Just a Double AA podcast trying to earn our third A. A weekly d&d 5e actual play podcast!
Our heroes meet Desra and Hilde.
Our heroes discuss whatever happened to Vash. Travel continues. They meet a potionmaker.
Our heroes battle a Fomorian. Damage is done. A burial is had. Our heroes finish their rest. Vash dreams.
Our heroes explore Lutherdorn’s cavern. Tensions rise.
Our heroes battle the red dragon Lutherdorn.
The heroes begin their journey to Castletown, and meet a friendly orc along the way.
Our heroes wrap up their downtime, and prepare for the next step in their adventure.
Sapphire gets yelled at by an old lady. The gang takes a job. There’s a dog in this one!
Rogue talks about their kidney stones, before we break into four-ish individual scenes of downtime.
Our heroes continue to deal with the loss of an ally, and make a trip to visit Holmferth.
Surprise! This week we will have two episodes being released, so here is the first of those! Happy Twelfth day of Christmas! Our heroes search through Jack’s hideout for any remaining clues. We meet a new friend. A soul is lost.
Our Heroes find golem laboratories and a library of research materials. The Battle with the true “Jack” commences. A chilling moment changes our heroes forever.
Its time to deck some halls and jingle some bells in this very special (out of canon) Christmas one shot!
Vash terrifies some kobolds. The Heroes explore a frog room. A monster and a girl are found.
Our heroes locate Jack's base with the help of Zil'vaer, and find a bakery.
Our Heroes gather their loot and return home after an urgent message. Emotions are riled, and secrets are revealed.
The Heroes get stabbed. Many die. There’s dragons, kind of?
The heroes break apart what they know so far. They find the house in question.
Vash is in manacles. Information is traded. Stinky heroes get cleaned up.
The gang investigates some corn. Decisions are made, and not necessarily great ones.
After dealing with the flesh golem and the phase spiders, the heroes finish clearing out these sewers.
Investigations in the sewers lead to a grisly discovery. The gang takes up bug extermination.
Its a crappy situation. Things get heated. Szath takes two.
Yup, you read that right. There's a Davito In This One. Szath traumatizes a youth. Sapphire digs through trash. Vash talks with a friend. Qiri finds a bloody hole. Tariel asks some questions.
Vash and Qiri cross wires. Sapphire feels slithery.
The heroes visit Vash's mentor. Holmferth tries to be helpful. Magic Items are purchased.
The heroes fight a statue. Szath almost dies. Its a lot of combat.
Vash sees a boy. Szath wins a rose. Tariel meets a monk. Jaa'Qiri gets annoyed. Sapphire breaks the game. Jack announces himself.
Listen, I know there is a good bit of exposition in this episode. I know. There also isn't a theme song or ad space yet, but we wanted to give you a chance to get to know the setting a little bit, and the people behind it. Stick with us, the fun is just beginning.