Wizardology

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Interviews with game industry experts on leadership and teamwork. Hosted by: Amir H. Fassihi

Wizardology


    • Jun 17, 2021 LATEST EPISODE
    • infrequent NEW EPISODES
    • 1h AVG DURATION
    • 4 EPISODES


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    Latest episodes from Wizardology

    Greg Kasavin - Creative Director at Supergiant Games

    Play Episode Listen Later Jun 17, 2021 71:04


    In this episode, we talk to Greg Kasavin, Creative Director at Supergiant Games. The studio has created many successful indie titles and their most recent hit has been Hades.Greg shares his ideas about how a small team can work together extremely well and create highly successful video games in a challenging industry. Links to the video interview and other podcast channels can be found here:http://wizardology-podcast.com

    Przemyslaw Marszal and Pawel Feldman from 11 bit studios

    Play Episode Listen Later Jun 9, 2021 64:58


    In this episode, we talk to Przemyslaw Marszal, CEO, and Pawel Feldman, Director of Business Development at 11 bit studios about leadership and teamwork in game development.11 bit studios is one of most successful indie developer and publishers based in Poland. They are known for the highly successful titles like Frostpunk and This War of Mine.Links to other podcast channels and video interviews can be found in Wizardology website:https://wizardology-podcast.com

    Mike Acton - VP of DOTS at Unity

    Play Episode Listen Later Jun 1, 2021 55:28


    In this episode, we talk with Mike Acton, VP of DOTS at Unity and previous Engine Director at Insomniac Games, about leadership in game development.Wizardology podcast website:https://wizardology-podcast.comMike Acton articles on leadershipShould your Engineering Lead be fired?https://itsyourturnblog.com/should-your-engineering-lead-be-fired-9f43314863d3How much time should I spend coding versus managing?https://itsyourturnblog.com/how-much-time-should-i-spend-coding-versus-managing-4f8e5c4551c6Introductory bullshit detection for non-technical managershttps://itsyourturnblog.com/introductory-bullshit-detection-for-non-technical-managers-7c7a9e54afeeIt doesn't have to suck!https://www.gamasutra.com/blogs/BrendaBrathwaite/20110117/88791/Mike_Actons_quotIt_Doesnt_Have_To_Suck_gamedevquot.php

    Amir Rao - Studio Director at Supergiant Games

    Play Episode Listen Later May 20, 2021 52:08


    In this episode, we interview Amir Rao, Studio Director at Supergiant Games, and talk to him about leadership and teamwork in game development.Website link, includes links to the video interview and other podcast applications.https://wizardology-podcast.com

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