GM the DM

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Welcome to GM the DM. I am your Dungeon Master, Gaming Mistress! Join me and my players as we make our way through a 5th edition, home brewed campaign that involves antics, explosions, and maybe a bit of booze.

Rose Whitcomb

  • May 14, 2019 LATEST EPISODE
  • infrequent NEW EPISODES
  • 3h 13m AVG DURATION
  • 23 EPISODES


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Latest episodes from GM the DM

GM the DM | Session #15: Against the Tide - Part 2

Play Episode Listen Later May 14, 2019 186:24


The ball is here but so is bad news. A party's about to be crashed and no one cares for the guests.

GM the DM | Session #15: Against the Tide - Part 1

Play Episode Listen Later May 14, 2019 125:50


The ball is here but so is bad news. A party's about to be crashed and no one cares for the guests.

GM the DM | Session #14: Before the Storm

Play Episode Listen Later May 8, 2019 212:36


With the ball closing in and a potential ally joining the fray, the party has to figure out just how they plan on stopping whatever the man in the manor has in store.

GM the DM | Session #13: Only Chance - Part 2

Play Episode Listen Later Apr 27, 2019 156:02


Faced with a bleeding Antham, Ral must act quickly to save the elf, along with the others who may be targets of the man in the manor. Even if he does sort out his vision, will it be enough to stop whatever is happening as a whole? [Part 2]

GM the DM | Session #13: Only Chance - Part 1

Play Episode Listen Later Apr 27, 2019 108:50


Faced with a bleeding Antham, Ral must act quickly to save the elf, along with the others who may be targets of the man in the manor. Even if he does sort out his vision, will it be enough to stop whatever is happening as a whole?

GM the DM | Session #12: Change

Play Episode Listen Later Mar 21, 2019 224:54


A dream haunts Ral’s morning along with a cryptic message. The warlock sets out to solve this mystery while a few of the others, waking to their own uneasy feeling, tries to go about their day with the solstice ball that night. And just on the edge of the hearing of a certain tiefling, a violin calls to him.

GM the DM | Session #11: Paranoia's Contagious

Play Episode Listen Later Mar 6, 2019 240:51


The day following the opening ceremony leads to a bit of whirlwind of thing. A familiar face pops back up while the gifts from Tylina has caused a stir amongst the group, some thrilled to have such gifts while others worry that they're part of a trap. When the person who commissioned them original gets their own gift, more questions pop up.

GM the DM | Session #10: Back into the Sun

Play Episode Listen Later Mar 1, 2019 246:36


The summer festival is upon the city and many are looking forward to the celebration while others, not so much. Beer, food, trinkets, and more are found all about. A new face hangs around while an old one returns, and when mysterious gifts are presented to the group, emotions and thoughts start to run about.

GM the DM | Session #9: Pick Your Poison

Play Episode Listen Later Feb 19, 2019 189:47


With the jobs for Cristel Kelmys done and now dismissed from duty, the party was left up to their own devices for the week leading up to the Summer Masquerade and Festival. Some took a trip to hone their skills, some to learn new ones, and some just wanted things to return to normal. Now, the day before the festival, the city is thrumming with energy and excitement and a new character appears on the scene. 

GM the DM | Session #8: Best Laid Plans

Play Episode Listen Later Dec 23, 2018 218:24


With one task left for the group to handle, they start to talk about how to deal the night's cargo. New information, though, seems to be putting a wrench in their best laid plans.

GM the DM | Session #7: Between A Rock

Play Episode Listen Later Dec 11, 2018 222:10


Leaving Lockmoor behind, the group heads off to Coalfell to their next task: black sapphires, down in the abandoned mines where Ambition and Ral met with an extremely over-gorged crawler.

GM the DM | Session #6: One Piece At A Time

Play Episode Listen Later Dec 7, 2018 193:51


With the Scribe's Quill in hand, the party sorts out where they're going to next, either to Lockmoor to escort Alx back, or straight to Coalfel for the black sapphires, but not all are on the same time schedule as the rest.

GM the DM | Session #5: Mightier Than The Sword

Play Episode Listen Later Nov 26, 2018 232:00


Now at Gostr's Sight with key in hand and a friend by their side, the party moves forward to the archives in hopes to find exactly where the Scribe's Quill is located.

GM the DM | Session #4: Little Secrets

Play Episode Listen Later Nov 12, 2018 237:27


With their business finished in Coracre, the party heads to Gostr's Sight, the mage tower said to hold the Scribe's Quill. What secrets does the ruins hold for them and for others?

GM the DM | Session #3: Ain't No Sunshine - Part 2

Play Episode Listen Later Nov 6, 2018 163:06


Having come together after being dismissed by Cristel and doing last minute check ups, the group agrees to head to Coracre to collect more information about the Scribe's Quill, while doubling up on the duty of escorting Emmin and Saye to the small town. Apologies for the audio problems at the end of the session. Microphone issues will be fixed for next time.

GM the DM | Session #3: Ain't No Sunshine - Part 1

Play Episode Listen Later Nov 6, 2018 163:06


Having come together after being dismissed by Cristel and doing last minute check ups, the group agrees to head to Coracre to collect more information about the Scribe's Quill, while doubling up on the duty of escorting Emmin and Saye to the small town. Apologies for the audio problems at the end of the session. Microphone issues will be fixed for next time.

GM the DM | Session #2: The Hangover

Play Episode Listen Later Oct 29, 2018 214:54


With the party crashed and now over, the group takes a bit of the night to sort things out, and come the morning when the haze has cleared, their contractor Cristel has requested that they do a bit of work for him to make up for the lost item.

GM the DM | Session #1: Party On, Guard - Part 2

Play Episode Listen Later Oct 21, 2018 186:23


The morning comes and the group finally gathers, introductions were exchanged, and the six collect their bill from the adventurers' guild: to stand guard during a party for a noble settling into an old manor. Easy money is never easy when unexpected guests show up.

GM the DM | Session #1: Party On, Guard - Part 1

Play Episode Listen Later Oct 21, 2018 200:13


The morning comes and the group finally gathers, introductions were exchanged, and the six collect their bill from the adventurers' guild: to stand guard during a party for a noble settling into an old manor. Easy money is never easy when unexpected guests show up.

GM the DM | Session Zero: Every Little Thing

Play Episode Listen Later Oct 15, 2018 238:57


Two newcomers to Lockmoor, Moon and Erik, take on the task of escorting a supply cart to Coalfell. Should be easy but it's clear there is something more to the delivery than first thought. This is session zero, the last of three, to allow all of us to settle into our roles, our character, the world, and the antics that will most likely come about.

GM the DM | Session Zero: Crawling in the Dark

Play Episode Listen Later Oct 7, 2018 207:29


Ambition and Ral are given a shopping list by one of their usuals, Emmin the city herbalist and gardener, but something doesn't add up, and the duo dig into what the items really mean to the man. This is session zero, the second of three, to allow all of us to settle into our roles, our character, the world, and the antics that will most likely come about.

GM the DM | Session Zero: Black, Black Heart - Part 2

Play Episode Listen Later Oct 5, 2018 143:37


Assigned a bill to investigate the attacks of a dark rider terrorizing a town, Flow and Poppy head off to Coracre, about a day's walk north from Lockmoor, in hopes that whatever is causing all this won't be trouble for them. This is session zero, the first of three, to allow all of us to settle into our roles, our character, the world, and the antics that will most likely come about.

GM the DM | Session Zero: Black, Black Heart - Part 1

Play Episode Listen Later Oct 4, 2018 145:06


Assigned a bill to investigate the attacks of a dark rider terrorizing a town, Flow and Poppy head off to Coracre, about a day's walk north from Lockmoor, in hopes that whatever is causing all this won't be trouble for them. This is session zero, the first of three, to allow all of us to settle into our roles, our character, the world, and the antics that will most likely come about.

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