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It's Clever's 10th anniversary! We're celebrating by honoring and revisiting some of the amazing stories we've collected over the years. Our guests have continued to make meaningful contributions to the world since we had our initial conversations, be sure to subscribe to our Substack to catch up on some of their recent news!Ep 215: Artist, creative technologist, and educator, Idris Brewster grew up in Brooklyn, being filmed for a documentary about his education as a black student at a prestigious, primarily white, school. His coming-of-age, only partially caught on camera, included a lot of basketball and hands-on artistic development. A grant awarded in college gave him early access to VR technology which opened a path to combining all of his talents and interests and expressing them through new media. Now, as co-founder and Executive Director of Kinfolk Foundation, he's harnessing augmented reality, location-based technology, and community to engage in placing digital monuments in public spaces, memory building, and foregrounding the Black, Brown and Queer histories that have been intentionally silenced. Images and more from Idris Brewster on our website!Clever is hosted & produced by Amy Devers, with editing by Mark Zurawinski, production assistance from Ilana Nevins and Anouchka Stephan, and music by El Ten Eleven.SUBSCRIBE - listen to Clever on any podcast app!SIGN UP - for our Substack for news, bonus content, new episode alertsVISIT - cleverpodcast.com for transcripts, images, and 200+ more episodesSAY HI! - on Instagram & LinkedIn @cleverpodcast @amydevers Hosted on Acast. See acast.com/privacy for more information.
Samsung winds down the display for a cheaper Vision Pro the same week Apple publishes 74 pages of engineering spec for third-party motion controllers — then we close with the best app night in months, from Library of Congress stereographs to spellcasting with your bare hands.TOP STORYCheaper Vision Pro Display Work Winds Down at Samsung (MacRumors)https://www.macrumors.com/2026/07/08/cheaper-apple-vision-pro-display-work-ended/Component Development Reportedly Scrapped (9to5Mac)https://9to5mac.com/2026/07/08/component-development-for-cheaper-apple-vision-pro-reportedly-scrapped/Lower Cost Vision Pro May Be Dropped (AppleInsider)https://appleinsider.com/articles/26/07/08/lower-cost-apple-vision-pro-may-be-dropped-as-apple-focuses-on-aiHARDWARE & SUPPLY CHAINWhere Will Next-Gen Components Be Made?https://appleworld.today/2026/07/where-will-the-next-generation-of-apple-vision-pro-components-be-made/Patent: Detecting Contact Lens Shifthttps://appleworld.today/2026/07/an-apple-vision-pro-may-one-day-be-able-to-tell-is-your-contact-lenses-shift-on-your-eyes/VISIONOS 27Apple Publishes Motion Controller Specs (Road to VR)https://roadtovr.com/apple-publishes-detailed-technical-specifications-for-third-party-vision-pro-motion-controllers/CONNECTOME & the Challenges of Building for Vision Pro (UploadVR)https://www.uploadvr.com/connectome-a-game-of-points-the-challenges-of-building-for-apple-vision-pro/LAMBORGHINI IN YOUR LIVING ROOMhttps://9to5mac.com/2026/07/07/lamborghini-launches-apple-vision-pro-app-with-interactive-full-size-cars/https://www.uploadvr.com/lamborghinis-apple-vision-pro-app-reimagines-the-showroom-at-home/APPS NIGHTStereopticon (Free) https://apps.apple.com/us/app/stereopticon/id6790976075Retro Beamer ($4.99) https://apps.apple.com/us/app/retro-beamer/id6790771285Posters: Discover Media @ Home https://apps.apple.com/us/app/posters-discover-media-home/id6478062053LALO Immersive https://apps.apple.com/us/app/lalo-immersive/id6740135829I'm Wizard: AR Magic Combat ($9.99) https://apps.apple.com/us/app/im-wizard-ar-magic-combat/id6747723768Zork Online https://playzork.online/zorkTHE 3D MOVIE FIXSpatial Film https://apps.apple.com/us/app/spatial-film/id6670564820AirStream Mac Companion https://spatial.film/airstream/DEVELOPER BETA 4https://developer.apple.com/documentation/visionos-release-notes/visionos-27-release-notes- Mac Virtual Display no longer disconnects when you put the headset back on- Palm-up battery percentage corrected (status bar staleness still a known issue)- High Quality Recording fixes: warm-device capture failures, and the settings switch that froze the recording subsystem- Genmoji and Image Playground panels no longer blank from Safari and Freeform- 15+ Siri fixes, including Guest User Mode and history deletion on disable- Still broken: Siri commands for Environments, Maps snippets- Spatial accessory input dropouts and Spatial Gallery panorama freezes resolved- Quick Look annotations get five fixes; Mail subject/content mismatch resolved- EyeSight privacy indicator now animates on every capture, not just the first- Known issues: TestFlight apps still open to blank windows; Spatial Personas lag during High Quality Recording- Devs: Reality Composer Pro Preview is live, On Demand Resources deprecated for Background Assets, and apps built on the new SDK must adopt the scene-based lifecycle or they will not launchEnjoy the show? Subscribe, leave a review, and pass it to another Vision Pro owner.FIND USLive Mondays 9 PM ET — YouTube.com/@VisionProfilesThePodTalk.net | ThePodTalkNetwork@gmail.com
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news! Including newly announced VR games such as StarRupture and Discovery: Rogue Planet. We also talk updates to games such as Ragnarock and Hellsplit Arena. As well as a new community competition from GOLF+, AR glasses teased from Palmer Luckey, and more!0:00 - Episode startXXXX - StarRupture XXXX - Forefront updateXXXX - Discovery: Rogue Planet XXXX - Ragnarock updateXXXX - GOLF+ VR Open eventXXXX - Tactical Assault VR controversy XXXX - EssilorLuxottica Acquires LynxXXXX - Hellsplit: Arena UpdateXXXX - Palmer Luckey teases AR glassesDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
In deze aflevering ga ik in gesprek met Bernard Maarsingh. Bernard is klinisch psycholoog en oprichter van psychologenpraktijk Maarsingh & Van Steijn en De Vitaliteitsfabriek. Stress is ongezond; dat hoor je overal. Maar onderzoek van Alia Crum (Harvard/Stanford) laat iets verrassends zien: dezelfde chronische stress kan bij de één leiden tot ernstige gezondheidsschade, en bij de ander juist samengaan met uitstekende gezondheid. Het verschil? Hoe je de stress ervaart. Je mindset bepaalt of je stresssysteem je beschermt of je uitput.In deel 1 van ons gesprek bespreken we:Waarom de gezondheidszorg wacht op ziekte in plaats van actief aan gezondheid bouwtGezondheid als vaardigheid: wat dat betekent in de praktijkHoe je mindset bepaalt of stress je ziek of gezond maaktWat het onderzoek zegt over chronische stress en levensverwachtingHoe een VR-game mensen leert hun stresssysteem te bedienenWat HRV wel en niet zegt over jouw gezondheidWaarom bewegingsarmoede al begint op de basisschool-----------De supplementen van Bonusan ook proberen? Krijg nu 10% korting met de code TNS10 via https://www.bonusan.com/nl-NL-----------
So we finally have a week that isn't dominated by bad news. But don't get me wrong, it's still there. From more layoffs to more physical media options being lost to the expectations that our RAM pricing issues will only get worse. But let's focus on the good for a bit at least. Summer Games Done Quick raised over TWO MILLION dollars for charity and that's just an absolutely wonderful thing to share. I'm not sure where it stands among previous efforts but it doesn't matter. Anything raised when there was none before is always a good thing. In the “captain obvious” segment of the news we heard that analysts predict a slump in console sales on the horizon. Given the fact console prices keep increasing this didn't really take a particularly strong set of mind powers to foresee. We again state, as we have for a while now, the best time to buy was yesterday. The second best time is today. This advice will now continue to be the case until sometime in 2028 or further. And Ubisoft made the news but not for good reason as there have been more layoffs after the VERY successful launch of the Black Flag remake. They still have not yet released Splinter Cell. Ubisoft, it's been 4,717 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released. Also, there's been 8,527 job losses in the gaming industry since January 1, 2026.
0:00 - Intro09:30 - Season 2 Ep 211:58 - Wes/Myles Updates14:30 - Flat 2 VR big plans27:40 - World cup & Movies37:00 - Horror Movies to VR Games42:00 - RE947:50 - Sony&PS659:55 - Capcom Survey1:12:13 - PS6 PSVR21:22:00 - PSN Sale1:56:10 - RE9 vs MSFS1:58:14 - Weekend Multiplayer2:03:57 - 4 Minute Challenge2:08:30 - Wrap up
Hour 1: STUFF THAT BUS! Stop by Mirastar Bank (N White Rd location) in San Jose and donate backpacks and school supplies! Plus, say hi to Matty and Bob while you're there. Taylor Farms has been linked to the tummyache lettuce outbreak. Other Sarah is feeling confident about her lettuce choices, but Matty is nervous. Happy anniversary to The Coldplay Couple. PSA: People are judging your phone background. A new GI Joe movie is just what everyone was asking for! Bob is praising ‘The Odyssey' in IMAX. Plus, a fast fact about West Virginia. Hour 2: After marrying Taylor and Travis, Adam Sandler called the police in Nantucket. There's a new dating trend, and it's offending Matty. There's a good reason to consider watching the World Cup final in Spanish! What piece of movie memorabilia would you love to own? Science! A candybar rapper in space? Vinnie's big test is today! He has earned a slice of cake. New emojis are here. Hour 3: A 41-year old man stormed into ‘Today' show demanding to see Al Roker. Stalking comes to mind, and Vinnie and Other Sarah share their experiences with similar situations. Then, enjoy some good news! A 14-year old in Arizona helped an elderly woman with dementia lost in the desert. If you've been considering getting CPR training - this is your sign! World Cup Final tickets are about as expensive as you'd expect. But at least the performances are stacking up! Hour 4: Kindness isn't overrated, it's a reason to fall in love. The wedding first dance is a special moment. VR is helping people choreograph it? The Mickey Mouse Club launched some of our biggest stars. Could it do it again? An update on the ‘Today' show stalker.
Kindness isn't overrated, it's a reason to fall in love. The wedding first dance is a special moment. VR is helping people choreograph it? The Mickey Mouse Club launched some of our biggest stars. Could it do it again? An update on the ‘Today' show stalker.
Mike Florio (@profootballtalk) breaks down the latest stories from around the NFL including Alvin Kamara staying with the Saints and the Falcons QB competition heading into training camp. Plus, Florio also answers listener questions from the PFT PM mailbag. (3:40) Alvin Kamara remains with Saints as RB2 (9:05) Netflix Quarterback series; Jayden Daniels' skinny frame, using VR headset (16:35) Nate Burleson wants to succeed James Brown on CBS’ NFL Today; future of Sunday NFL morning shows (22:45) Falcons QB competition (28:35) PFT PM Mailbag: Tagging Vita Vea, interest in Stefon Diggs and Deebo Samuel, overly optimistic on Lions?See omnystudio.com/listener for privacy information.
As the aviation industry grapples with ongoing talent shortages, the question becomes: are current training methods the right model for creating skilled pilots at the rate the sector needs? Cockpits are becoming increasingly automated, while next-generation training technologies such as VR, XR, AR, and advanced simulation are potentially able to boost safety without increasing risk exposure – so are current competency-based models keeping up with the new reality? In this special Australian Aviation Podcast, UNSW and the Honourable Company of Air Pilots present a thought-provoking panel discussion on the evolution of pilot training and how industry, regulators, and academia can collaborate to deliver the best possible outcomes. Join moderator Captain Adrian Young, as well as Churchill Fellow and former CASA Aviation Safety Advisory Panel member Adrianne Fleming, Qantas Group's Andrew Stead, and UNSW's Malcolm Good to discuss how pilot training can best meet the new realities of flying.
Jean-François Poulin reçoit David Duguay, du centre de recherche INÉDI, pour découvrir comment la réalité virtuelle transforme la formation et le design industriel. Utilisée pour simuler des environnements complexes ou dangereux, la VR permet d'améliorer l'apprentissage, de transférer plus efficacement les connaissances et de réduire les coûts liés à la formation et au prototypage. L'entretien explore également les défis de conception des interfaces immersives et le rôle des centres collégiaux de transfert technologique dans l'accompagnement des entreprises qui souhaitent intégrer ces technologies à leurs activités.
Ak je toto, čo práve žijeme, predzvesťou toho, čo nás čaká o pár rokov, tak sa máme na čo tešiť. Vrátili sme sa z „dovolenky“ a je to na nás cítiť. Už druhý raz po sebe vás čaká veselá a nadnesená časť.
Some of the Apostle Paul's letters in the Bible can be defensive, sarcastic, and even mean. New Testament scholar Scot McKnight says his nasty tone may stem from deep pain. But Paul's trauma wasn't caused by the persecution of nonbelievers but by fellow Christians. He offers Skye an illuminating look into what the apostle can teach us about church trauma today. Mike Erre joins the podcast crew to discuss the declining support for Israel among American Christians, the weird work of VR missionaries, a theory about aliveness that challenges introverts, and a robot that responds when nature calls. Holy Post Plus: Ad-Free Version of this Episode: http://holypost.substack.com/p/729-church-trauma-and-the-apostle 0:00 - Show Starts 0:40 - Kaitlyn Was Summoned Away 3:04 - Sponsor - Rocket Money - Find and cancel your old subscriptions with Rocket Money at https://www.rocketmoney.com/HOLYPOST 4:08- Sponsor - BetterHelp - This episode is sponsored by BetterHelp. Give online therapy a try at https://www.betterhelp.com/HOLYPOST and get 10% off your first month! 5:17 - Self-Driving Toilets! 11:54 - VR Missionaries 20:21 - Sponsor - Feeding America - Your support puts healthy food within reach, fueling the future for kids and their families. Give now at https://FeedingAmerica.org/SummerHunger 20:54 - Sponsor - PolicyGenius - Secure your family's tomorrow so you have peace of mind today. Go to https://www.policygenius.com/HOLYPOST to find the right life insurance for you 22:00 - Sponsor - Access Forge - Go to https://www.accessible.faith/ to unlock the first two Belonging by Design lessons and use promo code HOLYPOST to get $200 off the full program 23:04 - Americans Less Supportive of Israel 28:56 - Prosperity Gospel and Israel 36:10 - Aliveness and Where to Find it 50:19 - Interview 52:30 - Damaged Leaders 1:03:25 - Paul and Trauma 1:15:44 - Prescriptive vs Descriptive 1:27:54 - End Credits Links Mentioned in News Segment: Aliveness: https://benbyfax.substack.com/p/aliveness Christian Support for Israel Plummets: https://religionnews.com/2026/07/09/new-polls-show-plummeting-support-among-faith-groups-for-israeli-government-netanyahu/ Other Resources: Traumatized Church: What Paul's Relationship with the Corinthian Church Teaches Us About Helping Those Who are Hurting by Scot McKnight: https://amzn.to/4pltGYx Holy Post website: https://www.holypost.com/ Holy Post Plus: www.holypost.com/plus Holy Post Patreon: https://www.patreon.com/holypost Holy Post Merch Store: https://www.holypost.com/shop The Holy Post is supported by our listeners. We may earn affiliate commissions through links listed here. As an Amazon Associate, we earn from qualifying purchases.
Controversial internet figure Rainn Wilson (The Office, The Rocker) proved that you CAN still make podcasts in today's cancel culture climate tackling hard hitting topics such as his experience on Club Random, his previous statements on Fox News and his stint on The Office. RM Brown checked in with some clips of mutual favorites Tim Pool, Patrick Bet-David and a new find from Cambridge Armortec.Support Office Hours, watch or listen to another hour of today's episode with Doug's Rainn Drops game, an immersive VR experience for Rainn and much more with OFFICE HOURS+. Try it FREE for seven days at patreon.com/officehoursliveGet tickets to see On Cinema LIVE on the "Certified Five Bags of Popcorn Tour" this November at heinetwork.tv/eventsShop our merch store at officehours.merchtable.com and find the rest of our links at linktr.ee/officehoursliveGive yourself the gift of delicious Marz drinks with $25 off using code "officehours" at drinkmarz.comSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
What if the future of surgical training doesn't happen in the operating room? In this episode of Med Tech Gurus, we sit down with Dr. Danny Goel, orthopedic surgeon, clinical professor at the University of British Columbia, and CEO & co-founder of Precision OS, to explore how virtual reality and AI are transforming surgical education. Today's training environment is under pressure—reduced clinical hours, increasing procedural complexity, and a relentless focus on operating room efficiency are limiting opportunities for hands-on learning. The traditional "see one, do one, teach one" model is no longer enough. Dr. Goel shares how Precision OS is addressing this challenge with immersive VR simulation that allows surgeons to practice procedures on demand, receive objective performance feedback, and improve skills outside the operating room. With over 100+ orthopedic training modules and the ability to capture detailed performance data, the platform is redefining how surgical competency is measured and developed. We explore the shift from subjective evaluation to data-driven skill assessment, the importance of workflow integration for adoption, and how just-in-time training can improve both surgeon confidence and patient outcomes. If you're interested in medical education, surgical simulation, AI in healthcare, virtual reality training, or MedTech innovation, this episode offers a compelling look at how technology is reshaping the future of surgical training.
Send us Fan MailWe discuss Steam's new 'Great on Frame' verification system for VR games, Vertigo Games reportedly working on a Tomb Raider game, and John Carmack offering a $1 million guarantee for official Team Beef ports. We also cover Sony's plans to cease game disc production in 2028, along with newly announced titles like Ghosts of Tabor: Legacy and H3VR finally leaving Early Access after 10 years.Here's the full topic list, in order:Back From Holiday Hiatus1. What has James been up to?2. What has Mike been up to?Catching Up On The News3. 'Great on Frame' verified titles4. Vertigo Games reportedly working on a Tomb Raider game5. John Carmack offering $1M guarantee for official Team Beef ports6. Survive The Night shelved by The Binary Mill7. Sony to cease production of game discs in 20288. Golf+ hosting VR Open with an amazing grand prizeNew Games Announced9. H3VR leaves Early Access after 10 years10. Hellsplit Labyrinth11. Ghosts of Tabor: Legacy
In this week's episode, we speak with Jannis Hansa, speech pathologist, epidemiologist and researcher at the University of Applied Sciences Osnabrück in Germany, about the use of virtual reality (VR) to support real-world generalisation in voice therapy. Jannis discusses the challenge of helping clients apply therapy skills in everyday situations, how immersive VR environments can simulate real-life communication demands, the benefits and limitations of VR in clinical practice, and the importance of user-centred design in developing new therapy tools. Resources: Hansa & Hansen. (2025). User-centred qualitative evaluation of a fully immersive, head-mounted virtual reality application prototype to facilitate real-life transfer in voice therapy. IJSLP, 28, 303-315. https://doi.org/10.1080/17549507.2025.2473075 SPA members can access the article for free. For non-SPA members the first 50 people who click this link will be able to download the article for free: https://www.tandfonline.com/eprint/YMK7ZFDQBBNIZUYM8RUF/full?target=10.1080/17549507.2025.2473075 Hansa, LeFarth, Hansen. (2026). User experiences with fully immersive virtual reality applications in the context of speech-language pathology. A scoping review. IJLCD, 61(4), https://doi.org/10.1111/1460-6984.70289 Nudelman et al. (2026). Immersive Virtual Reality in the treatment of communication disorders: A scoping review. AJSLP, 1-17. https://doi.org/10.1044/2026_AJSLP-25-0059 Speech Pathology Australia acknowledges the Traditional Custodians of lands, seas and waters throughout Australia, and offers our respect to Elders, across all times and places. The Speak Up podcast recognises the central role of yarning and oral storytelling in Aboriginal and Torres Strait Islander culture, how this translates to knowledge translation, and that colonisation has interrupted these practices of Language and knowledge sharing. The Speak Up podcast acknowledges the need for truth-telling and deep listening, the central role that Language plays in connecting Aboriginal and Torres Strait Islander People with Culture, Country, and Community, and the interwoven nature of health, and social and emotional wellbeing. We recognise that the Traditional Owners of the Lands across Australia have been here since time immemorial, and that their sovereignty over this land, was never ceded. Free access to transcripts for podcast episodes are available via the SPA Learning Hub (https://learninghub.speechpathologyaustralia.org.au/), you will need to sign in or create an account. For more information, please see our Bio or for further enquiries, email speakuppodcast@speechpathologyaustralia.org.au Disclaimer: © (2026) The Speech Pathology Association of Australia Limited. All rights reserved. Important Notice, Please read: The views expressed in this presentation and reproduced in these materials are not necessarily the views of, or endorsed by, The Speech Pathology Association of Australia Limited (“the Association”). The Association makes no warranty or representation in relation to the content, currency or accuracy of any of the materials comprised in this recording. The Association expressly disclaims any and all liability (including liability for negligence) in respect of use of these materials and the information contained within them. The Association recommends you seek independent professional advice prior to making any decision involving matters outlined in this recording including in any of the materials referred to or otherwise incorporated into this recording. Except as otherwise stated, copyright and all other intellectual property rights comprised in the presentation and these materials, remain the exclusive property of the Association. Except with the Association's prior written approval you must not, in whole or part, reproduce, modify, adapt, distribute, publish or electronically communicate (including by online means) this recording or any of these materials.
Dirtybird Campout & Northern Nights Music Festival is upon us! So Baby Weight takes to the Dirtybird Radio decks to pre-game with everyone on their way to the Redwoods. Expect to hear some of her favorite Dirtybird tracks, a few originals and a couple unreleased treats. And for the festival-goers, don't miss Baby Weight's Bird Bath set on Friday at 4pm VR warm-up set:Audiojack - "Dizzy Heights" [Gruuv]Radio Slave - "Stay Out All Night (Carl Cox Remix)" [Rekids]DJ Minx & Hilit Kolet - "Spin, Sin, Slay" [Snatch! Records]DJ Glen, Drop Dealer - "Perigosa" [DISCOTECH]VNSSA, Walker & Royce - "Activate" [EMPIRE]Baby Weight guest set:Baby Weight & Mz Worthy - Sundown [RDA Records]Will Clarke & Nick Monaco - Like a Girl [Dirtybird]Ardalan - Baba Cosmo [Dirtybird]Justin Martin & Mikey Lion - Prrrrfct [What to Do]Silva Bumpa - Hypa [Room Two Recordings]Wyatt Marshall & OMNOM - Hustler [Dirtybird]Young Franco - London Massive (ft. General Levy) [Mandatory Music]Baby Weight - Holding On (U + I) [UTOPIA]Walker & Royce - Uh Oh [Dirtybird]Baby Weight - Slay 4 Me (ft. Jesse Fields) [HE.SHE.THEY]Smalltown DJs - Only You [Dirtybird]Baby Weight - Back to Yesterday [Young Art]
When people hear the term game-based learning, they often picture students staring at computer screens while navigating elaborate virtual worlds. Or perhaps a lone student staring into a VR headset in isolation. Those experiences certainly have their place (at times). However, some of the most... The post The Power of Low-Tech Games and Simulations in the Classroom appeared first on Spencer Education.
We talk about our wants for a missing Summer vessel and talk about all the goings on from the last week in Elite Dangerous, while Ben tries to search for the rear entrance.Links:“How to Quickrun SOLO Operations in 12 min in Elite Dangerous the fast, quick and easy way tutorial” by Atlas Rand Gaming – https://youtu.be/UZ_GtQyLiBY“Firestorm Rescue Operations Solo – Easy – Elite Dangerous” by Slamscape-X – https://youtu.be/t-x9DH0-UeA“VRFLO Elite dangerous Odyssey Ultimate VR guide – Get the Best graphics, performance and On-foot VR!” by VRFlorian – https://youtu.be/SgsWpMXoG7Q“HDR Screenshots with ED Screenshot in Elite Dangerous” by Siegfried Origin – https://youtu.be/92i7DqSiuNI“Elite Dangerous Bubble Update 3312-07-13” by Cmdr Precambrian Mollusc – https://youtu.be/3EwpbIFyaTU“The Profile Analyser's secret Mode” by The High Wake – https://youtu.be/P0wapVcbAQQFrax's ED Tools Guides section – https://ed.tools/guides“Falcon's Guide to Unlocking Odyssey Engineers” by gkar_falcon – https://www.reddit.com/r/EliteDangerous/s/Hfm36rtaTDSarlochin's 1000th scale, Majestic Class Interdictor – https://www.thingiverse.com/make:780583Braillian ED Community Build – https://forums.frontier.co.uk/threads/alecs-guide-to-interesting-colonisation-systems-and-stations.638893/page-13#post-10853244
Marie Doležalová se zapsala do srdcí diváků jako Saša ze seriálu Comeback nebo jako vítězka taneční soutěže StarDance. Teď ji zlákala spisovatelská dráha a vyhlíží vydání své první knížky pro děti. Vrátí se ještě k herectví?
Marie Doležalová se zapsala do srdcí diváků jako Saša ze seriálu Comeback nebo jako vítězka taneční soutěže StarDance. Teď ji zlákala spisovatelská dráha a vyhlíží vydání své první knížky pro děti. Vrátí se ještě k herectví?
V novej epizóde relácie Krimi archív sme otvorili jeden z najtemnejších spisov novodobej slovenskej kriminalistiky. Vrátime sa na začiatok januára roku 2024, kedy tiché steny bratislavského bytu na Prievozskej ulici ukryli nepredstaviteľnú beštiálnosť. Obeťou hrozného činu sa stala 48-ročná Patrícia, ktorej bezvládne telo prešlo pod rukami jej partnera, vyučeného mäsiara Jozefa Hanusku, doslova anatomickou devastáciou. Vyšetrovatelia na mieste činu čelili pohľadu, aký svojou surovosťou šokoval aj tých najskúsenejších kriminalistov s desiatkami rokov praxe. Okrem vyrezaných vnútorných orgánov uložených vo vedre vedľa postele totiž prípad okamžite otvoril desivé indície smerujúce k rituálnemu kanibalizmu. Mrazivé pozadie celej tragédie však siaha ešte hlbšie do minulosti, kedy pred vyše štyridsiatimi rokmi vyčíňal v uliciach hlavného mesta Jozefov vlastný otec. Štefan Pantl, v histórii známy pod prezývkou „bratislavský škrtič“, bol za brutálne vraždy dvoch mladých žien v roku 1981 odsúdený na trest smrti a popravený. Sledujte s nami strhujúcu rekonštrukciu prípadu, ktorý vyvoláva znepokojivú otázku, či sa vražedné šialenstvo a brutálna temnota dokážu preniesť cez generácie ako nezvratný genetický kód.
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news! Inlcuding rumors of a cancelled Tomb Raider VR game, John Carmack reiterating his $1 million dollar guarantee to Microsoft for Team Beef's ID Software mods, Ghosts of Tabor: Legacy, Squingle Arcade launching, a new VR game from Cloudhead Games, and much more!0:00 - Episode start1:30 - Grim8:05 - Oblik VR face cover14:40 - Ghosts of Tabor: Legacy32:55 - Meta hints at Connect announcement 39:50 - John Carmack / Team Beef45:15 - Hot Dogs, Horseshoes & Hand Grenades 47:45 - Cloudhead Games next VR game49:35 - Lamborghini Apple Vision Pro app53:50 - Tomb Raider VR 58:25 - Squingle Arcade out now1:03:05 - Survive The Night on indefinite hiatus1:10:20 - Hellsplit Labyrinth1:14:45 - Meta Smart Glasses privacy LED1:19:40 - FitXR "Journey"Discord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
היום בטייכר וזרחוביץ' אדון פעמון ומשקפי ה-VR
By all logic, one would assume entering 2026 meant executing a clean strategy for automation and growth. Unfortunately, trapped in a cycle of reckless tech binging, many leaders are drowning in unexpected bills, digital mediocrity, and operational chaos while leaving real value buried under routine noise. This week, we are doing a mid-year audit on the 2026 predictions I made earlier this year. While I predicted the year of the AI Hangover, we aren't just nursing an AI hangover; we are staring at real corporate property damage. From runaway token costs and "vibe-coded" app failures to a total lack of workforce guidance, the hype cycle has officially hit a brick wall. My goal is to challenge your perspective by breaking down how these predictions are playing out on the ground, and the mandatory, conscious choices you must make to clear the slop: The Corporate Scapegoat: Public anti-AI sentiment is exploding, but society is pointing the finger at the wrong thing—using the machine to shield bad leadership, reckless deployments, and a total lack of baseline governance. The Wearable Paradox: Consumers loudly reject physical AI hardware like smart glasses while quietly surrendering their agency and pouring intimate proprietary data into software text boxes. The Workslop Epidemic: Automated mediocrity is rampant as employees try to keep their heads above water. Now, executives are facing massive invoice shock from runaway token costs and useless $80k vibe-coded apps. The Tech Hierarchy Realignment: Anthropic holds the capability crown but has no path to profitability. OpenAI and Grok are flying straight into the sun, while Google remains the underestimated enterprise giant. The Innovation Plateau: The "WOW" moments are gone, replaced by incremental updates. Meanwhile, humanoids have devolved into memes, plagued by scandals where robots were secretly teleoperated by offshore VR labor. The Enablement Void: Prompt engineering is dead, and basic LLM use is a baseline expectation. Yet, companies provide zero formal training, leaving teams to bumble around with powerful tools. The H2 Recovery Playbook: Climbing out of the mud pit requires four immediate moves: stop buying tools and invest in human effectiveness, rebuild employee trust, ruthlessly simplify your tech ecosystem, and lock in on your specific operational "why". By the end, I hope you're convinced that if you aren't seeing wins with AI, something is broken in this chain. Capturing this upside requires hard work. If you're ready to make intentional choices, audit your current ecosystem, and anchor your strategy in human capability, the light at the end of the tunnel is incredibly bright. ⸻If this conversation was helpful, make sure to like, share, subscribe, or buy me a coffee at https://buymeacoffee.com/christopherlind And if you'd benefit from help balancing performance, technology, and people, check out my website at https://christopherlind.co ⸻Chapters00:00 – Introduction: The January Thesis vs. July Pacing03:00 – Point 1: The Anti-AI Revolt & Technology as a Corporate Scapegoat10:55 – Point 2: The Wearable Paradox & The Erosion of Human Agency17:41 – Point 3: The Workslop Epidemic, Tokenmaxing, and $500M Invoices27:07 – Point 4: The Tech Hierarchy—Pure-Play Burn vs. The Google Ecosystem35:46 – Point 5 & 6: The Innovation Plateau & Humanoid Teleoperation Fraud42:07 – Insight 7: Prompt Engineering is Dead, Enablement is Absent44:50 – Actions: Four Surgical Leadership Moves for H2 202653:00 – Conclusion: Breaking the Tribal Extremes and Finding the Win #AIStrategy #AIHangover #OperationalExcellence #TechGovernance #WorkforceTransformation #FutureFocused
I don't know how many more times I can start these things by saying we have more bad news but… We have more bad news. Likely by now you know most of it. The gaming world has been dominated by the news from both Sony and Microsoft. On the Microsoft side, it’s the layoffs. The big “reset”. We'd known cuts were coming and we expected it to be bad. We didn't know how bad but it didn't matter. Whatever we thought wasn't near what actually happened. In 2025 there were about 5500 jobs lost in the gaming industry. Just two weeks ago the number for 2026 was over 4500 jobs lost but after the Microsoft cuts, we're at over 8000 jobs lost this year. And it's not over. On the Sony side of things it's the decision to stop producing physical discs for first and third party PlayStation titles beginning in 2028. This will likely spread across other gaming platforms as well. Sony took the hit for making the announcement but it's almost a given that Microsoft and Nintendo will follow. The future for physical media is bleak. The future for video gaming is bleak. The future for PC gaming/building is bleak. And it's not over. Ubisoft, Splinter Cell will not save you, even though it's been 4,710 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released. Also, there's been 8,312 job losses in the gaming industry since January 1, 2026.
Fluent Fiction - Italian: Dinosaurs & Discovery: Awakening Passions at the Museum Find the full episode transcript, vocabulary words, and more:fluentfiction.com/it/episode/2026-07-11-22-34-01-it Story Transcript:It: La pioggia cadeva in modo costante sulle finestre del Museo di Storia Naturale.En: The rain was falling steadily on the windows of the Museo di Storia Naturale (Museum of Natural History).It: All'interno, i passi risuonavano lievemente sul pavimento di marmo.En: Inside, footsteps echoed softly on the marble floor.It: Livia era affascinata dai giganteschi scheletri di dinosauri che si ergevano al suo fianco, simili a guardiani antichi di un'era passata.En: Livia was fascinated by the gigantic dinosaur skeletons towering beside her, like ancient guardians of a past era.It: "Sbrigati, Livia!"En: "Hurry up, Livia!"It: Matteo, suo fratello maggiore, la richiamò con impazienza.En: Matteo, her older brother, called out impatiently.It: Guardava l'orologio, desideroso di arrivare alla sezione dedicata alla realtà virtuale.En: He was looking at his watch, eager to get to the section dedicated to virtual reality.It: Giulia, la loro madre, sorrideva indulgente mentre controllava i biglietti.En: Giulia, their mother, smiled indulgently as she checked the tickets.It: Era un giorno raro che potevano trascorrere insieme, lontani dal lavoro di Giulia e dai soliti impegni.En: It was a rare day they could spend together, away from Giulia's work and their usual commitments.It: Voleva che fosse un giorno speciale per entrambi i suoi figli.En: She wanted it to be a special day for both of her children.It: "Matteo, possiamo andare al VR più tardi.En: "Matteo, we can go to the VR later.It: Lasciale un po' di tempo per godersi i dinosauri," disse Giulia, mantenendo un occhio vigile su entrambi.En: Let her have some time to enjoy the dinosaurs," said Giulia, keeping a watchful eye on both.It: Livia si avvicinò alla teca di un gigantesco triceratopo, gli occhi brillanti di curiosità.En: Livia approached the case of a gigantic triceratops, her eyes bright with curiosity.It: "Mamma, guarda!En: "Mom, look!It: Questo era un erbivoro!"En: This was a herbivore!"It: esclamò, eccitata.En: she exclaimed excitedly.It: Intanto, Matteo gironzolava distrattamente, già annoiato.En: Meanwhile, Matteo was wandering around distractedly, already bored.It: D'improvviso, Livia vide qualcosa che catturò la sua attenzione.En: Suddenly, Livia saw something that caught her attention.It: "Andiamo lì," disse, indicandoun'area dove un paleontologo stava allestendo una nuova esposizione.En: "Let's go there," she said, pointing to an area where a paleontologist was setting up a new exhibit.It: "Vai, io ti tengo d'occhio," assentì Giulia con un cenno, permettendo a Livia di seguire il suo entusiasmo.En: "Go ahead, I'll keep an eye on you," nodded Giulia, allowing Livia to follow her enthusiasm.It: Livia si avvicinò al paleontologo, che con un sorriso gentile le mostrò un raro fossile.En: Livia approached the paleontologist, who with a kind smile showed her a rare fossil.It: "È un'adrosauro, uno dei resti meglio conservati che abbiamo trovato di recente," spiegò l'esperto.En: "It's a hadrosaur, one of the best-preserved remains we've recently found," the expert explained.It: Livia ascoltava, affascinata, mentre imparava nuovi dettagli.En: Livia listened, fascinated, as she learned new details.It: Nel frattempo, Giulia teneva sotto controllo Matteo, che si era avvicinato loro curioso.En: Meanwhile, Giulia kept an eye on Matteo, who had approached them curiously.It: Guardò l'interesse di sua sorella e per la prima volta quel giorno, non si sentì infastidito.En: He watched his sister's interest and, for the first time that day, didn't feel annoyed.It: Avvicinandosi, ascoltò anche lui ciò che il paleontologo aveva da dire.En: Drawing closer, he also listened to what the paleontologist had to say.It: Quando giunse l'ora di lasciare il museo, Livia non vedeva l'ora di condividere tutto ciò che aveva imparato.En: When it was time to leave the museum, Livia couldn't wait to share everything she had learned.It: "Matteo, non sai che i dinosauri avevano moltissimi tipi di denti diversi?En: "Matteo, did you know that dinosaurs had many different types of teeth?It: E si pensa che gli adrosauri potessero anche 'parlare' tra di loro con suoni particolari!"En: And it's thought that hadrosaurs could even 'talk' to each other with particular sounds!"It: Matteo annuì, colpito dall'entusiasmo della sorella.En: Matteo nodded, impressed by his sister's enthusiasm.It: "Forse i dinosauri non sono così noiosi come pensavo," ammise.En: "Maybe dinosaurs aren't as boring as I thought," he admitted.It: Sul taxi del ritorno, mentre le gocce di pioggia continuavano a picchiettare sui vetri, Giulia osservava con soddisfazione i suoi figli discutere animatamente di fossili e tecnologia.En: In the taxi on the way back, as the raindrops continued to patter against the windows, Giulia watched with satisfaction as her children animatedly discussed fossils and technology.It: Quel giorno, Livia aveva imparato a seguire il suo interesse e a non lasciare che altri decidessero per lei.En: That day, Livia had learned to follow her interest and not let others decide for her.It: E Matteo aveva scoperto che c'era più mondo al di fuori dei suoi amati schermi VR.En: And Matteo had discovered that there was more to the world beyond his beloved VR screens.It: Il loro rapporto si era arricchito, cementato in un museo dove gli echi del passato avevano risvegliato nuove passioni.En: Their relationship had deepened, cemented in a museum where the echoes of the past had awakened new passions. Vocabulary Words:the rain: la pioggiato fall steadily: cadere in modo costantethe museum: il museothe marble: il marmothe skeleton: lo scheletrothe guardian: il guardianoto tower: ergersito check: controllarethe commitment: l'impegnoto approach: avvicinarsithe curiosity: la curiositàthe herbivore: l'erbivorodistractedly: distrattamenteto wander: gironzolarethe paleontologist: il paleontologoto set up: allestirethe exhibit: la esposizioneto nod: assentirethe fossil: il fossilethe remains: i restito preserve: conservareto explain: spiegarethe detail: il dettaglioto share: condividereto think: pensareto discover: scoprirethe screen: lo schermothe relationship: il rapportoto deepen: arricchirsithe echo: l'eco
This week, Charlie, Ted, and Rony are joined by Kevin Williams — ex-Walt Disney Imagineer, location-based entertainment specialist, publisher of The Stinger Report, and the curator behind the LBE XR Zone at AWE 2026.Kevin pulls back the curtain on why well-funded VR pioneers like The Void and Dreamscape really collapsed (spoiler: it wasn't COVID), why Sandbox VR and Zero Latency survived, and how "competitive socializing" venues are quietly becoming XR's most viable business. Plus: Alex Karp's jaw-dropping CNBC appearance, Ted's "printer ink theory" of AI economics, and the decades-old simulation lessons that could have solved VR motion sickness years earlier.⏱️ KEY MOMENTS 02:42 – Alex Karp's CNBC interview: AI, data & sovereignty 08:40 – Ted's printer ink theory of AI economics 09:54 – Computational autocracies & America's 250th 13:07 – Guest intro: Kevin Williams (ex-Disney Imagineer, The Stinger Report) 17:15 – Theme parks vs. LBE: where's the line? 21:16 – Glow's Magic Leap 2 graffiti experience at AWE 23:14 – Rony's story: a famous graffiti artist tries digital spray paint 25:19 – The open digital mesh problem: RP1, Niantic & who owns the map 30:10 – Why The Void and Dreamscape really failed ("one and done") 34:48 – What bowling alleys and pubs get right: competitive socializing 40:43 – Europa Park's mixed reality attractions 43:09 – Universal's Mario Kart AR ride: why less is more 46:08 – The Dracula/Frankenstein ride & the "squeezing" motion sickness fix 49:19 – Why VR makes you sick: the poisoning response & 30 years of forgotten simulation lessons 52:10 – The case for sharing knowledge before it's lostBrought to you by Zappar and Mattercraft. Mattercraft is Zappar's web-based platform for building augmented reality experiences without an app. Find them at mattercraft.io. Hosted on Acast. See acast.com/privacy for more information.
For this midsummer session, Switzerland's Ustrell takes over Dirtybird Radio with a guest mix featuring some of his favorite selections and a couple of his own tracks coming hot off the press. VR warm-up set:XFDS - "Vibration" [Qwerk]Mike Kerrigan - "PTO" [Benthouse Records]Carabetta - "Wurst Behavior" [SNOE]Joëlla Jackson - "Performance" [Moan]Ustrell guest set:Max Kaluza – Only You (Original Mix)Ustrell – Börds (Original Mix)ITAYGA, Naama Gali, Omer – Desert Hum (Original Mix)DJ Cobra Cat – Nausea (Groove People Records)Sacha Robotti, Alex Hooper – I'm Having Fun (Original Mix)Mr. V, Fedde Le Grand – Back & Forth feat. Mr. V (Tony Romera)Des & Del – Flying Like A Dragon (Original Mix)Harry Romero – What What (Original Mix)Jimi Jules – Speed Meditation (Original Mix)Kolombo, YAME – Let's Fun (Original Mix)Ustrell – Jack Is Busy (Original Mix)
https://youtu.be/kiaY0bw-4KQ Vasily Petrenko, CEO of Another World, is passionate about making immersive free-roam virtual reality accessible to everyone. Guided by Why-Who-What-How Management, a scientific mindset, and a relentless pursuit of continuous improvement, Vasily has grown Another World from a university escape room startup into a global VR entertainment company with more than 400 signed locations across 50 countries. We explore Vasily’s Scientific Entrepreneurship Framework: Learn How to Delegate, Hire People Better Than You, Figure Out Your Sales Formula, Grasp the Big Picture and Manage the Why, Who, What & How. Vasily explains why entrepreneurs should treat business like a scientific experiment, using failures as data to improve future decisions, and why delegation is essential to overcoming founder bottlenecks. He also shares how hiring specialists who outperform you accelerates growth, why scalable communication systems are critical for global teams, how Another World is democratizing immersive VR for communities of every size, and his vision for partnering with major entertainment brands to create the next generation of immersive experiences. — Why-Who-What-How Management with Vasily Petrenko Good day. Steve Preda here with the Management Blueprint Podcast, and today my guest is Vasily Petrenko, the CEO of Another World, a company that offers a solution for opening VR arenas all around the world. Vasili, welcome to the show. Hello. Thank you for the invitation. Yep. Yeah, it’s awesome to have you. You’re calling in from Miami, and you just showed me through the window the beautiful weather and the skyline, which is quite impressive. So what’s your story? How did you end up here, on this side of the ocean? Yeah, thank you for asking. Actually, I started my first business in 2014 with my friends. We were thinking about starting something new, some fresh idea, and we thought about what we could do. At that time, we were writing different scenarios, participating in comedy shows, and searching for different business ideas. We found out that, at that time, classical escape rooms were very popular. We thought, “Wow, it’s entertaining people. It’s something about puzzles.” We were studying at the university at that time, and we were like, “Okay, it’s something scientific. Make some electronics, puzzles, and so on. You need to think, you need to be smart, you need to be funny.” So it was a perfect match between me, my friends, and the business idea. The thing is, we built our first escape room, and all the money that we collected from our parents and friends—we got back all of the investment in two months. I cannot imagine a business right now where you invest money and get all of that back in two months. The thing is, that’s the main thing that allowed us to evolve in the future: we did not stop at that moment. We decided that we would invest all this money back into the business, and we started searching for new ideas. First of all, we continued to build the best escape rooms in our city and in our country. Other owners saw that and were like, “Oh, we see your success. We want that too.” So they started calling us, like, “Can you build that business for us in another city?” So from one little business, we opened another one at the same time, which was the B2B solution—opening this type of business for others. Again, we were searching for new ideas, for new products. Two years later, we thought, “Okay, let’s add a new product: virtual reality.” It wasn’t trending at that moment. The thing is, we hadn’t found anything that would be good for us. We were like, “Wow, this is low quality. We don’t like this.” Basically, there were so many dislikes about everything on the market that we decided we needed to make our own product. It took us about two more years to think about this idea, and in 2018 we came up with the idea of a free-roam virtual reality arenas.Share on X So I want to correct you a little bit here. In the introduction, you said Another World VR arcades. It’s not exactly arcades. It is virtual reality arenas. And free roam, for those who might not know, means that you don’t have any limitation with wires. So it’s not like playing VR at home, where you put on the headset, sit on the couch, and play. No. Our VR arenas are from 1,000 to 2,000 square feet, and the player can explore the whole arena from one corner to another. They can run, they can jump, they can interact with each other, and there can be up to 20 players simultaneously. We started this business in 2018 as an additional product for our escape room owners. It was an additional game for them. But again, over time, more and more of our partners—and we realized this ourselves—decided that this could be a separate business. Not the escape room, but the VR arena could be a business by itself. And we started doing that. We did a rebranding, and we started providing not only the best games in the world for our partners, but also the design, brand, website, booking system, and all of that.Share on X So basically, we packed our product into the franchise. By now, this year will be the eighth year of the company, and we have 400 signed contracts all around the world in 50 countries. That means our partners either already own and operate our locations or they’re in the process of opening. They’re doing the construction and opening the business, and we’re helping them with that. So yeah, that’s the story. That’s fantastic. So are you a licensing business, or are you a franchise business? That’s a really good question. Right now, we’re registering the franchise. I know that in some countries there are strict regulations. So today, we’re licensing our technology and games to our partners. But we want to become an official franchise, so we’re working on that right now and preparing everything for it. That’s super exciting. So let me ask you my favorite question. What is your personal “why,” and how are you manifesting it in this business? This is a really good question. For anything that you do, for any of your daily tasks, you should ask yourself: “Why am I doing this and not that?” So why will this idea work? It’s a really good question for you to ask yourself all the time. I’m kind of, in this case, a perfectionist. That’s both the good and the bad side of my personality. I’m also into marathons and triathlons. I’ve already done many ultras. So the good side is that I'm very intense when it comes to working hard. I will do everything so that my business succeeds. I will do everything so that I finish this marathon.Share on X But after I finish the marathon, the next second I’m asking myself, “Where can I be better? Why did I do this or that?” It’s always about balance. It’s not about work-life balance, but even inside your work, you need to find the right balance between good and bad. I’ve been learning that over the past few years, trying to get better at it. So I think that’s the question. But still, asking yourself, “Why am I doing this and not that?” is always important, in my opinion. So your “why” is to always get better? I would say yes. Well, okay, let me also add to that. To get better—and there’s no ideal—but there is a way to get on that path. So that’s the first thing. The second thing is that your “why” also describes how you feel about what you’re doing. It might be your work, it might be your business, it might be whatever you’re doing. Actually, my graduation was absolutely not about business. I started at the university studying cytology and genetics. So I used to be in molecular biochemistry, biology, and all of that. I was the kind of guy who was doing research for PCR tests. You might be familiar with them from the Covid.. Oh, yeah. Yeah, the Covid era of those PCR tests. So I was developing stuff like that. I know how to do that. I know all of that. But right now I’m in the entertainment business. The thing is that I really like to consider business with a scientific approach. What I mean is that business is also something where you don’t know exactly what’s going to happen. So there are a lot of hypotheses. There are a lot of ideas that you get when you’re brainstorming, alone or with your team. The thing is, first of all, there might be mistakes. There will be mistakes, and that’s absolutely normal. Like we say in science, a negative result is also a result. So it’s all about experiments. You change one factor, you test one hypothesis, you run the experiment, you see the result, and you make a conclusion from that. If it’s a negative result, okay, don’t do that anymore. If it’s a positive result, okay, how do we scale that and do it better? Again, we might consider that as a “why” question. 342: Why-Who-What-How Management with Vasily PetrenkoShare on X Yeah. I saw your post about the five things that you learned as an entrepreneur. That was pretty interesting. It kind of shows your scientific way of thinking about business as well. So, talking more about the science of business, this podcast is called The Management Blueprint, and what I’m looking for in every conversation is a framework that you’ve discovered while building your business that you could share with the audience, so they can maybe apply it to their own business. So think of something like three to five steps, or a mental model, or a way of thinking about things. Anything come to mind? Yeah, actually, as I said, first of all, the scientific approach—and don’t be afraid of mistakes. I think this is mostly for young entrepreneurs. Even right now, my little kids are going to some sports, and sometimes they’re upset if something goes wrong, right? I’m trying to teach them not to be afraid. If something goes wrong, it’s just a way for you to get better. That’s the first thing. The second thing is, when you’re trying to scale, I know it’s also a mistake that many entrepreneurs or managers make. You always think you know better how to do something, and you’re afraid to let someone else do it. I know that from my own experience. As I said, I’m a perfectionist, and if I see some task, I’m thinking, “Okay, nobody will do that better.” So first of all, try to teach yourself how to delegate. Because without that, you cannot evolve. You cannot scale. If you're doing everything by yourself, you'll be a solo entrepreneur.Share on X You can do only one thing, and that might be enough for somebody, but you cannot build a big business that way. At some point, I realized that if I hire people and they do those challenges—those tasks that I’m giving them—even if they do them at 70% of my ideal, it will still be okay. Because five of them will do five different challenges. I’ll just check their work, save tons of my time, and give them feedback. Yes, maybe it won’t be 100% ideal in the end, but it will get closer to 80% or 90%, which is already very good. For me, it would take weeks to finish those five challenges by myself. With five different employees, it will be five times faster. Okay. So learning to delegate—that’s important. So what else is in your framework? About delegation, the other thing I learned is to hire professionals. That’s the next step: hire those people who know better than you. Why would you hire somebody who knows less than you? Hire professionals in their areas so that they can bring value into your company. So that’s the second step after delegation. Again, for me, it’s always about finding a new idea, experimenting, and if it’s a positive result, scaling it. Then back again to a new idea. So it’s always constant loop of coming up with new hypotheses. Again, don’t sit in one place just doing what you’re already doing. Okay. So experiment and scale what works. That’s great. That’s it? So: delegate, hire people… technicians, I think you called them? Or specialists? Not only technicians. I mean, it could be in marketing, it could be in sales, it could be in tech… So yeah, there are so many people in my company right now who know better than I do. I don’t know how to set up a CRM system. I don’t know how to set up a Google campaign. I know, in general, some of those things, especially at the beginning when you’re hiring your first people. You might need to dig a little bit into the area. But after some time, you just need to… I remember there was a movie—I think it was about the financial crisis of 2008—and I remember one scene. The first employee who found the problem was explaining it to his boss with too many parameters, saying, “Oh, we have an apocalypse here. That’s a crash.” His boss was like, “Oh yeah, that’s a crash.” Then his boss went to his manager and explained it in, like, three sentences. Then the top manager explained it to the CEO in two words, and the CEO was like, “Okay, I got it.” So it’s pretty much the same thing. It’s always like that. I really like that idea of how it’s structured. In our case, again, I don’t know exactly how everything is arranged in the details, but in general, I keep it all in mind. You see the big picture. You see the big picture, and you can communicate it. Exactly. Maybe that’s also another step: grasp and communicate the big picture. From that idea, I just realized one more thing—the environment for your employees, your staff, your partners. It’s really important to give them the proper instruments for how they’re going to work. Actually, you can describe the structure of the company this way: The first employees know how to do things. The next level asks, “What are we doing?” The CEO asks, “Who is doing that?” So at some point, as the CEO, you’re deciding who will be doing those things. Top managers are thinking about what we’re going to do. Employees are thinking about how to do it and working with the tools. In this case, it’s really important to put all of this into a workable… I don’t know how to describe it… an environment that will be feasible for everybody. If your company is growing, you need to work on the communication between different departments, between different people, and so on. Because there might be a mistake in the tech department or on the website that doesn’t allow sales or marketing to develop future things, and so on. So you need to give your team the appropriate instruments to work with. As you asked me at the beginning, yes, my team right now is around 70 or 80 people. I don’t know the exact number right now. The thing is, about half of them I don’t know personally. I haven’t seen them in person, or even online, and they’re in different countries and different cities. So we’re working hard to make sure that, for these tasks, we have this type of CRM system. For this one, we have this type of platform. It might also be different depending on what your team is doing. For the sales department, we have one set of needs. For our tech team, it’s absolutely different. So yeah, that also matters. Yeah. So I was thinking about what you explained—the who. The person at the top decides who will do it, then the who decides the what, and the what people decide the how. But I would say maybe above the who, you have the why. Why. Yeah, that’s good. Why are we doing it? So this is about the mission of the company, the initial idea. So this is something, okay, maybe not the CEO. This is something the board of directors, the investors—they’re thinking, “Why are we doing that? Why are we investing our time and money into that?” So that’s absolutely true. That’s absolutely right. Yeah. Love it. Let me switch gears here. So what drives growth in your particular company, Vasily? We are family-friendly, so we are spreading joy and fun for people. Actually, this was one of our ideas at the very beginning when we started thinking about VR.Share on X We saw that there were some competitors, and they were doing a pretty similar product. But the thing is, they were selling their franchise for millions of dollars. Moreover, just the equipment they were using to build their arena cost hundreds of thousands of dollars. We looked at that and realized, okay, this type of business is still a business. You need to earn money. Of course, it’s fun to give people joy, but it’s a business, and a business should earn money, right? We realized that if we made a product like that, then you could open it only in major cities like New York or Los Angeles because only there would you have enough customer traffic, market size, and money for people to get their investment back. So that’s millions of dollars of investment that you would eventually recover from this type of park or arena. We realized that our mission would be to make the same quality product—high-end, immersive virtual reality. Virtual reality is still something that not many people have even tried, so it still looks futuristic to a lot of people. Our mission is for every kid and every adult in the world to have the opportunity to play this type of experience.Share on X How do we do that? Basically, by opening locations not only in Los Angeles and New York, but also in smaller cities. So we had to find a way for business owners to open our business. Not for millions of dollars, but for tens of thousands, or $100,000 to $200,000. That could be opened in any city—even a small city—with a little arena, a little family entertainment center (FEC), where people come, have fun, celebrate birthday parties, hold corporate events, and spend time together. What still drives us—and I’ll be honest with you—is when we get a new opening. Just today, I had a call from Vietnam. I had a call from China. People there want to open our locations, and I’m happy about it. Not only because it helps us grow the business. The bigger the market we have, the more games we can develop, and the better we can make our product. But it’s also another point on the map. We can see, “Oh, we’re getting there.” So that’s the first thing—that more people can experience highly immersive, high-end entertainment. The other thing is, from the very beginning, I remember it was my dream that someday we would work with huge companies like Disney and Warner Bros., and develop games based on their IPs. Just imagine creating a Harry Potter game. That would be a different level, right? That was my dream, and it still is. Only now am I getting closer to those companies and having some negotiations. That’s what drives me personally. That’s what drives us emotionally to wake up every day and do this business—for me, my employees, and everyone else. I don’t know if this question was about that… I think that’s more of the “why” question that I asked you earlier. Okay. So that’s the why for the company, and that’s very exciting. You’re basically democratizing this whole experience. You’re bringing it to people in smaller cities, and that’s always a huge idea. I had a client years ago who was in the floor-covering and home-decoration business. That was in Eastern Europe as well—in Hungary, Romania, and Slovakia. He figured out a way to franchise it to people who didn’t even own real estate, who were just family businesses. He figured out a way to lease them the location and make it a viable franchise in towns with only 10,000 people. He basically cornered the market in that segment. So that’s super exciting. So, Vasily, let me ask you: What’s the one thing that you’re trying to figure out in your business right now? As I said, this big challenge of getting a famous IP… I just came back from Licensing Expo in Las Vegas, and I had a few productive meetings there with some companies. So I see a lot of business opportunities there, but it also makes me feel… I mean, when we make this kind of game, I feel proud. I feel that little Vasily—the little boy inside of me—feels like, “Oh…” If somebody had told me 20 or 25 years ago that I would be making computer games, VR games, and especially a game based on a famous Disney or other IP, I would not have believed it. And this is what I really love. I mean, for some people it might sound like a dream. For me, it’s still a dream, even though I’m getting closer to it. So that’s my main challenge right now, to be honest. But also, I’m doing a lot of other stuff in the company. So yeah, distribution is another big challenge. Also, new markets. There are pros and cons. We’ve been growing rapidly. It’s great to have 50 countries on the map with our locations. But just imagine that each country has a different language, mentality, and everything that comes with it. So you need to prepare additional websites, tools, CRM systems, marketing materials, videos, training—everything. It’s crazy. First of all, we need to help our partners in all of those countries grow their businesses. That’s important. Also, when I get calls and requests from new countries and new regions—like Latin America right now—we have a distributor in Latin America, so that’s a new market for us. Of course, we’re not starting from scratch. We have some background, right? But still, in that particular territory, you need to build the business from zero. So that’s also a challenge. I gave you a few, but those are the things I’m working on every day. Yeah, that’s fantastic. So what’s something that you would like our listeners to learn about your company, or maybe do and explore around what you’re doing? First of all, Google Another World VR. Find a location in your city or nearby. Come and try our games. Your kids will love them. I know that not all adults are gamers or whatever, so it depends on the person. But everybody should definitely try it. I’ve seen a lot of people in their 20s, 30s, 40s, and 50s playing our games multiple times and having a lot of fun. We have PvE games, which means player versus environment, where you’re on one team. For example, you and I are in one squad, and we’re killing zombies or aliens, trying to survive. We also have PvP games, or player versus player, where we’re on different teams competing against each other. That’s a lot of fun. It’s also very competitive. We also have features like playing against other locations. Just imagine that a location in Toronto, Canada, can play against Atlanta, Georgia. We have a location there. We already have that technical feature, and we’re adding tournaments. So you can participate in tournaments locally and then play internationally. So yeah, first of all, Google our company and try our games. You’ll love them. As I said, we’re already in 50 countries, so I think you might find a location near you—or one will be opening soon. The other thing is, if you’re a business owner looking for something to invest in, or you’re looking for new ideas, contact me or contact our company, and we’ll show you what our business consists of. Yeah, we have something to offer you. And the last thing: if you’re in the industry and you’re connected to the big players in entertainment—companies like Netflix and others—call me as well. We’ll find a way to collaborate, cooperate, and make the best game based on those IPs and trademarks, so everybody benefits. The people who want to play our games will have even more fun playing their favorite characters. That’s what it’s all about. Yeah, that’s amazing. So, Vasily Petrenko, CEO of Another World. Google Another World VR, check out the locations, and try these VR games. I definitely think the wind is in your sails because the younger generations grew up with games. I was on a Commodore 64 when I was a kid, but the younger generations actually grew up with VR games. So it’s going to be a great experience for all of you. And those of you listening, if you liked the show, make sure you follow us on YouTube, subscribe, and leave us a review, because every week I bring an amazing entrepreneur like Vasily onto the show. So thanks for coming, and thanks for listening. Important Links: Vasily's LinkedIn Vasily's Website
Sony has announced that they are discontinuing the printing of video game discs within the next few years. You will not just own nothing and be happy, you will own nothing and play games. Besides the lack of physical ownership, the real issue is digital vulnerability, removal of digital content already purchased, price discrimination, and the elimination of classical gaming communities. That, and also the availability of disc drives and discs at premium prices suddenly. Also, if you thought some people were fooled by Secret Space Program stories inspired by movies and games, wait until VR and AR become far more mainstream.*The is the FREE archive, which includes advertisements. If you want an ad-free experience, subscribe below.
Where do the ideas for picture books come from? For my guest, Molly Arbuthnott, they started from the imagined adventures of her family cat who was lost on a ferry trip.In this interview, I talk with Molly about how she started writing picture books, how she is trying to market them for adults as well as children, and some encouragement for those just starting out on the writing adventure.About MollyMolly Arbuthnott is a teacher, author, editor, and academic from Scotland. She is passionate about the promotion of children's literature and has published eighteen award winning picture books. Molly, a former teacher, transitioned her career to children's literature in 2019 completing a Master's in Children's Literature at Glasgow University. Molly crafts narratives based on people that have been important in her life and that are simultaneously honest and gentle, teaching children about empathy, teamwork and moral courage. Each book collaborates with a charity which is associated with the theme of the book in some way. Her writing has received acclaim during book tours worldwide and won national awards; they have been shortlisted for the People's Book Prize, won the Wishing Shelf Book awards and the Firebird Book Awards. She's shared academic papers with IRSCL Congress. She has been published in the ‘Once Upon Another Time' anthology by the Book Whisperers and she has received the Emily Dickinson Award. She has a contract with Celene Press in Greece and Select Books in USA. Beyond writing, Molly has also demonstrated her proficiency in production, having written a program and trailer for BBC Alba's adaption of her book Oscar the Ferry Cat. She also successfully created a VR program for Glasgow University's Hackathon and hosts the popular podcast, “My Favourite Books.” She has amassed a loyal fan base of over 115K followers. Her foray into the auditory realm is also noteworthy, with her stories now available on Audible. Her current endeavour is to animate Oscar the Ferry Cat, with the goal of enchanting children through her compelling storytelling.Molly's website: https://mollyarbuthnott.com/Her books on Amazon: https://www.amazon.co.uk/stores/author/B077S1H5HNAmy's Resources:Start here email coursePen PointsThe Purposeful Pen is a weekly podcast for Christian writers designed to help you build a writing life with eternal impact. Each week you'll hear practical tips and Biblical truth on topics such as improving your writing, honing your message, and managing your time. I always respond to listener emails and I'd love to hear from you! Amysimon@amylynnsimon.comDisclaimer: I believe in and approach life (and writing) from a distinctly evangelical Christian perspective, but some of my guests may not. When I interview a guest on a specifically spiritual topic, I do my best to know in advance that I can support their theological stances on the topics that relate to our interview. When the topic is not particularly spiritual, our theological views may differ. My interviewing of guests and providing links to their work does not necessarily indicate a complete theological endorsement of all their written work. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit amylynnsimon.substack.com
USE CODE 'STREAM7' FOR A FREE WEEK OF ADULT TIME!For the fifth edition of the 2026 AVN Awards special episodes, host Bree Mills comes back to the mic to interview more of your favourite stars! Bree is joined by Mellanie Monroe, Alina Angel, Beca Barbie, Cherry Kiss, Cory Chase, & Reagan Foxx to talk all things sex parties, anal all the time, what it takes to be a MILF, and SO MUCH MORE!Mellanie Monroe: https://www.instagram.com/mellaniemonroe.info/ Alina Angel: https://www.instagram.com/alinaangelmain/?hl=en Beca Barbie: https://www.instagram.com/BECTHEBARBIE/ Cherry Kiss: https://www.instagram.com/cherryofficialkiss/?hl=en Cory Chase: https://www.instagram.com/corychase2.0/ Reagan Foxx: https://www.instagram.com/reaganfoxx/ Bree Mills: https://www.instagram.com/thebreemills/ The Adult Time Podcast: https://bemyfan.com/TheAdultTimePodcastABOUT ADULT TIME:Adult Time is a digital subscription platform for a new era of adult entertainment. We are a brand built by people who believe in a future where mature audiences can safely, securely, and proudly have a place in their lineup for premium adult content. In addition to our addictive programming, Adult Time is dedicated to creating a personalized content experience for all our viewers with 400+ channels, 60,000 episodes, and VR and interactive toy integration.
In this episode Mike and Trey Farley of Farley Pool Designs interview Bill Phillips, owner of Clark Synthesis in Colorado, a major manufacturer of underwater swimming pool speakers. Bill shares his path from Kentucky to high-end audio and eventually buying Clark Synthesis, and explains how their underwater speakers work by radiating sound more like a cello, producing full-frequency audio with strong bass rather than the tinny sound typical underwater. They discuss design help (plan markup in about 24 hours), installation in standard light niches, custom powder-coated finishes, and considerations like waterfalls, swim jets, and volume safety. Bill describes broader uses of their vibration/transducer technology in massage tables, drummers' hearing protection, decks as subwoofers via bone conduction, resorts and yachts, float tanks, therapy applications, and VR/theme parks, plus key tips: mix audio to mono, use proper amplifiers, and test speakers in water. Discover more: https://clarksynthesis.com/ https://www.farleypooldesigns.com/ https://www.youtube.com/@MikeFarleyDesigns https://www.instagram.com/farleydesigns/ https://www.instagram.com/luxuryoutdoorlivingpodcast/ 00:00 Welcome to the Podcast 01:17 Meet the Guest Bill Phillips 02:04 Bill's Audio Journey 03:04 HGTV Lazy River Story 04:52 How Underwater Sound Works 07:05 Full Frequency Bass Explained 08:04 Underwater Movie Nights 09:06 Speaker Placement and Install 10:19 Design and Color Customization 11:23 Feeling Music Underwater 12:31 Beyond Pools Massage Tech 15:00 Where to Try Them Out 16:00 Marine and Portable Options 17:28 Float Tanks and Wellness 19:14 Wildest Backyard Use Case 20:17 Planning for Water Noise 22:05 Volume Safety and Control 23:02 Deck Transducers for Bass 24:18 Decks as Speakers 24:48 Why Wood Resonates 25:09 Bone Conduction Explained 25:58 Car Gravel Road Demo 27:50 Barefoot vs Shoes 29:32 Marriage Saved by Sound 31:13 Company Evolution Story 33:22 Ordering and Dealer Support 35:17 Therapy and Deaf Dance Floors 36:42 Biggest Unexpected Use Cases 38:26 VR and Future Healthcare 40:04 Setup Mistakes to Avoid 41:32 Hearing Safety Questions 42:46 Contact and Rapid Fire Qs 44:32 Papua New Guinea Memories 46:16 Wrap Up and Show Mission
Full episodes and much more available on Patreon.com/slopquest Andy can’t get sleep and Ryan berates him for his life decisions. Then he shows Ryan a video of a dude in a mask on Fox News and they pop their tin foil hats on to try and figure it. Ryan praises Andy’s lifestyle of painting comical 3-d printed dongs and podcasts for a living but dissects his total lack of boundaries. Then they pitch an idea for fake experts for news programs. Ryan doesn’t like relationships in Cameron Crowe movies. Ryan gets accosted by an overly friendly boomer while he’s taking a bike ride. Andy has a nightmare that everyone he knows has an Only Fans account and he hates it. The boys significant others enjoy leaving the window open during fires. Ryan’s friend loses all his hair after getting a transplant and gets roasted. Google replaces their dictionary with Ai and it’s hilarious. They talk about communists Russians having to share rifles in WWII. Then they deep dive on reality tv show cast members who;be un-alived themselves. Andy roasts Ryan about some serious humble bragging. Andy finds a hilarious video where a guy crashes out in VR chat and breaks his own hand. Ryan wishes he could get in on the VR chat trolling.
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news! Kicking things off with our latest Grim shenanigans, we then go into the latest and greatest in the world of VR. Including Discord launching on the Meta Quest, sad news of A Township Tale closing down, Sony ending physical game production, this months Horizon+ games, updates to Cave Crave and Legendary Tales, and much more! 0:00 - Episode start01:35 - Grim15:25 - VirtualGo MR Multiplayer System19:10 - Discord on Meta Quest28:05 - A Township Tale closing down43:10 - July Horizon+ Games48:50 - Darts VR2 Update50:45 - Sony ending physical game production 1:03:55 - Legendary Tales update1:05:15 - Cave Crave update1:07:50 - Fanmade Perfect Dark VR portDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
Five weeks solo in Paris. Twenty museums. Four monuments. And a whole lot of surprises. Annie Sargent chats with Larry Rosenblum to talk about his trip. Larry swims in the Seine. He watches a play at the Comédie-Française through AR glasses. He tours the French Senate during Heritage Days. He even straps on VR goggles and steps straight into the Louvre's history. Larry shares his best planning tips, his favorite discovery (a fairground museum you've probably never heard of), and the one thing he wishes he hadn't skipped: Montmartre. Annie also digs into "La France Moche," the ugly side of French town entrances. Hit play, then subscribe so you don't miss next week's episode. Table of Contents for this Episode Today on the podcast: 5 weeks solo in Paris Support and Boutique Magazine segment Meet Larry Paris Stats Apart Hotel Stay Getting Around Metro Tips Solo Travel Pros Cons Swimming In The Seine Comedie Francaise AR Heritage Days Senate Postal Museum Stamps VR Louvre History Tour Segway Ride Surprise Segway Night Tour Riding Paris Bike Lanes Seine After Dark VoiceMap Tour Picks AR at Conciergerie Planning Five Weeks Packing and Safety Tips What to Skip and Return Goodbyes and Article Patreon Thanks La France Moche Explained Wrap Up and Next Week Next week on the podcasts Copyright More episodes about solo travel in France #JoinUsInFrance, #FrancePodcast, #Francophile, #FranceTravelTips, #RealFrance, #ParisTravel, #SoloTravelParis, #VisitFrance, #TravelToFrance, #ParisMuseums, #HiddenParis, #OffTheBeatenPath, #Louvre, #ComedieFrancaise, #SeineSwimming, #TravelPodcast, #FrenchCulture, #ParisVacation, #FrancophileLife, #BonjourFrance
I interviewed Amanda Watson about GPL Compatibility in VR with CitraVR, Oculus Link & Air Link, & VR as the Perfect 3DUI for Robotic Teleoperation on Thursday, June 18, 2026 at Augmented World Expo in Long Beach, California. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
I interviewed Ziad Asghar about their Snapdragon Reality Elite announcement on Thursday, June 18, 2026 at Augmented World Expo in Long Beach, California. For more specifications and details, then be sure to check out the report from Road to VR's Ben Lang here. Here's the video of Asghar's announcement from AWE. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality
Send us Fan MailWe are diving into a big downtown grand opening, patriotic holiday plans, immersive space travel right here in the desert, and some major, unexpected celebrity moments. Plus, we walked away with a trophy we didn't even know we were up for! In This Episode:The Thunderbirds & Hoover Dam: Kicking things off with a couple of cool local sights, including a stunning flyover and a patriotic look at Hoover Dam.4th of July on the Strip: Don't forget your spots! Fireworks are officially set to light up the night sky this Independence Day, with 9 major resorts participating in the massive coordinated show."The Hat": This newer restaurant in Las Vegas has constant lines!The Evel Knievel Experience is Open: The legendary daredevil's interactive museum has officially made its grand debut in the Downtown Las Vegas Arts District! We're talking rare memorabilia, his iconic red-white-and-blue jumpsuits, and his actual jump helmets. We chat with Evel's son, Kelly Knievel, to give you the inside scoop on what to expect. Dim Sum on the Strip: We tried Washing Potato at Fontainebleau for the first time! If you love authentic noodle perfection and intricate dim sum served in a whimsical, abstract modern dining room, this spot needs to be on your radar.Interstellar Arc at AREA15: There is a brand-new virtual reality attraction getting absolute rave reviews. It's a 60-minute cinematic, free-roaming space odyssey that sends you 11 light-years away to the exoplanet Arcadia. Check out our YouTube channel to see our full walkthrough of the experience! Bellagio Conservatory's Summer Display: The stunning Botanical Gardens have been transformed into a tropical jungle paradise titled "Paradise: Nature's Most Beautiful Creations" (open through September 12th). Over 20,000 plants are on display, including massive floral tigers in the North Bed adorned with 8,500 real goose feathers! New Luxury Cocktail Experience: For the first time ever, the Conservatory has introduced The Watering Hole in the South Bed—an exclusive, nightly three-course curated cocktail and small-plates experience. Celebrity News (With a Vegas Twist!): We attended the Silver State Awards, where the legendary Debbie Gibson was honored as an Entertainment Icon. We also ran into the fabulous Pia Zadora!A Surprise Win: Speaking of the Silver State Awards... we actually won an award! The funny part? We didn't even know we were nominated. We break down the hilarious and exciting moment on the show.Bobby Watman In-Studio: We catch up with the legendary founder of Polly Esther's and Culture Club (remember dancing the night away there back when it was at the Strat?). He's currently spinning the best of the decade on SiriusXM's 70s on 7, and we talk all things Vegas nightlife history.Watch the Show on YouTube: Want to see what the Interstellar Arc VR experience actually looks like? Head over to our YouTube channel to watch our latest video companion to this episode!Save money on your vacations! Get a complimentary 30-day guest pass from PCK Travel and Vegas Revealed HERE. You'll gain access to exclusive travel savings on hotels, flights, cruises, and more. No credit card OR presentation required. Start saving with PCK Travel. Lighting Up Your Destination! VegasNearMe AppIf it's fun to do or see, it's on VegasNearMe. The only app you'll need to navigate Las Vegas. Support the showFollow us on Instagram: @vegas.revealedFollow us on Twitter: @vegasrevealedFollow us on TikTok: @vegas.revealedWebsite: Vegas-Revealed.com
Send us Fan MailA lot of people say they want to support veterans. Jon King is building systems that actually do it, one mentor match and one shared meal at a time. John spent over 20 years in the Air Force and Army, flew medevac missions, and lived the kind of pressure most of us can't fully picture. After leaving the service and navigating disability, career shifts, and a major layoff, he put his energy into work that feels real, local, and human.We talk about Bootleg Barbecue and why feeding people is more than a side hustle. John explains how a room full of disagreement can go quiet over good food, and how that one shared “yes” becomes a bridge to everything else. From there, we dig into Veteran Reach Back Group and the Eagle Rising Foundation, including a mentorship model that removes cost barriers for mentors and mentees, and a smart way to partner with small businesses so the program can sustain itself.Jon also lays out a bigger vision: mentorship at every level, entrepreneurial support for transitioning service members, and even VR-based skill transfer that lets experienced vets coach the next generation from anywhere. If you care about veteran transition, mentorship, PTSD recovery paths, community events, and veteran entrepreneurship, this conversation delivers practical ideas and a lot of hope. Subscribe, share this with someone who needs it, and leave a review with the biggest takeaway you're going to use.This podcast is a proud member of the Mayday Media Network — your go-to hub for podcast creators. Whether you're just starting a podcast and need professional production support, or you already host a show and want to join a collaborative, supportive podcast network, visit maydaymedianetwork.comYou can support the show in a few different ways—by grabbing something from our merch store, picking up a copy of my book, or joining us on Buy Me a Coffee. Every bit of support helps keep the podcast going and also helps us give back to nonprofits doing good in the world.“Intro music: ‘Human First' by Mike Baker – YouTube Music: https://youtu.be/wRXqkYVarGA | Podcast: Still Here, Still Trying | Website: www.mikebakerhq.com”Support the show
I Am Not a Robot author Joanna Stern spent a year letting AI run her life. She reveals what it's actually good for — and its hidden costs.Full show notes and resources can be found here: jordanharbinger.com/1352What We Discuss with Joanna Stern:How a chatbot that never tells you your ideas are dumb becomes less of a companion and more of an emotional slot machine — and why the always-available AI therapist that remembers your every 4 a.m. anxiety is both a genuine comfort and a quiet, compounding cost to real human connection.Why you can spot exactly where AI falls short the moment it wanders into your own field of expertise — and how that very gap, between confident output and actual competence, is the most important lens for judging whether these tools are ready to replace the humans who do the work.What it really costs to hand AI your medical results and financial data for a quick second opinion — and why stripping out your name, birthday, and identifiers matters when the convenience of instant answers quietly trades away privacy you can never claw back.How genuinely impressive humanoid robots and robotaxis are as feats of engineering — and why the viral demos of drink-pouring androids are often a human in a VR headset puppeteering from offstage, revealing the gap between dazzling spectacle and true autonomy.How you can learn these tools well enough to know what they're genuinely good at while fiercely protecting your own lived experience — because the messy conversations, shower-thought sparks, and uncomfortable human friction are exactly the training data no machine can hand you.And much more...And if you're still game to support us, please leave a review here — even one sentence helps! Sign up for Six-Minute Networking — our free networking and relationship development mini course — at jordanharbinger.com/course!Subscribe to our once-a-week Wee Bit Wiser newsletter today and start filling your Wednesdays with wisdom!Do you even Reddit, bro? Join us at r/JordanHarbinger!This Episode Is Brought To You By Our Fine Sponsors: Ground News: 40% off unlimited access Vantage subscription: groundnews.com/jordanBoll & Branch: 15% off first set of sheets: bollandbranch.com, code JORDANJack Archer: 15% off first order: jackarcher.com, code GETJACKSimpliSafe Home Security: 50% off + 1st month free: simplisafe.com/jordanSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
It's Clever's 10th anniversary! We're celebrating by honoring and revisiting some of the amazing stories we've collected over the years. Our guests have continued to make meaningful contributions to the world since we had our initial conversations, be sure to subscribe to our Substack to catch up on some of their recent news!Ep. 29: Filmmaker, photographer and perpetual entrepreneur Gary Hustwit connects the dots of his DIY-driven path through independent music, independent publishing, and independent films, to his current preoccupation with non-fiction VR. Along the way he deconstructs the methods to his madness and expounds on the popularity of his trilogy of design documentaries: Helvetica, Objectified and Urbanized. Plus he teases a bit about his forthcoming doc about Dieter Rams, and confesses that an early disdain for avocados didn't prevent him from capitalizing on their market-appeal. Images and more from Gary Hustwit on our website!Clever is hosted & produced by Amy Devers, with editing by Mark Zurawinski, production assistance from Ilana Nevins and Anouchka Stephan, and music by El Ten Eleven.SUBSCRIBE - listen to Clever on any podcast app!SIGN UP - for our Substack for news, bonus content, new episode alertsVISIT - cleverpodcast.com for transcripts, images, and 200+ more episodesSAY HI! - on Instagram & LinkedIn @cleverpodcast @amydevers Hosted on Acast. See acast.com/privacy for more information.
In this episode of JJ Meets World, JJ and Tucker break down JJ's wild one-day trip from Fargo to Los Angeles to see Harry Potter and the Sorcerer's Stone in an immersive Cosm shared reality theater experience. JJ and his sister Chrissy wake up at 3:30 in the morning, fly from Fargo to Minneapolis to Los Angeles, visit the Warner Bros. Studio Tour, stop by Hollywood landmarks like the Dolby Theatre, the Hollywood Walk of Fame, the TCL Chinese Theatre, the Roosevelt Hotel, and the El Capitan Theatre, and then head to Inglewood for a one-of-a-kind dome screening of the first Harry Potter movie. The episode digs into what makes the Cosm Harry Potter experience feel different from IMAX, 3D, VR, or traditional moviegoing. JJ describes the huge dome screen, the expanded Hogwarts environments, the flying Hogwarts letters, the Quidditch match, floating candles in the Great Hall, and the idea of "shared reality" as a new way to experience movies with an audience. JJ and Tucker also talk about the future of immersive cinema, whether movies like The Matrix, Jurassic Park, Teenage Mutant Ninja Turtles, The Wizard of Oz, and Christopher Nolan's The Odyssey would work in formats like Cosm or IMAX, and why familiar movies might be the perfect fit for this kind of expanded theatrical presentation.
On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news. Including Walkabout Mini Golf's new Homestar Runner DLC and our latest adventures in Grim. We also talk about last weeks VR Games Showcase featuring games such as I Am Your Beast VR, Breachers Outbreak, Lightkeepers, and many others. We also have a handful of Meta Smart Glasses news to discuss. Listen for all our VR news coverage!0:00 - Episode start3:00 - Walkabout Mini Golf Homestar Runner DLC19:30 - Grim38:45 - Breachers: Outbreak41:30 - Beat Saber YungBlud "Zombie"45:30 - GOLF+ Omni La Costa COurse48:35 - Synth Riders Linkin Park Pack52:20 - RAID Teaser Trailer53:40 - Apple Raises Product Prices1:03:30 - I Am Your Beast VR1:04:45 - Meta Launches Cheaper Smart Glasses1:07:20 - Drifters: Blackout Crew1:09:15 - Trombone Champ Unflattened Disney Movie Magic1:13:10 - VRacer Hoverbike 3 DLCs1:14:00 - Maestro "Attack On Titan" DLC1:17:20 - Inwigo1:19:00 - Meta Ray Bans Kylie Jenner Collab1:22:05 - The Rifted Skies1:24:20 - Transformers: Beyond Reality Redux1:26:25 - The Lightkeepers1:28:30 - Meta Gives Free Smart Glasses To All Blind Veterans1:33:15 - Steam Summer Sale1:34:25 - Meta Ray Bans Charging StandDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show
What really happened to the children of Hamelin on June 26, 1284? This June on Monthly Spooky, Henrique and Michelle follow the real history behind the Pied Piper of Hamelin—from the medieval town chronicle and the legend of 130 missing children to theories involving plague, the Children's Crusade, dancing mania, mass migration, and a brightly dressed recruiter known as a “locator.” Then the show takes its usual turn into the month's funniest, creepiest, and most bewildering paranormal news, bizarre archaeology, weird science, unexplained mysteries, strange animals, haunted houses, and new horror movies.Inside this episode:The Pied Piper of Hamelin, June 26, 1284, and the earliest surviving evidence behind one of history's darkest fairy talesWhy plague, the Children's Crusade, medieval dancing mania, German migration, and supernatural forces have all been proposed as explanationsA 7,000-year-old mass grave at Vráble, Slovakia, containing 78 bodies—and 77 headless skeletonsReported ghostly child footprints, handprints, and unexplained noises inside an appliance shop in Mendoza, ArgentinaUnited Airlines Flight 236 turning back toward Newark after a Bluetooth device appeared under the alarming name “BOMB”The still-unfolding search for Gracie, the giraffe who escaped Cedar Hollow Ranch and disappeared into the rugged Texas Hill CountryScientists baking sourdough bread with yeast recovered from Ötzi the Iceman's 5,300-year-old mummyThe Ocean Census announcing 1,121 strange marine species—including a ghost shark and a mysterious worm living inside a deep-sea “glass castle”A live frog named Greg discovered inside a sealed Woolworths bag of lettuce in Esperance, Western AustraliaAustralia's record seizure of 100,000 illegal Madagascar hissing and Dubia cockroachesVirginia's allegedly haunted Octagon Mansion, a Civil War-era paranormal landmark listed for only $295,000Henrique's spoiler-light theater reactions to Scary Movie (2026), Passenger, and The Death of Robin HoodA terrifying Reddit “glitch in reality” story about a finished basement that suddenly ceased to exist—and the disturbing gas-leak explanation behind itHenrique's growing Dayton folklore TikTok audience, local urban legends, and the viewers determined to correct every detailNew here? Monthly Spooky is the paranormal comedy and weird-news companion to Weekly Spooky, hosted by filmmaker Henrique Couto and Michelle. Every episode mixes haunted history, creepy folklore, unexplained mysteries, bizarre science, strange but true news, horror movie reviews, and the kind of late-night conversation that makes frightening stories even more fun.Follow or subscribe so you never miss the last Monday of the month. Which mystery gets under your skin most: Hamelin's missing children, Slovakia's headless dead, Mendoza's phantom footprints—or the house whose basement seemingly vanished? And seriously—how do you lose a giraffe?
Both masters at crafting big bassy house tunes, Body Ocean and Matsu have teamed up for a new release on Dirtybird and now they're celebrating the upcoming EP with a huge set of originals, unreleased tracks and dancefloor heaters right here on Dirtybird Radio. VR warm-up set:Most Some - "Mustang" [Baikonur Recordings]Kokoro - "Limits (Wild Dark, ariaano Remix)" [Beats On Time]Ustrell - "Börds" [Slothacid]Max Low - "Feeling Fine" [Retail Records]Body Ocean & Matsu guest set:Cour T. – Last Human Error [Revival New York]TOM KENCH feat. BLK&WHT. – Whatcha Gonna Do [Box of Cats]Silvie Loto – Get Up [Cuttin' Headz]La Madone – Pop That Cat [House Delivery]Dino Lenny – Not About The Volume (Tiger Stripes Remix) [Rekids]Albert Marzinotto feat. Kelli-Leigh – More Beats More Love [TILL:AM Records]Frits Wentink & DJ BORING – Oil Coony [Bobby Donny]KH – Only Human [Text Records]Harry Romero – Renegades [Black Book Records]Justin Martin – Eye of the Storm [What To Do]SBTRKT – New Dorp, New York v2 (Body Ocean Bootleg)Omicasa (Craze & Matsu) – Is It All [Rules Don't Apply Records]Four Tet – Baby (Tony Romera Remix) [Text Records]Will Sass, Benni Ola & STYRO – Bonita [GOTTA MOVE]Disclosure – When A Fire Starts To Burn (Acapella) [PMR / Island Records]Baby Weight & Mz Worthy – Sundown [Rules Don't Apply Records]Body Ocean & Matsu feat. Gear – No Cure (Unreleased)2Phargon – Feel A Little Strange [Dirtybird]Matsu – Manifest [Wagyu Records] (Forthcoming)Body Ocean & Matsu – Fall To The Ceiling [Dirtybird]Josi Devil – No More [Nervous Horizons]Flava D & Stush – Energy (Body Ocean Remix) (Unreleased)Body Ocean & Matsu – Pulse [Dirtybird]Body Ocean & Born Dirty – ID (Unreleased)
Episode Summary Friday's show lurches from Sandy Kane's ancient, flopping public-access nudity to a naked VR hypnotist who used to bang animals, with stops at a peeling Lincoln Memorial reflecting pool, sovereign-citizen courtroom gibberish, racist parking-lot shrieking, and a Texas cop who somehow turned poop misconduct into a promotion. Opening Chaos Ongoing Freaks / Updates […] The post Poop Cop Promotions, Naked Hyponotists, And A Watermelon Felon first appeared on Distorted View Daily.
Every time you open your eyes, you're not seeing reality. According to the mathematics of evolution, you never have. Donald Hoffman is a cognitive scientist and professor who has spent over 40 years building mathematical models of perception. His book The Case Against Reality makes one of the most unsettling arguments in modern science: your senses didn't evolve to reveal the truth. They evolved to hide it. Think of your body, your thoughts, your memories, and your entire experience of this world as a VR headset. Not a metaphor. A working model backed by mathematics. The headset gives you exactly what you need to play the game of life. It hides what is actually running underneath. Consciousness isn't a product of the brain. It's the other way around. Neurons don't exist when no one is looking. Nothing in your behavior is caused by neural activity. What's actually driving your life is something science is only now beginning to map. The way out isn't more information. It's a practice. The silence between your thoughts? That's you. When you learn to watch your emotions instead of becoming them, the grip of every story you've been telling yourself starts to release. The Case Against Reality: Why Evolution Hid the Truth from Our Eyes Amazon Ebook Audiobook Visual Intelligence: How We Create What We See Amazon Donald Hoffman on X TRACE Institute Trace Institute Instagram In this episode you will: Understand why your brain has zero causal power over your thoughts, feelings, and behavior Reframe failure, suffering, and loss using Hoffman's headset model to reclaim who you actually are Discover why the mathematics of evolutionary game theory proves no organism has ever seen reality as it truly is Learn how Hoffman's Trace Logic model of consciousness could transform our understanding of physics, the brain, and human potential Practice the watcher technique to step outside your emotions and release the grip of false identity For more information go to https://lewishowes.com/1941 For more Greatness text PODCAST to +1 (614) 350-3960 Follow The Daily Motivation for essential highlights from The School of Greatness More SOG episodes we think you'll love: Lewis Howes Solo [Everything You Want In Life Comes When You Let Go] Emily McDonald Dr. Daniel Amen TOPICS Donald Hoffman, The Case Against Reality, evolutionary game theory, Trace Logic, Planck scale, VR headset model, perceptual interface, watcher practice, consciousness, spacetime Get More From Lewis! Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.