Makeda and N.R. Moore are lifelong gamers who aren't "good" at games. On Don't Get Good, N.R. and Mak discuss topics related to casual and neurodivergent gaming, such as: gaming with a trauma-impacted nervous system, the pervasive "Get Good" mentality in gaming spaces, ADHD decision paralysis, "barrier of entry" to co-op games, and gaming on a limited budget. Join them on their journey to explore gaming from a different perspective! Find us on socials: https://linktr.ee/dontgetgood
Makeda and N.R. Moore are enthusiastic gamers who aren't "good" at games. In the second episode of Don't Get Good, N.R. and Mak return from a very casual six-month hiatus and catch each other up on their 2024 in gaming -- they talk Monster Hunter, Fortnite, gaming with friends, getting on ADHD medication, retro gaming on old laptops, scheduling game time with intention, Ancient Egypt city sims, trying to use Steam on a Mac, watching scary games on Twitch, and making music out of video game sounds."zero" by N.R. Moore on Bandcamp: https://nrmoore.bandcamp.com/track/zeroFind us on socials: https://linktr.ee/dontgetgood
Makeda and N.R. Moore are enthusiastic gamers who aren't "good" at games. In the first episode of Don't Get Good, N.R. and Mak discuss their personal gaming histories, being a gamer with a sensitive nervous system, the pervasive "Get Good" mentality in gaming spaces, ADHD decision paralysis, and XBox's Mountain Dew origins. Find us on socials: https://linktr.ee/dontgetgood