Architect Wesley James on the design and technology behind themed parks. Covering Disneyland, Walt Disney World and Universal theme parks as well as the Disney company and Imagineering.
Today we’re discussing theme park capacity at Star Wars:Galaxy’s Edge at Disneyland and Hagrid’s Coaster at Universal Studios and why it’s not always productive to look at attractions merely by how many people can squeeze onto them.
I recorded an episode last week on the capacity of various theme park lands and what we might be able to expect from Star Wars: Galaxy’s Edge. I sat down this evening with every intention of editing and publishing that episode. That did not happen. This happened instead.… Read More
Learn about creating 3D models from photographs and join me for a discussion of the art and architecture of Star Wars: Galaxy’s Edge.
Projection mapping is thought to be over-used in themed entertainment, but I’d like to convince you otherwise. Let’s take a quick dive into the history and state-of-the-art of the technology that promises to create true augmented reality. MOMENT FACTORY: “Foresta Lumina” Every year in Canada this forest… Read More