In this monthly podcast, veteran video game designer Mike Stout (Ratchet and Clank, Resistance, Skylanders) talks with other video game developers about the craft of Game Design. This podcast is made possible by supporters on Patreon. ( http://www.patreon.com/mikedodgerstout )
Mike interviews Insomniac Lead Game Designer Mark Stuart. They talk about leading design teams, working for publishers, and VR.
In this episode Mike talks with designer/writer Annie VanderMeer Mitsoda about a range of topics.
In this episode, Mike talks with programmer Ryan Juckett (Bungie/Hypersect) about everything from being a programmer in the games industry to the challenges of creating an indie game while working on an AAA game at the same time.
In this first episode, Mike talks with programmer Tony Garcia about what it's like to be a programmer in the video game industry, and what game designers can do to work well with programmers.