We've been playing Dungeons and Dragons for over a decade. After some college years apart, join us as we reunite over a D&D campaign.This campaign features a heavily modified version of Dungeons and Dragons 5th edition. Guns, swords, magic and cars all play a key role in the adventure setting.Inspir…
In this episode, the party completes their mission: take down the Biplane Bandit castle. Appologies for the long delay since the last episode.
Now that the party has been united, the players are given their next mission as mercenaries
Benjarvis Ocho-Cinco gets a message and catches up to the new players
In this commentary, Dungon Master Dave talks about how the encounters in the second session were originally planned out, and how different they are from his original vision. Additionally, an announcement about where the campaign needs to be going forward.
In the second session of the campaign, two new players learn what it's like to go dungeoneering on Skrain Island. The poems quoted in this podcast are from the Rainslick Precipice of Darkness games.
Dave G (who couldn't be with us last time around) needs a character made while he's at work. Dungeon Master Dave (Dave A. Yes, we know it's confusing) makes his character real quick, talking to a microphone in an otherwise empty room.
In the second part of the first session, the players get up to some tomb raiding.
In this VERY brief commentary, Dave the Dungeon Master quickly talks about the first half of the first sesscion
In the first session of the campaign, the adventure begins
For this commentary, Dave the Dungeon Master talks about his inspiration for the campaign itself.
The characters for the campaign are created.. Skrain Island is a campaign using a heavily modified version of D&D 5th edition. There will be cars. There will be swords. There's a whole faction of Biplane Bandits, and a demigod of forced induction.