We listen to video game music old and new, discuss what we like about it, and then create an original piece of music based on what we heard.
Chris Steenerson and Matt Sargent
In this episode Matt and Chris each share their 4 top composers as part of the Masters of VGM cross-podcast event! Visit mastersofvgm.com to hear other great video game music podcasts pick their favorites.
Matt takes us for a ride on a rainbow and breaks down a great chord progression from a game where a plumber and a child with a head that looks like a mushroom drive around in go karts.
Chris does a solo show and covers Brinstar Underground Depths from Super Metroid by Kenji Yamamoto Links: My track transcription: https://drive.google.com/file/d/15fNN_byphct-qNIhhXZDeKKQ44Ffm2xJ/view?usp=sharing Free transcription software: https://musescore.org/en Article about transcription: https://composercode.com/ultimate-transcription-guide/ Gear information for nerds: DAW: Reaper Snes Synth: Plogue Chipsynth SFC Drums: Geist 2 with Dark Matter addon Guitar Amp Modeling: Neural DSP Archetype Abasi Wavetable…
Our live recap discussion of Episode 2: Beats (and that funky bass) You can also watch the live stream here, complete with weird audio levels and minor technical difficulties (and bonus hangout afterward): https://www.twitch.tv/videos/562604859
A recap discussion about the composition we created for episode 1.