Podcasts about Gamification

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Best podcasts about Gamification

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Latest podcast episodes about Gamification

Financial Advisors Say The Darndest Things
(#105) New Generation of Retirement Savers In The Face of Inflation and Post Pandemic

Financial Advisors Say The Darndest Things

Play Episode Listen Later Nov 16, 2022 16:08


GameStop, Robinhood, and Gamification have changed the way this generation sees saving for retirement. In a time where we saw robo-advisors on the rise and technology taking the investment world by storm, all that came to a halt, when real life hit. Technology doesn't care about your feelings, they care about the input. Join us as we discuss the importance to leaving technical issues to technology and personal issues to people.

Financial Advisors Say The Darndest Things
(#105) New Generation of Retirement Savers In The Face of Inflation and Post Pandemic

Financial Advisors Say The Darndest Things

Play Episode Listen Later Nov 16, 2022 16:08


GameStop, Robinhood, and Gamification have changed the way this generation sees saving for retirement. In a time where we saw robo-advisors on the rise and technology taking the investment world by storm, all that came to a halt, when real life hit. Technology doesn't care about your feelings, they care about the input. Join us as we discuss the importance to leaving technical issues to technology and personal issues to people.

Digital IQ Podcast
#421: Fußball im Metaverse?

Digital IQ Podcast

Play Episode Listen Later Nov 16, 2022 55:11


The Football Company (TFC) ist ein Münchner Start-Up, das web3 Communities für Fußball Fans baut. Dazu gehören auch Avatare, Digital Fashion, NFTs und Gamification.Im Podcast besprechen wir mit Ante Kristo, CEO und Co-Founder von The Football Company, ob Fußball-Fans überhaupt Metaverse-affin sind und warum TFC heute schon auf NFTs setzt, auch wenn die Mehrheit der Fans den Mehrwert (noch) nicht erkennt.Meldet euch jetzt zur Metaverse Masterclass an. Alle Informationen findet ihr unter www.metaversemasterclass.deThemen de Podcasts:Intro: 00:00Was ist TFC?: 01:45Zielgruppe des TFC: 10:54Welche Lizenzen und Verbände hat TFC?: 16:34Digitale & Virtuelle Güter: 21:25App Fees: 29:45TFC Sekundärmarkt & Gamification: 33:19TFC Marketing: 39:13TFC Setup & Finanzierung: 41:24Kryptowinter & TFC: 45:481. Kommt in den Discord und werdet Teil der großartigen Community2. Abonniert meinen Daily Newsletter für die neuesten Trends aus Tech und Media3. Podcast abonnieren: Apple, Spotify, Google & Amazon4. Folgt mir LinkedIn, Instagram, YouTube, TikTok & Twitter5. Ihr wollt euch weiterbilden? Hier sind unsere Masterclasses 6. Ihr sucht einen Keynote Speaker für euer Event? Sprecht mich gerne direkt an: mail@teo.net

Solopreneur Movement
Ep. 27: Timeblock Gamification

Solopreneur Movement

Play Episode Listen Later Nov 10, 2022 9:54


Time-Block Gamification Time management is the one variable that’s consistently the biggest challenge among salespeople. During this week’s Monday accountability call, come to learn our calendar color-code system that makes time-blocking fun. Calendar Color Code: ... Read More The post Ep. 27: Timeblock Gamification appeared first on The Solopreneur Movement.

You're Blank, What Now?
Episode 55: “You're Not Enough, What Now?” with Clement Goh

You're Blank, What Now?

Play Episode Listen Later Nov 9, 2022 53:44


In this episode, myself and Clement Goh discuss his childhood and the culture he experienced in Singapore that created a feeling deep inside of himself that he was not enough to make his family proud.  At a young age, he left home, moving to Canada to start a new dream.  This led him to many life challenges that resulted in a new understanding of his worth and a passion that led him eventually to the development of ‘Buddy Adventures', an online life skills program that brings parents and children closer together.   Clement has been a martial arts instructor for over a decade and specializes in gamification. It led him to his calling to unite families through nurturing play and getting them to create magical moments the children can use as life lessons in the years to come. By overcoming the feeling of not being enough, Clement is on a relentless mission to inspire parents and children to know they are enough as they are, so that there is a generation of stronger families and happier childhoods. In the day to day, he is a loving husband, proud doggy dad, and total geek.   I am your host, Marci Nettles. I have had a lifetime of opportunities where I had the choice to Breakdown or Breakthrough. It is my hope this Podcast may become your light in the darkness, as you listen to the stories of people I consider “heroes.” Each one had a point where they too had to choose to either Breakdown or Breakthrough!    Thank you for listening!   Please connect with Clement: buddyadventures(.)one @BuddyAdventureTime   Find Marci at marcinettles(.)com  

Right Click Radio
Tyler Hobbs on Generative Art and NFTs

Right Click Radio

Play Episode Listen Later Nov 8, 2022 23:45


Fresh from his new collaboration with Dandelion Wist, the artist speaks to Alex Estorick about his search for the grail.

The Negotiation
Charles Lavoie Part 1 | How Creative Drives Impact In APAC

The Negotiation

Play Episode Listen Later Nov 2, 2022 35:31


In this episode of The Negotiation, we welcome back Charles Lavoie to talk about creativity and its role in APAC marketing. Charles is the VP of Creative & Head of Creative Labs at WPIC Marketing & Technologies.  Over the course of the conversation, Charles shares insights on how technology is transforming the creative space in APAC and illuminates why it is critical for brands to lean into creative marketing if they hope to drive growth in the region. He talks about how brands and marketers can harness the significant evolutions in digital platforms and digital commerce in Asia today to improve their creativity, marketing and, ultimately, sales performance. In particular, he gives pointers that help brands learn how to leverage social media and social commerce on platforms like Douyin for product discovery, brand affinity and awareness, and conversions.  Enjoy! Topics Discussed and Key Points: Charle's background.  The importance of creativity in APAC for all brands. The democratization of content creation. How technology is transforming the creative environment in the APAC region. Social commerce strategy and best practices. The adoption of e-commerce live streams globally. Gamification of the purchasing experience. Between traditional and social commerce, which is stronger? Consumer product discovery shifts.

Coder Radio
490: Final Boss Battle

Coder Radio

Play Episode Listen Later Nov 2, 2022 54:06


Edtech Insiders
Gamification of Education Done Right with Shawn Young of Classcraft

Edtech Insiders

Play Episode Listen Later Oct 31, 2022 56:24


Life in the Front Office
Fan Engagement & Gamification for the Next Generation in Sports with Sport Buff Co-Founders

Life in the Front Office

Play Episode Listen Later Oct 31, 2022 37:00


Benn Achilleas and Jonty Whitehead, Co-Founders of Sport Buff discuss the story behind the innovative company along with how gamification will impact the fan experience moving forward. For a limited time during 2022, use the code “LIFO” for 15% off one-time packs on sujajuice.com. Follow us on Instagram @lifeinthefrontoffice for sneak peaks of upcoming episodes and throwbacks to great content from past episodes! --- Send in a voice message: https://anchor.fm/lifeinthefrontoffice/message

LINUX Unplugged
482: Legacy Gets the Boot

LINUX Unplugged

Play Episode Listen Later Oct 31, 2022 71:14


Are the long-timers holding Linux back? Lennart Poettering argues we are and proposes a new Microsoft-blessed way to secure Linux. Plus, our thoughts on the slow decline of mailing lists in open-source development. Special Guest: Neal Gompa.

The Balls of Steel Show
BOSS EP43: Forming Money Saving Habit in Young India, Dinero Helps People Save their 1st 1 Crore - Kashyap Mahavadi, Co-Founder, Dinero

The Balls of Steel Show

Play Episode Listen Later Oct 29, 2022 77:21


Kashyap Mahavadi, Co-Founder, Dinero shared his entrepreneurial journey where he shared how his bitter-sweet relationship with love helped him to kickstart a business where he helps people to save money and reach their first 1 crore mark. A positive habit formation platform Dinero helps you to save money via a reward-based system. Listen to learn more about Kashyap's journey and widen your Dhandho Ni Soch.

Design Feeling
Getting cozy, juicy and real with your colleagues - Sophia and Jed Lazar

Design Feeling

Play Episode Listen Later Oct 28, 2022 65:11 Transcription Available


#022 - Would you like to get cozy, juicy and real with your colleagues, friends and family? Most of the time, we stay on the surface while interacting with people . We do a lot of small talk on topics like the weather, TV shows or just work. But those conversations don't allow us to connect with people at a deeper level and get to know the real person behind the social mask.In this episode, I spoke with with Sophia Lazar and Jed Lazar. Sophia and Jed are board game designers and group facilitators who are on a mission to help people have deeper and more meaningful interactions. I had wonderful chat with Sophia and Jed as they shared their story of co-creating the game with their users and their biggest learnings and tips on building meaningful connections with people through deliberate and carefully designed prompts. If you're someone who wants to build deeper connections with your team, friends or family, then this episode is for you.In this episode:Creating and co-creating a board game with usersBiggest challenges for teams in building connections onlineDifference between connecting deeply and oversharingCreating a space for trustTrue empathy vs manufactured empathyand much more!ShownotesCozy Juicy Real websitehttps://cozyjuicyreal.com/Online Team buildinghttps://go.cozyjuicyreal.com/dsf-teamsPhysical Board Game for Friendshttps://go.cozyjuicyreal.com/dsf-notifymeUpcoming Cozy Juicy Real eventshttps://go.cozyjuicyreal.com/ig-linksDilts Pyramid - The Neurological Levelshttps://www.landsiedel.com/en/nlp-library/neurological-levels.htmlRose, Thorn and Budhttps://easyretro.io/templates/rose-bud-thorn/Appreciative Inquiryhttps://en.wikipedia.org/wiki/Appreciative_inquiryThe Gottman Institutehttps://www.gottman.com/ManKind Projecthttps://mankindproject.org/Show creditsIllustrations by Kim Habibhttp://iamk.im/Music by Brad Porterhttps://prtr.co/Episode edited by Niall Mackayhttps://sevenmillionbikes.com/

Wall Street Unplugged - Your Best Source for Finance, Investing & Economics
This is not a game: Metaverse CEO busts the myths

Wall Street Unplugged - Your Best Source for Finance, Investing & Economics

Play Episode Listen Later Oct 27, 2022 45:36


David Evans, CEO of our partner , joins me again to discuss all things metaverse. We start by clearing up some misconceptions about what it'll allow users to do (hint: it's a LOT more than just “gamification” and social media). I'm on the executive board of TCG World. David and I share some incredible recent deals the company has made… how it's attracting the best developers in the world… its next crucial steps as it prepares to launch its metaverse at the end of this year… and why understanding NFTs is critical to profiting from the metaverse. In this episode  Some common misconceptions about the metaverse [5:38] TCG World's recent deals will create an amazing user experience [7:40] How the metaverse will create boundless opportunities for users [15:10] “Gamification” is only the beginning [22:50]  Stay tuned for a special deal on TCG World real estate [41:25] Enjoyed this episode? Get Wall Street Unplugged delivered FREE to your inbox every Wednesday: https://www.curzioresearch.com/wall-street-unplugged/ Wall Street Unplugged podcast is available at: --: https://itunes.apple.com/us/podcast/wall-street-unplugged-frank/ -- : https://www.stitcher.com/podcast/curzio-research/wall-street-unplugged-2 -- : https://www.curzioresearch.com/category/podcast/wall-street-unplugged/   : https://twitter.com/frankcurzio :. https://www.facebook.com/CurzioResearch/ : https://www.linkedin.com/in/frank-curzio-690561a7/ :

The Small Business Show
Learning Quickly, Gamification, Iteration, and Mastery

The Small Business Show

Play Episode Listen Later Oct 26, 2022 41:25


What is the single most powerful skill you can develop? According to Dickie Bush, it's learning quickly. Join us on this episode of Business Brain as we dive into Mr. Bush's framework for learning quickly by seeing everything as a game, starting to play immediately, and then iterating as you […] The post Learning Quickly, Gamification, Iteration, and Mastery – Business Brain 403 appeared first on Business Brain - The Entrepreneurs' Podcast.

The Digital2Learn Podcast
Ep. 156: Gamification Design with Wilk Oliveira - Part Two

The Digital2Learn Podcast

Play Episode Listen Later Oct 25, 2022 31:32


Wilk Oliveira captures our attention with his framework for gamification in higher education. Listen to this two-part series to learn about an evidence-based approach for gamified design and delivery in education.

Spitballers Comedy Podcast
215: The Gamification of Urination and Choosing Each Other's Outfits - Comedy Podcast

Spitballers Comedy Podcast

Play Episode Listen Later Oct 24, 2022 55:25 Very Popular


On this episode, tune in to hear all about our idea to gamify men's restrooms, an extremely rude sounding conversation technique, and joining the poopy pants club. We also provide value with some real life education on how to kill wasps and how to use Brooks' money to pull off the ultimate troll. Lastly, we make each other look ridiculous by drafting each other's clothing items. Re-brand Mondays with some comedy! Subscribe and tell your friends about another funny episode of The Spitballers Comedy Podcast! Connect with the Spitballers Comedy Podcast: Become an Official Spitwad: SpitballersPod.com Follow us on Twitter: Twitter.com/SpitballersPod Follow us on IG: Instagram.com/SpitballersPod Subscribe on YouTube: YouTube.com/Spitballers

Campfire Capitalism Podcast
Episode 56: Gamification, Startups, & Web 3 games with Sam Kamani

Campfire Capitalism Podcast

Play Episode Listen Later Oct 24, 2022 45:02


Primary Social Media Account Link : https://www.linkedin.com/in/samkamaniWebsite Link: Www.samkamani.comCompany/Podcast Name: Web3pod.xyzWhat topic do you focus on for this episode?: Gamification, nft games, blockchain games, where the market is going, what's nextSam is the VP of partnerships for moonstream, founder and host of Web3 with Sam Kamani podcast and an Amazon best selling author.

Soma SoulWorks Podcast
Gamification Design Outside of Games

Soma SoulWorks Podcast

Play Episode Listen Later Oct 19, 2022 21:03


Gamification is for more than just games! This week on the podcast, we discuss the growing popularity of game design for more than games. Whether you use apps like Wrinkly daily or have been neglecting your Spanish lessons on Duolingo, join us this week as we discuss this uprising of gamification design!Find more information about us on our website and consider joining the conversation with your circle with our small group studies that loosely follow our podcast, which is available every week for free. 

The Digital2Learn Podcast
Ep. 155: Gamification Design with Wilk Oliveira, Part One

The Digital2Learn Podcast

Play Episode Listen Later Oct 18, 2022 27:29


Wilk Oliveira captures our attention with his framework for gamification in higher education. Listen to this two-part series to learn about an evidence-based approach for gamified design and delivery in education.

Professor Game Podcast | Rob Alvarez Bucholska chats with gamification gurus, experts and practitioners about education

Gianni Minetti, 35, is originally from Tuscany (a region in Italy) but has lived in Milan for work for years. Since childhood, he has been a big fan of video games, especially role-playing games (Final Fantasy saga, Assassin's Creed saga, Kingdom's Heart saga to give a few examples). He has always been curious and willing to study and learn new things. He has been fortunate enough to bring these two passions into his professional career because in the company he works for and manages, he is mainly involved in developing projects that involve the application of gamification in education.

Futureproof with Jonathan McCrea
Is “Gamification” making fools of all of us?

Futureproof with Jonathan McCrea

Play Episode Listen Later Oct 16, 2022 35:27


Yiddish author and playwright Sholem Aleichem; the man whose stories formed the basis for 1964 musical Fiddler on the Roof once proposed that “life is a dream for the wise but a game for the fool”. So, is modern technology and more specifically “Gamification” making fools of all of us? Adrian Hon - CEO of Six to Start and author of You've Been Played: How Corporations, Governments, and Schools Use Games to Control Us All joined Jonathan on the show to discuss.

DigiMarCon Podcast
Gamification Master Class - Becky Simms, Reflect Digital

DigiMarCon Podcast

Play Episode Listen Later Oct 15, 2022 51:34


Join Becky Simms for a first-hand account of how you can use the proven technique of gamification in your content marketing strategy. This talk will take you on a journey from the background data of 2k consumers and their views on gamification, through to how to plan a gamification campaign for your business. Looking at how to succeed and what the metrics for success are. This talk will allow you to understand what gamification is and the benefits that can be woven into a gamification strategy. It will give you a clear planning strategy for your first gamification campaign that you can implement. Finally, it will help you qualify what measures you should have in place to ensure you can report on the campaign's successesCheck out upcoming DigiMarCon Digital Marketing, Media, and Advertising Conferences & Exhibitions Worldwide at https://digimarcon.com/events/

Science Friday
How Gamification Has Taken Over, Brewing An Ancient Beer Again. Oct 14, 2022, Part 1

Science Friday

Play Episode Listen Later Oct 14, 2022 46:52 Very Popular


Scientists Are Trying To Study Human Neurons… In Rat Brains? Scientists have a tricky time studying neurons, partially because they are remarkably difficult to grow in a lab. They need other cells around them, and they don't replicate or reproduce like other cells do. In a new study in Nature, researchers figured out that they can take a ball of human brain tissue and frankenstein it into a rat's brain, and the rat can respond to it. This exciting discovery could offer scientists a new way to study the human brain. This week's co-host Kathleen Davis talks with Umair Irfan, staff writer at Vox, about this story and other science news of the week. They chat about neurons that can play ping pong, COVID updates, a disturbing uptick in STI cases, how deep sea mining could destroy an underappreciated ecosystem, and how a mummified dinosaur named Dakota is challenging what paleontologists knew about dino preservation.   How Gamification Has Crept Into School, Work, And Fitness Gamers often spend hours embarking on quests, unlocking new levels, and collecting badges. But what about when aspects of games start popping up in other parts of life—like work, school, and exercise? Adrian Hon created the fitness app “Zombies, Run!” and has thought a lot about how the principles of gaming have crept into so many different corners of our lives, and why it may not always be as innocent as it seems. Ira and co-host Kathleen Davis talk with Adrian Hon, author of You've Been Played: How Corporations, Governments, and Schools Use Games to Control Us All. Hon is also the CEO and founder of the game developer, Six to Start, based in Edinburgh, United Kingdom.   A Taste Of New York In A Hyper-Local Beer If you're a person who enjoys beer, you've likely been aware of the craft beer boom of the last couple of decades. India Pale Ales, or IPAs, have become some of the most popular types of beer brewed in local breweries. But it doesn't get more local than a type of beer that most people have never heard of: the gruit. The gruit traces its origins back to the 11th century. Historically, instead of hops, brewers used herbs and spices native to wherever they lived. This results in a flavorful beer that changes taste depending on the plant life in the region. Fast forward a few hundred years to now, and you'll find brewers getting back to this hyper-local brewing tradition. Those brewers include Isaac Patient, head brewer of Sixpoint Brewery in Brooklyn, New York. His team partnered with Saara Nafici and Brendan Parker at Red Hook Farms to procure four key herbs for the brew: rosemary, tarragon, lemongrass, and mugwort.   Transcripts for each segment will be available the week after the show airs on sciencefriday.com.

Startup Insider
Recruiting Marktplatz Jomigo sammelt Millionenbetrag ein (HR-Tech • New Work • IBB Ventures)

Startup Insider

Play Episode Listen Later Oct 14, 2022 26:27


In der Nachmittagsfolge begrüßen wir heute Jannis Eller, Co-Founder von Jomigo, und sprechen mit ihm über die erfolgreich abgeschlossene Finanzierungsrunde in einer siebenstelligen Höhe. Jomigo ist ein HR-Tech-Startup, welches einen B2B-Recruiting-Marktplatz aufgebaut hat. Durch eine ständig wachsende Community aus hunderten spezialisierten Freelance-Recruitern wird Unternehmen dabei geholfen, passende Mitarbeitende zu finden. Der Marktplatz matcht anspruchsvolle Vakanzen in den Bereichen Marketing, Tech und Sales passgenau mit mehreren Recruitern, die parallel ihre globalen Netzwerke und Fähigkeiten zur Talentgewinnung nutzen. Intern nennt Jomigo dieses Vorgehen "professionalisiertes Crowd-Recruiting". Die Talent Scouts suchen parallel nach den passenden Talenten und können den gesamten Workflow effizient über die Lösungen von Jomigo managen. Die Leistung jedes Scouts wird objektiv getrackt und frühzeitig belohnt. Mit diesem Modell können Unternehmen nach eigenen Angaben neue Talente schneller, kosteneffizienter und erfolgreicher gewinnen als durch die meisten herkömmlichen Headhunting-Ansätze. Jomigo wurde im Jahr 2020 von Jannis Eller, Jonathan Muhr und Tobias Grieb in Berlin gegründet. In einer Finanzierungsrunde hat das Recruiting-Startup eine siebenstellige Summe unter der Führung von IBB Ventures und Longfield Invest, unter der Federführung von Richard Jan Krebs, eingesammelt. Weitere Investoren sind bekannte Persönlichkeiten aus der HR-Beratungssparte wie u.a. Rainer Strack, ehemaliger Senior Partner der Boston Consulting Group. Dieser war u.a. Co-Leiter der Future of Work Initiative des World Economic Forums und wurde im letzten Jahr in die HR Hall of Fame des Personalmagazins aufgenommen. Außerdem sind Seven Squared Investments sowie Benjamin Minack, CEO der Kommunikations- und HR-Strategieberatung Ressourcenmangel in Berlin, Teil der Investorenrunde. Weitere strategische Unterstützung erhält Jomigo von Advisors aus dem Management wie u.a. der Solarisbank, Beat, Digital Chargings Solutions und Antler. Die Founder wollen das frische Kapital nutzen, um die Tech-Plattform weiterzuentwickeln und das Matching von Unternehmen und Freelance Recruitern sowie das Performance Tracking und die Gamification weiter zu verbessern. Werbepartner: ROQ: Gehe jetzt auf roq.tech/daily und erhalte die komplette Plattform 3 Monate lang for free.

The 5am Club Podcast
#64 8 Figure Entrepreneur Craig Hill talks Behavioural Finance [PART 1]

The 5am Club Podcast

Play Episode Listen Later Oct 14, 2022 36:16


Craig Hill joins Dee Ludlow on The 5am Club Podcast.Craig has really gone through an exit of his Bio Tech company to Private Equity and has also been trading the financial markets for 25+ years. 0:50 What is behavioural finance 2:31 How does it affect investors 6:00 2008 financial crisis and investors behaviours 8:28 Confirmation bias 11:42 Reticular activating system 13:20 Self serving bias 14:17 Loss aversion 17:40 Asch conformity test, herd mentality 21:52 Rat park theory, environment 23:30 Asset bubbles 30:48 Gamification Don't forget to watch part 2 _________________________________And if you want to work ONE to ONE with me and transform your life financially & mentally: www.deeludlow.com ABOUT OUR CHANNELOur channel is about optimising cash flow & performance. We make the journey as stress free and smooth as possible but I cutting out all of the gimmicks that the personal finance/ mindset industry preach which do not work.Don't forget to subscribe!FIND US ATwww.jointhe5amclub.co.uk www.deeludlow.com FOLLOW US ON SOCIALGet updates or reach out to Get updates on our Social Media Profiles!Instagram: dee_ludlowTikTok : dee_ludlow Apple/Spotify: The 5am Club Podcast

DigiMarCon Podcast
Gamification & Chatbot Marketing Master Class - Darryen Van Den Berg, Smartbotz

DigiMarCon Podcast

Play Episode Listen Later Oct 12, 2022 56:43 Transcription Available


In the 4th Industrial revolution, chatbots are the new email engagement. Safe, timely, friendly, and smart. In this engaging talk, Darryn will go through how to effectively design and use chatbots, the overview of Gamification Scaffolding, and then how to pull it all together to ensure your message is being understood or changed after listening to what the "receiver of the message" hears.Check out upcoming DigiMarCon Digital Marketing, Media, and Advertising Conferences & Exhibitions Worldwide at https://digimarcon.com/events/

NpointCom
Mathieu Deffontaines : « La gamification c'est transposer les techniques du jeu à un domaine à priori non ludique »

NpointCom

Play Episode Listen Later Oct 12, 2022 28:39


Mathieu Deffontaines travaille comme ambassadeur digital de la GIZ, qui est est l'agence de coopération internationale allemande pour le développement. Il est affecté auprès d'ActivSpaces, qui est un hub d'innovation qui accueille les communautés tech au Cameroun. Notre invité, diplômé en administration des entreprises, a déjà fait valoir ses compétences en informatique, en gestion des organisations et dans l'appui de la bonne gouvernance en Allemagne, en France, au Niger, au Bénin et déjà deux fois au Cameroun. En première partie de cet épisode de NpointCom, nous tenterons de comprendre le rôle et les missions d'un ambassadeur digital et dans la seconde partie, nous parlerons avec notre invité du fonctionnement des makerspaces, des bénéfices de la gamification et de son travail dans les communes camerounaises. Musiques - Générique : Dystopia (Luke Hall), © copyright 2020, sous licence Creative Commons Attribution-Share Alike (3.0) - Interlude : Star of the County Down (Sláinte), sous licence Creative Commons Attribution-Share Alike (3.0) - Fin : Flame And Go (CyberSDF), © copyright 2022, sous licence Creative Commons Attribution (3.0)

Modern Mantra Podcast
How Might We Redesign Sex Education For Male Adolescents?

Modern Mantra Podcast

Play Episode Listen Later Oct 12, 2022 65:42


In this episode, Nick and Elijah look at the roots of toxic masculinity and explore how we could redesign sex education for male adolescents. Join us for 1 hour as we share our own experiences of sex education as kids, unpack how our current approach to sex education is harming us, and conceptualize a new digital-first sexual education grounded in spiritual alignment.In this episode we discuss: 01:34 — "What is it that we weren't taught as kids?" about sex11:36 — First sexual experiences and the lack of guidance on how to navigate them13:57 — The value of a safe space to talk about sex16:40 — Over-viewership of pornography, excess masturbation and testosterone dropping 50% in the last 3 decades in the US21:18 — 3 pillars of a newly designed sex education experience24:47 — How sexual energy is creative energy (root chakra) that can be channeled in constructive ways28:49 — Highest impact areas for a newly designed sex education system to focus on30:58 — Teaching bodily intuition so kids can develop emotional intelligence and control over their sexual energy35:35 — Providing safe support for adolescents through digital interfaces43:44 — How Tantric coaching can be leveraged for kids46:27 — Gamified approach to teaching sex fundamentals and healthier behavior48:01 — Using VR to simulate real life situations and teaching kids how to navigate them50:21 — Education on consent, physical touch boundaries and power dynamics to create safe intimacy and platonic relationships57:25 — Summary of ideas and principles for solving our flawed sex education system Who is Modern Mantra?We're a venture design studio operating at the intersection of spirituality and technology. Working together with visionary founders and conscious change makers, our mission is to design and create technology that brings the world back into spiritual balance.October 2022: Being A Good AncestorOur design theme for this month is “Being A Good Ancestor”, where our focus is on exploring design solutions that create a more harmonious and trauma-free earth for tomorrow. Topics this month include education, corporate responsibility, environment, and workplace equality.Monthly Design ThemesEach month we dive into one of our core design themes, looking at the roots of our modern spiritual imbalance and conceptualizing new ways to use technology to help the world heal. We publish 4x podcasts per month related to each theme: 2x How Might We episodes unpacking a specific design question and 2x Guest episodes with conscious creators from our community.Talent NetworkWe are a collective of heart-centered designers, developers, thinkers, and creators building technology products for a brighter future. Join our mailing list for future collaboration opportunities or reach out directly.Website: https://www.modernmantra.co/Podcast: modernmantra.buzzsprout.com/YouTube: https://www.youtube.com/channel/UCOWSMBnzTfVt25AVSmx1qpgMailing list: www.modernmantra.co#mailing-listInstagram: www.instagram.com/modernmantra.co/TikTok: www.tiktok.com/@modernmantraLinkedIn: www.linkedin.com/company/modern-mantra/

GotTechED
15 EdTech Tools to Help You Get Ahead of 2023 (Part 1)

GotTechED

Play Episode Listen Later Oct 10, 2022 48:14


GotTechED the Podcast Episode #122: 15 EdTech Tools to Help You Get Ahead of 2023 (Part 1)Welcome back to GotTechED the podcast this is Episode 122 called “15 EdTech Tools to Help You Get Ahead of 2023 (Part 1)”   In this episode, we'll share 15 unique edtech tools in a variety of educational categories.  We'll also share some updates on our fall/winter presentation schedule for this school year.  This is another episode you don't want to miss, check it out. Segment 1: UpdatesTeachbetter Conference October 14th and 15th Presenting Edtech Throwdown with Stephanie Howell Podcasters Row Free LincSpring Virtual Conference https://linclearning.com/lincstream-teachers-2022/ (https://linclearning.com/lincstream-teachers-2022/) Shout out to our PLN friend Stephanie Howell on her release of her new book Control the Chaos https://drive.google.com/file/d/1JDjNUR3QfvuBdejCqdXqnDotlMnLgS4n/view (Book Hook Audio) Cowritten by Tara Ruckman and Stephanie https://controlthechaos.goldedu.org/podcast (Control the Chaos Podcast) https://www.amazon.com/Control-Chaos-classroom-executive-functioning/dp/B0B92V9L2Y Segment 2:   Edtech Tools, Resources, etc. to check outFree Professional Development https://www.simplilearn.com/ (Simplilearn)- Free online PD and boot camps https://coursesity.com/ (Coursecity) online courses and tutorials https://www.classcentral.com/ (Class Central) - Free PD Courses Video Editing https://keevi.io/video-editor (Keevi) -video editor/tools https://www.capcut.com/ (Capcut) -Tiktok Video Editor https://www.tella.tv/ (Tella.tv)- Make Videos come to life with this video recorder Photo Editing https://www.magiceraser.io/ (magicerasor.io)https://www.magiceraser.io/ ( ) - photo editor https://www.iloveimg.com/ (Iloveimg)- modify images fast and free Math Tools https://photomath.com/en (Photomath)-solve any math problem https://www.cuethink.com/howitworks (CueThink) - math problem solving collab tool Writing https://learn-anything.xyz/ (learn anything xyz) - get basic research for topics https://www.copy.ai/ (Copy.ai)- Experience the full power of an AI content generator that delivers premium results in seconds. Gamification and Fun https://www.geoguessr.com/ (Geoguessr)- Google map-linked game where Google Maps shows you a picture and you have to guess where you are in the world https://www.blitzortung.org/ (Blitzortung) - Thunder and lightning tracker https://musclewiki.com/ (Musclewiki) - Pick a body part and let muscle wiki prescribe a workout and show you how to do it Segment 3: Where to Find GotTechED   45:52Do us 3 favors Subscribe to GotTechED the Podcast https://itunes.apple.com/us/podcast/gotteched/id1358366637?mt=2 (Apple Podcasts) https://open.spotify.com/show/7zyzfCkSDNHkKdqxmh9XLB?si=YhSdMa6BQVmcLHbSrYxE9Q (Spotify) https://play.google.com/music/listen?u=0#/ps/Indeizidhz4h37mawfylwdgco4y (Google Podcasts)   https://www.stitcher.com/search?q=gotteched (Stitcher)   https://www.youtube.com/channel/UCMIQwu39Tkow3kduRQAH85w?view_as=subscriber (YouTube)   https://twitter.com/WeGotTechED (Twitter)    https://www.facebook.com/WeGotTechED/ (Facebook) Write us an Apple Podcast Review! Tell your friends about http://www.gotteched.com (www.gotteched.com) Tell your friends about the Teach Better Podcast Network Music Credits:The Degs: Shotgunhttp://freemusicarchive.org/music/The_Degs/ ( http://freemusicarchive.org/music/The_Degs/) @bensoundshttps://www.bensound.com/ ( https://www.bensound.com/) Subscribe to our Podcasthttps://itunes.apple.com/us/podcast/gotteched/id1358366637?mt=2 (Apple Podcasts) https://open.spotify.com/show/7zyzfCkSDNHkKdqxmh9XLB?si=YhSdMa6BQVmcLHbSrYxE9Q (Spotify) https://play.google.com/music/listen?u=0#/ps/Indeizidhz4h37mawfylwdgco4y (Google Podcasts)   https://www.stitcher.com/search?q=gotteched (Stitcher)  ...

The Dustin Gold Standard
Ep 50, Part 3: Broadway Producer David Carpenter Stops By To Discuss The Metaverse, Gamification Of Live Entertainment, And How We Lost The Battle Against Smartphones

The Dustin Gold Standard

Play Episode Listen Later Oct 5, 2022 37:08


In Episode 50 of "The Dustin Gold Standard," Dustin invites Broadway producer and CEO Gamiotics David Carpenter onto the show to discuss an array of topics focused on the merger of gamified technology and live entertainment. David brings insight to the future of entertainment having spent time as the lead producer on Broadway and a former Dreamworks Theatricals executive on Shrek The Musical. David is a Tony Nominated Producer and the CEO of Gamiotics, the breakthrough company addressing the intersection of entertainment and technology by adding an interactive, engaging element to live shows and performances, through one of the most powerful personal tools in all of our hands: their smartphone. David states that we have lost the battle against the smartphone, and so he is focusing on the importance of utilizing the smartphone as a tool rather than a distraction to save live events. Join the discussion at Paine.TV/gold Follow Dustin on Twitter: Twitter.com/dustingoldshow and Twitter.com/hackableanimal Learn more about your ad choices. Visit megaphone.fm/adchoices

The Dustin Gold Standard
Ep 50, Part 2: Broadway Producer David Carpenter Stops By To Discuss The Metaverse, Gamification Of Live Entertainment, And How We Lost The Battle Against Smartphones

The Dustin Gold Standard

Play Episode Listen Later Oct 5, 2022 37:35


In Episode 50 of "The Dustin Gold Standard," Dustin invites Broadway producer and CEO Gamiotics David Carpenter onto the show to discuss an array of topics focused on the merger of gamified technology and live entertainment. David brings insight to the future of entertainment having spent time as the lead producer on Broadway and a former Dreamworks Theatricals executive on Shrek The Musical. David is a Tony Nominated Producer and the CEO of Gamiotics, the breakthrough company addressing the intersection of entertainment and technology by adding an interactive, engaging element to live shows and performances, through one of the most powerful personal tools in all of our hands: their smartphone. David states that we have lost the battle against the smartphone, and so he is focusing on the importance of utilizing the smartphone as a tool rather than a distraction to save live events. Join the discussion at Paine.TV/gold Follow Dustin on Twitter: Twitter.com/dustingoldshow and Twitter.com/hackableanimal Learn more about your ad choices. Visit megaphone.fm/adchoices

The Dustin Gold Standard
Ep 50, Part 1: Broadway Producer David Carpenter Stops By To Discuss The Metaverse, Gamification Of Live Entertainment, And How We Lost The Battle Against Smartphones

The Dustin Gold Standard

Play Episode Listen Later Oct 5, 2022 36:29


In Episode 50 of "The Dustin Gold Standard," Dustin invites Broadway producer and CEO Gamiotics David Carpenter onto the show to discuss an array of topics focused on the merger of gamified technology and live entertainment. David brings insight to the future of entertainment having spent time as the lead producer on Broadway and a former Dreamworks Theatricals executive on Shrek The Musical. David is a Tony Nominated Producer and the CEO of Gamiotics, the breakthrough company addressing the intersection of entertainment and technology by adding an interactive, engaging element to live shows and performances, through one of the most powerful personal tools in all of our hands: their smartphone. David states that we have lost the battle against the smartphone, and so he is focusing on the importance of utilizing the smartphone as a tool rather than a distraction to save live events. Join the discussion at Paine.TV/gold Follow Dustin on Twitter: Twitter.com/dustingoldshow and Twitter.com/hackableanimal Learn more about your ad choices. Visit megaphone.fm/adchoices

The Dustin Gold Standard
Ep 50, Part 4: Broadway Producer David Carpenter Stops By To Discuss The Metaverse, Gamification Of Live Entertainment, And How We Lost The Battle Against Smartphones

The Dustin Gold Standard

Play Episode Listen Later Oct 5, 2022 35:14


In Episode 50 of "The Dustin Gold Standard," Dustin invites Broadway producer and CEO Gamiotics David Carpenter onto the show to discuss an array of topics focused on the merger of gamified technology and live entertainment. David brings insight to the future of entertainment having spent time as the lead producer on Broadway and a former Dreamworks Theatricals executive on Shrek The Musical. David is a Tony Nominated Producer and the CEO of Gamiotics, the breakthrough company addressing the intersection of entertainment and technology by adding an interactive, engaging element to live shows and performances, through one of the most powerful personal tools in all of our hands: their smartphone. David states that we have lost the battle against the smartphone, and so he is focusing on the importance of utilizing the smartphone as a tool rather than a distraction to save live events. Join the discussion at Paine.TV/gold Follow Dustin on Twitter: Twitter.com/dustingoldshow and Twitter.com/hackableanimal Learn more about your ad choices. Visit megaphone.fm/adchoices

CYBER
CYBER: How Corporations and Governments Use Games to Control Us

CYBER

Play Episode Listen Later Oct 4, 2022 42:51 Very Popular


Do you ever feel like you're being played? Like the people who run the world have got you on a treadmill that's feeding you just enough rewards to keep going. Gold stars on your attendance sheet at elementary school. Apps that encourage you to run by pretending you're fleeing zombies. Bosses that keep track of everyone's progress in a public spreadsheet, pitting employees against each other.As video games have gotten more popular, the world of flesh and blood has adopted some of its aspects. Not all of them are good. Gamification is here, all around us, and the powers that be are using it to keep us in line.On this episode of Cyber ex-neuroscientist, current game developer, and best-selling author Adrian Hon talks about gamification with us. His newest book is You've Been Played: How Corporations, Governments, and Schools Use Games to Control Us All.Stories discussed in this episode:What Alternate Reality Games Teach Us About the Dangerous Appeal of QAnonWe're recording CYBER live on Twitch and YouTube. Watch live during the week. Follow us there to get alerts when we go live. We take questions from the audience and yours might just end up on the show. Subscribe to CYBER on Apple Podcasts or wherever you listen to your podcasts.Sign up for Motherboard's daily newsletter for a regular dose of our original reporting, plus behind-the-scenes content about our biggest stories. Hosted on Acast. See acast.com/privacy for more information.

Cyber Casts
How Corporations and Governments Use Games to Control Us

Cyber Casts

Play Episode Listen Later Oct 4, 2022 42:51


Do you ever feel like you're being played? Like the people who run the world have got you on a treadmill that's feeding you just enough rewards to keep going. Gold stars on your attendance sheet at elementary school. Apps that encourage you to run by pretending you're fleeing zombies. Bosses that keep track of everyone's progress in a public spreadsheet, pitting employees against each other.As video games have gotten more popular, the world of flesh and blood has adopted some of its aspects. Not all of them are good. Gamification is here, all around us, and the powers that be are using it to keep us in line.On this episode of Cyber ex-neuroscientist, current game developer, and best-selling author Adrian Hon talks about gamification with us. His newest book is You've Been Played: How Corporations, Governments, and Schools Use Games to Control Us All.Stories discussed in this episode:What Alternate Reality Games Teach Us About the Dangerous Appeal of QAnonWe're recording CYBER live on Twitch and YouTube. Watch live during the week. Follow us there to get alerts when we go live. We take questions from the audience and yours might just end up on the show. Subscribe to CYBER on Apple Podcasts or wherever you listen to your podcasts.Sign up for Motherboard's daily newsletter for a regular dose of our original reporting, plus behind-the-scenes content about our biggest stories. Hosted on Acast. See acast.com/privacy for more information.

Fitness + Technology
Insights For Startups & Other Key Trends With Steve Maisonet

Fitness + Technology

Play Episode Listen Later Oct 4, 2022 30:44


This week, on the Fitness + Technology podcast, host Bryan O'Rourke welcomes Steve Maisonet to the show. Steve is the Co-Founder & CEO of MoFit, a fitness tracking and community engagement app that helps gyms and fitness clubs engage, motivate, and ultimately retain their members longer. MoFit provides an engaging, fitness tracking experience that is unique to each gym brand and helps build stronger gym communities. Today, Steve joins Bryan to share his insights for startups as well discussing other key trends in gamification, personalization, and engagement.  Learn more about Club Industry's Executive Summit: https://www.clubindustryshow.com Learn more about FitNation 2022 Edition: https://fitnation.co One Powerful Quote: 16:42: “You have to always stay in tune with your members. Understand their current motivations and tap into both intrinsic and extrinsic motivation drivers to keep them coming to sustain their motivation, and this is just an ongoing process that you have to do with your members.” 4-10 Bullet Points (w/ timestamps) - Highlighting key topics discussed: 4:14: Bryan opens the show by asking Steve his view on the challenges in technology for gyms and how this started MoFit.  7:41: Bryan and Steve talk about intuitive user experience and providing real value. 9:56: Bryan inquires with Steve on his approach to engagement with MoFit and his thoughts about it. 14:42: Steve discusses the barriers and problems existing for clubs to keep member motivation.  17:50: Steve shares his views on proper personalization.  20:02: Bryan and Steve talk about the disparity in personalization and a single source solution.  23:14: Steve talks about his company MoFit.  27:03: Bryan wraps up the show with Steve sharing his advice for startups.  Bullet List of Resources: https://www.linkedin.com/in/stevemaisonet/ https://www.mofit.io Guest Contact Information: https://www.linkedin.com/in/stevemaisonet/ https://www.bryankorourke.com/ https://www.linkedin.com/in/bryankorourke/ http://www.fittechcouncil.org/ https://www.youtube.com/user/bko61163

The Teacher's Pep Rally Podcast
S5 E69: Gaming SEL with Matt Farber

The Teacher's Pep Rally Podcast

Play Episode Listen Later Oct 2, 2022 67:42


Matt Farber is an associate professor at the University of Northern Colorado where he directs the Gaming SEL Lab. His passion and research merge between game-based learning and social & emotional learning. We love that he studies how playing and making games can cultivate empathy, perspective-taking, and ethical decision making. He has been invited to the White House, authored several books and papers, and is a frequent collaborator with UNESCO.  Let's talk about life and learning! Please leave a review and visit us at www.teacherpeprally.com  Join the Facebook community to collaborate and celebrate with us and fellow educators If you are enjoying the podcast, we would greatly appreciate it if you rate the show and then leave a review on Apple Podcasts. Reviews helps other educators to find the Teacher's Pep Rally. 

Empower the stylist / Empoderar al estilista
Gamification in you business- making it fun again

Empower the stylist / Empoderar al estilista

Play Episode Listen Later Sep 30, 2022 13:10


Games how can we make it fun and more experienced based to not only make it fun for us but increase the experience for our clients. The image is the hair brew kit I made myself for a pop up and October retail

games gamification business making
Class Dismissed
Making classroom management easier with gamification

Class Dismissed

Play Episode Listen Later Sep 29, 2022 38:51


A well-run, fun classroom is pivotal to the way students learn. But for some educators, meaningful classroom management can be a challenge. Gamifiying a classroom is one strategy educators use to improve this. In Episode 230 of Class Dismissed, we chatted with Shawn Young, the Co-Founder, and CEO of Classcraft, a platform that helps educators motivate their students using the mechanics of games. Young says classroom management is core to a teacher's job, but ironically, there are few digital tools to support the cause.  Consequently, Young and his colleagues created Classcraft to make the classroom experience more exciting for students.  Young says that the classroom experience for many kids is meaningless.  "It's just tasks they need to do, and that is work," says Young.  So they created Classcraft to repackage students' engagement rules with the hope of developing intrinsic motivation. When gamifying with Classcraft, kids strive to gain points and improve their avatars. For instance, Young says they have a thing called "random events," and it's a way to kick start a class.  An example would be that everyone has to speak like a pirate, or students have 20 seconds to build a paper airplane, and whoever goes the furthest gets a hundred points. To hear more of our interview with Young and find out if it's challenging to gamify your classroom, listen to Episode 230 of Class Dismissed. You can find each episode on your favorite podcast app or iTunes. Other Show Notes Red Shirt the Boys All Rights Reserved. Class Dismissed Podcast 2017 – 2022 

Apptivate
Debunking Myths About Offer Walls - Solomiya Mykoliv (Digital Turbine)

Apptivate

Play Episode Listen Later Sep 28, 2022 32:32


Offer walls have historically had a reputation for being low quality or associated with fraud in the mobile marketing industry. In this episode, Solomiya Mykoliv, the Global Demand Director at Digital Turbine, debunks these outdated myths about offer walls and explains how their shift to deep, meaningful engagement with users appeals to publishers and advertisers. Also, while offer walls are typically for users who don't want to spend money, Solomiya reveals when users are willing to open their wallets.Digital Turbine is a one-stop platform for user acquisition growth and monetization. They recently acquired Fyber, where Solomiya has been working since 2016. She's based in Berlin. Questions Solomiya Answered in this Episode:What's the experience been going through the Fyber-Digital Turbine acquisition?What was the impetus for Digital Turbine's rebrand?What makes your offer wall value to the performance marketing ecosystem?Do you find it's still difficult to get publishers and advertisers to buy into incent as we think about them today is not how we thought about them in 2013-2014?What changes are we seeing with rewards within offer walls?Timestamp:5:15 Solomiya's background8:56 Digital Turbine's rebrand and acquisitions14:10 Meaningful engagement with offer walls18:02 Reducing fraud with offer walls20:46 Have attitudes changed about incent25:15 Gamification with offer wall26:19 User behavior with donating on offer wallsQuotes:(17:01-17:15) “At the end of the day, users are incentivized for completing a particular action [with offer walls]. So the goal here is to make sure that users are spending some quality time with the offer, and it's not just about a quick action and a quick reward. ”(18:21-18:36) “When you start focusing on events that take a week-long and you can track user progression within the app, it's much more difficult to fraud, to pretend to fire an install and to pretend to it's a real user. So that definitely helps to improve the overall quality.”Mentioned in this Episode:Solomiya MykolivDigital Turbine

Business & Beers Japan
Federico Fanelli: Swirl Wine the Personalized Wine Subscription Service

Business & Beers Japan

Play Episode Listen Later Sep 27, 2022 40:49


Drinking wine should be a relaxing event and lifestyle enhancer, at least this is how Swirl co-founder Federico Fanelli views it. Originally from Italy, Federico came to Japan on a mission to introduce the wine lifestyle to Japanese. After a few years selling wine B2B, he together with his co-founder started Swirl, an online wine subscription service. Swirl is a very user friendly website incorporating gamification, fun navigation, and a super easy searchable wine cellar with over 140 wines from 5 major wine countries. Today I speak with Federico about the inspiration behind Swirl, scalability in a market not known for wine drinking, why the wine buying experience is usually disappointing, how Swirl creates an enhanced customer experience, and why they chose the company name Swirl, despite this potentially being the hardest English word ever for Japanese to pronounce. Other interesting topics of discussion:How the business idea for Swirl was born while drinking at a wine bar with his now co-founderHow the Swirl website uses "Gamification" to increase visitor conversion ratesCreating an enhanced customer experience to make a wow wine experienceFree unsolicited business ideas - for SwirlWhy most foreign wine business in Japan usually have a foreign customer base The wine selection process - Tasting over 2,000 wines to select 140 for the Swirl websiteWhy there are no Japanese wines on the Swirl websiteKarate and a cultural anthropology book became the catalyst for interest in JapanFavorite untranslatable Japanese word - the Mottainai conceptImporting wine into Japan is simple, but creating a wine business is a lot more difficultMost important lesson learned working in JapanSwirl Wine: https://swirlwine.co.jp/ More Now and Zen Japan episodes: http://nowandzen.jpGreat Sleep Starts Here = gugu Sleep Company: https://gugu.jpJapan Adventures via Camper Van = Dream Drive: https://www.dreamdrive.lifeUse the code word "ZEN" to receive discounts

Successful Life Podcast
Hiring HVAC and Plumbers

Successful Life Podcast

Play Episode Listen Later Sep 26, 2022 15:05


Hiring HVAC and Plumbers   In today's business world, building relationships with the people in your industry is more critical than ever. Whether you're a plumber, an HVAC technician, or an electrician, the people you know can make or break your business. Here's why building relationships is so meaningful—and how you can go about doing it. The Power of Networking One of the most important reasons to build relationships with people in your industry is that it can help you land new work. When you have a good relationship with someone, they're more likely to refer you to their friends and family when they need your services. And, as we all know, word-of-mouth is still the best marketing. referrals account for 13 percent of new business, but 61 percent of marketers say they don't have a process for generating them. If you want to tap into this powerful source of new business, start by building solid relationships with the people in your network. Not only can networking help you land new work, but it can also help you grow your business in other ways. For example, if you're looking to add new products or services to your business, the people you know may be able to point you in the right direction or connect you with the right resources. Or, if you're looking for advice on how to run your business better, the people in your network may have some valuable insights to share. The bottom line is that networking gives you access to a wealth of knowledge and resources you wouldn't have. And that's why investing time and energy into building strong relationships with the people in your industry is essential. How to Build Relationships So how do you build relationships with the people in your industry? There are a few key things you can do: • Get involved with trade associations and professional organizations. This is a great way to meet new people and expand your network. • Attend industry events and trade shows. These are great places to meet potential customers and referral partners. • Stay active on social media. Social media is a great way to connect with potential clients and referral partners—and it doesn't cost anything to use! Building relationships is essential for any business—but it's especially important if you're in a service-based industry such as plumbing, HVAC, or electrical work. Strong relationships can lead to new referrals, advice from experienced professionals, and access to valuable resources—all of which can help you grow your business. So make an effort to get involved with trade associations and professional organizations, attend industry events and trade shows, and stay active on social media. Doing so will give you a leg up on the competition—and help ensure that your business is booming for years to come. How to Gamify Your HVAC Business for Greater Success If you're looking for ways to increase productivity and engagement from your HVAC team, you may want to consider gamification. Gamification is the process of adding game-like elements to non-game activities in order to increase excitement and motivation. When done right, gamification can be an incredibly effective tool for boosting productivity in any business. So how can you gamify your HVAC business? Here are a few ideas to get you started: 1. Implement a points system for completed tasks. 2. Give out prizes for employees who reach certain milestones. 3. Put up a leaderboard in the break room so everyone can see who's in the lead. 4. Make it fun by finding out what makes your team excited. 5. Get creative and come up with your own ideas! Gamification is a great way to increase productivity and engagement from your team. Adding game-like elements to your business can make work more fun and exciting for everyone involved. Try implementing some of the ideas listed above and see how it goes! You may be surprised at how much of a difference it makes.   Please join my free Facebook group: https://www.facebook.com/groups/thetradeschools YouTube: https://www.youtube.com/channel/UCrPl4lUyKV7hZxoTksQDsyg Follow me at: https://www.instagram.com/coreyberrier/ www.linkedin.com/in/coreysalescoach https://thetradeschools.com/ download my #1 bestseller, "9 Simple Steps to Sell More $H!T" with this link: https://www.amazon.com/dp/B0B2C3HHMC

The Indicator from Planet Money
Are you being tricked into working harder?

The Indicator from Planet Money

Play Episode Listen Later Sep 23, 2022 9:59 Very Popular


"Gamification" as we know it has become increasingly common since the late 2000s. And proponents say adding game-like features to non-game activities — especially boring ones — can make us healthier, happier, and more productive. But Adrian Hon, who has made a career out of 'gamifying' mundane activities like jogging, says the trend has gone awry. Today on the show, Adrian argues that companies are using gamification to confuse, manipulate, or coerce people into doing things they wouldn't have done otherwise. For sponsor-free episodes of The Indicator from Planet Money, subscribe to Planet Money+ via Apple Podcasts or at plus.npr.org.

Conscious Millionaire Show
2493B: Steven Hoffman: How Can Gamification and Blockchain Reshape Your Business?

Conscious Millionaire Show

Play Episode Listen Later Sep 23, 2022 28:11


Welcome to the Conscious Millionaire Show for entrepreneurs,  who want to create an abundant future for themselves and humanity. Heard by millions in 190 countries.  Do you want to put more money in the bank, create a powerful impact, and enjoy a purposeful life? This is the podcast for you! Join host, JV Crum III, as he goes inside the minds of Millionaire Entrepreneurs and World-Class Business Experts. Today's featured episode... Steven Hoffman: How Can Gamification and Blockchain Reshape Your Business? Steven Hoffman, Captain Hoff, is the Chairman & CEO of Founders Space, a global innovation hub for entrepreneurs, corporations, and investors, with over 50 partners in 22 countries. He is  founder of three venture-backed and two bootstrapped startups, and author of several award-winning books. These include “Make Elephants Fly”, “Surviving a Startup” and “The Five Forces”. Like this Podcast? Get every episode delivered to you free!  Subscribe in iTunes Download Your Free Money-Making Gift Now... "Born to Make Millions" Hypnotic Audio - Click Here Now! Please help spread the word. Subscribing and leaving a review helps others find our podcast. Thanks so much! Inc Magazine "Top 13 Business Podcasts." Conscious Millionaire Network has over 3,000 episodes and millions of listeners in 190 countries. Join us as a regular listener to get money-making secrets on how you can grow your business and profits faster!

Conscious Millionaire  J V Crum III ~ Business Coaching Now 6 Days a Week
2493B: Steven Hoffman: How Can Gamification and Blockchain Reshape Your Business?

Conscious Millionaire J V Crum III ~ Business Coaching Now 6 Days a Week

Play Episode Listen Later Sep 23, 2022 28:11


Welcome to the Conscious Millionaire Show for entrepreneurs,  who want to create an abundant future for themselves and humanity. Heard by millions in 190 countries.  Do you want to put more money in the bank, create a powerful impact, and enjoy a purposeful life? This is the podcast for you! Join host, JV Crum III, as he goes inside the minds of Millionaire Entrepreneurs and World-Class Business Experts. Today's featured episode... Steven Hoffman: How Can Gamification and Blockchain Reshape Your Business? Steven Hoffman, Captain Hoff, is the Chairman & CEO of Founders Space, a global innovation hub for entrepreneurs, corporations, and investors, with over 50 partners in 22 countries. He is  founder of three venture-backed and two bootstrapped startups, and author of several award-winning books. These include “Make Elephants Fly”, “Surviving a Startup” and “The Five Forces”. Like this Podcast? Get every episode delivered to you free!  Subscribe in iTunes Download Your Free Money-Making Gift Now... "Born to Make Millions" Hypnotic Audio - Click Here Now! Please help spread the word. Subscribing and leaving a review helps others find our podcast. Thanks so much! Inc Magazine "Top 13 Business Podcasts." Conscious Millionaire Network has over 3,000 episodes and millions of listeners in 190 countries. Join us as a regular listener to get money-making secrets on how you can grow your business and profits faster!

What the Fundraising
73. Mobilize Your Mission: What Gamification Can Teach Us About Engagement, Retention, & Building Community with Mariam Nusrat

What the Fundraising

Play Episode Listen Later Sep 22, 2022 50:35 Very Popular


Feel like getting outside your box? Then spend some time with Mariam Nusrat, my guest on this episode of What the Fundraising! A lightbulb realization during her 12-year frontlines career working on educational policy and behavioral change in developing countries for the World Bank has transformed her into a video games visionary. As Founder and CEO of GRID (Gaming Revolution for International Development), she has unleashed a not-for-profit platform that is democratizing mobile games, advocating for a better world, and offering players of all ages, cultures, and geographies a ton of fun along the way! And fun = retention! But there's more … Mariam has more recently launched Breshna.io, a startup that empowers global users to create, share and monetize their own purposeful Web3 video games, with no code and at lightning speed. She is sharing thoughts on how nonprofits can incorporate interactivity and other tech tools to enliven fundraising and deepen connections with funders, volunteers, and donor recipients alike. As Mary Poppins famously said: “A spoonful of sugar helps the medicine go down.” Video gaming is Mariam Nusrat's engaging and playful strategy for driving a new, more equitable frontier built on interactive community, collaboration, and education, and there is so much that nonprofits can learn from her. Episode Highlights: (02:20) Mariam's experience at the World Bank brings her to today (03:36) The founding of Breshna.io and raising $2.4 million of seed capital  (06:09) The three I's that make gaming such a compelling educational tool (06:41) How do mobile games get the best retention  (09:14) Gamification: What it is and how it works.  (14:14) The similarities between nonprofit proposals and mobile games (15:33) How to create the gamification of nonprofit functions  (20:09) The “crystal ball” effect (22:44) Taking bite-sized steps forward (25:03) Collaborative versus Competitive environments (27:35) About the psychology of “showing up”  (29:48) The trade-off between too easy and too difficult (33:03) Retention is about more than luck. (34:51) NFTs and how to make donors feel lucky and exclusive in an equitable way.  (40:41) What it means to have a “building in public” philosophy  What's more powerful than a stellar fundraising strategy? Integrated software that helps you manage with ease. Visit NationBuilder, our sponsor for this episode of What the Fundraising, to learn about their ready-to-go donation pages, express payment options, and other tools to support you on every step of your nonprofit's journey!  If you're looking to lift your nonprofit to that next level, my Power Partners Formula offers a step-by-step plan to get you there, including how to identify the right partners and design the right campaign. This free masterclass offers a great starting point!

Matt Lewis and the News
Adrian Hon on Gamification

Matt Lewis and the News

Play Episode Listen Later Sep 21, 2022 57:15


Adrian Hon is the CEO and founder of Six to Start, co-creator of the world's most successful smartphone fitness game, Zombies, Run! He previously studied neuroscience at the University of Cambridge, the University of Oxford, and the University of California, San Diego. On this podcast, Adrian talks with Matt about his new book, 'You've Been Played: How Corporations, Governments, and Schools Use Games to Control Us All.'

Becoming Manifesting Queen
26. Gamify your life and business for fast and sure results

Becoming Manifesting Queen

Play Episode Listen Later Sep 20, 2022 25:47


When you take complicated, overwhelming, and hard goals and make them fun, make them a challenge, make them a game...you WIN.   Gamifying your life and business can be the fastest way to gain momentum and embody that version of you who has the time, energy, and courage to do that hard stuff she's been avoiding. I started this with my fitness journey - you probably saw it on my IG with my squat challenge and I will now continue with a push-up challenge.   I make fitness easy and fun and exciting for me.   The same principle can be applied to business.   What can you make a challenge? What are you currently avoiding cause it is too hard?   DM me @roswithaherman and let me know xx   Show notes:   - My journey with exercising (03:40) - The squat challenge, and making it fun while challenging (08:12) - Social media strategy and looking at it as a challenge (16:16) - Having an accountability partner plus a business best friend (17:50) - $7,777 Birthday Giveaway (19:58)   If you enjoy this, please share it with a friend or with your community and tag me @roswithaherman. It will literally make my day. THANK YOU xx JOIN THE MANIFEST 1 K CHALLENGE in 5 days, if you want to manifest $1,000 this month in your business: https://roswithaherman.com/manifest1k Grab your gift in my $7,777 Bday Giveaway: https://roswithaherman.com/bdaygiveaway Join MANIFESTING QUEEN here: https://roswithaherman.com/manifesting-queen Get all my RESOURCES: https://www.liinks.co/roswitha Follow me on Instagram: https://www.instagram.com/roswithaherman/  

Digital Planet
Gamification – does making things fun work?

Digital Planet

Play Episode Listen Later Sep 20, 2022 30:07


Do you track your physical activity on your phone, count your daily steps, or how many calories you've burnt? Perhaps you are learning a new language using an app or have performance-related leaderboards at work? All these things are part of gamification – making everyday tasks more fun. But is all this gameplay good for us and is there actually any evidence that it works? Digital Planet this week explores the phenomenon of gamification with guests Adrian Hon, the CEO and founder of the games developer Six to Start and co-creator of one of the world's most popular gamified apps, Zombies, Run! and Gabe Zichermann founder of six high-tech companies and author of three books on Gamification, including “Gamification by Design”. The programme is presented by Bill Thompson with expert commentary from Angelica Mari. Studio Manager: Tim Heffer Producer: Ania Lichtarowicz (Image: Gamification. Credit: Getty Images)