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Escaping the underworld may not sound like a marketing strategy until you look at how Hades turned it into a blueprint for success.Developed by indie studio Supergiant Games, Hades isn't just a video game, it's a critically acclaimed masterpiece thanks to its iterative development, rich storytelling, and a fanbase that helped shape the game in real time. In this episode, we dive into the lessons marketers can learn from this roguelike phenomenon with special guest Zoe Hawkins, Director, Content Marketing & Integrated Campaign Strategy at Sumo Logic.Together, we explore what B2B marketers can learn from fearless experimentation, community co-creation, and crafting content your audience can't help but share.About our guest, Zoe HawkinsZoe Hawkins is a former video game and tech journalist turned content marketer. She has over a decade of professional experience turning technical understanding into fluent communication. Working with a range of B2B tech companies, Zoe has helped create value across marketing and strategy. She also serves as co-lead for Sumo Logic's sustainability-focused ERG, the Planeteers. When not working, Zoe is usually absorbed in speculative fiction – video games, books, or streaming media. She's a mom to two cats and a grade-school-aged daughter, living with her husband in perpetually sunny Arizona.What B2B Companies Can Learn From Hades:Experimentation is the only way forward. In Hades, dying isn't a setback; it's part of the process. Zoe says, “You keep experimenting and you're gonna fail. And that's okay... Each time you learn and you grow and you do it better.” For marketers, it's a reminder that campaigns don't need to be perfect out of the gate. Failure isn't fatal. Failure is how you find what works.Build content with your community, not just for them. Supergiant launched Hades in early access, inviting players to shape the game as it evolved. Zoe explains, “They give feedback. It's almost like a co-design, co-development process with your fans.” B2B marketers can do the same by involving their audience early, whether through feedback loops, pilots, or beta content. Let your audience help build what they want. It not only strengthens relationships, but it also keeps them excited about what's coming next.Create content that people want to share. Hades isn't just a game people play, it's one they rave about. Zoe asks, “How do you make it that people are actually happy to use your product and excited to use it… not just customer loyalty, but advocacy? They wanna tell other people, ‘you will not believe how cool this thing is'.” That's exactly what Hades achieves through intentional design, standout storytelling, and undeniable personality. Marketers should aim for the same. Treat your content the way Hades treats gameplay, and your audience won't just consume it, they'll spread it.Quotes*“ You keep experimenting, and you're gonna fail. And that's okay. If I think about it, you come into a new team or you come into a new product launch or you come into a new organization, whatever it might be. And you think you know how to play the game, you think you know what it takes to succeed, to beat the boss, whatever that is. And you do the run according to the way that you've done it, maybe in other roles or other companies, and you die, you fail. It doesn't necessarily go a hundred percent to plan, and that's okay. And then you get to restart with a new weapon, a new strategy, a new approach, whatever that might be, and pull it back together. Bring it back in to say, ‘okay, let's, let's try it again. Let's run it again and see if we're successful this time.' And that just feels so liberating and then each time you learn and you grow and you do it better.”*“ I love the idea that they only make one game at a time, that they're so focused, and it comes through in the work. It's so polished, it's so well made, and clearly made with love, that transfers to me. And I think if we tie it back to that B2B marketing, I think about working in tech, working in SaaS, how do you give that moment of delight where it's not just like, ‘oh my gosh, your company saved me this amount of money or whatever, or this tool is worthwhile for me.' But how do you make it that people are actually happy to use your product and excited to use it, or have that sense of not just customer loyalty, but advocacy. They wanna tell other people, ‘you will not believe how cool this thing is.'”*“ One of my favorite kinds of content to make is case studies because we get to make our customer shine and tell their story… I know our story backwards and forward. What's your story? Why are you winning with this? Why are you succeeding with this? And being able to tell something cool that they figured out, a way they're using our product that we didn't even think about that's interesting or cool.”*“ Not being afraid to experiment, not being afraid to fail, I think, is such an important marketing lesson, because you're gonna have some risks that are gonna be great, and you're gonna take some risks that are gonna just completely flop. And that's okay. That's how we learn. That's how we try new things.”Time Stamps[0:55] Meet Zoe Hawkins, Director, Content Marketing & Integrated Campaign Strategy at Sumo Logic[02:20] Why Hades?[03:08] The Role of Director of Content Marketing and Integrated Campaigns at Sumo Logic[03:54] Origins of Hades[15:29] B2B Marketing Lessons from Hades[44:32] Importance of Humor in Branding and Content Strategy[49:47] Versatility of Video Content[54:11] Final Thoughts and TakeawaysLinksConnect with Zoe on LinkedInLearn more about Sumo LogicAbout Remarkable!Remarkable! is created by the team at Caspian Studios, the premier B2B Podcast-as-a-Service company. Caspian creates both nonfiction and fiction series for B2B companies. If you want a fiction series check out our new offering - The Business Thriller - Hollywood style storytelling for B2B. Learn more at CaspianStudios.com. In today's episode, you heard from Ian Faison (CEO of Caspian Studios) and Meredith Gooderham (Head of Production). Remarkable was produced this week by Jess Avellino, mixed by Scott Goodrich, and our theme song is “Solomon” by FALAK.
Während unserer kleinen Pause, kramen wir in der Vinylkiste und haben "Pyre" gefunden. Pit und Fabian haben sich dem Spiel von "Supergiant Games" angenommen. Damals noch im alten Format. Viel Spaß beim Reinhören und auf bald! Leuchttürme 00:00:00 - Intro, lesen lernen & der Spieleinstieg 00:08:43 - Australiens Waffengesetz, Fantasy-Space-Basketball & die Gefährten 00:36:38 - Die Story hebt an, Füße sind gut & die Titansterne 00:59:47 - Die Pyreherds, Luftschiff & die Baummenschen 01:24:28 - Das Herz der Gruppe, Entscheidungen & Bindungen 01:53:19 - Das Endgame, Lieblinge & extra Erwähnungen 02:06:03 - Abmoderation & Outro Wie ihr uns erreichen könnt: Unser Discord / Unsere Mail Ankos Twitch / Ankos Reviews / Ankos YouTube Lasst ein Feedback da, gebt uns Rückmeldung und fühlt euch unterhalten! Unsere Intromusik wurde von dem talentierten Gary Butterfield kreiert, zu finden auf Duckfeed.
Während unserer kleinen Pause, kramen wir in der Vinylkiste und haben "Pyre" gefunden. Pit und Fabian haben sich dem Spiel von "Supergiant Games" angenommen. Damals noch im alten Format. Viel Spaß beim Reinhören und auf bald! Leuchttürme 00:00:00 - Intro, lesen lernen & der Spieleinstieg 00:08:43 - Australiens Waffengesetz, Fantasy-Space-Basketball & die Gefährten 00:36:38 - Die Story hebt an, Füße sind gut & die Titansterne 00:59:47 - Die Pyreherds, Luftschiff & die Baummenschen 01:24:28 - Das Herz der Gruppe, Entscheidungen & Bindungen 01:53:19 - Das Endgame, Lieblinge & extra Erwähnungen 02:06:03 - Abmoderation & Outro Wie ihr uns erreichen könnt: Unser Discord / Unsere Mail Ankos Twitch / Ankos Reviews / Ankos YouTube Lasst ein Feedback da, gebt uns Rückmeldung und fühlt euch unterhalten! Unsere Intromusik wurde von dem talentierten Gary Butterfield kreiert, zu finden auf Duckfeed.
We finally play the final game in SuperGiant Games catalogue: Pyre! Plus, Trevor drops a bit of a bomb into the World of Warcraft competitive scene. Trevor's Video Essay: https://www.youtube.com/watch?v=rUwGkC88sO8&ab_channel=Aqual Reddit Thread + Spreadsheet: https://www.reddit.com/r/CompetitiveWoW/comments/1j20qjp/an_analysis_and_comparison_of_cutting_edge_guilds/
ORDER THE BLU-RAY WHILE STOCKS LAST: https://supergiant.games/developinghell Greg Kasavin, Amir Rao, and Darren Korn from Supergiant Games join Danny to reminisce about their time filming the Noclip documentary series Hades: Developing Hell. iTunes Page: https://itunes.apple.com/us/podcast/noclip/id1385062988 RSS Feed: http://noclippodcast.libsyn.com/rss Spotify: https://open.spotify.com/show/5XYk92ubrXpvPVk1lin4VB?si=JRAcPnlvQ0-YJWU9XiW9pg Soundcloud: https://soundcloud.com/noclippodcast Watch our docs: https://youtube.com/noclipvideo Crewcast channel: https://www.youtube.com/channel/noclippodcast Learn About Noclip: https://www.noclip.video Become a Patron and get early access to new episodes: https://www.patreon.com/noclip Follow @noclipvideo on Twitter Chapters: 0:00:00 - Intro 0:01:24 - Noclip's Hades documentary series 'Developing Hell' is available on Blu-Ray! 0:02:24 - Why do a documentary on Hades' development? 0:05:44 - What was it like having Noclip shadowing the project? 0:12:56 - Adjusting to Being the Subject and Presenter of a Documentary 0:15:00 - The Stuff That Didn't Make It Into the Series 0:19:48 - Favorite Moments 0:24:40 - Recording During Peak COVID 0:27:28 - The Shock of Hades' Success 0:30:43 - Impact of Developing Hell 0:34:27 - Why isn't there a series on Hades 2? 0:44:00 - What games are Darren, Amir, and Greg playing?
This month on Currently Playing, Dr. Adam stops by to chat with Daniel about an academic take on the Kingdom Hearts series. The chat veers all over the place, landing on Adam's recently completed run of Yakuza Kiwami before switching up to talk about how both of them are kind of scaredy cats when it comes to horror games such as Signalis. At the Backlog section, we get a recap of last month's challenge, Insanely Twisted Shadow Planet, and Adam challenges Daniel to finally pick up Bastion from Supergiant Games.0:00:00 - Welcome to the show, Dr. Adam!0:02:51 - Capturing Blurry Moments (Kingdom Hearts series)0:23:23 - Boy I Wish I Was Into This (Yakuza Kiwami)0:32:00 - Do You Play Horror Games? (Signalis)0:38:56 - Who Has the Time to Play Videogames?0:43:09 - Backlog Recap - Insane Twisted Shadow Planet0:47:12 - Backlog Challenge - Bastion0:51:59 - Wrap Up/PlugsYou can email Dr. Adam at aknight [at] ndm [dot] edu for his in-depth write up about Kingdom Hearts.
Season 3 is here and we're turning up the heat levels with the infernal hack-n-slash / visual novel / dating sim Hades! The crown jewel of indie darling developer Supergiant Games, we follow Prince Zagreus and his journey to fight out of the Greek Underworld with the aid all your favorite characters from Greek mythos including a wise-cracking skeleton, a timid snake head housekeeper, an ever-happy smiling boulder, a zombie boat man, among many others! Oh and I suppose there are Olympian gods in there too, each one more ripped and romance-worthy than the last. Maybe you can escape the fires of Asphodel, but what about your fiery passions for your co-workers? Custom RSS Apple Podcasts Spotify YouTube Music 1:34 - game stats 3:03 - one sentence description 23:18 - our story begins and spoiler alert warning 1:32:28 - rankings and final thoughts 1:42:43 - similar games Next episode: Rift Wizard Contact us at grogpodzone@gmail.com! https://grogpod.zone Intro music: Charles Mingus - When Your Lover Has Gone Outro music: Darren Korb - Out of Tartarus
Vampire Therapist is a narrative adventure where you play as a vampire-cowboy therapist-in-training, and is the debut title from Little Bat Games. You play as Sam Walls, American cowboy, traveling to Germany in search of your new mentor, Andromachos. Andromachos intends to teach Sam the ways of Cognitive Behavioral Therapy, and start him on his way to helping many other vampires on their mental health journeys. We laughed, we cried, and we learned a heck of a lot about ourselves and the funny ways vampires (and humans) think! In Episode 32 of No Small Games, Kate and Emily break down their experiences and takeaways from playing Vampire Therapist. Turns out, a game about therapy is a powerful concept, and both hosts had pretty profound experiences playing this very unique game. A special game requires a special episode, so stay tuned through the end for a special interview with Cyrus Nemati, the Creative Director of Little Bat Games, and the primary developer of Vampire Therapist! Timestamps 00:00:00 - Intro 00:05:40 - Weekly Boss Battles 00:14:55 - Vampire Therapist Discussion 01:35:30 - Game Ratings 01:41:00 - One Small Thing 01:50:25 - Next Episode's Game Announcement 01:52:00 - Interview with Cyrus Nemati, Creative Director of Little Bat Games Meet our Guest Cyrus Nemati (he/him) @ahoymehearties Cyrus Nemati is the Creative Director for Little Bat Games, he is a writer and voice actor with a background in marketing, PR, and advocacy. He is a self proclaimed “ridiculous voice actor” and is most known for his roles in Hades, by Supergiant Games. He was also the primary developer of Vampire Therapist, and we loved getting to learn more from him about the game and his creative process. Learn more about Little Bat Games: Website Steam Twitter Keep in touch with us on social media: Kate's Twitter ✦ https://twitter.com/katerblossom Emily's Twitter ✦ https://twitter.com/aSpecificEgg No Small Games Twitter ✦ https://twitter.com/NoSmallGames No Small Games Instagram ✦ https://www.instagram.com/nosmallgames Want to learn more and weigh in on what games we should play in future episodes? Check us out and leave a game suggestion at nosmallgames.com
We're on a break from new content this week, but check out one of our past episodes with Supergiant Games' Amir Rao and Greg Kasavin! Originally released in Dec 20, 2020, Amir and Greg sit down with Ted Price to discuss creating Hades, and how launching in early access helped during development, the difficult task of tuning the complex game systems, the creative culture at Supergiant, and finding the right balance between work and life while making industry defining games. If you enjoyed this episode, please consider leaving us a rating and review.
Bonjour Menestres, Mesdames et Messieurs et bienvenue dans On n'a rien préparé ! C'est un bonheur de vous accueillir pour cinquième saison d'impros, d'invité‧e‧s, de joie, de blagues, de bêtises en tout genre et plus si affinité ! Dans cet épisode : 03:25 : on règle nos comptes en famille en suivant les intuitions de deux jeux de tarot,10:50 : on suit les frasques d'un fantôme d'usine par ordre alphabétique,18:15 : on assiste au sacrifice tragique d'une héroïne à Poséidon en route vers le Danemark,25:05 : on vous partage nos coups de cœur ! Le coup de cœur d'Iseult est pour Olivia Dean, une artiste soul qui met le pep's dans l'hiver et le printemps d'Iseult (https://open.spotify.com/intl-fr/artist/00x1fYSGhdqScXBRpSj3DW?si=ayPYus_QTgS5eegqVfzGoA ). Le coup de cœur de Manu est pour « habiter l'orage », le premier album de Chose, un projet musical rap par une personne qui ne se dit ni homme ni femme (https://open.spotify.com/intl-fr/artist/1eSChTbFYTSJnEHcJb4v3Q?si=aCdBwHDcSy6jXx3zZF82VA ). Le coup de cœur d'Hicham est pour « Hades 2 », un jeu vidéo développé par Supergiant Games (https://www.supergiantgames.com/blog/hades2-early-access-is-here/ ). Prenez bien soin de vous et à la semaine prochaine !
Troels er taget på landet med Jeremy Clarkson i den 3. sæson af Clarkson's Farm. Anders har taget et spil med der er i Early Access, Hades II, som er efterfølgeren til det fremragende spil af samme navn. Vi vil meget gerne høre om de ting i synes er fede så skriv endelig til os på diverse kanaler eller på email fedtpodcast@gmail.com (mailto:fedtpodcast@gmail.com)
Zapraszamy na pierwsze wrażenia z dwóch głośnych gier opublikowanych niedawno w ramach wczesnego dostępu – No Rest for the Wicked od Moon Studios (twórcy Ori and the Blind Forest) oraz Hades II, czyli kontynuacji hitu Supergiant Games. Ponadto w odcinku znajdziecie również recenzję Crow Country, określonego przez Izziego jako list miłosny do survival horrorów z epoki pierwszego PlayStation, oraz pierwsze wrażenia z Animal Well, w które Nox wskoczył jako fan labiryntów i metroidvanii. Osoby zainteresowane innymi ciekawymi grami, które pojawiły się w maju, odsyłamy zaś do przeglądu naszego kalendarza premier...Przeczytaj całość
On this episode of Random Encounter, we're chatting about the early access release of one of the most anticipated games in recent memory: Hades II.In October 2020, Supergiant Games' roguelike masterpiece Hades finally exited early access and entered the Steam and Epic libraries of countless gamers. And now, its direct sequel, Hades II, has entered early access. But this isn't a barebones experience. There is already more content in Hades II than in many completed games. Jerry and Tin have been fighting their way through the underworld and beyond to deliver their thoughts about this already incredible experience and where it might go in the future.And then, it's Not-E3 preview time! The next episode of Random will be breaking down the biggest news from Summer Game Fest, various developer directs, and other presentations, but for now, enjoy our absolutely baseless predictions of what we might expect from video games' Christmas in June!Featuring: Jono Logan, Jerry Williams, and Tin Manuel; Edited by Jono LoganGet in Touch:RPGFan.comRPGFan ShopEmail us: podcast@rpgfan.comTwitter: @rpgfancomInstagram: @rpgfancomFacebook: rpgfancomTwitch: rpgfancomThis Episode's Related Links:Hades ReviewHades II Hands-On Preview
Austin gives his full review of Stellar Blade, the game from Korean mobile game developer SHIFT UP. He talks about the story, gameplay and how the world actually opens up beyond the demo. Brett also reviews Manor Lords. It's a indie title made by one guy where you build a medieval city and survive through the seasons. Brett also jumps into the early access version of Hades 2. It's here and it's better than ever. Brand new characters, new mechanics and a beautiful art style make us mostly excited to play this game.In the news, we talk about some unfortunate events. Sony made a huge mistake by requiring PSN logins for PC users. Then they pulled the game from 177 countries. Then they removed the requirement, but the game is still unavailable in those countries that PSN doesn't exist. People were upset for good reason. Can Sony redeem themselves from this? We also talk about Microsoft's surprise decision to close down 4 studios from their Bethesda/Zenimax acquisition. Those studios include Arkane Austin and Tango Gameworks, creators of Prey and Hi-Fi Rush. It's a surprise mood that makes people wonder...can we trust Xbox anymore?Show Notes:1:03 - Housekeeping2:17 - Stellar Blade Review32:51 - Manor Lords Review56:02 - Hades 2 First Look1:06:25 - Helldivers Win the Fight for Freedom Against Sony1:26:53 - Microsoft Fooled Us All: 4 Studios Get Shut Down1:53:09 - Upcoming Video Game Releases Become a part of the conversation! If you donate $1 or more on Patreon you can get exclusive access to the Patreon-only chat and channels on the server. Visit our website to find our social channels, check past podcasts and donate to the show.Subscribe to our YouTube channel to see all of our latest videos as they drop. Credits:"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.netWoman Announcer - Ariana Guerra; Actress"Wisdom" by Super Nostalgia 64
On this big episode, Ben Hanson, Leo Vader, and Kyle Hilliard are joined in the studio by MinnMax video editor and Game Informer associate editor Charles Harte to talk about an eventful week in the game industry. We touch on the official confirmation that the Switch 2 will be revealed before the end of Nintendo's calendar year before diving into the big news of the week: Microsoft making the brutal choice to shut down four of its game studios, including Arkane Austin (Dishonored, Prey, Redfall) and Tango Gameworks (Hi-Fi Rush, The Evil Within Series). We also talk about games we've been playing and enjoying like Hades 2 from Supergiant Games, Animal Well, Little Kitty Big City and our full thoughts on Funko Fusion (and its depiction of The Thing) and Batman: Arkham Shadow in VR. Then we answer questions submitted on Patreon by the community and award the iam8bit question of the week! You can win a prize and help make the show better by supporting us on Patreon and leaving a question! https://www.patreon.com/minnmax Support MinnMax at the $5 tier (or upgrade your existing tier) before Sunday, May 12th and we'll DM you on Patreon with a Steam code for Undertale or Dicefolk! https://www.patreon.com/minnmax Watch and share the video version of the podcast here - https://youtu.be/qGNPs92RlG8 Help support MinnMax's supporters! https://www.liquid-iv.com - 20% off with Promo Code: MINNMAX https://factormeals.com/minnmax50 - Promo Code: MINNMAX50 https://www.iam8bit.com - 10% off with Promo Code: GOTITFORMYMOMMA To jump to a particular discussion, check out the timestamps below... 00:00:00 - Intro 00:06:07 - Switch 2 Confirmed 00:12:55 - Microsoft Shut Down Arkane Austin And Tango Gameworks 00:35:27 - A New Review Of Prey 00:51:20 - Hades 2 01:01:15 - Animal Well 01:07:00 - Little Kitty, Big City 01:12:26 - Funko Fusion 01:23:50 - Batman: Arkham Shadow and Iron Man VR 01:30:35 - Thanking MinnMax's biggest supporters 01:38:27 - Community questions 02:03:57 - Get A Load Of This Leo's GALOT - https://www.instagram.com/reel/C5Qu8DtAi7Y/ Charles's GALOT - https://en.wikipedia.org/wiki/Zagreus Hanson's GALOT - https://www.reddit.com/r/ff7/comments/1bw4i1v/this_is_a_real_billboard_its_about_talking_mental/ Kyle's GALOT - https://podcasts.apple.com/us/podcast/the-lonely-island-and-seth-meyers-podcast/id1738121304 Dan's GALOT - https://press.hulu.com/shows/the-contestant/ Community GALOT - https://fxtwitter.com/erikaishii/status/1786949287127216497Xb Disclosure - Games discussed on MinnMax content are most often provided for free by the publisher or developer. Follow us on Twitch - https://www.twitch.tv/minnmaxshow Subscribe to our YouTube channel - https://www.youtube.com/minnmax Subscribe to our solo stream channel - https://www.youtube.com/@minnmaxstreamarchives Support us on Patreon - https://www.patreon.com/minnmax Buy MinnMax merch here - https://minnmax.com/merch Follow us on Twitter - https://twitter.com/minnmaxshow Follow us on Facebook - https://www.facebook.com/minnmaxshow Go behind the scenes on Instagram - https://www.instagram.com/minnmaxshow This podcast is powered by Pinecast.
In this week's episode of The Game Informer Show, we discuss our Hades II cover story trip to Supergiant Games in San Francisco and Xbox shutting down four game studios, including Prey, Dishonored, and Redfall developer Arkane Austin, alongside Tango Gameworks, the team behind The Evil Within series and last year's critically-acclaimed Hi-Fi Rush. Afterward, we chat about Shuntaro Furukawa, President of Nintendo, revealing the company will reveal details about the Nintendo Switch's successor within this fiscal year via a post on X. Before diving into our positive reviews of 90s-survival-horror Crow Country and Little Kitty, Big City, special guest Charlie Wacholz joins us to chat about his Animal Well review, in which he calls Bigmode's first published title "a masterclass in environmental design." Watch the Video Version: Follow us on social media: Alex Van Aken (@itsVanAken), Marcus Stewart (@MarcusStewart7), Wesley LeBlanc (@LeBlancWes), Charlie Wacholz (@chas_mke) The Game Informer Show is a weekly gaming podcast covering the latest video game news, industry topics, exclusive reveals, and reviews. Join host Alex Van Aken every Thursday to chat about your favorite games – past and present – with Game Informer staff, developers, and special guests from around the industry. Listen on Apple Podcasts, Spotify, or your favorite podcast app. Matt Storm, the freelance audio editor for The Game Informer Show, edited this episode. Matt is an experienced podcast host and producer who's been speaking into a microphone for over a decade. You should listen to Matt's shows like the "Fun" And Games Podcast and Reignite, a BioWare-focused podcast. The Game Informer Show – Podcast Timestamps: 00:00:00 - Intro 00:08:02 - Cover Story: Hades II 00:34:49 - Xbox Shutters Four Studios 00:53:49 - Nintendo Switch Successor Announcement 01:03:12 - Animal Well Review 01:28:21 - Little Kitty, Big City Review 01:35:00 - Crow Country 01:41:45 - Housekeeping
Únete a nuestro proyecto en https://www.patreon.com/reconectados y contribuye a que Reconectados siga adelante. Los últimos días hemos experimentado un terremoto en la industria del videojuego, y el epicentro se localiza en la mismísima Microsoft. Después de años de comprar compañías con montones de estudios y proyectos en ciernes, hace unos meses empezaron los despidos y ahora se culminan los recortes con el cierre de varias desarrolladoras, entre las que destaca Arkane Austin y Tango Gameworks. Nadie está a salvo de la crisis que atenaza el sector, aunque en Reconectados ya lo vimos venir desde hace mucho tiempo. Pero no todo va a ser malo, porque os hablamos largo y tendido de Hades 2 y de cómo nos está flipando su early access, donde sorprendentemente Supergiant Games ha logrado superar todo lo bueno que hizo en la primera entrega. Además, repasamos todas las fechas importantes en este NO-E3 que se avecina y os contamos algunos de los rumores más sonados estos días. ¡Gracias por acompañarnos una semana más! ¡Apoya Reconectados y participa en todos los sorteos! ✅ Patreon: https://www.patreon.com/reconectados ¡Sigue nuestro canal de Twitch! ✅ Suscríbete a Twitch: https://www.twitch.tv/reconectados ¡Únete a nuestro grupo de Telegram de ofertas! ✅ Canal de ofertas: https://t.me/ofertasvideojuegosreco ¡Escucha Reconectados cada semana: Jueves 07:00am! Ivoox: https://www.ivoox.com/podcast-reconectados-videojuegos_sq_f1467878_1.html Spotify: https://open.spotify.com/show/0TzgUfUZppavUlKeRreIXL iTunes: https://podcasts.apple.com/es/podcast/reconectados-videojuegos/id1304330116 ¡Síguenos en redes sociales! Twitter: @ReconectadosPod Facebook: https://www.facebook.com/ReconectadosPodcast/ Instagram: https://www.instagram.com/reconectadospod/ Jabote: @Jabote22 Manu: @ManuGmn Fran: @Narfm
Transistor, by Supergiant Games, is an interesting game to go back to after playing Hades. You can see a lot of ideas that started here in Transistor and made their way all the way to Hades, with Transistor still being a really engaging and strategic game in its own right. I loved revisiting this game, and am glad it won the poll on Patreon to appear on the show! Joining me to discuss Transistor is Alex from Low Five Gaming! Low Five Gaming is a monthly backlog book club podcast that Alex runs with his brother Luke. It's a great time, and you should check it out by heading to their website (https://www.lowfivegaming.com/)! TIMESTAMPS Intros/Personal Histories/Opening Thoughts 1:40 Story Setup 14:30 Visuals/Music 28:03 Combat 39:00 Closing Thoughts/Recommendations/Housekeeping 1:00:26 SPOILER WALL 1:08:15 Music used in the episode is written, recorded and produced by Darren Korb, with vocals by Ashley Barrett. You can support them by purchasing the album on BandCamp (https://supergiantgames.bandcamp.com/album/transistor-original-soundtrack). Tracks used: Old Friends, Traces, Water Wall, Heightmap, Coasting, The Spine, Apex Beat, Paper Boats Support Tales from the Backlog on Patreon! (https://patreon.com/realdavejackson) or buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson)! Join the Tales from the Backlog Discord server! (https://discord.gg/V3ZHz3vYQR) Social Media: Instagram (https://www.instagram.com/talesfromthebacklog/) Twitter (https://twitter.com/tftblpod) Facebook (https://www.facebook.com/TalesfromtheBacklog/) Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages (https://linktr.ee/JackAllenCaricatures) Listen to A Top 3 Podcast on Apple (https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504), Spotify (https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c) and other podcast platforms (atop3podcast.fireside.fm)!
Supergiant Games surprised everyone by releasing Hades II in early access, and Brad shares his initial impressions of this highly anticipated title, which is poised to become one of the year's biggest hits. Additionally, Brad uncovers a hidden gem in Minishoot Adventures, as we wonder why we don't see more games dip into the classic Zelda-style well. Meanwhile, we delve into the absurdity of the Helldivers II saga, recounting the series of events that led to its controversial week and Sony's complete own goal for no real tangible gainIn other industry news, there's upheaval at Private Division as the vast majority of its staff reportedly face layoffs by Take-Two. Square Enix also appears to have canceled games, signaling a shift towards a more selective approach in the future.
Ayer el equipo de Supergiant Games nos dio una alegría lanzando el acceso anticipado de Hades 2, la secuela de uno de los mejores roguelikes / rpg de la historia. Hacemas se siguen filtrando rumores del próximo Resident Evi y de ser cierto, cada vez pinta mejor. Hazte mecenas y apóyame en Patreon Sigue a @a_marquino en Twitter.
It's time for the Comic Talk Headlines with Generally Nerdy! Is there a possibility that we will get BOTH Silver Surfers in the Fantastic Four?New 2099 push from Marvel.Halo Infinite gets a LONG awaited update.And so much more...Plus, don't forget to subscribe for more fresh content. MusicNew Music/VideoLacuna Coil - In the Mean Time https://youtu.be/63z4mNFXJGY feat. Ash Costello from New Year's Day. Vocals seem a bit updated, stylistically speaking. The guest vocal seems unneeded. Instrumentally still VERY nu-metal.Julie Christmas - Supernatural https://youtu.be/baBBqdnaV_c featuring the lineup of guitarist and vocalist Johannes Persson (Cult Of Luna), drummer Chris Enriquez (Spotlights), bassist and producer Andrew Schneider (Ken Mode, Unsane), guitarist John LaMacchia (Candiria), and keyboardist extraordinaire Tom Tierney. “Ridiculous and Full of Blood” out june 14th. Second solo-record.Alex Terrible - Lorna Shore cover Pain Remains I: Dancing Like Flames https://youtu.be/rKvNwNSc73g Not a one take vocal cover, but still impressive.Tours/FestivalsGWAR - announces their "Age of Entitlement" tour, which will be divided into two legs, one in June and one in September. The first leg will include Weedeater, X-Cops and Squid Pisser, and will begin in Hartford, Connecticut, on June 7, and end in Tampa, Florida, on June 17. The second leg will include Brujeria, BRAT and Cancer Christ, and will begin in Buffalo, New York, on September 12, and end in Fayetteville, Arkansas, on September 20. Tickets went on sale on April 19https://gwar.net/pages/tour Baroness - May 31 in Portland ME through June 30 in Stroudsburg PA. No support named just yet.https://www.stubhub.com/baroness-tickets/performer/723894 Reg ‘ol NewsAs I Lay Dying - in the process of finalizing a new record deal, with plans to release their new album later this year. This upcoming LP will be the band's first with their new lineup, and while they have secured a label, they are still ironing out the details. According to founding vocalist Tim Lambesis, the album is expected to drop later this year, although an exact date has not been announced. Fans can look forward to new music soon, and the band has already announced a US tour for July and August, followed by a European tour later in the year.https://blabbermouth.net/news/as-i-lay-dying-is-ironing-out-the-details-of-new-record-deal SuggestsEverclear - Sparkle and Fade the second album by Everclear, released in 1995.[13] It was their first album to be released exclusively on Capitol Records; their previous effort, World of Noise, was re-released on Capitol after its introduction through the Portland, Oregon based label, Tim/Kerr Records. The album produced the singles "Heroin Girl," "Santa Monica," "Heartspark Dollarsign," and "You Make Me Feel Like a Whore." Gaming/TechFollow-ups/CorrectionsFallout 76 - New update adds new region. The first half of the Skyline Valley expansion is now live on the test servers. The launch is being split into 2 parts. The first of those running all through April. New objectives launching April 27, and April 29. Only available to PC players.https://comicbook.com/gaming/news/fallout-76-update-skyline-valley-region/ Apex Legends - Apex Legends is introducing a new tournament system called Apex Rumble, which will debut during the Urban Assault Collection Event on April 23 ¹. Here are some key points about Apex Rumble and the Urban Assault Collection Event ¹:Apex Rumble is an asynchronous tournament system that allows players to compete against each other in Three Strikes matches.Players will earn points for their placement, kills, assists, and damage in each match.The points will be used to climb the leaderboards against similarly skilled competitors.https://comicbook.com/gaming/news/apex-legends-tournament-system-ps5-xbox-pc/ Halo Infinite - Operation: Banished honor. The exchange is coming to Infinite. Spartan Points earnable in game. Not for premium content, just for previously available free stuff. SP earned through daily/weekly challenges, as well as through the ops package. 2 new Forge palettes, Alien Planet,and Flood. Only briefly talked about cheating… https://youtu.be/855373FStY8 TrailersHades 2 - https://youtu.be/XucgtuFqIec not really a trailer, but a 3 hour first look, as streamed by Supergiant Games, the developer.SuggestsHades - 2020 roguelike action role-playing game developed and published by Supergiant Games. It was released for macOS, Nintendo Switch, and Windows following an early access release in December 2018. It was later released for PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S in August 2021Comic Books/Books Reg ‘ol NewsAliens VS Avengers - This one was inevitable.four-part miniseries written by the renowned comic book writer Jonathan Hickman, known for his work on Marvel titles like East of West and the recent X-Men series. Esad Ribic, who has worked on titles such as Thor: God of Thunder and Silver Surfer, will be providing the artwork for the series. July 24 2024.https://cosmicbook.news/aliens-vs-avengers-marvel-comics Annihilation 2099 - 5 issue mini to be released weekly starting in July. (W)Steve Orlando (A) Nick Bradshaw, Ibraim Roberson, Jose Luis, Pete Woods, Ario Anindito, and Dale Eaglesham. Featuring Nova, Star-lord, Red Hulk, Silver Surfer, Dracula and more.https://cosmicbook.news/marvel-comics-announces-annihilation-2099 Blue Beetle - Stand alone graphic novel written by Julio Anta and art by Jacoby Salcedo. Set for shelves on Oct 1st. Sounds like a reboot of Jaime's story.https://comicbook.com/comics/news/new-blue-beetle-graphic-novel-announced-dc-this-land-is-our-land/ SuggestsHulk #1 in January 2008, created by Jeph Loeb and Ed McGuiness. The Red Hulk's identity as Thaddeus "Thunderbolt" Ross, the father-in-law of Bruce Banner, was not revealed until later in the series. Ross was given the ability to transform into the Red Hulk by the organizations A.I.M. and the IntelligenciaTV ShowsFollow-ups/CorrectionsFallout - Season 2 officially happening! https://cosmicbook.news/fallout-renewed-season-2-prime-video Reg ‘ol NewsFamily Guy - getting a Halloween and a Christmas special straight to Hulu. https://comicbook.com/anime/news/family-guy-originals-hulu-holiday/ The Office - Domhnall Gleeson and Sabrina Impacciatore have both been cast in mystery roles in the reboot series. Not a continuation, or a retelling, this new series is said to be completely new in every way.https://comicbook.com/tv-shows/news/the-office-reboot-cast-domhnall-gleeson-sabrina-impacciatore/ Witcher - Surprise surprise, season 5 will mark the end of the Netflix show.SuggestsFallout - Amazon PrimeMoviesTrailersDeadpool & Wolverine - https://youtu.be/73_1biulkYk Gi-Ant man's head? Nice Rob Leifeld callout! July 26Transformers One - https://youtu.be/5a09yJU-mCI all animated… Sept 20thWatchers - https://youtu.be/dYo91Fq9tKY SuggestsLate Night with the Devil - pay for it on Amazon or youtube, or stream it on Shudder or AMC+.Rumor MillNew SourcesBlade - new source claims that the “stripping down” of the movie has the titular character just fighting vampires…New RumorsThanos Returns - There have been hints for months now (not the least of which coming from Josh Brolin himself) of Thanos' return. Now we have legit rumor mongers saying it will happen. This time he will be a variant though.Snow White - The Rachel Zegler led movie is still a mess in reshoots.Silver Surfer - LaKeith Stanfield ALSO rumored to be cast as the Herald of Galactus in the Fantastic Four movie. Seems unlikely.One-Punch Man - Rewrite in the works for the live-action movie from Rick and Morty co-creator Dan Harmon and EP Heather Anne Campbell. Looking to create a OPM universe. Last heard about this movie in 2020.Helldivers 2 - Said to be in “preliminary” talks to port the game to XBox. Sony has never played well with others in the past, no reason to think the future will be any differentX-men - New rumor has it that the first MCU X-Men movie we will get will not only be released between Avengers 5 and Secret Wars, but will ALSO take place on world 838. So it will be a different multiverse…SPECULATIONSnow White - Will likely get pushed back AGAIN. This time probably only for a few months rather than a whole year though.You can support this show by visiting our merch store, or by leaving us an Apple Podcasts review.
It's time for the Comic Talk Headlines with Generally Nerdy! Is there a possibility that we will get BOTH Silver Surfers in the Fantastic Four?New 2099 push from Marvel.Halo Infinite gets a LONG awaited update.And so much more...Plus, don't forget to subscribe for more fresh content. MusicNew Music/VideoLacuna Coil - In the Mean Time https://youtu.be/63z4mNFXJGY feat. Ash Costello from New Year's Day. Vocals seem a bit updated, stylistically speaking. The guest vocal seems unneeded. Instrumentally still VERY nu-metal.Julie Christmas - Supernatural https://youtu.be/baBBqdnaV_c featuring the lineup of guitarist and vocalist Johannes Persson (Cult Of Luna), drummer Chris Enriquez (Spotlights), bassist and producer Andrew Schneider (Ken Mode, Unsane), guitarist John LaMacchia (Candiria), and keyboardist extraordinaire Tom Tierney. “Ridiculous and Full of Blood” out june 14th. Second solo-record.Alex Terrible - Lorna Shore cover Pain Remains I: Dancing Like Flames https://youtu.be/rKvNwNSc73g Not a one take vocal cover, but still impressive.Tours/FestivalsGWAR - announces their "Age of Entitlement" tour, which will be divided into two legs, one in June and one in September. The first leg will include Weedeater, X-Cops and Squid Pisser, and will begin in Hartford, Connecticut, on June 7, and end in Tampa, Florida, on June 17. The second leg will include Brujeria, BRAT and Cancer Christ, and will begin in Buffalo, New York, on September 12, and end in Fayetteville, Arkansas, on September 20. Tickets went on sale on April 19https://gwar.net/pages/tour Baroness - May 31 in Portland ME through June 30 in Stroudsburg PA. No support named just yet.https://www.stubhub.com/baroness-tickets/performer/723894 Reg ‘ol NewsAs I Lay Dying - in the process of finalizing a new record deal, with plans to release their new album later this year. This upcoming LP will be the band's first with their new lineup, and while they have secured a label, they are still ironing out the details. According to founding vocalist Tim Lambesis, the album is expected to drop later this year, although an exact date has not been announced. Fans can look forward to new music soon, and the band has already announced a US tour for July and August, followed by a European tour later in the year.https://blabbermouth.net/news/as-i-lay-dying-is-ironing-out-the-details-of-new-record-deal SuggestsEverclear - Sparkle and Fade the second album by Everclear, released in 1995.[13] It was their first album to be released exclusively on Capitol Records; their previous effort, World of Noise, was re-released on Capitol after its introduction through the Portland, Oregon based label, Tim/Kerr Records. The album produced the singles "Heroin Girl," "Santa Monica," "Heartspark Dollarsign," and "You Make Me Feel Like a Whore." Gaming/TechFollow-ups/CorrectionsFallout 76 - New update adds new region. The first half of the Skyline Valley expansion is now live on the test servers. The launch is being split into 2 parts. The first of those running all through April. New objectives launching April 27, and April 29. Only available to PC players.https://comicbook.com/gaming/news/fallout-76-update-skyline-valley-region/ Apex Legends - Apex Legends is introducing a new tournament system called Apex Rumble, which will debut during the Urban Assault Collection Event on April 23 ¹. Here are some key points about Apex Rumble and the Urban Assault Collection Event ¹:Apex Rumble is an asynchronous tournament system that allows players to compete against each other in Three Strikes matches.Players will earn points for their placement, kills, assists, and damage in each match.The points will be used to climb the leaderboards against similarly skilled competitors.https://comicbook.com/gaming/news/apex-legends-tournament-system-ps5-xbox-pc/ Halo Infinite - Operation: Banished honor. The exchange is coming to Infinite. Spartan Points earnable in game. Not for premium content, just for previously available free stuff. SP earned through daily/weekly challenges, as well as through the ops package. 2 new Forge palettes, Alien Planet,and Flood. Only briefly talked about cheating… https://youtu.be/855373FStY8 TrailersHades 2 - https://youtu.be/XucgtuFqIec not really a trailer, but a 3 hour first look, as streamed by Supergiant Games, the developer.SuggestsHades - 2020 roguelike action role-playing game developed and published by Supergiant Games. It was released for macOS, Nintendo Switch, and Windows following an early access release in December 2018. It was later released for PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S in August 2021Comic Books/Books Reg ‘ol NewsAliens VS Avengers - This one was inevitable.four-part miniseries written by the renowned comic book writer Jonathan Hickman, known for his work on Marvel titles like East of West and the recent X-Men series. Esad Ribic, who has worked on titles such as Thor: God of Thunder and Silver Surfer, will be providing the artwork for the series. July 24 2024.https://cosmicbook.news/aliens-vs-avengers-marvel-comics Annihilation 2099 - 5 issue mini to be released weekly starting in July. (W)Steve Orlando (A) Nick Bradshaw, Ibraim Roberson, Jose Luis, Pete Woods, Ario Anindito, and Dale Eaglesham. Featuring Nova, Star-lord, Red Hulk, Silver Surfer, Dracula and more.https://cosmicbook.news/marvel-comics-announces-annihilation-2099 Blue Beetle - Stand alone graphic novel written by Julio Anta and art by Jacoby Salcedo. Set for shelves on Oct 1st. Sounds like a reboot of Jaime's story.https://comicbook.com/comics/news/new-blue-beetle-graphic-novel-announced-dc-this-land-is-our-land/ SuggestsHulk #1 in January 2008, created by Jeph Loeb and Ed McGuiness. The Red Hulk's identity as Thaddeus "Thunderbolt" Ross, the father-in-law of Bruce Banner, was not revealed until later in the series. Ross was given the ability to transform into the Red Hulk by the organizations A.I.M. and the IntelligenciaTV ShowsFollow-ups/CorrectionsFallout - Season 2 officially happening! https://cosmicbook.news/fallout-renewed-season-2-prime-video Reg ‘ol NewsFamily Guy - getting a Halloween and a Christmas special straight to Hulu. https://comicbook.com/anime/news/family-guy-originals-hulu-holiday/ The Office - Domhnall Gleeson and Sabrina Impacciatore have both been cast in mystery roles in the reboot series. Not a continuation, or a retelling, this new series is said to be completely new in every way.https://comicbook.com/tv-shows/news/the-office-reboot-cast-domhnall-gleeson-sabrina-impacciatore/ Witcher - Surprise surprise, season 5 will mark the end of the Netflix show.SuggestsFallout - Amazon PrimeMoviesTrailersDeadpool & Wolverine - https://youtu.be/73_1biulkYk Gi-Ant man's head? Nice Rob Leifeld callout! July 26Transformers One - https://youtu.be/5a09yJU-mCI all animated… Sept 20thWatchers - https://youtu.be/dYo91Fq9tKY SuggestsLate Night with the Devil - pay for it on Amazon or youtube, or stream it on Shudder or AMC+.Rumor MillNew SourcesBlade - new source claims that the “stripping down” of the movie has the titular character just fighting vampires…New RumorsThanos Returns - There have been hints for months now (not the least of which coming from Josh Brolin himself) of Thanos' return. Now we have legit rumor mongers saying it will happen. This time he will be a variant though.Snow White - The Rachel Zegler led movie is still a mess in reshoots.Silver Surfer - LaKeith Stanfield ALSO rumored to be cast as the Herald of Galactus in the Fantastic Four movie. Seems unlikely.One-Punch Man - Rewrite in the works for the live-action movie from Rick and Morty co-creator Dan Harmon and EP Heather Anne Campbell. Looking to create a OPM universe. Last heard about this movie in 2020.Helldivers 2 - Said to be in “preliminary” talks to port the game to XBox. Sony has never played well with others in the past, no reason to think the future will be any differentX-men - New rumor has it that the first MCU X-Men movie we will get will not only be released between Avengers 5 and Secret Wars, but will ALSO take place on world 838. So it will be a different multiverse…SPECULATIONSnow White - Will likely get pushed back AGAIN. This time probably only for a few months rather than a whole year though.You can support this show by visiting our merch store, or by leaving us an Apple Podcasts review.
In the third episode of the third season of Medium of the Month, we are joined by my long-time mate and one of my favorite content producers, Ben Garnhum, who I invited on to talk about the medium of Video Games. Two video games are highlighted one after the other in this episode: Supergiant Games' "Pyre" and Color Gray Games' "Case of the Golden Idol". We only dabble with light spoilers, so you do not have to worry about that in this episode. After your listen, please tune into Ben's podcast: "Defend the Podcast" on your podcasting application of choice or head over to youtube and look up Defend the House for all their mythbusting content. Our cover art for MOTM was done by artist Alan Cortes aka @flancortes on IG.
Nate, Ryan, Jordan, and David gather for the last game on our whirlwind tour of game history -- Supergiant Games' 2020 rogue-like HADES, about a young god just tryin' to get out from his father's shadow. We discuss synergy, sexy deities, incredible jams, and the magic trick of a persistent narrative doled out in pieces in a run-based structure. Nate gushes about Supergiant's other games, David turns up the heat, and Jordan gets in good with Sisyphus's good friend Bouldy.
Al and Kev talk about Mineko's Night Market Also, we talk about Stardew Valley 1.6, the recently teased Lord of the Rings cottagecore game, and a number of recent release date announcements. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:42: What Have We Been Up To 00:15:56: News 00:45:50: Mineko’s Night Market 01:32:52: Outro Links Mineko’s Night Market Release Dates Mineko Plush Coral Island PS5 Critter Crops Delay Sun Down Survivors Update Orange Season Update Travellers Rest Update To Pixelia Kickstarter Stardew Valley 1.6 Sneak Peek Stardew Valley Joja Parrot Tales of the Shire Teaser Tales of the Shire Site Mineko’s Night Market Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of the harvest season. My name is Al And I am playing the neko’s night market as we speak Fantastic we are gonna have so much to talk about this game. I think it’s gonna be (0:00:36) Kevin: I’m Kevin. (0:00:37) Kevin: Um, excuse me, I believe that is Wormburger’s Night Market? (0:00:47) Kevin: Uh, you think the game that’s been in development for eight years and has been my most anticipated game of like two years running? [laughs] (0:01:00) Al: Funny because like yeah, so like this podcast I’ve been going for like nearly five years now, right? (0:01:04) Al: And this game had already been announced four years before the podcast started So quite a while Did neko just poop on the ground It just just sat on the ground and stood up and then it was a garden block (0:01:12) Kevin: 2015 baby that’s that’s wild like I don’t I didn’t (0:01:25) Kevin: Yeah, if that’s possible, yeah. (0:01:26) Al: I think Niko just pooped on the ground. (0:01:30) Al: To give me somewhere to plant, all right. Well let’s see what happens with that. (0:01:34) Al: We’re gonna talk about the Niko’s Night Market, because somehow we managed to play this game in the five days since it came out. (0:01:43) Al: Yeah, we’re gonna talk about it. Before that, we’ve got a bunch of news to talk about. (0:01:43) Kevin: Yeah, but I played a lot so I have things to talk about (0:01:57) Al: there’s stuff we need to talk about, there’s stuff we definitely need to talk about. (0:01:58) Kevin: Is there I don’t I don’t I don’t know Not really I like going in blind [laugh] (0:02:00) Al: Have you not looked through the news? (0:02:02) Al: Oh Kevin, right, that’s fine, let’s go in blind. (0:02:05) Al: Most of it is pretty small, pretty quick, still good, but we’ve got two really chunky bits of news at the end that we need to talk about. (0:02:11) Kevin: Wait, we haven’t talked about that one yet? (0:02:13) Al: We have not talked about that yet. (0:02:14) Kevin: I- (0:02:14) Kevin: Oh my gosh, okay, we do have things to talk about, all right. (0:02:17) Al: Yep, we have big stuff to talk about. (0:02:20) Kevin: I know- I like how you know exactly what I’m looking at. (0:02:22) Al: Well, of course, of course I know. (0:02:26) Al: So we’ve recorded the last episode, I think like the day before that news came out. (0:02:30) Al: Um, was it me and Cody? I think it was. Uh, we, we’d recorded really early that week and then they came out with our news and that was really frustrating. So anyway. (0:02:31) Kevin: was it okay yes yes I didn’t know it was it good good (0:02:39) Al: Um, uh, first of all, though, Kevin, what have you been up to? (0:02:46) Kevin: Um, okay, so in the Good good old me decided to do a whole bunch of things before Monneko dropped so you know the Pokemon DLC has been out for a minute, there’s been a lot of talk and So I finally gave in and I started playing Pokemon, but I wanted to play a good one. So I’m playing sword and shield I started a nuzlocke (0:03:22) Kevin: And it’s it’s a fun one to nuzlock through Because there’s so many a wide variety of encounters and and It’s surprisingly challenging at times. There’s there’s some heavy hitters in the game One going back to that Jen Like all all joking aside I I This is a subjective opinion, but I think it looks better (0:03:31) Al: Mmm, yes. (0:03:52) Kevin: And then scarlet violet like maybe not technically there’s probably It’s… (0:03:54) Al: I mean, I don’t think I disagree with that. I mean, I’m definitely one of the Scarlet and Violet enjoyers and defenders, but I don’t think that as a game it looks better than Sword and Shield. Definitely not. But I think personally that’s generally a problem with open world games. I don’t think that any of them look amazing. Breath of the Wild and Tears of the Kingdom have some moments where you’re like, “Wow.” But those are very few (0:04:09) Kevin: Yeah yeah. (0:04:19) Kevin: Yeah. (0:04:20) Kevin: Yes. (0:04:24) Kevin: You’re- you’re ner- yep, you’re right. (0:04:24) Al: and most of the time it’s just the same rocks and grass again. I think that is just a problem with them. So yes, I agree. (0:04:29) Kevin: Yeah. (0:04:31) Kevin: That’s fair. Yeah, no, that’s- that’s- I think that’s accurate. (0:04:35) Kevin: Um, so yeah, it is an uphill battle, I think, in that sense for Scarlet Violet, but… (0:04:41) Kevin: Even stuff like just the color palettes, I think they really, really pop in, uh, Sword and Shield. (0:04:43) Al: Oh yeah, especially Balonia. Amazing, amazing town. Just gorgeous, love it. (0:04:46) Kevin: Um… (0:04:50) Kevin: Yeah, yeah, the neon mushroom town, it’s awesome, yep, yep. (0:04:58) Kevin: And also one other comment, just like, again, looking back. (0:05:02) Kevin: The gym battles are just so good in Sword and Shield, (0:05:09) Kevin: like just this whole spectacle of a stadium battle and the chanting, (0:05:11) Al: Oh, yes. Yeah, definitely. The music. (0:05:15) Kevin: which, you know, actually fits in on like Scarlet Violet. (0:05:20) Kevin: It’s so bombastic and thrilling, and again, (0:05:25) Kevin: just comparing to Scarlet Violet, like, because of the freedom, (0:05:30) Kevin: I don’t know, they just, it wasn’t as memorable maybe, but again, (0:05:35) Kevin: that’s something subjective, but point B, ultimately, (0:05:38) Kevin: Sword and Shield is still really good, really fun, (0:05:41) Kevin: and I’m enjoying going through one of those luck. (0:05:44) Kevin: Well, I was before Monetco dropped, um, aside from that, (0:05:49) Kevin: I have had a big fighting game, Inch, um, so I dusted off a game called Skullgirls! (0:05:56) Kevin: Um, are you familiar with this at all, Al? (0:05:58) Kevin: Okay, so Skullgirls was originally released in 2013-2014, (0:06:07) Kevin: and they are still developing new stuff for it. Um, not a sequel, like the same game. (0:06:14) Kevin: It’s wild, um, it was, uh, it’s no- (0:06:19) Kevin: notable in the fighting game community for a couple of reasons. (0:06:23) Kevin: One, I mean, it’s a good game, for fighting game reasons, um, (0:06:26) Kevin: but aside from that, um, it’s all hand-drawn art, so it looks really good. (0:06:32) Kevin: Um, it has like a very stylistic art deco thing going on with a lot of its environments and settings. (0:06:39) Kevin: Um, and as the name implies, Skullgirls, um, at least originally, the original eight, (0:06:46) Kevin: I believe we’re all female fighters, um, which was you know, obviously not the norm in gaming in general, right? (0:06:54) Kevin: Um, it’s an all female cast, um, and they’ve done rounds of DLCs since then. (0:07:00) Kevin: Um, I think it’s going to be up to 18 by the end of this year. (0:07:04) Kevin: Um, I think there’s two males, but the rest are all females. (0:07:10) Kevin: Um, well, I mean, there’s a robot female and an alien monster thing. (0:07:16) Kevin: Um, but so, you know, um, take that how you will. (0:07:20) Kevin: Uh, it’s, it’s dynamic. (0:07:22) Kevin: It’s fun. (0:07:22) Kevin: It’s like not even fighting game or not. (0:07:26) Kevin: It’s, it’s just very good writing comical and then vibrant. (0:07:31) Kevin: Um, so yeah, skull girls to anyone who enjoys fighting games. (0:07:34) Kevin: That’s a hearty recommendation. (0:07:36) Kevin: It’s basically out on anything and everything. (0:07:38) Kevin: Um, uh, but, uh, aside from, yeah, so those were the two things I did. (0:07:42) Kevin: And then, uh, Meneco Wednesday came and it’s been all Meneco since then. (0:07:47) Kevin: What about you? (0:07:50) Al: Yeah, well, I mean, I think basically Maneko is the only game I’ve been playing this week. (0:07:56) Al: Maneko, Maneko, Maneko. (0:07:59) Al: I did play some more Pokémon, so I think I got my… (0:08:03) Al: I can’t remember where I was when we last talked, or when I last said it on the podcast, (0:08:08) Al: but I have done… (0:08:10) Al: I’ve completed the DLC on both games. (0:08:14) Al: I decided just to do… (0:08:16) Al: So my scarlet was like basically I hadn’t done anything in it. (0:08:20) Al: So I did the DLC without having done any of the badges. (0:08:23) Al: And then I was like, I’m just going to do all the badges. (0:08:26) Al: So I just did everything on that one. (0:08:27) Al: So I’ve now completed that. (0:08:27) Kevin: Right at least it’s fast to do it unlike other Pokemon games you can just knock them out (0:08:29) Al: And then, yeah, certainly once you’ve got everything. (0:08:36) Al: And then what else did I do? (0:08:39) Al: I did the DLC on my scarlet, my violet as well. (0:08:43) Al: And I completed the decks on that. (0:08:46) Al: And there’s a couple of side quests as well in the DLC. (0:08:49) Al: I did those as well. (0:08:50) Al: And yeah, just a bunch of Pokemon stuff in there. (0:08:56) Kevin: Have you- have you not gotten a bit tired of Scarlet Violet after doing it like three four times? (0:09:03) Al: times, yeah. I mean the story, yeah, sure, right? Like, the story bit is not fun. I still enjoy playing those games. Like, I still enjoy the core loop of those games. I still enjoy collecting Pokémon, blah, blah, blah. I think I have decided that I’m not going to do the new Professor Oak challenge that I suggested. I think that’s probably going a bit far. And if I want to do a Professor Oak challenge. (0:09:30) Kevin: until the second DLC drops. (0:09:33) Al: Well, I was going to wait until that because if you’re going to do it, then do it all the way, right? (0:09:39) Al: But then I was like, actually, if I want to do it, there’s so many games I haven’t done a Professor Oak challenge of, (0:09:43) Al: just do another one. (0:09:45) Al: I’m thinking about maybe doing Legends Arceus 1, for example, which could be fun, (0:09:53) Al: because I don’t have a Legends Arceus save file just now. (0:09:56) Al: I was thinking when you were talking about Nuzlockes, maybe it would be interesting as a Nuzlock, (0:10:03) Al: because obviously you’re not using Pokemon, right? (0:10:05) Al: So they’re not going to die, but you can die in that game. (0:10:07) Al: You can get knocked out in that game. (0:10:09) Kevin: Oh. (0:10:09) Al: So doing like a no death Arceus run, that could be interesting. (0:10:10) Kevin: No. (0:10:16) Al: Yeah, that’s probably about games. (0:10:19) Al: I mean, Pokemon Go, obviously, but that’s probably about it with games. (0:10:23) Al: I have, however, been watching a couple of things. (0:10:25) Al: I’ve been watching X-Men 92 and the run-up to the new X-Men 97 coming out next year. (0:10:30) Al: And I. (0:10:30) Kevin: Alright, how’s that been? (0:10:33) Al: It’s it’s good fun. I’m surprised at how like quickly and succinctly they’re getting through X-Men story lines like Like in the first season they do like like five or six big X-Men stories Like just that’s it. Those ones are done now and you’re like, oh my word, right? Wow, that was fast Yeah Well, it’s (0:10:50) Kevin: Yeah, this was prime 90s Saturday morning cartoon stuff, so like, there’s no time for plots or build up. (0:10:58) Kevin: Go do your enemy of the week. (0:11:01) Al: That’s the thing and then there’s no (0:11:01) Kevin: You got toys to sell, man! (0:11:03) Al: There’s no filler episodes that are all action all the time So it will be interesting to see where they go because there’s still four seasons to go Just I’ve just finished the first season. So I’ve got four more to go and I’m like I feel like they’re running out of stories by now Although I do believe there is a crossover with the 90s spider-man as well that I’ll need to watch at some point Yeah, yeah, yeah, I know I know but that’s my I need to watch that as well right because it’s a crossover (0:11:03) Kevin: The- (0:11:20) Kevin: There is, but that is under the spine. (0:11:31) Kevin: Yeah, yeah, um, yeah, I If I assure you it does not matter Well, good luck with that because I’m sure it didn’t matter to the writers or whatever I will I will say like I (0:11:33) Al: I haven’t figured out where it lies in the timeline. (0:11:37) Al: I know it doesn’t matter. I know. I know it doesn’t matter, Kevin, but it matters to me. (0:11:56) Kevin: Was still pretty young when that X-Men first aired so I watched some of it (0:12:00) Al: Yes, in 1992, yes. (0:12:01) Kevin: but Yes, you know the year I was born I might be older than me So I didn’t watch it I Missed the boat a little on that one. I didn’t I watched it but just not like everything right but it’s still very much like many people was very iconic informative in my What I think of the X-Men right like that’s the theme the colors all the looks (0:12:05) Al: I was also quite young. (0:12:31) Kevin: It’s still my favorite beast of all time Yeah, but good stuff good stuff (0:12:40) Al: Yes, yeah, yeah, yeah. (0:12:41) Al: And then I also watched for the first time Scott Pilgrim versus the World, (0:12:46) Al: the film that is, the live action films. (0:12:46) Kevin: Okay, I have not watched this tell me tell me Wait we’re talking the live-action right? Yes. Yes. Okay, cuz the animated one’s not out yet Yes, okay. Yes, that’s right. Okay Okay, I hear a lot of love for this movie thing (0:12:48) Al: I thought it was really good. (0:12:50) Al: I think it does a good job. (0:12:52) Al: Like, obviously live action. (0:12:53) Al: Yeah, yeah, yeah, yeah, yeah. (0:12:55) Al: The animated one, it’s not, it’s not a, yeah, and it’s a series, I believe. (0:12:58) Al: It’s not a film. (0:13:00) Al: But so like. (0:13:02) Al: I think, I think, yeah, so I think a lot of people like it and a lot of people (0:13:10) Al: thought it was fine. (0:13:11) Al: I will say that live action is difficult to do, like, a good kind of comic bookie style film, like most, most live action comic book stuff doesn’t try and be comic bookie, right? (0:13:25) Al: But Scott Pilgrim definitely does. (0:13:29) Al: And I think they did it really well. (0:13:31) Al: I think it works like that. (0:13:32) Al: Like you, it definitely feels like a comic book film. (0:13:35) Al: It’s like, you know how Into the Spider-Verse feels like a comic book film. (0:13:40) Kevin: Yes. (0:13:40) Al: It’s not live action, but it feels comic bookie, whereas all the other ones really just feel like superhero stuff, right? (0:13:40) Kevin: Yes. (0:13:43) Kevin: Yes, yes, I know. (0:13:46) Al: It’s, it, it feels like that. (0:13:48) Al: It feels, it feels like they wanted it to feel like a comic book. (0:13:52) Al: And I think it works really well. (0:13:54) Al: I think there are a few things in the story that feel a bit odd, but that just might be me being a bit weird around it. (0:14:01) Al: I’m not sure whether it’s, because I’ve not, I’ve not read the original comic run of this, right? (0:14:07) Al: So I don’t know whether it tells it some of the bits in it. (0:14:10) Al: In a better way, or whether I’m just kind of being a bit weird with it. I don’t know. (0:14:11) Kevin: Mm-hmm Yeah, okay. All right, that’s cool Yeah, I might watch it just speak for the animated series because the animated series looks very impressive (0:14:15) Al: But I enjoyed it. It was good. (0:14:25) Al: Yes Well, that was the other thing that was the other reason why I was watching it I was like, I know I want to watch this at some point You know what why not now, you know before the animated series comes out would be a good idea (0:14:35) Kevin: Yep, yep, all right, that’s good. (0:14:43) Al: I mean bits and pieces here and there. I’m about to start the newest series of Star Trek Strange. (0:14:56) Al: There’s a lot to watch. What can I say? Have you been watching Ahsoka? Of course, as well. (0:15:01) Al: I’ve been watching Ahsoka, which I’ve been enjoying. And Loki starts this week. (0:15:07) Kevin: Oh, I i’ve got to catch up on stuff before I watch loki like I mean like the required reading. I don’t watch ant man No, I don’t think so either ant man Yes Yes, i’ve watched the original ones. I watch one division watch loki season one. So just ant man Um, but I am going to do it because yeah, I do I do too which really means yeah I just need to watch ant man, um, which uh, but i’m excited for because it looks good. Um (0:15:12) Al: I don’t think there’s a lot of required reading. (0:15:16) Al: Yeah, I’d say Ant-Man, Lokey and Ant-Man, and presumably you’ve watched WandaVision. (0:15:22) Al: Yeah. (0:15:25) Al: I suspect that’s all of it. (0:15:38) Kevin: Owen wilson’s really good in it. And so is uh, (0:15:40) Kevin: Tom loki whatever his name is it’ll it’ll stand yes tom tom loki son. Um (0:15:43) Al: Tom Hiddleston and we’ve got Kehuquan coming in as well and his character looks very fun. (0:15:54) Kevin: Yep. (0:15:54) Kevin: Alright. (0:15:55) Al: Yeah. Awesome. Well, should we talk about some news? (0:15:56) Kevin: I guess so. (0:16:00) Kevin: Hey, you wanna talk about Moneko first though? (0:16:01) Al: No, no, I do not. Let’s talk about some news. (0:16:03) Kevin: Yeah, and what’s our first news item? (0:16:07) Al: Uh, oh yeah. Oh, I hadn’t looked yet. (0:16:13) Al: I wrote all this up like four days ago. So Maneko, there’s some Maneko’s night market news. (0:16:21) Kevin: Yeah. (0:16:23) Al: So the Xbox and PlayStation versions, we’ve got dates for them now. They’re coming out on the 26th of October and the physical Switch and PS5 versions are coming the 27th of October. (0:16:36) Kevin: Uh, is it? I didn’t realize it’s already on, is it on PS5 I assume? (0:16:40) Kevin: Or wait, no, no, sorry. I’m, no, you just said that. (0:16:40) Al: No, no, so that’s the PS. Please, it’s Xbox and- (0:16:43) Al: PlayStation versions, yeah. But I think, I think, I think the PlayStation version is for PS4 and PS5, (0:16:44) Kevin: My mistake. Yes. (0:16:50) Al: but the physical version is just PS5. Well, on Switch, obviously. (0:16:54) Al: So there is a PS4 version of the game, but not physical, if that’s clear. (0:16:59) Kevin: um yeah sure it’s look by the end of october it’s going to be everywhere that’s the main but you can get it on switch or pc (0:17:08) Al: You can. You can. (0:17:10) Al: And we have it covered because you got Switch. (0:17:12) Al: I got it on PC and played it on Steam. (0:17:14) Kevin: Yup, and if that’s not enough physical for you you can get a physical manneco Well, I think you can because I’m clicking on the link and it’s not working. I don’t know why Okay, anyways, um Okay, they’re doing Okay The manneco people are doing a plush (0:17:15) Al: Oh boy. (0:17:20) Al: You can. (0:17:23) Al: Yeah, there’s a new link. (0:17:27) Al: I’ve got a new link here as far as… (0:17:29) Al: Don’t worry, it still exists. (0:17:31) Al: There you go. There’s your new link. (0:17:39) Kevin: Run of manneco. It’s a good-looking plug. It is by the it is by the (0:17:39) Al: Is that good looking plush? It’s really detailed. (0:17:43) Al: Yeah. (0:17:44) Kevin: Company called make ship which I am familiar with this is basically what they do. They do limited runs of plushies you know even They did one for Baron breakfast and I missed it I’m so sad But that’s the that’s a kicker right that it is limited. I think turn it boy had like two plushies through that but anyways So yeah make ship rise of the time recording 20 days when it comes out That’ll probably even more like two weeks left on the campaign (0:17:47) Al: Yeah, they’re doing the ooblets ones as well, I think, and stuff. (0:18:14) Kevin: So check it out if you want. It’s $30 maybe a little pricey But if you love an echo like I love an echo It’s probably worth it because you will probably never ever see any mother physical manneco birch like this again Not yet, but I will so pay day when it gets But yes and minico’s art works really well with plush I think like the the the style (0:18:40) Al: Yeah, I’m just, I’m really impressed with how detailed it is, right? Like you’ve got the eye detail, the hair detail, and the clothing detail, the ear, the backpack, it’s just, it’s all so great. (0:18:44) Kevin: Yeah, got the little mark under the eye, yeah Yeah make ship I have had make ship products before and they are quality products and yes the detail is as good as You’d hope or want or the the creators want whatever and it’s a good quality plush a decent size to not one of those tiny little things (0:19:12) Kevin: Okay, so yeah, that’s Minneko (0:19:20) Kevin: So October 20th, roughly? (0:19:22) Al: Yeah, it does actually say that on the page, you don’t have to count it. (0:19:23) Kevin: Yeah, 19th. (0:19:26) Al: If you scroll down a little bit, it shows you the date. It’s got a timeline. (0:19:29) Kevin: um okay well there you go there the look the links on the show notes click on there yeah that’s the only thing right they take forever with these limited run things but understandably so yeah oh yeah you’re oh gosh no no no that’s too close 2024 is a year away no I know I went into lone the home depot the other day and there was all the christmas decor (0:19:30) Al: “Production starts 20th of October. Shipman estimated January 13th.” (0:19:38) Al: That’s not too bad. That’s not too bad. November, December, that’s three months. (0:19:48) Al: Christmas is less than 100 days. (0:19:59) Kevin: before october that’s the norm what what else is you know what else is october (0:20:06) Al: We’ve got, we’ve got Coral Island have announced their PS5 version is coming on the 9th of October. (0:20:14) Al: I will say, you know I love a conspiracy around dates. This is a suspicious date. (0:20:20) Al: This is suspiciously close because the next update for Coral Island is the 1.0 update. (0:20:27) Al: Just saying. Now we don’t know when that’s coming, but all I’m saying is they haven’t said the PS5 (0:20:37) Kevin: once you switch there’s no going back or wait oh they mean for version well either way that still sounds very uh and they have the wean (0:20:52) Kevin: There’s the art right there. It has the merfolk in it. It’s all that looks like a 1.0 or Like a game case cover Is it I don’t know I’m (0:20:59) Al: I mean, I think that’s the same artist they’ve been using for ages, but yeah, yeah, pretty sure I’ve had pretty sure I had that wallpaper on my phone for six months. (0:21:09) Al: Yeah, so we’ll see. We’ll see whether I’m right or wrong. It might be too soon after the most recent update, but they also could have been working on both of them at the same time. We’ll find out in like a week, because that’s like a week away. (0:21:27) Al: Next we have Crater crops have been delayed to the end of the day. (0:21:29) Al: We have so many more to delay. Keep coming with your delays please. (0:21:35) Al: There’s too many games. We still have like 30 games listed that’s coming out this year. Go and delay them please. (0:21:46) Al: Would you mean no? Man alive, Kevin. (0:21:49) Al: That’s all right. It’s all right. You’ve got two weeks till you need to do the Paleo Pines episode. (0:21:49) Kevin: I want, I just want Maneko, nothing else, and I’ll leave you alone, games. (0:21:57) Al: Sundown Survivors, they’ve got their 1.4 update, which they have named “The Final Boss”. (0:22:05) Al: And I think that the update includes “The Final Boss” of the storyline. Just a thought there. (0:22:10) Kevin: What that’s wild (0:22:16) Al: It’s like, what do they call it? Bullet hell? It’s a roguelike type game. (0:22:24) Al: I’m not playing this game. I don’t know. There’s some stuff. There’s some farming, (0:22:25) Kevin: But you have Pokemon. (0:22:31) Al: right? I felt like I needed to include it, but this is… (0:22:34) Al: It’s like three quid as well. It’s very cheap. (0:22:48) Al: Okay, I don’t know what that means. (0:22:52) Al: Or was that shoot him up? Right, got you. Orange season also have an update out. The festival’s season, that is out now, (0:23:01) Al: and it adds a tomato war, the summer festival and the chicken race. (0:23:06) Kevin: These are all good, good words. I like, especially “tomato war.” (0:23:08) Al: Yeah, so it looks like it’s a festival where you’re like trying to hit each other with tomatoes. (0:23:11) Kevin: What does that mean? Oh, oh, you thought- oh. (0:23:18) Al: During the event, you and three other competitors will throw tomatoes at each other, earning points for hits and losing points for getting hit. The one with the highest score when the time is over wins. Don’t worry, all the tomatoes used weren’t apt for consumption anyway. Like it matters, it’s a game. (0:23:34) Al: Oh, there’s a swimming… Oh, wait, swimming? That is the Summer Festival. They just called it different things. They called it Summer Festival at the top and then they called it swimming festival. (0:23:34) Kevin: - Yeah. (0:23:48) Al: Let’s use swim and then there’s the chicken race, which I feel like that’s probably self-explanatory as well. (0:23:50) Kevin: just it looks good though (0:23:54) Al: Also, is that a dino chicken? Look at the colors on that chicken. (0:24:02) Kevin: I don’t… I think it’s the green-ish chicken. I don’t know. (0:24:07) Kevin: Um, there’s a whole bunch of other… (0:24:09) Al: Yes, they have the key one, I think, being that they’ve added control support, so this is good. (0:24:14) Al: Yes, yes, I do. As someone with a Steam Deck, I very much like controller support on Steam Games. (0:24:21) Al: Next, we have another update. Travelers Rest have their drinks and staff update. So… (0:24:31) Kevin: Those sound important to a game where you’re running a tabber. (0:24:35) Al: Yes. Yeah, so customers can order drinks. (0:24:39) Al: You can serve them drinks, and then there’s also… you can employ employees. (0:24:46) Al: They also added seasons to the game. Like, I feel like what was in this game before now, right? (0:24:52) Kevin: You can hire a bouncer. (0:24:53) Kevin: I’m wondering! (0:24:54) Al: They’ve added the guest room system as well. Like, there’s a lot in this update. (0:24:56) Kevin: New beverage aging system was that… (0:25:00) Kevin: There- ooh. (0:25:02) Kevin: That you’d expect in a tavern. (0:25:07) Kevin: A similar game. (0:25:07) Al: To be fair, to be fair, isn’t it? (0:25:09) Al: access. So it’s 0.6.1 update. Right, next we have two Pixellia which we’ve mentioned before but they are now in Kickstarter. Now what I want to do is I want Kevin to go and watch the entirety of this video before we talk about this. (0:25:14) Kevin: It’s a fun idea, just a little more time in the oven and it looks like- (0:25:29) Al: So I will probably cut this out listeners but I want Kevin to go and listen and then tell us what his thoughts. (0:25:29) Kevin: Alright. Alright, here we go. (0:25:32) Kevin: Are you sh- (0:25:34) Kevin: Alright, you don’t want- I can do it live as I’m watching. (0:25:38) Kevin: Alright. (0:25:39) Al: I mean you can do it live if you want but you don’t need to. (0:25:40) Kevin: Alright, based on my true story, is that what it just said? (0:25:45) Kevin: Yup, on my true story. (0:25:48) Kevin: I can live my life how I see fit, okay. (0:25:50) Kevin: Pixelian is a whole awful word. (0:25:53) Kevin: Is this just Pixel Sims? (0:25:53) Al: I know, right? (0:25:58) Al: I mean, I don’t know, I don’t think it’s Sims. (0:26:01) Al: It feels more like Pixel’s Second Life. (0:26:05) Kevin: or that short yeah oh yeah I’ll look at there’s a fashion runway yeah there’s a lot going on here well you can really do anything you can be a band basketball farmer okay you can you can decorate your space yeah okay this is just Sick in life pixel version. (0:26:10) Al: Because like, you are playing, because you’ve got one character that you’re playing. And it’s like, there’s so much going on. (0:26:20) Al: This is the thing, it just keeps going. (0:26:34) Kevin: Um (0:26:35) Kevin: Let’s embrace the thrill what you can rob banks And a hack I saw a binary oh my gosh grand theft auto actual street traffic violations Of course build bonds, what could that mean? (0:26:40) Al: Uh-huh, you can rob banks (0:26:49) Al: Yeah, you know, and then. (0:26:55) Kevin: You can’t go to jail. Yeah, i’m sure there’s I hope that jail system’s innovative Or immersive (0:27:02) Al: Yeah, I don’t know. I wonder if you can break out of it or not. (0:27:05) Al: What isn’t there? What isn’t there in this game? Like when I first saw this, I just thought it would be like another like life sim, standard life sim, but there’s an insane amount in this. (0:27:06) Kevin: Oh, you can you absolutely can oh, well, there’s a nightclub. Can you do crimes at the (0:27:20) Kevin: I mean, it is a life sim, but it’s a lot of life. (0:27:22) Al: Yeah, you can be a boxer. (0:27:24) Kevin: They really, this really is everything. (0:27:28) Kevin: Yup. (0:27:29) Kevin: Fishing, oh, there’s our cottage core. (0:27:31) Al: There’s our farming. (0:27:31) Kevin: Yeah, but who’s gonna, who wants to do that when you can rob banks? (0:27:36) Kevin: What is that? (0:27:37) Kevin: Is that the UN? (0:27:38) Kevin: Look, they have the bank robber right on the cover art. (0:27:40) Al: I think so. (0:27:42) Al: This is absolutely wild. (0:27:44) Kevin: That’s, they know that’s the good one. (0:27:48) Kevin: All right, there you go. (0:27:50) Kevin: They can’t do anything. (0:27:51) Kevin: It is. (0:27:54) Kevin: Wow, and boy, they’re so- (0:28:00) Al: Yeah, it’s not a huge goal. But yeah, still, I mean, you’ve seen ones with small goals not get hit. (0:28:06) Al: So, yeah, it’s going all right. Well, yeah, this is 2Pixellia. 2Pixellia is a pixel art life simulator game set in the charming country of Pixellia. Your journey begins with a life-changing decision to start a new life from scratch, bleh. And as you step off the bus, your choices will determine what that life will become. I wonder how much of that is like actual choice. I wonder if there’s things that you can’t actually do. (0:28:11) Kevin: They really do have politics. (0:28:30) Al: Like, do they build in, like, privilege and stuff like that? (0:28:36) Al: Is it easier for certain people to do certain things? (0:28:36) Kevin: Oh Oh, that would I would applaud them so hard if they did oh my gosh Idol I would would it be fun playing the game. I don’t know but reading it and seeing it happen and the Twitter Tweets that would come out of that. Oh my gosh, that would be the best (0:28:47) Al: I don’t know if that would be fun or not, that’s my only question. (0:28:54) Al: Yeah, it would be great as an art piece, certainly, right? (0:29:06) Kevin: Oh my gosh Okay Yeah, yeah just like the South Park difficulty slider Oh My gosh, okay. Look, you know what? They don’t even have to put gameplay in it But you like just lean into it like you can do anything (0:29:07) Al: But yeah, would that make it a fun game? (0:29:09) Al: I don’t know. (0:29:15) Al: I’m probably going to cut this bit, but like, you know, hard. (0:29:17) Al: More does your black, right? (0:29:18) Al: Yeah. (0:29:35) Kevin: Right in there. They’re added. That’s what they’re saying (0:29:36) Kevin: in their campaign. They’re advertising right. You can do anything and you can have like you could be a boxer You can be a bank robber. You can be a farmer. You can have privilege as a person of color You can do anything Oh my god, I mean there’s politics so the anarchy might Anarchism whatever you want to call it might be in the cards (0:30:06) Kevin: Dismantle the establishment Um, wow, that’s really uh, we’re very big and ambitious. That’s the word ambitious. Um And it looks the trailer looks like a game and with that small of a goal i’m assuming they’re Basically done It’s more game than not (0:30:23) Al: Yeah, so it does say that they’re expecting the final version to be out in May next year, (0:30:31) Al: I believe with the alpha coming out in December. So, I mean, that sounds to me like they, yeah, (0:30:38) Al: they have the features, right? They have the game and the alpha and beta will actually be an alpha and a beta, which is like actually testing the stuff that you’ve done rather than just going, “Hey, here’s a game without the stuff!” Right? You know, it’s like… (0:30:48) Kevin: Yep, does it work cough travelers rest cough No, I know (0:30:53) Al: “Here’s a game that has some stuff!” (0:30:56) Al: Which is… Well, I mean, that’s early on. They’re not calling it an alpha or beta. (0:31:00) Al: I just… I find it really annoying. Anyway, we don’t need to get into this again. (0:31:03) Al: What have I written in it? Yeah. It’s going to be interesting. Interesting to see. (0:31:07) Kevin: Yes, it’s big while yeah, that’s that’s yeah, you can really do anything sailing still an awful name So the there are clouds in the sky the ocean is wet Go ahead go ahead (0:31:10) Al: So, we’re going to talk about Stardew Valley. Let me start off. Let me start this off. (0:31:20) Al: Let me start this off! (0:31:24) Al: Kevin! (0:31:24) Al: So, Concern Date, like just after we recorded the last episode, posted this image on Twitter of, (0:31:33) Al: so have you ever done any Ginger Island stuff in Stardew? That was in the most recent update. (0:31:39) Al: I haven’t either, but I know that on Ginger Island, there’s a bunch of like parrots that you can use to unlock a bunch of stuff. And then, so this is an image of a parrot that is like (0:31:53) Al: JoJo branding, JoJo? JoJo? Is it JoJo? JoJo, sorry, JoJo, the JoJo branding on it. And so I’m like, (0:31:56) Kevin: Jojo, not Jojo. (0:32:01) Al: oh, interesting. Is this like another like JoJo based thing? How does this work? It’s going to be interesting to see what this is, presumably it’s on Ginger Island, or it’s in a new place that we don’t know about, something like that. And then, Concern Date just like posts a list of the features coming up in the next update. (0:32:23) Al: And you’re like, “Oh, okay.” Which includes one of the bullet points is Georgia alternatives to some of the endgame quests. (0:32:32) Al: So what I’m guessing is if you go the Georgia route for the community center, when you go to Ginger Island, all the parrots are Georgia parrots. (0:32:39) Kevin: Yup. (0:32:40) Kevin: Yup. (0:32:44) Kevin: Aw, sick. (0:32:46) Kevin: You’re gonna… (0:32:47) Kevin: Deforest that island and put on a Joja Mart there. (0:32:51) Al: I mean, I actually, I mean, I really enjoy doing the Georgia way of doing things, purely because it’s like, I like being able to just like, be a filthy capitalist, right? And just buy everything, right? Like, I’m just going to make so much money and just buy everything I need, right? Like, that’s fun to do. I obviously, I’ve only done it once, but it was fun to do it when I did it. Like, obviously, I enjoy doing the other way. (0:33:17) Kevin: - Yeah. (0:33:21) Al: But, you know, there’s a lot of my words, right? (0:33:26) Al: Okay, so let me just, let me just, well, let’s just go through this list and see if we have anything to say about them. How does that go? Because this is a lot of stuff coming in the new update. And I feel like, yeah, can we talk about this? Can we talk about this? Because, like, when Concern Date initially announced the 1.6 update, let me actually find the tweet. Because I’m sure and I can find it because he doesn’t tweet very much. (0:33:28) Kevin: Okay. (0:33:33) Kevin: Shock or… (0:33:35) Kevin: Cornsturn Day has a big update. laughs (0:33:49) Kevin: It’s also really short, like two sentences. (0:33:53) Kevin: Update coming, no release date. (0:33:54) Al: Okay, so what he said in his first tweet about 1.6 which was “April of this year” okay? (0:34:06) Al: Five months ago he said “There is going to be a StarJ 1.6 update. (0:34:10) Al: It’s mostly changes for modders, which will make it easier and more powerful to mod, but there is also new game content, albeit much less than 1.5.” (0:34:22) Kevin: This- Look, it is much less for a concerned ape by his scape metrics. (0:34:22) Al: Now look at this list. (0:34:24) Al: We have one new major festival, and two mini festivals. (0:34:36) Kevin: Wow, mini, okay! (0:34:37) Al: Right, so that’s just three festivals, right? (0:34:42) Al: Let’s not list it. (0:34:43) Al: You just added three new festivals in this update. (0:34:45) Al: He has added new late game content which expands on each of the skill areas. (0:34:50) Kevin: There’s a lot of skills in this game, so that’s the… (0:34:51) Al: There’s a lot of skills in this game. (0:34:54) Al: New items and crafting recipes. Sure, fine. We don’t know much about that. One of them looks to be a drink. One of them looks to be another warp totem. One is either golf clubs or a bag of worms. (0:35:04) Al: I don’t know. I can’t tell. Oh, could be. Oh, interesting. Is that… I wonder if that would… (0:35:06) Kevin: Quiver arrow arrow quiver Weapon new weapon I could see that (0:35:14) Al: Well, you can… There is no bow and arrow, isn’t there? There’s just… There’s the… (0:35:18) Al: The… What’s it called? The little… The little… The little kind of… What’s Bart Simpson’s thing? (0:35:19) Kevin: And this last I checked, slingshot. (0:35:23) Al: you know the like slingshot. (0:35:24) Al: Interesting arrow. I wonder how much of this is come from like stuff he’s adding into haunted chocolate here and going actually I want to add that into Stardew Valley. (0:35:33) Kevin: Other way around he’s it just adding haunted chocolates here in the Stardew I made the joke on the slack. It’s to start a 2.0 actually (0:35:34) Al: I mean I actually wouldn’t be surprised if he ended up adding if haunted chocolate here was a DLC yes and then we’ve got like I mean honestly I would not be surprised if haunted chocolate here ends up being DLC for Stardew Valley like we’ll all buy it and we’ll all love it. (0:35:54) Al: A hundred plus new lines of dialogue. (0:35:55) Kevin: Yep. (0:35:55) Kevin: That’s a lot of dialogue. (0:35:58) Al: Georgia alternatives to some of the end game quests. (0:36:01) Al: That’s what we’ve already talked about. (0:36:03) Al: Winter outfits for the villain. (0:36:05) Al: Winter outfits for the villagers. (0:36:07) Al: That’s all of the villagers are getting winter outfits. (0:36:09) Al: Now, one could say they should have already been there. (0:36:12) Al: That’s fair enough. (0:36:13) Al: But like that’s not a small thing to add, right? (0:36:17) Kevin: Sure, yes, right. (0:36:17) Al: Unique clothes for every single villager in the game. (0:36:21) Al: New type of reward for completing billboard accrues. (0:36:24) Al: Adding in support for 8 player multiplayer on PC. (0:36:29) Kevin: Oh nothing nothing big there. It’s just a player multiplayer They only on PC to be clear What is left to fall it’s a new farm that specializes in chocolate actually (0:36:30) Al: Just doubling the number of people that can play the game at once. (0:36:36) Al: A new farm! Another new farm! (0:36:42) Al: I don’t… (0:36:51) Al: I just, like, you could say this was small. (0:36:54) Al: If you want, I think you’re talking nonsense, right? (0:36:57) Kevin: I genuinely believe Concerned Ape thinks this is small. (0:36:58) Al: Like… (0:36:58) Al: Oh, I’m sure he does! (0:37:04) Al: I think he’s talking nonsense though. (0:37:06) Al: Like, this is not a small update. (0:37:08) Al: Yeah. (0:37:08) Kevin: And of course, he has the new secrets and more at the end, meaning there’s who knows what else. (0:37:14) Al: Yep. (0:37:16) Al: Do you know, I think he keeps doing this because it just keeps getting people back into the game because now I want to play stardom. (0:37:17) Kevin: It’s a blank check. (0:37:24) Al: So yeah, there’s a lot of stardom stuff coming. He says there’s no date for 1.6 yet and I believe him. (0:37:29) Kevin: Maybe. I mean, there’s winter outfits for you to celebrate. (0:37:39) Al: Well that’s exactly what’s going to happen right? Well for PC anyway, it’ll take a while for consoles but yeah, that’s going to be like “oh yeah, game’s out now”. (0:37:42) Kevin: Yeah, it’ll just look knowing him. It’s just he’s gonna have a tweet. So it’s out. That’s it Yeah (0:37:50) Al: But yeah, that’s going to be like, “Oh yeah, game’s out now.” (0:37:53) Al: You’re like, “Sorry, what?” (0:37:54) Al: There’ll be somebody who will load up Steam the moment it gets updated, (0:38:01) Al: and Concerned Date won’t have tweeted about it yet. (0:38:03) Al: Someone will be like, “Oh, he’s updated the game,” and then Concerned Date will announce it by retweeting that person’s tweet. It’s like, “Oh man, you don’t have to keep giving us this stuff for free right like I know I know we made a lot of money with stargy (0:38:04) Kevin: Oh, oh, oh, absolutely. (0:38:25) Al: right I know i’m sure he is but I mean you know dude’s working dude’s got to get paid like i’m just i’m sure he is (0:38:25) Kevin: I think he still is. (0:38:36) Kevin: I’m I’m not concerned about that. I’m sure he’s making good money Like you said like you said this every time he does this the new one point whatever number That’s that’s that’s sales. That’s absolutely sales Just you watch to just just you way you will eat (0:38:51) Al: I think I already own the game on everything. I don’t think I can buy it again. (0:38:55) Al: I just can’t decide what to play the game on again. Like, do I just continue on Switch? (0:39:03) Al: Do I play it on Steam Deck? Because the update’s probably going to come to Steam first. (0:39:09) Kevin: I don’t know. Well, I mean, yeah, it’s kind of just the first I don’t know. (0:39:09) Al: How good’s the controller I support on Steam? (0:39:19) Al: It was fine. (0:39:23) Kevin: I would like to see when (0:39:27) Al: Crazy. I’m presuming the new farm is to do with that, right? Like instead of four corners, it’s in eight corners. (0:39:33) Al: It does have full controller support on Steam. He did also say in his Steam update, (0:39:44) Al: which is different from the Tweet, he says, “I have no release date for it yet, but it will release it as soon as it’s ready. The content is pretty close to being finished, but then there will (0:39:59) Kevin: Yeah, because he’s on everything now, that tail end of development is a bit, it’s a, it’s a- (0:40:09) Al: Maybe I need to start soon so that I can actually get done with the 1.5 stuff. (0:40:13) Kevin: There you go, yeah, there you go. (0:40:16) Kevin: Look, okay, you’re debating where, here’s what you do. (0:40:18) Kevin: You have one on Switch, one on Steam Deck, (0:40:21) Kevin: one of them is the Jojo Route, one is not. (0:40:23) Kevin: There you go, problem solved. (0:40:28) Kevin: You know, look at that parrot, (0:40:31) Kevin: it’s on a stand with the J on it. (0:40:34) Kevin: You won’t get that if you don’t do Jojo Route. (0:40:41) Kevin: It’s a self-concerned game, not me! (0:40:45) Al: Also, we’ll see whether 1.7 happens or not. (0:40:48) Kevin: Oh, it… it… like… I… (0:40:49) Al: He’s only mentioned 1.7 once and that was in answer to a question as to whether there would be a 1.7 and he said, “Who knows?” (0:40:59) Kevin: I made- again I made the joke on Slack but this is almost as serious as it is a joke. (0:41:05) Kevin: It will outlive a lot of things. (0:41:08) Kevin: These Stardew updates. (0:41:09) Al: I feel like he said 1.5 was the last one, so he kind of already has failed at stopping. (0:41:11) Kevin: This man cannot stop. He’s just one of those people. (0:41:20) Al: Anyway, right, the other big news that we’ve got to talk about. (0:41:24) Al: Oh, so, Tales of the Shire. (0:41:24) Kevin: Something else that won’t stop, Lord of the Rings! (0:41:31) Al: Now, for some reason, and I think we all know the reason, the answer to that, the reason is money, right? (0:41:36) Kevin: money. (0:41:39) Al: But for some money-related reason, Lord of the Rings is making a cottagecore game based in the Shire. (0:41:49) Al: And that’s how you get the best of your own. (0:41:49) Al: I’m not. (0:41:50) Al: We know at this point. What I will say, what I will say is interesting. Weta Workshop are, (0:41:57) Al: it says to, it’s, what’s the other company? Sorry, I’m just trying to look at this again, (0:42:03) Al: because it, so Private Division, I don’t know who they are, but I know that Weta Workshop made physical props for the films. (0:42:17) Kevin: If you that trailer looks like it was filled not the set like I mean it’s a very short trailer just shows the book basically but like it you can see from that one shot like there’s a lot of love for Lord of the Rings here I am very confident that this will be a very good and Lord of the Rings. (0:42:20) Al: Yeah. (0:42:39) Kevin: Well actually actually I’m thinking about this now it’s all in the shire right like there’s a lot of important. (0:42:45) Al: Yes. (0:42:46) Al: Yes. (0:42:47) Kevin: The Lord of the Rings stuff not in the shire and how much of that is going to leak into here can you romance or on. (0:42:51) Al: Well, I’m presuming some people are coming to visit, right? (0:42:56) Al: No. (0:42:58) Kevin: I. (0:43:01) Al: So, games, the private division have worked on or with Hades. (0:43:12) Al: They worked with Supergiant Games on Hades. (0:43:13) Kevin: Oh. Oh boy. (0:43:16) Al: Ollie Ollie World. (0:43:17) Al: Skateboarding game. It’s very good. (0:43:22) Kevin: Okay, oh That’s a that’s a good one Good heavens these this is the good resume (0:43:24) Al: The Outer Worlds. (0:43:25) Al: Kerbal Space Program Enhanced Edition. (0:43:31) Al: And they’re making Tales of the Shire with Weta Workshop. (0:43:38) Al: Well, the interesting thing is, the point is, Weta Workshop have done Lord of the Rings stuff. (0:43:44) Al: Like they are, they did physically. (0:43:45) Al: This is supposed weird, they made physical, they’re not a game developer. (0:43:50) Al: They are so, so, so there we go. (0:43:51) Kevin: No, but they’re Lord of the Rings people. (0:43:54) Kevin: That’s what private division is for. (0:43:56) Kevin: They’re Lord of the… Yeah. (0:43:58) Kevin: Yeah, to be clear… (0:43:58) Al: Well, so it looks like Private Division are a publisher, not a developer. (0:44:01) Kevin: Oh, well, well, look. (0:44:03) Al: That’s fine. (0:44:04) Al: So they’re not, they are, that is correct. (0:44:05) Kevin: Weta Workshop is from New Zealand, I believe, if I’m not mistaken. (0:44:09) Kevin: Okay, well, New Zealand, I… (0:44:12) Kevin: I say somewhat jokingly, somewhat seriously. (0:44:15) Kevin: There is an appreciable amount of their GDP That is from Lord of the Rings! (0:44:21) Kevin: I am confident this will get the love and attention it deserves. (0:44:21) Al: I’m just, I am just fascinating. (0:44:26) Kevin: And it’s a lot of the rings, man. (0:44:35) Kevin: Well… (0:44:36) Al: Look, this is going to be dangerous, right? Because I love Lord of the Rings and I love Kochiko Games. I’m really worried about this. (0:44:37) Kevin: Oh, yeah. Oh, yeah. (0:44:44) Kevin: I think the expression of “I just want to be a hobbit” in the last video is… (0:44:51) Kevin: A little shire is a very common sentiment among people in general. (0:45:04) Al: 2024 to PC and console. I don’t think they’ve said (0:45:12) Kevin: I like how we’re excited, we have no idea what it’s gonna be like, like, no! (0:45:14) Al: It doesn’t matter, we know, we know what, like I, I trust that this will be good. (0:45:17) Kevin: Oh, I do too? No, I fully agree, I just, I just think it’s funny, like, that’s how confident we are in this project. (0:45:25) Al: Yeah. Yeah. (0:45:28) Kevin: That we don’t need any details, we’re gonna get it, and it’s gonna be good, and… (0:45:28) Al: I mean, that trailer looked good. (0:45:33) Kevin: You alright? There you go. (0:45:36) Al: So, yeah. (0:45:37) Al: Hopefully, we’ll find out soon. (0:45:42) Al: I sincerely hope so. (0:45:43) Kevin: can you have second breakfast argue right right okay okay yes yes all right (0:45:48) Al: Oh, shall we talk about Meneko’s Nightmark? (0:45:59) Al: I realised I hadn’t actually written down what things were going to talk about, so I’m just like frantically thinking up things. (0:46:06) Kevin: Well, as always, let’s start with the context of where we’re coming from. (0:46:13) Kevin: As you said earlier, you’re playing on Steam Deck, I’m playing on Switch, I’m interested to hear the comparison there. (0:46:21) Kevin: What are your overall thoughts, opinions? (0:46:25) Al: Yes, I like this game. I have some comments on things I would improve. (0:46:37) Kevin: There are definitely issues… small, like… (0:46:39) Al: Well, small in so much as like, it depends how you define a small. So one of the things I have noticed is that every loading screen is very long. (0:46:53) Kevin: Okay, I okay. Are we just gonna get into this like the bad because like All right. All right. Okay. I was yes loading This is probably the number one big issue loading times are Atrocious like I thought I was wondering if it was just a switch port, but okay, so it’s not okay Okay, I want to My very first thought about this game when I played it (0:46:55) Al: Let’s just go for it. Let’s get the bad out of the way so we can talk about the good, right? Let’s let’s go for it. (0:47:02) Al: Yeah. Yeah. (0:47:09) Al: It is not. It is the same on Steam Deck. (0:47:23) Kevin: So when you started you get the loading screen and it’s like mineko running in the corner but there’s no music or anything and I Genuinely thought my game had frozen as I soon as I’d started cuz the necker stopped moving [laughing] (0:47:28) Al: Yeah. Yeah. Yes. Yeah. Yeah. I feel like there’s something weird in terms of like, there, (0:47:44) Al: cause yeah, there’s some freezes and stuff as well, which sometimes can be a bit stressful. (0:47:46) Kevin: Yep. (0:47:47) Al: We are like, Oh no, have I lost my day? No, I haven’t. I have not lost any data. Um, (0:47:48) Kevin: Ee-eesh. (0:47:49) Kevin: Yeah. (0:47:55) Al: That’s not true, there was one, what happened? (0:47:58) Al: I can’t remember, there was one case where I had to restart and I lost the day, (0:48:01) Al: and I can’t remember what that was. Did I write it in Slack? (0:48:04) Al: Oh yes, no, I remember, I remember, I remember, there’s a button on the controller remapping where you can click it and it deletes all of your mapping so you can’t do anything with the game. (0:48:04) Kevin: I don’t… I mean, yeah… (0:48:08) Kevin: See, okay, my… oh, okay, so… (0:48:11) Kevin: Yeah. (0:48:15) Kevin: Yes. (0:48:19) Al: So if you click that button, which annoyingly the button is labeled default, so I can– (0:48:21) Kevin: Oh my god, are you see… (0:48:28) Al: I kind of thought that would set it to the default, right? (0:48:30) Al: Because I’d changed a few things and I was like, “All right, well, let me reset it to the default.” (0:48:34) Al: But the default is nothing. (0:48:34) Kevin: Ohhh… (0:48:36) Al: But the problem is then, I have no controls. Nothing worked. (0:48:36) Kevin: Ohhh yeah! (0:48:40) Al: So thankfully, it didn’t autosave, right? (0:48:42) Kevin: Yes, witches! (0:
We go heavy into the wild world of legal discovery in the FTC v. Microsoft case! What Happened? Legal discovery and leaked documents from XBOX and Microsoft show how ruthless their attempts at acquiring every studio under the sun are. Microsoft consider acquiring Sega. List of acquisition targets include: Bungie, CD Projekt RED, Crytek, Ember Labs, FromSoftware, Hello Games, IO interactive, Gearbox, People Can Fly, Remedy, Techland, 505 Games, Focus Home, SEGA, Niantic, Zynga, Supergiant Games, Housemarque, Bloober Team, Avalanche Studios, Level 5, gen DESIGN, Giant Squid, Harmonix Music Studio, Jackbox Games, Mundfish, Roblox Corporation, Team Cherry, Thatgamecompany, Devolver Digital, Annapurna Interactive Microsoft bought Bethesda only to keep it from being a Playstation exclusive. Six Days In Fallujah. Vampire Survivors. Inscryption. Dragonball Z: Kakarot. Street Fighter 6. Steam Summer Sale. Check Us Out On Instagram! Logo by @byllogan @mmry.crd and Toovin Theme Song by Toovin Support Dynamic Resolution: A Video Game Show by contributing to their tip jar: https://tips.pinecast.com/jar/dynamic-resolution This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-57c4fc for 40% off for 4 months, and support Dynamic Resolution: A Video Game Show.
My guest today is creative director and writer of some of the most memorable and influential independent games of recent years, including Bastion, Pyre, Transistor and, most recently, the smash hit Hades, which topped many of 2021's best games of the year lists.In the nineties he co-founded Arcadia, a website dedicated to films and video games, which led to an internship at Gamespot, one of the largest websites specialising in video game coverage in the world, of which he eventually became editor-in-chief.After leaving journalism for the world of game development, he worked on the Command and Conquer series, then, in 2010, joined Supergiant Games as creative director.He once said: “Our goal is for each game we make...to be good enough and idiosyncratic enough so that it hits someone at the right place at the right time and becomes their favourite.” Welcome, Greg Kasavin. Thank you for listening to My Perfect Console. Please consider becoming a supporter; your small monthly donation will help to make the podcast sustainable for the long term, contributing toward the cost of equipment, editing, and hosting episodes. https://plus.acast.com/s/my-perfect-console. Hosted on Acast. See acast.com/privacy for more information.
Ugh...family drama.This week, Rick is ferried by the Stygian Boatman down the River Styx along with good friends Nick and Will, of the Friday Night Gamecast. The destination? None other than Hades! This smash hit from Supergiant Games was many's GOTY choice, and it's clear why: a satisfying gameplay loop, blistering music, endearing characters, and more. Hear about our thoughts on the narrative style, the gameplay choices...and Rick's bad David Bowie impression. All of this and more - we hope you enjoy!MORE FRIDAY NIGHT GAMECAST: https://linktr.ee/FridayNightGamecast PATREON: www.patreon.com/pixelprojectradioDISCORD: https://discord.gg/Rfjx2ptWP5TWITTER: https://twitter.com/pixelprojectpodINSTAGRAM: https://www.instagram.com/pixelprojectradiopodcast/Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!
Joel Rochester from fictionalfates is back on the pod, but this time it's LIVE IN LONDON. Schubes and the Welsh Wonder (brand new nickname for Joel) discuss the intense battle and council meeting in Battle of the Labyrinth! Topics include: hairbrushes, catapult, 300, tree bark, The Hunger Games, Is It Cake?, GRWM, The Karate Kid, “vode” of confidence, Kingdom Hearts, Troy Bolton, LEGO, feral hogs, Legolas, fissure logistics, fireman poles, Let The Rain Fall Down, accessories, Cheese Watch, peeled grapes, souvenirs, godly relationships, Worcestershire, demidemigods, Divergent, The New Forest, Supergiant Games, pigeon traits, and more! TNO Merch: www.thenewestolympian.com/merch TNO Live in US & Canda: www.thenewestolympian.com/live — Find The Newest Olympian Online — • Website: www.thenewestolympian.com • Patreon: www.thenewestolympian.com/patreon • Twitter: www.twitter.com/newestolympian • Instagram: www.instagram.com/newestolympian • Facebook: www.facebook.com/newestolympian • Reddit: www.reddit.com/r/thenewestolympian • Merch: www.thenewestolympian.com/merch — Production — • Creator, Host, Producer, Social Media, Web Design: Mike Schubert • Editor: Sherry Guo • Music: Bettina Campomanes and Brandon Grugle • Art: Jessica E. Boyd — About The Show — Is Percy Jackson the book series we should've been reading all along? Join Mike Schubert as he reads through the books for the first time with the help of longtime PJO fans to cover the plot, take stabs at what happens next, and nerd out over Greek mythology. Whether you're looking for an excuse to finally read these books, or want to re-read an old favorite with a digital book club, grab your blue chocolate chip cookies and listen along. New episodes release on Mondays wherever you get your podcasts!
In this episode, John and Paul discuss the video game adaptation of The Last of Us on HBO Max and what they got right and what they didn't. We also cover the rouge-like game Hades by Supergiant Games, Private Division and Take-Two Interactive. We'll cover some gaming news and other laughs about ourselves slowly getting irrelevant as we get older. John also gave an interview on his Pokemon CYOA on a Spiderman meme page. You can find it here at https://www.youtube.com/watch?v=QIVKVy9mBso
You may escape the heart of the underworld, boy, but you will never escape the throbbing heart of horniness! In fact, this might be the horniest episode of Hard Choices ever, as Annie Craton, Claire Mulkerin, and Zadkiel join MeganBob in ranking the fuckability of the gods and legends from Hades, the roguelike from Supergiant Games. They start with the median and work their way down to the nadir, but then the drama aeschylates quickly as they work their way up to the zenith, where each host sings the praises of the Olympian they're most eager to mount. Prepare, you who toil in Tartarus, to pause in your work and spill tears (or other bodily fluids) for this ode to a Grecian urge! We hope you find it.... cathartic. By the way, we have a Patreon! You can support the show and get access to all the behind-the-scenes hilarity and other cool perks! Music from Uppbeat (free for Creators!): https://uppbeat.io/t/soundroll/funk-me License code: PY3X4XBA59ZDUAVZ https://uppbeat.io/t/all-good-folks/funky-junk License code: KIXMIV9S2VDVUHLW https://uppbeat.io/t/hey-pluto/the-gentleman License code: UWXG3BXPCASTYIHY https://uppbeat.io/t/all-good-folks/lets-get-it License code: MGTNINNDEXYJBAZQ https://uppbeat.io/t/hey-pluto/high-life License code: GE9B1XIV9R1VKMML https://uppbeat.io/t/doug-organ/boogie-time License code: QOVELAYOE1SDZQ4Y https://uppbeat.io/t/hey-pluto/the-brighton-bop License code: VWDJ4C60GOAIPACW https://uppbeat.io/t/jonny-boyle/jazzed License code: AVN7XPXUBHDBHFAM https://uppbeat.io/t/all-good-folks/wake-me-up License code: SPHCZLRSPZNRUK7R https://uppbeat.io/t/walz/redcar-jazz License code: A0MVEEBKYDDJ0EQY
There's little doubt that this year's Video Game Awards was the strongest industry showcase in a long time, potentially in several years. Geoff Keighley did a great job, and he deserves credit as a great ambassador for our medium. But even more important than the VGAs, the winners, and the pomp and circumstance were the game reveals. PlayStation players are going to be eating very, very well in the years to come, particularly when you consider how full the schedule is without much of an inkling of what's coming from first and second party outside of Insomniac's Marvel duo. So let's dive extensively into Ken Levine's new BioShock-like banger Judas, Hideo Kojima's haunting and wonder-invoking Death Stranding 2, Guerrilla's beautiful LA-based Horizon: Forbidden West DLC called Burning Shores, a promising new action-RPG from Don't Nod titled Banishers: Ghost of New Eden, the return of From Software's dormant mech battler with Armored Core VI: Fires of Rubicon, 505's surprisingly fun-looking romp Crime Boss: Rockay City, Supergiant Games' first sequel ever in Hades II, and so much more. Other news this week includes the industry's unending obsession with Days Gone discourse, the FTC's decision to sue Microsoft over the Activision acquisition, and more. Is this the longest episode of Sacred Symbols ever? Yes... it sure is. Thanks to our sponsors! This episode is sponsored by BetterHelp. Give online therapy a try at https://www.betterhelp.com/sacred and get on your way to being your best self Start your credit journey with Chime. Get started at https://www.chime.com/sacred Reclaim your health with a FREE 1-year supply of immune-supporting Vitamin D AND 5 FREE travel packs with your first purchase at https://www.athleticgreens.com/SACRED Start feeling better with Feals! Go to https://www.feals.com/symbols to become a member and get 40% off and free shipping Learn more about your ad choices. Visit podcastchoices.com/adchoices
Hades is the latest release from Supergiant Games, a studio that consistently releases some of the slickest and most stylish games of the generation. This is the best yet. You are Zagreus, a son of Hades, determined to break free from the Stygian realm of your birth. A roguelike (roguelite?) that will test your twitch skills with weapons and power ups that make each run unique. Maybe most remarkably it has a nearly endless trough of voice lines and story beats that punctuate each run and unfold over the many deaths that await you. The game can be a little daunting at first, but we loved this game and bet you will to. Check it out. Next game for the gameclub is Outer Wilds: https://store.steampowered.com/app/753640/Outer_Wilds/ Join our discord!!! https://discord.gg/ACbDjNhMpJ Everywhere that you can find us: https://linktr.ee/wideflank Timestamps: 00:00 - Intro 00:57 What is Hades 07:30 Meta progression vs player mastery 10:30 Story vs challenge 15:05 Roguelikes and roguelites, are they fun? 29:40 Combat/Fav Weapons 37:00 Favorite Boons 41:40 Style, art, etc. 54:53 Music 1:00:00 Mythology 1:07:00: Random thoughts 1:15:00 Ratings Show Notes: Eggplant Podcast Hades episode: https://eggplant.show/58-easing-into-hades-with-supergiant-games
Hello and Welcome to Season 9, episode 12 of the Cartridge Club. August's game for the CC was none other than Hades from Supergiant Games. Joining Dean Lasagna on the show to talk about the game we have community members Ross (@rrengo), Captain Drachma (@captaindrachma) and Joel (JJSBoyce) As always, follow along with the conversation every month on our community's Discord, and on Twitter @CartridgeClubNA. Don't forget to give our podcast a review on whatever podcast app that you use! If you're interested in supporting us and our community - and get to be involved in the selection of future games of the month - check out how at https://www.patreon.com/CartridgeClub LINKS Ross | Twitter: @rrengo Captain Drachma | Twitter: @captaindrachma Joel | Twitter: @JJSBoyce
“The Olympians have all grown soft… would you not agree?” There is no escape for James, Leah, and Rich, but with Hermes' help they can still get the message out. Supergiant Games took a risk with their fourth game, a roguelike that spent nearly two years in early access. Will the journey out of Hades be a Boon or a Pact of Punishment? http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_532.mp3 Music featured in this issue:1. No Escape by Darren Korb2. In the Blood (ft. Ashley Barrett) by Darren KorbEdited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
It's time for part two of our tribute to Supergiant Games! This time around, both games focus on the afterlife. Join us along with Wheels and Sam as we tackle Pyre and Hades on this week's show!
Do you consider yourself a workaholic? How long has it been since you took time for yourself? Austin, Angela and their inseparable companion Canvas travel to Big Bear, California in order to give their brain a break, while discussing the significance of stopping work for a bit and just existing. Album of the day: Sitting in the Fire, Troy Baker Mentioned: PAX Concert: Austin Wintory and Supergiant Games https://www.youtube.com/watch?v=18SJ0qVSkwg The Pathless Cosplay https://www.instagram.com/p/CeUCgM9PC8d/ Canvas in the cabin https://www.instagram.com/p/CghhgYEpSlY/ Cacao seeds https://i.redd.it/gsd8fqoqstl41.jpg ┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈ Brushes and Keys: instagram.com/BrushesAndKeys twitter.com/BrushesAndKeys Austin Wintory: instagram.com/a.wintory twitter.com/awintory Angela Bermudez: instagram.com/angelabermudeza twitter.com/angelabermudeza Canvas Bermintory: instagram.com/canvasbermintory Email us at brushesandkeys@gmail.com ┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈
“By the Scribes, we gather in their names. To face the Nightwings here before the flames.” In 2017 Supergiant games returned with the launch of their next game. A unique complement of high fantasy role playing game and pseudo sports simulator. Join Rich, Leah, Brian and James as Cane and Rinse makes a return to the Supergiant Games oeuvre to discuss Pyre, it's prescient themes, and inspect what Supergiant learned from this experience to conquer the gaming world with 2021's Hades. [CONTENT WARNING. Pyre deals with issues of authoritarian governments oppressing and subjugating their population. This show heavily features discussion of ostracism, punishment, bigotry and revolution. Reference is made to the current ongoing women's and human rights issues in the United States at the time of recording. Some listeners may find this distressing. Thank you.] http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_524.mp3 Music from Pyre featured in this issue: 1. In the Flame by Darren Korb featuring Ashley Barrett2. Bound Together by Darren Korb featuring Ashley Barrett edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Indie Games Month is back and we are going down into the depths of Hades for our opening episode. Zagreus has family problems and the only solution is becoming hopelessly addicted to a roguelike created by Supergiant Games! Episode Topic: 25:35 Hair of the Dogcast is a proud member of the HyperX Podcast Network. For more information check out podcast.hyperx.com! Contact Us: Twitter: @HOTDogcast Facebook: https://www.facebook.com/hairofthedogcast Instagram: hairofthedogcast To see how you can support us and access a bunch of cool, exclusive perks, visit our Patreon page: https://www.patreon.com/hairofthedogcast We appreciate your support!
Welcome to another Game Club episode of The Hardcore Gamerz Show! This month the Gamerz played two games for the game of the month. Toem by Something We Made, and Transistor from Supergiant Games. Listen to Michael, Vincent, and Nathen review these stylish indie games now! 00:01:26 Game Club - Toem 00:22:19 Game Club - Transistor If you want to get in on the discussion join our discord here: https://discord.gg/wxbNkGUcrg Not on Discord? Send us your thoughts at HGZgameclub@gmail.com Be sure to subscribe so you don't miss our next Hardcore Gamerz Show and the Game Club pick for June! Say hi on Twitter The Hardcore Gamerz Show (@TheHGZShow) Michael Koval (@Sensei_Dank) Vincent Hand (@hylian_himbo) Nathen Ludahl (@iguessnathen) Delane Cunningham (@dellahalter) Tell a friend about the podcast, and thank you so much for your support! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
We've emerged from the depths of the BioShock series to begin a fresh season of Video Gameography! We're doing things differently this time as we're discussing the gameography of a developer rather than covering an individual game series. That studio is Supergiant Games, the acclaimed indie developer of Bastion, Transistor, Pyre, and Hades. This week, we conclude our season by analyzing 2020's Hades. Unlike Supergiant Games' previous titles, Hades had two release dates. Its first release came on December 6, 2018 when it launched in early access on PC, while the full game was available to be played on September 17, 2020. Hades takes everything the studio has learned up to this point and blends them into an ambitious rogue-lite that's developed in a way the team has never experienced before: with the gaming public playing the game as it's being made. Check out this episode to learn the backstory of how Pyre's large cast of characters inspired the evolving narrative of Zagreus and his dysfunctional diety family, how the studio fared developing an early access game, and learn all about Greek mythology from our guest, the incomparable Jill Grodt. Join hosts Marcus Stewart (@MarcusStewart7), John Carson (@John_Carson), along with Game Informer associate editor Jill Grodt (@Finruin) for a verbal stroll through the history and narrative of Hades! If you'd like to get in touch with the Video Gameography podcast, you can email us at podcast@gameinformer.com. You can also join our official Game Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. From there, find the Video Gameography channel under "Community Spaces."
We've emerged from the depths of the BioShock series to begin a fresh season of Video Gameography! We're doing things differently this time as we're discussing the gameography of a developer rather than covering an individual game series. That studio is Supergiant Games, the acclaimed indie developer of Bastion, Transistor, Pyre, and Hades. This week, we continue our season by analyzing 2017's Pyre. Pyre was released on June 25, 2017. After Supergiant struggled to create Transistor, the team adopted a looser "anything goes" approach for Pyre. The game blends together disparate elements reflecting the team's interests such as a high-fantasy setting, a large cast of engaging characters, a ritual in the form of a basketball/soccer-like competition, and Oregon Trail-inspired exploration. Tune in to find out how Supergiant concocted the game's centerpiece "sports" game, its approach to crafting a larger branching narrative (including an ever-changing end credit song), and which members of the Nightwings we chose to liberate and the ones we abandoned in the Downside. Join hosts Marcus Stewart (@MarcusStewart7), John Carson (@John_Carson), along with video game consultant and former Game Informer editor Suriel Vazquez (@SurielVazquez) for a verbal stroll through the history and narrative of Pyre! If you'd like to get in touch with the Video Gameography podcast, you can email us at podcast@gameinformer.com. You can also join our official Game Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. From there, find the Video Gameography channel under "Community Spaces."
We've emerged from the depths of the BioShock series to begin a fresh season of Video Gameography! We're doing things differently this time as we're discussing the gameography of a developer rather than covering an individual game series. That studio is Supergiant Games, acclaimed indie developer of Bastion, Transistor, Pyre, and Hades. This week, we continue our season by analyzing the second game in Supergiant's catalog, Transistor. Released for PlayStation 4 on May 18, 2014, and PC a day later, Transistor was a very different game for Supergiant to make compared to its freshman effort a few years prior. Development started just a few months following the release of Bastion, and while its first game was a success, the tight-knit studio wanted to prove what it did wasn't lightning in a bottle. In this episode, we discuss the various ways Supergiant pushed against the ever-present shadow of Bastion in the games design and the studio's production methods. We also cover the process of creating a new retro-inspired cyberpunk setting, the unique tactical action combat, and how the studio landed on a voiceless lounge singer named Red and her talking sword, the Transistor, as the main characters. Join hosts Marcus Stewart (@MarcusStewart7), John Carson (@John_Carson), and Game Informer Magazine Content Director Matt Miller (@MatthewRMiller) for a verbal stroll through the history and narrative of Transistor! If you'd like to get in touch with the Video Gameography podcast, you can email us at podcast@gameinformer.com. You can also join our official Game Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. From there, find the Video Gameography channel under "Community Spaces."
We've emerged from the depths of the BioShock series to begin a fresh season of Video Gameography! We're doing things differently this time as we're discussing the gameography of a developer rather than covering an individual game series. That studio is Supergiant Games, acclaimed indie developer of Bastion, Transistor, Pyre, and Hades. We kick things off by examining their debut outing, Bastion. Bastion launched on Xbox Live Arcade on July 20, 2011, and was created by a ragtag team of seven friends that formed the core of Supergiant (all of whom remain at the studio today). Developed under two years entirely in co-founder Amir Rao's father's living room, Bastion gave the upstart team a chance to create the game of their dreams after spending years working for triple-A studios. We'll discuss Bastion's unorthodox development cycle (it had no pre-production phase), the origins of beloved elements such as its narrator and soundtrack, and how the game's success launched Supergiant into stardom. Join hosts Marcus Stewart (@MarcusStewart7), John Carson (@John_Carson), and Prima Games staff writer Jesse Vitelli (@jessevitelli) for an entertaining and informative chat about the history and narrative of Bastion! You can also decide which one of us does the best narrator impression. If you'd like to get in touch with the Video Gameography podcast, you can email us at podcast@gameinformer.com. You can also join our official Game Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. From there, find the Video Gameography channel under "Community Spaces."
IN a new episode of [story-mode], Reggie shares the story behind the making of the 2018 rogue-like classic, HADES. He delves into the evolution of Supergiant Games and how their previous works helped the small indie team put together one the best games of the year it released, and arguably of the decade • [if you want to watch the full video, go over & subscribe: https://www.youtube.com/peoplelikegames] • socials: instagram: https://www.instagram.com/peoplelikegames • twitter: https://www.twitter.com/peoplelikegames
Today, Gabe sits down with Jacob Busch from Busch League gaming to continue their journey through the Supergiant games library. Next is Pyre!
zzz ZZZ zz- Gah! ...Oh Hey! Welcome Home! Wow! Looks like RNGesus chewed you up real good! Gotta look out for that one, always on the prowl he is! Well, the boys are in the lounge talking about two Hades world records, one for the Fists Any Heat... and a surprise weapon. Who knows what it could be! But I'm sure it's not Elden Ring, which they do talk about... a lot! So go trade in the fish that you definitely caught, because you're not a monster, then learn about the crazy-go-fast speedruns of Supergiant Games' Hades! Fists: Any Heat WR by DrkFrst https://www.youtube.com/watch?v=gjdCESC3yks 50 Heat: Any Weapon by ocami_ocami https://youtu.be/Ro6TF42GHAc --- Send in a voice message: https://anchor.fm/need-for-speedrunning/message
Giant swords and dizzying jumps are just a few hallmarks of our Secret Games. Then there's our Featured Game, and we're tackling a big one: Hades. It might not be the first Supergiant Games game, but it's certainly the most Supergiant Games game. Wrapping our arms around the details and systems of this insurmountably large experience is quite an impressive feat. The brash Theseus would be proud. This is Underplayed, where Bo_Po and DiscoCola review indie games of all kinds! Timestamps00:00 - Start00:50 - DiscoCola's Secret Game10:01 - Bo_Po's Secret Game19:21 - Featured Game: Hades
Today, Gabe sits down with two pieces of Busch League Gaming to continue their review of the Supergiant Games! This game is Transistor. It follows the tale of Red and her quest to escape as the world starts to crumble around her. Have you played Transistor?
It's that season—there's snow on the ground, and it's time for the annual "year in review" episode. Your nice hosts are getting ready to take a break from recording for a few weeks while serving up some of our favorite episodes from the past year. But before we start hibernating, there's a lot to discuss! What did we accomplish this year, and how do we feel about it? What are our goals for next year? Are we taking on any fun projects during our hiatus? And what are we looking forward to playing next year (besides all the Kirby games, of course)?Nice Games Club is five years old! That's a solid handful of years. Happy birthday show, and thanks to you all for listening! The feeling is real, even if this video isn't. Local Releases (2021) 0:13:45 Mark LaCroixStephen McGregorEllen Burns-JohnsonIRLFingeance by Escape Industries - itch.ioTotally Reliable Delivery Service (console release this year) - YouTubeAnodyne 2: Return to Dust (on Nintendo Switch this year) - Nintendo.comClosed Hands by Passenger Games Ltd. Nicest (2021) 0:43:17 Mark LaCroixStephen McGregorEllen Burns-JohnsonGamingHades by Supergiant GamesFirewatch by Campo SantoWhere Should We Begin? A Game of Stories from Esther PerelMetroid: Fusion (Ellen played it on emulator) - Nintendo.comPokémon Quest - Pokemon.comBowser's Fury - Nintendo.comRatchet & Clank: Rift Apart - Playstation.comMetroid: Dread - Nintendo.comHumankindDeathloopRogue CompanyHaven - YouTubeValheimIt Takes Two - Steam Most Anticipated (for 2022) 1:10:25 Mark LaCroixStephen McGregorEllen Burns-JohnsonGamingEndling: Extinction is Forever (from Handy Games)Weird West (by Wolfeye Studios, published by Devolver) - Game InformerTiny Tina's Wonderlands - Game InformerSCHiM - EwoudSolo-developed ‘Mars First Logistics' is a physics-based sandbox on Mars - Alan Wen, NME.comCyberpunk cat adventure Stray will let you do highly accurate cat stuff - Michael McWhertor, PolygonLittle Kitty, Big City - Double Dagger StudioThe Playdate handheld system!!!Kirby™ and the Forgotten Land - Nintendo.comMultiversus (from Warner Bros)Dragon's Dogma 2 will run on the same engine as Resident Evil Village, leaker s… - Connor Sheridan, GamesRadar Gamedev Resolutions / What We're Working On (for 2022) 1:26:51 Mark LaCroixStephen McGregorEllen Burns-JohnsonIRL