Podcasts about VR

  • 17,467PODCASTS
  • 46,453EPISODES
  • 58mAVG DURATION
  • 10+DAILY NEW EPISODES
  • Jun 2, 2026LATEST

POPULARITY

20192020202120222023202420252026

Categories




    Best podcasts about VR

    Show all podcasts related to vr

    Latest podcast episodes about VR

    GymCastic: The Gymnastics Podcast
    The Rivalries We Never Got: How to Fix Gymnastics

    GymCastic: The Gymnastics Podcast

    Play Episode Listen Later Jun 2, 2026 98:17


    Simone Biles and Rebeca Andrade are two of the greatest gymnasts in history. Yet they competed against each other just five times in nine years! In this episode, we tackle what may be gymnastics' biggest structural problem: the world's best athletes rarely get the chance to face each other. We propose a complete overhaul of the competition system, including world rankings, federation-free qualification pathways, athlete-controlled careers, an elite season, and fan-voted wild cards. We also explore how sports like tennis, the WNBA, and other professional leagues handle competition, athlete compensation, data rights, and fan engagement—and what gymnastics can learn from them. Plus, we discuss real-time scoring technology, VR and AR viewing experiences, digital-twin technology, and other innovations that could modernize the sport and make gymnastics easier to follow for fans around the world. CHAPTERS 00:00 – Intro: Revolutionizing Gymnastics 01:01 – HEADLINES Texas State Adds D1 Gymnastics 03:13 – Canadian Championships & Ellie Black 07:07 – Koper Cup Chaos 14:04 – Behind The Scenes: Sharks, Dysentery & Club Gym Nerd 16:32 –  Gymternet News: Texas Coach Indicted, DA looking for suvivors 17:38 – Simone Biles Is Still 50/50 21:18 – Ukrainian Gymnastics Protest Campaign 22:23 – Denver's Achilles Injury Research 24:09 – Florida's Singapore Tour 25:35 – Nadia's 50-Year Perfect 10 Celebration 26:54 – Michigan Men Get a New Facility 27:28 – Gymnaestrada Comes to Las Vegas 28:59 – New Pakistan Gymnastics Documentary 30:25 – 1984 U.S. Men's Team Documentary 33:08 – Iranian Women Win Historic Medal 33:47 – Melanie & Rebeca Return Updates 34:25 – Revolutionizing Gymnastics: How We Fix The Sport 34:45 – The Problem: The Best Gymnasts Never Compete 37:19 – Simone vs Rebeca: Only 5 Times in 9 Years 39:17 – When World-Class Athletes Get Left Home 42:06 – Why Federations Have Too Much Power 47:02 – Borrowing the Tennis Model 50:34 – Rankings, Injuries & Athlete Autonomy 54:24 – Wild Cards System 56:26 – Fixing Judging with Technology 58:26 – Make Scores Understandable 01:01:12 – Real-Time Skill Tracking & Data Visualization 01:01:39 – AR, AI & Digital-Twin Technology 01:03:29 – VR Front-Row Seats for Every Fan 01:09:01 – Alternative Broadcasts & Fan Engagement 01:14:06 – How Gymnasts Should Actually Get Paid 01:16:39 – Athlete Unions, Data Rights & Ownership 01:22:40 – The WNBA Model for Athlete Bio Data 01:24:38 – Designing the Perfect Competition System 01:27:12 – Turning Olympic Viewers Into Real Fans 01:34:15 – Listener Question: Biles I vs Dos Santos  

    Our Kids Play Hockey
    Our Girls Play Hockey - The Road to a Walter Cup Championship Part 1(Hayley Scamurra Day in the Life)

    Our Kids Play Hockey

    Play Episode Listen Later Jun 2, 2026 38:52 Transcription Available


    GET UP CLOSE Podcast With Bree Mills
    2026 AVN Special #3: Chloe Amour, Andie Anderson, Connie Perignon, AND MORE

    GET UP CLOSE Podcast With Bree Mills

    Play Episode Listen Later Jun 2, 2026 118:03


    USE CODE 'STREAM7' FOR A FREE WEEK OF ADULT TIME!For the third edition of the 2026 AVN Awards special episodes, guest-host Siri Dahl picks up the mic to interview more of your favourite stars! Siri is joined by Elizabeth Skylar, Selena Ivy, Taylor Vixxen, Andie Anderson, Chloe Amour, Connie Perignon, Charlotte Sins, & Nicole Kitt to talk all things non-monogamy, travelling for d*ck, bringing back the bush, and SO MUCH MORE!Siri Dahl: https://www.instagram.com/thesiridahlagain/?hl=en
Selena Ivy: https://www.instagram.com/kiskcake/ Taylor Vixxen: https://www.instagram.com/TaylorVixxen Andie Anderson: https://www.instagram.com/peachyandie/ Chloe Amour: https://www.instagram.com/realchloeamour/ Connie Perignon: https://www.instagram.com/notconnieperignon/ Charlotte Sins: https://www.instagram.com/charlottesinssfw/ Nicole Kitt: https://www.instagram.com/thenicolekitt/ Bree Mills: https://www.instagram.com/thebreemills/ The Adult Time Podcast: https://bemyfan.com/TheAdultTimePodcastABOUT ADULT TIME:Adult Time is a digital subscription platform for a new era of adult entertainment. We are a brand built by people who believe in a future where mature audiences can safely, securely, and proudly have a place in their lineup for premium adult content. In addition to our addictive programming, Adult Time is dedicated to creating a personalized content experience for all our viewers with 400+ channels, 60,000 episodes, and VR and interactive toy integration.

    vr siri avn awards perignon andie anderson chloe amour
    Modern Wisdom
    Rabbit Hole: Who Will Survive The AI Era? (cats, mostly) - #1105

    Modern Wisdom

    Play Episode Listen Later Jun 1, 2026 148:10


    In the third edition of this new experimental episode format, we explore: - Mickey Mantle's most legendary story in Yankee Stadium. - If Tim Ferriss dreams in Japanese. - How the UK would rank as America's 51st state. - and much more… Guests: - Tim Ferriss is an entrepreneur, author, and podcaster. - Nirav Sanjani is an entrepreneur and tech founder. - George Mack is a writer, marketer and entrepreneur. Sponsors: See discounts for all the products I use and recommend: ⁠⁠https://chriswillx.com/deals⁠⁠ Get up to 20% off Timeline powered by Mitopure (now at a lower price) at https://timeline.com/modernwisdom Get a Free Sample Pack of LMNT's most popular flavours with your first purchase at https://drinklmnt.com/modernwisdom Get a free bottle of D3K2, an AG1 Welcome Kit, and more when you first subscribe at https://ag1.info/modernwisdom Get 15% off your first order of my favourite Non-Alcoholic Brew at https://athleticbrewing.com/modernwisdom Get ChatGPT to explore ideas, solve problems, and learn faster at ⁠https://chatgpt.com Timestamps: (0:00) Why Don't American's Use WhatsApp? (2:03) Growing Up on Long Island (3:08) Micky Mantle's Best Yankee Stadium Experience (5:42) Has “Literally” Lost Its Meaning? (8:02) Tim's Japanese Crash Course (13:28) Which Nationality is Always Late? (15:15) How Vivid is Your Memory? (20:23) Why Forgetting is Actually Useful (31:28) How Easily Do We Invent Memories? (35:49) What Do Bachelors Actually Do at Night? (36:30) How Close Are We to Living in VR? (45:01) Can You Train a Photographic Memory? (50:17) How Mirrors Have Changed Human Behaviour (53:33) How Do We Find Meaning? (01:05:26) Are More People Turning to Religion? (01:14:03) Will AI Ever Become Conscious? (01:17:38) How Do We Define Meaning? (01:21:03) Are Dating Apps Dying? (01:24:01) Is DoorDash Removing Friction? (01:25:05) The Many Near-Deaths of Churchill (01:26:22) Does the US Struggle to Laugh at Itself? (01:34:46) Could Neuromodulation Cure Depression? (01:47:37) The Unexpected Side Effect of TMS Therapy (01:57:46) Could Vagus Nerve Stimulation Eradicate Migraines? (02:03:44) Are Mind-Reading Devices Coming Soon? (02:10:53) What Are Apple Going to Do Next? (02:14:33) Is AI Fuelling Looksmaxxing? (02:24:37) What's Next For the Guys? Extra Stuff: Get my free reading list of 100 books to read before you die: ⁠⁠https://chriswillx.com/books⁠⁠ Try my productivity energy drink Neutonic: ⁠⁠https://neutonic.com/modernwisdom⁠⁠ Episodes You Might Enjoy: #577 - David Goggins - This Is How To Master Your Life: ⁠⁠lnkfi.re/SN-Goggins⁠⁠ #712 - Dr Jordan Peterson - How To Destroy Your Negative Beliefs: ⁠⁠lnkfi.re/SN-Peterson⁠⁠ #700 - Dr Andrew Huberman - The Secret Tools To Hack Your Brain: ⁠⁠lnkfi.re/SN-Huberman⁠⁠ - Get In Touch: Instagram: ⁠⁠https://www.instagram.com/chriswillx⁠⁠ Twitter: ⁠⁠https://www.twitter.com/chriswillx⁠⁠ YouTube: ⁠⁠https://www.youtube.com/modernwisdompodcast⁠⁠ Email: ⁠⁠https://chriswillx.com/contact⁠⁠ - Learn more about your ad choices. Visit megaphone.fm/adchoices

    The Science Pawdcast
    Season 8 Episode 9: Winged Flight, Rile up The Dog, and Melly Byrd the Science Geek!

    The Science Pawdcast

    Play Episode Listen Later Jun 1, 2026 58:30 Transcription Available


    Send us Fan MailYour brain is way more flexible than your body. We start with a wild virtual reality study that asks a simple sci-fi question: could humans learn to fly if we had wings? After a week of VR training with motion tracking, participants don't just get better at flying through rings and hovering over cliffs, their brains begin responding to wings the way they respond to arms. We unpack what that says about neuroplasticity, body perception, and why “embodiment” is the real magic behind great human-tech interfaces.Then we shift to something you can try today with zero equipment: play with your dog for five extra minutes. A Royal Society study suggests short, focused interactive play like tug, chase, hide and seek, and rough-and-tumble can strengthen emotional closeness even more than adding extra training time. We share our own household chaos, the games that hype the dogs up, and why tiny daily interactions can matter more than you think.Our guest, Melly Byrd (Melly The Science Geek), brings the big energy and the big brains. We talk about building a science communication audience on TikTok and Instagram, choosing topics that genuinely spark curiosity, and going deep on the biology of cannibalism, prion diseases like Kuru and Creutzfeldt-Jakob, and what mad cow disease taught the world about the food chain. We also get real about generational divides, phones in schools, and the growing push to limit generative AI so students can actually learn the skills they're outsourcing.Melly on InstagramMelly's WebsiteAll our social links are here!Support the showFor Science, Empathy, and Cuteness!Being Kind is a Superpower.All our social links are here!

    Iron Lords Podcast
    Episode 448: Xbox 2026 Prediction Series | Fable Delay | Xbox "Logo Gate" | State Of Xbox- ILP# 448

    Iron Lords Podcast

    Play Episode Listen Later Jun 1, 2026 349:21


    ILP# 448 5/31/2026https://lordsofgaming.net/LORDS AFTER DARK on Insider Game App! ANDROID: https://play.google.com/store/apps/details?id=com.insidergaming.appIOS: https://apps.apple.com/us/app/insider-gaming/id67539846481) ADVANCEDGG Use Code "IRONLORD" for 10% off https://advanced.gg/pages/partner-ironlords?_pos=12) VALARI PILLOW Use Code "ILP15" valari.gg/?ref=ironlordspodcastroundtable3)  ILP MERCH: https://ironlordspodcast-shop.fourthwall.com/collections/allsofgaming.net/4) NZXT & IRON LORDS PC Use Affiliate LINK: https://nzxt.co/Lords5) HAWORTH Gaming Chairs & ILP Use Affiliate LINK: https://haworth.pxf.io/4PKj7M*********************************************************00:00 - ILP#448 Special Guests Pre-show27:40 - ILP Intro1:08:21 - Lord Cog/Momma Cog Update1:12:56 - Echo Generations 2 Impressions1:36:02 - Lego Batman Legacy Dark Knight Impressions1:45:33 - Ginger Prime & Fun Speculation (MAV) Enters The Realm1:47:18 - 007 First Light Impressions2:06:19 - KCD2 ROYAL EDITION GIVEAWAY WINNERS!2:09:30 - The State Of Xbox 20263:09:07 - Xbox "LOGO GATE" & Fable Delayed3:47:02 - Kidsmoove Enters The Realm4:19:09 - Xbox Prediction Series! 5:12:05 - Showcase is an "L" if.....5:26:50 - ILP Outro*********************************************************Welcome to The Iron Lords Podcast!Be sure to visit www.LordsOfGaming.net for all your gaming news!ILP Spotify: open.spotify.com/show/6XRMnu8Tf1fgIdGlTIpzsKILP Google Play:play.google.com/music/m/Iz2esvyqe…ron_Lords_PodcastILP SoundCloud: @user-780168349ILP Itunes: itunes.apple.com/us/podcast/iron-…uiR-IgF6cE9EQicIILP on Twitter: twitter.cm/IronLordPodcastILP on Instagram: www.instagram.com/ironlordspodcast/ILP DESTINY CLAN:www.bungie.net/en/Clan/Detail/178626The Iron Lords and the Lords of Gaming have an official group on Facebook! Join the Lords at:www.facebook.com/groups/194793427842267www.facebook.com/groups/lordsofgamingnetwork/Lord COGNITO--- twitter.com/LordCognitoLord KING--- twitter.com/kingdavidotwLord ADDICT--- twitter.com/LordAddictILPLord SOVEREIGN--- twitter.com/LordSovILPLord GAMING FORTE---twitter.com/Gaming_ForteILP YouTube Channel for ILP, Addict Show & all ILP related content: www.youtube.com/channel/UCYiUhEbYWiuwRuWXzKZMBxQXbox Frontline with King David: www.youtube.com/@xboxfrontlineFollow us on Twitter @IronLordPodcast to get plugged in so you don't miss any of our content.

    CG Garage
    How to Make and Distribute a Gothic Horror Film on a Shoestring | Justin Denton | Ep. 550

    CG Garage

    Play Episode Listen Later Jun 1, 2026 89:17


    Gothic horror is having a moment, and Justin Denton got there before the wave. His feature The Curse of the Sin Eater is now streaming on Prime, built for under a million dollars with 19 shooting days, a single private benefactor, Chicago theater actors, an English manor that half-burned down and got rebuilt by hand, and a composer found on Spotify who bowed his guitar like a cello because he didn't own one. Justin is a VFX veteran who has worked on $200 million productions, directed VR experiences for Legendary, and now has a completed independent feature with a Samuel Goldwyn distribution deal to show for a process that looks nothing like what Hollywood taught him and everything like what filmmaking actually requires. Chris and Daniel dig into the full journey with Justin: how the sin eater mythology stuck with him through COVID, why he pitched it as a drama dressed in horror clothing, what it costs to make a real film in a union town, how distribution actually gets done in the backroom deals before AFM (American Film Market) even opens, and why not having a recognizable name in your cast is the one decision that follows a first-time director all the way to the release screen. The conversation ranges from the Philippou Brothers grinding out horror on YouTube in rural Australia to Demi Moore chasing a script nobody thought she would want, to why the studios are wrong about Gen Z and the movies. This is a real-world map of what it takes to make a feature right now. Links and References: Justin Denton on IMDB > Justin Denton on LinkedIn > Justin Denton on Instagram > The Curse of the Sin Eater Trailer > The Curse of the Sin Eater on Amazon Prime > Film discussed: Talk to Me (dirs. Danny and Michael Philippou)  The Substance (dir. Coralie Fargeat)  My Old Ass (dir. Megan Park)  Weapons (dir. Zach Cregger)  Obsession (dir. Cory Barker)  The Bride (dir. Maggie Gyllenhaal) Widows Bay (Apple TV+)  Honey Don't (dir. Ethan Coen)   This episode is sponsored by: Center Grid Virtual Studio Kitbash 3D (Use promocode "CGGarage" for 10% off)

    Ruff Talk VR
    VR News - Compass, No Man's Sky "The Swarm" Update, Demeo x DnD Battlemarked Update, PS VR2 Price Discount, Beat Saber Free Songs, Just Hoops Nano, New VR Games, and More!

    Ruff Talk VR

    Play Episode Listen Later Jun 1, 2026 63:54 Transcription Available


    On this episode of the Ruff Talk VR podcast we are back talking all the latest VR news! Including our thoughts on Compass, a new VR game from Trebuchet. We also talk updates to No Man's Sky and Demeo x DnD: Battlemarked. As well as new VR games such as Just Hoops Nano. Last week also saw a free update to Beat Saber bringing three new free songs, an upcoming Real VR Fishing update, a Little Nightmares VR update, and more!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvr0:00 - Episode start06:15 - Compass Thoughts18:30 - No Man's Sky "The Swarm" Update24:40 - Just Hoops Nano30:15 - Demeo x DnD: Battlemarked Update31:55 - Beat Saber Three New Free Songs34:35 - PS VR2 Price Discounr42:45 - Larcenauts Shutting Down44:50 - Little Nightmares VR: Altered Echoes Update47:10 - Real VR Fishing DLC Delayed53:30 - Upcoming VR GamesDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show

    Manager Minute-brought to you by the VR Technical Assistance Center for Quality Management
    VRTAC Manager Minute: From Brainstorm to Breakthrough — Innovation Through the Minnesota Blind DIF Grant

    Manager Minute-brought to you by the VR Technical Assistance Center for Quality Management

    Play Episode Listen Later Jun 1, 2026 24:09


    This episode features a conversation with Dacia VanAlstine, Project Director of the Evolve Employment Model demonstration project at Minnesota Blind. What began as a brainstorming conversation at a national conference evolved into an innovative Disability Innovation Fund (DIF) project focused on improving employment outcomes, retention, and participant engagement for individuals who are blind, low vision, or facing employment barriers. Dacia shares how the Evolve Employment Model is challenging traditional approaches to vocational rehabilitation through progressive employment strategies, benefits planning, workplace exposure opportunities, and faster, more responsive service delivery designed to keep participants connected and moving forward. The episode also explores the realities of building new models in real time — recognizing staff strengths, embracing flexibility, fostering collaboration, and "building the ship while sailing it." A thoughtful conversation on leadership, creativity, workforce development, and the future of vocational rehabilitation. Listen Here Full Transcript: {Music} Dacia: When we did our brainstorming, we looked at where could we improve and not just improve the customer experience, but the way that the staff do their work. Carol: How has your experience been working with your RSA project officer, and what's that partnership look like? Dacia: Cassandra is amazing. Doctor Deandra too. They are an amazing team. They are very real, which I so appreciate and so responsive and just, they answer the dumbest questions that I have and don't make me feel dumb. So I love it. Intro voice: Manager minute, brought to you by the Vocational Rehabilitation Technical Assistance Center. Conversations powered by VR. One manager at a time, one minute at a time. Here is your host, Carol Pankow. Carol: Welcome to the Manager Minute. Joining me in the studio today is Dacia VanAlstine, project director for the Evolve Employment Model demonstration at Minnesota Blind. And today we're going to dive into innovation, leadership and what it really looks like to take an idea and bring it to life in VR. And I have to say, this one is a little special for me. I had the good fortune to work with Dacia during my time at State Services for the Blind. And one thing that always stood out as her ability to take a concept, sometimes just an idea and turn it into something real, something actionable, and something that makes a difference. So, Dacia, how are things going? Dacia: Thank you for that, Carol. Things are going well. We're moving right along with this project. We are making some great strides, so it is fun to be here today. Carol: Excellent. So before we jump into the project itself, I'd like to start with your story. Can you tell our listeners a little bit about your background and how you found your way into vocational rehabilitation? Dacia: I think like a lot of people, I just kind of fell into it. I started when I was younger working in group homes, and that moved into becoming a program coordinator for group homes, which then moved into the day programming side of things at a, DT&H, which then turned into working with their supported employment license and then finding employers and jobs for people that were actually connected to the VR programs. So then I became interested in VR and started working for State Services for the Blind back in 2008 as a Vocational Rehab Technician. And then with my background, ended up getting some ARRA funding and I moved into employment services and have been working with the Dual Customers ever since. Carol: Wow. I did not know you kind of followed my same path because I did the whole group home work too, and DT&H and the whole shebang. That's pretty cool, I love it. So I know this project did not appear out of nowhere. It really grew organically. Can you talk a little bit about how the idea for Evolve Employment first came about and how it took shape? Dacia: It's kind of funny. A few of us had gone to CSAVR in the spring of 2024, and they had announced the DIF grants that they were going to be doing. It was Natasha Jerde, who's our executive director, and then Jon Benson, our deputy director, myself. We had our quality assurance person, Ashlyn Cahill there, and our fiscal person, Gabby Garcia. And then we had a counselor, Jason Dornbush, and we were all sitting in the back row. And it started with one little, hey, what if we applied for this? What could we do? There's so many different things we could do. And it turned into this whole thing and it just exploded from there. I don't even remember the session that was going on at the time, because we were in the back just brainstorming. It turned into this huge idea spark, and one person fed off the other person and then it just blew into this thing. Carol: I love when that happens. That is super fun. Now, the speaker up front was probably annoyed with you all, but I love when that, you know, you get that idea. In fact, you know, Jeff and I, back in the day, we were at a CSAVR conference and he's like going out trying to do a little interviews with somebody. After that session, I'm like, what are you doing? I'm going to do a podcast. This was way back in the day and I'm like, what's a podcast? And look at now the whole world is podcasting, but it cracked me up. I mean, we started that 11 years ago. Super fun. Dacia: Jeff's been podcasting ever since we went to an NFB conference and sat by the pool and Podcasted. Carol: I know it is super hilarious. It's like those organic kind of ideas really can bloom into something pretty cool. So at a high level, what is the Evolve Employment model and how do you think about the key components or buckets of the project? Dacia: Well, when we did our brainstorming, we looked at where could we improve and not just improve the customer experience, but the way that the staff do their work. The DIF grant allows us to really be in, it's in the title innovative. It allows us to try things. Really the idea is to try different tactics, different strategies, different approaches to things in the VR program that improves outcomes, improves experiences for staff, improves experiences for participants, and really leans into that dual customer approach to delivering services. Carol: Pretty cool, I love that. So what about the buckets in this project? I know there were different kind of fingers that you were looking into doing a lot of different things. Dacia: Well, a couple of the things that we're doing is job retention. We know that it's so much better if somebody can keep a job, it's better for the employer, it's better for the person, it's better for just everyone. So really looking at retention, also looking at how can we use workplace activities in order to help individuals that have limited experience in the workplace, limited experience with work in general, just the idea of work, you know, they may be somebody that's newer to work, maybe somebody that just hasn't worked in a long time, but just giving them some workplace activities under progressive employment. So looking at job shadows, tours, and it's something that VR does anyways, but this is done more intentionally and a little more structured to see if this makes a difference in people's lives, if people will choose better outcomes, because now they're being exposed to different types of careers than they would be normally. And so we have that progressive employment also looking at how can we speed things up for people, not speed things up to where we're rushing people through the process, but speed things up in a way that helps people stay engaged. We know looking at the data, that the longer it takes for somebody to get into a plan to get any services implemented, the more likely they are to drop off. And so looking at how can we make this faster for people, but in a meaningful way. And then looking at other aspects of where in the VR program we might be falling short, and that would be, besides the retention, looking at the training aspect of things, especially in the customer service and technology sectors. So looking at how can we get people into technology based customer service roles and building possibly a training program ourselves that can be passed down to the general program and using the training that already exists for individuals. And we're not looking at degree programs, we're looking at certificate programs, short term training, things that can help people get into a career faster. Not everybody has the luxury of taking a step back. Some people have to provide for their families. Some people just really don't want to go down that path. They want to get into a career as quickly as possible. So how can we lean into that training? Carol: That sounds awesome. I'm excited about this. I know when you and I had spoken before, you talked about this being like, you're kind of building the ship as you're sailing it. What does that look like during this first phase of implementation? Dacia: Well, in the beginning, we had picked up a bunch of staff from the General Vocational Rehabilitation, VRS, when they unfortunately had to have some layoffs. So we were able to grab some of their talent. And when we put together the position descriptions we put together, you know, what we thought we needed. And then as we started hiring them and then more staff, we realized that these staff had amazing talent. Besides what was just what was needed for this grant. So we were able to look at where does their talent lie and how can we help not only advance our project, but set our staff up because this is a short term project, so how can we set them up for their careers after they're done? And so looking at is their leadership ability there? How can we help them lead projects? Is there training opportunities? Are there other things that they can bring? Are there ways to expand this a little bit. You know, one of the things that we decided to do was job retention. The initial intention of that was how can we keep people into positions that they want to stay in? It's working for the employer, but all of a sudden it's not working because the disability changed or the disability appeared. We have Callie our Retention Specialist, who comes with a whole lot of experience and knowledge in working with the Dual Customer, and she's really working hard to build out our retention program. I should actually mention that in this, we have four targeted audiences that people would need to fall into to be eligible. One is they are at risk of losing a job. Another is they are unemployed for 27 or more weeks. Another is at risk of losing a job, unemployed for 27 weeks or more. A new American with a legal right to work. And the fourth one is somebody who acquired their vision loss during their working years. So if somebody falls into those categories, they're eligible for our program. We are doing a Functional model for disability versus a medical model. So with that, we have been able to capture numerous individuals that would normally not qualify for our general program because of the medical model. And so we were able to take people that had nowhere else to go and were going to lose their job. And we've been able to save over half a dozen, probably close to a dozen jobs now for people that would normally not qualify for services. Carol: That's really cool. So what do you think are 1 or 2 innovations within the model that you think are really making the biggest difference so far? Dacia: We knew that retention was important and that it should be done intentionally, and we knew that we didn't have a solid retention program procedure process in the general SSB program. So we started looking at how can we really make this difference? And we actually expanded it not just for people at risk of losing their job, but one of the things that we're doing is for the VR program, expanding on that stabilization period. So those individuals that get their job and they're employed for 90 days, and then they make the couple contacts with the counselor and really close to that 90 days, they quit their job, they maybe get scared of losing benefits. Something happens with the employer and they just haven't really made contact with their counselor. So what we're doing is that we're doing stabilization services. So a counselor can refer somebody in those 90 days, and that Career Navigator becomes somebody that they can connect with. They are the coordinator of all the services. They are able to work with the employer. They are able to, if they're county services involved, pull those in, they are able to pull other resources in. And all of our Career Navigators have all the way to level three benefits planning training so they can look up benefits for people. Which is something that we've never done before, really embedded benefits into everything we're doing. So it helps individuals. They have this person that they can go to, they can ask questions about their benefits. It's just a really a wraparound service. And then after their 90 days, the intent is to allow them to continue to be able to contact that person for the next year. If something comes up, we can get back into services with them right away if we need to. We don't have to open up a new sequence with them. They can just jump in and do stuff. So that's one of the really cool things that we're doing, and we're finding a lot of need for that way more than we even thought. We knew that retention was a huge thing. And looking at our really ambitious numbers that we said we would do, we're going to have no issues at all hitting that because it's turned into a huge thing. I should also mention, one of the other buckets that we're doing is benefits planning. So we have a Benefits Navigator that's able to look up benefits, that's able to do all kinds of things. We even had a situation that somebody, due to a clerical error, had gotten a letter that they owed tens of thousands of dollars in back Social Security, and they were going to quit their job. And there were all these things that were going to happen. And because of the Benefits Navigator is at the top level for benefits planning and has all the credentials to be able to do the work and all the training to do the work, they were able to find the clerical error and that is now being reversed. Carol: That's amazing. Dacia: Because of the work that she did with this individual and us having that, that person now can breathe. Carol: I like that, you know, I was thinking back in the day, we used to have Meredith. She was our benefits person. You know, we had the one person I remember customers talking to me. They were so worried about really staying employed because worried about losing benefits, you know, the whole thing and how to counsel through that. And I think you guys having this embedded in kind of every aspect and allowing that to continue on for the people the year after is really important. It just gives that sense of stability that someone to talk to when you're navigating this crazy, you know, there are big systems with all of that. And to really help you gain that understanding. So you're feeling comfortable with the decisions you make and what you're doing is super important. Dacia: And that really feeds into when I had said, we created these job descriptions and what we thought this was going to be, we had created a position for a Benefits Navigator, okay, And the intent was that they would do benefits lookup and they would do the whole benefits analysis. And that's what their job would mainly be with some training. But looking at that person that was hired, Marcy really has a lot of talent and experience behind her. She worked for the hub. She's done all these different things. So looking at expanding what her talent is and helping her really guide what this looks like for our entire program. It's amazing. And then not just that, you know, the original intention wasn't that our Career Navigators were going to have benefits planning, training. But one of our Career Navigators that came from VRS had that. And so we were able to look at, oh my gosh, look at all these things that they can do. And because we have Marcy, our Career Navigators, Kayla and Alex and our new American career navigator, Alexis are able to work together. She's able to mentor them. She's able to help them get the training that they need. So it's really leaning into all these things that everybody brings with them, not just what we thought, what we needed, and sticking to that, just really being open to letting our staff use the talents they have. We didn't have any intention that Career Navigators were going to be training counselors or training community partners, and then we end up with Alex, who has tons of experience with this, Kayla who loves doing this, you know, so letting them do the things that they love to do and the things that they really have a lot of talent in. So that's really helped us in the implementation of this, really leaning into what they bring and what they want to do. Carol: I know you were talking a little bit about your numbers. You mentioned it like, we're going to be able to blow past that number. What are some of the goals that you have for numbers with this project. Dacia: Some of the numbers are very ambitious. Our number for how many job retentions that we get, I think is 270, which at first I thought, that's really ambitious and I don't know if we're going to do that. I honestly think that we're going to probably hit 270 by the end of year three. Carol: Wow. Dacia: Like it's that much. Especially when we added the stabilization. Carol: Yeah. Dacia: And helping those people retain their jobs. That number is going to be huge. We also our outreach to businesses, we are going to surpass that by quite a bit. I think that number is 500 businesses total. And I think we are a little over a year and a half in. And I think we're already at close to 200. Carol: Wow. Good. Dacia: We have an amazing outreach person that we're sharing him with our employer, Reasonable Accommodation Fund. But Ray is out there and he is making connection after connection. And then we have Alicia, who also came from VRS during the layoffs. And she is our business engagement and training specialist. So she is making the connections with the businesses, the relationships. So really we have this talent that's doing this stuff. And Alicia's out there developing relationships with external training programs. So we're going to easily hit that number. Carol: Very cool. It sounds like you've got quite the team. I love it. You've been able to bring in all these folks that have these other like talents you didn't even know about as they come on, and they've been able to contribute so much more than you even anticipated. Dacia: Even our admin and fiscal person, Morgan, we couldn't do this without just like she pulls everything together, she keeps us all on track. She makes sure that we're focusing on the things that we need to focus on. We are very fortunate. Carol: So I know you're operating under a DIF grant, which can really feel different from a traditional VR program. How has your experience been working with your RSA project officer, and what's that partnership look like? Dacia: I would like to say Cassandra is amazing. Even if I come to her with the world's, and very responsive to. Which is super impressive considering all that she does. And then Doctor Deandra too. They are an amazing team. They are very real, which I so appreciate and so responsive and just. They answer the dumbest questions that I have and don't make me feel dumb. So I love it. Carol: That is awesome. Yeah, they're good people. I know. I hear about Cassandra all the time and the amazing job that she does. This is exciting. Well, she has a fun job too because you're working with these DIF projects, you know, and getting to see all this really cool stuff, innovation happening across the country. So I know you're really early in the implementation. You said you're a year and a half in, but you've learned a lot. What do you think are some of the biggest lessons you've learned so far? Dacia: Well, for sure, one of the things that we have learned is making sure that you look at your talent and making sure that you help them grow, because that was not our original intention and looking at their talent, it really has helped us to be where we're at. Making sure that we're working with the general program, communication with the counselors and the general VR program is so important. Even more important than we thought, keeping that communication open. Also adjusting and readjusting kind of what we're doing, what we're saying. I know that we've been building this as we go, which makes it so some things are very ambiguous, which can be very difficult for people to work within, but really helping people get through that. And part of that is letting the staff use the strengths that they have, because that will help get through some of that building the ship as you go and that ambiguousness. Carol: Yeah, I know, it's always exciting. You go from the back of the room chit chatting about this idea, and you put it on paper and it gets accepted. But as you get rolling along, you know, things come up and things change and evolve a little bit. So I like that it goes along with your title of your project. I like that that's the organic, wonderful nature of these DIF grants, because things do evolve as you're going along, and you're allowed to then expand and kind of contract and grow and shape it as the things happen over time, which is very, very cool. Dacia: It absolutely is. And flexibility is really the key here too. We all know that when you put things on paper and you have the intention of things going one way, that's not necessarily how they're going to go. And so you really have to be open to shifting and adjusting. You know, there are things that I envisioned going one way and then all of a sudden with new information, it's like, you know what? We're going this way and it's okay. It's okay to adjust along the way. But you really have to be flexible in this and not looking at it like I am building this program to be exact and live forever. I am building this program to be flexible, to adjust, to be able to be sustainable, whether it's the whole thing or components of this, to be sustainable in SSB's VR program, or even any other VR program that wanted to try some of these, you know, the lessons that we learn along the way in this, whether good or bad, are all important. Carol: Very true, very true. And it'll be really fun. I know you guys are all getting together this summer in June and there's a DIF Project Officer conference, and so I'm sure you're going to be attending that. Dacia: Oh yeah, I'll be doing that. Yep. I'm excited. I love those kind of things because you really get to know other people and you know, you can learn from their struggles. They can learn from your struggles, you can learn from their innovations. They can learn from you, from yours. So I love those opportunities to connect and just have fun. Carol: Yeah, I think it'll be great. So for other VR leaders listening, what advice would you give if they're thinking about trying something new or applying for a demonstration project like this? Dacia: I would say don't over think it. Start with that small seed of an idea and bring other people into it to really brainstorm and get creative with it. Make sure that you're communicating often with VR. Even if you are not in VR program, VR is going to be a key partner regardless. Communicate often and be very transparent in the communication, I would say. Don't be afraid to make mistakes. I know that anytime I have a question, if I think that we might be, you know, okay, well, can we do this? Or what if we do this wrong? Don't be afraid of that. If you have a Cass, talk to Cassandra will help you through it. Or your version of Cassandra, that's what they're there for. One of the things that we had done was we had decided to change one of our areas that we were focusing on progressive employment based on new information. It was super easy. We said, hey, we decided to go in this area. That was a mistake. We don't have enough people there, but we do in this area. Can we do this? Absolutely. So don't be afraid to make some mistakes as long as you're not doing something illegal. Carol: Yeah, yeah, let's stay away from that. Dacia: Let's stay away from that. Make sure that you're, you know, following the law. But as far as the program goes, don't be afraid to adjust and make mistakes because that's what you're here for. You're here to innovate and you have to take some risk in order to get that reward. Carol: Well, Dacia, this has been such a great conversation. What you're building is not just a project. It's really a glimpse into the future of what VR could look like. So thanks for joining us today. Dacia: Well, thanks for having me. Carol: You bet. And to our listeners, if there's one takeaway, it's this innovation doesn't start with a perfect plan. It starts with the question and willingness to try. Thanks for listening to the manager minute. Outro Voice: Conversations powered by VR, one manager at a time. One minute at a time. Brought to you by the VRTAC. Catch all of our podcast episodes by subscribing on Apple Podcasts, Google Podcasts, or wherever you listen to podcasts. Thanks for listening.

    VR Gamescast
    Compass, Tetris, and Surviving the Dog Days of Summer

    VR Gamescast

    Play Episode Listen Later Jun 1, 2026 45:45


    Send us Fan MailWe discuss how the hotter weather is leading to less time spent in VR, and share our "heat wave safe" gaming recommendations to help you cool off. We also dive into a review of Trebuchet's Compass, Mike's thoughts on Surviving Mars Pioneer, and how to find fresh updates in the games you already own.Here's the full topic list, in order:Intro - The Dog Days of (Not Quite) Summer part 11. Hotter weather leading to less time in VRIn Depth Game Breakdowns2. James's review of Trebuchet's Compass3. Mike on Surviving Mars PioneerOur "Heat Wave Accessible" VR gaming recommendations4. James' heat wave safe recommendations5. Mike's heat wave safe recommendationsThe Dog Days of (Not Quite) Summer part 26. We're in showcase season7. Fresh content in games you already own8. Ways to find fresh updates in your games9. What game(s) do you have the most hours in?10. Fresh content updates from this past week

    In-Game Chat
    Season 20, Episode 16

    In-Game Chat

    Play Episode Listen Later May 31, 2026 99:03


    Goodbye. Again. I was contemplating doing a post during the week break we took. When the Destiny news broke, I’d thought to say some words about it given we'd be another week before we could talk about it. Never did get around to it so consider this THAT post. It's been a few years since I last played Destiny 2. After the ban there was no way for me to do so without starting completely over and I had no intention to walk that road again. Regardless, I was still absolutely stunned to hear that Bungie would cease updating Destiny 2 any further. It suddenly felt a bit like it did when I realized I'd never play the game again. And then I started reading forums and Reddit posts. They read like eulogies. And suddenly everyone else was feeling what I'd felt a few years ago. I mean, they still had the game to play but they wrote as though the plug was pulled. I get that this means the end of the game. We won't get new expansions, DLC, news coverage…and without content to fuel the conversations, that'll eventually go away as well. The ban never made me angry with the game or the players or the memories I had of it. Might have been a tad peeved with the customer service aspect but them's the rules and I'd accepted it rather quickly. But now everyone's sharing in my feeling of the end of an era. It was a bit of a different ending for me but the result is pretty much the same. The game…is over. And as I missed it before I will miss it again but this time as everyone else who are…mourning…their losses. As much as I'd love to count the days until we get a Destiny 3, it's unlikely to ever happen. Or, that if we do, it might not come from Bungie. So I'll continue to count for Splinter Cell, and as much as I do want that game, I'll always hope for what maybe possibly could have been in a 3rd outing of the Destiny franchise. Ubisoft, it's been 4,668 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released. Also, there's been 3,300 job losses in the gaming industry since January 1, 2026.

    Create with Franz
    Retraining the mind: Can VR stop youth crime?

    Create with Franz

    Play Episode Listen Later May 30, 2026 35:11


    If you have listened to a few episodes of Create with Franz, you probably noticed how many times we mentioned that we often act in automatic mode, without much thinking, and we repeat the same mistakes over and over. You also learned that while habits are hard to break, change is possible for everyone. This is particularly important when it comes to those youth who, for various reasons, are embracing gang life, criminal behaviour, drugs, drinking, smoking and many other dangerous lifestyles that eventually lead into serious issues. What if the solution is to retrain their mind, so they don't easily fall into the same autopilot behaviors? Could this be cheaper and more efficient than sending them to prison, a revolving door from which many come and go as the learning has not occurred? The answer is yes and these are the premises that have informed Stuart Lane to cofound Virtual Decisions, a Birmingham-based organization that aims to empower youth to make well-thought decisions through the help of a blend of AI, Virtual Reality and acting. For over 30 years, Stuart has been on the front lines of youth issues—from homelessness to knife crime—using theatre and technology to help young people navigate life's most dangerous crossroads. Stuart casts young people in the same programs that are meant to protect them, ensuring that every accent, every bit of body language, and every 'perfectly imperfect' moment feels like the real world. Just as a pilot learns to react efficiently to any incident by repeating the correct actions over and over, they learn by practicing and repetition how to react in a safe way that will stop a cascade of wrong decisions and nasty consequences. If you have a friend of loved one who is struggling to stay 'clean' and to manage the stress of today's life but keeps falling into the same trap, please contact Stuart to find out more. This is a potentially life-saving program that I can see implemented world-wide to empower our youth to develop confidence in their capabilities despite a challenging environment. Sharing this episode can help someone get a much better life, using AI as a tool and keeping the human connection intact.   Topics covered: stop youth offending, mindset change, from criminal to good citizen, use VR for good reasons, how to rewire the brain, change bad habits, avoid crime with mindset. Stuart Lane. Watch the interview here: https://youtu.be/xZD55akohe8 Feel free to find out more by checking these links: www.virtualdecisions.co.uk Trailers: https://youtu.be/Bindq0dQuNQ?si=n1jVaz-Rm5iwji1Y  https://youtu.be/DjXieclEs_I?si=026sTnMCpzk87N5q

    Our Kids Play Hockey
    The Ride to The Rink: How Young Hockey Players Can Train Smarter This Offseason with Andrew Alberts

    Our Kids Play Hockey

    Play Episode Listen Later May 30, 2026 16:11 Transcription Available


    Hallmark Mysteries & More
    True Justice Eye for an Eye Review

    Hallmark Mysteries & More

    Play Episode Listen Later May 28, 2026 26:29


    We would love to hear from you. Send us your thoughts or suggestions. True Justice Eye for an Eye has the Justice Warriors back on the case, and Eric is giving it 4 stars. The pacing is sharp, the ensemble cast earns their screen time, and the camera work during the crime scene sequences is genuinely impressive. But when Eric and Andrea get into the actual mystery, they both land in the same place: the whodunit itself might only deserve a 2.WHAT YOU'LL HEAR•       Why True Justice Eye for an Eye works as a movie even when the mystery doesn't fully connect the dots, and how it compares to the first True Justice•       The VR break-in scene that was exciting and also almost certainly a felony, and the question neither host could answer: how did they get out of Kimber's house?•       Katherine McNamara's wig, which Eric calls the second-worst in Hallmark history, and why it was more conspicuous than any disguise should ever be•       The True Justice 3: Lost Love listing that already exists on IMDb, plus Eric's prediction for when it actually airs•       Trivia: Katherine McNamara's role as Mia on the superhero series Arrow, and writer Nikki DeLoach's personal nod to her home state of Georgia hidden in the script•       Hallmark and Chill picks: Murder She Wrote Season 10, Episode 5 for a vintage VR parallel, and Darrow and Darrow starring Kimberly Williams-Paisley, Wendie Malick, and Tom CavanaghCHAPTERS0:00 - Intro: Did You Watch True Justice 1 Before This?3:30 - What Worked: Pacing, Ensemble Cast, and the Crime Scene Camera Work8:00 - The Wig, the Earpiece, and a Winter Movie Airing in May13:00 - Mystery Minute: Fun Movie, 2-Star Mystery17:30 - Romance Roundup: Four Couples, One Joey Porter Name Drop20:30 - Character Corner: The Courtroom Walk, the Dog in the Van, and the Well22:30 - Trivia: Katherine McNamara's Arrow Past and True Justice 3 on IMDb24:15 - Hallmark and Chill: Murder She Wrote and Darrow and Darrow26:00 - Next Week: Haunted HarmonyThe actual mystery in True Justice Eye for an Eye: would you give it a 4 like the overall movie, or is Eric right that it's really closer to a 2 on its own? Drop your honest score below.New episodes every week. Subscribe and hit the bell so you never miss a Hallmark deep dive.#TrueJustice #HallmarkMysteries #HallmarkMysteriesAndMore #HallmarkChannel #KatherineMcNamara #JusticeWarriors #HallmarkMovies #NikkiDeLoach #DarrowAndDarrow #MurderSheWrote #HallmarkFans #CozyMystery #HallmarkReview #MysteryMovies #BritBoxMysteries #HallmarkPodcastFollow us on social media: Instagram and TikTok: @hallmarkmysteriesandmoreYoutubeOr visit our website. This podcast was created by fans for fans and is NOT affiliated with or sponsored by Hallmark or the Hallmark Channel. 

    Our Kids Play Hockey
    Former NHLer Andrew Alberts Explains the Best Offseason Plan for Youth Hockey Players

    Our Kids Play Hockey

    Play Episode Listen Later May 28, 2026 58:40 Transcription Available


    The James Smith Podcast
    The Problem With Not Understanding The Economy: Tom Bilyeu

    The James Smith Podcast

    Play Episode Listen Later May 26, 2026 63:59


    Tom Bilyeu joins James Smith to discuss how broken the modern economy really is. The host of Impact Theory and co-founder of Quest Nutrition argues that inflation is theft, that you cannot save your way to success anymore, and that elites are quietly funneling wealth from the working class. He explains: ◼️ Why a balanced budget changes every policy argument ◼️ How property markets get fixed by deregulation, not taxes ◼️ Why men should be encouraged to go hard in the paint ◼️ How AI is shrinking headcount while multiplying output ◼️ Why paying down debt can quietly beat the stock market

    Let's Talk About Sects
    Sphinx Spiritual – Part 2

    Let's Talk About Sects

    Play Episode Listen Later May 26, 2026 93:27


    Sphinx Spiritual takes instruction from a council of entities that includes Leonardo da Vinci, Lady Di, Sir Francis Bacon, Mahatma Ghandi, an alien called Zootor, and married Mornington Peninsula couple Ian and Pearl Rogers. Forum posts dating back to 2012 allege that the organisation is run as a cult. And the operation goes back long before this – but it's only now that former members have started speaking out.Full research sources listed here. You can support us on Patreon, with a one-off donation, or grab some merch. Sarah Steel's debut book Do As I Say is available on audiobook now. If you have been personally affected by involvement in a cult, or would like to support those who have been, contact Cult Information and Family Support in Australia, or the International Cultic Studies Association outside of Australia.Credits:Written and hosted by Sarah SteelMusic by Joe GouldLinks:Legislative Assembly Victoria Clerk of the Papers — Notices of Questions, Volume 4, Session 1988-92Legislative Assembly Victoria Clerk of the Papers — Notices of Questions, Volume 3, Session 1988-91‘To strike a balance': A History of Victoria's Workers' Compensation Scheme, 1985–2010 — by Marianna Stylianou, Monash University, June 2011WorkCare funds $2m lawsuit against ABC — by Paul Robinson, The Age, 17 November 1991Lengthy defamation case draws to close — by Paul Robinson, The Age, 22 March 1992ROUX AND OTHERS v AUSTRALIAN BROADCASTING COMMISSION [1992] 2 VR 577 — BYRNE J., 13 Mar 1992, Victorian ReportsPublic Service ‘spy' wins compo claim — by Gay Alcorn, The Age, 2 December 1990Who are the Council? - more than 7 Historical icons! — Sphinx Spiritual YouTube channel, 31 March 2023Inside the Sphinx Spiritual School — A Current Affair, 16 February 2026Inside the controversial spiritual school run by former detectives — by Sam Cucchiara, A Current Affair, 16 February 2026The 11 Spiritual Values - Revealed! — Sphinx Spiritual YouTube channel, 17 February 2023The Wisdom of Crazy Horse — Ian Rogers' blog with posts dating back to April 2012, visited April 2026sphinxspiritual.com.au Ian and Pearl Rogers — Cult Education Institute forum posts dating from 22 September 2012Spiritual LoveMatch — various archived versions of the Sphinx Spiritual dating platform website between 2015 and 2018Pythagoras Investing — archived versions of the official websiteStock Nostradamus — archived versions of the official websiteEverything you must know about Sphinx Spiritual School of Learning — by Amelia Swan & Brooke Grebert-Craig, Herald Sun, 4 January 2026Former student of Sphinx Spiritual School of Learning speaks after leaving controversial sect — by Brooke Grebert-Craig & Amelia Swan, Herald Sun, 5 January 2026The mystical Mornington Peninsula sect drawing in wealthy, single women — by Brooke Grebert-Craig & Amelia Swan, Herald Sun, 4 January 2026FYI - THIS IS VERY RARE! If you want to see a true High Maintenance relationship at work - look at Ian & Pearl! — Sphinx Spiritual Facebook post attributed to Ian Rogers, 21 May 2016Anyone come across the Sphinx Spiritual cult? — Reddit thread dating back to 13 January 2022A warning about a widespread, local "Spiritual School". — Reddit thread dating from 2 November 2025Posts by Jamie123 — Cult Education Institute forum posts about Sphinx Spiritual dating from 24 March 2024Sphinx Spiritual Surgery — Sphinx Spiritual School of Learning Facebook video, 4 July 2025Spiritual Surgery — Sphinx Spiritual School of Learning page about the modality, visited April 2026Parenting Spiritually: In support of your child — by Ian & Pearl Rogers, 2013 Hosted on Acast. See acast.com/privacy for more information.

    Ctrl Alt WoW - World of Warcraft Podcast
    Ctrl Alt WoW AprilPvd Episode 867 - VR is Life

    Ctrl Alt WoW - World of Warcraft Podcast

    Play Episode Listen Later May 26, 2026 52:07


    Show Notes for Ctrl Alt WoW AprilPvd Episode 867 - VR is Life AprilPvd  No Man's Sky, Virtual Reality, Retirement and Living Single, Sober and Small. Send an email to ctrlaltwow@gmail.com Join us on our discourd: Ctrl Alt WoW Discord

    Our Kids Play Hockey
    Angie Lion on Emotional Intelligence, Team Culture, and Raising Resilient Hockey Players

    Our Kids Play Hockey

    Play Episode Listen Later May 26, 2026 61:55 Transcription Available


    VR Gamescast
    Five New Games, Homestar Runner Goes Golfing, and the Best News of the Week

    VR Gamescast

    Play Episode Listen Later May 26, 2026 33:01


    Send us Fan MailWe discuss our takeaways and the five new games announced at the Ruff Talk VR Showcase. We also talk about Walkabout Mini Golf's upcoming Homestar Runner collaboration, and how crossplay support issues are causing delays for several upcoming VR ports.Here's the full topic list, in order:Our takeaways from the Ruff Talk VR Showcase1. James' takeaways2. Mike's takeawaysNew games announced at the Ruff Talk VR Showcase3. Order 13 VR4. Survive The Night 5. Just Hoops Nano6. OogaBonk127. Cozy Worlds TogetherWalkabout Mini Golf's latest collab: Homestar Runner8. New DLC launches June 25, 20259. Next DLC course expected in August10. Previous collabs: Meow Wolf, Wallace & Gromit, Jim Henson PropertiesCrossplay support causing delays11. A Long Survive's PC VR & PS VR2 ports delayed12. Roboquest VR's crossplay & Quest port delayed13. The need for crossplay in multiplatform VR games

    Ready 4 Pushback
    Ep 351 Commanding a Navy Reserve Squadron with Ted Kyriopoulos

    Ready 4 Pushback

    Play Episode Listen Later May 25, 2026 23:55


    In this special on-location episode, Nik sits down with Ted Kyriopoulos, Commanding Officer of the VR-58 "Sun Seekers," moments after his change-of-command ceremony at Naval Air Station Jacksonville, FL. Ted shares his aviation journey – from early flights in a Cessna as a teenager to flying the T-34, MH-53, MH-60, and ultimately the C-40, a military variant of the 737 – while offering insight into the squadron's global logistics mission supporting Sailors, Marines, and operations around the world. Nik and Ted dive into how Navy reserve squadrons plan and execute long-haul C-40 missions, the key differences between military and airline flying, and the leadership demands of commanding a 240-person squadron operating at a high tempo. They close with a candid conversation on leading with intention and balancing command with family life. CONNECT WITH US Are you ready to take your preparation to the next level? Don't wait until it's too late. Use the promo code "R4P2026" and save 10% on all our services. Check us out at www.spitfireelite.com! If you want to recommend someone to guest on the show, email Nik at podcast@spitfireelite.com, and if you need a professional pilot resume, go to www.spitfireelite.com/podcast/ for FREE templates!  SPONSOR Are you a pilot just coming out of the military and looking for the perfect second home for your family? Look no further! Reach out to Marty and his team by visiting www.tridenthomeloans.com to get the best VA loans available anywhere in the US. Be ready for takeoff anytime with 3D-stretch, stain-repellent, and wrinkle-free aviation uniforms by Flight Uniforms. Just go to www.flightuniform.com and type the code SPITFIREPOD20 to get a special 20% discount on your first order.  #Aviation #AviationCareers #aviationcrew #AviationJobs #AviationLeadership #AviationEducation #AviationOpportunities #AviationPodcast #AirlinePilot #AirlineJobs #AirlineInterviewPrep #flying #flyingtips #PilotDevelopment #PilotFinance #pilotcareer #pilottips #pilotcareertips #PilotExperience #pilotcaptain #PilotTraining #PilotSuccess #pilotpodcast #PilotPreparation #Pilotrecruitment #flightschool #aviationschool #pilotcareer #pilotlife #pilot

    Iron Lords Podcast
    Episode 447: Mike Rhinehart Interview Part 1: Sega Days | Shenmue & Yu Suzuki | NFL 2K5 Vs Madden | Rise Of 2K & VC |

    Iron Lords Podcast

    Play Episode Listen Later May 25, 2026 155:28


    5/23/2026 Interview with Mike Rhinehart: Former Director of Ubisoft, 2K Games & Sega Of America PT1https://lordsofgaming.net/LORDS AFTER DARK on Insider Game App! ANDROID: https://play.google.com/store/apps/details?id=com.insidergaming.appIOS: https://apps.apple.com/us/app/insider-gaming/id67539846481) ADVANCEDGG Use Code "IRONLORD" for 10% off https://advanced.gg/pages/partner-ironlords?_pos=12) VALARI PILLOW Use Code "ILP15" valari.gg/?ref=ironlordspodcastroundtable3)  ILP MERCH: https://ironlordspodcast-shop.fourthwall.com/collections/allsofgaming.net/4) NZXT & IRON LORDS PC Use Affiliate LINK: https://nzxt.co/Lords5) HAWORTH Gaming Chairs & ILP Use Affiliate LINK: https://haworth.pxf.io/4PKj7M*********************************************************5/23/2026 Interview with Mike Rhinehart: Former Director of Ubisoft, 2K Games & Sega Of America Part 1 (More to Come Soon)*********************************************************Welcome to The Iron Lords Podcast!Be sure to visit www.LordsOfGaming.net for all your gaming news!ILP Spotify: open.spotify.com/show/6XRMnu8Tf1fgIdGlTIpzsKILP Google Play:play.google.com/music/m/Iz2esvyqe…ron_Lords_PodcastILP SoundCloud: @user-780168349ILP Itunes: itunes.apple.com/us/podcast/iron-…uiR-IgF6cE9EQicIILP on Twitter: twitter.cm/IronLordPodcastILP on Instagram: www.instagram.com/ironlordspodcast/ILP DESTINY CLAN:www.bungie.net/en/Clan/Detail/178626The Iron Lords and the Lords of Gaming have an official group on Facebook! Join the Lords at:www.facebook.com/groups/194793427842267www.facebook.com/groups/lordsofgamingnetwork/Lord COGNITO--- twitter.com/LordCognitoLord KING--- twitter.com/kingdavidotwLord ADDICT--- twitter.com/LordAddictILPLord SOVEREIGN--- twitter.com/LordSovILPLord GAMING FORTE---twitter.com/Gaming_ForteILP YouTube Channel for ILP, Addict Show & all ILP related content: www.youtube.com/channel/UCYiUhEbYWiuwRuWXzKZMBxQXbox Frontline with King David: www.youtube.com/@xboxfrontlineFollow us on Twitter @IronLordPodcast to get plugged in so you don't miss any of our content.

    Ruff Talk VR
    VR News - Ruff Talk VR Gaming Showcase Wrap-Up

    Ruff Talk VR

    Play Episode Listen Later May 25, 2026 71:49 Transcription Available


    On this episode of the Ruff Talk VR podcast we are wrapping up and reviewing everything shown on last weeks Ruff Talk VR Gaming Showcase! including new games, dev diaries, and game updates! From games such as Walkabout Mini Golf, Scared By Squares, Viper Vice, Order 13 VR, Survive The Night, and more! Listen for the full wrap-up!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase application form: https://forms.gle/tnPhzKezn3WuJpCU9Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvr0:00 - Episode start1:15 - Meta Layoffs24:55 - Walkabout Mini Golf & Homestar Runner Collaboration 27:35 - The Obsessive Shadow Mixed Reality Mode 30:35 - Survive The Night 32:55 - Viper Vice Roadmap39:30 - Order 13 VR41:55 - Just Hoops Nano 44:30 - Sugar Madness47:10 - Fixer Undercover Steam Release Date / Demo 50:10 - OogaBonk52:00 - Scared By Squares Multiplayer54:25 - Neolithic Dawn Hearthfire Update 56:20 - Dark Trip SteamVR58:10 - Clonkball 59:45 - How To God Art Upgrade1:02:30 - Cozy Worlds Together 1:03:45 - All Other TrailersDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show

    StickMen Blog
    Hoops, Recovery, Community: Sean Mobley of Cigar TV's Inspiring Story

    StickMen Blog

    Play Episode Listen Later May 25, 2026 29:27


    In this episode of Puff, Sip, Chat, host Reggie Kimble sits down with Sean Mobley of Cigar TV to discuss his journey from basketball to cigars and building a digital media brand. Get straight insights into the cigar industry's evolution, recovery, and new technology. - Sean's transition from Division 1 basketball to launching Cigar TV - The generational shift happening in the cigar industry - Overcoming personal struggles and finding community through cigars - Innovations, challenges, and growth strategies in cigar media and tech - Real advice for new entrepreneurs and those in recovery looking for a fresh start.00:00 Childhood memories of collecting cigar bands from their father and uncle during holidays.04:38 The generational shift in both manufacturing companies and among cigar smokers, with younger generations taking over leadership roles.09:13 Dealing with addiction10:36 Motivation and passion in the off-camera conversations13:30 The Mobley Family Business: Media16:39 The challenges of marketing within the cigar and tobacco industry. 20:19 Traveling the World to get the story of cigars.24:58 The  future: Will we one day see a virtual reality cigar lounge where people can meet and smoke together in a VR environment? 27:22 Connection is the true opposite of addiction28:56 Show wrap-up and SMOKE-DOGG.COMSupport the show

    That Real Blind Tech Show
    Episode 204 - #GAAD, Google IO, and Walrus Penis Bone

    That Real Blind Tech Show

    Play Episode Listen Later May 24, 2026 129:20


    It's an all new That Real Blind Tech Show and since we have a new intro for our show we got the entire gang here of Allison, Brian, David, Ed, and Jeanine.       We kick the show off discussing a Little Rock and roll and Billy Idol of all things. Which then leads to our first That Real Blind Tech show firing in quite awhile.   Brian discusses seeing Bruce Springsteen at Madison Square Garden. And the talk of the Boss then leads to us discussing our new theme song.   Eventually we get in to the news with a story for the ages as a beloved Walrus Penis Bone has gone missing from a bar in South Jersey. And we finally have an answer to the age old question, is it safe to use a laptop on your lap?        Will Privacy workers ruin Smart Glasses for people with disabilities?   Boston Logan Airport is launching a pilot  program of people getting to the airport 25 miles away and going through TSA there, what could go wrong with this?   We then discuss #GAAD and what has it accomplished over the past 15 years. Ed discusses the #GAAD event he participated in with Meta Labs.   In recognition of #GAAD Apple unveiled the new accessibility features coming in the next operating system.   We then touch on all the sink holes popping up in New York City.   We then dive in to Google Io, and start out discussing Vibe Coding apps and will this lead to further inaccessibility.   Google has multiple pairs of Glasses coming later this year, the first pair we discuss is the Project Aura Glasses which are more VR glasses.   Google will also be releasing an Audio only Gemini Glasses, but do not call them Glasses, they are Intelligent Eyewear.   Get ready to do everything in Google in the search box.   Google Gemini Agents will become more personalized.   At the end of the day all of these A.I. features and the usability of it all will come down to two things, the accessibility of it all, and more importantly, will you actually trust using it.   We then dive in to some new products we have gotten recently. Brian kicks it off discussing the DOT digital Business Card which you can buy on amazon. Brian then mentions he bought the Anker Soundcore Liberty 5 Pro Buds that just were released on May 21st, however, as they did not arrive until after we recorded, and the app and touch screen have several accessibility issues. The app and touch screen are pretty much unusable by someone who is blind. We will discuss this further on our next show. David then discusses the Pocket A.I. Recorder he just ordered. And while it is not a typical Allison return, she is gifting her current Mac Book Air and replacing it with the latest Mac Book Pro. Jeanine then discusses the Hapware Band she has ordered, so expect a lot of product discussions on the next few shows as we receive these products.   And it's more of What's Pissing Off Brian Now and Watcha Streaming, Watcha Reading.   To contact That Real Blind Tech Show, you can email us at ThatRealBlindTechShow@gmail.com, join our Facebook Group That Real Blind Tech Show, join us on the Twitter @BlindTechShow 

    Our Kids Play Hockey
    The Ride to The Rink: How to Handle Hockey Nerves, Pressure, and Pregame Anxiety

    Our Kids Play Hockey

    Play Episode Listen Later May 23, 2026 13:59 Transcription Available


    Our Kids Play Hockey
    Fan Mail - Your Kid Loves Hockey but Lacks Confidence in New Situations

    Our Kids Play Hockey

    Play Episode Listen Later May 21, 2026 52:38 Transcription Available


    The Thieves Guild
    Where Do Memories Go?

    The Thieves Guild

    Play Episode Listen Later May 21, 2026 7:45 Transcription Available


    With Maela missing, Darla follows the fragmented whispers of Prosper's mind into the strange, new city of Ness.Become a supporter of this podcast: https://www.spreaker.com/podcast/the-thieves-guild--6141933/support.Some secrets are worth dying for. Some are worth killing for.----CREDITS ✍️ Writer: Jake Kerr

    Super Ultra Podcast Arcade
    Episode 525: Not So Super

    Super Ultra Podcast Arcade

    Play Episode Listen Later May 21, 2026


    netflix vr doom sega vampire survivors snk grand theft auto vi new super mario bros lego 2k drive geometry wars super game visual concepts katsuhiro harada bandai namco entertainment
    Nintendo Pow Block Podcast
    Square-Enix & Capcom to Focus on Switch 2 in Multiplatform Support

    Nintendo Pow Block Podcast

    Play Episode Listen Later May 20, 2026 311:13


    Email your ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠questions to the podcast here⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. Nintendo seems to have an investor problem as stock dropped nearly 10% following the Switch 2 price increase and the company's latest fiscal year reports. This week on Nintendo Pow Block, ⁠Edward Varnell⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Corey Dirrig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ discuss what is driving investor concern and whether this is simply short-term market reaction.Edward and Corey also discuss Nintendo's new “Choose Your Game” Switch 2 bundle, Nintendo's promise that more major first-party games are coming, and new data around early Switch 2 adoption from Tomodachi Life. They also talk about rumored Unreal Engine 5 support for Yoshi and the Mysterious Book, new Star Fox amiibo features, and how Nintendo is handling pricing, game releases, and overall momentum during the Switch 2's first year.Capcom is celebrating another record-breaking year with Resident Evil surpassing 200 million units sold, raising questions about long-term franchise dependence versus sustainable growth. Square Enix is continuing its aggressive multi-platform push with a clear focus on Switch 2 support, while Dragon Quest creator Yuji Horii teases a possible reveal during the franchise's 40th anniversary livestream. Meanwhile, Sega officially steps away from its “Super Game” initiative, signaling a shift back toward traditional development strategies.They also talk a little bit about Ken Levine's comments on diminishing returns in graphics, ConcernedApe expanding Haunted Chocolatier's scope, and Moss coming to Switch and Switch 2 without VR. Listener questions round out the episode with topics ranging from Nintendo's handheld identity to Mario Kart's possible live service future and how Nintendo is pacing its 2026 lineup.This and more on Nintendo Pow Block! Join our Communities:Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Community Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Facebook Group⁠⁠⁠⁠⁠⁠⁠⁠⁠.Follow Nintendo Pow Block on Social Media: Nintendo Pow Block Podcast: ⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram,⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠Twitch.TV⁠⁠⁠⁠⁠⁠⁠⁠⁠Follow the Boss Rush Network: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠Twitch.TV⁠⁠⁠⁠⁠⁠⁠⁠⁠Follow our Hosts: ⁠⁠⁠⁠⁠⁠⁠⁠⁠Edward Varnell⁠⁠⁠⁠⁠⁠⁠⁠⁠, Cofounder of Boss Rush Media and host of ⁠⁠⁠⁠⁠⁠⁠⁠⁠Nintendo Pow Block⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. ⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Corey Dirrig⁠⁠⁠⁠⁠⁠⁠⁠⁠, Cofounder and CEO of Boss Rush Media and host of the ⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Podcast⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠Nintendo Pow Block⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠Xbox Casuals⁠⁠⁠⁠⁠⁠⁠⁠⁠, and ⁠⁠⁠⁠⁠⁠⁠⁠⁠Tower Casuals: The Destiny Podcast⁠⁠⁠⁠⁠⁠⁠⁠⁠. ⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠Mastodon⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠Support Boss Rush Network:Support Boss Rush on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and buy merch on our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Store.⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Subscribe to ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush on YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and visit our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠website at BossRush.net⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ for more great content.Thanks for Your Continued Support!Thank you for supporting Nintendo Pow Block! If you're listening on podcast platforms, leave us a five-star rating and a review. If you're watching on YouTube, subscribe, like, comment, and hit the bell so you never miss an episode. Your support means the world—see you next time on Nintendo Pow Block!

    Filthy Raine
    110 | More changes at Xbox, AI blunders by game developers, and more!

    Filthy Raine

    Play Episode Listen Later May 20, 2026 52:40


    Send us Fan MailConnect with the Podcast: @FilthyRaine Connect with Gafiltha: @Gafiltha Connect with Raine: @RaineShadow Ko-Fi Raine's YouTube Channel Gafiltha YouTube Channel Etsy Shop Link (Use Code Podcast for 20% off) MakerPlace Shop Link (Use Code Podcast for 20% off) Raine's Discord bot Raine's Twitch Sources: Games to PlayFive Nights at Freddy's: Secret of the Mimic VRPSVR2 REVIEW Steam StorePhasmophobia x Alan Wake 2Echo Generation 2StoriesAI In The IndustryTim SweeneyMatt WorkmanParty Animals ContestXbox NewsNew Xbox UpdatesXbox Game Pass & Discord

    VR CruCast Virtual Reality Podcast
    Valve Steam Frame & Quest 4 Leaks: The Future of VR Displays

    VR CruCast Virtual Reality Podcast

    Play Episode Listen Later May 20, 2026 71:47


    Is the VR industry stalled, or are we on the cusp of the ultimate display revolution? In this episode of the Gamertag & Bradley VR Podcast we break down why current headsets feel "medieval" and expose the massive, quiet investments tech giants are making into the future of XR, Micro-OLED, and AI-driven world-building.From exclusive insights from Display Week to the truth behind Valve's Steam Frame, Quest 4 leaks, and Apple's Vision Pro roadmap—this is your ultimate insider guide to the next generation of immersive tech.

    Science Faction Podcast
    Episode 609: Not a Euphemism for Hell

    Science Faction Podcast

    Play Episode Listen Later May 20, 2026 66:47


    This week the crew deals with sick kids, travel chaos, and kitten catastrophes before diving into ancient supervolcanoes, bizarre retro coding experiments, and a deeply unsettling sci-fi moral dilemma inspired by Star Trek: Deep Space Nine. Real Life  Steven's week turned into a strange mix of California road trips, tactical miniatures combat, and disease management. Devon came out for a visit, which meant plenty of hanging out, board games, and attempts to squeeze hobby time into an already overloaded week. Steven got to play some Robo Rally with Greg and Robert, along with trying out Let's Dig for Treasure, a game whose title sounds wholesome but absolutely invites goblin behavior. Meanwhile, Steven continued the noble quest of teaching Star Wars: Shatterpoint to Devon while Ben allegedly "rested," which is apparently code for strategically avoiding rules explanations and measuring tools. Steven also spent another week in solo dad mode, which became significantly harder once kid sickness entered the arena and started critting morale checks. Ben, meanwhile, remains trapped in the ongoing kitten saga. The kittens continue producing biological surprises at an industrial pace, while Ben contemplates the eternal debate between older gaming hardware and modern VR technology. Specifically: the Wii may have looked ridiculous, but at least it wasn't trying to strangle your family with cords every time somebody turned around. According to Ben, the Wii was "for moms," which honestly may have been Nintendo's most successful market strategy ever. Devon was not present for this segment because he was likely somewhere over the western United States eating airport pretzels and regretting flight delays. Future or Now  Ben descended into the strange and fascinating world of the demoscene with "Wake Up, Neo," a tiny 16-byte x86 program capable of turning cascading Matrix-style code into sound. Yes: sixteen bytes. Not sixteen kilobytes. Sixteen actual bytes. The conversation spiraled into appreciation for the demoscene itself — a long-running culture of programmers creating absurdly impressive audiovisual experiments under ridiculous technical limitations. "Wake Up, Neo" writeup: Wake Up, Neo Demoscene overview: Demoscene Wikipedia Page Steven brought humanity to the brink of extinction with the story of the Toba supereruption. Scientists believe the eruption may have darkened skies and cooled the planet so severely that early human populations nearly collapsed. But newer archaeological evidence suggests humans may have been far more adaptable than previously believed. Instead of folding under pressure, ancient communities appear to have shifted strategies, developed new tools, and survived conditions that should have wiped them out. In other words: humanity's greatest evolutionary trait may not be intelligence, strength, or speed — it may simply be the stubborn refusal to quit. ScienceDaily article: Toba Supereruption Research Devon once again contributed by existing somewhere inside the airline system. "Big Question"  This week's Big Question was deeply uncomfortable in exactly the way a good science fiction premise should be: Would you rather have actually killed someone and have absolutely no memory of it… or have vivid memories of killing someone when it never actually happened and could never be proven true? Ben immediately pointed out the horrifying lack of control involved in the first option. Somewhere out there, a terrible thing happened, and you were responsible for it without even knowing. That uncertainty alone could eat someone alive. Steven argued the second option might actually be worse for him personally. Even if the memory were false, the emotional weight would still feel real. Guilt doesn't necessarily care whether something objectively happened. If your brain fully believes you murdered someone, your nervous system probably isn't going to politely wait for evidence before spiraling. The conversation naturally drifted into Star Trek: Deep Space Nine and the famous episode Hard Time, where Chief O'Brien receives implanted prison memories so traumatic they permanently alter him psychologically. Episode reference: Hard Time (DS9) It turns out fake trauma may still just be… trauma. Which is a pretty bleak realization for a podcast episode that also contained kitten poop discussions. Thanks for listening to another episode of The Science Faction Podcast! If you enjoy weird science, existential sci-fi questions, retro tech rabbit holes, and hearing exhausted dads attempt coherent conversation, consider supporting the show on Patreon for bonus episodes, Discord access, AI art, unedited recordings, and more. You can also subscribe on YouTube and help spread the word to fellow science-fiction weirdos.

    Spegillinn
    Stýrivextir og millilandaflug frá Akureyri

    Spegillinn

    Play Episode Listen Later May 20, 2026 20:00


    Seðlabankinn hækkaði stýrivexti en dugir það vopn í baráttunni þegar lykilástæður eru utan landssteinanna? Rætt við Katrínu Ólafsdóttur, lektor í hagfræði, Bjarna Benediktsson, framkvæmdastjóra Samtaka atvinnulífsins og Höllu Gunnarsdóttur, formann VR. Mælanleg áhrif eru á lífsgæði og atvinnulíf á Norðurlandi eftir að reglubundið flug til útlanda frá Akureyri festi sig í sessi. Rætt við Þórodd Bjarnason, prófessor við Háskóla Íslands.

    Jeff RadioPirate Live
    (20 MAI 2026) RADIO PIRATE FREE

    Jeff RadioPirate Live

    Play Episode Listen Later May 20, 2026 113:00


    RADIO PIRATE FREE édition du 20 mai 2026 avec ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jeff⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Fillion⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. _________________________________________________ 0min00 - Des sondages favorisent la remonté de la CAQ sous sa nouvelle cheffe donc la nouvelle PM Christine Fréchette. Les québécois sont-ils à ce point perdus? On en discute dans les Pirates News avec ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jeff⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Gerry⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ & ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠MisterWhite⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. _________________________________________________ 27min58 - ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Nicolas Gagnon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ de la ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Fédération Canadienne des Contribuables⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ est avec nous pour dévoiler différents exemples de la mauvaise gestion des fonds publics à travers tous les paliers gouvernementaux que ce soit municipaux, provinciaux ou nationaux. (Partie 1) https://www.contribuables.ca/ Suivez Nicolas sur X https://x.com/LeVraiGagnon _________________________________________ 54min02 - ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Nicolas Gagnon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ de la ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Fédération Canadienne des Contribuables⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ est avec nous pour dévoiler la mauvaise gestion des fonds publics à travers tous les paliers gouvernementaux que ce soit municipaux, provinciaux ou nationaux. (Partie 2) https://www.contribuables.ca/ Suivez Nicolas sur X https://x.com/LeVraiGagnon _________________________________________ 1h09min - ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Gerry⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ boursicote en nous racontant toute sorte d'histoires reliées à une panoplie de sujets reliés à la bourse.⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Substack du Gerry ici https://gerrypizza.substack.com/ ⁠_________________________________________ Le Boursicotage avec Gerry est une présentation du Groupe VR 185, le concessionnaire de VR complice de vos vacances depuis plus de 30 ans. https://groupevr185.com/ _________________________________________________ Pour du contenu PRIME de RADIOPIRATE rendez-vous ici https://open.spotify.com/show/216PHGQLqm5eVZyOIgYCld?si=eb775297df1a44c0 Abonnement : https://radiopirateprime.supercast.com/ _________________________________________________ Learn more about your ad choices. Visit megaphone.fm/adchoices

    Player One Podcast
    Inflating For 50 Years

    Player One Podcast

    Play Episode Listen Later May 19, 2026 79:00


    This week! A non-VR version of Moss, new Virtual Boy games on NSO, the Steam Controller scream, a Switch 2 bundle, IP revivals from Sega, Vampire Crawlers, Mario Wonder, Forbidden Soliaire, Replaced, King of Fighters '98 and much, much more. Join us, won't you? https://youtube.com/live/-73N0Pj8k8c Links of interest: News Non-VR Moss New Virtual Boy games on NSO (V-Tetris, Jack Bros., Space Invaders Virtual Collection, Virtual Bowling, and Vertical Force) Zelda movie now coming in April 2027 The Steam controller screams Switch 2 summer bundle ($499.99 with a download code for Mario Kart World, Donkey Kong Bananza, or Pokémon Pokopia, before the September price hike) Sega still working on IP revivals, cancels Super Game Tekken's Katsuhiro Harada launches VS Studio SNK Xbox rebrands to XBOX after CEO Asha Sharma's fan poll Games Vampire Crawlers Forbidden Solitaire Forbidden Solitaire merch at The Yetee Super Mario Bros. Wonder Yoshi and the Mysterious Book (Switch 2 exclusive, May 21, 2026) Forza Horizon 6 (Japan setting, May 19, 2026 on Xbox Series and PC; PS5 later in 2026) LEGO Batman: Legacy of the Dark Knight (Deluxe early access May 19, full release May 22, 2026) He-Man and the Masters of the Universe: Dragon Pearl of Destruction Picross S Konami Antiques Edition King of Fighters '98 (Neo Geo CD) Replaced game official 007 First Light (May 27, 2026) Star Fox (Switch 2, June 25, 2026) Rhythm Heaven Groove (July 2, 2026) Mina the Hollower (May 29, 2026) Other FunFactor podcast EGM #150 — the "Too Many Games" issue Polymega Sequel media tracker app Player One Podcast Discord Player One Podcast Patreon Greg Sewart's Generation 16 Greg Sewart's Patreon Follow us on Blue Sky at p1podcast.com. Thanks for listening! Don't forget to visit our new web site at www.playeronepodcast.com. Running time: 01:18:59

    Let's Talk About Sects
    Sphinx Spiritual – Part 1

    Let's Talk About Sects

    Play Episode Listen Later May 19, 2026 86:13


    A spiritual school in Victoria teaches that we each have a spiritual guide who we can rely on to help us through life, and that the couple who run the school – Ian and Pearl Rogers – sit on a council alongside entities who have lived many lifetimes before this one. Students are lucky enough to gain access to incredible knowledge through this council, which boasts Leonardo Da Vinci, Mahatma Gandhi, and Lady Di amongst its members. But forum posts dating back to 2012 allege that Sphinx Spiritual has been operating as a cult for many years. It's only now that former members have started speaking out.Part 2 is already available to Patreon supporters, and will be released on the main feed on Wednesday 27 May.Full research sources listed here. You can support us on Patreon, with a one-off donation, or grab some merch. Sarah Steel's debut book Do As I Say is available on audiobook now. If you have been personally affected by involvement in a cult, or would like to support those who have been, contact Cult Information and Family Support in Australia, or the International Cultic Studies Association outside of Australia.Credits:Written and hosted by Sarah SteelMusic by Joe GouldLinks:Legislative Assembly Victoria Clerk of the Papers — Notices of Questions, Volume 4, Session 1988-92Legislative Assembly Victoria Clerk of the Papers — Notices of Questions, Volume 3, Session 1988-91‘To strike a balance': A History of Victoria's Workers' Compensation Scheme, 1985–2010 — by Marianna Stylianou, Monash University, June 2011WorkCare funds $2m lawsuit against ABC — by Paul Robinson, The Age, 17 November 1991Lengthy defamation case draws to close — by Paul Robinson, The Age, 22 March 1992ROUX AND OTHERS v AUSTRALIAN BROADCASTING COMMISSION [1992] 2 VR 577 — BYRNE J., 13 Mar 1992, Victorian ReportsPublic Service ‘spy' wins compo claim — by Gay Alcorn, The Age, 2 December 1990Who are the Council? - more than 7 Historical icons! — Sphinx Spiritual YouTube channel, 31 March 2023Inside the Sphinx Spiritual School — A Current Affair, 16 February 2026Inside the controversial spiritual school run by former detectives — by Sam Cucchiara, A Current Affair, 16 February 2026The 11 Spiritual Values - Revealed! — Sphinx Spiritual YouTube channel, 17 February 2023The Wisdom of Crazy Horse — Ian Rogers' blog with posts dating back to April 2012, visited April 2026sphinxspiritual.com.au Ian and Pearl Rogers — Cult Education Institute forum posts dating from 22 September 2012Spiritual LoveMatch — various archived versions of the Sphinx Spiritual dating platform website between 2015 and 2018Pythagoras Investing — archived versions of the official websiteStock Nostradamus — archived versions of the official websiteEverything you must know about Sphinx Spiritual School of Learning — by Amelia Swan & Brooke Grebert-Craig, Herald Sun, 4 January 2026Former student of Sphinx Spiritual School of Learning speaks after leaving controversial sect — by Brooke Grebert-Craig & Amelia Swan, Herald Sun, 5 January 2026The mystical Mornington Peninsula sect drawing in wealthy, single women — by Brooke Grebert-Craig & Amelia Swan, Herald Sun, 4 January 2026FYI - THIS IS VERY RARE! If you want to see a true High Maintenance relationship at work - look at Ian & Pearl! — Sphinx Spiritual Facebook post attributed to Ian Rogers, 21 May 2016Anyone come across the Sphinx Spiritual cult? — Reddit thread dating back to 13 January 2022A warning about a widespread, local "Spiritual School". — Reddit thread dating from 2 November 2025Posts by Jamie123 — Cult Education Institute forum posts about Sphinx Spiritual dating from 24 March 2024Sphinx Spiritual Surgery — Sphinx Spiritual School of Learning Facebook video, 4 July 2025Spiritual Surgery — Sphinx Spiritual School of Learning page about the modality, visited April 2026Parenting Spiritually: In support of your child — by Ian & Pearl Rogers, 2013 Hosted on Acast. See acast.com/privacy for more information.

    Nintendo Cartridge Society
    Pictonico! Announced (News from 5/19/26)

    Nintendo Cartridge Society

    Play Episode Listen Later May 19, 2026 70:27


    Nintendo surprises everyone with the announcement of Pictonico!, a new free-to-start mobile game from Intelligent Systems that turns your photos into minigames. Patrick and Mark dare to ask the question on everyone's minds: including photos of their butts? Plus, a new Switch 2 choose-your-game bundle in North America, the Zelda movie's release date moves up (slightly), and more.The guys also talk about:Patrick returning to Donkey Kong Country 2 & 3 and the weirdness of DKC 2.Mark's continued adventures in Super Mario Bros. Wonder multiplayer.Has Nintendo moved to Thursday updates for the Nintendo Music app?The surprise drop of 5 additional Virtual Boy games on NSO.Reports of Nintendo entering the Indian market next year.Nintendo confirms their attendance at Gamescom.LEGO Nintendo sets reaching end-of-life.A new demo for Adventures of Elliot: The Millennium Tales.Moss: The Forgotten Relic, previously a VR title, announced for consoles and PC.SUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesocietyFRIEND US ON SWITCH / SWITCH 2Patrick: SW-1401-2882-4137Mark: SW-8112-0583-0050

    Fluent Fiction - Dutch
    When Virtual Reality Meetings Turn Into Unexpected Musicals

    Fluent Fiction - Dutch

    Play Episode Listen Later May 19, 2026 17:19 Transcription Available


    Fluent Fiction - Dutch: When Virtual Reality Meetings Turn Into Unexpected Musicals Find the full episode transcript, vocabulary words, and more:fluentfiction.com/nl/episode/2026-05-19-07-38-19-nl Story Transcript:Nl: In het hart van de stad was de Startup Incubator een bruisend centrum van creativiteit.En: In the heart of the city, the Startup Incubator was a bustling center of creativity.Nl: Glazen muren lieten het licht binnenstromen en posters van innovatie hingen overal.En: Glass walls let the light stream in, and posters of innovation were hung everywhere.Nl: Tussen de sta-bureaus en bonenzakken zaten Bram en Maartje, druk bezig met hun nieuwste project.En: Among the standing desks and bean bags sat Bram and Maartje, busy with their latest project.Nl: Bram stond enthousiast voor zijn virtuele realiteitset.En: Bram stood enthusiastically in front of his virtual reality set.Nl: "Dit kan de manier waarop we op afstand werken veranderen, Maartje," zei hij met een glinstering in zijn ogen.En: "This can change the way we work remotely, Maartje," he said with a sparkle in his eyes.Nl: Maartje gaf hem een kleine glimlach.En: Maartje gave him a small smile.Nl: "Laten we eerst maar eens kijken of het werkt voor we het aan de wereld laten zien."En: "Let's first see if it works before we show it to the world."Nl: Ze zetten hun headsets op en betreden de virtuele ruimte.En: They put on their headsets and entered the virtual space.Nl: Alles leek goed te gaan tot het moment dat een lied begon te spelen zodra ze met elkaar spraken.En: Everything seemed to be going well until a song started playing as soon as they spoke to each other.Nl: Bram keek verbaasd om zich heen.En: Bram looked around in surprise.Nl: "Eh... was dat de bedoeling?"En: "Eh... was that supposed to happen?"Nl: vroeg Maartje droogjes.En: Maartje asked dryly.Nl: Bram haalde zijn schouders op.En: Bram shrugged.Nl: "Misschien is het een leuke extra functie?"En: "Maybe it's a fun extra feature?"Nl: Maartje trok een wenkbrauw op.En: Maartje raised an eyebrow.Nl: Ze hadden maar weinig tijd voordat de investeerders arriveerden voor een belangrijke presentatie.En: They had little time before the investors would arrive for an important presentation.Nl: Bram zag een kans.En: Bram saw an opportunity.Nl: "Misschien kunnen we het in ons voordeel gebruiken," stelde hij voor.En: "Maybe we can use it to our advantage," he suggested.Nl: Maartje schudde haar hoofd en begon te zoeken naar de bron van het probleem.En: Maartje shook her head and began to search for the source of the issue.Nl: De vergaderruimte vulde zich met investeerders.En: The conference room filled with investors.Nl: Zodra Bram begon te spreken, veranderde de presentatie in een vrolijk muzikaal nummer.En: As soon as Bram started speaking, the presentation turned into a cheerful musical number.Nl: Tot verbazing van Maartje klapten en zongen de investeerders mee.En: To Maartje's amazement, the investors clapped and sang along.Nl: Bram leidde het zonder te aarzelen, vol enthousiasme.En: Bram led it without hesitation, full of enthusiasm.Nl: Terwijl Bram de show ophield, ontdekte Maartje de softwarebug.En: While Bram kept the show going, Maartje discovered the software bug.Nl: Met haar snelle vingers en vastberaden blik, herstelde ze het systeem.En: With her quick fingers and determined gaze, she fixed the system.Nl: Precies op tijd stopte de muziek en keerde stilte terug.En: Just in time, the music stopped and silence returned.Nl: De investeerders begonnen zacht te lachen en klapten beleefd.En: The investors began to laugh softly and clapped politely.Nl: Naderhand, terwijl de investeerders vertrokken, spraken ze hun zorgen uit.En: Afterwards, as the investors left, they expressed their concerns.Nl: "Het was erg vermakelijk," gaven ze toe.En: "It was very entertaining," they admitted.Nl: "Maar de betrouwbaarheid moet wel verbeterd worden."En: "But the reliability does need to be improved."Nl: Bram knikte instemmend.En: Bram nodded in agreement.Nl: "We leren van elke stap."En: "We learn from every step."Nl: Maartje glimlachte naar hem.En: Maartje smiled at him.Nl: "En soms brengt een beetje chaos creatieve ideeën."En: "And sometimes, a bit of chaos brings creative ideas."Nl: Bram realiseerde zich dat gedegen testen cruciaal is, en Maartje waardeerde de onverwachte creativiteit die soms op haar pad kwam.En: Bram realized that thorough testing is crucial, and Maartje appreciated the unexpected creativity that sometimes came her way.Nl: Terwijl ze hun kantoor opruimden, spraken ze over hun volgende stappen.En: As they tidied up their office, they talked about their next steps.Nl: Eén ding was zeker: deze lente zou hen niet snel vergeten worden.En: One thing was certain: this spring would not be forgotten soon. Vocabulary Words:heart: hartbustling: bruisendcreativity: creativiteitinnovation: innovatiestanding desks: sta-bureausbean bags: bonenzakkenenthusiastically: enthousiastvirtual reality set: virtuele realiteitsetsparkle: glinsteringheadsets: headsetsvirtual space: virtuele ruimteshrugged: haalde zijn schouders opeyebrow: wenkbrauwopportunity: kansadvantage: voordeelinvestors: investeerderspresentation: presentatiecheerful: vrolijkamusement: verbazinghesitation: aarzelenenthusiasm: enthousiasmebug: bugdetermined: vastberadenreliability: betrouwbaarheidagreement: instemmingthorough: gedegencrucial: cruciaalunexpected: onverwachtetidy up: opruimenspring: lente

    Our Kids Play Hockey
    Our Kids Play Hockey Is Growing! - New Ways to Watch, Connect, and Be Heard

    Our Kids Play Hockey

    Play Episode Listen Later May 19, 2026 8:35 Transcription Available


    GET UP CLOSE Podcast With Bree Mills
    2026 AVN Special #2: August Skye, Madelyn May, Lily Labeau, AND MORE!

    GET UP CLOSE Podcast With Bree Mills

    Play Episode Listen Later May 19, 2026 90:18


    USE CODE 'STREAM7' FOR A FREE WEEK OF ADULT TIME!For the second instalment of 2026 AVN Awards special episodes, guest-host Siouxsie Q takes over the mic to interview your favourite stars! Siouxsie is joined by August Skye, Lily Labeau, Scarlette Moon, Satine Summers, Madelynn May, & Olivia Would to talk all things monster hentai, circus p*rn, footj*bs, and SO MUCH MORE!August Skye: https://www.instagram.com/_august_skyexx/Lily Labeau: https://www.instagram.com/lilylabeau/Scarlette Moon: https://www.instagram.com/scarlettemoonofficial/?hl=enSatine Summers: https://www.instagram.com/satinesummers/Madelynn May: https://www.instagram.com/brattybubblez_/Olivia Would: https://www.instagram.com/_OliviaWould/Bree Mills: https://www.instagram.com/thebreemills/ The Adult Time Podcast: https://bemyfan.com/TheAdultTimePodcastABOUT ADULT TIME:Adult Time is a digital subscription platform for a new era of adult entertainment. We are a brand built by people who believe in a future where mature audiences can safely, securely, and proudly have a place in their lineup for premium adult content. In addition to our addictive programming, Adult Time is dedicated to creating a personalized content experience for all our viewers with 400+ channels, 60,000 episodes, and VR and interactive toy integration.

    Impact Theory with Tom Bilyeu
    Unlocking Reality: Donald Hoffman on Consciousness, Simulations, and the Limits of Space-Time | Impact Theory

    Impact Theory with Tom Bilyeu

    Play Episode Listen Later May 18, 2026 46:44


    Most people think that space-time and the physical universe are the ultimate reality—something solid and unchangeable, governed by the laws of physics. But what if that's just the tip of the iceberg? What if our everyday experience is nothing more than a kind of VR headset, a useful interface that hides the deeper layers of reality from us? I find this idea not only fascinating, but increasingly convincing, especially as breakthroughs in both physics and computational theory keep bending the boundaries of what's possible. To challenge our assumptions and help us explore what's really behind the headset, I bring you today's guest—a cognitive scientist who argues that space-time is not fundamental, and that consciousness might be the true base reality. He believes that if we figure out the code underlying the simulation, we could unlock possibilities that make nuclear weapons look like firecrackers—and that the future of science is about to blow our collective minds. With that in mind, I bring you Donald Hoffman. Ketone IQ: Visit https://ketone.com/IMPACT for 30% OFF your subscription orderQuince: Free shipping and 365-day returns at https://quince.com/impactpodMonetary Metals: Future-proof your wealth at https://monetarymetals.com/impactTruemed: Check your eligibility and start saving at https://truemed.com/impactAT&T Business: Switch to AT&T Business at business.att.comIncogni: Take your personal data back with Incogni! Use code IMPACT at the link below and get 60% off an annual plan: https://incogni.com/impactShopify: Sign up for your one-dollar-per-month trial period at https://shopify.com/impactNetsuite: Right now, get our free business guide, Demystifying AI, at https://NetSuite.com/TheoryQuo: Try for free PLUS get 20% off your first 6 months at https://quo.com/impact Learn more about your ad choices. Visit megaphone.fm/adchoicesSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    Impact Theory with Tom Bilyeu
    Unlocking Reality: Donald Hoffman on Consciousness, Simulations, and the Limits of Space-Time | Impact Theory

    Impact Theory with Tom Bilyeu

    Play Episode Listen Later May 18, 2026 50:14


    Most people think that space-time and the physical universe are the ultimate reality—something solid and unchangeable, governed by the laws of physics. But what if that's just the tip of the iceberg? What if our everyday experience is nothing more than a kind of VR headset, a useful interface that hides the deeper layers of reality from us? I find this idea not only fascinating, but increasingly convincing, especially as breakthroughs in both physics and computational theory keep bending the boundaries of what's possible. To challenge our assumptions and help us explore what's really behind the headset, I bring you today's guest—a cognitive scientist who argues that space-time is not fundamental, and that consciousness might be the true base reality. He believes that if we figure out the code underlying the simulation, we could unlock possibilities that make nuclear weapons look like firecrackers—and that the future of science is about to blow our collective minds. With that in mind, I bring you Donald Hoffman. Ketone IQ: Visit https://ketone.com/IMPACT for 30% OFF your subscription orderQuince: Free shipping and 365-day returns at https://quince.com/impactpodMonetary Metals: Future-proof your wealth at https://monetarymetals.com/impactTruemed: Check your eligibility and start saving at https://truemed.com/impactAT&T Business: Switch to AT&T Business at business.att.comIncogni: Take your personal data back with Incogni! Use code IMPACT at the link below and get 60% off an annual plan: https://incogni.com/impactShopify: Sign up for your one-dollar-per-month trial period at https://shopify.com/impactNetsuite: Right now, get our free business guide, Demystifying AI, at https://NetSuite.com/TheoryQuo: Try for free PLUS get 20% off your first 6 months at https://quo.com/impact Learn more about your ad choices. Visit megaphone.fm/adchoices

    The Why Files. Operation: PODCAST
    The Basement: Rizwan Virk | The Simulation Hypothesis, Quantum Physics & Mysticism

    The Why Files. Operation: PODCAST

    Play Episode Listen Later May 18, 2026 185:29


    Rizwan Virk built games downloaded millions of times, invested early in Discord, and taught at MIT. Then he put on a VR headset in Sausalito and nearly fell over reaching for a table that didn't exist. That five-second moment sent him down a rabbit hole connecting quantum physics, Eastern mysticism, and video game design — and he's not sure he's found the bottom yet. Learn more about your ad choices. Visit podcastchoices.com/adchoices

    Iron Lords Podcast
    Episode 447: Xbox Helix Digital | Forza Horizon 6 | GTA 6 Leak | PSN Player Count- ILP# 447

    Iron Lords Podcast

    Play Episode Listen Later May 18, 2026 195:54


    ILP# 447 5/17/2026https://lordsofgaming.net/LORDS AFTER DARK on Insider Game App! ANDROID: https://play.google.com/store/apps/details?id=com.insidergaming.appIOS: https://apps.apple.com/us/app/insider-gaming/id67539846481) ADVANCEDGG Use Code "IRONLORD" for 10% off https://advanced.gg/pages/partner-ironlords?_pos=12) VALARI PILLOW Use Code "ILP15" valari.gg/?ref=ironlordspodcastroundtable3)  ILP MERCH: https://ironlordspodcast-shop.fourthwall.com/collections/allsofgaming.net/4) NZXT & IRON LORDS PC Use Affiliate LINK: https://nzxt.co/Lords5) HAWORTH Gaming Chairs & ILP Use Affiliate LINK: https://haworth.pxf.io/4PKj7M*********************************************************TO BE UPDATED*********************************************************Welcome to The Iron Lords Podcast!Be sure to visit www.LordsOfGaming.net for all your gaming news!ILP Spotify: open.spotify.com/show/6XRMnu8Tf1fgIdGlTIpzsKILP Google Play:play.google.com/music/m/Iz2esvyqe…ron_Lords_PodcastILP SoundCloud: @user-780168349ILP Itunes: itunes.apple.com/us/podcast/iron-…uiR-IgF6cE9EQicIILP on Twitter: twitter.cm/IronLordPodcastILP on Instagram: www.instagram.com/ironlordspodcast/ILP DESTINY CLAN:www.bungie.net/en/Clan/Detail/178626The Iron Lords and the Lords of Gaming have an official group on Facebook! Join the Lords at:www.facebook.com/groups/194793427842267www.facebook.com/groups/lordsofgamingnetwork/Lord COGNITO--- twitter.com/LordCognitoLord KING--- twitter.com/kingdavidotwLord ADDICT--- twitter.com/LordAddictILPLord SOVEREIGN--- twitter.com/LordSovILPLord GAMING FORTE---twitter.com/Gaming_ForteILP YouTube Channel for ILP, Addict Show & all ILP related content: www.youtube.com/channel/UCYiUhEbYWiuwRuWXzKZMBxQXbox Frontline with King David: www.youtube.com/@xboxfrontlineFollow us on Twitter @IronLordPodcast to get plugged in so you don't miss any of our content.

    Wild Chaos
    #112 - Inside the Brain of PTSD: How A Near Death Blast Sparks A New Way To Rebalance The Brain & Heal It w/Brenden Borrowman

    Wild Chaos

    Play Episode Listen Later May 18, 2026 178:01 Transcription Available


    He survived explosions, gunfire, and Afghanistan. But the hardest battle happened inside his own brain. Now he's trying to change PTSD treatment forever.Episode 112 of The Wild Chaos Podcast features Brenden Borrowman, a Purple Heart Army veteran who survived explosions and gunfire in Afghanistan — then spent years fighting the invisible injuries that followed.To watch this episode in studio, visit: https://youtu.be/if1KpSl1xy0After severe traumatic brain injury, organ damage, and years inside a Warrior Transition Battalion, Brenden became obsessed with one question:What if PTSD is more physical than people realize?This conversation dives into the science behind trauma, TBI, addiction, and suicide prevention. Brenden explains how brain blood flow, oxygen use, and the limbic system may keep people trapped in fight-or-flight mode long after combat ends.We discuss:• PTSD and traumatic brain injury (TBI)• Veteran suicide prevention• Why some people struggle with traditional therapy• Addiction relapse and nervous system dysfunction• Brain physiology and trauma recovery• VR-based neuroimmersive therapy• Neurova Labs and cognitive rehabilitation• First responder and veteran mental healthWe also break down the cutting-edge work Brendan and his team are doing with Neurova Labs, using cardio, cognitive load, and VR-based training to help retrain the brain and improve emotional regulation.If you know someone struggling with PTSD, TBI symptoms, burnout, addiction, or suicidal thoughts, this conversation could change how you understand trauma and healing.Check out Brenden and follow along on his journey on Instagram @borrowmanneuro or visit https://www.neurovalabs.com/ or check them out on Instagram at ‪@NeurovaLabs‬

    Ruff Talk VR
    VR News - Meta Connect 2026, Moss, The Boys: Trigger Warning, Le Dino Labo DLC, New VR Games, and More!

    Ruff Talk VR

    Play Episode Listen Later May 18, 2026 55:51 Transcription Available


    On this episode of the Ruff Talk VR podcast, we kick things off with the newly announced dates for Meta Connect. We also talk about Samsung preparing to reveal its first smart glasses in July, Meta experimenting with AI agents for WebXR apps, and new 3D photo features appearing in the Meta PTC.We also have a packed lineup of VR game news, including The Boys: Trigger Warning on PlayStation VR2, new DLC for Le Dino Labo, the full launch of Downtown Club, a delay for A Long Survive, new Synth Riders DLC, insight into VR support for Five Nights at Freddy's: Secret of the Mimic, Fixer Undercover on Steam, and a release date for Sky Legends. Plus, we discuss Moss making its way to flatscreen consoles. Listen for all the latest VR news!Use code RUFFTALKVR at checkout to save on any game or hardware on the Meta Quest store and help support the show!Showcase application form: https://forms.gle/tnPhzKezn3WuJpCU9Big thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvr0:00 - Episode start5:00 - Meta Connect dates8:00 - The Boys: Trigger Warning on PS VR211:30 - Le Dino Labo new DLC15:15 - Downtown Club full launch24:05 - A Long Survive delay28:00 - Synth Riders new DLC30:45 - FNAF: Secrets of the Mimic VR support insight34:40 - Fixer Undercover on Steam37:00 - Sky Legends release date39:50 - Meta PTC 3D photos42:05 - Moss comes to flatscreen consoles47:05 - Meta AI agents for WebXR apps50:40 - Samsung prepares to show first smart glasses in JulyDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Support the show

    Next Level Soul with Alex Ferrari: A Spirituality & Personal Growth Podcast
    NASA Rocket Scientist Reveals Spiritual Truth About UFOs with Shehnaz Soni

    Next Level Soul with Alex Ferrari: A Spirituality & Personal Growth Podcast

    Play Episode Listen Later May 18, 2026 57:23 Transcription Available


    BONUS MONDAYS: In the vast tapestry of human existence, we sometimes encounter moments that expand our consciousness and challenge our perceptions. Today's episode is one such journey, where we welcome back the enlightened and insightful Shehnaz Soni. Her profound understanding of both the scientific and the metaphysical realms offers us a unique perspective on the mysteries that lie beyond our everyday experience.Shehnaz Soni, a NASA rocket scientist working on the Artemis mission, brings a wealth of knowledge to our discussion about UAPs (Unidentified Aerial Phenomena) and the implications of these phenomena for our understanding of the universe. Her background is not only rooted in rigorous scientific inquiry but also in a deep appreciation for the spiritual dimensions of existence. This combination allows her to navigate complex topics with an ease that makes the extraordinary feel accessible.In our conversation, Shehnaz discusses how the rapid advancements in technology, particularly in the field of virtual reality, are making it increasingly difficult to control the dissemination of information. “Now we're living in a world where VR, everybody's a newsman or newswoman. To me, it has opened the door for the truth to come out faster,” she explains. This democratization of information is contributing to our collective awakening, making it harder to suppress knowledge about intelligent, sentient beings.Shehnaz's insights into the realm of UAPs and their connection to our consciousness are particularly fascinating. She notes that our awareness and readiness to embrace these phenomena are growing as we evolve spiritually. According to Shehnaz, many of her colleagues at NASA, despite their scientific rigor, harbor a deep-seated belief in the existence of extraterrestrial life, largely influenced by their love for science fiction. This cultural context within NASA fosters an environment where the possibility of UAPs is not just accepted but eagerly explored.Become a supporter of this podcast: https://www.spreaker.com/podcast/next-level-soul-podcast-with-alex-ferrari--4858435/support.Take your spiritual journey to the next level with Next Level Soul TV — our dedicated streaming home for conscious storytelling and soulful transformation.Experience exclusive programs, original series, movies, tv shows, workshops, audiobooks, meditations, and a growing library of inspiring content created to elevate, heal, and awaken. Begin your membership or explore our free titles here: https://www.nextlevelsoul.tv

    Lenny's Podcast: Product | Growth | Career
    Why we're at the beginning of the AI hardware boom | Caitlin Kalinowski (ex–OpenAI, Meta, Apple)

    Lenny's Podcast: Product | Growth | Career

    Play Episode Listen Later May 17, 2026 99:10


    Caitlin Kalinowski was most recently at OpenAI helping build their robotics and hardware teams from scratch. Prior to that, she was head of AR glasses and VR hardware at Meta, where she led the teams building every generation of the Quest, Rift, and Orion, and was Meta's first consumer electronics hire. Before this, she was technical lead on MacBook Air and Mac Pro at Apple, and helped engineer the original unibody MacBook Pro. She's designed and engineered some of the hardest and most beloved consumer hardware products in history and is now focused on the next frontier: robotics.In our in-depth conversation, we discuss:1. VR—what happened?2. The coming memory price shock and why she's telling startups to pre-buy now3. How the technologies built for VR became the foundation of modern warfare4. Why humanoid robots are still just prototypes, and what's actually gating mass deployment5. Lessons from Steve Jobs, Mark Zuckerberg, and Sam Altman6. Why she left OpenAI—Brought to you by:WorkOS—Make your app enterprise-ready, with SSO, SCIM, RBAC, and more: https://workos.com/lennyVanta—Automate compliance, manage risk, and accelerate trust with AI: https://vanta.com/lenny—Episode transcript: https://www.lennysnewsletter.com/p/why-were-at-the-beginning-of-the—Archive of all Lenny's Podcast transcripts: https://www.dropbox.com/scl/fo/yxi4s2w998p1gvtpu4193/AMdNPR8AOw0lMklwtnC0TrQ?rlkey=j06x0nipoti519e0xgm23zsn9&st=ahz0fj11&dl=0—Where to find Caitlin Kalinowski:• X: https://x.com/kalinowski007• LinkedIn: https://www.linkedin.com/in/ckalinowski• Website: https://www.caitlinkalinowski.com—Where to find Lenny:• Newsletter: https://www.lennysnewsletter.com• X: https://twitter.com/lennysan• LinkedIn: https://www.linkedin.com/in/lennyrachitsky/In this episode, we cover:(00:00) Introduction to Caitlin Kalinowski(02:32) Why VR didn't take off despite incredible hardware(04:55) The future of AR glasses and physical AI(08:45) Why robotics and hardware are suddenly hot(13:33) Why humanoid robots aren't ready yet(16:13) Supply chain bottlenecks threatening robotics(17:31) Why magnets and actuators are critical dependencies(20:51) The geopolitical implications of hardware supply chains(24:48) AI safety concerns with physical robots(26:50) Apple's approach to hardware excellence(30:10) Building a hardware program from scratch at Meta(31:39) The Quest 2 cost reduction story(33:07) Critical principles for hardware development(39:58) The MacBook Air manila envelope moment(41:01) The butterfly keyboard situation(41:43) Lessons from Apple on customer feedback(44:46) The memory price crisis coming for hardware(49:31) How many components go into a robot(52:53) When to use off-the-shelf vs. custom components(55:02) How AI is changing hardware engineering(1:00:27) Why humanoids aren't the answer for most use cases(1:03:05) When robots will build other robots(1:06:23) What makes a robot feel human and connected(1:09:15) Robots in the home(1:12:00) What the next five years look like(1:15:38) Why she left OpenAI(1:18:09) How to hire exceptional hardware teams(1:23:42) Lessons from Steve Jobs, Mark Zuckerberg, and Sam Altman(1:27:27) Failure corner(1:32:33) Lightning round—References: https://www.lennysnewsletter.com/p/why-were-at-the-beginning-of-the—Production and marketing by https://penname.co/. For inquiries about sponsoring the podcast, email podcast@lennyrachitsky.com.—Lenny may be an investor in the companies discussed. To hear more, visit www.lennysnewsletter.com

    The Tech Blog Writer Podcast
    Why AI Is Still Blind to the Physical World and How Flexible Chips Could Change Everything

    The Tech Blog Writer Podcast

    Play Episode Listen Later May 17, 2026 20:37


    What if the biggest limitation holding AI back isn't the model, the data center, or the algorithm, but the fact that most physical objects in the world still cannot communicate digitally? In this episode of Tech Talks Daily, I sat down with Richard Price, CTO and co-founder of Pragmatic Semiconductor, to explore why AI systems remain "half blind" to the physical world and what happens when everyday objects finally become intelligent, connected, and verifiable data sources. Richard shared how Pragmatic Semiconductor is taking a radically different approach to chip design by creating flexible, ultra-thin semiconductors built specifically for item-level intelligence. Rather than competing directly with traditional silicon, Pragmatic is designing lightweight, low-cost electronics that can integrate directly into packaging, labels, healthcare patches, wearable devices, and products that conventional chips cannot support economically or physically. During our conversation, we unpacked why the long-promised "Internet of Everything" has remained frustratingly out of reach for so many years. Richard explained that while silicon has powered decades of incredible innovation, scaling connectivity to billions or even trillions of everyday objects introduces major cost, energy, and sustainability challenges. Pragmatic's flexible semiconductor technology aims to solve that by reducing manufacturing complexity, lowering environmental impact, and enabling intelligence directly at the edge. We also discussed how embedding intelligence at the item level could reshape supply chains, sustainability initiatives, healthcare systems, and even consumer trust. From reducing food waste through smarter logistics to enabling wearable healthcare sensors with entirely new form factors, Richard painted a picture of a future where physical products can actively communicate their identity, condition, and history in real time. One of the most fascinating parts of the conversation centered on how businesses should prepare for this shift. As edge intelligence grows, organizations may need to rethink traditional cloud-heavy architectures and start designing systems in which decisions occur closer to the object itself. Richard explained how this could reduce latency, lower energy usage, and unlock entirely new categories of connected products. We also explored the sustainability side of semiconductor manufacturing at a time when AI infrastructure and hyperscale data centers are drawing increasing scrutiny for their energy and environmental impact. Richard shared how Pragmatic's thin-film manufacturing approach uses fewer chemicals, less water, and lower-temperature processes, while opening the door to more environmentally conscious digital infrastructure. Toward the end of the episode, Richard offered insight into some of the most exciting real-world applications already emerging, including healthcare patches, wearable sensing technologies, AR and VR devices, and electronics that could eventually conform to the human body itself. It is the kind of conversation that makes you rethink what a semiconductor can actually be. If you've ever wondered what comes after smartphones and smart devices, this episode offers a fascinating look at how flexible electronics could quietly become the foundation for the next generation of connected intelligence. Useful Links Connect with Richard Price Learn More About Pragmatic Semiconductor Please check the partners of the Tech Tech Talks Network Learn more about the NordLayer Browser Visit Denodo.com