Podcasts about RPG

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    Latest podcast episodes about RPG

    My Perfect Console with Simon Parkin
    Prokop Jirsa, lead designer (Kingdom Come: Deliverance 2).

    My Perfect Console with Simon Parkin

    Play Episode Listen Later Feb 17, 2026 83:23


    Prokop Jirsa is a Czech game designer whose work has helped redefine what historical realism can look like in a modern role-playing game. After completing his Master's degree at the Prague University of Economics and Business, he joined Warhorse Studios as a designer on Kingdom Come: Deliverance. There, he helped shape the game's uncompromising approach to first-person immersion, historically grounded combat, and player choice rooted in consequence rather than power fantasy. Following the success of the first game, he continued that work as Lead Designer on its sequel—expanding its systems, scope, and narrative ambition while holding fast to the studio's commitment to authenticity and player agency. Across his career, his design philosophy has consistently favoured trust in the player, an approach that has earned Warhorse a devoted audience and a distinctive place in contemporary RPG design.Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsoleTake the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.

    Roads Uncharted
    S6 Bonus 4: The Story Thus Far

    Roads Uncharted

    Play Episode Listen Later Feb 17, 2026 13:07


    Join Dax as she walks through the high points of the story since Season One. This episode is great for newcomers who want to hop right into Season Seven, as well as those of you who have been with us the whole time. A lot has happened, you might need a refresher like we did.Thank you all so much for sticking with us!! We can't wait to be back!Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue, and Wren @thornydryad on BlueSkyTranscript by Dax EPISODE CREDITS: Produced by DaxOpening theme music, editing and mixing by WrenLogo Artwork design by JessieCharacter Artwork design by RiyuskiSegment music and sound effects licensed through Epidemic SoundLINKS:Be sure to follow and tag Roads Uncharted on Bluesky!

    Dumb-Dumbs & Dragons: A Dungeons & Dragons Podcast

    Our heroes are making sure Ginny is alright before moving on to their other tasks! Butthole (Ryan LaPlante, @theryanlaplante) Quinny and his daughter off to talk, Gartok (Laura Hamstra, @lauraehamstra) received a potion that will let him shape change without wolfing out, and Quinny (Tyler Hewitt, @Tyler_Hewitt) successfully talked with his daughter about her relationship. But what message did Baba Yaga send him in the case of her death? Also featuring our awesome DM Tom McGee (@mcgeetd).Enjoying Dumb-Dumbs & Dragons?- Consider supporting the show for as little as $1 a month to get BTS fun, an ad-free feed, and even add your own character to the podcast! (https://dumbdumbdice.com/join)- Buy merch on our website (https://dumbdumbdice.com/)- Follow us on social media: @dumbdumbdice- Watch our video episodes on YouTube (https://youtube.com/@dumbdumbdice) Artwork by the brilliant Del Borovic- Website & Portfolio (https://delborovic.com/), @deltastic on socialsSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    RPG Fan's Random Encounter
    341 - Proud RPGFans

    RPG Fan's Random Encounter

    Play Episode Listen Later Feb 16, 2026 73:09


    On this week's Random Encounter, we're talking about two "old" games (though one is significantly older than the other)!First up, Audra is here to share her thoughts on Ys X: Proud Nordics. But wait, didn't Ys X: Nordics just release in 2024? Yes, it did! But now, an even more complete version is here! Is it worth the upgrade if you bought the original? And if you are a Ys fan who hasn't played it yet, which one should you get?Next, Patrick is here to chat about a brand-new Game Boy Color game, Infinity! But wait, didn't Nintendo stop releasing Game Boy Color games in 2003? Yes, they did! However, back in 2001, this highly anticipated tactical JRPG was cancelled by its developer because of disinterest in the old console. Thankfully, an unfinished version of the game was found in 2016, making the ROM available to everyone. And now, Incube8 Games has finally finished developing the title and has released it in the form of an actual GBC cartridge! Is Infinity a brand-new classic of yesteryear, or should it have been left in the past?Finally, Jono shares his thoughts about the Yakuza 3 remake, Yakuza Kiwami 3 & Dark Ties, and those thoughts are... not good.Featuring: Jono Logan, Audra Bowling, and Patrick Gann; Edited by Jono LoganGet in Touch:RPGFan.comRPGFan ShopEmail us: podcast@rpgfan.comTwitter: @rpgfancomBluesky: @rpgfan.bsky.socialInstagram: @rpgfancomThreads: @rpgfancomFacebook: rpgfancomTwitch: rpgfancomThis Episode's Related Links:Ys X: Proud NordicsYs X: Nordics ReviewInfinityYakuza 3 ReviewYakuza Kiwami 3 & Dark Ties Review

    GamesMyMomFound
    Legend of Dragoon - GMMF 371

    GamesMyMomFound

    Play Episode Listen Later Feb 16, 2026 116:15


    For this episode we look at a beloved Ps1 RPG, Legend of Dragoon.   A RPG that in my opinion did do something really special for the time and tried to change the turn style system. Does this game still hold 20 years later?  Does this game have a good story?  Come hear what we thought as we revisit and one of us see it for the first time. Starring Mike Albertin, Dominic, Kyle, and Joe Butler.

    rpg dragoon legend of dragoon joe butler
    Know Direction Network
    Intrepid Heroes 178 – The Escape (Murder in Metal City Session 12)

    Know Direction Network

    Play Episode Listen Later Feb 16, 2026


    Somehow our heroes need to escape the watchful eye of Striving law enforcement long enough to prove their innocence. Join our Intrepid Heroes as they solve the mystery of the Murder in Metal City! Cast: Jason Keeley – GM Alex Speidel – Patsy Van Dyne Isis Wozniakowska – Voss Seltee Jocelyn Hamilton – Together in […]

    Sly Flourish's Lazy DM Prep
    We All Won – Three Years since the OGL Crisis – Lazy RPG Talk show

    Sly Flourish's Lazy DM Prep

    Play Episode Listen Later Feb 16, 2026 68:13


    D&D and RPG news and commentary by Mike Shea of https://slyflourish.com Contents 00:00:00 Show Start 00:01:02 Sly Flourish News: Many RPG Hobbies, X and Slash to Track Damage, Secret Project Batch 2 00:04:15 Kickstarter Spotlight: Rock and Roar Monsters for OSE and Shadowdark 00:05:40 Kickstarter Spotlight: Under the Shadow of Helfast Spire for Shadowdark 00:07:37 Kickstarter Spotlight: Blades 68 00:08:59 Kickstarter Spotlight: Nimble Reprint 00:11:20 Kickstarter Spotlight: Numenera for Cypher 00:18:04 Commentary: We All Won – Three Years since the OGL Crisis 00:47:51 DM Tip: Because of X, You Know Y 00:54:40 Patreon Question: Running Two Groups Thorugh the Same Campaign 00:58:03 Patreon Question: Pausing Personal Quests 01:01:12 Patreon Question: Adding 5e Rules to D&D 2024 Links Subscribe to the Sly Flourish Newsletter Support Sly Flourish on Patreon Buy Sly Flourish Books: The Many TTRPG Hobbies Use Slashes and Xs to Track Damage Rock & Roar Kickstarter Under the Shadow of Helfast Spire by Bob World Builder Blades '68 Nimble 5e Numenera Cypher BackerKit Campaign History of the OGL

    The RPGBOT.Podcast
    PULP CTHULHU: How to Play 3 - Actual Play Pt 2: Madness is just a failed roll away

    The RPGBOT.Podcast

    Play Episode Listen Later Feb 16, 2026 47:18


    Nothing says "pulp adventure" like pouring jet fuel into a moving car, chasing Nazis across the desert, watching a monocle explode off someone's face, and then accidentally triggering sanity-shattering cosmic horror before lunch. In this episode of the RPGBOT.Pulp Cthulhu Actual Play, Murray and Bjorn demonstrate that reckless engineering is a valid transportation strategy, grenades are a valid diplomatic strategy, and sprinting deeper into an ancient tomb filled with acid traps and reptilian nightmare monsters is apparently the safest plan available. If you've ever wondered how long it takes before someone loses their mind, their jet fuel, or their grip on reality — the answer is: about one car chase and a sandstorm. Buckle up. Show Notes Picking up from the escape sequence, the cast dives immediately into cinematic pulp chaos as the party chases their enemies across the desert in identical vehicles. The Keeper introduces chase mechanics, and Randall immediately weaponizes poor decision-making by injecting aerosolized jet fuel into the engine — a maneuver that miraculously succeeds and rockets the car forward. The pursuit becomes a back-and-forth exchange of hazards: dunes, quicksand, chasms, and barriers, all resolved through skill checks and player improvisation. The action escalates when the villains retaliate with occult spectacle. Scarlet Arachnus summons a supernatural sandstorm, forcing sanity checks as the players witness magic in action. The chase culminates in explosive pulp heroics — Tyler uses telekinesis to lob a grenade, annihilating an enemy squad and their fancy monocled leader in one cinematic blast. Despite the victory, Arachnus escapes toward a ritual site where her artifact awakens a buried desert city. The party follows into ruins that transition the tone from swashbuckling action to creeping cosmic dread. Exploration brings environmental puzzles and traps — light-reflection mechanisms, directional pedestals, acid-spraying carvings — that showcase investigative gameplay and collaborative deduction. Inside the tomb, tension mounts. Evidence of cult activity, sacrificial imagery, and partially dissolved remains reinforce the setting's horror roots. Soon the players encounter reptilian hybrid creatures resembling carved murals, triggering sanity rolls and frantic combat. Explosives thin the swarm but destabilize the chamber, forcing a desperate escape deeper into the complex. The episode closes on a classic cliffhanger: Arachnus prepares a ritual invoking cosmic forces as a forbidden tome levitates, mutates her followers into grotesque forms, and tears reality itself. The party arrives just in time to witness the ritual beginning — and the session ends on that looming confrontation. The overall tone blends humor, pulp action tropes, and creeping Mythos horror, demonstrating how Actual Play showcases system mechanics organically — from chases and sanity to puzzle-solving and narrative escalation. Key Takeaways Pulp Cthulhu chase mechanics emphasize cinematic momentum and risk/reward decision making. Player creativity (even reckless creativity) drives memorable moments and story direction. Sanity checks reinforce tone shifts when supernatural elements emerge. Explosives and improvisation can resolve encounters — but often create new problems. Environmental puzzles highlight investigation and teamwork over pure combat. Mythos horror escalates gradually through imagery, traps, and creature reveals. Narrative pacing uses alternating action and exploration to maintain tension. Cliffhangers remain an effective session-ending tool for serialized Actual Play. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    RogueWatson - D&D Live Play
    Crafting the Golden Vault - Tockworth's Clockworks 2/12/26

    RogueWatson - D&D Live Play

    Play Episode Listen Later Feb 16, 2026 60:52


    Preparing the next session of our Keys from the Golden Vault D&D campaignHUGE SPOILERS! No players allowed!Shop for your tabletop games, CCGs, miniatures, RPG supplies, and help support the channel by shopping at Noble Knight Games: https://www.nobleknight.com?awid=1553Music by Kevin MacLeod https://incompetech.com/music/royalty-free/music.htmlChat with us in the Official Discord Server: https://discord.gg/AjvtemjSupport the channel at https://www.patreon.com/Roguewatson

    Optimal Health Daily
    3295: How To Use Your Gaming Skills For Fitness Success by Roger Lawson of Rog Law Fitness on Performance Mindset

    Optimal Health Daily

    Play Episode Listen Later Feb 15, 2026 12:27


    Discover all of the podcasts in our network, search for specific episodes, get the Optimal Living Daily workbook, and learn more at: OLDPodcast.com. Episode 3295: Roger Lawson reframes fitness as the ultimate real-life RPG, showing how the persistence, strategic thinking, and reward systems gamers use can be harnessed to build healthier habits. By embracing the grind, creating your own quests, and hacking your environment, you can turn fitness into a game you're designed to win. Read along with the original article(s) here: http://roglawfitness.com/how-to-use-your-gaming-skills-for-fitness-success/ Quotes to ponder: "You're a gamer, and it's time the world hears you roar." "Hopping from one program or diet to the next in search of the 'secret' is just another way of trying to circumvent the grind." "The key to success is pushing yourself consistently in small doses that make you slightly uncomfortable." Episode references: GameShark: https://en.wikipedia.org/wiki/GameShark Taken: https://www.imdb.com/title/tt0936501/ Final Fantasy: https://www.finalfantasy.com/ Metroid: https://metroid.nintendo.com/ Game Genie: https://en.wikipedia.org/wiki/Game_Genie Learn more about your ad choices. Visit megaphone.fm/adchoices

    Optimal Health Daily - ARCHIVE 1 - Episodes 1-300 ONLY
    3295: How To Use Your Gaming Skills For Fitness Success by Roger Lawson of Rog Law Fitness on Performance Mindset

    Optimal Health Daily - ARCHIVE 1 - Episodes 1-300 ONLY

    Play Episode Listen Later Feb 15, 2026 12:27


    Discover all of the podcasts in our network, search for specific episodes, get the Optimal Living Daily workbook, and learn more at: OLDPodcast.com. Episode 3295: Roger Lawson reframes fitness as the ultimate real-life RPG, showing how the persistence, strategic thinking, and reward systems gamers use can be harnessed to build healthier habits. By embracing the grind, creating your own quests, and hacking your environment, you can turn fitness into a game you're designed to win. Read along with the original article(s) here: http://roglawfitness.com/how-to-use-your-gaming-skills-for-fitness-success/ Quotes to ponder: "You're a gamer, and it's time the world hears you roar." "Hopping from one program or diet to the next in search of the 'secret' is just another way of trying to circumvent the grind." "The key to success is pushing yourself consistently in small doses that make you slightly uncomfortable." Episode references: GameShark: https://en.wikipedia.org/wiki/GameShark Taken: https://www.imdb.com/title/tt0936501/ Final Fantasy: https://www.finalfantasy.com/ Metroid: https://metroid.nintendo.com/ Game Genie: https://en.wikipedia.org/wiki/Game_Genie Learn more about your ad choices. Visit megaphone.fm/adchoices

    Analytic Dreamz: Notorious Mass Effect
    "NME+ PRESENTS: MASS EFFECT LEGENDARY EDITION PT 13 (SPOTIFY EXCLUSIVE VIDEO VERSION)"

    Analytic Dreamz: Notorious Mass Effect

    Play Episode Listen Later Feb 14, 2026 1:11 Transcription Available


    Full Video: https://open.spotify.com/episode/43eGHVCmHupgnI6XScc9xq?si=T5Ub_gNgQjyLcxFmHoRsPwLinktree: ⁠⁠⁠⁠⁠⁠https://linktr.ee/Analytic⁠⁠⁠⁠⁠⁠Join The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: ⁠⁠⁠⁠⁠⁠https://ow.ly/msoH50WCu0K ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠In this exclusive Notorious Mass Effect segment, host Analytic Dreamz dives deep into his all-time favorite game, Mass Effect 2—a masterpiece of sci-fi gaming available only to NME+ subscribers.Analytic Dreamz explores why BioWare's 2010 action RPG sequel remains legendary: revived Commander Shepard assembles a diverse squad for a desperate suicide mission against the Collectors. Improved third-person shooter combat, deep loyalty missions, branching Paragon/Renegade choices, romances, and permadeath consequences create unparalleled player impact. Imported saves from Mass Effect 1 carry over decisions, enhancing replayability in this 25-40 hour single-player epic.Critically acclaimed with a 96/100 Metacritic score, winning Game of the Year awards, and praised for unforgettable characters, voice acting, and cinematic storytelling. Originally on Xbox 360, PC, and PS3, it's now enhanced in the Mass Effect Legendary Edition with 4K visuals and all DLC included.Join Analytic Dreamz as he breaks down the plot, gameplay refinements, squad dynamics, and enduring legacy of this iconic title.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/exclusive-contentPrivacy & Opt-Out: https://redcircle.com/privacy

    The RPGBOT.Podcast
    RITUAL SPELLCASTING (Remastered): Immerse your players in a magical experience!

    The RPGBOT.Podcast

    Play Episode Listen Later Feb 14, 2026 64:28


    Ritual spellcasting is the part of tabletop roleplaying games where wizards stop blowing things up for ten minutes and instead argue about chalk circles, incense pricing, and whether chanting counts as a somatic component if you're holding snacks. In this episode of the RPGBOT.Podcast, we dive deep into D&D ritual casting mechanics, explore how Pathfinder and 5e ritual spells change encounter pacing, and discuss how to turn out-of-combat magic systems into storytelling tools instead of bookkeeping exercises. Because sometimes the real magic isn't Fireball — it's spending eleven minutes summoning a familiar while your party rogue steals your candles. Show Notes Ritual magic sits in a fascinating design space across modern tabletop RPG systems, particularly in Dungeons & Dragons 5e ritual spellcasting rules, where casting without expending spell slots reshapes resource management and exploration play. In this episode, the hosts explore how ritual casting in tabletop RPGs functions both as a mechanical subsystem and as a narrative lever for immersion. Rather than treating ritual spells like background noise, we discuss ways GMs and players can frame non-combat spellcasting mechanics as collaborative storytelling moments that reinforce tone, pacing, and worldbuilding. The conversation begins with a mechanical breakdown of how ritual casting works in D&D, including class access, preparation requirements, and opportunity cost. We compare approaches to ritual magic systems in Pathfinder and other TTRPGs, highlighting how design differences affect party planning and gameplay tension. Along the way, we touch on optimization considerations for players researching best ritual spells for utility and exploration, and how ritual access can shape character identity outside of combat encounters. From there, the discussion pivots toward table culture and presentation. Ritual casting is an opportunity to create sensory texture — chanting, environmental interaction, symbolic components — and we outline practical techniques for GMs seeking to immerse players through magical storytelling. This includes pacing strategies, spotlight balance, and methods for integrating ritual outcomes into ongoing campaign arcs rather than treating them as isolated mechanics. Finally, we address common pitfalls. Overuse can trivialize challenges, while underuse wastes design space. By framing rituals as collaborative scenes instead of background automation, tables can unlock deeper engagement with fantasy roleplaying immersion techniques and reinforce the feeling that magic is mysterious, costly, and meaningful. Whether you're optimizing your spellbook or building cinematic magical moments, this episode provides both system mastery and creative inspiration for getting more out of ritual spellcasting at your table. Key Takeaways Ritual spellcasting in D&D 5e allows slot-free utility casting but requires time investment and preparation planning Understanding how ritual casting works in tabletop RPG systems helps players optimize exploration and resource management Many best ritual spells for roleplaying immersion shine outside combat and define character identity GMs can elevate non-combat magic storytelling by emphasizing sensory description and table participation Ritual scenes are opportunities to reinforce pacing, spotlight sharing, and narrative tone Comparing ritual mechanics across Pathfinder and 5e highlights how system design affects tension and preparation Avoid trivializing obstacles — meaningful cost or risk keeps ritual magic engaging Treat rituals as collaborative scenes rather than background mechanics to enhance immersion Strong presentation transforms fantasy ritual casting experiences into memorable campaign moments Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    RPG Next Podcast
    [🔴 Apoia.se] Leitura dos Monstros, Magia e Personagens | Dragonbane

    RPG Next Podcast

    Play Episode Listen Later Feb 14, 2026 1:30


    Saudações, futuro padrinho ou madrinha do RPG Next! Talvez você ainda não apoie o projeto hoje, mas acreditamos que um dia você vai fazer parte dessa aventura junto com a gente! Este episódio de A Forja é exclusivo para quem já apoia o RPG Next lá no apoia.se/RPGnext, ou para membros do nosso canal no YouTube. Quem decide apoiar já ganha acesso a todos os episódios exclusivos, além de receber conteúdos antecipados e várias recompensas extras — e o melhor: não importa o valor, em qualquer nível de apoio você já desbloqueia tudo isso. Apoiar é simples e rápido, e faz toda a diferença para que nós possamos continuar criando novos podcasts, mais episódios e mais conteúdo para toda a comunidade RPGista. Então, se você gosta do que fazemos e quer ter acesso a este episódio completo e a todos os outros exclusivos, passa lá em apoia.se/RPGnext. Temos certeza de que em breve vamos poder te chamar de padrinho ou madrinha de verdade lá no nosso grupo exclusivo do WhatsApp. Até lá, obrigado por ouvir e por estar junto com a gente nessa jornada! Se você já é apoiador: Ouça aqui no Spotify: https://open.spotify.com/show/6g11105CEiIWAdClcc31Ml Ouça aqui no Apoia.se: https://apoia.se/rpgnext Ouça aqui mesmo no site do RPG Next. NOVIDADE!!! Para tornar a sua experiência ainda mais fácil e prática, agora disponibilizamos nossos conteúdos exclusivos do Apoia.se também no Spotify! Assim, você pode acessar tudo em um só lugar, sem precisar alternar entre plataformas. Quer saber como ativar essa opção e ouvir nossos episódios exclusivos diretamente no Spotify? Acesse este artigo com o passo a passo: https://suporte.apoia.se/hc/pt-br/articles/30944727495579-Ou%C3%A7a-%C3%A1udios-exclusivos-da-APOIA-se-no-Spotify Obrigado por apoiar nosso trabalho! Seu suporte faz toda a diferença. Boletim Informativo RPG Next https://bit.ly/boletim-informativo-rpg-next  O RPG Next agora tem um grupo oficial no Telegram! Venha trocar ideias, compartilhar suas aventuras e se conectar com outros jogadores apaixonados por RPG. Entre agora e faça parte dessa comunidade épica: https://t.me/RpgNextOficial . Acesse nossos conteúdos antecipados e exclusivos pelo APP do Apoia-se Disponível para Android e iOS! Google Play: https://play.google.com/store/apps/details?id=com.apoiasemobile&pli=1 iOS: https://apps.apple.com/us/app/apoia-se/id1665747795 https://www.rpgnext.com.br/produto/dungeons-and-dragons-starter-set-heroes-of-the-borderlands/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-players-handbook-2024/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-dungeon-master-guide-2024/ https://www.rpgnext.com.br/produto/dungeons-and-dragons-monster-manual-2024/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-dungeon-masters-screen-2024/ Quer jogar RPG sem precisar montar grupo ou preparar nada?   Agora você pode! Encontre todas as vagas on-line com Mestres de Aluguel no site do RPG Next e entre de cabeça em aventuras épicas conduzidas por narradores experientes! O serviço é pago e funciona por assinatura mensal, com cobrança exclusivamente via cartão de crédito. ‍♂️ O Mestre de Aluguel conduz toda a sessão — você só precisa escolher o sistema, montar seu personagem e se divertir! No site, você encontra um vídeo de apresentação e todas as informações sobre como participar, bem como link público para o grupo de WhatsApp de cada Mestre de RPG. Confira as mesas disponíveis agora em:https://www.rpgnext.com.br/categoria-produto/servico-de-mestre-de-aluguel/ SERVIDOR DO DISCORD - D&D BR:  https://discord.gg/zYvhQETBEq APOIE NOSSA CAUSA! Nosso Plano de Assinaturas do APOIA.SE! Acesse e veja nossas recompensas para os apoiadores. https://rpgnext.com.br/doadores/   COMPARTILHE! Nosso site é https://rpgnext.com.br, Nossa Campanha do APOIA.SE: https://apoia.se/rpgnext Facebook RpgNextPage, Grupo do Facebook RPGNext Group, Instagram RPG Next Oficial, Bluesky rpgnext.bsky.social,  Canal do YouTube,  Vote no iTunes do Tarrasque na Bota e no iTunes do RPG Next Podcast com 5 estrelas para também ajudar na divulgação! DEIXE SEU FEEDBACK! Se quiser deixar seu feedback, nos envie um e-mail em contato@rpgnext.com.br ou faça um comentário nesse post logo abaixo. Seu comentário é muito importante para a melhoria dos próximos episódios. Beleza? Muito obrigado pelo suporte, pessoal! Contato Instagram / Facebook / Bluesky / TikTok / YouTube

    RPGBOT.Podcast
    RITUAL SPELLCASTING (Remastered): Immerse your players in a magical experience!

    RPGBOT.Podcast

    Play Episode Listen Later Feb 14, 2026 64:28


    Ritual spellcasting is the part of tabletop roleplaying games where wizards stop blowing things up for ten minutes and instead argue about chalk circles, incense pricing, and whether chanting counts as a somatic component if you're holding snacks. In this episode of the RPGBOT.Podcast, we dive deep into D&D ritual casting mechanics, explore how Pathfinder and 5e ritual spells change encounter pacing, and discuss how to turn out-of-combat magic systems into storytelling tools instead of bookkeeping exercises. Because sometimes the real magic isn't Fireball — it's spending eleven minutes summoning a familiar while your party rogue steals your candles. Show Notes Ritual magic sits in a fascinating design space across modern tabletop RPG systems, particularly in Dungeons & Dragons 5e ritual spellcasting rules, where casting without expending spell slots reshapes resource management and exploration play. In this episode, the hosts explore how ritual casting in tabletop RPGs functions both as a mechanical subsystem and as a narrative lever for immersion. Rather than treating ritual spells like background noise, we discuss ways GMs and players can frame non-combat spellcasting mechanics as collaborative storytelling moments that reinforce tone, pacing, and worldbuilding. The conversation begins with a mechanical breakdown of how ritual casting works in D&D, including class access, preparation requirements, and opportunity cost. We compare approaches to ritual magic systems in Pathfinder and other TTRPGs, highlighting how design differences affect party planning and gameplay tension. Along the way, we touch on optimization considerations for players researching best ritual spells for utility and exploration, and how ritual access can shape character identity outside of combat encounters. From there, the discussion pivots toward table culture and presentation. Ritual casting is an opportunity to create sensory texture — chanting, environmental interaction, symbolic components — and we outline practical techniques for GMs seeking to immerse players through magical storytelling. This includes pacing strategies, spotlight balance, and methods for integrating ritual outcomes into ongoing campaign arcs rather than treating them as isolated mechanics. Finally, we address common pitfalls. Overuse can trivialize challenges, while underuse wastes design space. By framing rituals as collaborative scenes instead of background automation, tables can unlock deeper engagement with fantasy roleplaying immersion techniques and reinforce the feeling that magic is mysterious, costly, and meaningful. Whether you're optimizing your spellbook or building cinematic magical moments, this episode provides both system mastery and creative inspiration for getting more out of ritual spellcasting at your table. Key Takeaways Ritual spellcasting in D&D 5e allows slot-free utility casting but requires time investment and preparation planning Understanding how ritual casting works in tabletop RPG systems helps players optimize exploration and resource management Many best ritual spells for roleplaying immersion shine outside combat and define character identity GMs can elevate non-combat magic storytelling by emphasizing sensory description and table participation Ritual scenes are opportunities to reinforce pacing, spotlight sharing, and narrative tone Comparing ritual mechanics across Pathfinder and 5e highlights how system design affects tension and preparation Avoid trivializing obstacles — meaningful cost or risk keeps ritual magic engaging Treat rituals as collaborative scenes rather than background mechanics to enhance immersion Strong presentation transforms fantasy ritual casting experiences into memorable campaign moments Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    The Besties
    Mewgenics is a Meow-sterpiece

    The Besties

    Play Episode Listen Later Feb 13, 2026 60:45


    How do we celebrate a new release from one of the most acclaimed indie game designers of all time? With Ron Funches, of course! The fifth Besty joins us to chat about Mewgenics, a tactics-RPG about cats, breeding, hoarding, and well… eugenics. Plus, Ron shares what it was like to approach his time on Traitors as a gamer. Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!

    The Trophy Room: A PlayStation Podcast
    PlayStation State of Play Everything Announced l New God of War Game Shadow Dropped

    The Trophy Room: A PlayStation Podcast

    Play Episode Listen Later Feb 13, 2026 115:57


    Follow The Trophy Room Patreon: https://www.patreon.com/pstrophyroom Apple Podcast: https://apple.co/2PglU1a Discord: https://discord.gg/wPNp3kC Twitter: https://twitter.com/PSTrophyRoom ****** The gaming industry is already heating up in 2026, and this episode breaks down the biggest PlayStation headlines, major studio shakeups, and the growing drama around live-service and multiplayer expansions. We dive into the possible warning signs surrounding Highguard, unpack the community conversation around Horizon Hunters Gathering, and react to everything revealed during the latest showcase from Sony and the PlayStation ecosystem. The February State of Play delivered a stacked lineup of reveals and updates. Highlights include the announcement of Kena: Scars of Kosmora, continuing the story after Kena: Bridge of Spirits, plus major multiplayer news for Ghost of Yōtei Legends. We also discuss the expanding platform reach of Death Stranding 2: On The Beach, and Capcom's long-awaited sci-fi project Pragmata, which now has a playable demo. Horror fans have plenty to look forward to with Resident Evil Requiem, while classic fans get nostalgia with Legacy of Kain: Defiance Remastered and anniversary content for Rayman 30th Anniversary Edition. Meanwhile, competitive and action players get updates on Dead or Alive 6: Last Round and Bungie's return to sci-fi PvP with Marathon. We also touch on major franchise momentum across the industry, including stealth reveals, RPG announcements, horror revivals, and the continued expansion of blockbuster IP. With new demos dropping, remasters arriving, and next-gen-focused projects ramping up, this showcase gave us one of the clearest roadmaps yet for PlayStation and multiplatform gaming through 2026 and beyond. If you follow PlayStation showcases, industry trends, game development shifts, or want fast breakdowns of major announcements without the fluff, this episode covers everything you need to know heading into the next era of gaming.

    Tomes of the Chaos Bard: A Family Friendly, Fantasy Focused, 5E Dungeons and Dragons Actual Play Podcast

    The group continues talking to Malinko. They call on Amnon to get them to the Ethereal Plane.   **Find us at:    Instagram: https://www.instagram.com/tomesofthechaosbard/    Facebook: https://www.facebook.com/groups/1078849449250614   Our Email: chaosbardpod@gmail.com   Our Discord: https://discord.gg/8NZZ5vyDUX   Patron Program: https://ko-fi.com/tomesofthechaosbard   Merch: https://ttrpgswag.com/pages/tomesofthechaosbard    Our Website: https://tomesofthechaosbard.wixsite.com/podcast   X: @ChaosBardPod **Shields of Power: https://www.drivethrurpg.com/m/product/266946 **Coltrin Compositions: https://linktr.ee/coltrincompositions  **Realmwalker D&D Soundscapes: Forest Campfire. You can follow his work on X or even better subscribe to his YouTube Channel & use his soundscapes for your very own RPG!! **Our Sound Fx and additional audio were created by many folks at www.freesound.org, Monument Studios, and Tabletop Audio

    Playing with Madness
    Season 9 Episode 34- I am a Gentleman

    Playing with Madness

    Play Episode Listen Later Feb 13, 2026 55:15


    Where's Pemberton?Reza- LenaThe Magnificent Figaro- Danny DelucaGamemaster- Jared WitkofskyAl Key- Chris FrenchPerberton- Andrew Collins-AndersonKevin- Morgan JustTony 'The Toe' Tito- Chris ThielFeaturing music by Pressure Highway, Jordan Fickel,  Danny Deluca and Motoshi Kosako  This work is based on Blades in the Dark (found at http://www.bladesinthedark.com/), product of One Seven Design, developed and authored by John Harper, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/). 

    RPG Next Podcast
    [🔴 Apoia.se] 12 Magias de Ilusão – Níveis 4 a 9 | Livro do Jogador D&D 2024 C7

    RPG Next Podcast

    Play Episode Listen Later Feb 13, 2026 1:36


    Saudações, futuro padrinho ou madrinha do RPG Next! Talvez você ainda não apoie o projeto hoje, mas acreditamos que um dia você vai fazer parte dessa aventura junto com a gente! Este episódio do Regras do D&D é exclusivo para quem já apoia o RPG Next lá no apoia.se/RPGnext, ou para membros do nosso canal no YouTube. Quem decide apoiar já ganha acesso a todos os episódios exclusivos, além de receber conteúdos antecipados e várias recompensas extras — e o melhor: não importa o valor, em qualquer nível de apoio você já desbloqueia tudo isso. Apoiar é simples e rápido, e faz toda a diferença para que nós possamos continuar criando novos podcasts, mais episódios e mais conteúdo para toda a comunidade RPGista. Então, se você gosta do que fazemos e quer ter acesso a este episódio completo e a todos os outros exclusivos, passa lá em apoia.se/RPGnext. Temos certeza de que em breve vamos poder te chamar de padrinho ou madrinha de verdade lá no nosso grupo exclusivo do WhatsApp. Até lá, obrigado por ouvir e por estar junto com a gente nessa jornada! Se você já é apoiador: Ouça aqui no Spotify: https://open.spotify.com/show/6g11105CEiIWAdClcc31Ml Ouça aqui no Apoia.se: https://apoia.se/rpgnext Ouça aqui mesmo no site do RPG Next. NOVIDADE!!! Para tornar a sua experiência ainda mais fácil e prática, agora disponibilizamos nossos conteúdos exclusivos do Apoia.se também no Spotify! Assim, você pode acessar tudo em um só lugar, sem precisar alternar entre plataformas. Quer saber como ativar essa opção e ouvir nossos episódios exclusivos diretamente no Spotify? Acesse este artigo com o passo a passo: https://suporte.apoia.se/hc/pt-br/articles/30944727495579-Ou%C3%A7a-%C3%A1udios-exclusivos-da-APOIA-se-no-Spotify Obrigado por apoiar nosso trabalho! Seu suporte faz toda a diferença. Boletim Informativo RPG Next https://bit.ly/boletim-informativo-rpg-next  O RPG Next agora tem um grupo oficial no Telegram! Venha trocar ideias, compartilhar suas aventuras e se conectar com outros jogadores apaixonados por RPG. Entre agora e faça parte dessa comunidade épica: https://t.me/RpgNextOficial . Acesse nossos conteúdos antecipados e exclusivos pelo APP do Apoia-se Disponível para Android e iOS! Google Play: https://play.google.com/store/apps/details?id=com.apoiasemobile&pli=1 iOS: https://apps.apple.com/us/app/apoia-se/id1665747795 https://www.rpgnext.com.br/produto/dungeons-and-dragons-starter-set-heroes-of-the-borderlands/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-players-handbook-2024/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-dungeon-master-guide-2024/ https://www.rpgnext.com.br/produto/dungeons-and-dragons-monster-manual-2024/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-dungeon-masters-screen-2024/ Quer jogar RPG sem precisar montar grupo ou preparar nada?   Agora você pode! Encontre todas as vagas on-line com Mestres de Aluguel no site do RPG Next e entre de cabeça em aventuras épicas conduzidas por narradores experientes! O serviço é pago e funciona por assinatura mensal, com cobrança exclusivamente via cartão de crédito. ‍♂️ O Mestre de Aluguel conduz toda a sessão — você só precisa escolher o sistema, montar seu personagem e se divertir! No site, você encontra um vídeo de apresentação e todas as informações sobre como participar, bem como link público para o grupo de WhatsApp de cada Mestre de RPG. Confira as mesas disponíveis agora em:https://www.rpgnext.com.br/categoria-produto/servico-de-mestre-de-aluguel/ SERVIDOR DO DISCORD - D&D BR:  https://discord.gg/zYvhQETBEq APOIE NOSSA CAUSA! Nosso Plano de Assinaturas do APOIA.SE! Acesse e veja nossas recompensas para os apoiadores. https://rpgnext.com.br/doadores/   COMPARTILHE! Nosso site é https://rpgnext.com.br, Nossa Campanha do APOIA.SE: https://apoia.se/rpgnext Facebook RpgNextPage, Grupo do Facebook RPGNext Group, Instagram RPG Next Oficial, Bluesky rpgnext.bsky.social,  Canal do YouTube,  Vote no iTunes do Tarrasque na Bota e no iTunes do RPG Next Podcast com 5 estrelas para também ajudar na divulgação! DEIXE SEU FEEDBACK! Se quiser deixar seu feedback, nos envie um e-mail em contato@rpgnext.com.br ou faça um comentário nesse post logo abaixo. Seu comentário é muito importante para a melhoria dos próximos episódios. Beleza? Muito obrigado pelo suporte, pessoal! Contato Instagram / Facebook / Bluesky / TikTok / YouTube

    All Nerd & Tie Network Podcasts
    C3E5. Two in the Afternoon (Trial Period Part 5)

    All Nerd & Tie Network Podcasts

    Play Episode Listen Later Feb 13, 2026


    The team has a lead on the person who stole the magic rock, and they’re looking for their suspect in the Winter Quarter of Denarsus. “Stormwood & Associates” uses the RPG system Super Awesome Action Heroes Second Edition with the optional Fantasy expansion and Advanced Combat Rules. View Archives and Subscription Options The post C3E5. Two in the Afternoon (Trial Period Part 5) first appeared on Nerd & Tie Network.

    A Bridge Too Far | Critical Role | Campaign 4, Episode 14 Part 1

    Play Episode Listen Later Feb 12, 2026 99:17


    Part 1 The druids of Shaungarten question Thaisha's decision to bring the undead Occtis to their sanctuary and debate their continued aid... New Episodes Release Weekly on Thursdays.Learn more about Campaign 4 at https://critrole.com/campaign4/   GET MORE CAMPAIGN 4 WITH BEACONWe're excited to bring you even MORE Campaign 4 with a Beacon membership! Get access to exclusive shows like our behind-the-scenes Critical Role Cooldown and ask the Campaign 4 cast your burning questions directly through our LIVE monthly Fireside Chats.You'll also receive NEW Beacon exclusive series, instant ad-free access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord.Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to everything Critical Role! OFFICIAL CAMPAIGN 4 CASTGAME MASTER Brennan Lee MulliganLaura Bailey as ThimbleLuis Carazo as Azune NayarRobbie Daymond as Kattigan ValeAabria Iyengar as Thaisha LloyTaliesin Jaffe as Bolaire LathaliaAshley Johnson as VaelusMatthew Mercer as Sir Julien DavinosWhitney Moore as TyrannyLiam O'Brien as Halandil "Hal" FangMarisha Ray as Murray Mag'NessonSam Riegel as Wicander ""Wick"" HalovarAlexander Ward as Occtis TachonisTravis Willingham as Teor Pridesire CREDITSProduced by Maxwell James, Steve Failows, & Kyle ShireSet Designed by Shaun EllisProduction Designer: Noxweiler BerfCharacter Art by Loren HontanillaEdited by Taylor Burke and Emily "Stevie" StevensonCritical Role Announcement Playhouse Editor: Vinny CelestiOpening Title Editor: Paul FoyderOpening Title Colorist: Peter KoocheradisWindow Effects by Christian BrownGraphic Design by Aaron Monroy & Jordyn TorrenceDol-Makjar art by Daniel Jiménez VillalbaMiniatures Painted by Payton Keo LacebalOpening Title Theme by Neal AcreeCampaign 4 Key art by Hannah FriederichsAdditional Art & Design by Hannah Friederichs Episode QC by Catherine Zimmerman & Paula FloresAssistant Editor: Gianna GencarellaPost Production Coordinators: M Swing & Bryn HubbardClosed Caption Editing by Margaret Dill, Nikki Kindelberger, Courtney Knewtson, Danielle Lackie, Eleanor Smith-Dufresne & Alice TsoiPost Production Supervisor: Tal Levitas HEALTH & WELL-BEINGDue to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

    RPPR Actual Play
    Delta Green: The Labor of Dogs – Episode 3

    RPPR Actual Play

    Play Episode Listen Later Feb 12, 2026 125:23


    The agents make their final move to stop John Anthony Titus from completing his secret project. In order to do so, they'll need to deal with the Servant of the Great Silence, a powerful shadowy entity that roams the mansion at night. Can the agents learn Titus' ultimate secret? Ross as Agent JULIAN, Erik Sørensen, antique dealer yeti as agent JENNIFER, Emma Masterson, naval intelligence/consultant fae as agent JöRMUNGANDR, eEtelle Cunegonde, wildlife forensics specialist Bridget as the Handler. Check out Bridget's Patreon for more unique RPG content!

    Party of One Podcast
    483 - Starlight Riders with Shenuque Tissera

    Party of One Podcast

    Play Episode Listen Later Feb 12, 2026 77:19 Transcription Available


    Shenuque is a Queer Sri Lankan actor, writer, comedian, and co-owner of Many Sided Media. You can catch them on tour right now for their new stand-up special Wait, What's Sri Lanka?, as well as on the new Perils & Princesses season of My First Dungeon.We sat down to play Starlight Riders by friend of the show Cesar Capacle, a card-based RPG of heists in outer space. A group of galactic outlaws have been screwed over. It's time to take back what's owed to them.SHENUQUE TISSERA: https://www.shenuquetissera.com/MANY SIDED MEDIA: https://www.manysidedmedia.com/MY FIRST DUNGEON: https://www.manysidedmedia.com/myfirstdungeonFOLLOW SHENUQUE ON INSTAGRAM: https://www.instagram.com/shenuqe/ALL MY FANTASY CHILDREN: https://moonshotpods.com/all-my-fantasy-children/PARTY OF ONE DISCORD: https://discordapp.com/invite/SxpQKmKSUPPORT JEFF ON PATREON: https://www.patreon.com/jeffstormerFOLLOW JEFF ON TWITCH: https://www.twitch.tv/gmjeffstormerTHEME SONG: Mega Ran feat. D&D Sluggers, “Infinite Lives,” RandomBeats LLC, www.megaran.comSupport this podcast at — https://redcircle.com/party-of-one-podcast/donationsAdvertising Inquiries: https://redcircle.com/brands

    rpg sri lanka perils riders starlight princesses all my fantasy children infinite lives randombeats llc
    Not Even D2
    Lauren Whittaker - Gonzaga's Star Becoming a National Name

    Not Even D2

    Play Episode Listen Later Feb 12, 2026 53:05


    Lauren Whittaker's path to national prominence has been anything but seamless. In her first full collegiate season, the Gonzaga forward has become the only player in NCAA women's basketball ranked in the top 25 in both points and rebounds per game, averaging just under 20 PPG and 10.1 RPG for a Bulldogs team leading the West Coast Conference. The New Zealand native came to Gonzaga midway through the 2023-24 season, only to be sidelined with a season ending injury for 2024-25. Getting back on the court took an immense amount of rehabilitation, and there were still questions how'd she perform once fully healthy. Her rise through all of the trials and tribulations has truly been one of the most inspiring comeback stories in college basketball. Lauren is a leading candidate for the 2026 Becky Hammon Mid-Major Player of the Year Award. Whittaker's dominance in her first season of college basketball has already attracted pro scouts from all over the world. With Gonzaga chasing more WCC dominance and Whittaker still early in her collegiate career, her story is only beginning. Available wherever you get your podcasts. Subscribe to @Notevend2 !

    RPG Fan's Retro Encounter
    479 - Fire Emblem: The Blazing Blade Part I

    RPG Fan's Retro Encounter

    Play Episode Listen Later Feb 12, 2026 88:54


    For years, I've podcasted. Now, let those podcasts show their worth!This week on Retro Encounter we're discussing the first half of the first game localized to the West of that most famous SRPG series: Fire Emblem: The Blazing Blade. Does the host jive with the squares and the RNG? Do we even discuss the story? Who is the early game MVP? Listen in to find out!Featuring: Zach Wilkerson, Audra Bowling, Ben Love, Lucas Greene; Edited by Zach WilkersonOpening and ending music by Miles MorkriGet in Touch:RPGFan.comRPGFan ShopEmail us: retro@rpgfan.comTwitter: @rpgfancomBluesky: @rpgfan.bsky.socialInstagram: @rpgfancomThreads: @rpgfancomFacebook: rpgfancomTwitch: rpgfancom

    The Euro Legions Podcast
    150. Mythic Legions Rising Sons now shipping plus latest news

    The Euro Legions Podcast

    Play Episode Listen Later Feb 12, 2026 72:29


    The Mythic Legions Rising Sons wave is shipping now from the Four Horsemen so we take the opportunity to recap the 12 figure and 2 weapons packs that will be making their way into collections over the coming weeks. There's also latest news including plenty of hype for the upcoming RPG and packaging reveals for the retailer wave.Support us! https://www.patreon.com/TheEuroLegionsPodcasthttps://linktr.ee/theeurolegionspodcastOur favourite retailer: https://figurenlager.de/collections/four-horsemen-studiosOur favourite custom parts: https://calvocustomcreations.com/mythic legions toy collecting fantasy cosmic legions

    The RPGBOT.Podcast
    PULP CTHULHU: How to Play 3 Actual Play - A Reasonable Plan Ruined by Order

    The RPGBOT.Podcast

    Play Episode Listen Later Feb 12, 2026 61:33


    There are two ways to learn a tabletop RPG: read the rulebook… or get shot at on a collapsing train while chasing occult Nazis across North Africa. In this RPGBOT.Quickstart actual play of Pulp Cthulhu, the crew demonstrates how cinematic pulp RPG sessions actually unfold — complete with relic thefts, hypnotized enemies, catastrophic dice rolls, and a physics-defying jetpack solution. If you've ever wondered how Call of Cthulhu actual play gameplay, learning Pulp Cthulhu through play, or tabletop RPG session flow examples look in the wild, this episode shows you — loudly, chaotically, and probably while someone is falling off a cliff. Show Notes This installment of the RPGBOT Quickstart actual play series transitions from theory into demonstration, showcasing how to learn Pulp Cthulhu gameplay mechanics through live play. Following prior episodes on system concepts and character creation, the cast introduces their pulp-era investigators — including an eccentric engineer and a circus-trained occult bruiser — tasked by an FBI occult task force to intercept Nazi relic hunters in 1935. The scenario begins aboard a desert-bound train headed toward a meeting with archaeologist Iowa Roberts, where the party examines a mysterious artifact that functions like a supernatural compass pointing toward the mythical desert city tied to forbidden lore. Their investigation is interrupted when the rival occult agent Scarlet Arachnus steals the relic during a catastrophic derailment, throwing the game immediately into cinematic action and demonstrating combat initiative, skill rolls, and survival mechanics in Call of Cthulhu actual play. Escaping a precariously hanging train car, the players confront armed enemies, navigate terrain hazards, and showcase mechanical problem-solving through teamwork and skill checks — highlighting how dice outcomes shape narrative consequences. The action continues across exposed train cars with firefights against heavily armed foes, illustrating tactical movement, cover usage, and pulp-style heroics. After surviving the encounter and sabotaging the collapsing train, the group scavenges supplies, uncovers clues, and discovers evidence of a larger occult plot: a map referencing desert pillars and connections to mythic texts associated with forbidden knowledge. Realizing they've handed the artifact to their enemies, they pivot to pursuit — commandeering and repairing a damaged vehicle, demonstrating mechanical repair gameplay and collaborative skill usage. The session concludes with the party navigating across the desert using improvised technology to track tire marks toward their adversaries — emphasizing exploration and skill-driven storytelling in tabletop RPG actual play teaching examples. Overall, this consolidated episode functions as a practical tutorial on how actual play sessions model rule application, improvisation, and narrative escalation, blending cinematic pulp action with procedural gameplay instruction. Key Takeaways Actual play is an effective way to learn Pulp Cthulhu rules and gameplay flow in context Character introductions reinforce narrative hooks and mechanical identity Skill checks drive storytelling outcomes — success and failure both move plot forward Combat showcases initiative, cover, and pulp-action pacing Environmental hazards highlight survival and problem-solving mechanics Collaborative play enables creative solutions beyond strict rules Resource scavenging and clue discovery reinforce investigation gameplay Vehicle repair and navigation demonstrate non-combat system depth Narrative escalation illustrates long-form campaign structure Session ends with forward momentum toward mythos investigation and pursuit Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    D&D Journey of the Fifth Edition
    The Shadows of Davokar episode 26

    D&D Journey of the Fifth Edition

    Play Episode Listen Later Feb 12, 2026 53:21


    The Band has a new tribe and a new home...and its got a basement Welcome to... The Shadows of Davokar campaign, diving deep into the perilous wilderness of the Symbaroum universe. This dark and immersive world is filled with ancient ruins, creeping corruption, and the ever-present danger of what lurks in the shadows. The adventurers will need all their wits and strength to survive the deep forests and face the many threats that await. We can't wait to share more these new episodes with you, so stay tuned for next week's drop! Be sure to like, subscribe, and leave us a comment with your thoughts on the new campaigns and what you're most excited for. As always, your support keeps the adventures alive! The Shadows of Davokar Campaign Embark on a perilous journey into the dark and mysterious depths of Davokar! Join us as we delve into The Shadows of Davokar, an epic new campaign using Free League Publishing's Ruins of Symbaroum for 5th Edition. Set in a world of ancient ruins, creeping corruption, and untold treasures, our adventurers must navigate treacherous wilderness, unearth forgotten relics, and confront the lingering shadows of a fallen empire. This campaign blends dark fantasy storytelling with thrilling gameplay, where every choice could mean glory or doom. In addition to Ruins of Symbaroum, we'll occasionally explore Ironsworn, a narrative-driven RPG of perilous quests and personal sacrifice. Together, these games promise unforgettable adventures and riveting tales.

    RPGBOT.Podcast
    PULP CTHULHU: How to Play 3 Actual Play - A Reasonable Plan Ruined by Order

    RPGBOT.Podcast

    Play Episode Listen Later Feb 12, 2026 61:33


    There are two ways to learn a tabletop RPG: read the rulebook… or get shot at on a collapsing train while chasing occult Nazis across North Africa. In this RPGBOT.Quickstart actual play of Pulp Cthulhu, the crew demonstrates how cinematic pulp RPG sessions actually unfold — complete with relic thefts, hypnotized enemies, catastrophic dice rolls, and a physics-defying jetpack solution. If you've ever wondered how Call of Cthulhu actual play gameplay, learning Pulp Cthulhu through play, or tabletop RPG session flow examples look in the wild, this episode shows you — loudly, chaotically, and probably while someone is falling off a cliff. Show Notes This installment of the RPGBOT Quickstart actual play series transitions from theory into demonstration, showcasing how to learn Pulp Cthulhu gameplay mechanics through live play. Following prior episodes on system concepts and character creation, the cast introduces their pulp-era investigators — including an eccentric engineer and a circus-trained occult bruiser — tasked by an FBI occult task force to intercept Nazi relic hunters in 1935. The scenario begins aboard a desert-bound train headed toward a meeting with archaeologist Iowa Roberts, where the party examines a mysterious artifact that functions like a supernatural compass pointing toward the mythical desert city tied to forbidden lore. Their investigation is interrupted when the rival occult agent Scarlet Arachnus steals the relic during a catastrophic derailment, throwing the game immediately into cinematic action and demonstrating combat initiative, skill rolls, and survival mechanics in Call of Cthulhu actual play. Escaping a precariously hanging train car, the players confront armed enemies, navigate terrain hazards, and showcase mechanical problem-solving through teamwork and skill checks — highlighting how dice outcomes shape narrative consequences. The action continues across exposed train cars with firefights against heavily armed foes, illustrating tactical movement, cover usage, and pulp-style heroics. After surviving the encounter and sabotaging the collapsing train, the group scavenges supplies, uncovers clues, and discovers evidence of a larger occult plot: a map referencing desert pillars and connections to mythic texts associated with forbidden knowledge. Realizing they've handed the artifact to their enemies, they pivot to pursuit — commandeering and repairing a damaged vehicle, demonstrating mechanical repair gameplay and collaborative skill usage. The session concludes with the party navigating across the desert using improvised technology to track tire marks toward their adversaries — emphasizing exploration and skill-driven storytelling in tabletop RPG actual play teaching examples. Overall, this consolidated episode functions as a practical tutorial on how actual play sessions model rule application, improvisation, and narrative escalation, blending cinematic pulp action with procedural gameplay instruction. Key Takeaways Actual play is an effective way to learn Pulp Cthulhu rules and gameplay flow in context Character introductions reinforce narrative hooks and mechanical identity Skill checks drive storytelling outcomes — success and failure both move plot forward Combat showcases initiative, cover, and pulp-action pacing Environmental hazards highlight survival and problem-solving mechanics Collaborative play enables creative solutions beyond strict rules Resource scavenging and clue discovery reinforce investigation gameplay Vehicle repair and navigation demonstrate non-combat system depth Narrative escalation illustrates long-form campaign structure Session ends with forward momentum toward mythos investigation and pursuit Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    two & a half gamers
    Dragon traveler Review: The Waifu IDLE RPG doing $500k/day

    two & a half gamers

    Play Episode Listen Later Feb 12, 2026 34:22


    Dragon Traveler is not subtle. It's a waifu-driven idle RPG, built for scale, speed, and monetization efficiency, and it's working. Especially in the US. Despite being a fresh launch (mid-January), the game is already doing $300k–500k per day, with a heavy US + Asian revenue split, thousands of creatives in rotation, and extremely aggressive UA. This isn't a passion project. It's a manufactured hit designed to win distribution, not awards.Get our MERCH NOW: 25gamers.com/shop--------------------------------------PVX Partners offers non-dilutive funding for game developers.Go to: https://pvxpartners.com/They can help you access the most effective form of growth capital once you have the metrics to back it.- Scale fast- Keep your shares- Drawdown only as needed- Have PvX take downside risk alongside you+ Work with a team entirely made up of ex-gaming operators and investors---------------------------------------For an ever-growing number of game developers, this means that now is the perfect time to invest in monetizing direct-to-consumer at scale.Our sponsor FastSpring:Has delivered D2C at scale for over 20 yearsThey power top mobile publishers around the worldLaunch a new webstore, replace an existing D2C vendor, or add a redundant D2C vendor at fastspring.gg.---------------------------------------This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let's not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.Panelists: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Felix Braberg, Matej Lancaric⁠Podcast: Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipgChapters00:00 — Why we're covering Dragon Traveler01:30 — Numbers first: revenue & downloads03:30 — Idle RPGs and fake onboarding trends05:00 — Why Dragon Traveler is winning now06:40 — 3D map & autoplay combat08:00 — Playing multiple modes at once10:00 — Gacha, shards, and generosity tuning12:30 — Idle rewards & reclaim-the-difference mechanic14:20 — Guild Expedition (Heroes-style map)16:00 — PvE incentives: soft vs hard requirements18:30 — Why session time stays high20:30 — UA footprint & network mix22:30 — Creatives: censorship, waifus, AI25:30 — 6,000+ creatives and why it matters28:00 — US + Asia revenue split explained30:30 — Why this is more casual than it looks33:00 — Final verdict & Radar decision---------------------------------------Matej LancaricUser Acquisition & Creatives Consultant⁠https://lancaric.meFelix BrabergAd monetization consultant⁠https://www.felixbraberg.comJakub RemiarGame design consultant⁠https://www.linkedin.com/in/jakubremiar---------------------------------------Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!Hit the Subscribe button on YouTube, Spotify, and Apple!Please share feedback and comments - matej@lancaric.me---------------------------------------If you are interested in getting UA tips every week on Monday, visit ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠lancaric.substack.com⁠⁠⁠⁠⁠⁠ & sign up for the Brutally Honest newsletter by Matej LancaricDo you have UA questions nobody can answer? Ask ⁠⁠⁠⁠⁠⁠⁠⁠Matej AI⁠⁠⁠⁠⁠⁠ - the First UA AI in the gaming industry! https://lancaric.me/matej-ai

    The Magnus Archives
    RQ Network Feed Drop - Push the Roll with Ross Bryant: The Butterfly Factory Part 1 with Brennan Lee Mulligan

    The Magnus Archives

    Play Episode Listen Later Feb 11, 2026 56:04


    This month we are featuring a recent episode of one of many exciting podcasts on the RQ Network: Push the Roll with Ross Bryant. Push the Roll with Ross Bryant is a weekly improvised comedy horror actual play podcast from the creators of the award-winning Ain't Slayed Nobody podcast. Each episode features improvised Call of Cthulhu adventures combining cosmic horror table top RPG and dark comedy filled with amazing special guests. This is part one of The Butterfly Factory and features a guest appearance from Brennan Lee Mulligan To listen to the next exciting episode which is out now by clicking on the link in the description or search for Push the Roll with Ross Bryant wherever you get your podcasts or you can find more information on rustyquill.com or pushtheroll.com You can find the episode transcript at https://pushtheroll.com/transcripts. Push the Roll with Ross Bryant is created and produced by Cuppycup and Hosted by Ross Bryant. FeaturingRoss Bryant as Keeper of Arcane LoreBrennan Lee Mulligan as Allen ClayPaula Deming as Margot MarceauNic Rosenberg as Willowcuppycup as Velvet BloomDialogue Editing by cuppycupSound and Music Design by cuppycupProduced by cuppycup Introduction and outro by Karim KronfliYou can listen to the 2nd part of this brilliant episode by using This Link. Or you can listen to Push the Roll with Ross Bryant on the Rusty Quill website, on Acast, on its official website, or wherever you get your podcasts. Content warnings · sexual themes, · exploitation, · gaslighting, · drug and alcohol use, · profanity, · political violence referencesFor ad-free episodes, bonus content and the latest news from Rusty Towers, join members.rustyquill.com or our Patreon. Hosted on Acast. See acast.com/privacy for more information.

    Jay And Bay Neighbor Gamers
    PS State of Play is coming, Jay plays Dragon Quest 7 and Bay plays Nioh 3

    Jay And Bay Neighbor Gamers

    Play Episode Listen Later Feb 11, 2026 54:31


    Help us by sharing our podcast to your friends and also please review us on Apple Podcast. You can find our social media pages on Facebook at https://www.facebook.com/JayNbaypodcast/

    Undercommon Taste
    Passive Play - Episode 184

    Undercommon Taste

    Play Episode Listen Later Feb 11, 2026 36:16


    This week, we talk about ways to play TTRPGs that don't require a multi-hour time block sitting around the table. Join us as we discuss play styles like play-by-post, correspondence play, and standing setups, with some ideas on how to implement them to get your game on when it's all your schedule allows. We mentioned a bunch of stuff in this episode, so here are some links: The Time We Have, by Elliot Davis, is a 2-player RPG that takes place during a zombie apocalypse, played on either side of a closed door. You can find the game here: https://moreblueberries.itch.io/ttwh; and you can find an interview with the designer talking about it on the Yes Indie'd podcast, here: https://open.spotify.com/episode/2kwBdh9RzBMtmD1DjeMl4B?si=b9ec346e5f6b4737 SPINE is a solo RPG where you are trying to discern the secrets of immortality from a tome which is also trying to eat you. You can find the game here: https://backwards-tabletop.itch.io/spine; and you can watch the game review by MyLifeIsAnRPG on YouTube, here: https://www.youtube.com/watch?v=xWtfYXOJ9zg&t=4s Finally, Matt Colville did an episode about Diplomacy and how to play it that was less long ago than I thought (only 2018, but the Before Times are all starting to blur together). You can find that video here: https://www.youtube.com/watch?v=HWt0AQWjhPg   I had the opportunity to talk with Rene over on his show, Rene Plays Games, and that episode is now live. On this episode of Perspective Checks, I discuss homebrew, game design, and other similar elements. Check it out here: https://open.spotify.com/episode/55zpcdOVPwLaTHgA994vgM?si=d5e7e116b2ee4c87   The Solo But Not Alone 6 bundle is now live, through the end of March. This is a fundraiser bundle to help support the mental health charity Take This!, and can be found here: https://itch.io/b/3481/solo-but-not-alone-6   Our website is live! Head on over to undercommontaste.com to find links to all of our social media, streaming sites, Patreon, Itch store, and Discord. Our theme song is Massacre Anne, written and performed by Mary Crowell, and used with permission. You can find Mary's work online at marycrowell.bandcamp.com, or on Patreon at patreon.com/DrMaryCCrowell. Our logo was illustrated by David Sutherland. You can find David's work online at instagram.com/wilex_73, or on DeviantArt at deviantart.com/davidsutherland.

    The Hobbled Goblin Podcast
    Episode 259 - No Questions Asked

    The Hobbled Goblin Podcast

    Play Episode Listen Later Feb 11, 2026 94:10


    Thanks for listening! You can find us at various places.Patreon: https://www.patreon.com/thehobbledgoblinWebsite: https://thehobbledgoblin.com/thg-podcastFacebook: https://www.facebook.com/thehobbledgoblinInstagram: https://www.instagram.com/hobbled_goblin/?hl=enX formerly know as Twitter: https://twitter.com/Hobbled_GoblinTwitch: https://www.twitch.tv/thehobbledgoblinBecome a member of the Goblin Horde on Discord: https://discord.gg/SrYudSFOur logo was created by the talented Tassiji Stamp: https://tassji_s.artstation.com/?fbclid=IwAR05hAwWjkzRyXwA6pvyshksystohtOhw0jt5dZ6ln5KTGc5y-F7nvpwRJU

    Weird Games and Weirder People
    132 Laureen Blank is always trying to push boundaries

    Weird Games and Weirder People

    Play Episode Listen Later Feb 11, 2026 121:45


    Lauren Bilanko Owner of Twenty Sided in Brooklyn, NYC with her partner Luis Chato. Twenty Sided is a community space that hosts events and carries a wide selection of curated games, bringing people together for over a decade.Founder of Studio Bilanko and Mystic Aether, Lauren release her first mass produced game called Reverie in OCT of 2025.Check out Laureen's work!https://twentysidedstore.comhttps://bilanko.com/blogs/mystic-aetherThank you for listening to Weird Games and Weirder People!Please subscribe to the show to keep up with new episodes!SUPPORT THE SHOW!If you would like to support the show, leave a review and/or join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Weirdos' Cool Club⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠! It will help keep the podcast going! It will help me pay collaborators! It will help me do this work more often and better! I will really help! ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://buttondown.com/old_skull/archive/join-the-weirdos-cool-club/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠You can also support me buy buying one of my games!Kosmosaursgot released in print, and it is my RPG inspired by Saturday morning cartoons about Space Dinosaur Rangers defending the galaxy from evildoers!  Get your copy right here: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.exaltedfuneral.com/products/kosmosaurs-pdf⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Get other games of mine on Exalted Funeral: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.exaltedfuneral.com/search?q=Diogo+nogueira⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Or buy anything at DriveThruRPG using this link: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.drivethrurpg.com/?affiliate_id=338514⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Or buy something from my itch store:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://diogo-old-skull.itch.io⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠SUBSCRIBE TO WEIRD TALES FROM THE OLD SKULL!The place where I share ideas, discoveries, weirdness, and the things I am developing, like new TTRPG books, zines, illustrations and a lot more. Lets get weird!Check out our latest post:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://buttondown.com/old_sku

    This Week In Geek
    TWIG's The Spellbook - Episode 02 - TTRPG Genre Talk

    This Week In Geek

    Play Episode Listen Later Feb 11, 2026 58:12 Transcription Available


    This week, Damien and Mike chat about genre TTRPGs. What are they? What do we like about them? Which ones could we do without? From Sci-fi to Horror, and Fantasy to Comedy, along with others in between. Come listen as we make jokes, talk about our favourite genres, and maybe pick up some tips along the way!  Social media https://bsky.app/profile/birdmanguelph.bsky.socialhttps://bsky.app/profile/magickalhack.bsky.socialShow Email Thespellbookshow@gmail.comDamien's Youtube https://www.youtube.com/@magickalhackmakes4671Damien's Twitch https://www.twitch.tv/magickalhackhttps://www.cfru.ca/Listen-WEDNESDAYS at NOON AT CFRU 93.3 FMShow Notes:Your Geekmasters:Mike "The Birdman" - https://bsky.app/profile/birdmanguelph.bsky.socialAlex "The Producer" - https://bsky.app/profile/dethphasetwig.bsky.socialFeedback for the show?:Email: feedback@thisweekingeek.netTwitter: https://twitter.com/thisweekingeekBluesky: https://bsky.app/profile/thisweekingeek.netSubscribe to our feed: https://www.spreaker.com/show/3571037/episodes/feediTunes: https://podcasts.apple.com/us/podcast/this-week-in-geek/id215643675Spotify: https://open.spotify.com/show/3Lit2bzebJXMTIv7j7fkqqWebsite: https://www.thisweekingeek.netFebruary 11, 2026

    Epic Adventure
    Writing Adventures

    Epic Adventure

    Play Episode Listen Later Feb 11, 2026 49:56


    Send a textI homebrew all my games. Well, not all of them. Over the years I have tried my hand at running modules to mixed results. As I have talked about before on this podcast, I like the freedom of homebrew, the ability to change things up at a moments notice and the freedom to let the players take me on a ride. As a matter of fact, I am putting together a Twilight 2000 game and while I am stealing the name and location setting of the classic first adventure, I am homebrewing everything else.Recently I have been making these homebrew adventures a little more formal in there set up and construction and I have even written a series of adventures for Oddfish Games, How To Roleplay With Your Cat, that hopefully will be available at GenCon this year. I wrote a one-shot Call of Cthulhu game that came out beautifully last month and I have gone down the path of formalizing my upcoming adventures, for posterity's sake of nothing else.I decided that since I had a smattering of experience now, I should probably sit down with the experts and chat about how to write an adventure for roleplaying games and since I have a podcast designed for just such a topic, here you go.On this episode Mike, Christina and I are going to talk about writing an adventure for roleplaying games. The basics, structure, format, and of course the does and don'ts.Christina, Do you remember the first time you sat down and officially created a new adventure? And was it a formal process or more informal?[Kick to Christina]Mike, what about you? First Adventure?[Kick to Mike]

    Dunsparce & Drampa
    Scariest Opponent Yet!! The Heelies vs. Mechagross' Rival | Dunsparce & Drampa: Harmony Ep. 9

    Dunsparce & Drampa

    Play Episode Listen Later Feb 11, 2026 71:10


    This time on Dunsparce & Drampa: Harmony, the Heelies have found themselves facing off against a worthy opponent! Will they fight alongside Mechagross and rise to victory, or bear the crushing weight of defeat?

    Seeking Sanctuary | Critical Role | Campaign 4, Episode 13 Part 2

    Play Episode Listen Later Feb 10, 2026 89:11


    Part 2 As the walls close in on the Seekers, they are forced to decide if Einfasen's castle is truly as safe as its lord claims or if they should pursue another haven... New Episodes Release Weekly on Thursdays.Learn more about Campaign 4 at https://critrole.com/campaign4/   GET MORE CAMPAIGN 4 WITH BEACONWe're excited to bring you even MORE Campaign 4 with a Beacon membership! Get access to exclusive shows like our behind-the-scenes Critical Role Cooldown and ask the Campaign 4 cast your burning questions directly through our LIVE monthly Fireside Chats.You'll also receive NEW Beacon exclusive series, instant ad-free access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord.Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to everything Critical Role! OFFICIAL CAMPAIGN 4 CASTGAME MASTER Brennan Lee MulliganLaura Bailey as ThimbleLuis Carazo as Azune NayarRobbie Daymond as Kattigan ValeAabria Iyengar as Thaisha LloyTaliesin Jaffe as Bolaire LathaliaAshley Johnson as VaelusMatthew Mercer as Sir Julien DavinosWhitney Moore as TyrannyLiam O'Brien as Halandil "Hal" FangMarisha Ray as Murray Mag'NessonSam Riegel as Wicander "Wick" HalovarAlexander Ward as Occtis TachonisTravis Willingham as Teor Pridesire CREDITSProduced by Maxwell James, Steve Failows, & Kyle ShireSet Designed by Shaun EllisProduction Designer: Noxweiler BerfCharacter Art by Loren HontanillaEdited by Taylor Burke and Emily "Stevie" StevensonCritical Role Announcement Playhouse Editor: Vinny CelestiOpening Title Editor: Paul FoyderOpening Title Colorist: Peter KoocheradisWindow Effects by Christian BrownGraphic Design by Aaron Monroy & Jordyn TorrenceDol-Makjar art by Daniel Jiménez VillalbaMiniatures Painted by Payton Keo LacebalOpening Title Theme by Neal AcreeCampaign 4 Key art by Hannah FriederichsAdditional Art & Design by Hannah Friederichs Episode QC by Catherine Zimmerman & Paula FloresAssistant Editor: Gianna GencarellaPost Production Coordinators: M Swing & Bryn HubbardClosed Caption Editing by Margaret Dill, Nikki Kindelberger, Courtney Knewtson, Danielle Lackie, Eleanor Smith-Dufresne & Alice TsoiPost Production Supervisor: Tal Levitas HEALTH & WELL-BEINGDue to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

    Hardcore Gaming 101
    Resident Evil: Survivor (and Starstruck: Hands of Time!)

    Hardcore Gaming 101

    Play Episode Listen Later Feb 10, 2026 159:19


    Join the HG101 gang as they discuss and rank an off-rails light-gun shooter/survival-horror hybrid. Then stick around for Starstruck: Hands of Time, a mixed-media rhythm RPG! This weekend's Patreon Bonus Get episode will be RASCAL — a bubble-blowing 3D platformer! Donate at Patreon to get this bonus content and much, much more! Follow the show on Bluesky to get the latest and straightest dope. Check out what games we've already ranked on the Big Damn List, then nominate a game of your own via five-star review on Apple Podcasts! Take a screenshot and show it to us on our Discord server! Intro music by NORM. 2026 © Hardcore Gaming 101, all rights reserved. No portion of this or any other Hardcore Gaming 101 ("HG101") content/data shall be included, referenced, or otherwise used in any model, resource, or collection of data.

    Game Master's Journey
    Daggerheart: The Fear Full GM | GMJ 335

    Game Master's Journey

    Play Episode Listen Later Feb 10, 2026 79:35


    Today I talk about Fear in Daggerheart, a metacurrency used by the GM. Some GMs consider metacurrency to be a bad word. So how do the metacurrencies of Hope and Fear work in DH? Are they boons or flaws? Pros or cons? Buffs or debuffs? I'll unpack it in this episode. I show how in my experience Fear hasn't limited my creativity or prevented me from doing things I want to do. I discuss how fear is an excellent pacing tool, especially in combat, and how it really helps the GM dial in the difficulty of combat to exactly where they want it to be. Though at first blush Fear may appear to limit your options as GM, I haven't felt like it does in practice. But it does make me feel like I can be more strategic and tactical, all while experiencing significantly less cognitive load than I'd experience running a similar combat in D&D. Fear also helps the players see that what you're doing is totally fair and earned by their choices and actions. I also don't have to feel bad when those consequences are unpleasant to the PCs.Play Daggerheart with Me on Start Playing Games.Sign up for my newsletter.Subscribe via RSS, Apple Podcasts, or Spotify.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Follow me on Bluesky.Join my Discord server.Email me.Check out my YouTube channel.Join my Book Club, now on Discord.Check Out my OTHER PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).

    Know Direction Network
    Game Design Unboxed 134 – Wispwood

    Know Direction Network

    Play Episode Listen Later Feb 10, 2026


    In episode 134 of Game Design Unboxed, we chat with first-time game designer Reed Ambrose about his family-weight, tile-laying game Wispwood. Reed shares how his journey began with BoardGameGeek (BGG) contests just for fun, and how collaborating with published designers pushed his craft forward and helped him take design seriously. We discuss why design contests […]

    Virtual Economy
    Episode 204: Ubisoft's Hail Mary (News Show)

    Virtual Economy

    Play Episode Listen Later Feb 10, 2026 103:22


    Ubisoft employees are prepared to strike over a recent return-to-office mandate and extreme cost-cutting. Also: Circana Report on U.S. Video Game Spending for December 2025 and full year 2025, That's No Moon at odds with former founder, Amazon Games suffers another blow, and Ashes of Creation dev Intrepid implodes. You can support Virtual Economy's growth via our Ko-Fi and also purchase Virtual Economy merchandise! TIME STAMPS [00:01:04] - Circana Report on U.S. Video Game Spending for December 2025 and Full-Year 2025 [00:12:00] - That's No Moon Co-Founder Causes $1M Problem [00:21:09] - Valve Faces Down Another Class Action Suit [00:29:41] - Ubisoft in Disarray [00:52:38] - Investment Interlude [00:57:23] - Quick Hits [01:02:13] - Labor Report SOURCES That's No Moon Ex-CEO Hijacked Domain And Caused A $1M Problem, Cofounders Say In Lawsuit | Aftermath Valve Fails To Get $900m Class Action Lawsuit Over Pricing Thrown Out | Kotaku UBISOFT ANNOUNCES A MAJOR ORGANIZATIONAL, OPERATIONAL AND PORTFOLIO RESET TO RECLAIM CREATIVE LEADERSHIP AND RESTORE SUSTAINABLE GROWTH | Ubisoft Ubisoft Employee Claims He's Placed on Unpaid Suspension for Criticising Return-to-Office Policy | Insider Gaming Ubisoft Fires Team Lead For Criticising Stupid Return-To-Office Mandate | Aftermath Ex-Assassin's Creed boss Marc-Alexis Côté sues Ubisoft after his surprise and "disguised dismissal" | Eurogamer We are shutting it down:' Ubisoft unions call for international strike | Game Developer INVESTMENT INTERLUDE Industry networking platform MeetToMatch acquired by 1SP Agency | GamesIndustry Indie publisher Pixel Doors launches with a 'developer-first' mindset | Game Developer LABOR REPORT Update on our organization | Amazon Christoph Hartmann Out at Amazon | Jason Schreier on Bluesky Report: ProbablyMonsters lays off devs while unveiling Nazi hunting game | Game Developer Wildgate maker Moonshot laying off unspecified number of staff | GamesIndustry Update: Payday developer Starbreeze pushes ahead with 'new wave' of layoffs | Game Developer Report: NetEase Games is cutting jobs in Montreal | Game Developer Studio that developed the infamous Mighty No.9 has shut down for good | Eurogamer Anime action RPG studio Pahdo Labs shuts down despite accruing $17.5M in funding: 'We believed making a demo of a familiar but new game would be our best shot' | PCGamer Tencent subsidiary Sumo Digital is making layoffs | Game Developer MMORPG Ashes of Creation Suddenly Implodes 52 Days After Steam Early Access Launch | WCCFTech Ashes Of Creation Dev Details $3.2 Million Kickstarter Studio's Shocking Collapse: 'None Of Us Are Receiving Our Final Paychecks' | Kotaku Blizzard QA Workers' Newly Ratified Union Contract Locks In Pay Increases, Better Benefits | Aftermath

    Teachers in the Dungeon
    S5E257: Interview with Game Developer Mike Zimmerman

    Teachers in the Dungeon

    Play Episode Listen Later Feb 10, 2026 34:54


    There's a new RPG-inspired card game about to launch on Kickstarter: Questweaver, developed by Mike Zimmerman of Taberna Comics, Gaming and Collectibles. He shares details of the game (which sounds like an amazing deck-builder) as well as a bit about how he designed it.Get a look at Questweaver HERE, and then back it on February 17.Learn more about Mike's business HERE, and email him HERE.Connect with us: teachersinthedungeon on Instagram and Facebook, @dungeonteachers on X, and teachersinthedungeon@gmail.com

    RogueWatson - D&D Live Play
    Chat from the Golden Vault Session 20

    RogueWatson - D&D Live Play

    Play Episode Listen Later Feb 10, 2026 23:15


    We discuss the latest live session of our D&D campaign, Keys from the Golden Vault.Streamed live on Feb. 6, 2026 at Youtube.com/@RogueWatsonShop for tabletop games, CCGs, miniatures, RPG supplies and more at our sponsor, Noble Knight Games: https://www.nobleknight.com?awid=1553Music by Kevin MacLeod https://incompetech.com/music/royalty-free/music.htmlChat with us in the Official Discord Server: https://discord.gg/AjvtemjSupport the channel at https://www.patreon.com/Roguewatson

    keys rpg kevin macleod streamed ccgs golden vault noble knight games
    Dumb-Dumbs & Dragons: A Dungeons & Dragons Podcast

    Our heroes are trying to make sure everyone is okay! Butthole (Ryan LaPlante, @theryanlaplante) got Ginny to open up about her recent breakup, Gartok (Laura Hamstra, @lauraehamstra) went looking for Quinny and instantly found him, and Quinny (Tyler Hewitt, @Tyler_Hewitt) was interrogated by his parents before finding his daughter. Can these heroes successfully cheer up the Prinx of Assguard? Also featuring our awesome DM Tom McGee (@mcgeetd).Enjoying Dumb-Dumbs & Dragons?- Consider supporting the show for as little as $1 a month to get BTS fun, an ad-free feed, and even add your own character to the podcast! (https://dumbdumbdice.com/join)- Buy merch on our website (https://dumbdumbdice.com/)- Follow us on social media: @dumbdumbdice- Watch our video episodes on YouTube (https://youtube.com/@dumbdumbdice) Artwork by the brilliant Del Borovic- Website & Portfolio (https://delborovic.com/), @deltastic on socialsSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    The Game Deflators
    The Game Deflators E380 | Is Valve's Steam Machine in TROUBLE?!?

    The Game Deflators

    Play Episode Listen Later Feb 9, 2026 69:43


    In this episode of the Game Deflators podcast, hosts John and Ryan discuss a variety of topics including their recent game pickups, experiences with movie-based video games, and personal updates. They delve into the unique RPG mechanics of Valkyrie Profile, share their thoughts on the anime Record of Ragnarok, and review the indie game Iron Lung. The conversation also touches on the challenges faced by Magic the Gathering's secret layers, Valve's Steam Machine delays, and the announcement of a new Horizon game. The episode concludes with a review of The Page Master as part of their Inflation Deflation Challenge. 00:00 Introduction to the Game Deflators Podcast 01:26 Exploring Movie-Based Video Games 05:05 Game Pickups and Drafting Magic The Gathering 08:32 Valkyrie Profile: Gameplay Insights 12:22 Record of Ragnarok: Anime Discussion 16:26 Iron Lung: Indie Game and Movie Review 21:04 Fighting Game Journey: Snackbox Micro and Guilty Gear Strive 28:13 Walking and Gaming: Dragon Quest XI Experience 32:37 The Evolving Landscape of JRPGs 36:10 Wizards of the Coast and the Secret Layer Dilemma 40:55 Final Fantasy Board Game Announcement 44:11 Valve's Steam Machines Delayed 55:13 New Horizon Game Announcement 01:01:09 The Page Master Game Review Find us on TheGameDeflators.com Twitter - www.twitter.com/GameDeflators Facebook - www.facebook.com/TheGameDeflators Instagram - www.instagram.com/thegamedeflators   The views and opinions expressed on this channel are solely those of the author. The content within these recordings are property of their respective Designers, Writers, Creators, Owners, Organizations, Companies and Producers. Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted. Permission for intro and outro music provided by Matthew Huffaker http://www.youtube.com/user/teknoaxe 2_25_18

    Bronze and Modern Gods
    Superman Goes Full Dragon Ball! Plus, the first Comic based on an RPG?

    Bronze and Modern Gods

    Play Episode Listen Later Feb 9, 2026 46:56


    This week, John and Richard break down why Superman #34 — specifically the Mario Foccillo variant inspired by Dragon Ball Z — has suddenly become a Hot Book of the Week, with copies already selling up to $41 on eBay.Plus:• Old Fart Rule: Champions #1 (Eclipse Comics, 1986) — a rare early example of a tabletop RPG successfully crossing into comics• Underrated Books of the Week:– The Black Terror #1 (1943) — Golden Age patriotism with real collector heat– Plop! #1 (1973) — DC's bizarre humor-horror anthology with legendary creators• Viewer mail, Show & Tell, and moreIf you care about why books move, not just which ones are “hot,” this episode's for you.Support the show by becoming a channel member and help us bring you more show coverage, deep dives, and collector talk every week.

    Seeking Sanctuary | Critical Role | Campaign 4, Episode 13 Part 1

    Play Episode Listen Later Feb 5, 2026 118:42


    Part 1 As the walls close in on the Seekers, they are forced to decide if Einfasen's castle is truly as safe as its lord claims or if they should pursue another haven... New Episodes Release Weekly on Thursdays.Learn more about Campaign 4 at https://critrole.com/campaign4/   GET MORE CAMPAIGN 4 WITH BEACONWe're excited to bring you even MORE Campaign 4 with a Beacon membership! Get access to exclusive shows like our behind-the-scenes Critical Role Cooldown and ask the Campaign 4 cast your burning questions directly through our LIVE monthly Fireside Chats.You'll also receive NEW Beacon exclusive series, instant ad-free access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord.Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to everything Critical Role! OFFICIAL CAMPAIGN 4 CASTGAME MASTER Brennan Lee MulliganLaura Bailey as ThimbleLuis Carazo as Azune NayarRobbie Daymond as Kattigan ValeAabria Iyengar as Thaisha LloyTaliesin Jaffe as Bolaire LathaliaAshley Johnson as VaelusMatthew Mercer as Sir Julien DavinosWhitney Moore as TyrannyLiam O'Brien as Halandil "Hal" FangMarisha Ray as Murray Mag'NessonSam Riegel as Wicander "Wick" HalovarAlexander Ward as Occtis TachonisTravis Willingham as Teor Pridesire CREDITSProduced by Maxwell James, Steve Failows, & Kyle ShireSet Designed by Shaun EllisProduction Designer: Noxweiler BerfCharacter Art by Loren HontanillaEdited by Taylor Burke and Emily "Stevie" StevensonCritical Role Announcement Playhouse Editor: Vinny CelestiOpening Title Editor: Paul FoyderOpening Title Colorist: Peter KoocheradisWindow Effects by Christian BrownGraphic Design by Aaron Monroy & Jordyn TorrenceDol-Makjar art by Daniel Jiménez VillalbaMiniatures Painted by Payton Keo LacebalOpening Title Theme by Neal AcreeCampaign 4 Key art by Hannah FriederichsAdditional Art & Design by Hannah Friederichs Episode QC by Catherine Zimmerman & Paula FloresAssistant Editor: Gianna GencarellaPost Production Coordinators: M Swing & Bryn HubbardClosed Caption Editing by Margaret Dill, Nikki Kindelberger, Courtney Knewtson, Danielle Lackie, Eleanor Smith-Dufresne & Alice TsoiPost Production Supervisor: Tal Levitas HEALTH & WELL-BEINGDue to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.