A blog focused on discussing game design, game theory, and game-ification in all aspects.
After a week off, I'm back with format changes and a new outlook.
EXTRA SATURDAY EPISODE!!! I blather on about all the keyboards and mice I every used. Pretty pointless stuff unless you care. Enjoy!
I talk about my struggles and feeling on design and designer integrity vs being published!
Today, I get back into the Overwatch grind and share what is working for me. Also, Gamebag.
Using games to teach kids is awesome, right? Thank God for all my spending on Steam...
Should esports players be allowed to take substances that can improve their performance? What if its Doritos and M&Ms?
Time to breakdown the League of Legends wave survival boardgame, MvM!
In today's brief episode, I talk about the sequel to one of my favorites!
Are games based off other media content good? Or just a cash grab?
Rant warning. Today, I implore people to value and experience other's hobbies.
I have a Quiver case full of awesome games for when I need to game elsewhere. Here is what is inside!
Today, I breakdown a game that I have pumped before, The Thing: Escape from Outpost 31!
Finally, I talk about Gloomhaven and an extended #gamebag!
Today, I discuss the relationship between designer/developers and the community.
This is my list of recommended games to own or bring to a new game group for a blend of experienced and new players!
On this week's breakdown, The Team 17 frantic team puzzler, Overcooked!
Nostalgia is a huge selling factor. It’s no wonder old games are getting remastered and new games are homage to yesteryear.
In today’s President’s Day casual concept, I discuss concepts for a political party negotiation game!
I share my top 5 video game moments! So hard to choose…
Azul is the new hotness and I finally got to play! Here is my breakdown.
For Valentine’s Day, I talk about Long Live the Queen, a choose your own adventure game! Also, Roll Player and Gamebag.
Legacy games are sweeping the cardboard kingdom. What are they and how are they affecting boardgames as a whole
Here are a couple games that I used to love that were ruined for me by updates or changes.
Today, in a new segment, I concept a game design based on running a snow plow business.
In this week’s Thursday Breakdown, I tackle the Carl Chudyk classic, Glory to Rome.
Along with the usual suspects, I discuss Mysterium and Darkest Dungeon!