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Gifted readers need appropriate instruction and reading level books, but we have to make sure the content is appropriate. Dr. Patti Wood explains how to teach to the gifted and High-Ability Readers. She shared her resource links below. Blendspace link for resources for gifted readers: https://www.blendspace.com/lessons/aerO28kQxqYt4w Novel Guides for Gifted Readers: https://www.blendspace.com/lessons/wvBp3rhmXIyYqg/novel-guides-for-gifted-readers-grades-2-8
Emily Gover returns with Steve Isaacs to talk about #edtechbridge and the conversations that need to take place between educators and technology developers. Follow Support for this episode of House of #EdTech comes from: SummerPD.com - Use Promo code: HOUSEOFEDTECH Grammarly Audible.com Domain.com Listeners Like You! Become a Patron... Complete show notes: chrisnesi.com/73 ** SEGMENTS ** (1:36) Intro (5:47 ) House of #EdTech Thought - How to Get Better at Taking Feedback (9:43) House of #EdTech Recommendation - TES Teach with Blendspace (13:44) Featured Content - Emily Gover and Steve Isaacs talk #edtechbridge (53:50) House of #EdTech VIP - Jay Billy ** FEEDBACK ** Call: (732) 903-4869 Voxer: mrnesi Email: feedback@chrisnesi.com Twitter: @mrnesi Send a voice message from http://www.chrisnesi.com
This episode Tim, Tony and Patrick talk about what we expect from 2016, Thinga.com and if video games should be taught. Check out the talking points below. Educational Technology Predictions for 2016? i. Tim - Oculus Rift - not to go to headset for schools, but VR will make a bigger push into classrooms this year. ii. Tony - Shift in a decline of Apple products and uptake of Surface like products iii. Patrick - Agrees with both Tim and Tony Thinga - A kid friendly search engine a. Link: http://thinga.com/ b. Good idea or too limiting? c. What about alternatives like Blendspace.com? How Video Games Might Actually Help Our Brains by Kelsey Campbell-Dollaghan of Gizmodo a. Link: http://gizmodo.com/how-video-games-might-actually-help-our-brains-1739037196 b. Gamification vs. Teaching the game c. Tim - Semester of Borderlands? Is it time for this? d. CodeSpells - http://codespells.org/
Blendspace lets you create a "canvas" and pull in other materials--from videos to URLs to plain old text. They can annotate the pieces, then share their collection with either students or teachers.
In this video, we demonstrate a few of the useful features in Blendspace. We go over how to create lesson and pull content from various resources (both personal and open). In addition, we also review how to create and manage classes, and how to access lessons that others have created on Blendspace.