Join our Tuesday night adventures as we roll dice, slay dragons, plunder dungeons, share laughs and try to make it out alive!
After liberating Falstad from it's short occupation, the group begins to search for the reason behind what occurred... Catch our livestream every Tuesday from 7PM-10PM EST @ https://twitch.tv/rollnat20 Be sure to follow us on: Instagram @natural20dnd Twitter @DnDNatural20 Facebook @Natural_20 And check out our exclusive merchandise: https://rollnat20.live/merch Background Music Thank you to: Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0
As the group continues their travels towards the Unole Desert, they find themselves waylaid near the small town of Falstad... Catch our livestream every Tuesday from 7PM-10PM EST @ twitch.tv/rollnat20 Be sure to follow us on: Instagram @natural20dnd Twitter @DnDNatural20 Facebook @Natural_20 And check out our exclusive merchandise: https://rollnat20.live/merch Background Music Thank you to: Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0
The party considers their next course of action as one of their number departs and is replaced with a new and timely ally... Catch our livestream every Tuesday from 7PM-10PM EST @ twitch.tv/rollnat20 Be sure to follow us on: Instagram @natural20dnd Twitter @DnDNatural20 Facebook @Natural_20 And check out our exclusive merchandise: https://rollnat20.live/merch Background Music Thank you to: Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0
With the recent events resonating throughout this newly formed group, some members must share their story and accept the repercussions... Catch our livestream every Tuesday from 7PM-10PM EST @ twitch.tv/rollnat20 Be sure to follow us on: Instagram @natural20dnd Twitter @DnDNatural20 Facebook @Natural_20
After camping for three nights at the summit of Jaro's Peak, this group of strangers must contend with an unfamiliar entity's request and deep revelations... Catch our livestream every Tuesday from 7PM-10PM EST @ twitch.tv/rollnat20 Be sure to follow us on: Instagram @natural20dnd Twitter @DnDNatural20 Facebook @Natural_20
A new party in a strange and fantastic world: Yillara. This group of strangers and ragtag adventurers meet for the first time and set out on a journey to help one of their number find their way home... Catch our livestream @ twitch.tv/rollnat20 Be sure to follow us on: Instagram @natural20dnd Twitter @DnDNatural20 Facebook @Natural_20 And check out our exclusive merchandise: https://rollnat20.live/merch
With the threat vanquished, MSG ties up some loose ends and go their separate ways...
It's the final showdown, MSG vs. Tiamat, it's time to find out who will ascend...
As MSG races through the Well of Dragons attempting to halt a ritual in progress designed to bring Tiamat, the Queen of Dragons, to the Prime Material Plane...
As MSG regroups and starts planning for the assault of the Well of Dragons they are confronted with strange intruders that assault their encampment in the night...
The party is challenged with a foe unlike any others they have encountered thus far and are forced to think quickly in order to keep pace with the Cult of the Dragon and their plot to bring Tiamat from her prison in the Nine Hells...
As MSG attempts to regroup and reconnect with their past, they must face the ancient and ever-present threat of the chromatic dragon incursion on The Sword Coast...
The crew fight their way through the ruins of The Cloakwood, confronting old memories before reaching a massive portal to the Nine Hells...
As MSG consults with the metallic council and what remains of the Lords' Alliance to determine their next steps, they find themselves walking a familiar path...
At long last MSG engages in combat with their long hated foe only to emerge from Xonthal's Tower to find a disturbing revelation...
MSG navigates the inside of Xonthal's Tower finding the carnage left behind from a week old battle before finding themselves atop the tower face to face with the target of their revenge...
Our intrepid group of adventurers attempt to navigate through the maze outside Xonthal's Tower and encounter many strange circumstances as they attempt to thwart the late wizard's defense mechanism...
The group visits an old friend in a fresh new locale and find themselves navigating an extra-planar maze in their plot to seek revenge for a fallen comrade...
The party barely manages to escape the ruins of Waterdeep in one piece before riding to the Spine of the World to speak with the ancient council of metallic dragons...
As MSG faces the utter destruction of Waterdeep, they must consider the merits of fleeing to fight another day...
MSG attempts to bring back what they lost deep within Neronvain's Stronghold, but ultimately discover another unique treasure...
MSG travels through Neronvain's Stronghold and is faced with the unthinkable...
The party re-groups after the assault at Daggerford and travel towards The Misty Forest only to uncover another town being terrorized by the cult...
MSG responds to the massive attack on the town of Daggerford and attempt to fend off the cult in the ever escalating conflict...
The group spent some time setting up the Cauldron Keep as their center of operations with a few additional guests from home before setting out to the Misty Forest by way of Daggerford at the request of an elven king...
The group engages in tense negotiations with a tribe of Yuan-Ti beneath the Tomb of Diderius for the life of Wyrmspeaker Varram in hopes that he will provide key information in their fight against the Cult of the Dragon...
As MSG carefully navigate their way through the Tomb of Diderius they encounter a number of strange traps and encounters before the lord of the tomb is revealed...
With the party whole once more, they travel into the Serpent Hills to locate the Tomb of Diderius in search of cult activity...
The party finishes searching the chambers beneath Waterdeep, finding Balysar's mother in the process, before returning to the surface to make plans for where to go next in their attempts to thwart the Cult of the Dragon's plans...
Deep beneath Waterdeep, the party meets a new ally and Balysar is forced to confront a familiar demon...
Throwback! The dynamic duo make their way through The Warlock's Crypt, circumventing many deadly traps and puzzles, before stepping through a mysterious portal...
Throwback! After dispatching the small band of orc necromancers, Leif and Tiberon make their way deep into the ancient caverns called The Warlock's Crypt, following the trail of an old foe...
Throwback! Feeling conflicted after Tiberon's sudden departure in the middle of the caravan to Waterdeep, Leif attempts to locate his friend and witnesses an incredibly perilous situation...
Still mourning the loss of Zargon, the party charges into the abandoned tunnels beneath Waterdeep and make a harrowing discovery...
The group reels from the loss of a dear companion and, with Fleetfoot's vision, sets off in an attempt to rescue a family member...
As MSG enters the icy caverns beneath the Ice Hunter village, they encounter their quarry, Maccath, and attempt to surprise their deadly foe. But, will their haste have unforeseen consequences....
The party made their way north as their crew made repairs to their ship only to encounter a tense situation and very nearly meet their demise...
After enduring the first session of The Lords' Alliance, MSG has a private meeting with a few key members before taking their new ship north towards the Sea of Moving Ice where they nearly capsize their ship...
MSG teleports to Waterdeep from Skyreach Castle for a moment of well earned rest before joining the first meeting of The Lords' Alliance. There they must decide their next steps against the Cult of the Dragon...
After regrouping, the intrepid band of adventurers reunited with old allies and delved deep into Skyreach Castle to bring revenge on a hated foe...
The group manages to infiltrate Skyreach Castle while it is still grounded, strike a deal and run into a chilling foe...
The party unwittingly stumbled upon a terrifying enemy in their initial search of the grounds around the lodge and find a tenuous ally in a disgruntled cultist...
After a long and hard-fought battle, the group helped return the Mere to the lizardfolk and travel through the portal to a new and strange landscape...
MSG meets the Scaly Death tribe and are aided by one of the tribe members, Korth, as the battle for Castle Naerytar begins...
Our group of adventurers barely manage to sneak their way through the Roadhouse back into the Mere where they meet an unexpected ally...
The party continues through the Mere and interrupts a deal being struck...
MSG successfully secures their first contract, but all is not well as they proceed around the Mere of Dead Men...
After dispatching the fiends at the Temple of Ellistrae the group gathers more information about their quarry and learn more about Quenten...
As another party member departs to aid a friend, a new adventurer joins the group...
The party takes another look through the Ruins of Dragonspear and make it to Daggerford, the end of the caravan in sight...
Warning: contains a description of a graphic nature. The group searches through the ruins of Dragonspear and happens upon a gruesome scene...