the way, the hosts dig into how those systems handled things like armor, hit points, wounds, vitality, class design, talents, occupations, reputation, and the eternal question of whether getting shot with a blaster should feel worse than being poked with a longsword. The conversation turns into a practical design checklist for anyone trying to run fantasy rules in a modern or sci-fi setting. The big issues are weapons, armor, hit points, movement, vehicles, skills, tools, hacking, currency, magic, classes, monsters, and access to dangerous gear. A gun that does more damage than a sword is easy to write down. Making that gun fun, balanced, available, expensive, illegal, scary, and not immediately campaign-breaking is the actual work. The hosts also wrestle with the big philosophical question: at what point have you changed D&D so much that you should just play a different game? Tyler's rule of changing three major things makes its return, Ash argues for fantasy with modern aesthetics, Randall brings up comet-based magic awakenings and Maximum Overdrive, and everyone briefly imagines what happens when a party of adventurers has to fight a kaiju from inside a tank. Finally, the Question of the Week asks the most important dice-related question possible: what is your favorite die, and which one deserves to be thrown into the sea? Ash defends the d8 and declares war on the foot-stabbing d4. Tyler gives some love to the underappreciated d12. Randall hates the actual d100 because it is basically a tiny chaotic bowling ball that refuses to stop rolling. D20 Modern on DMsGuild (affiliate link) D20 Future on DMsGuild (affiliate link) SW5e Bright RPGBOT.Store DnD 5e modern rules UA "Modern Magic" Dan Helmick's update IMDB Maximum Overdrive Dimension 20: A Starstruck Odyssey Dice Miner (affiliate link) Key Takeaways Adapting fantasy RPGs to modern or sci-fi settings is not just about adding guns. You have to rethink combat assumptions, armor, hit points, movement, skills, equipment, enemies, and the economy. Previous d20-based games offer useful examples. d20 Star Wars experimented with wounds and vitality. d20 Modern used basic classes tied to ability scores, occupations, talents, and advanced classes. Star Wars Saga Edition showed some early design DNA that later appeared in 4e. Firearms and modern weapons change the math quickly. A pistol, rifle, grenade, or blaster can make traditional fantasy damage assumptions look very strange unless the system accounts for armor, accuracy, availability, legality, and consequences. Armor may need to work differently. In a modern game, characters probably are not walking around in plate armor, so armor might reduce damage, resist ballistic attacks, or be replaced partly by class-based defense or plot-armor-style scaling. Hit points can still work, but they need a clear interpretation. They might represent luck, stamina, near misses, tactical positioning, or cinematic survival rather than literal meat points. Vehicles change encounter design. Horses and overland travel are one thing. Cars, motorcycles, tanks, aircraft, and spaceships make movement, chase scenes, distance, and random encounters much more complicated. Skills and tools need updating. Computers, hacking, piloting, driving, engineering, and modern medicine may need to be skills, tool proficiencies, lore-style specialties, or full subsystems depending on how important they are to the campaign. The modern world makes Strength harder to justify unless the game gives it a reason to matter. Close quarters, carrying capacity, melee restrictions, grappling, armor, and specialized builds can help keep strong characters relevant. Classes may need reskinning rather than replacement. A barbarian might become a super-soldier, a rage-serum bruiser, or a minigun-wielding menace. A cleric might serve an ideal, philosophy, cosmic force, AI god, or belief system rather than a traditional deity. Magic can stay magical, become technology, or sit beside technology. Fireball might still be a spell, or it might be a grenade, a rocket launcher, a plasma weapon, or a problem for your insurance provider. Monsters still work if you treat them thoughtfully. Vampires, mind flayers, zombies, kaiju, and the Tarrasque can all survive in modern settings if their defenses, tactics, environment, and narrative role make sense. Access matters. Just because tanks, RPGs, and military hardware exist does not mean the party can buy them at Fantasy Costco. Price, legality, scarcity, black markets, and consequences are balancing tools. Currency may be better handled abstractly. Modern money can become tedious fast, so a wealth stat or resource system may work better than tracking every nickel, dime, credit card, crypto wallet, and suspicious suitcase full of cash. Tyler's three-change rule is a useful warning sign. If you need to make three huge changes to force D&D into another genre, consider whether another RPG already does what you want better. The episode's greatest lesson may be this: you can absolutely kill Tiamat with an Uzi, but first you need to know what that does to armor class, encounter balance, campaign tone, and the local black market. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    RogueWatson - D&D Live Play
    Crafting Dragonlance Session 28

    RogueWatson - D&D Live Play

    Play Episode Listen Later Jul 16, 2026 53:27


    Preparing the next session of my Patron DnD campaign, Dragonlance: Shadow of the Dragon Queen.HUGE SPOILERS! No players allowed!Music by Kevin MacLeod https://incompetech.com/music/royalty-free/music.htmlShop for tabletop games, CCGs, miniatures, RPG supplies and more at our sponsor, Noble Knight Games, using my affiliate link: https://www.nobleknight.com?awid=1553Chat with us in the Official Discord Server: https://discord.gg/AjvtemjSupport the channel at https://www.patreon.com/Roguewatson

    music preparing crafting rpg kevin macleod dragonlance dragon queen ccgs huge spoilers dragonlance shadow noble knight games
    Geek Psychology: Play Life Better
    INFP Enneagram Type 4 and Broken Hearted Envy

    Geek Psychology: Play Life Better

    Play Episode Listen Later Jul 16, 2026 13:10


    Path of Heroes Academy: Holistic self-development through personality type and RPG character creation http://poha.geekpsychology.com FREE 5-Day INFP Personality Type Tutorial http://INowFeelPositive.com FREE 5-Day INFJ Personality Type Tutorial http://geekpsychology.com/infj

    U kulatého stolu
    Český veterán z Afganistánu: Mysleli jsme si, že jsou s námi. Pak začali střílet

    U kulatého stolu

    Play Episode Listen Later Jul 15, 2026 75:46


    ❤️ Partnerem epizody je Flow Nutrition - český výrobce prémiových doplňků stravy, který nově přichází s revolučním produktem Ultimate flow, suplementům složeným přímo na míru vašemu tělu. Využijte náš kód "UKS30" a získejte 30% slevu na první dva měsíce vašich doplňků. ➡️ https://flow-nutrition.cz/pages/ultimate-flow

    Know Direction Network
    Know Direction 309: The Lost Segments

    Know Direction Network

    Play Episode Listen Later Jul 15, 2026


    A few months ago we released a couple of segments on YouTube intended for Know Direction 309 and 310. Unfortunately, we struggled to secure the guests intended for the other segments of the episode, delaying the release of those episodes. Now that Rob Pontious is joining Ryan as cohost of KD, we’re releasing the two […]

    This Week In Geek
    TWIG's The Spellbook - Episode 22 - Making Low Level Characters Feel Powerful

    This Week In Geek

    Play Episode Listen Later Jul 15, 2026 58:52 Transcription Available


    Today Mike and Damien are talking about ways you can make your low level PC feel like the heroes they are meant to be! From mooks to the rule of cool, we talk about different ways to let your players get excited, and do the cool thing.Social mediahttps://bsky.app/profile/birdmanguelph.bsky.socialhttps://bsky.app/profile/magickalhack.bsky.socialShow Email Thespellbookshow@gmail.comDamien's Youtube https://www.youtube.com/@magickalhackmakes4671Damien's Twitch https://www.twitch.tv/magickalhackhttps://www.cfru.ca/Listen - WEDNESDAYS at NOON AT CFRU 93.3 FMShow Notes:Your Geekmasters:Mike "The Birdman" - https://bsky.app/profile/birdmanguelph.bsky.socialAlex "The Producer" - https://bsky.app/profile/dethphasetwig.bsky.socialFeedback for the show?:Email: feedback@thisweekingeek.netTwitter: https://twitter.com/thisweekingeekBluesky: https://bsky.app/profile/thisweekingeek.netSubscribe to our feed: https://www.spreaker.com/show/3571037/episodes/feediTunes: https://podcasts.apple.com/us/podcast/this-week-in-geek/id215643675Spotify: https://open.spotify.com/show/3Lit2bzebJXMTIv7j7fkqqWebsite: https://www.thisweekingeek.netJuly 15, 2026

    Epic Adventure
    Espionage

    Epic Adventure

    Play Episode Listen Later Jul 15, 2026 45:04


    Send us Fan MailI was sixteen years old in 1985, sitting around a table with a group of friends, a pile of dice, some character sheets, and a copy of the James Bond 007 roleplaying game.Now, I'd seen the movies. I'd watched Bond race across exotic locations, escape impossible situations, and somehow always come out on top. But that day was different. We weren't watching James Bond. We were James Bond.I still remember the adventure taking us through the famous speedboat chase from Live and Let Die. The GM described the engines roaring to life. The water spraying across the deck. The bad guys closing in behind us. Every turn of the river felt dangerous. Every die roll mattered.What sticks with me all these years later isn't whether we followed the movie exactly. Honestly, I couldn't tell you. What I remember is the feeling. The excitement around the table. The tension as we tried to stay one step ahead of our pursuers. The laughter when something went wrong. The cheers when a crazy plan actually worked.For a few hours, a bunch of teenagers in the Midwest weren't sitting around a table anymore. We were spies. We were secret agents. We were caught up in a world of danger, intrigue, and adventure.And that's the thing about espionage as a genre. At its best, it makes you feel clever. It makes you feel like information matters. It creates suspense not because of what you know, but because of what you don't know. Who can you trust? Who's lying? What's really going on behind the scenes?The older I get and the more games I run, the more I realize just how powerful those ideas are. Whether you're running fantasy, science fiction, horror, or historical games, espionage elements can elevate a campaign in ways that few other genres can.So today, we're going to talk about the espionage genre. We'll look at where it came from, some of the movies, books, television shows, and games that helped define it, and the key ingredients that make spy stories so compelling. Most importantly, we'll discuss how you can bring those elements into your own tabletop roleplaying games to create adventures filled with mystery, intrigue, tension, and unforgettable moments.Because sometimes the most exciting thing at the table isn't defeating the villain.It's discovering who the villain really is.Mike, do you have any specific memories of your favorite espionage movie?

    Mike Drop
    I Survived Afghanistan, But Almost Got K*lled in California Over $3k | Ep. 300 | Pt. 1

    Mike Drop

    Play Episode Listen Later Jul 14, 2026 54:32


    Derek Janisch took PKM and RPG fire in Afghanistan and walked away alive. Years later on a California cannabis farm, an argument over $3,000 put a bullet in his chest. In this episode he breaks down both nights, the firefight that should have killed him and the one that almost did, plus the recovery, the scar people mistake for a war wound, and how he ended up back in California teaching shooting at the Outfit. Learn more about your ad choices. Visit podcastchoices.com/adchoices

    Hardcore Gaming 101
    Quest 64 (and Queen's Blade: Spiral Chaos!)

    Hardcore Gaming 101

    Play Episode Listen Later Jul 14, 2026 135:37


    JUNE-JULY OF JRPG CONCLUDES! Join the HG101 gang as they discuss and rank the N64's infamous three-dimensional RPG. Then stick around for Queen's Blade: Spiral Chaos, an SRPG that features very distinctive, bouncy visuals! This weekend's Patreon Bonus Get episode will be WACKY RACES (MAC) — an FMV betting game, based on the Hanna-Barbera cartoon series! Donate at Patreon to get this bonus content and much, much more! Follow the show on Bluesky to get the latest and straightest dope. Check out what games we've already ranked on the Big Damn List, then nominate a game of your own via five-star review on Apple Podcasts! Take a screenshot and show it to us on our Discord server! Intro music by NORM. 2026 © Hardcore Gaming 101, all rights reserved. No portion of this or any other Hardcore Gaming 101 ("HG101") content/data shall be included, referenced, or otherwise used in any model, resource, or collection of data.

    the Fallout Feed
    the Fallout Feed #560: Xbox Bethesda Layoffs + Fallout TV Show S2 E1 Discussion

    the Fallout Feed

    Play Episode Listen Later Jul 14, 2026 162:26 Transcription Available


    In the first half we talk gameplay in Fallout, Starfield, and Cyberpunk 2077 followed by a serious discussion of the Xbox and Bethesda layoffs so far. Then in the back half it's Vault-Talk, our recap of Season 2 Episode 1 of the Fallout TV Show.04:00 Gameplay33:12 Xbox and Bethesda Layoffs56:00 Vault-TalkJoin our Discord:https://discord.gg/cVSN65jJoin in the Roundtable Fun with our Character Generators!Fallout 76: https://tinyurl.com/F76GeneratorFallout 4: https://tinyurl.com/Fallout4GeneratorFallout New Vegas: https://tinyurl.com/NewVegasGeneratorFallout 3: https://tinyurl.com/F3GeneratorDONATE:  https://fightcf.cff.org/site/TR/?fr_id=7889&pg=team&team_id=90760Shop:  optimistic.threadless.com/Patreon:  https://www.patreon.com/asapodcastingEmail: thefalloutfeed@gmail.comWeb: http://www.asapodcasting.com/#/the-fallout-feed/Twitter: https://twitter.com/TheFalloutFeedFB: facebook.com/groups/askyrimaddictpodcastSupport the show

    Know Direction Network
    Game Design Unboxed 145: Uh Oh, Dino!

    Know Direction Network

    Play Episode Listen Later Jul 14, 2026


    In episode 145 of Game Design Unboxed, we talk with game designer and owner of Ludoliminal, Sabrina Culyba, about the story behind her completely accurate, family-friendly dinosaur game Uh Oh, Dino! Sabrina shares how after spending 13 years in the video game industry, she found her way into tabletop game design through a game design contest that challenged […]

    Teachers in the Dungeon
    S5E279: Fifth Annual Summer Camp Recap

    Teachers in the Dungeon

    Play Episode Listen Later Jul 14, 2026 50:28


    5 days,37 campers, 9 DMs, 5 sidequests and immeasurable fun: join us as we highlight the most memorable parts of our 5th annual RPG camp.Remember to like, share, comment and subscribe.Connect with us: teachersinthedungeon on Instagram and Facebook, @dungeonteachers on X, and teachersinthedungeon@gmail.com

    The Hobbled Goblin Podcast
    Episode 280 - Mind Over Matter

    The Hobbled Goblin Podcast

    Play Episode Listen Later Jul 14, 2026 75:15


    Thanks for listening! You can find us at various places. Patreon: https://www.patreon.com/thehobbledgoblin Website: https://thehobbledgoblin.com/thg-podcast Facebook: https://www.facebook.com/thehobbledgoblin Instagram: https://www.instagram.com/hobbled_goblin/?hl=en X formerly know as Twitter: https://twitter.com/Hobbled_Goblin Twitch: https://www.twitch.tv/thehobbledgoblin Become a member of the Goblin Horde on Discord: https://discord.gg/SrYudSF Subreddit: https://www.reddit.com/r/thehobbledgoblin/s/4dG3nqQDnw Our logo was created by the talented Tassiji Stamp: https://tassji_s.artstation.com/?fbclid=IwAR05hAwWjkzRyXwA6pvyshksystohtOhw0jt5dZ6ln5KTGc5y-F7nvpwRJU

    Sasquatch Chronicles
    SC EP:1274 Sasquatch-Nations

    Sasquatch Chronicles

    Play Episode Listen Later Jul 13, 2026 64:16


    John writes "We owned a home in New Jersey, about three miles northeast of Chestnut, roughly a half hour from Hacklebarney State Park. The house sat on the west side of the Black River Wildlife Management Area and had only been built about three and a half years earlier. I had just returned after enlisting in the United States Navy. Someone dropped me off at the house around 4:30 that afternoon. We had two dogs a Golden Retriever and a little black dog. I let them outside, and the little black dog wandered off into the woods. It was a beautiful day around 75 degrees with a light breeze. I decided I'd take a walk through the woods myself. I headed southeast from the house and walked about 700 or 800 yards before stopping and turning back toward the house. That's when I heard the most god awful sound off to my right. It was incredibly loud, and at the time I had no idea what I was hearing. Later, after hearing other people describe it, I realized it sounded like what many call the 'samurai chatter.' I looked up and saw a berry bush about four feet tall, roughly 40 to 45 yards away. Standing on the other side of it was a massive figure. He looked to be about 6'8″ or 6'10", covered in reddish hair from head to toe. His build reminded me of a fit basketball player wearing shoulder pads, broad and muscular, and imposing. He was facing me, and we just stood there staring at each other. After a few seconds, I couldn't take it anymore, I turned and ran all the way back to the house. This wasn't my only time seeing one."   We will wrap up with the guys from Sasquatch-Nations. BECOME THE LEGEND A third-person open-world survival RPG where you play as Sasquatch. Explore vast wilderness regions inspired by real-world locations. Hunt. Survive. Raise a family. Master paranormal abilities. Navigate a fragile coexistence with humanity while confronting Dogmen, Skinwalkers, secret military programs, and the hidden forces shaping our world. Earn the respect of your tribe, uncover forgotten truths, and decide what kind of guardian or monster you will become. https://sasquatch-nations.com/

    RPG Fan's Random Encounter
    351 - I Don't Know Much About Sword Art Online, But I Know What I Like

    RPG Fan's Random Encounter

    Play Episode Listen Later Jul 13, 2026 64:38


    On this episode of Random Encounter, we're chatting about new DLC for a game that spent over a decade in development, and another title that feels like it should have been released a decade ago.First up, Audra is here to chat about Endless Ragnarok, the new DLC for the action RPG Granblue Fantasy: Relink. The base game was our "returning champion" on our most anticipated list from 2020 through 2024, and was warmly received upon release. This new expansion adds a wealth of content and gameplay that might just reignite interest in the title.Next, Zek joins us to discuss Echoes of Aincrad, a new entry in the long-running Sword Art Online series. Based on the anime, this standalone title clearly hopes to recapture the feeling of the earliest games in the series by allowing you to create a brand-new character and introducing a fresh supporting cast. The problem is that the game feels like a subpar relic of an older RPG generation. Even as a PS3-era release, it would still fall short. Is there anything here to redeem it? Featuring: Jono Logan, Audra Bowling, and Zek Lu; Edited by Jono LoganGet in Touch:RPGFan.comRPGFan ShopEmail us: podcast@rpgfan.comTwitter: @rpgfancomBluesky: @rpgfan.bsky.socialInstagram: @rpgfancomThreads: @rpgfancomFacebook: rpgfancomTwitch: rpgfancomThis Episode's Related Links:Granblue Fantasy Relink: Endless RagnarokGranblue Fantasy Relink ReviewSword Art Online - Hollow Fragment- ReviewEchoes of Aincrad Review

    Venture Forth: A D&D Podcast
    C2E16 | Cry Havoc

    Venture Forth: A D&D Podcast

    Play Episode Listen Later Jul 13, 2026 92:14


    The illustrious attendees of the Governor's Ball are in for a big surprise - and not the kind they'd hope for!Support the showVenture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales to be told. D&D is a TTRPG, a tabletop roleplaying game, also known as an RPG. Our gameplay is perfect for beginners to Dungeons and Dragons from episode 1. Olma Marsk is played by Rebecca Hausman, Flynn Felloweave is played by Russ Bartek, March is played by Bridget Black, Ceallach is played by Shane O'Loughlin, Seeker is played by Rodney Campbell, and the DM is played by Ethan Ralphs and Seth Fowler.https://www.ventureforthdnd.com/https://www.youtube.com/channel/UCNl1hOaZiXruwLE8Ct1NNNA

    Sly Flourish's Lazy DM Prep
    Prep and Run Lazy Campaigns — Lazy RPG Talk Show

    Sly Flourish's Lazy DM Prep

    Play Episode Listen Later Jul 13, 2026 62:57


    D&D and RPG news and commentary by Mike Shea of https://slyflourish.com Contents 00:00:00 Show Start 00:01:15 Sly Flourish News: Rise Kickstarter, Expanding Eight Steps, Lazy Campaigns 00:04:07 Sly Flourish News: Reddit AMA for Rise of the Lazy Gamemaster 00:06:35 Sly Flourish News: Mike on Mastering Dungeons, Tome Show, and Polygon 00:09:13 D&D & RPG News: ENNIE Voting Underway 00:10:08 Kickstarter Spotlight: Exalted Funeral ENNIE Award Titles Backerkit Campaign 00:11:58 Kickstarter Spotlight: En5der Magazine Annual Hardcover from EN World Publishing 00:14:05 D&D & RPG News: Massive D&D Convention Building at Gencon 00:20:15 D&D & RPG News: Arcana Unleashed Deadfall for 11th to 20th level 00:26:48 D&D & RPG News: D&D Death Saves Black Label Campaign Setting 00:30:20 Commentary: Rise of the Lazy Gamemaster Campaign Prep and Play 00:40:47 DM Tip: Lazy Dungeon Prep 00:52:34 Patreon Question: What Is the Mourning? 00:57:51 Patreon Question: Spiral Development in Big Cities Links Rise of the Lazy Gamemaster Kickstarter! Visit Sly Flourish Subscribe to the Sly Flourish Newsletter Support Sly Flourish on Patreon Buy Sly Flourish Books: Subscribe to the Sly Flourish RSS Feed Subscribe to the Sly Flourish Podcast (Ad Free!) Expanding Each of the Eight Steps Prepping and Running Lazy Campaigns Reddit AMA Mike on Mastering Dungeons Video Mike on Mastering Dungeons Podcast The Tome Show Spotlight on Mike Shea Rise of the Lazy Gamemaster Article on Polygon Rise of the Lazy Gamemaster Article on Techraptor Burn After Reading — The Lazy Loremaster ENNIE Voting Now Open Exalted Funeral ENNIE Nomination Backerkit Campaign EN5ider Magazine Annual by EN World Publishing Kickstarter Huge D&D Presence at Gencon Arcana Unleashed: Deadfall 11-20th campaign Death Saves — Dungeons & Dragons “Black Label” setting

    The RPGBOT.Podcast
    PF2 ROGUE Part 2 - Scoundrels, Ruffians, and Weaponized Gaslighting

    The RPGBOT.Podcast

    Play Episode Listen Later Jul 13, 2026 58:48


    Before the rogues can reach legendary proficiency, the episode must first survive the real high-level threats: Producer Dan being sleepy, Tyler's aggressively early bedtime policy, Ash explaining the freedom of having no kids, a Starfinder boss who walks through space walls, and the devastating possibility that a spider might disrupt Tyler's routine. Once everyone finally remembers this is supposed to be a Pathfinder 2e rogue episode, the party returns to levels 11 through 20, where rogues stop being "sneaky knife people" and become invisible, paralyzing, truth-proof, pants-stealing engines of felony. Show Notes This episode continues the RPGBOT.Podcast Pathfinder 2e rogue build series, picking up at level 11 and carrying the Mastermind, Scoundrel, and Ruffian builds all the way to level 20. Tyler, Ash, and Randall revisit their characters and explore what happens when rogues move beyond "I stab the off-guard guy" and into "I delete actions, rewrite memories, steal impossible objects, ignore magical detection, and turn violence into a pyramid scheme." Tyler's Mastermind continues to lean into Recall Knowledge, ranged support, and battlefield control. His rogue knows things about things, then stabs those things, then tells his friends how to stab those things better. Randall's Ruffian keeps building into the direct approach: intimidation, bleed, debilitating strikes, reactive setups, and the wonderful simplicity of punching someone so effectively that an ally also gets to hit them. Ash's Catfolk Scoundrel doubles down on deception, stealth, social nonsense, and the extremely upsetting power to convince someone that he has secretly been part of their life the whole time. The mid-level progression brings several major rogue upgrades. Critical Debilitation and Bloody Debilitation add nasty new rider effects. Greater Rogue Reflexes turns Reflex saves into a comedy routine where explosions are mostly someone else's problem. Double Debilitation lets rogues stack problems on top of problems. Master Strike gives rogues a terrifying late-game opener that can paralyze, knock unconscious, or kill a target if the dice cooperate. The episode also highlights how wild high-level skill feats become. Reveal Machinations lets Ash emotionally destroy someone by claiming to be their secret dad. Scare to Death lets Randall intimidate people so hard their hearts may simply quit. Legendary Thief opens the door to absurd theft, including the possibility of stealing weapons, armor, or, naturally, pants. Blank Slate makes Ash so good at lying that divination magic simply refuses to perceive him. True Perception gets called out as a must-have, because permanent true sight is extremely hard to argue with. By level 20, everyone converges on Enduring Debilitation because sometimes the correct answer is obvious. Extending a debilitation for a full minute is brutal, especially when it means a boss might lose a third of their actions for most of a fight. The hosts also shout out other capstone-style options like Hidden Paragon, Steel Essence, Perfect Distraction, Reactive Distraction, and Craft Anything, showing that high-level rogues can be invisible legends, impossible thieves, decoy-swapping nightmares, or walking item factories. In classic RPGBOT fashion, the episode is equal parts mechanical breakdown, build advice, and conversational derailment. It is a guide to high-level rogues, but it is also a warning: once a rogue reaches legendary proficiency, the laws of physics, social trust, and basic workplace safety are all optional. Key Takeaways This episode covers Pathfinder 2e rogues from levels 11 through 20, continuing the three builds from Part 1: Tyler's Mastermind, Ash's Catfolk Scoundrel, and Randall's Ruffian. High-level rogues become much more than sneak attackers. They gain stronger saves, better weapon proficiency, powerful debilitations, absurd skill feats, and some truly ridiculous capstone options. Incredible Scout is a strong party-facing general feat because it can improve initiative for the whole group when using the Scout exploration activity. Critical Debilitation is a standout level 12 option because slowed is one of the nastiest conditions in Pathfinder 2e, and even a success can still matter. Bloody Debilitation gives rogues a straightforward damage option by adding significant persistent bleed damage. Greater Rogue Reflexes makes rogues extremely hard to punish with Reflex-based effects, especially combined with their already strong Reflex progression. Leave an Opening is excellent for team damage because it lets an ally make a reactive strike when the rogue critically hits an off-guard target. Double Debilitation lets rogues apply two debilitations at once, but the interaction matters. If one debilitation ends, both end, so sometimes one strong debilitation is better than stacking. Reveal Machinations is one of the funniest skill feats discussed. Ash frames it as convincing an enemy that you have secretly been their father, mentor, or recurring trauma goblin all along. Scare to Death is both mechanically useful and hilarious. Even when it does not kill something outright, frightened conditions are still valuable. Dispelling Slice gives rogues a way to make casters sad by cutting through active magical effects on an off-guard target. Legendary Thief opens up absurd theft possibilities, including stealing things that should be impossible to steal under normal circumstances. Blank Slate is peak Scoundrel nonsense. Ash becomes so good at deception that detection, revelation, and scrying magic can simply fail to notice him. Powerful Sneak makes Sneak Attack more reliable by helping against precision immunity or resistance and improving low sneak attack damage rolls. Master Strike is a terrifying level 19 feature that lets rogues add a major incapacitating effect when they damage an off-guard target. True Perception gets called out as an incredible general feat because constant true sight is useful on almost any character who can qualify. Enduring Debilitation is the big level 20 winner. Making a debilitation last for a full minute can dramatically change a boss fight. Hidden Paragon, Steel Essence, Craft Anything, Perfect Distraction, and Reactive Distraction show how high-level rogues can specialize into legendary stealth, impossible theft, crafting absurdity, or decoy-based nonsense. The Mastermind becomes a knowledge-based support striker, the Ruffian becomes a fear-and-bleed melee bully, and the Scoundrel becomes a deception-fueled social and stealth menace. The real lesson: high-level rogues do not just break into places. They break action economy, memories, magic detection, enemy confidence, and possibly the pants economy. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    The Tome Show
    The Tome Show Presents Mike Shea: Rise of the Lazy Gamemaster

    The Tome Show

    Play Episode Listen Later Jul 10, 2026 76:10


    In this episode Jeff sits down with Sly Flourish himself (Mike Shea) to talk about his latest RPG product - Rise of the Lazy Gamemaster.  Back Rise of the Lazy Gamemaster on Kickstarter! Thanks to our Sponsor: The Tome Show's Awesome Patreon Patrons!!!!!!!!!!!! Links: Mike on Mastodon Mike on Twitter Mike on the Web (SlyFlourish.com) Mike on YouTube Patreon.com/SlyFlourish Jeff on Twitter Tracy on Twitter Tracy on the Web Thetomeshow.com Patreon.com/thetomeshow

    kickstarter rpg lazy mike shea sly flourish tome show
    Bells Hells & the Maelstrom Kingdom | Echoes of Exandria | Atlanta Live Show 2026 Part 2

    Play Episode Listen Later Jul 9, 2026 140:09


    Part 2   Check out our 2026 Atlanta Live Show! With the new age of Exandria upon us, and the chaos that has followed in its wake, a once-isolated undersea kingdom of Exandria has breached their waters with dark intent! Bells Hells must delve into the depths to confront this tumult, or be swallowed by what lurks in the dark below…   Featuring Laura Bailey, Taliesin Jaffe, Ashley Johnson, Matthew Mercer, Liam O'Brien, Marisha Ray, Sam Riegel, Travis Willingham, and Robbie Daymond   Captured live from Gas South Arena in Atlanta, Georgia on May 26th, 2026.   Maelstrom Kingdom artwork by Loren Hontanilla || @_solelle (Instagram)   DAGGERHEART To learn more about Daggerheart, visit https://daggerheart.com.  Purchase your copy at friendly local game stores, Amazon, Barnes & Noble, and other bookstores, or Critical Role shops: US: https://shop.critrole.com UK: https://shop.critrole.co.uk EU: https://shop.critrole.eu AU: https://shop.critrole.com.au CA: https://canada.critrole.com     BEACON We're excited to bring you even MORE with a Beacon membership! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord.   Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

    Bells Hells & the Maelstrom Kingdom | Echoes of Exandria | Atlanta Live Show 2026 Part 1

    Play Episode Listen Later Jul 8, 2026 98:43


    Part 1   Check out our 2026 Atlanta Live Show! With the new age of Exandria upon us, and the chaos that has followed in its wake, a once-isolated undersea kingdom of Exandria has breached their waters with dark intent! Bells Hells must delve into the depths to confront this tumult, or be swallowed by what lurks in the dark below…   Featuring Laura Bailey, Taliesin Jaffe, Ashley Johnson, Matthew Mercer, Liam O'Brien, Marisha Ray, Sam Riegel, Travis Willingham, and Robbie Daymond   Captured live from Gas South Arena in Atlanta, Georgia on May 26th, 2026.   Maelstrom Kingdom artwork by Loren Hontanilla || @_solelle (Instagram)   DAGGERHEART To learn more about Daggerheart, visit https://daggerheart.com.  Purchase your copy at friendly local game stores, Amazon, Barnes & Noble, and other bookstores, or Critical Role shops: US: https://shop.critrole.com UK: https://shop.critrole.co.uk EU: https://shop.critrole.eu AU: https://shop.critrole.com.au CA: https://canada.critrole.com     BEACON We're excited to bring you even MORE with a Beacon membership! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord.   Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

    Age of Umbra: Sallowlands | Official Trailer | A Daggerheart Miniseries

    Play Episode Listen Later Jul 7, 2026 1:50


    The Sallowlands beckon—immerse yourself into the world and characters of this new Daggerheart mini-series premiering July 9th! Rumors swirl of a gargantuan metropolis appearing suddenly, deep in the cracked ancient lakebed of the Sallowlands. Five survivors hope that finding it will give them what they each desperately need.   AGE OF UMBRA: SALLOWLANDS A group of outcasts and survivors brave blasted lands in search of answers in Age of Umbra: Sallowlands. This 6-part Daggerheart mini-series features Game Master Matthew Mercer and players Laura Bailey, Jennifer English, Abubakar Salim, Vico Ortiz, and Zachery Renauldo. They'll form an unlikely band of companions, who venture off the beaten path in search of answers in the Sallowlands, a new region of the Halcyon Domain filled with cracked badlands, dangers, and awe-inspiring secrets. What fragile hopes dare they cling to in this story of desperation and survival? Learn more at https://critrole.com/umbra   BEACON Curious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord.   DAGGERHEART: HOPE & FEAR The first expansion for Daggerheart comes out August 25th and features new classes (Witch, Warlock, Assassin, Brawler), transformation cards, adversaries, campaign frames, and much more. Visit https://www.daggerheart.com/pre-order to learn more, or head directly to Critical Role shops to place your pre-order! US: https://shop.critrole.com UK: https://shop.critrole.co.uk EU: https://shop.critrole.eu AU: https://shop.critrole.com.au CA: https://canada.critrole.com   FOLLOW CRITICAL ROLE! Website: https://www.critrole.com Newsletter: https://critrole.com/newsletter Facebook: https://www.facebook.com/criticalrole Twitter: https://twitter.com/criticalrole Instagram: https://instagram.com/critical_role TikTok: https://www.tiktok.com/@criticalrole   #CriticalRole #AgeOfUmbra #Daggerheart Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

    Trick of the Light | Critical Role | Campaign 4, Episode 31 Part 2

    Play Episode Listen Later Jul 7, 2026 215:24


    Part 2   The teams attempt to reunite at the Rookery with varying cheerful and devastated attitudes as the consequences of their ventures begin to ebb throughout the city...   New Episodes Release Weekly on Thursdays. Learn more about Campaign 4 at https://critrole.com/campaign4/     GET MORE CAMPAIGN 4 WITH BEACON We're excited to bring you even MORE Campaign 4 with a Beacon membership! Get access to exclusive shows like our behind-the-scenes Critical Role Cooldown and ask the Campaign 4 cast your burning questions directly through our LIVE monthly Fireside Chats. You'll also receive NEW Beacon exclusive series, instant ad-free access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to everything Critical Role!   OFFICIAL CAMPAIGN 4 CAST GAME MASTER Brennan Lee Mulligan Laura Bailey as Thimble Luis Carazo as Azune Nayar Robbie Daymond as Kattigan Vale Aabria Iyengar as Thaisha Lloy Taliesin Jaffe as Bolaire Lathalia Ashley Johnson as Vaelus Matthew Mercer as Sir Julien Davinos Whitney Moore as Tyranny Liam O'Brien as Halandil "Hal" Fang Marisha Ray as Murray Mag'Nesson Sam Riegel as Wicander "Wick" Halovar Alexander Ward as Occtis Tachonis Travis Willingham as Teor Pridesire   CREDITS Produced by Maxwell James, Steve Failows, & Kyle Shire Set Designed by Shaun Ellis Production Designer: Noxweiler Berf Character Art by Loren Hontanilla Edited by Taylor Burke and Emily "Stevie" Stevenson Critical Role Announcement Playhouse Editor: Vinny Celesti Opening Title Editor: Paul Foyder Opening Title Colorist: Peter Koocheradis Window Effects by Christian Brown Graphic Design by Aaron Monroy & Jordyn Torrence Dol-Makjar art by Daniel Jiménez Villalba Miniatures Painted by Payton Keo Lacebal Opening Title Theme by Neal Acree Campaign 4 Key art by Hannah Friederichs Additional Art & Design by Hannah Friederichs   Episode QC by Catherine Zimmerman & Paula Flores Assistant Editor: Gianna Gencarella Post Production Coordinators: M Swing & Bryn Hubbard Closed Caption Editing by Margaret Dill, Nikki Kindelberger, Courtney Knewtson, Danielle Lackie, Eleanor Smith-Dufresne & Alice Tsoi Post Production Supervisor: Tal Levitas   HEALTH & WELL-BEING Due to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode. Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

    What If World - Stories for Kids
    400. Rollygobs #3: The Starshard

    What If World - Stories for Kids

    Play Episode Listen Later Jul 6, 2026 29:08


    A classic dungeon crawl takes Iggy, Scuggy, and Claude through Fun Gus's Mush Room as they try to save the city of STEAMhold.  Lessons include: Kindness comes back to you in unexpected ways; there is always another problem for a hero to help with. This week, we play G&G with Molly Murphy as Claud the Leafbat Sidekick, Jonathan Cormur as Ignis Draconius the Fire Sorcerer, and Scuggy Woodrot, the Armadillo Magineer. Molly Murphy is the head writer for Dorktales Storytime Podcast, and you can reach them for all your writing needs at: mkmurphycreative@gmail.com Jonathan Cormur is a professional voice actor, and you can hear many of his amazing voices on the Dorktales Storytime Podcast: jonincharacter.com/dorktales-storytime-podcast Dante Belletti tutors middle and high school students on Zoom for test prep and academic support. Grown-ups can email danteabelletti@gmail.com to learn more! This story is part of a Guilds & Goblins adventure, where What If World guests play an original tabletop RPG for kids and families. Real-life dice rolls, usually with a 20-sided die, help us tell the story, along with your questions! Part 1 & 2  of this series are episodes 398-399. Look for G&G or Cryptid Kids episodes if you want to hear more.  Subscribe, Support the show, and get our Yoto Cards! Want more kids podcasts for the whole family? Grown-ups, subscribe to Starglow+ here. Learn more about Starglow Media here. Follow Starglow on Instagram and YouTube Share questions with a grownup's help via email: hello@whatifworldpodcast.com or voicemail: 205-605-WHAT (9428) Eric and  Karen O'Keeffe make  What If World. Our producer is  Miss Lynn. Character art by  Ana Stretcu, episode art by  Lynn Hickernell, podcast art by  Jason O'Keefe, and theme song by  Craig Martinson.

    lessons real zoom character kindness rpg grown goblins iggy guilds claud what if world jonathan cormur dorktales storytime podcast lynn hickernell
    Trick of the Light | Critical Role | Campaign 4, Episode 31 Part 1

    Play Episode Listen Later Jul 2, 2026 151:19


    Part 1   The teams attempt to reunite at the Rookery with varying cheerful and devastated attitudes as the consequences of their ventures begin to ebb throughout the city...   New Episodes Release Weekly on Thursdays. Learn more about Campaign 4 at https://critrole.com/campaign4/     GET MORE CAMPAIGN 4 WITH BEACON We're excited to bring you even MORE Campaign 4 with a Beacon membership! Get access to exclusive shows like our behind-the-scenes Critical Role Cooldown and ask the Campaign 4 cast your burning questions directly through our LIVE monthly Fireside Chats. You'll also receive NEW Beacon exclusive series, instant ad-free access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to everything Critical Role!   OFFICIAL CAMPAIGN 4 CAST GAME MASTER Brennan Lee Mulligan Laura Bailey as Thimble Luis Carazo as Azune Nayar Robbie Daymond as Kattigan Vale Aabria Iyengar as Thaisha Lloy Taliesin Jaffe as Bolaire Lathalia Ashley Johnson as Vaelus Matthew Mercer as Sir Julien Davinos Whitney Moore as Tyranny Liam O'Brien as Halandil "Hal" Fang Marisha Ray as Murray Mag'Nesson Sam Riegel as Wicander "Wick" Halovar Alexander Ward as Occtis Tachonis Travis Willingham as Teor Pridesire   CREDITS Produced by Maxwell James, Steve Failows, & Kyle Shire Set Designed by Shaun Ellis Production Designer: Noxweiler Berf Character Art by Loren Hontanilla Edited by Taylor Burke and Emily "Stevie" Stevenson Critical Role Announcement Playhouse Editor: Vinny Celesti Opening Title Editor: Paul Foyder Opening Title Colorist: Peter Koocheradis Window Effects by Christian Brown Graphic Design by Aaron Monroy & Jordyn Torrence Dol-Makjar art by Daniel Jiménez Villalba Miniatures Painted by Payton Keo Lacebal Opening Title Theme by Neal Acree Campaign 4 Key art by Hannah Friederichs Additional Art & Design by Hannah Friederichs   Episode QC by Catherine Zimmerman & Paula Flores Assistant Editor: Gianna Gencarella Post Production Coordinators: M Swing & Bryn Hubbard Closed Caption Editing by Margaret Dill, Nikki Kindelberger, Courtney Knewtson, Danielle Lackie, Eleanor Smith-Dufresne & Alice Tsoi Post Production Supervisor: Tal Levitas   HEALTH & WELL-BEING Due to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode. Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.