Welcome to Bardically Inspired, where a couple of us nerds play DND for our entertainment...and yours! Either listen to your favorite ragtag team of adventurers make fun of each other while having fun exploring in Beau's Waterdeep campaign. Or listen to the new heroes attempt to save the world from Vampires before they become one themselves in Dom's Curse of Strahd campaign. Either way, you'll be in for a bunch of laughs and some good entertainment!
Glyth, Foe, Aggy and Ezra decide to rebuild a Guild Hall, but need the money to build it. Eric the Cleric finally returns with some new friends! What will they all do to get the money?
After agreeing to help Ismark, the party get to finally take a rest and enjoy themselves before they are tasked to deliver a dead body to the local church.
The Party travels to the Nerd District in search of "Watcher" and what they find out is what they least expected!
After roaming through Death House for what felt like an eternity, the party finally fights King Durst. If they survive, they will definitely deserve a drink!
After meeting Hercules, the party can now get some information on how to find Mogul Banks. But will they like where it leads them?
Everyone is kind of Chaotic Evil during the holidays, so here is a little Q&A with Chad "Greek God" Olympia with some questions that you guys had so far about my campaign! Hope I answered all of them!
At University College, a prestigious college for the wealthy, 5 boys get blackmailed, sabotaged, and scammed; causing them to get expelled. Now they need to work together to find both the people responsible and proof of their innocence, so they can get their expulsion revoked before their parents find out.
After getting depressed over their tavern being burned down, the adventurers need to take a break and drink their sorrows away. Secrets are spilt, mysteries are revealed, and treasures are found when drunk tongues get to talking.
What happens when a monk, a drunk, and a goblin run into a Halfling? A whole bunch of craziness, that's what! Trella, Jerrick, and Lumin continue to explore the Mad House, trying to reach the strange chanting coming from within. On the way, they meet Demi, a small hometown hero.
F.U.B.A.R - Fucked Up Beyond All Repair! The members of Blankslate just barely escape the Drow, thanks to a mysterious force. Too bad that mysterious force is just there to fuck with them!
Trella, Gallant, Jerrick, and Balthazod continue through the mysterious and creepy house that leads underground. They are met by many dangers, some dangers being their own ruthlessness!
Meet Gallant, Trella, Jerrick, and Balthazod! All with their own plans and journeys, they somehow manage to get stuck together in a mysterious land. What will they do? How will they return home? Will they even survive?
Rewinding back to when our adventurers first entered the undermountain, we take a look at an elite group of assassins called "Blankslate" who also enter the undermountain. Tasked with finding a mindflayer, killing drow, and leaving behind no witnesses; Blankslate executes their mission with killer precision, until.....
Tensions rise when Eric the Cleric...no relation gets sucked into a portal, Aggy gets spit out of a portal, and the adventurers are left confused and unprepared for the battles ahead. Nothing and no one is safe in these dungeons, not even friends who swore to protect each other
The adventurers return to town to resupply after barely surviving their first few battles in the dungeon; only to return back with an old friend. Along the way they meet Foe, a new ally.
After spending some time away after completing the Dragon Heist, three adventurers reunite for a new adventure in the Waterdeep!