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Dungeon Court is back in session! Join Justices Murphy, Tanner and Axford, along with Bailiff Jake, as they pass judgement on your trials at the table!Come see us LIVE at Radio City Music Hall!CREDITS:Sound Mixing and Editing by Trevor LyonDungeon Court Theme Song by Sam WeillerSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Todd and Eric throw actual basketball out the window and fill out the NCAA bracket the only way that makes sense - pure mascot combat.No stats. No jump shots. No Cinderella stories. Just birds dive-bombing big cats, gargoyles getting hexed, and devils weaponizing dark magic.Cyclones dismantling Buckeyes (sorry, Columbus).A 15-seed gargoyle making a heroic run.Pirates with guns still losing to a natural disaster.Big cats dominating the bracket - until weather intervenes.Devil vs. Devil in a magical endurance match.Dungeons & Dragons logic determining the national champion.From ram vs. bull terrain strategy to spellcasting against animated stone creatures, this bracket is decided with Google image research, dark magic theory, and unapologetic imagination.The result is a champion crowned not by rebounds or free throws, but by magical reserves and weather control.If you've ever wondered who would win in a fight between a Wildcat and a Cyclone, this episode provides the definitive answer.Connect with Todd and Eric:Check out our website at https://todcastpodcast.com/ or send us your ideas via email!Find out what Eric has been up to in the world of websites and SEO at https://ericherseyweb.com and https://strongmindedagency.com
Is Dungeons & Dragons starting dungeons the best way to introduce players to Role Playing Games or are their better games for it? The Grumpy Dungeon Masters look into it. Also Dungeon Crawl Classics adventures with a lich and a D&D game of Hunt the Tarrasque.
The exciting conclusion to Murder in Metal City! Join our Intrepid Heroes as they solve the mystery of the Murder in Metal City! Cast: Jason Keeley – GM Alex Speidel – Patsy Van Dyne Isis Wozniakowska – Voss Seltee Jocelyn Hamilton – Together in Electric Dreams (Dreams) John Godek – Xabi Fraglorious Rue Dickey – […]
Welcome to Rot Topic, the show where we delve deep into the dumpsters of our mind and share our fascinating findings with the world! This week, Head Rotsearcher Emily Axford takes us on a tour of the french-fried fantasy realm known as "McDonaldland." WARNING: Spoilers for "The Founder" (2016) ABOUND.Images and videos referenced in the episode are linked below!First-Ever Appearance of Ronald McDonaldOriginal McDonaldland CommercialEvil Grimace CommercialGrimace Bounce & BendGrimace's Beautiful LipsMac Tonight CommercialCREDITSSound Mixing and Editing by Trevor LyonGet tickets to our Radio City and Sydney Opera House shows HERE!See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
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I am absolutely thrilled to announce a powerhouse collaboration of storytelling and stagecraft! The incredibly talented Atlanta Playwright Jacob York stopped by The Ash Said It Show for an exclusive, deep-dive conversation about his highly anticipated world premiere of INITIATIVE. This isn't just a play; it's a groundbreaking theatrical event opening at the end of this month at the prestigious Aurora Theatre in Lawrenceville, GA. Running from March 26 through April 19, 2026, this production is already the talk of the Atlanta arts community, and I cannot wait for you to hear the heart and soul behind this script. Directed by the visionary Katie Erin Chambers, Initiative is a brilliant exploration of friendship, legacy, and the power of imagination. The story follows a tight-knit group of friends who gather around a gaming table for one final, epic campaign—one that beautifully transcends the boundaries of fantasy and reality. As the character Dave battles an aggressive illness, he turns to the legendary world of Dungeons & Dragons to manufacture the milestones he fears he'll never reach. With every roll of the d20, his companions craft a quest that encompasses a lifetime of memories, from the profound responsibilities of fatherhood to the simple wonder of seeing the ocean for the first time. This play is the ultimate "crit hit" for theater lovers and tabletop gamers alike. It delivers the perfect combination of unapologetic nerdiness, deep-seated pathos, and genuine joy. Audiences can expect a rollercoaster of emotions—complete with thrilling sword fights, menacing orcs, and those heavy moments of existential dread that make us human. It is a testament to how we use play and community to navigate the hardest parts of our lives. Whether you are a seasoned Paladin or have never touched a character sheet, York's writing ensures that the human element is front and center. I'm diving into the creative process with Jacob to discuss how he balanced the mechanics of RPG gaming with such a high-stakes emotional narrative. This is the must-see world premiere of the season, and you'll want to hear every detail right here before the curtain rises at the Aurora Theatre.
Join us for Episode 65 of Season 2 of Modified Roll! Twilight and the party are attempting to follow a rat in order to determine the hideout of a dangerous gang full of lycanthropes, but will they manage to keep up? Find out in Episode 65 of season 2 of Modified Roll! Do you want some new dice or awesome D&D accessories? Then head on over to DnDice and get 10% off all purchases! Or use the following code at checkout: "ModifedRoll" Don't forget to check out Always Ready to Roll for all your professional GM requirements! Thank you to our wonderful guests, Emily Bates, Jess Jewell and Sophie Horton And don't forget to check out all our new awesome merch! iTunes // Stitcher // Podbean // Spotify Thank you as well to @LixxieB for our wonderful logo and to Jeff for our wonderful Season 2 Character Art! And thank you to Michael Ghelfi Studios for allowing us to use their music and SFX in our episodes! Support the show Learn more about your ad choices. Visit megaphone.fm/adchoices
AN EPIC D&D CAMPAIGN, SUZ' BECOMES A WINE MOM, & BLAIR & MATTY BOND OVER ROM-COMS!! With TED Season 2 streaming NOW on Peacock, Greg & the Jo(h)ns CONTINUE their TED Season 2 Reaction, Recap, Commentary, Breakdown, & Review! Visit http://www.liquidiv.com & use Promo Code: REJECTS TED Full Series Watch Along: / thereelrejects TED (2012) Movie Reaction: • TED (2012) MOVIE REACTION –WE DIDN'T EXPEC... TED 2 (2015) Movie Reaction: • TED 2 (2015) MOVIE REACTION – EVEN MORE UN... Gift Someone (Or Yourself) An RR Tee! https://shorturl.at/hekk2 Greg Alba, John Humphrey & Jon Maturan react to TED Season 2, Episodes 3 & 4 — “Dungeons & Dealers” and "The Mom's Bombed Rom-Com." The Peacock prequel series created by Seth MacFarlane (Family Guy, The Orville, Ted) continues to explore the outrageous teenage adventures of John Bennett and his foul-mouthed best friend — a living teddy bear. Follow Jon Maturan: https://www.instagram.com/jonmaturan/?hl=en Intense Suspense by Audionautix is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/... Support The Channel By Getting Some REEL REJECTS Apparel! https://www.rejectnationshop.com/ Follow Us On Socials: Instagram: https://www.instagram.com/reelrejects/ Tik-Tok: https://www.tiktok.com/@reelrejects?lang=en Twitter: https://x.com/reelrejects Facebook: https://www.facebook.com/TheReelRejects/ Music Used In Ad: Hat the Jazz by Twin Musicom is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/ Happy Alley by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/... POWERED BY @GFUEL Visit https://gfuel.ly/3wD5Ygo and use code REJECTNATION for 20% off select tubs!! Head Editor: https://www.instagram.com/praperhq/?hl=en Co-Editor: Greg Alba Co-Editor: John Humphrey Music In Video: Airport Lounge - Disco Ultralounge by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/ Ask Us A QUESTION On CAMEO: https://www.cameo.com/thereelrejects Follow TheReelRejects On FACEBOOK, TWITTER, & INSTAGRAM: FB: https://www.facebook.com/TheReelRejects/ INSTAGRAM: https://www.instagram.com/reelrejects/ TWITTER: https://twitter.com/thereelrejects Follow GREG ON INSTAGRAM & TWITTER: INSTAGRAM: https://www.instagram.com/thegregalba/ TWITTER: https://twitter.com/thegregalba Learn more about your ad choices. Visit megaphone.fm/adchoices
Hasbro CEO Chris Cocks just told the anti-Harry Potter activists to kick rocks on a podcast — the company is keeping the Wizarding World toys and games alive no matter how loud the outrage gets. Meanwhile on Bluesky, the usual suspects are already threatening to boycott Magic: The Gathering and Dungeons & Dragons because Hasbro won't cancel J.K. Rowling. Clownfish TV breaks down the latest episode of cancel culture failing spectacularly and why these massive franchises keep surviving the mob.Watch the podcast episodes on YouTube and all major podcast hosts including Spotify.CLOWNFISH TV is an independent, opinionated news and commentary podcast that covers Entertainment and Tech from a consumer's point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles.Get more news, views and reviews on Clownfish TV News - https://more.clownfishtv.com/On YouTube - https://www.youtube.com/c/ClownfishTVOn Spotify - https://open.spotify.com/show/4Tu83D1NcCmh7K1zHIedvgOn Apple Podcasts - https://podcasts.apple.com/us/podcast/clownfish-tv-audio-edition/id1726838629
The party finally reaches the location of the lost city, only to find the full Dragon Army in their way.Welcome to Patron DnD, where Platinum-level patrons and I get together to play Dungeons & Dragons via Discord and Roll20. Dragonlance: Shadow of the Dragon Queen is published by Wizards of the Coast, and set in the world of Krynn. We are using the updated 2024 5e rules.Recap at RogueWatson.comStarring:Darryl, level 8 human Berserker BarbarianElyas, level 8 human Divination WizardKazra, level 8 human Champion Fighter/PaladinKorl, level 8 dwarf Bard College of DanceRowan, level 8 elf Ranger Gloomstalker/RogueShop for tabletop games, CCGs, miniatures, RPG supplies and more at our sponsor, Noble Knight Games: https://www.nobleknight.com?awid=1553Music by Kevin MacLeod https://incompetech.com/music/royalty-free/music.htmlLicensed under Creative Commons: By Attribution 4.0https://creativecommons.org/licenses/by/4.0/Character art by DemnixChat with us in the Official Discord Server: https://discord.gg/AjvtemjSupport the channel at https://www.patreon.com/Roguewatson
We're Gonna Take You Higher!
In this week's episode of Dungeons & Dragons pirate adventure, the Bucs stand in the aftershock of something impossible. Light tears upward, shadows fracture, and the Dice fall in a silence that feels heavier than any spell. What was broken is no longer broken, yet nothing is the same. In the ashes, eight small objects sit untouched, as if waiting for someone brave or foolish enough to decide their fate.Was this victory… or merely interruption? What wakes when gods are unbound? And if magic no longer answers the same way, who does? There's only one way to find out, grab your Dnd Dice, join Tom (Keth), Paul (Milo), Alex (Derek), Chip (Jeff), and Sophie (River), led by James (the Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
In this week's episode of Dungeons & Dragons pirate adventure, the Bucs stand in the aftershock of something impossible. Light tears upward, shadows fracture, and the Dice fall in a silence that feels heavier than any spell. What was broken is no longer broken, yet nothing is the same. In the ashes, eight small objects sit untouched, as if waiting for someone brave or foolish enough to decide their fate.Was this victory… or merely interruption? What wakes when gods are unbound? And if magic no longer answers the same way, who does? There's only one way to find out, grab your Dnd Dice, join Tom (Keth), Paul (Milo), Alex (Derek), Chip (Jeff), and Sophie (River), led by James (the Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
Marketing powerhouse Genevieve DeVille reveals how to build social strategies that don't just grow audiences—they create true fandoms. Drawing from her work on Dungeons & Dragons experiences and hit titles like TRANSFORMERS: Tactical Arena and LEGO Brawls, she shares how smart brands stand out, win attention, and turn communities into loyal superfans.Learn more about GenevieveLearn more about usJoin the next episode of the Indie Game Guildhall LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
Hasbro CEO Chris Cocks just told the anti-Harry Potter activists to kick rocks on a podcast — the company is keeping the Wizarding World toys and games alive no matter how loud the outrage gets. Meanwhile on Bluesky, the usual suspects are already threatening to boycott Magic: The Gathering and Dungeons & Dragons because Hasbro won't cancel J.K. Rowling. Clownfish TV breaks down the latest episode of cancel culture failing spectacularly and why these massive franchises keep surviving the mob.Watch the podcast episodes on YouTube and all major podcast hosts including Spotify.CLOWNFISH TV is an independent, opinionated news and commentary podcast that covers Entertainment and Tech from a consumer's point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles.Get more news, views and reviews on Clownfish TV News - https://more.clownfishtv.com/On YouTube - https://www.youtube.com/c/ClownfishTVOn Spotify - https://open.spotify.com/show/4Tu83D1NcCmh7K1zHIedvgOn Apple Podcasts - https://podcasts.apple.com/us/podcast/clownfish-tv-audio-edition/id1726838629
Can a fantasy game shape who someone becomes in real life? In this episode, host Alice Morrissey visits a game shop in downtown Burlington to talk with local Dungeons & Dragons expert Ronnie Adams about how the iconic role-playing game builds community, creativity and life lessons beyond the table. Through one player's story, the episode explores how imagination and storytelling continue to impact people long after childhood
On this episode of Parenting Is a Joke, writer and podcaster Gideon Evans joins Ophira Eisenberg to talk about raising subway-riding kids in New York while building a creative life that has required real-time pivots from television to podcasting. He explains the surprisingly durable concept behind his history podcast Bad Elizabeth—born out of a pilot recorded with a former Daily Show colleague and eventually profiled in The Guardian—where he and his co-host explore notorious (and occasionally “badass”) Elizabeths, from Elizabeth Holmes to a Hungarian countess who allegedly bathed in blood. The conversation moves between career recalibration in a shrinking TV industry, the financial realities of podcasting (“the margins are thin”), and his complicated relationship with cable news, including why PBS NewsHour and Germany's DW have become more tolerable household options than the sensory overload of Morning Joe. As a dad, he reflects on raising kids who take the subway alone, volunteer at food insecurity programs, and prefer Dungeons & Dragons at Brooklyn Game Lab over cable news debates, and he's honest about masking his own nerves on train platforms so his son won't absorb them. There's nostalgia too—introducing his son to The Naked Gun, watching The Mandalorian together, and discovering that D&D's gelatinous cube is both a metaphor and a legitimate threat—ending on the hard-earned parenting truth that sometimes you get swallowed, and sometimes you roll a fireball spell.
Today I discuss Daggerheart's GM Principles, which are begin and end with the fiction (story); collaborate at all times, especially during conflict; fill the world with life, wonder, and danger; ask questions and incorporate the answers; make every roll important; play to find out what happens; and hold on gently. I talk quite a bit about why you don't want to call for too many rolls, and how to know when to call for a roll versus when not to. I specifically discuss the two main areas where some GMs call for way too many rolls: actions involving perception and knowledge. I also go into preparing for an adventure or game session by creating an inciting event to kick things off, and not planning too much beyond that point. I also share how I prepare to improvise. Finally, I talk a bit about advancing and modifying my setting of Primordia. I originally designed the setting for D&D, so I wanted to make some changes to better fit Daggerheart and allow the players more design space to collaborate with the world building.Play Daggerheart with Me on Start Playing Games.Sign up for my newsletter.Subscribe via RSS, Apple Podcasts, or Spotify.Check out my sci-fi novel, Critical Balance.Have you read Critical Balance? Please leave a review on Amazon.Follow me on Bluesky.Join my Discord server.Email me.Check out my YouTube channel.Join my Book Club, now on Discord.Check Out my OTHER PODCAST - Lex Out LoudCall the Game Master's Journey voice mail: 951-GMJ-LEX1 (951-465-5391).
Avengers Academy wins GLAAD Award. Fantagraphics has picked up R.E. Burke's graphic novel Visiting America: 19 Days in an I.C.E. Facility. Dark Horse releases Dungeons and Dragons book featuring monster party.SUBSCRIBE ON RSS, APPLE, SPOTIFY, OR THE APP OF YOUR CHOICE. FOLLOW US ON BLUESKY, INSTAGRAM, TIKTOK, AND FACEBOOK. SUPPORT OUR SHOWS ON PATREON.Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
In episode 136 of Game Design Unboxed, we chat with freelance game designer (and Danielle's co-designer on Tricky Kids), Steven Ungaro, who shares his “zero-to-three-games-in-a-year-hero” design journey. They discuss how discovering hobby games led him down the research rabbit hole many aspiring designers fall into, and how resources like the long-running Ludology podcast have evolved […]
This week Wizards of the Coast released their road map for the current year. The guys take a look at what's ahead for Dungeons & Dragons. They fellas also take a look at Shadowdark Cursed Scroll #5, D&D with an AI Game Master, and play by email RPG's from the past.
Opening the next gate of light, the heroes make their way into a hidden chamber under the Twilight Temple. Little do they know a terrible danger lies in wait. Something from the ancient world. For more Roll Seekers action, check us out online at rollseekers.com.ROLL SEEKERS:Roll Seekers is a group of local gamers, just like you, who role-play for your enjoyment. The live actual play web series and podcast streams Dungeons & Dragons every other Tuesday at 6 pm CT on Twitch and TikTok.The improvised story is set in the original world of Nabell, where the true Gods are dead, but prayers are still answered. In this high fantasy adventure, intrepid heroes attempt to thwart the machinations of the remaining green-eyed "god" through varying campaigns across vast stretches of land and time. In The Light of Tyve campaign, darkness is born from the light, and it is often better to survive as the villain than live as a hero.WATCH LIVE:Watch Roll Seekers live at twitch.tv/rollseekersALL LINKS:Check out our Linktr.ee.SHOP:Shop for Roll Seekers merchandise at rollseekers.com/shop.LISTEN TO THE STREAM:Anchor • Apple Music • Google Podcasts • SpotifyCONNECT WITH US:Join our Discord.FOLLOW US:Website • U.S. Shop • Facebook • Twitter • Instagram • Twitch • TikTokSUPPORT US:Support the stream on PayPal.HASHTAGS#RollSeekers #DnD #DungeonsandDragons #ActualPlay
Tommy Sinbazo might be one of the most interesting guests we've had on If This Doesn't Work...Baltimore comedian, musician, builder, proud geek, and the man behind the band B.U.S.S.I. sits down with us to talk about everything from Dungeons & Dragons, LARPing, and medieval combat to robot building, metal music, murder mystery shows, voiceover work, 98 Rock, and growing up in Baltimore.We get into Tommy's wild stories from foam weapon battles and armored combat, the origin of Bionic Universal Super Soldiers Incorporated (Bussi), his comedy background, the murder mystery shows with Justin Schlegel and Eric Woodworth, and how he got into building robots, Mandalorian armor, and all kinds of insane props.This one goes all over the place in the best way possible.Go Check Out Tommy:Instagram: https://www.instagram.com/tommy_sinbazo/Facebook: https://www.facebook.com/tommy.sinbazo/LaughFinder Podcast:Spotify: https://open.spotify.com/show/4WeJAxQFOzhkutltlNVJmB?si=3d8068c32ccf4c6eApple Podcasts: https://podcasts.apple.com/us/podcast/laughfinder/id1802644080
Paizo’s Starfinder Society Developer Jessica Catalan updates Alex and James on the past, present, and future of SFS. Recorded live on Twitch. Listen Now! (mp3)
Introducing new players to tabletop RPGs can feel intimidating — especially if you're not sure how much to teach or where to start. In this episode of The Bearded Nerd Podcast, Brian shares five beginner-friendly strategies for teaching Dungeons & Dragons and other TTRPGs without overwhelming new players. You'll learn: How to simplify rules for first-time players Why pre-generated characters help How to run a great intro session How to build confidence early How to create positive first experiences Perfect for new Game Masters, parents, teachers, and anyone running a learn-to-play session. If you would like player-friendly resources, check out Discord for community-driven content
With our March schedule being on the shorter side, we've decided to once again each pick a movie we felt like watching, and first up is Vinny with Dungeons & Dragons: Honor Among Thieves. Join our party as we adventure through this tongue-in-cheek spin on tabletop storytelling, tell our own tales of DnD adventures, and say the name Jarnathan every chance we get.CHAPTERS:(00:00:00) - The Nextlander Watchcast Episode 171: Dungeons & Dragons: Honor Among Thieves (2023)(00:00:13) - Intro, and immediately launching into our personal experiences with tabletop gaming.(00:13:41) - Initial thoughts about the movie.(00:19:14) - How this movie (finally) got made.(00:32:34) - The tonal tightrope this movie walks.(00:38:53) - Meeting our Bard and Barbarian in a frozen prison.(00:50:58) - Break!(00:51:19) - We're back, the gang is out of prison, and it's time to head to Neverwinter.(01:01:46) - Time to (re)form the party (and a sidebar about hidden effects shots).(01:14:37) - Scoping out the red wizard's security.(01:19:24) - The Helm of Solving This Specific Problem.(01:25:24) - Waking the dead.(01:29:12) - The most paladin paladin who ever paladin'd.(01:37:08) - To the Underdark.(01:49:19) - Attunement is a real pain in the ass.(01:57:03) - Doing some magical heisting.(02:04:22) - Surviving the games.(02:13:33) - A real life party might've made off with the treasure, but that's not a good movie ending.(02:23:23) - Saving Holga, and keeping the party together.(02:27:56) - Final thoughts.(02:34:51) - Housekeeping for the rest of this month's movies.(02:40:27) - Outro.
You're listening to Bardtenders! In this episode of "The Mixing Glass", David Cohen joins us to talk about pursuing passion projects, starting a craft distillery, and how to bring Dungeons & Dragons to life inside a glass of whiskey. ------------David Cohen is currently the COO for Find Familiar Spirits. David is also the President and Head Distiller at Manifest Distilling in Jacksonville, Florida, and is responsible for the day-to-day operations at the distillery. Manifest opened in 2015 and its products are currently distributed in Florida, Georgia, South Carolina and Tennessee, as well as nationwide through online retailers. Most recently, Find Familiar Spirits and Manifest Distilling have opened a joint venture, Expansion Packaging, which is a full-service liquid development and co-pack facility, of which David operates as the President. David also serves as President of the Florida Craft Spirits Association, the first industry supported non-profit established to promote the craft spirits industry throughout the state. His long family history in hospitality began in the early 1940s in the Caribbean, so his involvement in the spirits industry was a natural progression. Prior to founding Manifest, David completed an internship with Kentucky Artisan Distillers and earned a certificate from The Siebel Institute of Technology for Craft Distilling and Operation.Before that, David was responsible for opening or operating several companies ranging from a production company in Los Angeles to serving as the Creative Director and Vice President of an editorial and publishing company. He resides in Jacksonville, FL with his wife Nina and three adorable children, Abe, Frankie and Charlie.----------Don't miss out on any of the action! Head to www.bardtender.com to stay up to date with all of the Bardtender content, find resources for mental and physical well-being, get access to education materials, and check out what all of our bards are up to!Support the show
Send a textA cold case sharpens when a simple sketch turns into a lever. We open the Von Stein murder file with fresh eyes, bringing the SBI back into the room and laying out a clear plan: protect the few secrets that still hold power, then set a ruse to test what the suspects don't know they're revealing. The hinge point is a map—handwriting that echoes a guarded clue—and the patience to let a small moment move a heavy investigation.We walk through Chris's well-practiced timeline: a Sunday of beer and cards, a late return to bed, missing keys, and a campus police ride that threads him from dorm to hospital to Smallwood. Along the way, we note the friction points that matter: a sudden decision to park in a far, well-lit lot weeks after a theft, and a set of stories that tidy up just as new details slip out. When we ask him to draw the neighborhood, he does, and twice writes a name in a way that could tie him tighter than he intends. It's not a confession; it's a comparison. Strategy over spectacle.From there, the circle widens. Bruce paints a picture of friendship, Dungeons & Dragons marathons, and the gravitational pull of Moog: bright, charismatic, fueled by drugs and chaos. He frames Chris as easily led yet affectionate toward his parents, complicating any neat motive. Hank meets us in a rain-soaked doorway with guarded half-answers and multiple versions of the crime story—burglary, assault, murder—raising questions about what changed and why. Money hums under the surface: talk of stock percentages, a new car, big weekends, and the image-management that young men perform when they want to be seen as flush.The thread pulling tight is absence. Multiple voices can't place Moog on the crucial night, and that negative space becomes a lead of its own. We close by shifting from cold calls to a warmer trail: a probation officer who knows his habits and haunts, someone who can map the person as precisely as Chris mapped the streets. That's the heartbeat of this chapter—maps everywhere. Neighborhoods, friend groups, timelines, and the thin lines of ink that can tip a case. Listen, then tell us: which small detail changed your mind? If this story drew you in, follow, share, and leave a review so more listeners can join the investigation. Support the show
Legend of the Bones is a hybrid of dark fantasy audio drama and old school solo Dungeons & Dragons. A story where the roll of the bones determines all. None shall escape the destiny of bone. Audio credits: Intro & Main Theme: Cold Northern Stars by imaginerum https://tunetank.com/tracks/2290-cold-northern-stars Part 1: Celestial by Scott Buckley https://www.scottbuckley.com.au/library/celestial Released under CC-BY 4.0 Part 2: The Summoning by Scott Buckley https://www.scottbuckley.com.au/library/the-summoning Released under CC-BY 4.0 Part 3: Decoherence by Scott Buckley https://www.scottbuckley.com.au/library/decoherence Released under CC-BY 4.0 Behind the Screen: Moving Picture Atmosphere 014 https://soundcloud.com/royaltyfreebackgroundmusic/creative-commons-music-4099/sets Incidental sound effects sourced from www.freesound.org & www.freesfx.co.uk & www.zapsplat.com & https://tabletopaudio.com/ Voice Actors Eadith was voiced by Chloe Elliott https://linktr.ee/clo_withtheflow Demelza was voiced by Ros Williams Post Roll Promo Realm of Rolls Resources https://legendofthebones.blogspot.com Transcript
We talk all things Infernal Hulk, from why this era of Hulk is finally colliding with the wider Marvel Universe to how Johnson has reshaped Bruce Banner's world into a Southern Gothic monster epic rooted in Marvel lore. Along the way, we get into the X-Men crossover, the Living City, Dungeons of Doom, his new Marvel exclusive deal, and the bigger plans quietly building beneath the surface of his Hulk run. If you've been following Incredible Hulk or wondering where this whole infernal saga is heading, this is the conversation you'll want to hear. Visit our Patreon page to see the various tiers you can sign up for today to get in on the ground floor of AIPT Patreon. We hope to see you chatting with us on our Discord soon! NEWS Spider-Man, Hulk, and Punisher collide in Jonathan Hickman's new Marvel event series Bishop scores new solo miniseries starting June 2026 Marvel reveals new ‘Spider-Man/Superman' #1 covers and interior art too Venom Unleashed news! Exclusive: Read the full first issue of 'The Untamed' as Stranger Comics reveals Emerald City Comic Con exclusives Our Top Books of the Week: Dave: Amazing Spider-Man #23 (Joe Kelly, Ed McGuinness) Lands Unknown: The Skinless Man #1 (Ben Stenbeck) Chris: Cult of the Lamb: Last Sacrament Special #1 (Alex Paknadel, Troy Little) Narco #1 (Doug Wagner, Daniel Hillyard) Standout KAPOW moment of the week: Chris: Cult of the Lamb: Last Sacrament Special #1 (Alex Paknadel, Troy Little) Dave: DC K.O. #5 (Scott Snyder, Javier Fernandez) TOP BOOKS FOR NEXT WEEK Chris: Tigress Island #1 (Patrick Kindlon, EPHK) Dave: Assorted Crisis Events #9 (Deniz Camp, Eric Zawadzki) JUDGING BY THE COVER JR. Dave: Absolute Batman #18 (TONS of retailer covers but going with Dexter Soy) Chris: Logan: Black, White & Blood #3 (Chris Campana Variant) Interview: Phillip Kennedy Johnson 1. On Horror as Hulk's Natural State With Infernal Hulk, you've fully repositioned Hulk as a horror icon rather than just a force of destruction. What makes horror such a natural lens for this character, and what aspects of Bruce and Hulk feel newly unlocked for you in that genre? 2. On Marvel Exclusivity & Timing You're now officially Marvel exclusive while also wrapping up Book of El at DC. Creatively, what does this moment represent for you? Does going exclusive feel like narrowing your focus, or opening up the sandbox in a bigger way? 3. On Bruce Without the Monster One of the smartest pivots in this run has been stripping Bruce away from the Hulk and forcing him to watch the consequences. What fascinates you most about Bruce when he's powerless and confronted with what the Hulk becomes without him? 4. On Writing Other Heroes Judging Bruce You've written the wider Marvel Universe reacting to Bruce in a way that feels tense, even cruel at times. Why was it important that the heroes not simply rally around him? 6. On the Living City Concept The Living City feels mythic, grotesque, and operatic all at once. What inspired that setting, and how important is it that Hulk's world now feels almost biblical in scope? 7. On INFERNAL HULK #7 and the X-Men In issue #7, Hulk exerts mysterious control over mutantkind and draws them into the Living City. That's a bold escalation. What makes the X-Men the right foil for this version of Hulk, and how does their connection to identity and mutation complicate what Eldest is doing? 7. You and Ben Percy are both playing in Marvel's darker corners right now, and “Dungeons of Doom” has that same horror-forward energy we're seeing in Infernal Hulk. What's it been like working alongside Ben in shaping that space, and how do you make sure your vision of horror and mythic stakes complements rather than overlaps with what he's building? 8. Fun Silly Question If Eldest decided to build the perfect army out of Marvel characters purely based on vibes, who would absolutely make the cut… and who would Eldest reject immediately for being “bad monster material”? 9. Any other projects you'd like to plug?
Historic RPG designer Ken St. Andre (Tunnels & Trolls, Starfaring, Monsters! Monsters!, Stormbringer, more) joins for this episode. The game that shall not be named. Is it wise to go into dungeons as an adventurer, or do you just need luck? The practicality of six-siders versus Platonic solids. The most powerful buttons in the universe. Who's tougher, the Romulans or the Klingons? Marbles were the collectible card game of their day. Diplomacy variants. Gary Gygax's first introduction to Tunnels & Trolls. Dave Arneson's contribution to Flying Buffalo Games. Ken's impressions of Dave. Ken's opinion on whether OD&D was an actual RPG. Ken told TSR's lawyers, and I quote, "go piss up a rope." Ken's advice to game designers. Clever solutions in dealing with a Balrog. What is "stunting" in an RPG? Tunnels & Trolls on the MetaArcade app. Ken and Shane's predictions about AI's effect on the RPG industry. Mata Hari. Ken was a pioneer in solo RPG adventures (which Shane feels is important). What game of Ken's does he think is better than Tunnels & Trolls? Some Elric discussion. The secret brotherhood of librarians (or lack thereof). A brief diversion into chicken psychology. Shane Plays Geek Talk Episode #288 - 3/8/2026 Like what you hear? Support Shane Plays Geek Talk on Patreon! https://www.patreon.com/shaneplays Listen to the Shane Plays Geek Talk podcast on YouTube, SoundCloud, iTunes, Google Play Music, Amazon Music, Podbean and Stitcher (and other fine, fine podcast directories). Hey, you! Yeah, you! Buy cool stuff, support Shane Plays Geek Talk with these affiliate links! Humble Bundle https://www.humblebundle.com?partner=shaneplays DriveThruRPG.com https://www.drivethrurpg.com/browse.php?affiliate_id=488512 SHOW NOTES Ken St. Andre on Wikipedia https://en.wikipedia.org/wiki/Ken_St._Andre Trollgodfather Press (Ken's Publishing Company) https://www.drivethrurpg.com/en/publisher/9559/trollgodfather-press Tunnels & Trolls https://en.wikipedia.org/wiki/Tunnels_%26_Trolls Starfaring https://en.wikipedia.org/wiki/Starfaring Monsters! Monsters! https://en.wikipedia.org/wiki/Monsters!_Monsters! Stormbringer RPG https://en.wikipedia.org/wiki/Stormbringer_(role-playing_game) Dungeons and Desktops: The History of Computer Role-Playing Games 2nd Edition Shane's book! Co-authored with Matt Barton of Matt Chat https://www.amazon.com/Dungeons-Desktops-History-Computer-Role-Playing/dp/1138574643/
Hey everyone! Welcome to the new season of Talking Sons where we talk about the new season of Dungeons and Daddies! SPAAAAAAAAAAAAAAACE!!!
Dungeon Court is back in session! Join Justices Murphy, Tanner and Axford, along with the Frigid Bailiff Jake, as they pass judgement on your trials at the table!Come see us LIVE in Australia and New York City!CREDITS:Sound Mixing and Editing by Trevor LyonDungeon Court Theme Song by Sam WeillerSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Ambie and Crystal discuss a couple games they played recently, including Cozy Stickerville, Unlock! Short Adventures, and Dungeons & Dragons: Builders of Baldur's Gate. Then we talk about some of our good memories from our childhood and what games we played then. 0:00-Intro 0:45-Announcements 1:49-Recent Games - Cozy Stickerville 7:28-Unlock!: Short Adventures 9:32-Dungeons & Dragons: Builders of Baldur's Gate 14:35-Childhood Gaming 28:10-Outro 29:14-Bloopers Join our discord Support us directly at https://ko-fi.com/boardgameblitz Or shop at our merch store or our Amazon Storefront This episode was sponsored by Grey Fox Games. Use the code "BLITZ2026" to get 10% off your entire cart. Consolidated Links For the full show notes visit our site at http://www.boardgameblitz.com/posts/432
The party reunites at Keeper's Keep victorious, changed, and burdened by what they've uncovered.Support the show Patreon: https://www.patreon.com/MortalsAndPortals Discord: https://discord.com/invite/tG5WJCWxjD Wiki: https://mortalsandportals.miraheze.org/wiki/Main_Page YouTube: https://www.youtube.com/@MortalsandPortals Reddit: https://www.reddit.com/r/MortalsandPortals/ Instagram: https://www.instagram.com/mortalsandportals/ Email: mortalsandportals@gmail.com
The Surveyors and their crew find themselves at a house party for Yarrow's Eve. Can they find Nix, what can the learn about the city, and (most importantly) who's taking the main stage?
In this week's episode of Dungeons & Dragons pirate adventure, the Bucs stand in the aftershock of something impossible. Light tears upward, shadows fracture, and the Dice fall in a silence that feels heavier than any spell. What was broken is no longer broken, yet nothing is the same. In the ashes, eight small objects sit untouched, as if waiting for someone brave or foolish enough to decide their fate.Was this victory… or merely interruption? What wakes when gods are unbound? And if magic no longer answers the same way, who does? There's only one way to find out, grab your Dnd Dice, join Tom (Keth), Paul (Milo), Alex (Derek), Chip (Jeff), and Sophie (River), led by James (the Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
In this week's episode of Dungeons & Dragons pirate adventure, the Bucs stand in the aftershock of something impossible. Light tears upward, shadows fracture, and the Dice fall in a silence that feels heavier than any spell. What was broken is no longer broken, yet nothing is the same. In the ashes, eight small objects sit untouched, as if waiting for someone brave or foolish enough to decide their fate.Was this victory… or merely interruption? What wakes when gods are unbound? And if magic no longer answers the same way, who does? There's only one way to find out, grab your Dnd Dice, join Tom (Keth), Paul (Milo), Alex (Derek), Chip (Jeff), and Sophie (River), led by James (the Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
The Twenty-sixth episode of Table Talk! A place where Dan interviews other creators in the space about their shows/tables. This episode's interview is with Mayanna Berrin, an actor, writer, and AP performer who has been involved in projects like the video game Dispatch, the official Vampire the Masquerade Actual Play, Story Quest, and Dungeons & Cabins. The interview discusses the different ways that TTRPGs can make you a better performer and the importance of open communication both at and away from the table.Check out Mayanna's work:Info about Dungeons and Cabins: https://www.dungeonsandcabins.comMayanna's Instagram: https://www.instagram.com/mayannaberrin/?hl=enMayanna's BlueSky: https://bsky.app/profile/mayannaberrin.bsky.socialMayanna's Twitter: https://x.com/BemayannaWatch the Story Quest Actual Play Show: https://www.youtube.com/@StoryQuestShowOriginal Theme Song/Outro by Jeremy Villucci. Follow him on Instagram: https://www.instagram.com/JeremyVillucci_WreckOfTime/
This episode covers everything you need to know about Elves in the 2025 Monster Manual for Dungeons & Dragons. Cold Open 0:00 Opening Theme & Intro 4:19 Themes & Lore 4:56 The Numbers 13:05 Changes 14:58 Lineages 16:02 Inspirations 20:24 Outro & Closing Theme 43:48 Post Credits (incl. Blackstone's Intoxicating Icon) 1:08:24 DON'T FORGET TO LIKE & SUBSCRIBE! Patreon at https://www.patreon.com/user?u=84724626 Website: https://www.itsamimic.com Email at info@itsamimic.com Social: Instagram at https://www.instagram.com/itsamimic/?hl=en Threads at https://www.threads.net/@itsamimicpodcast Facebook at https://www.facebook.com/itsamimic/ Reddit at https://www.reddit.com/r/ItsaMimic/ Find Us On: Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1 Apple Podcasts https://podcasts.apple.com/us/podcast/its-a-mimic/id1450770037 Podbean at https://itsamimic.podbean.com/ YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw Dungeon Master 1: Adam Nason Dungeon Master 2: Megan Lengle Dungeon Master 3: Sean O'Coin Narrator: Stephen Golding Script By: Adam Nason, Megan Lengle, Sean O'Coin Produced By: Megan Lengle Director: Adam Nason Editor: Adam Nason Executive Producer: Adam Nason Main Theme: Cory Wiebe Musical Scores: Tyler Gibson Logo by: Megan Lengle Other Artwork is owned by Wizards of the Coast. This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It's A Mimic! does not own the rights to any Wizards of the Coasts products.
Sybil's time in the Dungeons comes to an end. She leaves with a friend on a new journey. Learn more about Colostle and the Dungeons supplement here! If you like all of the new additions and ideas constantly being added to the world of Colostle, I highly recommend checking out Nich's Patreon page! ----more---- Join the DMs After Dark Discord channel! I made a Ko-Fi if you feel absurdly generous and want to help cover podcast hosting costs & all the upkeep. I'm still working on whether I want to offer anything special over there or just give my extreme gratitude (maybe some stickers or something in the mail) to those who donate, but no pressure whatsoever :) Where to Follow Rene Plays Games: LinkTree | BlueSky | Threads | Instagram | Facebook | DMs After Dark Rene's Games: MECH | MECH Cities 2 | One Last Quest | I Know I Know You, But I Don't Know How... email: RenePlaysGamesPod@gmail.com Music in the Episode (in order of appearance): Darkness Fading by Vindsvept Sombre by Vindsvept Subtle Emotions Orchestra by Monument Studios Pathstrider (feat. Jason Higgins) by Vindsvept Rene Plays Games Theme written & produced by Dan Pomfret | @danfrombothbands
Somehow I've never heard of Monster of the Week and I absolutely want to play this game. We should try to set something up, so if anyone wants to run this game leave a comment below and we can set something up. It's pretty tough trying to incorporate a moral dilemma when players don't care about morality. Ultimately this is just a player, playing the wrong kind of game. Share your moral dilemmas that made your game or…broke your game in the comments down below! Before we take our leave, don't forget to subscribe to our channel, All Things DnD. Stay tuned for more amazing Dungeons & Dragons content!Support the show
In this episode, we sit down with Duncan Rhodes, the main voice behind the D&D blog Hipsters & Dragons, to explore the journey that led to his latest book, The Creative Game Master's Guide to Extraordinary Locations, also known as Extraordinary Locations. Duncan shares how his real world travel experiences and detailed travel guides have shaped the immersive settings he creates for tabletop roleplaying games. We discuss his decision to step away from Dungeons & Dragons during college and how returning to it later reignited his creativity and inspired this new project. He also explains how his original creations on the Dungeon Masters Guild helped lay the foundation for the book, combining practical design tools with imaginative storytelling. It is a conversation about creativity, rediscovery, and transforming real life adventure into unforgettable locations at the game table. Check out the new book - Here - Or Visit. https://www.hipstersanddragons.com/
In this episode of The After Show, But Later (Episode 320), we break down how AI is being used in everyday life — from productivity and work shortcuts to emotional support, therapy-style conversations, and even dating advice.We talk about where AI is actually useful, where it starts to feel uncomfortable, and why some people are treating machines like emotional confidants. From personal boundaries with technology to hilarious and awkward real-life examples, this episode dives into the ethics, risks, and convenience of AI in modern life.We also recap highlights from the year, share behind-the-scenes podcast moments, reflect on community meetups, and hit on pop culture moments from Covino & Rich that sparked bigger conversations.
In this episode, Kristin interviews her close personal friend and sponsor of Holidays After Dark, David Wu of Temporal Travels Inc, all about his love of Dungeons and Dragons, his impressive list of D&D handmade creations available for purchase, and his feelings on holidays and how to incorporate them into your game play.Buy Temporal Travels Dungeons and Dragons products here: https://www.etsy.com/shop/TemporalTravels?ref=shop-header-name&listing_id=1520054429&from_page=listingMentioned in the episode: Zombie Claus by PsychostickEmail your holiday stories to kristin@holidaysafterdark.com. Follow on Twitter and Instagram: @holidayspodcast Like on Facebook: Holidays After Dark This episode is sponsored by BetterHelp. Get 10% off your first month at betterhelp.com/holidaysafterdark. Special thanks to Night Owl Productions for producing and editing the podcast!Thank you to Pete Byrnes for composing the theme song!
The Trinyvale Triplets gather around the potato buffet heater to answer your burning questions about Trinyvale x Strahd! Thanks to everyone who submitted.Sound Mixing and Editing by Trevor LyonGet tickets to our Radio City and Sydney Opera House shows HERE!See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Welcome to the geopolitical cesspool. Today, we are taking a hard look at the crumbling, jury-rigged mafia state operating just across the border, and the exiled "Good Russians" who think they are magically going to inherit it.First, we dive into the blood-soaked mud of the zero-line with the leaked audio of Major General Roman Dimurchiev. From troops hunting for a prosecutor's missing underpants amidst artillery fire to commanders earning state medals for sapper-shovel executions, we examine the true operating system of the Russian military. Frankly, comparing these guys to the armies of Mordor is a massive, unforgivable insult to the logistical competence of the Uruk-hai.Then, we cross the border into Europe to check on the High Elves of Rivendell—the exiled Russian liberal opposition. While actual people are dying in the mud, the architects of the "Beautiful Russia of the Future" are busy playing Dungeons & Dragons in rented seminar rooms, running multi-million-dollar offshore laundromats, and hiring Baltic street thugs to kneecap their political rivals with meat hammers.From the Z-patriots desperately rebranding themselves as the Mongol Horde, to the sheer, Bond-villain absurdity of the FSB utilizing South American dart frog neurotoxins, this episode is a deep dive into an empire built entirely out of stolen myths, hallucinations, and pure rot.Support the War Effort: The Ukrainian military doesn't need PowerPoint presentations; they need armor. Please support Car4Ukraine as they weld heavy armor onto civilian pickup trucks and send them straight to the front line:
CAMPAIGN FINALE! The Triplets meet with the Manager of Barovia and prepare to lodge the ultimate complaint. Jens gets defensive, Nyack shows his glass, and Onyx unleashes shell as the Trinyvale X Strahd crossover CONCLUDES! Thanks so much for listening and supporting the show!Get tickets to our Radio City and Sydney Opera House shows HERE!CREDITSEditing by Brian Murphy & Caldwell TannerProduction and Sound Design by Daniel Ramos (@Schubirds on IG)Logo Design by Chelsea LeCompteMUSIC INCLUDES:"Trinyvale Opening Theme" by Emily Axford"The Gate" by Emily Axford“Strahd” by Emily Axford“Moonsick” by Emily Axford“Oh Melora” by Emily Axford“Lights Out” by Emily Axford“Barovian Tango” by Emily Axford“Half Brothers” by Emily Axford”“A Memorable Feast” by Emily Axford“TechGnomek” by Emily Axford“Obsidian” by Emily Axford"The Night Lotus" by Emily Axford"The Shard" by Emily Axford“The Journey of the Three” by Jens Christian Tvilum"Trinyvale Closing Theme" by Emily AxfordSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.