POPULARITY
In this trip into the Hyperbolic SPOOKchamber, we finally finish off the saga of F.E.A.R. The Wade Family legacy continues to terrorize the city of Fairpoint as the tortured spirit of Alma is back at it again, but this time, she's pregnant. Her sons, the ghostly cannibal Paxton Fettle and the mute protagonist known only as Point Man, descend into the chaos of the ruined city to find their ghost mom before the evil company Armacham does. What is their goal? What is Armacham's goal? How does a ghost pregnancy work? Many questions like these will not be answer by FEAR 3! Content warning: Sexual assault is a plot point in this game, and we do talk about it. Support the show at https://www.patreon.com/HyperbolicGameChamber And pick up Jared's new adventure novel at https://www.amazon.com/dp/B07H9JYZTQ
As we grow ever closer to the conclusion of our F.E.A.R. Backward Compatible playthrough we start to see things ramp up as we change venue from Armacham to the desolate Auburn District where an army of replica soldiers await us. Join Madcap and myself as we discuss all the ins and outs of Interval 8.
[RE-UPLOAD] - There was a problem with the audio being cut off near the end with the previous version. This is the complete episode, sorry for the inconvience Interval 7 is our objective for this episode of Backward Compatible: F.E.A.R. edition as we find ourselves roaming through the corporate offices of Armacham in search of Alice Wade. Lots of replica soldiers, elevators and cubicles stand in our way as well as a new enemy type that is simply electrifying. Join us as Madcap and myself discuss our individual experiences with this latest chapter in our F.E.A.R. playthrough.
CONTENT WARNING: This game contains a scene of sexual assault, and due to the nature of the show, we have to talk about it. The Spookchamber continues as we revisit the world of tactical ghost combat in FEAR 2. Coinciding with the end of FEAR 1, a second team of F.E.A.R. agents deploy to apprehend the CEO of Armacham, the sinister company responsible for all the ghost shenanigans plaguing the city. But when the team is knocked out by a devastating explosion, they become wrapped up in a desperate ploy to stop Alma, the powerful tortured spirit wreaking havoc across the ruins. Also, SNAKE FIST!!!! Featuring the Snake Fist theme from FEAR 2 and Tyran Castle from Chrono Trigger
Welcome to the second episode for our F.E.A.R. episodic playthrough! We tackle intervals 4 and 5 and are hot on Fettel's trail as we end up at the Armacham corporation where we immediately come under fire by his replica army. Madcap and I discuss some of the story revelations discovered during our trip through the deserted office building as I come to my own revelation about just how much this is definitely not a stealth game.