The rule of the great Elder Dragon extends across a continent of patchwork fields and jagged hills, of demonlit depths and murky woods. But this is not a land of tranquil beauty. The ancient clan of the imperial samurai have fallen and now creatures of scarce evil stalk the shadows. The wizards offe…
In which the Internet Explorers fight a dragon in its cliff side dungeon, and in which we say farewell.
In which our legendary adventurers approach the cliff face and begin to struggle up it, destined to face the Seven Heads of the Nearsphere at the summit...
In which our heroes travel towards the Eternal Planes, getting into various mad scraps along the way.
In which our legends face Malvolio, meet a lion, satisfy Sheznu's character arc without Sheznu present and then do some shopping.
In which our noble warriors have an awkward meal and then punch some clowns.
In which our bold travellers of these arcane lands go to the circus!
In which the Internet Explorers turn a bridge into catapult with Eldritch Blast, grow a bit of tree, have a swim and perform an unlikely crossover with How To Drain Your Dragon... all whilst saving the world!
In which our intrepid heroes return to Navarre and face... the Black Dread!!!
In which our heroes go to confront the Scientist... and enter a whole new world of trouble.
In which our heroic intrepiders plan how to break into the Pandimensional Research Facility and seduce some nerds!
In which our intrepid heroes arrive on the Isle of St Quentin's, meet a Scottish groundskeeper, find a school for witchcraft and wizardry, befriend a house-elf... and also take drugs. This isn't Harry Potters, kids.
In which our intrepid heroes... meet a tree! Get a robot! Learn more of Batman's shady past! And travel towards the Isle of St Quentin...
In which the Internet Explorers compete in the final round of the Periapt Trials! **SPOILERS** The recording abruptly cuts off about half an hour before the end. Our intrepid heroes are able to defeat the monster with Daeurn's Instant Fortress (again) and receive a Periapt of Hero's Feast from the Archduke- although tensions raise when Luna mentions the Scientist... We end on Ophelia turning up with a business proposition.
In which the Internet Explorers take on the second round of the Periapt Trials (and have a bit of a sing song)
In which our heroes enter the Periapt Trials and face three very different monsters...
In which three of our adventurers remain strangely quiet, two break into a fifteen year old girl's bedroom and one buys a gramophone.
In which our adventurers free some prisoners, steal some things, travel to a new location and discover some story hooks...
In which our intrepid adventurers wake up in a cave and instantly resort to violence. Don't you just love Dungeons and Dragons?