old, out-of-touch leftists talk video games.
Ollie, Rob, Adam, and Huw discuss the woolly world of game translation, from the golden age of romhacking to the rise and fall of Working Designs. We finish with dramatic readings of WildBill’s strangely right-wing scripts for FEDA: The Emblem of Justice, and Super Shell Monsters Story.Games Discussed: Albert Odyssey Gaiden: Legend of the Eldean, Boku Jidai Katsugeki Goemon, Class of Heroes 2, Energy Breaker, FEDA: The Emblem of Justice, Final Fantasy V, Growlanser Generations, Illusion of Gaia, Lunar: The Silver Star, Magic Knight Rayearth, Shin Megami Tensei Devil Summoner: Soul Hackers, Shin Megami Tensei: If…, Shining Force III, Shining Wisdom, Snatcher SD, Star Ocean: The Second Story, Summon Night 5, Super Shell Monsters Story, Tales of Phantasia, Tengai Makyou Zero, Terranigma, Tokimeki Memorial, YIIKIntro music “Mad Dominator ~ Theme of Kurtliegen” by Hiroshi Kondo (Dark Savior OST)Intermission music “Fighting Through the Darkness” by Vic Ireland (variation on “Opening ~ Lunar” by Noriyuki Iwadare)Outro music “Jailers Port ~ Black Harbor Town” by Hiroshi Kondo (Dark Savior OST)