Welcome to D20 Error, where we roll dice before one of our internet goes out.
As the biting winds of Snovsk rapidly approach, TAVRN continues to acclimate to their life on the skyship.
An awkward tension surrounds TAVRN during their first few days of travel to Snovsk.
With their newfound wealth, TAVRN purchases their own skyship and decides to head to Snovsk. Plus, Augie needs to have a few very important conversations, namely with an elven prince.
With the stress of the coronation now behind them, TAVRN spends the next two months preparing to continue their search for the Echoes.
The time has come for Augie and Bianca to be named the official rulers of Klia, which means........IT'S TIME TO CELEBRATE!! TAVRN puts on their dancing shoes and takes a well-deserved night to relax but a party could never be complete without the appearance of a certain goblin.
With Augie and Bianca's coronation less than a week away, TAVRN needs to get their shit together and get things in order.
With the difficult task now behind them, TAVRN has some more mundane chores to take care of.
With the king defeated, TAVRN must deal with the consequences of their actions and the emotional toll it has taken on those around them.
The day has come. With the help of his sister, Augie will face his father, King Alexander Canterbury, in a fight to the death. Who will take the throne?
While their original method of obtaining Augie's father's sword didn't go according to plan, TAVRN is quick to come up with a new way of retrieving it: killing the king. Note: Last session's audio was corrupted and we go over a quick summary at the beginning of the episode.
Augie reunites with his sister and TAVRN forms a plan for retrieving the echo.
TAVRN finds themselves being escorted into Klia by an unlikely group.
Now that they've learned about the Elzehemnian Echoes, TAVRN has to decide what their next move will be.
After traveling for weeks, TAVRN receives long-awaited answers now that they've reached Owynn's house.
After bumping into a group of kids playing hide and seek, TAVRN is taken to a small textile village that seems to be adapting to the Amalgamation.
TAVRN continues to search for Augie while trying to navigate the first layer of hell.
After the sudden death of Augie, TAVRN begins their journey to Hell to find him.
After his death in the Field of Ruination, Augie wakes up in a strange place, surrounded by even stranger people.
TAVRN has a talk with "Val" and continues their journey to Owynn.
TAVRN arrived in Val's hometown and it's as spooky as you would think.
After departing from Oliver's house, TAVRN begins their journey to Klia to meet Owynn.
After searching through his house, the gang has a long talk with Oliver.
TAVRN continues their journey to find answers about the Amalgamation.
After a few months of our hiatus, TAVRN returns to continue their journey, in search of a man named Oliver in Cantale.
TAVRN continues their adventure through the secret underground tunnels in their attempt to rescue Harundie.
Dealing with the aftermath of the meanlock attack and only one recovered body, TAVRN makes their way back to the guild.
TAVRN tries to plan but it all goes to shit... again.
The Rebellion Bros answer some of your questions about the campaign and their characters thus far!
TAVRN somehow gets into an even worse situation than last session...
With murder charges hanging over their heads and the inevitability of Augie's father requesting their presence for a trial, TAVRN must decide what their next move will be. Will they stay and wait to hear from King Canterbury or leave Valachi in attempt to find Lady Silverhair, turning them into wanted criminals?
D20 Error’s last session followed one of the most dramatic and dangerous sessions we’ve ever had. What we didn’t expect was a session that was almost even more dramatic, with some BIG secrets revealed that may change the dynamic of TAVRN forever. Don’t miss it!
TAVRN finds out that the real tank is Merothe.
The TAVRN Alliance just cannot seem to beet these nasty little fiends.
The TAVRN Alliance realizes that they're all pretty fast, even if they just woke up. Sorry for the strange audio in the beginning. It should go away after the first ten minutes!
The TAVRN Alliance takes their horse to the old town road, they're gonna ride 'til I can't no more...
The Disaster Boat Friends make a new ally(?) and lie quite a bit! With a special guest, TT aka @asktheboywholived!
TARVN goes AAAAHHHH and a bunch of things happen.
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The Disaster Boat Friends find an adequate group name and realize their actions have consequences.
The Disaster Boat Friends learn a few things about each other, meet some new friends, and, above, get very wasted.
The Disaster Boat Friends once again prove that they can go from fun antics to literal tears in the span of three short hours.
The Disaster Boat Friends try not to have any near death experiences this time around...
The Disaster Boat Friends show little to no impulse control.
The Disaster Boat Friends embark on an adventure to find the root of their animal poaching problem. Will they leaf whole?
The Disaster Boat Friends attempt to buy horses but, of course, things don't turn out the way they thought it would.
A big thank you to @blacksheep-art on Tumblr for your incredible art of our beloved characters!! You're awesome and we have been gushing about your art for days now.
The Disaster Boat Friends return to The Magic Guild. Will they be in time to save their friends? (Duh duh duh!) What secrets will be revealed?? (dUh DuH dUh!) Find out on this episode on D20 Error!
The Disaster Boat Friends continue their search for the Ether Flower to save their asshole friend.