A band of porcine musicians have entered an international competition with the hopes of changing the world's unflattering prejudices concerning their species. An unknown opponent works behind the scenes, however, to sabotage the event. As pranks turn bloody, the swine find that more than their re…
Eberhard wakes to find one of his friends sneaking out of the hotel. What are these shenanigans?
Piggy Moto and the other contestants gather in the Sheltering Arms taproom to hear the judges final critiques and decisions. But fate has a couple more surprises in store for our heroes.
The Villain is in custody, and the board give their final performance.
Though a haze of regret hangs over Piggy Moto, they agree to move forward for the sake of the Farpoint community. If the public learns that there is a killer on the loose, then there will be mayhem. Pursued by the police, the murderer makes one last bid for freedom...
*f-bomb alert!* Eberhard faces off with the murderer, but is not able to save everyone...
ALERT This episode contains violence and language. The "F" bomb is dropped. Just sayin'. The boars make it back to the theater just in time to learn more about the villain from the investigators. The saboteur is identified too late, however, people have already paid for his ambition with their lives, and he's not done yet.
Johan reactivates his Reliving Spell, and walks his friends back through the events leading up to the fire. He experiences his own wounds once again, but trapped by the magical consciousness of his spell, he must relive all of the pain without the merciful filter of adrenaline.
Wounded contestants gather and give each other encouragement. Not everyone survived, and some of those who did might wish that they'd not.
The pigs learn more about what the investigators know, one of their competitors turns up missing, and Eberhard makes a painful discovery about Cleuman's true identity.
The survivors of the saboteurs' most recent attack recouperate as investigators rush around, looking for clues.
Unsatisfied with pranks, poisoning, and petty assault, the saboteur takes a more dramatic approach. The effects are devastating.
The judges tell Piggy Moto and everyone else what they thought of the first night's performances.
At the after-party following the first night's performance, the pigs split up to conduct their own investigation. Eberhard doesn't know which way is up when the behavior of competitors and even friends becomes strange and ominous.
After the first performance, the swine put their heads together back at the spa, and they come up with an investigation plan of their own.
It's the first, official performance, and as Piggy Moto watches their competitors from the wings. Have they underestimated the other contestants?
The boars of Piggy Moto make it to their first actual performance in the contest. Some of the other acts are good, but others leave the pigs feeling even more confident. Under the state, Eberhard spots someone acting suspiciously, but he has no time to notify the guard before his cue.
The saboteur stalks Piggy Moto on their day out and attacks once again. In doing so, though, the pigs' enemy tips his (or her) hand, and the pigs notice a detail about the villain's MO that might prove invaluable to local law enforcement's investigation.
During the pigs' day out, Eberhard spots an omenous figure stalking them. Is it just nerves?
A change of pace seems to be in order. The boars make day plans to get away from the contest and the dangers it brings.
Locals share stories with the band that inspire the pigs to re-think their participation in the contest and their willingness to face even more danger in the name of equality.
Poison-induced nightmares haunt Eberhard as he recuperates in the spa. Later, he runs into one of the detectives investigating the attacks. The detective seems to be using illusions to conceal his true appearance. Eberhard rushes to share this news with his friends, and runs into the same rabbit from the night before, who has some interesting information for him.
The rabbit tells his tale of woe and sabotage as he shares drinks with the pigs. Distress spreads through the bar, however, as contestants begin to feel the effects of the villain's next attack: Poison in the beer.
The first reheral goes well, and Piggy Moto gets a good earful of their competition. Afterward, everyone returns to the hotel bar for a few well-earned drinks. There, a down-on-his-luck rabbit demonstrates a startling skill.
Stalkers in the shadows spy on the boars as they prepare their act for the stage. Eberhard meets the creepy and eccentric owner, who describes the frustration of keeping trespassers out of his theater.
The saboteur has targeted every participant in the contest, but until just recently, the pranks have been limited to vandalism and petty theft. Nobody had been attacked until Piggy Moto found their friend face-down and bleeding in the snow. Several contestants visit the pigs' suite to check in on the hurt boar, but their concern for his well-being may just be a ruse.
A detective arrives at Piggy Moto's suite to question the wounded boar about his attacker. The pigs are leery, however and realize that this investigator's motives are not entirely savory. When he exits, other musicians arrive to check on their competitor. Are their concerns genuine? Or do they, too have something up their sleeves?
Inside the hotel spa, the four healthy pigs huddle around their hurt companion. Fear has spread through the band, but the members can not agree about what to do next. Should they press on and hope that the'r attacker is brought to justice? Should they take a more active role in helping law enforcement? Or, should they pack their bags and catch the first ship headed for home?
Some of Piggy Moto's competitors come to the pigs' aid and rush out into the snow to help the wounded boar. It's possible that his wounds are not as grievous as they first appeared, but hypothermia poses a threat to the unconscious musician, who's been lying in the snow without a jacket for far too long. Detectives arrive to investigate the scene, and the civilians hurry back to the hotel's warmth.
The boars take a break from contest business to enjoy a nice spot of tea out on the town. One of the pigs takes offense at his friends' taunting, however, and storms off in a huff. The others share a laugh at their friend's expense and go about their afternoon, only to learn with shock and horror, that they should not have let their friend wander off alone. Blood stains the snow where their friend lies unconscious, as Piggy Moto scrambles to get help. No longer satisfied with the impact of his vandalism, the saboteur's pranks have just turned bloody.
The event's spokeswoman calls all of the musicians together to explain the idea behind the contest, the rules, and the reward. Even though the event has been organized for altruistic reasons, the participants clearly have their own ambitions and motivations.
Eberhard ducks into the spa to relax and to get his thoughts in order. There, he meets a pagan medicine-man who's been sent by his coven to watch over the competition and to prevent any corruption of nature that might be caused by the gathering of so many foreigners and their magics.
The boars of Piggy Moto have an eye-opening breakfast conversation with more of their competitors, these hailing from the arid, southern Burning Lands. Eberhard flees the taproom restaurant when tempers flare and a riot threatens to break out. He and his friends are not alone in their victimization. For, it seems that most everyone in the contest has suffered threats, theft and the vandalism of their equipment.
Nightmares shake Eberhard awake once again. He meets the other boars in the suite's main lounge and learns of the threats that were made against the troupe during the night.
Eberhard shares drinks with an intimidating mouse from the frozen land of Moscrovia, and her predatory bodyguards. It seems that prejudices vary from region to region, but everybody seems to speak the language of violence.
Byron chuckles at a crime in progress, but is useless as a witness when police arrive on the tail of the fugitive at work. Johan gets caught eavesdropping on the competition, and Eberhard is pulled away from his friends by a dangerous female.
Eberhard and his friends check out the hotel spa and enjoy their first real bath in weeks. A social faux pas, however, earns the swine a dangerous enemy.
As the pigs settle into their suite, other international contestants begin to arrive at The Sheltering Arms. Eberhard, Corbin and Gustave decide to head down to the lobby to get a look at the competiton, some of whom are much less friendly than others.
The pigs get their first look at Farpoint and are disappointed with the port city's cold and uninviting facade. They are greeted by a representative of the hotel at which they will be staying and guided to The Sheltering Arms—a grand establishment that impresses the boars with its opulence.
Crew hands inform Piggy Moto that they are nearing their destination at long last. Eberhard and his four friends--Corbin Zellig, Johan Tyson, Gustave Baldur and Byron Warner--prepare for their disembarkation and plan their strategy for success. When they gaze across the bay at the port city of Farpoint, however, Eberhard begins to have second thoughts.
Cecil "Eberhard" Berringer--a dwarf boar of rare intelligence and musical talent--has been shipboard for weeks. He and his friends have left he comfort of their home country with the hopes of setting in motion positive change in the world. This morning, Eberhard wakes from a nightmare of his childhood feeling bolstered and determined to rise above the challenges imposed upon him by his species and his dwarfism.