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What happened between the cross and the resurrection? Why does it matter?In this episode we explore one of the most mysterious—and neglected—moments in the story of salvation: Christ's descent into Hades. Highlights include:What the early church believed about Christ's descentWhat scripture has to say about itHow this informs our understanding of the gospel as a source of hope, rescue, and restoration for all of creation
Al talks about Tamagotchi Plaza to Kevin Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:34: What Have We Been Up To 00:21:32: I Know What You Released Last Month 00:23:38: Game News 00:42:07: See How Many Of The Top 10 Steam Games Kevin Can Guess 00:52:10: Tamagotchi Plaza 01:12:25: Outro Links Gaucho and the Grassland Release Wandering Village 1.0 Release Cottonville Release Tiny Garden “Summer Breeze Content Update + Cosmetic Pack” Disney Dreamlight Valley “The Storybook Vale - Part 2: The Unwritten Realm Update” Len's Island Post 1.0 Roadmap Stardew Valley Top rated game on Steam Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of The Harvest Season. (0:00:34) Al: My name is Al. (0:00:36) Kev: My name is Kevin. Supposedly. (0:00:37) Al: And we’re here, we’re here, supposedly. (0:00:40) Al: Why? What’s what has happened? (0:00:40) Kev: I don’t know. I’ve just… I mean, I’ve never seen the documentation to back it up. (0:00:46) Kev: I’m just saying. (0:00:46) Al: You’ve never seen your birth certificate. (0:00:47) Kev: Birth certificate? No, I don’t… I can’t remember the last time I’ve seen it now. (0:00:51) Kev: If… Yeah, I mean, I probably had to dust it out for something. (0:00:52) Al: Wow, have you seen your driving license or your passport? (0:00:56) Kev: Oh, yeah, you know what? Sure. I guess driver license. Yeah, all right. (0:01:01) Al: Is this Kevin, Kevin, is this where we find out that you’re undocumented, Kevin? (0:01:06) Kev: You know, I’d be a surprise to me too. But here’s the fun part is it doesn’t matter anymore. (0:01:13) Al: Well, that’s device very true. (0:01:22) Al: All right, and we’re here today to talk about cartridge code games, because I didn’t get (0:01:23) Kev: Oh, you know, I can keep that gym in. (0:01:33) Kev: and not nothing (0:01:34) Al: through that sentence. (0:01:36) Al: Is that how this episode is going to be? (0:01:38) Kev: That’s supposedly where you’re talkin’ to me (0:01:41) Al: I need a holiday. (0:01:42) Kev: Well, well, you’re close to one, aren’t you? (0:01:44) Al: Good news! (0:01:46) Al: All right, this episode, we’re going to talk for a very short period of time, (0:01:51) Al: and you’ll understand why later. We’re going to talk about Time of Got You Plaza. (0:01:57) Al: Spoiler alert, don’t play this game. Before that, we’ve got some news. We have what we’ve been up to. (0:02:07) Al: But first of all, wait, do I normally do that in that order? I know what you released the (0:02:11) Al: the last months before what we’ve been up to. (0:02:11) Kev: Isn’t it normally what we’ve been up to first usually? Yeah (0:02:14) Al: I think it is, yeah, OK, right. (0:02:16) Al: Yeah, let’s do that. (0:02:17) Al: Ah, why, why? (0:02:18) Al: It was a section and it just it just moved the title, not the whole section. (0:02:19) Kev: I was destroying (0:02:22) Kev: He’s destroying the show live on on air (0:02:23) Al: Stupid thing. (0:02:25) Al: I’d love to destroy some show notes. (0:02:28) Al: So we’ve got before that, we’ve got some news. (0:02:30) Al: We’ve got I know what you released last month. (0:02:33) Al: But first of all, Kevin, what have you been up to? (0:02:36) Kev: Um, let me think here, um, not yeah, I (0:02:42) Kev: Okay, so a lot of the usuals. Um, a little busy this week. Um, uh (0:02:48) Al: running away from ice agents. Sorry. I really should not joke about that because the ice will (0:02:50) Kev: Yeah, oh no, yeah, yeah that is a genuine concern every day (0:02:57) Al: hear it and they’ll come for you. We can clip it for the slack. (0:02:58) Kev: Yeah, yeah, yeah (0:03:03) Kev: The joys of being (0:03:05) Kev: Yeah, the joys of… (0:03:06) Kev: being a brown skinned boy in America right now. (0:03:13) Kev: There’s an ex… (0:03:15) Kev: So… (0:03:17) Kev: It feels like a lot of these ice raids are in the workplace, right? (0:03:21) Kev: And so, mine just feels extra, like, odd because I work for a Chinese company, Technica… (0:03:28) Al: Oh no. Oh no. (0:03:28) Kev: Well… (0:03:29) Kev: I mean, they are… (0:03:31) Kev: They have a… (0:03:33) Kev: Incorporation… (0:03:34) Kev: They are incorporated here in America, right? (0:03:36) Al: Yeah, yeah, yeah. (0:03:37) Kev: They are in separate American companies. (0:03:39) Kev: But, you know, the HQ is in China, so… (0:03:41) Al: And let’s not let’s not pretend like technically an American company would stop any rabid anti-Chinese (0:03:41) Kev: You know, there’s a… (0:03:48) Al: people in America doing anything, you know? (0:03:48) Kev: Oh, yeah! (0:03:49) Kev: Yeah, yeah, yeah, I know. (0:03:51) Kev: For sure, I’m just saying, like, there’s… (0:03:53) Kev: There’s a few layers, extra fun layers to this equation. (0:03:54) Al: Yeah. (0:03:57) Al: As always, they’re not going to come for you in that case, because they’re only coming (0:04:00) Kev: Yeah. (0:04:03) Al: for the manual laborers, right, because they’re the only ones that– (0:04:06) Al: be illegal, obviously. That’s true. That’s true. Oh, goodness. (0:04:08) Kev: They’ll run out eventually. We’re still in year one. (0:04:14) Kev: I live in Georgia. I mean, I’m in the blue area of Georgia, but it’s still Georgia. (0:04:19) Kev: Southern. (0:04:21) Kev: Oh, good. (0:04:21) Al: Oh, a happy, happy podcast. (0:04:25) Al: What have you been up to, Kevin? (0:04:28) Kev: Well, while I’m not sweating my legal status, even though I was born here, (0:04:34) Kev: Um, I’ve been, I’ve been playing. (0:04:36) Al: I mean, who knows whether that counts or not anymore? (0:04:38) Kev: Uh, according to some people in certain positions, I’ve been, uh, I’ve been playing card games, uh, a lot of card games in the past week. (0:04:50) Kev: Like, yeah, a lot of the usual stuff, but, um, Marvel snap. (0:04:54) Kev: We got the, the fantastic Ford season, um, the, the like, uh, based off the new movie, um, that’s coming up. (0:04:58) Al: Ah, yes. Is that July then? Cool. Any good cards? (0:05:02) Kev: Yeah. (0:05:03) Kev: Yeah. (0:05:03) Kev: That’s the July season. (0:05:05) Kev: And okay, there’s two (0:05:08) Kev: Okay, so (0:05:10) Kev: Yes. Okay. First of all, the season pass card is is mr. Fantastic, but the Pedro Pascal version (0:05:17) Kev: so one you get the bonus of Pedro Pascal at first I was I was (0:05:22) Kev: Hesitant about Pedro as mr. Fantastic. I don’t get me wrong. I love Pedro (0:05:26) Al: Yeah, you were being racist about him, yeah. (0:05:28) Kev: Yeah, but but just mr. Fantastic so like the whitest white boy you’ve ever seen right and now I’ve been I’ve been I’ve warmed up (0:05:36) Kev: to it. In fact, I’m down. (0:05:38) Kev: For the revision, let’s let’s just retroactively put Pedro Pascale in all the Mr. Fantastic (0:05:43) Kev: appearances. That’s what I’m down for. The cards pretty dang good. Marvel Snap is reaching (0:05:53) Kev: to play. It feels like it’s reaching to play. So there’s just it’s just going bananas, like (0:05:58) Kev: the power levels going up, which, you know, in most card games, that’s what you have to (0:06:02) Kev: do because you have to keep releasing new cards that people want to buy. But the other (0:06:08) Kev: Interesting tidbit, okay, I can’t remember when they introduced it or (0:06:12) Kev: if it’s always been there. (0:06:15) Kev: So you know that there’s a season pass in Marvel Snap, it’s the big thing. (0:06:18) Al: Yep. I am aware. (0:06:20) Kev: There’s the premium season pass, that’s where you actually pay the money and (0:06:25) Kev: you get the card, right? (0:06:26) Al: Yeah. Yeah, that just unlocks 10 extra levels, right? (0:06:26) Kev: Because the season pass, every player gets it, but (0:06:29) Kev: you don’t get half of it until you pay the $10 or whatever. (0:06:32) Kev: All right, do you remember there is a super premium? (0:06:38) Kev: That’s what it was originally. (0:06:38) Al: Yes, you’re going to tell me it’s now different. (0:06:40) Kev: So X number of months ago, they said, okay, now if you get the super premium, (0:06:46) Kev: you will get this variant, right? (0:06:49) Kev: And for people familiar in Snap, variants are a big thing because they’re your (0:06:52) Kev: flare, I guess technically it can unlock a card for you if you don’t have it. (0:06:58) Kev: But it’s nice, it’s not mandatory. (0:07:02) Kev: It’s an existing card or whatever, but it’s just a little extra icing on top, right? (0:07:08) Kev: And so I was like, okay, sure, that makes sense. (0:07:09) Kev: A nice little extra bonus if you get the super premium. (0:07:12) Kev: I never got the super premium because I didn’t want to pay $20 for that. (0:07:18) Kev: But now they have finally, they’ve pushed the button, (0:07:24) Kev: they’ve crossed the line, they broke the glass. (0:07:27) Kev: There is a brand new card in the super premium version. (0:07:30) Al: Oh no. No disaster. (0:07:32) Kev: Yep, and the optics aren’t great because I don’t. (0:07:38) Kev: No, if you remember a couple of weeks ago, I talked about there was a mode where they (0:07:41) Kev: introduced a new card, but it was basically impossible to get the card just playing for free. (0:07:46) Al: Yeah, you had to have like 500 matches or something. (0:07:49) Kev: Yeah, something like that. (0:07:51) Kev: Yeah, so people were already up in arms about that. (0:07:54) Kev: And that was about a month ago or so. (0:07:57) Kev: So now they’ve got this, so it’s just very clear that the devs or the higher ups, whoever, (0:08:04) Kev: There’s pressure being put on the game to make it (0:08:07) Al: » Yep. I don’t know any other games like that, but yep. (0:08:08) Kev: more pay to win, right? (0:08:10) Kev: I mean… (0:08:12) Kev: Yeah… (0:08:14) Kev: Yeah, I know. (0:08:16) Kev: Completely novel idea. (0:08:18) Kev: But yeah, they’ve done that finally. (0:08:22) Kev: And the worst part is it’s a pretty decent card. (0:08:24) Kev: So… (0:08:26) Kev: The Fantastic Four, all the new versions that will come out. (0:08:30) Kev: A lot of them revolve around this… (0:08:32) Kev: It’s a mechanic that’s existed since the start of the game, (0:08:36) Kev: They, they kind of labeled it. (0:08:38) Kev: End of turn. (0:08:39) Kev: Um, it’s just an ability that activates at the end of turn. (0:08:43) Kev: Um, for like, right. (0:08:44) Kev: So like Mr. (0:08:45) Kev: Fantastic, he gives like a card in your hand, like a plus one power or something. (0:08:49) Kev: End of turn. (0:08:49) Kev: Right. (0:08:50) Kev: And then some of the other fantastic four members, um, they all have. (0:08:50) Al: That’s different, because that’s not what Mr. Fantastic was before. (0:08:55) Kev: No, right. (0:08:56) Kev: He was an ongoing, he boosted other ones, but yeah, this new version (0:08:58) Al: Yeah. (0:08:59) Kev: just boost cards in your hand. (0:09:01) Kev: Um, I’m trying to remember, but there were cards that had this kind (0:09:04) Kev: of ability at the beginning. (0:09:06) Kev: Um, like sunspot, sunspot. (0:09:08) Kev: One right end of turn he would gain a power right um so (0:09:08) Al: Yes, yep. (0:09:12) Kev: So it’s basically that idea, but they just like okay. We make an official label now (0:09:17) Al: Yeah, because I think they were just like random things it was just like it would say (0:09:21) Kev: Yeah (0:09:22) Al: in the description what it happened because I think the other there was I guess you know (0:09:23) Kev: Right (0:09:26) Al: Red Hulk was another one that would do that it would it would give you it would gain power (0:09:27) Kev: Yeah exactly exactly (0:09:32) Al: based on what you didn’t use I think I can’t remember or the opponent used yeah yeah otherwise (0:09:33) Kev: Or what the opponent like if they didn’t use the other energy yeah (0:09:38) Kev: Yeah, but exactly right there were a handful of cards that did that but they they and this was I don’t know a couple months (0:09:43) Kev: ago they they codified that well this season they’re pushing that like all the think three of the four (0:09:49) Kev: Have or at least three of the four have end of turn abilities and the super premium card (0:09:57) Kev: Is the fantastic car? (0:09:59) Kev: And the fantastic car gives a boost to end of turn cards, so it works in this whole (0:10:06) Kev: Fantastic. (0:10:08) Kev: That’s a decent card and it looks fun and cool, but it’s behind this extra paywall. (0:10:16) Kev: So, that’s got people riled up, unhappy, myself included. (0:10:16) Al: Mm-hmm. Not great (0:10:22) Kev: So, and again, the worst… (0:10:24) Al: Side note… (0:10:26) Kev: I’m sorry. (0:10:27) Al: Side note, there’s… you say it’s the fantastic art. (0:10:30) Al: Have they done non-living beings before? (0:10:34) Kev: Uh, well, I mean not counting robots. Um, no, I don’t think so. Like that’s the first like vehicle sort of thing (0:10:40) Al: Yeah, because they’ve done like, obviously, like, they’ve done like ego and they’ve like, (0:10:41) Kev: No, I think yeah (0:10:45) Al: they’ve done like other celestial beings and stuff like that, but like, (0:10:47) Kev: Yeah, yeah (0:10:49) Al: yeah, and you write robots and stuff, but I don’t like, (0:10:51) Kev: Don’t sentient beings (0:10:52) Al: the fantastic car doesn’t even like, pretend to be sentient. (0:10:56) Kev: No, no, it is just a car right it’s just a vehicle (0:10:58) Al: Yeah, it’s literally a car. (0:10:59) Kev: Yeah, that one that flies but still (0:11:02) Al: They’re running out of people already, is that the problem? (0:11:03) Kev: Yeah, no (0:11:05) Kev: I (0:11:07) Kev: Don’t think they’re running out because Marvel has a lot of dumb characters, but you know the the ones people get excited about maybe they’re (0:11:17) Kev: They’ve been going a little fast (0:11:20) Kev: They did actually a while back they introduced a new card called skills (0:11:26) Kev: Which are not not characters. They’re just like so (0:11:30) Kev: The a lot of the dr. Strange spells were called (0:11:34) Kev: skills they introduce some magician type characters who generated skills in your in and (0:11:41) Kev: Skills they when you play them, they just disappear they they have a cost they they play them they have an ability and they disappear (0:11:47) Al: Yeah. (0:11:49) Kev: So they don’t stay and generate power on your board or whatever (0:11:53) Kev: And so they introduced that so that that was kind of like their first really like okay, we’re introducing some new cards that aren’t just characters (0:12:01) Kev: But yes the fantastic cars for it as I can tell (0:12:04) Kev: It’s like the first one that’s like a piece of equipment or or vehicle or whatever (0:12:05) Al: I, I just remembered, I just remembered Thanos gives you the Infinity Stones. (0:12:09) Kev: Yeah, oh (0:12:11) Kev: Yeah, there you go. Yeah, I forgot about that. Yeah, that’s just true those aren’t characters. Yeah (0:12:14) Al: It was not the first, and I don’t need people telling me, “Oh, technically the (0:12:18) Al: Infinity Stones have a consciousness.” (0:12:25) Kev: But yeah (0:12:27) Kev: So it’s it’s a wild time and the worst part is Marvel snap is still in my opinion good like the game is good though (0:12:34) Kev: Cakes are still solid (0:12:36) Kev: It’s grown so much that you can kind of play whatever you deck want you want now (0:12:42) Kev: I’ve said that a handful times and still true, right? (0:12:44) Kev: But I said that because there there were errors of snap where we’re they were dominated by certain archetype or a certain card or whatever (0:12:44) Al: Mm-hmm Oh (0:12:49) Al: Yeah, yeah, yeah (0:12:52) Kev: Right, we don’t see that as much now. There are no real problem (0:12:57) Kev: children (0:12:59) Kev: But but maybe because of that I don’t know but they’re (0:13:04) Kev: They’re pushing harder for the pay to win like give us money (0:13:08) Kev: So that kind of sucks especially because again, I like the game. It’s still enjoyable in my opinion (0:13:13) Kev: The games are still six turns. They’re fast. They’re there because he can play lots of different types and and and archetypes and it’s fun (0:13:23) Kev: But so yeah, I will keep playing until like I don’t know what we’ll see i’m the frog in the boiling pot and all that (0:13:29) Kev: we’ll see (0:13:32) Kev: But other than that, the other… (0:13:34) Kev: A big card game I’ve been playing. (0:13:42) Kev: Marvel Rivals Season 3. I need to do that in grey. (0:13:45) Kev: I don’t know if you saw it, but… (0:13:47) Kev: Sorry, it’s just so I thought. (0:13:49) Kev: I’ll report on that when I do play it. (0:13:53) Kev: Magic the Gathering. (0:13:56) Kev: I’m still playing the Arena, the online version. (0:13:59) Kev: And Final Fantasy sets still going strong and all that. (0:14:02) Kev: I tried drafting for the first time. (0:14:04) Kev: Online, but it’s still drafting. (0:14:07) Al: Is that is that a built in feature of Arena? (0:14:34) Kev: If you pick a card you want out of your pack and then you pass the cards to the next person and you know (0:14:40) Kev: Everyone kind of swaps packs and everyone keeps selecting out of these different packs until you have a pile of your own cards from all (0:14:47) Kev: These different packs (0:14:49) Kev: and (0:14:50) Kev: So it was always a novel idea. I never tried it before but I know something very weird about like, okay (0:14:55) Kev: I have this pack. I don’t want to share the cards. Why am I giving you my cards, but (0:15:01) Kev: But it works out because after you know the (0:15:04) Kev: packs are going around and rotated and all that like you have a deck that you (0:15:10) Kev: know there’s X number of packs and from that you’ve actually built the deck that (0:15:14) Kev: kind of sort of works if you know what you’re doing right and everyone’s kind of (0:15:18) Kev: on the same playing field because everyone’s opening all these new packs (0:15:21) Kev: nobody has any you know bringing in any existing cards or whatever so it’s kind (0:15:27) Kev: of a levelish playing field um bit of luck in there of course depending on (0:15:31) Kev: what you open or whatnot. (0:15:34) Kev: it’s a fun novel idea. And so on Arena, the version I play, the actual drafting part (0:15:43) Kev: is done with bots. You don’t actually do it with the other players. So that’s nice because (0:15:48) Kev: you don’t have to, you know, there’s not a timer or anything, you know, you’re just like, (0:15:52) Kev: okay, here, I think about it, pick what I want. Or if you know, if you need to go step away, (0:15:57) Kev: go to the bathroom, whatever you can, right, there’s no pressure to actually finish the draft (0:16:01) Kev: in X number of minutes or whatever. (0:16:05) Kev: But then when you build your deck, then you go, uh, you play against actual other players who’ve done the similar, um, drafting process. (0:16:12) Kev: Um, so, um, it, yeah, it’s an awful experience. (0:16:16) Kev: I think it’s fun actually. (0:16:18) Kev: Like I get it now with the appeal of the drafting. (0:16:20) Kev: Um, and, uh, but yeah, it’s, it’s good. (0:16:24) Kev: Final, the Final Fantasy cards was so good. (0:16:25) Kev: I, I, I’m angry at how good they are. (0:16:29) Kev: Um, the two, um, but I, at the very least I stayed clean. (0:16:34) Kev: I haven’t any money into magic for in a hot minute. (0:16:38) Kev: Um, and at least not any for anything for Final Fantasy. (0:16:42) Kev: So I feel good pounding myself on the back for that. (0:16:44) Kev: I’ve stayed strong. (0:16:45) Kev: Um, but yeah, other than that, um, nothing, nothing else. (0:16:50) Kev: I can’t, man. (0:16:51) Kev: Oh man. (0:16:51) Kev: Have you seen the master’s costume, Pokemon masters, the costumes lately? (0:16:56) Al: I’ve seen some of it. (0:16:58) Al: I’ve not really kind of been paying too much attention. (0:16:58) Kev: Did you see the, did you see the, the Larry, the vacation layer? (0:17:04) Kev: Oh, okay. (0:17:04) Kev: Hold on. (0:17:05) Kev: All right. (0:17:05) Kev: I’m going to make the usual slack exclusive thread. (0:17:08) Kev: Um, um, but yeah, it’s a, uh, uh, they gave Larry a, a, uh, Hawaiian, like a (0:17:18) Kev: lowland themed, um, uh, vacation suit and masters. (0:17:23) Kev: It’s very funny. (0:17:24) Kev: Um, uh, they also got summer Cynthia. (0:17:28) Kev: So she’s, I believe five or six variants of Cynthia now, because guess what? (0:17:34) Kev: Popular. (0:17:34) Kev: Did you know that Al? (0:17:35) Kev: Did you know she’s popular? (0:17:36) Al: Hm hm hm, whaaat? (0:17:37) Kev: Um, um, Skyla got a fun suit with jump off. (0:17:43) Kev: Um, yeah, masters is good. (0:17:45) Kev: The big, I haven’t dropped money on it in a while, but I, I want those costumes. (0:17:51) Kev: So yeah, I can say. (0:17:52) Kev: So that’s me all gotcha, all, all gambling, all card games. (0:17:56) Kev: What about you? (0:17:56) Kev: Al, what gotcha and gambling have you been up to lately? (0:18:00) Al: Oh, just my usual Pokemon, right? (0:18:02) Al: Although I’ve not put any money in since Go Fest. (0:18:03) Kev: Yeah. (0:18:05) Kev: I heard about that, that last episode, you got your training. (0:18:06) Al: So, yeah. (0:18:08) Kev: Gimme, gimme, gimme gold in the, in the, in the Dakota, get her weren’t yet. (0:18:13) Kev: I’m, I need to know, is she free? (0:18:16) Kev: I need to know. (0:18:19) Al: think so. I don’t think so. No, what have I actually been playing? Let’s see. I’ve been (0:18:20) Kev: Yeah. (0:18:26) Al: playing Tamagotchi Plaza and when I say playing, I played about half an hour and then searched (0:18:31) Al: online to make sure I wasn’t missing anything before I sold the game. More about that later (0:18:36) Kev: Wow, that’s fast. (0:18:37) Al: on in the episode, but that’s your, yeah it is. I have never, I’ve never stopped playing a game (0:18:46) Al: that fast and not been like, “Ugh!” (0:18:49) Al: This just isn’t for me, and instead being like, “This is just a bad game.” (0:18:52) Kev: Oh I’m excited, I’m excited to hear about this later. (0:19:00) Al: And I’ve also been playing some Land’s Island, slowly, obviously, because if you’ve listened (0:19:06) Al: to the previous episode, listener, you will know that I am not playing on my Steam Deck, (0:19:11) Al: which is how I normally play games, Steam Deck or Switch 2, while watching TV with my wife. (0:19:19) Al: So I’ve got to play it at my desk, and I don’t like doing that, right? Who wants to be sitting at (0:19:24) Al: your office desk playing games? So I’ve just been doing it for a couple of hours a week, (0:19:26) Kev: Alright. I get it. It’s undecided, but maybe. But hey, I mean, good for them, right? Yeah, (0:19:31) Al: but I have been enjoying that, I think. I think I’m enjoying Land’s Island, I think it’s a fun game. (0:19:42) Al: Yeah, I mean, I’m still annoyed about the controller support, but other than that, (0:19:47) Al: I think I’m enjoying it. (0:19:48) Kev: yeah. Yeah, that, that, I mean, that’s, that’s very fair. I’m with you on that boat. I want (0:19:53) Kev: controllers for my games, by and large. (0:19:56) Kev: I did not grow up a PC gamer so, um, you know, obviously I can do, you know, point (0:20:02) Kev: and click or management type games. (0:20:04) Kev: There’s no problem on the mouse, but like the people who do shooters and stuff like (0:20:07) Kev: that on the, the, on the mouse and keyboard, I don’t get it. (0:20:11) Kev: I can’t, I can’t, it’s, it’s beyond my poor comprehension. (0:20:17) Kev: But hey, good for lens Island. (0:20:18) Kev: Like that was a journey, but they got there. (0:20:21) Kev: Um, they, they, yeah. (0:20:23) Al: something like that. They got somewhere anyway. All right, I think that’s it. I’m just kind (0:20:27) Kev: They did stuff, they improved, they improved to some measure, I’m told. (0:20:37) Al: of waiting for Donkey Kong, to be honest. (0:20:38) Kev: Yeah, yeah, I don’t blame you. It’s like that game looks very good and shocker and yeah, yeah, I (0:20:44) Al: Yeah. Soon. (0:20:48) Kev: Wish he had more transformations. That’s it’s like the big thing. We’ve only seen three. Maybe there’s more (0:20:52) Al: Well, there might be more like surely they would have shown (0:20:55) Kev: Yeah, well the question is (0:20:58) Kev: Like what’s a good number right like because you know, obviously (0:21:02) Al: Yeah, like ten would be too many probably like that feels over (0:21:06) Kev: Yeah, right (0:21:09) Kev: And there’s probably gonna be some super transformation for the final fight because that feels like a thing this they would do (0:21:13) Al: Of course, of course. (0:21:16) Kev: But like normally I’d say I know five is a good number not counting anything finale spectacle transformation (0:21:23) Al: Well, let’s see what happens, but I’d be surprised if they’ve shown us everything. (0:21:28) Al: Let’s put it that way. We’ll see, but we will see. (0:21:32) Al: All right, well, let’s get into I Know What You Released last month. (0:21:37) Al: A quiet month, apparently, June was. I don’t know how I missed this out of the episode from (0:21:42) Al: two weeks ago, which is when I was meant to do it, but apparently I did. (0:21:46) Al: Just three games released. We got Rune Factory Guardians of Azuma. (0:21:52) Al: I haven’t played that. (0:21:53) Al: We’ve got Lenz Island 1.0. (0:21:55) Al: Obviously I’ve played that. (0:21:56) Al: And we’ve got Tamagotchi Plaza. (0:21:58) Al: Please do not play that. (0:22:00) Kev: I’ve played none of these games one day. I’ll play a room factory game. I would like to I (0:22:08) Al: Yeah, I feel like I could- (0:22:08) Kev: Mean (0:22:10) Kev: Yeah, I mean it’s it’s story of seasons, but more anime juice up the anime they said (0:22:16) Al: It’s much, I would say it’s much more like, it’s a combat game that just happens to have (0:22:21) Al: farming in it, rather than, especially now, I think you could probably argue in the four (0:22:22) Kev: sure okay sure yeah yeah sure and you know what that makes sense like you’re (0:22:27) Al: and before days, that it was Harvest Moon with, with combat, but now I think it’s definitely (0:22:34) Al: focused the other way around. (0:22:39) Kev: gonna do two series differentiate sure why not long as they have the cow all as (0:22:42) Al: Yeah, yeah, different cow, but yeah, all right. (0:22:45) Kev: well (0:22:49) Kev: Wait, it’s a different they don’t use the story of Caesar’s cow (0:22:50) Al: Well, I don’t think so. (0:22:53) Kev: Oh, no, never mind. It’s all it’s almost don’t care (0:22:58) Al: Yeah, because they don’t have standard animals in Unfactory. (0:23:00) Al: They have like other animals. (0:23:01) Al: So it’s kind of like a lion cow, but you will love the name. (0:23:04) Kev: Oh, huh, I’ll check it out. Okay, I’ll see a (0:23:08) Al: It’s called a buff-a-moo. (0:23:11) Kev: buffer (0:23:13) Kev: Let’s see. So like a buffalo but a buffer. Okay. Oh (0:23:19) Kev: Okay, that’s oh wait no that is a while (0:23:23) Kev: Mmm the design is kind of cute, but it also makes me think of the the girl dog from from (0:23:30) Kev: Full metal alchemist. I don’t like that (0:23:32) Al: Well, there you go. (0:23:38) Al: All right, we’re going to get into some news and we are going to start off with Kevin’s (0:23:38) Kev: Okay, that’s that’s an interesting camera (0:23:44) Al: favorite news. (0:23:45) Al: Gaucho and the Grassland have announced that they’re releasing on the 16th of July. (0:23:51) Al: You may notice, Kevin, that is basically now. (0:23:54) Al: When this episode comes out, it will be out. (0:23:55) Kev: that is when this episode comes out I will be playing this game probably i’m assuming it has (0:23:59) Al: Yeah. (0:24:01) Kev: controller support that’s that’s the the uh kind of the line in the sand for me great well yeah (0:24:04) Al: It says it has feel controller support, but I don’t know whether I can trust that or not. (0:24:12) Kev: you know that’s a good point too but um yeah I don’t know what can I say it’s still the same like (0:24:19) Kev: every trailer just continues to deliver the same promise you are being a cowboy that’s it (0:24:25) Kev: it and I like it’s a fun yeah yeah the the the the art style is cute kind of that overcooked (0:24:26) Al: Kevin was sold the moment he saw the first thing about being a cowboy, he was like “I’m sold, (0:24:30) Al: I don’t need to know anymore!” (0:24:37) Kev: the looking art style um but yeah I get you get to yeah and I can see that you you get to lasso (0:24:40) Al: It’s doing a little bit of the Animal Crossing curved world as well. (0:24:47) Kev: cows like that you know they knew that’s the activity you want to do you throw you have your (0:24:51) Kev: Europe, you’re the last of the count, so they… (0:24:55) Kev: I’m sold. (0:24:56) Al: Yeah. I need to know how it feels. Right. Because the controls for that, it could either be interesting or just horrific and terrible to play. So it’ll be interesting to see how that goes. (0:25:08) Kev: uh you’re right and it’s gonna be a very delicate like thing to get right so we’ll we’ll see um (0:25:17) Kev: tune in because I promise you you will find out on this show thoughts on about this game (0:25:20) Al: It does have a demo. (0:25:23) Kev: one form or another it does I won’t play it i’m just going in blind i’m going all in (0:25:30) Al: Next, we have Wandering Village. They have announced that they’re exiting Early Access. (0:25:38) Al: They’re releasing their 1.0 this week on the 17th of July, one day after Gaut you on the (0:25:44) Kev: That’s right after. I only have one day if I want to play Cowboy if I want to do this. I will not do that. (0:25:45) Al: grassland. (0:25:53) Al: And that is going to Steam Switch, Xbox and PlayStation all on the same page. (0:25:57) Kev: What a wild trailer because you have your huge dinosaur with the village or whatever on top (0:26:02) Kev: in the trailer. Oh okay, I didn’t know that. The art style is interesting because it’s 3D but like (0:26:03) Al: on onboo, I believe his name is. (0:26:11) Kev: 2d characters and and like (0:26:14) Kev: It’s not octopath like (0:26:16) Kev: It’s a full like CG 3d looking world, but the characters look like flat paper. It’s it’s it’s very interesting (0:26:25) Kev: Dynamic the thing is bad. Just interesting. But yeah is you have that and then you have people with like (0:26:32) Kev: Bane masks and then people (0:26:36) Kev: Burning the whole village (0:26:38) Kev: Forest for some reason. I don’t know. There’s a lot going on here. It is fascinating (0:26:44) Kev: And coming out on all consoles and everything that’s good good for them. That’s that’s impressive (0:26:49) Al: Yep, continuing this week’s releases, (0:26:54) Al: we have Cottonville is releasing on the 17th of July. (0:26:58) Kev: They’re just making up for last month by everything out one week as they stay. (0:27:03) Al: Everything on the same day. (0:27:06) Al: This was originally a Kickstarter, but apparently the Kickstarter was banned. (0:27:12) Al: And so now it’s just, yeah, so goodness sake. (0:27:12) Kev: B-band? (0:27:16) Al: Let me let me read what it was. (0:27:19) Al: There’s a statement on it. Here we go. (0:27:21) Al: This was back in the 15th. (0:27:21) Kev: Oh goodness. (0:27:23) Al: Dear Community, it says titled Kickstarter Update. (0:27:29) Al: Dear Community, firstly, we would like to sincerely thank you for your incredible (0:27:33) Al: support and participation in our first Kickstarter campaign. (0:27:36) Al: It genuinely means the world to us. (0:27:38) Al: Unfortunately, due to an oversight on our part, our Kickstarter campaign was (0:27:43) Al: suspended for unintentionally breaching Kickstarter’s guidelines. (0:27:47) Al: As a result, all contributions have been fully remembered. (0:27:49) Al: We are very grateful for the support gathered and to out show appreciation to all our backers (0:28:14) Al: and we are working on the very best solution to how to reward your contributions. (0:28:20) Al: Thank you again for your amazing support and interest in Cottonville. It truly means so (0:28:22) Al: much to us. While this was our first experience with Kickstarter and it did not go as planned, (0:28:27) Al: we’ve learned a lot. We’re looking forward to future campaigns now armed with valuable. (0:28:34) Kev: that didn’t answer my question. Why? Were crimes committed at any point? Maybe. Unintentional (0:28:40) Al: So I wonder, so it looks like what they did was they cancelled the Kickstarter and created (0:28:43) Kev: crimes? (0:28:52) Al: a new Kickstarter, and I’m wondering whether that’s the rule they broke, like you can’t (0:28:58) Al: recreate a Kickstarter or something like that. (0:29:00) Kev: Mm-hmm. I can see that that makes sense (0:29:03) Kev: Yeah, I’m big. Why well, why would they do that in the first place? I don’t know (0:29:08) Al: Don’t know, is this game a scam? I don’t know. (0:29:10) Kev: big (0:29:14) Kev: That I mean there’s the other fact that they are making the game without Kickstarter anymore (0:29:20) Kev: That’s the I did these are very weird flags. I don’t know. They’re red flags. They’re just weird flags (0:29:29) Al: » They are definitely flags. (0:29:31) Kev: Yeah, and the wildest part is it’s for this game that (0:29:38) Kev: Like isn’t for me. It feels very Facebook (0:29:42) Al: Oh, yeah, I hate the look of the game into it. (0:29:42) Kev: like gamey (0:29:45) Al: So it’s from it’s from the publisher Red Deer Games who have done such games (0:29:51) Al: such as Sprout Valley, Garden Buddies. (0:29:54) Kev: Monocats, I don’t know any of you wait no in a Sprout Valley (0:29:56) Al: And a bunch of other things that all definitely look like scam games. (0:30:01) Kev: And is this money laundering very possibly you (0:30:05) Al: I mean, Sprout Valley was a game and it was a fine game. (0:30:10) Al: Garden Buddies, I’m pretty sure we didn’t. (0:30:12) Al: It’s a publisher, not a developer, right? (0:30:16) Kev: yeah look i’m the game dev people oh it’s a public oh the publisher sure well okay exactly (0:30:23) Kev: well exactly the more reason to believe it may be money laundering the devs are maybe legit and (0:30:28) Al: Although, well, so this is where it gets interesting, is Cottonville is developed by the publisher. (0:30:39) Al: I think it’s their first game that they’re developing, rather than publishing. (0:30:40) Kev: you’re right it is you’re right um well that’s um (0:30:49) Kev: this is very strange and again if it were like a game that you know looked better you know that (0:30:58) Kev: being that might be one thing but it looks so I don’t know it just it just feels very weird (0:31:08) Al: it does. It is very weird. It does have a demo. Will I play the demo? Who knows? We’ll see. (0:31:08) Kev: the way the characters are always looking at you. (0:31:10) Kev: Straight up the camera, I don’t like it. (0:31:22) Al: Will I buy the game? Probably not, but I guess it depends how the demo goes, I guess. It’s (0:31:24) Kev: I also probably own that. (0:31:29) Al: just, yeah, those animations are so weird. [sighs] (0:31:32) Kev: Yeah (0:31:33) Kev: it (0:31:35) Kev: Comes out same day as wandering village, which noticeably feels much less possibly a scam (0:31:42) Al: Well, that game’s already out, it’s just not out in 1.0. (0:31:46) Al: All right, rounding out this week’s releases, (0:31:52) Al: Tiny Garden have announced their Summer Breeze content update (0:31:57) Al: and cosmetic pack are releasing on the 17th of July. (0:32:02) Kev: It’s our I don’t know. I gotta think of a barbenheimer equivalent cotton (0:32:07) Kev: wandering garden, I don’t know (0:32:10) Al: Best bet is, I think it’s the same week as Barbara Naimer happened. (0:32:13) Kev: Really that’s incredible (0:32:13) Al: Yeah, because it was definitely July and I think it was this week. (0:32:18) Kev: Yeah, my favorite thing about barbenheimer like I mean both movies are fine or whatever but people kind of under their breath were like (0:32:23) Al: Two years ago. (0:32:25) Kev: But barbie was a little bit better though (0:32:27) Al: Oh, it absolutely was, yeah, I enjoyed Oppenheimer, but it was it was not as good a film. (0:32:29) Kev: Yeah (0:32:36) Al: But I look, I’m not saying it’s a bad film, but I mean, Barbara. (0:32:43) Al: It was my film of the year that year. (0:32:44) Kev: I mean, the two lead roles kind of killed it in every aspect. (0:32:52) Al: Yeah, yeah, 21st of July, it was I was right, it’s the same week. (0:33:00) Al: So this would be Gaucho Wandering Cotton Garden. (0:33:07) Kev: yep there you go glad we found our episode title (0:33:07) Al: Oh, OK, fine. (0:33:11) Al: Yeah, new content pack DLC for Tiny Garden. (0:33:18) Al: If you’re enjoying that game, it was such a cheap game. (0:33:21) Al: I suspect this will be paid. (0:33:22) Al: It’s DLC. It does look like it’s paid DLC, so I mean, go support it. It’s good. (0:33:29) Kev: - Yeah, there you go. (0:33:31) Kev: That’s a cute idea of like, it’s all cosmetics. (0:33:36) Kev: Whole game is cosmetics, right? (0:33:38) Kev: So like introducing these packs, that’s a good idea. (0:33:42) Kev: And it’s like there’s some, (0:33:44) Kev: like you can grow palm trees and wait, (0:33:47) Kev: no, there’s new mechanics. (0:33:48) Kev: Hold on, they’re saying new mechanics. (0:33:48) Al: So I think so if I if I understand it correctly, the new plants and new mechanics are a free (0:33:49) Kev: Oh, oh music. (0:33:55) Al: update and the cosmetics are the DLC. (0:33:58) Kev: Uh, okay, that makes sense as it should be good for them (0:34:02) Al: That is the correct way to do things, yes, I agree. (0:34:04) Kev: Pokemon (0:34:10) Kev: But good for them good for you tiny garden you little garden that (0:34:15) Al: We also have an update for Disney Dreamlight Valley. (0:34:19) Al: I feel like these are coming out all the time and also I care about them less and less. (0:34:22) Kev: I mean it’s yeah yeah that’s that’s good that’s called diminishing returns and (0:34:30) Kev: and that’s what happens when you have Disney with a bajillion IPs and (0:34:36) Kev: whatever and and the worst part is like I don’t know I most of these don’t feel (0:34:43) Kev: like big story expansion I mean a lot of them are but I don’t know just I look at (0:34:50) Kev: other games like look at the mojo (0:34:52) Kev: games right when the new contents there’s big story chapters and stuff to (0:34:57) Kev: do these I don’t know maybe it’s all because it’s existing IPs like I don’t (0:35:05) Kev: know it just doesn’t have the same hype around it maybe it’s because it’s too (0:35:11) Kev: saccharine they can’t they can’t go crazy they can’t have the chapter where (0:35:16) Kev: or Scar eats Remy from Ratatouille. (0:35:20) Al: I, yeah, I wonder if, because obviously they’ve done this thing where the DLCs have been split up, (0:35:25) Al: so this update is called the storybook veil part two, the unwritten realm update. (0:35:32) Kev: Okay. Okay, one name. (0:35:38) Al: And I kind of feel like maybe it would be better if they just did all the DLC (0:35:42) Al: for the storybook veil at once, right? Because we talked about this before, where I don’t think I’d be (0:35:50) Al: booting up Stardew every two months if there was a new update, but the way that he bundles it all (0:35:54) Kev: Mm-hmm (0:35:56) Al: together in an update every two years or three years or whatever, means that I’m super excited, (0:36:01) Al: because it’s like, oh, it has been years since I’ve probably played the game, let’s go in, (0:36:05) Al: we’ve got loads of new content, I’m really excited for that. Whereas this is just constant, here’s (0:36:10) Al: new update. And I suspect they’ve probably got numbers to show that this keeps people invested, (0:36:18) Al: Right. Like if we talk about. (0:36:20) Al: I wouldn’t want one big update every two years for that, but I don’t know. (0:36:25) Al: It’s a difficult one, but I don’t even play the game anymore. (0:36:25) Kev: Uh-huh, well I mean, yeah I’ve never played the game so I’m just completely talking without (0:36:30) Al: So who might it complete? (0:36:36) Kev: any frame reference. (0:36:38) Al: What that’s not what we do (0:36:44) Kev: So we say right after declaring cotton fields a scam without having touched it or planning (0:36:48) Al: No, I did not, excuse me, I did not, I would like to clarify, as per my lawyers have just (0:36:49) Kev: to. (0:36:55) Al: told me to do, I, lol, I did not claim that the game was a scam. I asked whether it was (0:37:03) Al: and felt, it said it felt a little scammy. That is all I’m saying. I, yep, that is very (0:37:08) Kev: - Feel of a scam. (0:37:12) Al: different to claiming it is a scam. It feels scammy, it’s not the same thing. (0:37:14) Kev: - True, true. (0:37:16) Kev: Yeah, true. (0:37:18) Al: This one has, so this update, what does this have? The final part of the story for (0:37:26) Al: the storybook veil, which is Maleficent and Hades doing some stuff. (0:37:32) Al: Who’s the new characters? Is that Peter Pan? (0:37:33) Kev: It’s embedded, looks like it. (0:37:37) Al: And who else is with Peter? Is that Aurora? No, not Aurora. What am I talking about? Who is that? (0:37:44) Kev: Trying to see that is (0:37:44) Al: I just saw the colour of dress. (0:37:47) Kev: Wait, who is that? Is that a player character? That might be the player character. I don’t think I recognize (0:37:49) Al: Oh, that’s the player character, that would make sense, right? And a monkey? Who’s the monkey? (0:37:53) Kev: Yeah, I know (0:37:57) Al: I can’t see, this image is so small. (0:37:59) Kev: It is I’m trying to yeah, that’s just a pet monkey (0:38:03) Al: And for some reason, the patch notes don’t mention characters other than Maleficent and Hades. (0:38:09) Al: Like normally they list, I don’t think so. (0:38:09) Kev: Wasn’t Peter Pan already added? Oh (0:38:14) Kev: Okay, I don’t know I don’t know it says yeah there become pals with Peter Pan you’re right yeah, I don’t know that’s just a pet monkey (0:38:18) Al: Oh, here we go. No, I there is Aurora, right? So venture into the pages of a storybook to uncover Aurora in an enchanting dream style, in addition to her regular (0:38:26) Kev: There’s a guy who looks evil with wings. He looks cool. I don’t know what else (0:38:34) Kev: And that dog on Peter Pan (0:38:36) Al: Anyway, whatever. There’s an update. I don’t think you need us to explain. (0:38:42) Kev: There’s Eric’s dog - what’s the best dog in Disney movies we should we should make it ranking (0:38:50) Al: That sounds like a greenhouse episode. All right. (0:38:53) Kev: Best pets for Disney (0:38:56) Al: We have two more news updates. The first is Lens Island have released their post 1.0 roadmap. (0:39:04) Kev: Mm-hmm is the bro map just say take the money and run I’d applaud somebody if they said that (0:39:05) Al: So, first of all. (0:39:06) Al: I mean, they had a Kickstarter that if they were going to take the money and run it would (0:39:15) Al: have been back then. (0:39:16) Al: So they say the rest of July will be post release bug fixing. (0:39:21) Al: In August, there will be a community feedback update. (0:39:22) Kev: Sure (0:39:25) Al: I have community feedback. (0:39:26) Al: Give us proper controller support. (0:39:29) Kev: There’s the the developer livestream you see you can yell at them in real time. Thank you (0:39:34) Al: Also, silly question, is that not the whole point of early access, (0:39:37) Al: is to get community feedback and update it based on that? (0:39:39) Al: Like, why are you waiting until after 1.0 to do that? (0:39:42) Al: Whatever. (0:39:42) Kev: It’s fine, it’s fine (0:39:44) Al: And then in December, they will be releasing a major content update. (0:39:48) Al: No information on that. (0:39:49) Al: Just there will be stuff and more coming in 2026. (0:39:51) Kev: So I was about to say, so the roadmap is we’re going to work on it, maybe. (0:39:53) Al: So it’s a pretty loose. (0:39:58) Al: You know. (0:40:01) Al: Yeah, yeah, yeah. (0:40:03) Al: the update is. (0:40:04) Al: We’re going to bug fix, and then we’re going to add some changes, and then we’re going to (0:40:08) Al: have a new new content. And it says December. I wouldn’t be surprised if it wasn’t this year. (0:40:10) Kev: listen to people yeah yep we’ll see I mean but they’re gonna continue to (0:40:23) Kev: support it which I mean every game does now because games or service did you (0:40:28) Kev: know that out (0:40:29) Al: Yes. And let me double check. (0:40:32) Al: But I think this is, let me double check something. (0:40:38) Al: And they do just seem to have. (0:40:40) Al: So I am not aware of another game that they’re working on just now or anything else. (0:40:46) Al: I thought I was aware of one, but no, I think that’s a different company. (0:40:50) Al: So maybe they are just planning on continuing work on Lenz Island. (0:40:55) Al: I I doubt that that is going to be continue to be. (0:40:59) Al: And final piece of news, Kevin Stardew Valley is now the this Stardew Valley is now the (0:41:05) Kev: » Yeah, that’s correct. (0:41:18) Kev: Hmm, yeah, yeah this this one scares me (0:41:27) Al: top-rated game on Steam. (0:41:29) Al: Iso. (0:41:29) Kev: That scares me (0:41:35) Kev: Steam has a lot of games on it. I’ll I (0:41:39) Kev: Know there has to be I know there has to be a number one (0:41:44) Kev: Like but it just feels so surreal that the game that (0:41:49) Kev: Not that we care about per se but that is so close to us because of this podcast like (0:41:55) Kev: That’s the number one. That’s wild to me (0:41:58) Al: So have you don’t click on the don’t click on the link to the top 250. (0:42:03) Al: Have you looked at it at all? (0:42:04) Al: I want to check. (0:42:04) Kev: No, I’m not. (0:42:05) Al: OK, so let’s do a little let’s do a little game. (0:42:08) Al: See how many of the top 10 Kevin can guess. (0:42:11) Kev: Oh, there’s a bajillion games on Steam. (0:42:15) Kev: I don’t know. (0:42:17) Al: Think of games that people like. (0:42:17) Kev: All right. (0:42:18) Kev: OK, OK, Portal 2 is number two because that’s the one that (0:42:21) Al: So, yeah, so we know that we’ve got two already. (0:42:21) Kev: got me dethroned. (0:42:23) Al: We’ve got Stardium and got Portal 2, number one and number two. (0:42:25) Kev: Oh, well, let’s see. (0:42:28) Kev: And here’s part of the question, right? (0:42:30) Kev: How is this calculated, right? (0:42:32) Kev: Because if a game has 5.0 review (0:42:34) Al: Yeah, so I suspect you have to get above a certain amount of, let’s put it this way, (0:42:35) Kev: But only has 100 reviews (0:42:37) Kev: It’s probably not hitting the top (0:42:39) Kev: Even though if it is really good you know (0:42:45) Al: I will give you a clue, every single one of the top 10 has over 100,000 volts. So it’s (0:42:51) Kev: Okay. Sure. (0:42:52) Al: at least some kind of popular game. Nope, that is number 14. (0:42:56) Kev: Sure. Okay. Like, uh, I know Baldur’s gate three is up there. (0:43:01) Kev: No, it’s Baldur’s gate three is really wow. (0:43:04) Al: Yep, number 14 with 8.73. I will say it’s very crowded at the top, right? So 8.73, (0:43:08) Kev: Wow. I, wow. I’m, I’m. (0:43:14) Al: compare that to Stardew at 1, 8.87, right? Like there’s not a lot in it, they’re all very close. (0:43:21) Kev: I’m not gonna get a single guess here (0:43:23) Al: I think you will keep going. I think you will get some wrong, but I think you’ll get some right. (0:43:27) Kev: Okay, see yeah cuz I mean like okay, I’m trying to think oh, this is hard right because a lot of games (0:43:35) Kev: Are really good, but they’re ports right like (0:43:38) Kev: Spider-man is now on Steam if I recall right the spider-man 1/2 are they (0:43:42) Al: Definitely not up there. It was not it was not a very well-received port because it was very bad. (0:43:48) Kev: Yeah, that’s true I forgot about that right (0:43:48) Al: I don’t I can’t even see them in the list. Let’s see where we’ve got Spider-Man. (0:43:51) Kev: Like uh see this is the thing (0:43:53) Al: The first Spider-Man is 140 and Spider-Man 2 is not. (0:43:58) Kev: Great that’s fantastic see this is the thing like I have to think about I don’t think about steam as much as (0:44:07) Al: Would you like some clues? (0:44:09) Al: I can give you some. (0:44:10) Kev: Is one of them Stanley parable (0:44:10) Al: They all. (0:44:12) Al: It is not there. (0:44:14) Kev: God yeah, okay. Yeah, I don’t know this is oh (0:44:17) Al: Let me let me give you a clue. (0:44:19) Al: Let me give you a clue by giving you genres. (0:44:19) Kev: Okay, okay. (0:44:22) Al: So we have what number three, the genre is open world survival craft. (0:44:28) Kev: Oh my goodness. Oh god. Is it power? No! (0:44:32) Al: No, it is not power world. (0:44:33) Kev: I’m kidding. I know it’s not power. (0:44:35) Kev: What is it? (0:44:38) Kev: Did, oh, what is the name? (0:44:40) Al: Our world is 241. (0:44:41) Kev: Is Umamusume pretty derby? Did it skyrocket to the top? (0:44:47) Kev: Do you know what I’m talking about, Al? (0:44:48) Al: I have no idea what you’re talking about. (0:44:52) Kev: Okay, oh man, I’m happy. (0:44:54) Kev: Dale is going to be thrilled. I brought it up on the podcast. Okay. (0:44:57) Al: Right, let’s stick to this. Open world survival craft, think of a game, a very popular game, (0:44:58) Kev: I’m okay. I’ll bring it up. Fine. Fine. That is no, cause that’s not on steam. Um, hug. (0:45:05) Al: that people like. What was that? Just say it. It was not Minecraft, no. I was tempted (0:45:11) Kev: See, no, cause Minecraft’s not on steam. Yeah. Yeah. No. Cause Minecraft’s not on steam. (0:45:18) Al: to say it’s open world survival craft, but not that one, thinking you were going to think (0:45:22) Kev: Yeah. Yeah. No. (0:45:23) Al: Minecraft initially. It is not correct, but it’s not Minecraft, but it is. (0:45:26) Kev: Is it? (0:45:28) Kev: AHHH! Is it um, oh gosh, I just I’m not a steam person. I don’t know these as well. Um, I what is? Oh my gosh. What is? (0:45:37) Kev: What is this? (0:45:38) Kev: What is that one horror-y game? (0:45:42) Kev: The four or something like that? I don’t remember. Just tell me. I don’t know. You’re gonna fail all these out. (0:45:44) Al: No, no, what? I don’t understand. It’s not Minecraft. It is 2D. (0:45:50) Kev: Oh wait. Oh (0:45:52) Al: Come on! Terraria number three! There we go! (0:45:52) Kev: Terraria! Oh my gosh. Terraria. Oh duh. Wow, I’m stupid. Yeah. (0:45:58) Kev: Terraria, duh. How did I not think that? Yeah. Wow. (0:45:59) Al: You will not get number four. I have never heard of this game. People Playground? (0:46:04) Kev: Well, I don’t know what that is. Um, okay, okay. (0:46:07) Al: Neither do I. It’s a sandbox game, apparently. Number five. Zombies. (0:46:13) Kev: It’s not it’s not art. It’s not gonna be an RE game. It’s (0:46:15) Al: No, but not far off. You’re kind of in the right game’s circle. (0:46:18) Kev: No, it’s I mean (0:46:26) Kev: I mean is it dead by I mean I don&am
Think (About It) (Spen & Thommy's House Party Mix) - Barbara Tucker, DJ SpenWe're Getting Stronger (The Longer We Stay Together) (Frankie Knuckles & Eric Kupper Remix; DJ Memê Edit) - Loleatta HollowayStand Up feat. Ramona Renea (Extended Mix). - David Penn, Ramona ReneaBelieve In A Brighter Day (Michael Gray Extended Mix) - Michael Gray, Kelli SaeHang On To Your Love (Nu Disco Mix) - Block & CrownKeep Doin' It (Full Intention Remix) - Black Connection, Woody BianchiBeen a Long Time (Full Intention 2021 Remix) - The FogIt's Got To Be Love (Ray Mang Remix) - AC Soul Symphony, Dave Lee ZRLove Is No Game (Extended Mix) - HP Vince
Luv 2 Dance (Extended Mix) -Mike Dunn, Doug Willis, Dave Lee ZRDoggz' Funk (Original Mix) - GarvinGettin' Jiggy Wit It Feat. Francis Goodman (Original Mix) - Block & CrownEvery Woman (Original Mix) - GhostbusterzWake, Bake & Shake (Original Mix) - Dan ShakeI Got This Feeling (Original Mix) - D.RossiniMakes Your Body Groove (Nu-Disco Mix) - Paul ParsonsDiscoland (Extended Mix) - Ladies On Mars, EFECTOS ESPECIALESDaisy's Dance (Original Mix) - Dan ShakeNight Moves (Extended Mix) - Joshwa, Enzo is BurningGet Back (Original Mix) - Nicole Moudaber, Castion
Merriam-Webster's Word of the Day for July 15, 2025 is: tantalize TAN-tuh-lyze verb To tantalize someone is to cause them to feel interest or excitement about something that is very attractive, appealing, etc. // She was tantalized by the prospect of a big promotion. See the entry > Examples: "Craving a culinary adventure? Look no further than Manila Street Treats, nestled within the vibrant Tapatio Produce International Market and Shops building in Elkton. This hidden gem offers a diverse menu of Filipino and international flavors that will tantalize your taste buds." — Chester County Press (Oxford, Pennsylvania), 1 Apr. 2025 Did you know? Pity poor King Tantalus of Lydia. The mythic monarch offended the ancient Greek gods, and was sentenced, according to Homer's Odyssey, to suffer in Hades the following punishment: to stand neck-deep in water, beneath overhanging boughs of a tree heavily laden with ripe, juicy fruit. But though he was always hungry and thirsty, Tantalus could neither drink the water nor eat the fruit: anytime he moved to get them, they would retreat from his reach. Our word tantalize is taken from the name of the eternally tormented king.
In this episode of Hellenic Polytheism 101, we explore the foundational myth of Zeus and the defeat of Kronos, examining how this story shapes divine kingship, succession, and order in ancient Greek religion.We then turn to the epithets of the gods, titles that reveal their functions, localized cult worship, and depth.Using examples such as Apollo Smintheus ("Mouse Catcher") and Hekate Propolos ("Guide"), we uncover how epithets served as vital keys to understanding the gods in their many aspects across time and place.We close with a thought-provoking question: Are the gods bound to prophecy? Drawing from myth and philosophical tradition, we consider the role of fate in the lives of the Olympians themselves.Chapters:Intro: 0:00July Patreon - Altars to the Gods, Zeus + Justice and Book Recs: 2:48Epithets of the Gods, Hades and Poseidon: 4:18 Zeus vs. Kronos, Rhea and the Olympians: 11:05Epithets Continued Apollo, Zeus and Hekate: 35:09Are the Gods Bound to Prophecy?: 55:07Check out our Patreon, Styx and Bones Temple's Store, Blogs and more! https://beacons.ai/styxandbonessFOLLOW STYX AND BONES ON SOCIAL MEDIAhttps://www.instagram.com/styxandbonespodcasthttps://www.instagram.com/styxandbonestemplehttps://www.tiktok.com/@styxandbonestemple FOLLOW HIGH PRIESTESS CHELSEAhttps://www.instagram.com/highpriestesschelseahttps://www.tiktok.com/@highpriestesschelseaFOLLOW DR. Khttps://www.instagram.com/dirtdiaries_https://www.tiktok.com/@dirtdiaries_
Is your life built around defense or offense?2025 LEAP (Learning Early About Peanut allergy) study:640 high allergy risk infants ages 4-11 monthsHalf followed standard advice for high-risk childrenHalf given a snack of peanut butter and puffed corn >3x/wkWhen children turned five years, all were tested for allergic reaction to peanutsLEAP study results:17% of children who had been protected from peanuts developed a peanut allergy3% of children who had been regularly exposed to peanuts developed a peanut allergyCaesarea Philippi:Temple to CaesarTemple to Greek god, PaPan:Half man, half goatConsidered god of the underworld and of fear (i.e. PANic)In temple was a “bottomless spring” thought to lead to the underworldHistorically, human sacrifices were made hereChurch = A body of people called for a specific purposeThe war Jesus is waging is against the gates of Hades–death itself
2 Unstoppable forces against evil! The name thatmakes hades tremble! Dr Barbara Jennison Contact: windofspirit@yahoo.com
Friday, 11 July 2025 And you, Capernaum, who are exalted to heaven, will be brought down to Hades; for if the mighty works which were done in you had been done in Sodom, it would have remained until this day. Matthew 11:23 “And you, Capernaum, the ‘until heaven you having been elevated,' until Hades, you will be descended. For if in Sodom they occurred – the miracles, the ‘having occurred in you' – it remained, if until the day” (CG). In the previous verse, Jesus referred to the difference between Tyre and Sidon and Chorazin and Bethsaida on the day of judgment. Next, He says, “And you, Capernaum.” More miracles of Jesus are recorded in Capernaum than in any other city. It was essentially His staging area, going and returning to it while ministering to other cities. So notable were His miracles there that in Luke 4:23, it says – “He said to them, ‘You will surely say this proverb to Me, “Physician, heal yourself! Whatever we have heard done in Capernaum, do also here in Your country.”'” In other words, the word about His miracles in Capernaum had extended beyond there, filling the ears of people in other cities. It is 52 miles from Capernaum to Nazareth, indicating that what the people saw in Capernaum was more than a curious event spoken by a couple of friends, but a word that was conveyed with such excitement that it was passed on until many were made aware of what transpired. Of Capernaum, Jesus next calls it, “the ‘until heaven you having been elevated.'” Here, Jesus introduces the word hupsoó, to exalt. Specifically, it means to raise high or lift up. Metaphorically, the idea of exaltation is then seen. The meaning is that because of Jesus' ministry there, the people had been provided the highest form of God's favor. They saw Jesus' miracles, they witnessed His perfection, they heard His instruction, etc. The incarnate Word of God made that city His dwelling and focal point for ministering to the nation of Israel. No greater favor could ever be imagined. What they saw and heard was more of a revelation of God's favor and call upon the nation than that of any prophet before, including Moses. But because of their hardened hearts, Jesus says, “until Hades, you will be descended.” Though they had the keys to heaven itself extended to them in the Person of Jesus and the ministry He conducted among them, they chose to reject Him and continue life apart from His saving grace. Instead of continuing to be exalted to heaven, they would be cast down to Hades, meaning Sheol, the place of the dead, awaiting the final judgment. Unfortunately for the city, their judgment will not be a happy one. Jesus next says, “For if in Sodom.” Without going any further, it is a note of utter contempt. Capernaum is being contrasted to the city representative of the epitome of wickedness in the Old Testament. The story of Sodom is recorded in Genesis, but it is referred to almost twenty times elsewhere in the Old Testament. The city was so wicked that its misdeeds reached the ears of the Lord in heaven. It was judged and destroyed by fire. However, Jesus continues, saying that if “they occurred – the miracles, the ‘having occurred in you' – it remained, if until the day.” About two thousand years had passed since the time of Sodom's destruction, and yet, Jesus says that if the miracles that were performed in Capernaum were performed in Sodom, the wicked city would have turned and been so affected by what He had done that they would have remained, without destruction, until that day. Having said that, the destruction of Capernaum eventually came about in approximately the 7th century AD. The town was completely abandoned in the 11th century. Life application: To this day, the stories concerning Jesus' ministry are read and remembered by Christians. We believe, by faith, that what is recorded in the New Testament is a true account of what Jesus did as He ministered among the people. Stories have been written, songs have been sung, plays have been presented, and movies have been made concerning the great things Jesus did. The church has been founded on the deeds of the Messiah, and it has proclaimed this message throughout the world. In nations and cultures of people throughout the world, tears have been shed and hearts have been converted through the words about Jesus, just as He said would happen. During this same time, the name of Jesus has been used as a curse among the people of Israel. There has been a wall of enmity put up against Him that seemed impenetrable. However, that wall has slowly but steadily been broken open over the past century. With each passing year, more Jews hear and accept the word concerning Jesus Christ. Someday, as incredible as it seems at this point, the entire nation will proclaim that Jesus is Lord to the glory of God. Seeing the state of affairs in the world and the alignment of the nations in relation to biblical prophecy, it doesn't seem like it will be a long time until these things come about. Keep sharing the word! Keep studying the Bible! The message of Jesus is what changes the course of history for the lives of people. Their eternal destiny goes from condemnation to salvation upon the acceptance of the gospel. So be ready to share it at all times! Heavenly Father, help us to be diligent in our study and in our sharing of Your word. May we be faithful to this calling and willing to get the word out. The world needs Jesus. Each person in the world needs Jesus. May we be willing to share this wonderful story of hope and redemption. Amen.
Carolyn and Kate recap The Valley's season 2, episode 13: “The Cruise from Hell.” While it was the engagement from heaven, the cruise afterward indeed stemmed from the depths of Hades - filled with seasickness, moose-knuckles, and a yelling showdown lasting an impressive day-to-night scene switch. 10:00 - The Valley Recap Starts
What if the story of the Cross was never about satisfying a wrathful God, but about defeating the very forces that hold humanity in bondage? In this episode, Tim and Steve unpack the ancient view of the atonement known as Christus Victor—the belief that through Jesus' death and resurrection, sin, death, and Satan were overthrown once and for all. They explore how this early church understanding offers a cosmic perspective of salvation, rooted not in guilt and punishment but in liberation and restoration. Along the way, they revisit the teachings of Irenaeus and Pelagius, challenging centuries-old assumptions and rediscovering the triumphant love revealed at Calvary.Highlights:How Pelagius, often misunderstood as a heretic, actually reflected the sacred anthropology of early Celtic and Eastern Christianity.The contrast between Augustine's doctrine of original sin and Pelagius's view of the divine image in humanity.Why the early church understood the Cross as a cosmic victory over sin, death, and the devil—not divine punishment.Jesus' death as a triumphant descent into death and Hades to rescue humanity, not a ransom paid to God or Satan.The role of the Trinity in the crucifixion: God was in Christ, reconciling the world through self-giving love.How the Christus Victor perspective calls us into a life of freedom, restoration, and participation in Christ's victory.
Nu content creator Laura Lynn Joosten (aflevering 112 over ‘Beauty and the Beast') in Londen woont, wilden we samen een Disneymusical kijken. Dus waarom niet de laatste nieuwe? ‘Disney's Hercules - The Electrifying New Musical', nog maar pas te zien in de Theatre Royal Drury Lane. We begonnen vol goesting aan een podcastopname, onder meer over die andere West End-revelatie van deze zomer: ‘Evita' met de prachtige Rachel Zegler (Snow White in de live-action remake). Vriend Jelle Goossens zegt eerst wat slimme dingen over dat spektakel en verlaat ons dan voor de Londense nacht, terwijl Laura en ik op vraag van Hades onze gsm's op flight mode zetten. Maar de opvoering laat op zich wachten, meer dan een uur, tot het finale verdict valt: door een stroompanne is er géén show. Dan maar een aflevering over Disneymusicals, met enkele fans verzameld via Insta: Liesje Brockley (Disneyliesje), Manu Van Acker (MNM), Buddy Faessen (De Melkherberg Podcast) en Anne Coenegrachts (die ‘Hercules' al zag). Should we go the distance for Hercules? Je hoort het in deze speciale aflevering.
Today on Ascend: The Great Books Podcast, we are joined by Tsh Oxenreider to discuss The Frogs by Aristophanes. The play tells the comedic story of Dionysus deciding all the new tragic poets are terrible, so he travels to Hades to bring back Euripides to help save Athen's from her moral decay. Once in Hades, Dionysus has several adventures, which includes hosting a poetry contest between Aeschylus and Euripides to see who is the best tragedian.Visit thegreatbookspodcast.com for our reading schedule!Visit our Patreon page for our library of written guides to the great books!For those who do not know Tsh Oxenreider, she is wonderful. She's an author, blogger, and podcaster. I was on her podcast a while back to discuss acedia and love of eros. Great conversation. And today, we have a high-level, friendly chat about this The Frongs and our love of the great books in general.So join us today for a enjoyable conversation on Aristophanes' the Frogs.ALSO: We start PLATO on 7.22.25! Check out our website for our reading schedule. Join us!00:00 Introduction01:09 Tish Oxenreider's Background and Love for the Great Books07:07 Introduction to Aristophanes and 'The Frogs'09:17 Appreciating Aristophanes' Comedy18:14 The Role of Comedy in Teaching Lessons21:59 The Humor and Juxtaposition in 'The Frogs'27:18 Comparing Aristophanes and Euripides30:26 The Title 'The Frogs' and its Significance32:51 The Impact of Translation on the Reading Experience34:29 The Power of Lightness34:55 The Relief of Small Pleasures35:54 Remembering the Power of Truth and Beauty37:43 The Transformative Power of Great Works39:00 Dionysus as the Go-Between40:18 Poets as Teachers
Enjoy!!LIVE set from PRIDE 2025!!!
This week on Arcade, Uno explores more No Rest for the Wicked and shares his review of Hades 2 now that it's closing in on full release. Meanwhile, Chugs has been spending more time with Lies of P: Overture and catching up with the rest of us in Expedition 33. He's also on a crusade to prove that tank controls are survival horror's secret sauce. Later on, the guys break down their favorite reveals from the Bandai Namco Showcase, chat about the Switch 2 officially becoming the fastest-selling console of all time, and go over the wave of major layoffs across Xbox, leading to the cancellation of the Perfect Dark reboot, Rare's next title Everwood, a new game from John Romero, and more. Claim your free 2025 AEW ALL IN DIGITAL PROMO CARD SET from UPPER DECK today! The set is only available until July 28 at 12PM PST.CLAIM HERE: https://bit.ly/4kUKqT2 Learn more about your ad choices. Visit podcastchoices.com/adchoices
Nos damos una chapuzón en la mitología griega desde la creación de todo, hasta los relatos más famosos como Hércules y Medusa, no podrás creer la verdad detrás de éstas historias, prepárate para saber sobre Zeus, los titanes, Atenea, Hades, Poseidón y mucho más.
"On this rock I will build My church, and the gates of Hades shall not prevail against it." — Matthew 16:18 When we honor what God values, He increases what He's building in and through us. In this message, we're reminded that honoring God's House means more than just attending — it means prioritizing His presence, protecting unity, and planting ourselves in His purpose. If you want to flourish, it starts with being planted in God's house.
Lucas 10:4-16 nos confronta con la urgencia de la misión y la seriedad de responder al mensaje del Reino de Dios. El llamado a "ir" es tanto una invitación como una responsabilidad, mientras que el lamento sobre Corazín y Betsaida nos recuerda las consecuencias de rechazar la gracia de Dios. Que este pasaje nos inspire a vivir con propósito, proclamando el Evangelio con valentía y respondiendo con un corazón abierto al llamado de Jesús. Banda sonora: Drop the Tapes - Biblioteca de audio de YouTube Donaciones local: https://iglesiadeciudadreal.es/donaciones Web: http://iglesiadeciudadreal.es/ Podcast: http://www.ivoox.com/podcast-iglesia-. YouTube: https://www.youtube.com/channel/UCPq8l9Q7KcX7j6iOGDPP_zg x (antes Twitter): https://x.com/home?lang=es Instagram: https://www.instagram.com/ Facebook: https://www.facebook.com/IglesiaCristianaEvangelicaDeCiudadReal Nota informativa: En todos nuestros videos se pueden traducir los SUBTÍTULOS a cualquier idioma. Ir a configuración y elegir idioma de subtitulo. 06/07/2025 - PREDICACIÓN DE LA TARDE - SERIE: LUCAS Lucas 10:4-16 Reina-Valera 1960 4 No llevéis bolsa, ni alforja, ni calzado; y a nadie saludéis por el camino. 5 En cualquier casa donde entréis, primeramente decid: Paz sea a esta casa. 6 Y si hubiere allí algún hijo de paz, vuestra paz reposará sobre él; y si no, se volverá a vosotros. 7 Y posad en aquella misma casa, comiendo y bebiendo lo que os den; porque el obrero es digno de su salario. No os paséis de casa en casa. 8 En cualquier ciudad donde entréis, y os reciban, comed lo que os pongan delante; 9 y sanad a los enfermos que en ella haya, y decidles: Se ha acercado a vosotros el reino de Dios. 10 Mas en cualquier ciudad donde entréis, y no os reciban, saliendo por sus calles, decid: 11 Aun el polvo de vuestra ciudad, que se ha pegado a nuestros pies, lo sacudimos contra vosotros. Pero esto sabed, que el reino de Dios se ha acercado a vosotros. 12 Y os digo que en aquel día será más tolerable el castigo para Sodoma, que para aquella ciudad. Ayes sobre las ciudades impenitentes (Mt. 11.20-24) 13 ¡Ay de ti, Corazín! ¡Ay de ti, Betsaida! que si en Tiro y en Sidón se hubieran hecho los milagros que se han hecho en vosotras, tiempo ha que sentadas en cilicio y ceniza, se habrían arrepentido. 14 Por tanto, en el juicio será más tolerable el castigo para Tiro y Sidón, que para vosotras. 15 Y tú, Capernaum, que hasta los cielos eres levantada, hasta el Hades serás abatida. 16 El que a vosotros oye, a mí me oye; y el que a vosotros desecha, a mí me desecha; y el que me desecha a mí, desecha al que me envió.
In this sermon, Pastor Chris Romig explores the meaning of the Four Horsemen of the Apocalypse from Revelation 6, highlighting that these prophetic figures are not merely legends but real agents of God's judgment to come. Each horseman represents a different aspect of the turmoil that will mark the end times: the white horse symbolizes the rise of the Antichrist with deceptive promises of peace; the red horse stands for widespread violence and conflict; the black horse brings economic hardship and scarcity; and the pale (or green) horse, ridden by Death and Hades, signals mass destruction through war, famine, disease, and wild beasts. Romig emphasizes that all of these judgments occur fully under God's authority, with Jesus—the Lamb of God—breaking each seal. He draws connections to Old Testament prophecies that foretold similar judgments as consequences for turning away from God. Although these descriptions are sobering, Romig reassures believers that God's justice is inseparable from His love, and that the destruction of evil is necessary for true restoration. The message concludes with hope: those who trust in Christ are promised ultimate safety and abundant life, and are urged to share this hope with others, even as the world faces troubling times.
Hello, dear listeners. Despondent that the Kingmaker Histories isn't currently releasing? Of course you are. But luckily, there's an easy fix for that. During our between-season break, we're going to be sharing a few audio dramas with you that we think you'll really, really love. This month we're sharing Fireside Folktales by Dallas Hawthorn. Season One, Whispering, is a retelling of the myth of Hades and Persephone, as told through the perspective of the soon-to-be Queen of the Dead. Season Two, which you're hearing a sample of today, is a performance of William Shakespeare's A Midsummer Night's Dream; an experience filled to the brim with music, mischief, magic, and stereo sound design. Learn more about the show here!
Diaries of A Witch with Angelica Cresci: Witchcraft, Deity Work & Divination
Learn about Hades, the enigmatic Ruler of the Underworld. I am a 10 year Hades devotee and this video is a full length class I taught about Hades's Myths and Symbols around the winter solstice. Enrich your Hades worship practice, follow his call, and allow this class to remind you of his most popular myths and symbols as well as introduce you to some more esoteric stories as well. Go deeper with me in my Katabasis: Self-Study Hades Learning Program There is over 20+ hours of Hades classes, videos, and materials in this one of a kind program. Made for the pagan seeker or Hades devotee in mind! Get Katabasis CLICK HERE Join my Patreon: https://www.patreon.com/angelicacresci For more Hades worship and pagan deity work tips, follow me on Instagram! Instagram: @angelicascresci Book a Mentorship Session or Astrology Reading: angelicacresci.com ______________________ Our Group Prayer We Wrote in this Class: "Ode to Hades" O King Hades, your love for persephone even River Lethe could not fathom the loss of, its sweetness and endurance a reflection of you, Melancholic master. Pluto, god of wealth and Lord of the underworld. Hades, stern, magnanimous, whose wise counsel strikes true Bringer of stillness and quiet, unseen subtle might. Eubulous, I offer you my darkness and an ear, I teach as the eternal learner The Plutonian mirror calling me to transform Even in the cold of the Underworld, your kind heart warms the souls of all who you meet. O unseen one who guides those through the journey of life and death, holder of the keys, guide of darkness s you are the Unseen but your always presence known, help me be such a lasting presence and comfort to those around me even when I am not seen God of liminal grey, weighing judgment and grace, open the gates of creativity as you see fit - cut through the cacophany and grant clarity. Protector of hidden knowledge keeper of inherited wealth ruler of legacy above and below Receiver of many, lord of darkness, whose embrace waits at the end of the river Styx, whose sentence awaits us all Hades, the ground we walk on and reap riches from, we find our purpose in you. Hail Hades, Chthonic King, You offer counsel and support, creative sparks and growth. Hades, master of wealth, keeper of words and fate, cypress trees begin to sing as you allow us to sink down to you Rejoice in us as we rejoice in you.
Al and Kev talk about whether or not farming game remakes are worth it. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:08: What Have We Been Up To 00:38:42: Game Updates 00:58:01: New Games 01:11:11: Farming Game Remakes 01:51:29: Outro Links Research Story 1.0 Tiny Garden Switch Info Go-go Town “Tourist Trap” Update APICO Physical Edition Farming Simulator 16-bit Limited Edition Romestead Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. My name is Al. (0:00:34) Kev: My name is Kevin (0:00:36) Al: And we’re here today to talk about Cottagecore games. (0:00:39) Kev: You woo supposedly the word on the street is it says on the box (0:00:46) Al: Does it? (0:00:47) Kev: That’s odd, yeah, it does it what does the websites I’m assuming it does (0:00:51) Al: I don’t know. This is a good question. What does it say on the website? (0:00:54) Kev: You know, we’ve never done (0:00:55) Al: It says farming. It says a podcast about farming simulators. (0:00:58) Kev: Well, there you go, I guess we were lying somewhere, you know one of these days (0:01:00) Al: Yeah, classic. (0:01:04) Kev: Not days we should do in April fools and switch it up (0:01:07) Kev: Or we talk about I don’t know something else. I guess we kind of do that sometimes but you know something really different (0:01:12) Al: Something, something else. (0:01:14) Kev: Yeah (0:01:16) Kev: We talk about gotcha games, I mean I already do but you know all in oh (0:01:23) Kev: Yeah (0:01:24) Al: Hello. We are going to talk this episode about, I want to have a discussion about remakes. (0:01:25) Kev: Hello listener (0:01:34) Kev: We don’t oh (0:01:34) Al: Specifically remakes of farming games. (0:01:38) Kev: Oh, that’s well hmm. I mean it’s still in the neighborhood like there’s stuff to be discussed for sure (0:01:47) Al: Well, that’s why we’re doing it. (0:01:51) Al: I don’t tend to have topics that I don’t think I’ll have much discussion. (0:01:55) Kev: That is died and I believe that’s factually not true (0:02:00) Al: Wow, how dare, how dare you, how very dare you. (0:02:04) Kev: Oh (0:02:06) Al: Before that, we have a bunch of news, but first of all, Kevin, what have you been up to? (0:02:13) Kev: Okay, let’s see here when I wrote things down (0:02:16) Kev: Okay, Marvel snap. Okay, I should have talked about this earlier because it ended this week, but I mean all snap goes (0:02:22) Kev: It’s good the the new Fantastic Four (0:02:27) Kev: Season with cards based off the movies coming up (0:02:30) Kev: They’re just doing a whole new season like first step family (0:02:34) Kev: First steps whatever but but that’s coming so you know and that looks good (0:02:38) Kev: But I didn’t talk about maximum voltage overdrive or whatever that thing was called (0:02:45) Kev: You played snap outs been a minute. Did you play maximum voltage? (0:02:49) Kev: Do you remember that mode at all? (0:02:50) Al: I think it was around when I was playing, but I don’t think I played it. (0:02:54) Kev: Uh-huh (0:02:56) Al: I did the Deadpool Diner and I did. (0:02:59) Kev: Yeah (0:03:00) Al: There was one other one that I did, but I don’t think I did maximum. (0:03:02) Kev: Okay, so (0:03:04) Kev: So yeah, every once in a while snap introduces these like alternate modes with different rules or different words or whatever (0:03:12) Kev: And so one that they’ve done is called maximum voltage (0:03:16) Kev: and previously maximum voltage was a three-turn game instead of six turns and (0:03:20) Kev: They would give you a random amount like two to four energy every turn like extra so it was you know (0:03:27) Kev: Not just the one two three four (0:03:29) Kev: So you had you could play cards quickly and you had to do on three turns (0:03:34) Kev: It’s a it’s a different pace a game. It’s fun even shorter. I liked it (0:03:41) Kev: Well this past week or two they did maximum voltage overdrive or overcharge whatever’s over something (0:03:50) Kev: Where it was a four-turn game (0:03:53) Kev: The same rules of okay, you get random two to four energy every turn (0:03:59) Kev: on top of what you already have (0:04:02) Kev: But they (0:04:04) Kev: Also filled your deck out with like was it eight or twelve extra random cards in your deck (0:04:10) Kev: Those extra cards had lower costs and higher power (0:04:15) Kev: So it was it was a wild ride because it was a lot of like kind of RNG really right what you get (0:04:22) Kev: It’s hard to build around like, you know real strategy around it (0:04:26) Kev: and you know, I (0:04:28) Kev: I enjoyed it enough. It was fine enough. You know a lot of people don’t like RNG sort of (0:04:34) Kev: modes or strategy so you know I don’t think as popular as other ones but at (0:04:40) Kev: least they tried something right like I always did they say hey try it and then (0:04:43) Kev: we’ll see how it goes but the bigger fiasco was the rewards because when they (0:04:52) Kev: have these side missions they’ll give you usually like a sort of bonus currency (0:04:56) Kev: or side currency or whatever specific for that mode with a shop or reward tier (0:05:01) Kev: or something like that. (0:05:04) Kev: In this case they gave you a shop, you could earn let’s just call them vault points or whatever they were called. (0:05:08) Kev: And so there was a new card in the shop. (0:05:12) Kev: Kid Omega, I don’t know who that character is but they had a decent enough ability. (0:05:16) Kev: But regardless, so yeah, it was a new card and very cool and all. (0:05:24) Kev: But here’s the thing, for the first time ever in one of these side modes, you could not earn the card for free. (0:05:32) Kev: Um… (0:05:34) Kev: Well, I guess you technically could, but… (0:05:36) Kev: So how it works is every eight hours you get a set of three missions, and you get X number of points for it, right? (0:05:44) Kev: Well, people did the math. (0:05:46) Kev: If you did all the missions, every single set of three for every eight hours for the entire duration of the thing, (0:05:52) Kev: you would still have to win 500 games, I think it was, to earn enough points to earn the new card. (0:05:57) Al: That is so many games. (0:06:04) Kev: But… (0:06:04) Al: I don’t think I’ve ever won 500 games combined in the, like, what, combined what, six months (0:06:06) Kev: Yeah, totally. (0:06:14) Kev: I mean, I might be there with you. (0:06:18) Kev: But yeah, so that was wild. (0:06:24) Kev: And a lot of people were up in arms about it, as you can imagine, and I think understandably so. (0:06:30) Kev: Also, because Marvel Snap, traditionally, has been… (0:06:34) Kev: Play-ish where or at least you if you played enough you could get a decent pool of cards or you could get work (0:06:40) Kev: You know the new cards they were releasing if you kept up you could (0:06:45) Kev: You could you could play for free (0:06:48) Kev: the boat the money was either spent on generally speaking on (0:06:55) Kev: Cosmetics, you know variants and bundles (0:06:57) Kev: I guess the season passed you could unlock a new card and that’s ten bucks a month and like that (0:07:02) Kev: But they would drop for free later (0:07:04) Kev: So you didn’t have to do it. But anyways (0:07:08) Kev: Point is that a lot of players feel like the the snap devs are kind of leaning a little more into (0:07:15) Kev: You know pay to win or pay to get the new cards (0:07:19) Kev: So that was a big (0:07:20) Kev: Yeah, big big bit a little bit of fiasco (0:07:25) Kev: and (0:07:26) Kev: Yeah, it’s over now. We went to another mode called sanctum showdown, which is but it’s much slower paced modes fun (0:07:35) Kev: They’re playing it safe. No crazy (0:07:38) Kev: Expensive card or whatever but (0:07:40) Kev: It’s interesting to see (0:07:43) Kev: kind of a shame that they you know, they’re a little money hungry, but (0:07:48) Kev: Cuz though otherwise the game I think is in still in a decent shape (0:07:52) Kev: They’ve released so many cards like I think it’s almost in a state of we can play whatever you want more or less (0:07:59) Kev: But yeah, I mean I’m still playing it. I’m still enjoying it. I did not get the kiddo-megan card (0:08:05) Kev: You know, it’s wild. I saw somebody with that card on day one (0:08:08) Kev: Which means they must have put a lot of money or gold or whatever. Yeah, there’s always an I found the whale. Oh (0:08:08) Al: Hmm there’s always one. There’s always one. Yeah (0:08:16) Kev: Speaking of not having money or wanting money (0:08:20) Kev: Yes, let’s talk about unicorn overlord. So I reached the end of what’s called best stories. That’s the beast land (0:08:30) Kev: Campaign area there’s basically like five countries in the game or whatever and each one is kind of (0:08:34) Kev: Its own little chapter if you will write its own little story and arc and so I reached the end of the best stories chapter (0:08:41) Kev: Which is fine and all the villain was a rat man a rat where rat I guess. I don’t I don’t know how to describe it (0:08:50) Kev: You know, I’ll show you a picture (0:08:52) Kev: but (0:08:53) Kev: And so I enjoyed it. It was a fun chapter. I think the Beast people were cool, but what is funny and (0:09:00) Kev: I can feel it. I learned about this (0:09:04) Kev: When I went online because it felt something felt like it was changing the writing in unicorn overlord who was pretty alright (0:09:12) Kev: Up until around now because they really just kind of did not give the the rat man’s name (0:09:19) Kev: His name was Elgore and he kind of had an interesting story (0:09:23) Kev: The rats were generally oppressed people and he wanted to rise up and then you know, he became a general (0:09:29) Kev: So it’s kind of an interesting story and there was some evil the evil bad guy team (0:09:34) Kev: We’re doing experiments on him yada yada (0:09:38) Kev: But it was really really rushed. And so I kind of looked into it and it turns out (0:09:45) Kev: That oh (0:09:47) Kev: Hold on one second now (0:09:49) Kev: my mic (0:09:51) Kev: Sorry, there we go. Sorry. My mic had a hiccup and I think we’re good now while checking (0:09:57) Kev: double-checking (0:09:58) Al: Sounds fine to me. (0:09:59) Kev: Yes, okay. I lost a few seconds of the recording, but okay. I’m okay (0:10:03) Kev: I don’t know, at least the– (0:10:03) Al: It’s fine now. (0:10:05) Al: Zoom is pretty good at like starting out. (0:10:05) Kev: Yeah, all right (0:10:09) Kev: Well, anyways, so I looked up that why it started feel rushed and turns out that the unicorn (0:10:15) Kev: Overlord development ran out of money and basically the director producer they started funding it out of their own pocket (0:10:22) Kev: so apparently this last (0:10:25) Kev: quarter or so of the the game is gonna feel very rushed and (0:10:30) Kev: There’s no time for story anymore. Which is sad but (0:10:34) Kev: That said the game is still (0:10:38) Kev: Entertaining. I like it. It’s fun. Yeah, like unicorn overlord to two thumbs up from me (0:10:45) Kev: Let’s see (0:10:47) Kev: So yeah, so that’s good. Um, oh, okay follow up from last week (0:10:50) Kev: So we spent a little time having a fun little chat about magic the gathering and capitalism and the $1,000 (0:10:58) Al: Like 20 minutes. (0:10:59) Kev: pack of set of four packs (0:11:02) Kev: and it was all started as you may recall because (0:11:04) Kev: I was looking at the, or you know, the Final Fantasy set of Magic the Gathering cards came out, (0:11:12) Kev: and I did not want to buy them because I didn’t want to spend them, or spend the money for them. (0:11:17) Kev: Well, this week I bought the Final Fantasy card set from Magic the Gathering, virtually, virtually, there’s my caveat, haha. (0:11:26) Kev: Uh, no, I did not spend money, but… yeah, haha, virtual versions of my cardboard. (0:11:27) Al: Oh, wait, that’s that’s even that’s even all right. (0:11:30) Al: I was going to say that’s even worse if you bought digital cards. (0:11:35) Kev: No, no money spent. So I’ve been, I’ve played Magic the Gathering Arena, though that’s the online client. I fired it up to get in there and try. (0:11:43) Al: Good game. I’ve not played in a long time, but when I was playing, I was doing a lot of arenas. (0:11:49) Kev: Alright, it’s good. It feels comparable, I think, to, you know, Pokemon TCG live. (0:11:54) Al: Oh, I think it’s way better. (0:11:56) Al: I think it’s way, way better. (0:11:57) Al: I think the I mean, it’s been a while since I played it. (0:12:00) Al: But in my experience, the app was much less slow in menus and the effects were much better. (0:12:05) Kev: Yeah. (0:12:08) Kev: I agree with that. It is much, much more polished, right, overall. A little fancier. And you’re right, a little less laggy. (0:12:17) Kev: But, yeah, but I mean, the point is, it serves as a decent online, you know, substitute for the paper game. (0:12:26) Kev: So I got some, yeah, Final Fantasy cards there and played a little, doing a choco bow deck. (0:12:33) Kev: I’m really upset (0:12:35) Kev: Those cards are really good, art-wise and gameplay-wise (0:12:42) Kev: They have, because I mentioned I was playing Final Fantasy, the proper FFTCG (0:12:49) Kev: That game doesn’t have equipment cards (0:12:51) Kev: Magic the Gathering does, so Magic the Gathering can include iconic items and weapons (0:12:57) Kev: Like the Buster Sword, or a cup of instant noodles from Final Fantasy XV (0:13:04) Kev: So I’m more…a little… (0:13:05) Kev: I’m jealous that Magic did it so well. (0:13:07) Kev: Whoever…the people working on the Final Fantasy set, they really love Final Fantasy. (0:13:13) Kev: They have Souplex the Train as a card. (0:13:17) Kev: People who know FF5 understand that reference. (0:13:25) Kev: But yeah, I mean, I try to… (0:13:27) Kev: I’m still thinking about it. I’m looking at it. (0:13:31) Kev: The card’s proper. I’m not gonna buy it yet. (0:13:35) Kev: Oh, it’s been…I’ve been craving it. It’s a siren song. (0:13:38) Kev: So I had to…you know…I had to at least do it virtually to enjoy it a little. (0:13:46) Kev: But I digress. That’s what I’ve been up to this week. (0:13:50) Kev: What about you, Al? What’s going on? (0:13:52) Al: Well, let’s see, what have I been up to? (0:13:56) Al: Shock surprise. (0:13:58) Al: I have been playing some Mario Kart World up. (0:14:00) Kev: Yeah, you’re going for it, man. Getting all those knockouts here. I’ve seen your progress. (0:14:04) Al: Yes, so update on that. (0:14:07) Al: I have done all of the Grand Prix’s 150, three stars and all of the knockout (0:14:13) Al: all of the knockout tours, 150, three stars. (0:14:19) Al: and I have done enough in free. (0:14:22) Al: Rome to unlock mirror mode. (0:14:25) Kev: Okay. (0:14:27) Al: And I have unlocked all of the costumes. (0:14:30) Kev: Oh, you’re- you’ve done it all almost pretty much at this point. (0:14:33) Al: I am still missing three characters. (0:14:36) Kev: Wait, wha- oh. How d- uh- uh-huh. (0:14:38) Al: But that’s because they are the Kamek characters, (0:14:43) Al: so you have to be on a specific course (0:14:47) Al: and someone use the Kamek behind you on that specific course. (0:14:50) Kev: Uh, okay, I did notice that I got some kamiks and I think I got kamiks characters out of that. (0:14:53) Al: There’s a chance that you get one that character, so. (0:15:00) Al: Yeah, yeah, yeah. (0:15:01) Al: So I’ve got most of them, but I’m still missing three of them. (0:15:04) Al: And it’s like they are dreadful to try and force like the bet. (0:15:08) Kev: Yeah, who are they? (0:15:10) Al: How who am I missing? (0:15:12) Al: Let me check my spreadsheet. (0:15:14) Al: I am missing Rocky, wrench. (0:15:18) Al: Peepa and Swoop. (0:15:20) Kev: Oof, oof, oh man, I like swoop. (0:15:21) Al: I have the rest of them. (0:15:22) Al: So that’s I have that’s 15 out of 18 characters unlocked (0:15:26) Al: and 103 out of 103 costumes unlocked. (0:15:31) Al: So, yeah, and I’ve got all the vehicles as well. (0:15:36) Al: All 40 of them. (0:15:37) Al: So I am going to I’m definitely going to do. (0:15:40) Al: I’m definitely going to start doing mirror modes. (0:15:42) Al: I really want to restart all the mirror modes (0:15:45) Al: before I get too much muscle memory for specific courses. (0:15:46) Kev: Yeah. (0:15:49) Kev: Mmm. (0:15:50) Al: Right, because that that’s when it becomes really hard. (0:15:52) Kev: Yeah, you’re right. (0:15:53) Kev: That’s an excellent point. (0:15:53) Al: But I’d love I’d love to three star mirror mode (0:15:56) Al: because I’ve never restarted every mirror mode in a Mario cart. (0:16:00) Kev: I mean you’re like there, you’re wide as well, right? You’ve gone the 90%? (0:16:06) Al: Yeah, it’s I guess the thing is it’s just about like time now, right? (0:16:10) Kev: Uh-huh. (0:16:10) Al: Like we’ve got two and a bit weeks until Donkey Kong comes out. (0:16:15) Al: That’s basically my deadline, right? (0:16:15) Kev: I was about to say, that’s the deadline, right? (0:16:17) Al: Like if it’s if I’ve not done it by (0:16:20) Al: Donkey Kong coming out, it’s probably never happening. (0:16:23) Kev: Yeah, well, maybe they’ll release some DLC, but I understand what you generally say. (0:16:28) Al: Yeah, but at that point, I don’t I think at that point I’ll play the DLC, (0:16:31) Al: but I don’t think I’ll go back and try and do the other mirror modes. (0:16:31) Kev: Yeah, it’ll be out of your system, I get it. (0:16:34) Al: Right. (0:16:36) Al: So we’ll see. We’ll see how I feel. (0:16:38) Al: But I’m going to I’m going to at least try and see how far I get. (0:16:42) Al: But obviously it’s quite few and, you know, I can see I should be able to do them. (0:16:47) Al: Right. Because I’ve done one hundred and fifty. (0:16:49) Al: I should be able to do mirror mode. (0:16:50) Al: I don’t think I’m in use to them enough that I will cause problems. (0:16:53) Al: Although maybe there’s a couple of courses that are recreations of previous ones, (0:16:58) Al: like the Mario Bros circuit, which is just like the continuation from the one (0:17:00) Kev: Yeah (0:17:03) Al: and since the sna is- (0:17:06) Al: right? That one might be trouble because I suspect I’ll have muscle memory for that course (0:17:06) Kev: Yeah (0:17:12) Kev: Sure sure (0:17:12) Al: but we’ll see, we’ll see. I’m gonna try and we’ll see how I go (0:17:17) Al: and I think that’s all I was considering. So have you done much free roam? (0:17:22) Kev: Not too much myself now (0:17:25) Al: So you’ve got the P switches, you’ve got peach medallions and you’ve got the question mark blocks. (0:17:27) Kev: Yeah (0:17:29) Kev: Yeah (0:17:32) Al: the only one that’s actually like shown on the map. (0:17:36) Al: The P switches where each course has a certain number of P switches and it shows you how (0:17:38) Kev: Mm-hmm (0:17:40) Al: many you’ve got. So I’m considering doing the P switches, but there’s no way I’m going (0:17:47) Al: to look for all of the peach medallions and all not not P switches sorry the question mark blocks. (0:17:52) Al: It’s not the P switches the question mark blocks. There’s no way I’m going for the piece all the (0:17:56) Al: P switches and all the peach medallions. I’ll probably do some more just playing around in (0:18:00) Al: free roam and if I see some I will do some, but I’m not going to go out my way to get (0:18:04) Al: every day because it’s like (0:18:06) Al: 300 P switches or something it’s mad how many there are I’m not going to do (0:18:08) Kev: Yeah, you don’t want to collect all the Koroks? (0:18:12) Al: all of them definitely not but I can see myself doing all the question mark (0:18:17) Al: blocks just because they’re like clearly like there’s six on this course six on (0:18:22) Al: this course six on this course I could see myself doing that but I’m not I’m (0:18:28) Al: not going all in on that at this point right like we will see (0:18:31) Kev: man. I gotta say the free roam is a little disappointing from what I’ve experienced and (0:18:39) Kev: seen. I was really hoping for, for lack of a better word, secrets, right? Little nooks (0:18:47) Kev: and crannies you could explore that, you know, you wouldn’t experience on a race or whatever, (0:18:52) Al: - Yeah, yeah, yeah. (0:18:53) Kev: right? Like in, you know, shooting for the stars, like even a handful of courses not in any of the (0:19:01) Kev: pre-write, you know, unofficially labeled, like you enter a cave and all of a sudden (0:19:06) Kev: there’s this little racetrack down there. Stuff like that, but anyways, yeah, there’s not much (0:19:12) Kev: going on other than unlocking mirror mode, I guess, on free roam. Although I do like the (0:19:20) Kev: Princess Peach Castle, the window easter egg, that’s fun. (0:19:23) Al: Yeah, yeah, it’s I will agree that I think free roam is a little bit of a disappointment, but yeah, I am still very much having fun. (0:19:35) Al: And I will definitely be playing this with people in person a lot. (0:19:40) Kev: I’m sure. I mean, it’s Mario Kart. It’s built for that. (0:19:41) Al: No, it’s 100% worth. (0:19:44) Al: Yeah, it’s 100% worth it, especially as, you know, it was what, like 30 quid in the bundle, right? (0:19:49) Kev: Yep. (0:19:50) Kev: Exactly. (0:19:50) Al: Like it was very much worth that. (0:19:53) Al: And just, it is, I still stand by it’s the most fun to control the, with the new physics reactions. Like I feel like all the other ones will feel quite stiff going back to them. (0:20:04) Kev: Yeah, yeah, yeah, I don’t think (0:20:10) Kev: Yeah, I yeah, I don’t think a lot of people are gonna push back on that it does feel very good to control (0:20:16) Kev: I agree (0:20:19) Kev: Yeah, it’s it’s I mean it’s Mario Kart right like it’s still gonna be good (0:20:22) Kev: It’s a but it is funny though that you know insert the the Simpsons sheep gif when Donkey Kong bonanza comes out (0:20:28) Al: Yeah, yeah, yeah, yeah. Definitely. That is going to be like a couple of weeks of just (0:20:34) Kev: Yeah (0:20:37) Al: like that’s the only thing I’m playing. Yeah. And we, has the direct been since we recorded (0:20:39) Kev: It looks so good, I only more (0:20:44) Al: our last episode? I can’t remember. Super fun. I’m so excited for this. I think it’s (0:20:44) Kev: I I can’t remember. We haven’t talked about it either way, but that’s uh (0:20:51) Kev: that’s a (0:20:52) Kev: good looking direct (0:20:53) Al: really, yeah, I think they, that was a great direct because it shows (0:20:58) Al: it kind of confirmed a bunch of the stuff we already knew while also giving us enough (0:21:03) Al: to be like, oh, there’s more. Right. And, and I think it’s really, I think it’s really (0:21:09) Al: good looking. Like I love the different effects that you get in transforming into other animals (0:21:16) Al: and also having Pauline basically be like a parrot on your shoulder. Right. It’s really (0:21:22) Kev: yep it’s it’s so good I i love the online reaction that we the internet gave of like you (0:21:23) Al: fun. (0:21:30) Kev: know the trifecta of uh was it ralph and vanellope uh sully and boo and now we’ve got dk and pauline (0:21:38) Kev: you know big guy and then little girl um it’s it’s fun (0:21:38) Al: Look, it works, right? Like why, why break it? Why try and fix it if it’s not broken, (0:21:47) Kev: Exactly. It’s great. Um, yeah, I’m I’m very pumped. Uh, (0:21:52) Kev: for uh uh the the game or general, I guess. Um, it’s I’m a (0:21:59) Kev: little disappointed that we don’t get the animal buddies (0:22:02) Kev: per se. I mean, I know Rambi’s in there and and it’s kind of (0:22:06) Kev: in there, but you know, it’s it’s the functions been replaced (0:22:09) Kev: by your transformations and the transformations are cool. I (0:22:12) Kev: won’t lie. Um but uh I don’t know. I’m a guy who likes Rambi. (0:22:17) Al: Well, look, I don’t have any real history with the previous DK games other than trying them and not enjoying them. (0:22:23) Al: So I don’t particularly mind. (0:22:27) Al: I’m not a lower muncher. (0:22:30) Kev: Sure, I mean, it’s not even like lore stuff because that’s uh, that’s just uh, you know, I guess mechanics or (0:22:38) Kev: Gameplay traditions, whatever. But if you want to talk about lore, I mean we can get trying to you know (0:22:43) Kev: We can try figure out why on earth (0:22:48) Kev: Does how is Pauline hanging out a DK? How does that timeline work? (0:22:52) Al: Well, I think everything lines up if you just ignore the original DK game. I don’t think (0:22:59) Al: anything else is a problem. I think it’s only that. And I think that this ties in so much (0:23:00) Kev: Yeah. Which… (0:23:05) Al: better to Odyssey, because why would Pauline be the mayor of a city that’s named after (0:23:11) Al: her kidnapper? But she would be the mayor of a city that’s named after her hero. (0:23:12) Kev: Yeah, I like the way you think there that’s a good point, yeah, but and also like this (0:23:28) Kev: is even more so than Odyssey cuz I mean Paulina was in there was you know, she’s first time (0:23:32) Kev: back in forever or whatever but she’s you know, she has a starring role finally, that’s (0:23:40) Al: Yeah, my I also I have another theory that it might be time (0:23:47) Kev: All right, oh well there you are now we’re talking let’s get into that Zelda split timeline (0:23:55) Al: Well, I don’t even think it needs to be a split timeline, right? (0:23:58) Al: Like, if something happens and she gets shot forward and then she goes back in time after this, (0:24:04) Kev: Oh, I like it. I like. (0:24:05) Al: you know, she could still go through the whole thing, because the thing is, right, (0:24:09) Al: Pauline in Donkey Kong, that’s not this Donkey Kong, that’s Cranky Kong. (0:24:14) Kev: that is cranky kong who does exist yeah oh I like that that’s clever yeah there you go all right I like it (0:24:15) Al: So, you know, she’s obviously from the past. (0:24:22) Al: Or, or, here’s another suggestion. (0:24:25) Al: If Donkey Kong, if Donkey Kong and Cranky Kong are both Donkey Kong, then maybe Pauline. (0:24:32) Al: This could be a different Pauline. Maybe this is Pauline’s daughter. (0:24:35) Kev: You know, I mean, that’s well established, right? Bowser Jr. looks just like Bowser when he’s a baby, I guess, so you know. (0:24:45) Al: Pauline Jr. (0:24:46) Kev: Pauline Jr. could be! (0:24:49) Kev: Although, okay, you know what? You know what? I’ll even point the bat at the stands here. (0:24:54) Kev: I bet we get little Pauline here as a character in Mario Kart World War 2. (0:24:58) Al: I hope so. I do hope there is some stuff coming, so I saw someone note that some of the characters (0:25:06) Al: have lots of costumes, and some of them have almost none. In fact, some of them have none. (0:25:11) Al: And the interesting thing is, one of the characters that has almost none is Donkey Kong. He only (0:25:12) Kev: Yeah. (0:25:16) Al: has one costume. Just before a Donkey Kong game comes out, suspicious. So are we interested (0:25:17) Kev: It is very strange considering, you know, he’s… (0:25:21) Kev: Uh-oh, uh-oh! (0:25:28) Al: in a Mario Kart World update coming with some Donkey Kong costumes to encourage you (0:25:34) Kev: I mean (0:25:36) Al: to be interested in the new game? Maybe. Yeah. And we obviously have all the baby characters, (0:25:37) Kev: If if it feels like the most obvious dough in the world, right, um, so yeah (0:25:46) Al: so would we get a young Pauline, as well as the babies that we’ve got of the other characters? (0:25:48) Kev: I like it (0:25:51) Kev: How cute (0:25:51) Al: We don’t have Pauline at all. Oh no, we do have Pauline. But also Pauline only has one (0:25:53) Kev: We do it, Paul (0:25:58) Kev: Like a generic racer costume, so there you go (0:25:58) Al: costume. So, you know, the two of them, both in an upcoming game. You know, I will be very (0:26:05) Kev: Yeah, yeah, yeah (0:26:09) Al: disappointed if there’s not. But this makes you wonder what else could be related to things, (0:26:11) Kev: I you know that’s I don’t think you’re being unreasonable (0:26:16) Al: right? Birdo only has two costumes, so that’s an interesting one. Could there be a Birdo (0:26:22) Al: thing coming up? Who knows? Lakitu only has two costumes, and there is an update to… (0:26:28) Al: Why can’t I remember the name? Goodness me. Mario Party. Which Lakitu obviously has a (0:26:34) Kev: Which Mario what okay? (0:26:40) Al: big part in Mario Party. Maybe I’m stretching at this point. Who knows? But we’ll see. I’m (0:26:41) Kev: Yeah (0:26:48) Kev: We we will see I think that’s the end that’s all we can kind of say really um (0:26:54) Al: I’m sure we can say much more, but let’s not. (0:26:56) Kev: Well, well, okay, yeah, you know, I will say this like each his legs still make me very uncomfortable. I (0:26:59) Al: Fair, very fair. (0:27:03) Kev: Don’t like it (0:27:05) Kev: Get in the car. Don’t look at those freak. Yeah, no, no, I don’t like it. That’s (0:27:08) Al: Don’t put him on a bike. (0:27:15) Al: He should be in the cloud cart. (0:27:19) Al: That’s the only one he’s allowed to be in. (0:27:20) Kev: Yeah, you really or you know, I don’t care I (0:27:23) Al: No, I’m just saying. (0:27:26) Kev: Look, I don’t care if it’s like (0:27:29) Kev: Horrendous I don’t care if it’s horrendous like animation clipping just (0:27:35) Kev: Just stick the the dang (0:27:36) Al: The cloud around every cart you put them in. (0:27:40) Kev: Yeah, yeah, when he’s the bike it’s just clipping right to the cloud (0:27:45) Kev: Okay, you make it it’s worth it (0:27:50) Al: All right, so that’s my car. (0:27:52) Al: I’ve also I don’t want to talk too much about this, but I do want to mention it. (0:27:58) Al: I’ve opened Lens Island again and started playing that. (0:28:02) Al: So for context, I originally backed on. (0:28:06) Al: Kickstarter and I started playing it when it first came out, but it had no controller (0:28:11) Al: support and basically was horrible to use on the steam deck. (0:28:16) Al: So I have started playing it again, and it is less horrible to play on the steam deck. (0:28:24) Kev: But that’s always the bar we want less horrible (0:28:25) Al: And I think that’s as far as I’m going to go on this comp on it just now. (0:28:33) Al: I will probably go into it a lot more in the next. (0:28:36) Al: episode, probably, but no promises. (0:28:38) Kev: Okay, fine. Okay. (0:28:43) Al: So that is a thing that is currently happening that I am not going to give any opinions on right now. (0:28:52) Al: But finally, we are recording this on Saturday, the 28th of June. (0:28:57) Al: I have just finished the first day of Pokémon Go Fest 2025 Global. (0:29:01) Kev: Oh, is that what’s going on? Okay. (0:29:03) Al: That’s what’s today. (0:29:04) Al: Yeah. So, uh, I had. (0:29:06) Al: Fun. I got a few hours where I was allowed to remove my (0:29:14) Al: responsibilities from children and just go play Pokemon in Edinburgh. (0:29:17) Al: And yeah, I got a good amount of stuff done and I enjoyed that. (0:29:20) Kev: Cool. What is going on? What are they releasing? (0:29:24) Al: This is the Crowned in Shield form Zacian and Zamazenta. (0:29:30) Kev: Wait they weren’t in there already that’s weird, but okay (0:29:32) Al: No, they had the base forms, but not this Crowned in Shield form. (0:29:37) Al: Uh, because they’ve got to release them separately to make the most money, right? (0:29:42) Kev: - Oh, yeah, yeah. (0:29:46) Al: But yeah, so, uh, yeah, I think they did this one a lot better than the previous (0:29:52) Al: other forms, because with Curum and with, uh, oh, what’s the other one? (0:29:59) Kev: Uh, uh, uh, Nick Asma. (0:30:03) Al: Nick Rosma, thank you. (0:30:05) Al: with both of them. (0:30:06) Al: You have a certain amount of energy you need to get to fuse them, but if you separate (0:30:15) Al: them, you have to use the same amount of energy again to fuse them again. (0:30:21) Al: It’s like a thousand-fuse energy, or whatever they call it. (0:30:25) Al: I can’t remember and I don’t care. (0:30:26) Kev: Yeah, that’s correct (0:30:29) Al: Once you fuse them, you use up that thousand, but you get like a hundred per raid that you (0:30:33) Al: do. (0:30:34) Al: raids to get enough defuse once (0:30:35) Kev: Okay (0:30:36) Al: set of them. And then if you’re like, “Oh, I fused the wrong one”, and you unfuse it, (0:30:37) Kev: Yeah, oh (0:30:42) Al: you then have to do another 10 raids to do it. But of course, those raids were only available (0:30:45) Kev: It sounds like a lot (0:30:48) Al: for one weekend. They’ve never been available again, so you can’t get the energy anymore. (0:30:55) Al: It’s dreadful! (0:30:56) Kev: That sounds like a lot. (0:30:58) Al: Well, the good thing is that Zamasenta and Zacian, once you turn it into crown form, (0:31:04) Al: If you revere its form, you can… (0:31:06) Al: you can then do it again without using any energy. (0:31:09) Kev: Sure, okay. Okay, I mean, that’s that’s definitely nice. I just, man, I just got to say I didn’t go that long at all. But hearing how like, because I think Megas were kind of the first one where you had, you know, special mega energy or whatever. Like, it’s, oh, it doesn’t sound great. Just the oddest. (0:31:33) Al: The the Megas actually I think is a lot better than it was when it first launched. (0:31:38) Al: So like you you can get one free mega for each of your mega Pokemon once a week. (0:31:45) Al: So once you’ve done the initial one, every week, you can do it once for free. (0:31:49) Al: You only have to pay more energy after the first one (0:31:53) Al: if you want to do it faster than that. (0:31:55) Al: And as you get up the power, like once you can level up the mega and once you get (0:32:00) Al: Mega level 3. It matters. (0:32:04) Al: How much it costs so like every if you were to do it every single day, you wouldn’t be using a huge amount of energy so it’s it’s not it’s it’s much better than it was initially launched and I get why you know it is a bit frustrating that you still have to use it energy at all but it’s a lot less annoying you also get energy if you walk with them as a buddy and stuff like that so you know it’s it’s fine it’s fine it’s these fusing ones that are the most annoying because it’s like. (0:32:33) Al: I know have my necrosimas and my cutums fused and I can never unfuse them because I would never be able to fuse them again right like it’s just that’s it if you chose the wrong one tough and it’s really annoying because one of them I did choose the wrong one and but there’s nothing I can do about that I’m stuffed and that’s just what I have to live with. (0:32:40) Kev: Mm-hmm. Mm-hmm. (0:32:46) Kev: Oh, no! (0:32:50) Kev: Ugh. (0:32:52) Kev: Oh, that’s rough. That’s rough, buddy. (0:32:53) Al: Still. Yeah, that is life but yeah so there’s actions Amazon to was done much better and I got shiny. (0:33:03) Al: And I got my energy and I’ve I’ve powered them up so nice powerful Pokemon looking looking great my shiny shield was it shield form kind of what it’s called and they have new adventure effects so. (0:33:04) Kev: Yeah! (0:33:10) Kev: Yeah, that’s the game! (0:33:18) Kev: That’s cool, that’s good. (0:33:19) Al: There we go. (0:33:22) Al: And they can also be used because they’re when they’re in that form they can be used at power spots, which normally only dynamics Pokemon can be used a pair of spots, but of course you can’t you can’t. (0:33:33) Al: And they can also be used in Dynamax session and Amazon to but when they’re in that form you can use them a pair of spots so that’s fun. (0:33:44) Al: So yeah, I probably do a little bit tomorrow as well because it was Amazon to things action tomorrow, but which is a bit annoying, but if you got the ticket for go fest you do get enough energy to do one of one of the dogs, so I do have enough to do as action, but I probably want to get enough to do another one. (0:34:02) Kev: Sure. Well, I am glad that you’re enjoying it. (0:34:03) Al: Continuing to enjoy Pokemon go despite everything. (0:34:07) Kev: I don’t… (0:34:11) Kev: This, well, that’s kind of, uh, I mean, that’s just a blanket save these days. (0:34:20) Al: They keep trying to ruin the game, but I still somehow enjoy it. (0:34:24) Al: All right, let’s talk about some game use a woo. (0:34:31) Kev: Oh, wait, wait, back up. (0:34:32) Kev: I’m sorry, I just– (0:34:33) Kev: I don’t know why you just clicked something in my mind. (0:34:34) Kev: I forgot. (0:34:35) Kev: I want to follow up my Magic the Gathering thing. (0:34:39) Kev: So as I look, you know, I was dipping my toe in the MTG pool. (0:34:44) Kev: Guess what’s the next secret layer? (0:34:45) Al: I don’t know. (0:34:46) Kev: You know me. (0:34:48) Al: Ah, ah, ah, pressure, um, unicorn over the light! (0:34:53) Kev: Haha, oh, oh, that’d be so (0:34:54) Al: No, ah, no, um, let’s see, so Kevin, something Kevin would like. (0:34:59) Al: Well, it’s not going to be like anything Nintendo. (0:35:02) Kev: No, no it’s just very funny hearing that. (0:35:04) Al: Wait, is it? (0:35:06) Al: No. (0:35:08) Kev: I didn’t intend, I didn’t intend, life log Nintendo Pass. (0:35:09) Al: Well. (0:35:12) Kev: You don’t like Nintendo things, um, but it won’t, uh, MTG, I gotta say, it wouldn’t be (0:35:15) Al: I mean, no, no, no, no, no, no, no, that’s the opposite of what I thought, Kevin. (0:35:19) Kev: in there. (0:35:20) Kev: Yeah, okay. (0:35:21) Kev: Yeah, okay, yes, yeah, I know what you’re saying, but the way it came in my ears, it’s (0:35:21) Al: What I thought was, oh yeah, it could be, you know, you like Nintendo stuff. (0:35:25) Al: And I was like, oh no, but they’re not going to do something with Nintendo. (0:35:27) Al: That was my point. (0:35:30) Kev: It’s not too funny. (0:35:31) Al: Trying to accuse me. (0:35:32) Al: Accuse me of not thinking you like Nintendo stuff. (0:35:34) Al: Ah, no, I’ve not got anything. (0:35:39) Al: Nothing’s coming. (0:35:40) Kev: Ow! The lowest hanging fruit! Gotta go fast! (0:35:44) Al: Oh, Sonic. (0:35:45) Al: What? They’re doing Sonic, Magic the Gathering? (0:35:47) Kev: They’re doing- okay. (0:35:49) Kev: Yeah! Dude, they already did SpongeBob! Who cares? (0:35:53) Al: What? This is what one out all these cards look so good. (0:35:54) Kev: Oh, you missed that! SpongeBob’s in magic! Oh, yeah! (0:36:02) Kev: Don’t they? (0:36:03) Al: Oh, no. Oh, no. (0:36:04) Kev: They look- that’s- that’s the exact reaction. (0:36:10) Al: I don’t want this. Well, no, I do want this. (0:36:14) Kev: And you- and- oh, my- like, Shadow- (0:36:15) Al: I managed to not even look at the Doctor Who and Lord of the Rings ones somehow. (0:36:18) Kev: Oh- oh, yeah. (0:36:20) Kev: Shadow looks busted. It’s insane. (0:36:24) Kev: They’re no big the cats, so point against them for that. No cream, either. (0:36:28) Kev: But overall, it’s- it’s in their- (0:36:31) Kev: Ugh, Sonic’s ability, ‘cause you know, when they have an ability, they have a little, like, name for it. (0:36:36) Kev: It- it’s literally “Gotta go fast.” (0:36:38) Kev: You know “Gotta go fast” isn’t even from the games. (0:36:40) Kev: It’s just from the, uh, the- the dub intro of an anime. [Laughter] (0:36:45) Al: Yeah, I’m not particularly surprised. (0:36:48) Kev: Oh, yeah, Sonic’s going to magic. (0:36:50) Kev: It’s- ugh. I don’t like it. I’m- I’m- I’m- oh, dear. I’m cooked, as the children would say. (0:36:58) Kev: You know, Unicorn Overlord, it- wild as it- it’s not in Magic the Gathering, but in- they have one of those- (0:37:04) Kev: What is it? I think it’s, like, the Overlord edition. You know, one of the big fancy collector’s editions. (0:37:08) Kev: There’s actually a whole (0:37:10) Kev: building card game inside that it’s wild (0:37:16) Kev: Yeah, card games are my vice. They’re my legal addiction. Sonic’s coming to magic (0:37:16) Al: And will this be coming and will this be coming to arenas? (0:37:28) Kev: uh good question I don’t know arena is very weird because arena has (0:37:39) Kev: arena is kind of its own environment it has exclusive arena cards it has its own formats (0:37:45) Kev: and i’ll tell you the the bad ones we’re getting a spider-man set in a few months (0:37:51) Kev: that the spider-man set cards are coming to arena but not with spider-man full (0:37:58) Kev: they’re going to replace them with whatever generic magic card characters or whatever (0:38:02) Al: What? What does that even mean then? (0:38:05) Kev: it means they didn’t get the license to use it digitally (0:38:07) Al: What would be the point in adding the cards then, if they’re not the cards? (0:38:11) Al: So they’re gonna have like the same effects, but not use any names for Spider-Man. (0:38:14) Kev: yeah yeah you you get yeah you get pied or arachnid avatar I don’t know (0:38:18) Al: That’s so stupid. (0:38:20) Al: Just don’t do it. (0:38:28) Kev: uh good old magic together I i joined just this year what a good time to get into this game (0:38:36) Al: Update, I have downloaded Magi the Gathering Eraser. (0:38:39) Kev: yeah oh we gotta play some games um all right let’s go to non sonic base oh or is there (0:38:44) Al: Yes, yeah, news, game news. No, no, no, no, there’s obviously not. Research story have (0:38:47) Kev: is there sonic base news maybe not yet one day it’s inevitable (0:38:56) Al: announced that their 1.0 is coming the 21st of July, so it has been a long time coming. (0:39:00) Kev: Okay (0:39:02) Al: Let’s see, when did this first come into Early Access? February 2023 was when this launched (0:39:04) Kev: Yes, oh wait research, so I don’t know I heard something else okay that that is exciting (0:39:11) Al: in early access. (0:39:12) Kev: Research work takes forever to ask Cody. That’s why the 1.0. It’s it’s forever (0:39:14) Al: So, maybe we need to get our second harvest on this after the 1.0 is out. (0:39:18) Kev: It’s the equivalent of getting their PhD congratulations research story (0:39:23) Kev: I’m sure Cody isn’t triggered by this at all (0:39:31) Kev: Okay, so wait we got let’s see what is the date on the oh July 21st there (0:39:38) Kev: It is but it’s available on the on a beta branch. That’s weird. What do you mean? (0:39:43) Kev: 1.0 will be available in beta before one point (0:39:45) Al: No, no, that’s so. So that’s before launch, you’ll be able to play the beta. (0:39:48) Kev: Yeah, I know that that’s very weird to me like (0:39:52) Al: Well, OK, I see what you mean. I see what you mean. I see what you mean. So (0:39:57) Al: it’s not actually that uncommon in software development where you go, this is our beta for (0:40:05) Al: 1.0 or 1.1 or whatever. That is not that uncommon, actually. I think it’s less common in games, (0:40:07) Kev: Sure. Yeah. Sure. And I mean, like, you know, public betas and test servers, (0:40:12) Al: But it’s definitely something that you see quite a lot. (0:40:18) Kev: like they’re common and I’m not saying it’s unheard of, but I don’t know. (0:40:21) Kev: It just feels weird, especially in game dev, like the 1.0 is the big fitting, right? (0:40:25) Kev: So, uh, I don’t know, but whatever, um, but hey. (0:40:28) Al: You still have to pop the game you can’t just play it’s not just anybody can play it like it’s public (0:40:33) Kev: Yeah. (0:40:34) Al: But public for people who have paid for the game, right? (0:40:37) Kev: That’s true. Good point. (0:40:40) Kev: All right. But hey, it’s here. (0:40:42) Al: Tiny garden the content the (0:40:45) Al: Featured game of last week’s episode have released a statement regarding the Nintendo switch version (0:40:52) Kev: I didn’t think I’d ever hear a statement from Tiny Garden. (0:40:56) Al: This is this is great. I’m just (0:40:58) Al: going to read some of the statement because I don’t think I can really (0:41:01) Al: summarize it better than they have done. “We wanted to clarify some questions (0:41:06) Al: that have arisen regarding the Nintendo Switch version of Tiny Garden. We have (0:41:09) Al: been vague and perhaps not communicated with you as well as we could have, for (0:41:14) Al: which we apologize. We did not want to cause you unnecessary concern or bore (0:41:18) Al: you with technical details. The truth is that the Switch version of Tiny Garden (0:41:23) Al: will be ported by an external company. As we are such a small team it was very (0:41:28) Al: hard for us to do everything in-house. The problem here is we’ve not yet found a (0:41:32) Al: company that can port the game with the polish and quality that we feel (0:41:35) Al: comfortable with. Both our publishers Super Rare Games and us want to deliver (0:41:40) Al: the best possible version of Tiny Garden on Switch. However, we did not (0:41:43) Al: anticipate that this porting would be so complicated.” Hey, I could have told you. (0:41:48) Al: We’ve seen this before. (0:41:50) Kev: What are you talking about? (0:41:52) Kev: It’s katrossi katronfi, it’s fuckies! (0:41:56) Al: And then they go into details about complaining. (0:41:58) Al: About their game engine and that’s the reason. (0:42:02) Al: Sure, fine. (0:42:05) Al: It’s funny because it’s like, oh no, we didn’t know it would be complicated to bring it to a (0:42:10) Al: console. Like what did you expect? Like these things are always complicated. (0:42:14) Kev: Well, yeah, I mean anything game dev is complicated pretty much anything dev software dev is always complicated (0:42:19) Al: Yeah, exactly. (0:42:21) Kev: Well, look here. Here’s your free advice tiny garden people call biting studio (0:42:27) Kev: Those are the guys who make cassette beasts that except beasts is on Godot. They brought it to switch (0:42:32) Kev: It’s awesome on switch. There you go (0:42:33) Al: Yeah, yeah, yeah, that’s the thing. I suspect if you do it in Unity or Unreal, I suspect (0:42:42) Al: it is slightly easier because they are obviously like larger companies use them and so therefore (0:42:51) Kev: They’re established. (0:42:53) Al: need the console support to be as good as it can be, right? Because otherwise there (0:43:00) Al: There would be big problems because Godot is. (0:43:04) Al: open source and therefore more likely to be used by smaller teams, and they are less likely to be focusing on consoles at all more likely to be focusing on just PC because that is the easiest for. (0:43:18) Kev: Uh-huh (0:43:18) Al: I mean, it’s just the easiest to develop for full stop right because there’s no gatekeeper right like that has has been the case for a long, long time. (0:43:20) Kev: Yeah, I mean yes, yes, that’s correct (0:43:26) Kev: And probably will always be the case because just the nature of the beast so yeah (0:43:28) Al: Exactly. (0:43:29) Al: Exactly. (0:43:30) Al: Exactly. (0:43:31) Al: So there’s, they’re probably simplifying. (0:43:33) Al: Things in what they’re saying, you know, these things happen. (0:43:40) Al: I would like to clarify again, please, if you’re backing a game on Kickstarter, if you (0:43:47) Al: want it for console, don’t back it on Kickstarter, right? (0:43:50) Al: Like just, just like it’s the console is always like, it is when the Kickstarter happens normally, (0:43:59) Al: the way that it is happened is there is a working version of the game. (0:44:03) Al: It may not be final. (0:44:04) Al: It may not have all the content, but they have a game and it can run on PC. (0:44:08) Al: There will be nothing running on console at that point. (0:44:11) Al: And it’s very likely, unless they are a team that have ported to console before, it’s very (0:44:16) Al: likely that they have no idea what they’re doing with consoles at all, right? (0:44:20) Kev: Yep. (0:44:21) Al: And this, this isn’t meant to be harsh on them. (0:44:24) Al: This is just a fact that if you have, if you’re not a console developer, you do not know how (0:44:29) Al: complicated it is. (0:44:30) Al: I am not a games developer, right? (0:44:33) Al: I’m a web developer. (0:44:34) Al: And even in web development, there are things that if you don’t know how it works, it is (0:44:38) Al: so much more complicated than you realize. (0:44:42) Al: And there are just certain things that are more awkward. (0:44:45) Al: And if you haven’t started development on it, you don’t know how complicated it is. (0:44:49) Al: And it is likely not going to be done until the game is finished. (0:44:52) Al: That’s the other thing, right? (0:44:55) Al: Even Stardew Valley still doesn’t get updates out day and date on console, right? (0:45:00) Kev: Yeah. (0:45:01) Al: and stardew valley (0:45:03) Al: is one of the biggest indie games, full stop. (0:45:06) Kev: Yeah. (0:45:07) Al: It’s not like he’s only on his own anyway. He has a team that he works with, he worked with (0:45:12) Kev: Nice. (0:45:12) Al: porting companies before, he has done many different things, and even he can’t do it. (0:45:20) Al: It takes so much work, even big companies struggle with that. (0:45:26) Al: It is rare for a game to come out at the same time on PC and console unless you are one of (0:45:31) Al: of the biggest games and they will. (0:45:34) Al: Completely different teams working on the PC version, working on the switch version, working on the PlayStation version Xbox is different because they’re like the Microsoft of well, pretty much Microsoft have done so much work and I, you know, I’m the first to jump on Microsoft a bad bandwagon, but Microsoft have done so much work to make putting games to Xbox so incredibly easy it’s not. It’s still not just as simple as click a button. It does. (0:45:36) Kev: Mm-hmm (0:45:41) Kev: Yeah (0:45:44) Kev: They are a PC (0:46:03) Al: It does it, but it is so much easier than any other console. If you have an existing PC game, especially if you’re using the tools that Microsoft give to make the game on PC. (0:46:07) Kev: Sure. Yeah. Well, I mean, guess. Hi. Hey, I’m still holding out for mighty number nine (0:46:15) Al: All that being said, all that being said, never back a Kickstarter for a switch game. Just don’t do it, right? (0:46:25) Kev: on the 3DS. Uh, but. (0:46:31) Al: I have, I have, when I, when I bought my steam. (0:46:33) Al: Dick, it was so good because it meant that I could go through and like change (0:46:37) Al: all of my kickstarters to use to steam codes instead of switch get codes. (0:46:41) Kev: Mmm, yeah, at least (0:46:41) Al: And you get the game a year before, right? (0:46:44) Al: It’s just every, every, every single one is there’s none of them. (0:46:49) Al: Not a single game that I have backed on Kickstarter has released (0:46:53) Al: on switch at the same time as steam. (0:46:54) Kev: year you’re not wrong not at all ah well you know what though in this (0:47:03) Kev: particular case there’s an easy way to fix this you know what you don’t even (0:47:07) Kev: have to release on the switch tiny garden just so you know what we’re (0:47:11) Kev: canceling it we’re investing everything into the playdate port and we’re all in (0:47:12) Al: Honestly, a Playdate port would probably be quicker, because it would have to lose features, (0:47:17) Kev: we’re good all is forgiven (0:47:24) Al: right? It’s not going to be the same, the graphics are simpler, like honestly, if they started now (0:47:31) Al: from scratch, they could probably get a Playdate version out before they could port their version (0:47:34) Kev: Well, well there you go, Tiny Guard. The path is there. (0:47:34) Al: to Switch. I’m not joking. They would of course get a fraction of the sales, right? There are (0:47:42) Al: Playdates. Yes, it does. I love the Playdate, it’s so good. I just wish I played it more. (0:47:44) Kev: the dozens look I mean I might join the dozens I’ll say that (0:48:00) Kev: Yeah (0:48:05) Al: As far as I can see, the only number I’ve seen on Playdate sales was in May of last year, (0:48:10) Al: They said 70,000 have been sold (0:48:12) Al: But that was one year into it, and we’re now a year later, so who knows
Welcome to IndieQuest, a celebration of the indie and obscure! Okay, okay, okay, the title might be a little click-baity, but we DO start the show talking about our favorite indie games of the year so far, and what we're looking forward to for the rest of the year. Also one of the hosts has a hot take. After these shenanigans we each bring games to the quest log. One that will bug you, one that you will die for, and one that won't get under your skin. As always, thanks for checking out the show! Hugs and Kisses, - The IndieQuest Hosts------------------------------------------Games talked about in the show (contains spoilers for the episode):----------------------------Promise Mascot Agency, Starvaders, Starworld Overdrive, Wheel World, Kingdoms of the Dump, Paper Sky, Windswept, Demon School, Baby Steps, Ball x Pit, Silksong and Hades 2 in the same year what the heck, Kabuto Park, Lost in Random: The Eternal Die, Skin DeepSend us a text---------------------------------------------Leave us questions, comments, concerns, or feedback of any kind at our email indiequestpod@gmail.com or follow us on BlueSky @indiequestpod! Send us emails with topics, questions, suggestions, or indie game recommendations at indiequestpod@gmail.com! If you want to see the Quest Log go to indiequestpod.com! This will be updated as episodes are released, be wary though because it may contain spoilers for the episode! Follow our Hosts here:Steve on twitch - twitch.tv/BlinkoomJosh on BlueSky - @JoshLeslieSeth on BlueSky - @captaindrachmaYou want to comment on something we talk about on a podcast?! Check out the network's reddit!https://www.reddit.com/r/polymedia/Special thanks to the intro music artist CrossFrog and the cover artist for the show @d3ltari on Instagram.Support the show - We're a proud part of the Polymedia Network!www.polymedianetwork.com
The Tony Award-winning musical Hadestown is a fantastic retelling of the myths of Orpheus' journey to the Underworld to rescue Eurydice alongside the marriage of Hades and Persephone, set amidst the visual and musical elements of New Orleans during the 1920s and 1930s. On this episode, we visit with guitarist, songwriter, and producer Sam Wade, who has been on the road with the traveling version of this stunning musical for most of the last year and will continue in that role again next year. Wade has been a friend and collaborator of ours for a few years. He has produced a few songs for my wife, Michelle Lynn Thompson, including her song “Riptide.” (Listen closely for an instrumental snippet in the background of this episode.) He will also be joining me (JJT) for my set at the Audiofeed festival this summer and backing up Michelle for hers as well. We jumped at the chance to see him and the rest of the company in action with Hadestown when they came through Chattanooga recently, and to catch up with him to see what it's been like to travel with a production like this. For more information, including a list of all of the songs used in this episode, visit the show notes page at TrueTunes.com/Hadestown If you want to support the show, please join our Patreon community or drop us a one-time tip and check out our MERCH!
In this episode, the boys dive into the world of video game music and sound design. They celebrate iconic scores from games like God of War, Hollow Knight, Doom, Super Mario Galaxy, Zelda: Ocarina of Time, Spiritfarer, Mass Effect, Hades, Ori and the Blind Forest, and Genshin Impact. They explore what makes great game music, why certain soundtracks stay with us, and how composers like Bear McCreary, Mick Gordon, Koji Kondo, Austin Wintory, and many more help shape the emotional heartbeat of the games we love. It's a laid-back, passionate chat for anyone who loves gaming and the art behind its soundscapes. Catch the stream on Twitch (https://www.twitch.tv/3v0podcast) Be our Friend on Facebook (https://www.facebook.com/3v0Podcast) Follow us on Instagram (https://www.instagram.com/3v0podcast/) Follow us on Twitter (https://twitter.com/3v0Podcast) Peep our YouTube Channel (https://www.youtube.com/channel/UC0GSPhszNu0y5_yKMPNxC8w) Send us a message: 3v0PodcastTeam@gmail.com
AFTER BEING imprisoned for a thousand years, Satan returns and leads “the nations that are at the four corners of the earth, Gog and Magog, to gather them for battle”. Is this Armageddon or a second war altogether?We believe the millennial reign is a literal thousand year period that follows Armageddon, and so the conflict described in Revelation 20:7–10 is a second war. How is it possible if, as we've said in an earlier episode, Gog is the Old Testament concept of Antichrist, and the Beast was thrown in the lake of fire before the thousand years (Rev. 19:20)?Excellent question. To be honest, we don't know. It's possible “Gog” is a title rather than one specific entity. It may also be that because Gog is a spirit being and not a man, the normal rules of life and death don't apply. However, we must admit that amillennialists, who don't believe in a literal thousand-year period of Satan's confinement, would say that the answer is simple: Revelation 20 and Ezekiel 38–39 describe the same war.We disagree, mainly because we find it impossible to believe the world wold be in its present state while Satan is bound and Jesus reigns on Earth.We also discuss the fate of the dead at the Great White Throne Judgment. There appears to be something different about the dead who come from the sea and those given up by Death and Hades. The sea is a biblical symbol of the abyss and primordial chaos (i.e., Leviathan). In Job 26:5–6 we read, “The [Rephaim] tremble under the waters and their inhabitants. Sheol is naked before God, and Abaddon has no covering.” The parallel verses suggest a link between the Rephaim (spirits of the Nephilim destroyed in the Flood) and the sea (the abyss/chaos), and Sheol (place of the dead) and Abaddon (which Derek argued in The Second Coming of Saturn was the Hebrew concept of Tartarus).Note that Job 26:5 in the Septuagint is rendered, “Are not giants brought forth from beneath the water and its neighbors?”In short, we believe Revelation 20:13–14 is not just a description of human dead, but the final judgment of the Nephilim.
Send us a textThe doctrine of hell remains one of Christianity's most challenging teachings, yet its biblical reality cannot be softened or dismissed without undermining the very gospel itself. Exploring what happens at death, we discover the separation of body and soul—the body returning to dust while the soul of an unbeliever enters a conscious state of torment in what Scripture calls Hades or hell.This sobering discussion tackles widespread misconceptions head-on, particularly the dangerous notion that hell serves as some sort of "purifying agent." Such teaching directly contradicts Jesus' own words about eternal punishment and the finality of judgment. As one panelist powerfully observes, "If all are eventually saved, why preach this gospel of salvation at all?"Through careful examination of key passages like the rich man and Lazarus account, we see that after death, one's eternal destiny is fixed. The rich man never disputes the justice of his situation but only seeks relief and warning for his family. Similarly, when Jesus speaks of eternal punishment and eternal life in Matthew 25, he uses the same Greek word for "eternal" in both cases—revealing they share the same unending duration.Most compelling is the connection between Christ's sacrifice and the nature of hell. Our salvation required the eternal, sinless Son of God precisely because the consequences of sin are eternal. If hell were temporary, why would such an infinite sacrifice be necessary? The gospel's urgency comes from understanding that we face eternal separation from God unless we embrace the salvation Christ offers in this life.Whether you're wrestling with difficult questions about the afterlife or seeking to communicate biblical truth with compassion and clarity, this conversation provides the scriptural foundation needed to understand what awaits beyond death—and why the gospel truly is good news worth sharing today.Support the show
Featuring: AmmosArt, Ashgar, Belghast, Kodra, Tamrielo, and Thalen Hey Folks! This week, we start off talking about Four Job Fiesta and how Ash's playthrough is going as he takes the donation route to fix his class choices. Bel talks about the Absolum a new demo up on Steam which mashes together Streets of Rage, Hades, and Darkest Dungeon into a really fun Roguelike Beat Em Up. From there, Kodra talks about his recent foray into Minecraft Dungeons and how it is a really good entry point to the ARPG/Diablo-like genre. Ash has been revisiting Guild Wars 1 and talks about his progress so far. Thalen shares his early thoughts about Persona 5 The Phantom X and how it seems to be a non-egregious gacha. Finally, Kodra and Bel go on at length about the current Path of Exile league. Topics Discussed: Four Job Fiesta Status Report Absolum Minecraft Dungeons Revisiting Guild Wars 1 Persona 5 The Phantom X Path of Exile
Gospel Reading: Matthew 16:13-19At that time, when Jesus came into the district of Caesarea Philippi, he asked his disciples, "Who do men say that the Son of man is?" And they said, "Some say John the Baptist, others say Elijah, and others Jeremiah or one of the prophets." He said to them, "But who do you say that I am?" Simon Peter replied, "You are the Christ, the Son of the living God." And Jesus answered him, "Blessed are you, Simon Bar Jona! For flesh and blood has not revealed this to you, but my Father who is in heaven. And I tell you, you are Peter, and on this rock I will build my church, and the gates of Hades shall not prevail against it. I will give you the keys of the kingdom of heaven, and whatever you bind on earth shall be bound in heaven, and whatever you loose on earth shall be loosed in heaven."
Dr. Brian Hill (Senior Pastor), "Principles of Faith - What We Believe: The Church", Children's Time, VBS Kids, Blended Worship Praise Team (8:45 Service). 15. “But what about you?” he asked. “Who do you say I am?” 16. Simon Peter answered, “You are the Messiah, the Son of the living God.” 17. Jesus replied, “Blessed are you, Simon son of Jonah, for this was not revealed to you by flesh and blood, but by my Father in heaven. 18. And I tell you that you are Peter,[a] and on this rock I will build my church, and the gates of Hades will not overcome it. (Matthew 16:15-18 NIV)
Dr. Brian Hill (Senior Pastor), "Principles of Faith - What We Believe: The Church". 15. “But what about you?” he asked. “Who do you say I am?” 16. Simon Peter answered, “You are the Messiah, the Son of the living God.” 17. Jesus replied, “Blessed are you, Simon son of Jonah, for this was not revealed to you by flesh and blood, but by my Father in heaven. 18. And I tell you that you are Peter,[a] and on this rock I will build my church, and the gates of Hades will not overcome it. (Matthew 16:15-18 NIV)
I miss the good old days where all you had in your pockets were your keys, your iPod, and your Demon in a Tube.Discussed: Death Stranding 2, Donkey Kong Bananza, Raidou Remastered: The Mystery of the Soulless Army, Monster Train 2, Slay the Spire 2, Hades 2, 17bit, Galak-Z, Awaysis, The Hundred Line -Last Defense Academy-Find us everywhere: https://intothecast.onlineBuy some merch if you'd like: https://shop.intothecast.onlineJoin the Patreon: https://www.patreon.com/intothecast---Follow Stephen Hilger: https://stephenhilgerart.com/Follow Brendon Bigley: https://bsky.app/profile/bb.wavelengths.onlineProduced by AJ Fillari: https://bsky.app/profile/ajfillari.bsky.social---Season 7 cover art by Scout Wilkinson: https://scoutwilkinson.myportfolio.com/Theme song by Will LaPorte: https://ghostdown.online/---Timecodes:(00:00) - Intro(01:11) - Death Stranding 2 | Please walk us out of the weather(03:03) - Donkey Kong Bananza is coming!!!!(06:36) - Raidou Remastered: The Mystery of the Soulless Army | A perpendicular segue(36:58) - Monster Train 2 | For my next trick(57:10) - Break(57:12) - 17bit | Brendon took a trip(01:00:16) - Awaysis | Brendon went to 17bit(01:36:05) - Break(01:36:07) - The Hundred Line -Last Defense Academy- | We're back baby(02:02:23) - Wrapping up---Thanks to all of our amazing patrons including our Eternal Gratitude members:Zachary DIanfaceMcGeeMatt HClayton MChris Yw0nderbradShawn LCody RZach RFederico VLogan HAlan RSlinkmattjanzz DeaconGrokCorey ZDirectional JoySusan HOlivia KDan SIsaac SWill CJim WEvan BDavid Hmin2Aaron GVErik MBrady HJoshua JTony LDanny KSeth MAdam BJustin KAndy HDemoParker EMaxwell LSpiritofthunderJason WJason TCorey TMinnow Eats WhaleCaleb WfingerbellyJesse WMike TCodesWesleyErik BmebezacSergio LninjadeathdogRory BA42PoundMooseAndrewJustin MPeterStellar.BeesBrendan KScott RwreckxNoah OMichael GArcturusChris RhepaheCory FChase ALoveDiesNick QWes KChris MRBMichaela WAdam FScott HAlexander SPTherese KjgprintersJessica BMurrayDavid PJason KBede RKamrin HKyle SPhilip ★ Support this podcast on Patreon ★
I miss the good old days where all you had in your pockets were your keys, your iPod, and your Demon in a Tube. Discussed: Death Stranding 2, Donkey Kong Bananza, Raidou Remastered: The Mystery of the Soulless Army, Monster Train 2, Slay the Spire 2, Hades 2, 17bit, Galak-Z, Awaysis, The Hundred Line -Last Defense Academy- Find us everywhere: https://intothecast.online Buy some merch if you'd like: https://shop.intothecast.online Join the Patreon: https://www.patreon.com/intothecast --- Follow Stephen Hilger: https://stephenhilgerart.com/ Follow Brendon Bigley: https://bsky.app/profile/bb.wavelengths.online Produced by AJ Fillari: https://bsky.app/profile/ajfillari.bsky.social --- Season 7 cover art by Scout Wilkinson: https://scoutwilkinson.myportfolio.com/ Theme song by Will LaPorte: https://ghostdown.online/ --- Timecodes: ~~TIMES MAY BE OFF DUE TO DYNAMIC AD PLACEMENTS~~ (00:00) - Intro (01:11) - Death Stranding 2 | Please walk us out of the weather (03:03) - Donkey Kong Bananza is coming!!!! (06:36) - Raidou Remastered: The Mystery of the Soulless Army | A perpendicular segue (36:58) - Monster Train 2 | For my next trick (57:10) - Break (57:12) - 17bit | Brendon took a trip (01:00:16) - Awaysis | Brendon went to 17bit (01:36:05) - Break (01:36:07) - The Hundred Line -Last Defense Academy- | We're back baby (02:02:23) - Wrapping up --- Thanks to all of our amazing patrons including our Eternal Gratitude members: Zachary D IanfaceMcGee Matt H Clayton M Chris Y w0nderbrad Shawn L Cody R Zach R Federico V Logan H Alan R Slink mattjanzz Deacon Grok Corey Z Directional Joy Susan H Olivia K Dan S Isaac S Will C Jim W Evan B David H min2 Aaron G V Erik M Brady H Joshua J Tony L Danny K Seth M Adam B Justin K Andy H Demo Parker E Maxwell L Spiritofthunder Jason W Jason T Corey T Minnow Eats Whale Caleb W fingerbelly Jesse W Mike T Codes Wesley Erik B mebezac Sergio L ninjadeathdog Rory B A42PoundMoose Andrew Justin M Peter Stellar.Bees Brendan K Scott R wreckx Noah O Michael G Arcturus Chris R hepahe Cory F Chase A LoveDies Nick Q Wes K Chris M RB Michaela W Adam F Scott H Alexander SP Therese K jgprinters Jessica B Murray David P Jason K Bede R Kamrin H Kyle S Philip Learn more about your ad choices. Visit podcastchoices.com/adchoices
Send us a textAfter Jesus died and was placed in the tomb, His body lay at rest but His spirit descended into the underworld. He first went to the pits of darkness called Tartarus where the angels that sinned in Genesis 6 were confined. He made the proclamation that He had been victorious in His mission to atone for sin and defeat Satan. He then went to Paradise and brought all the Old Testament believers who were waiting there to Heaven.Now, there is no intermediate state for believers. When we are absent from our body we are present with the Lord. It is vital that we understand the chronology of the mission of Jesus and His victory.
A judge ruled Anthropic's AI training on copyrighted materials is fair use, Philips Hue says US prices will go up in July because of tariffs, and Netflix is removing over 20 games, including Hades and Monument Valley. It's Wednesday June 25th and here's a quick look at tech in the news this morning from Engadget. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Dr. Brian Hill (Senior Pastor), "Principles of Faith - What We Believe: The Church", Children's Time, VBS Kids, Blended Worship Praise Team (8:45 Service). 15. “But what about you?” he asked. “Who do you say I am?” 16. Simon Peter answered, “You are the Messiah, the Son of the living God.” 17. Jesus replied, “Blessed are you, Simon son of Jonah, for this was not revealed to you by flesh and blood, but by my Father in heaven. 18. And I tell you that you are Peter,[a] and on this rock I will build my church, and the gates of Hades will not overcome it. (Matthew 16:15-18 NIV)
Dr. Brian Hill (Senior Pastor), "Principles of Faith - What We Believe: The Church", Children's Time, VBS Kids, Blended Worship Praise Team (8:45 Service). 15. “But what about you?” he asked. “Who do you say I am?” 16. Simon Peter answered, “You are the Messiah, the Son of the living God.” 17. Jesus replied, “Blessed are you, Simon son of Jonah, for this was not revealed to you by flesh and blood, but by my Father in heaven. 18. And I tell you that you are Peter,[a] and on this rock I will build my church, and the gates of Hades will not overcome it. (Matthew 16:15-18 NIV)
THE GATES OF HELL is a real place. Jesus took his disciples on a 14-hour hike to declare his divinity there, which suggests there was something important about the place. The Iron and Myth crew joins us this month to discuss Sharon and Derek Gilbert's new book, The Gates of Hell: Dr. Judd Burton (www.BurtonBeyond.net), author of Interview with the Giant; Doug Van Dorn (www.douglasvandorn.com), author of Giants: Sons of the Gods; and Brian Godawa (www.Godawa.com), best-selling author of the theological thriller Cruel Logic, and the new novels Judah Maccabee Parts 1 & 2.We delve into the concept of the ‘Gates of Hell,' exploring its literal and metaphorical implications. We discuss the historical and spiritual significance of various locations, including Caesarea Philippi and Babel, and how these relate to ancient practices of necromancy and communication with the spirit realm. Our conversation also touches on the connections between Jesus' baptism and cosmic geography, as well as the relevance of ancient cultures like the Hurrians in understanding these themes. We focus on the place of Jesus' baptism, the land of Bashan, and the implications of megalithic structures exploring the legacy of the Nephilim and their connection to modern spiritual practices, including the role of artificial intelligence in shaping contemporary beliefs.
Dr. Brian Hill (Senior Pastor), "Principles of Faith - What We Believe: The Church". 15. “But what about you?” he asked. “Who do you say I am?” 16. Simon Peter answered, “You are the Messiah, the Son of the living God.” 17. Jesus replied, “Blessed are you, Simon son of Jonah, for this was not revealed to you by flesh and blood, but by my Father in heaven. 18. And I tell you that you are Peter,[a] and on this rock I will build my church, and the gates of Hades will not overcome it. (Matthew 16:15-18 NIV)
We're joined by Dan this week to give us the lowdown on The Alters and the tips/tricks for dating everything in the house in the new dating sim: Date Everything! But first Borderlands 4 had their deep dive reveal during their fanfest and for the first time we're actually excited to play it! Nexusmods gets sold, should we be worried (yes!) Splitgate 2 devs face layoffs after poor launch, Marathon gets delayed indefinitely, Mr. Beast's AI thumbnails, Kojima doesn't want you to feel good after playing Death's Stranding 2, 32 race Mario Kart World and more! 0:00 - Intro4:00 - The Blood of Dawnwalker16:00 - Borderlands 432:35 - Borderlands 4 is now a $70 game49:25 - Donkey Kong Bonanza55:45 - Lies of P: Overture1:03:45 - Stellar Blade1:05:00 - Splitgate devs facing layoffs1:08:00 - Nexusmods gets sold1:12:20 - Hades 2 update1:15:20 - AI thumbnails1:20:40 - Marathon delayed indefinitely1:25:00 - Jukeboxes1:31:30 - Fantasy Life I gets a roguelike mode1:34:30 - SEGA leaks their sales info1:36:00 - FBC Firebreak1:45:40 - Kojima changed Death's Stranding 2 to be more polarizing2:01:10 - REMATCH2:26:00 - Mario Kart World2:30:50 - Date Everything2:54:10 - The Alters (no spoilers)3:03:10 - ShoutoutsSee omnystudio.com/listener for privacy information.
So it was that the beggar died, and was carried by the angels to Abraham's bosom. The rich man also died and was buried. And being in torments in Hades, he lifted up his eyes and saw Abraham afar off, and Lazarus in his bosom. Then he cried and said, “Father Abraham, have mercy on me, and send Lazarus…
A Sermon for the First Sunday after Trinity St. Luke 16:19-31 & 1 St. John 4:7-21 by William Klock Jesus stopped in another town along the route of his final trip to Jerusalem. Or maybe the people in the town stopped him. They all wanted to see, to touch, to hear, to experience that walking bubble of God's future for themselves. A chance to encounter the long-promised and long-awaited kingdom. And as things settled down, Jesus sat down and started to preach. He told them a story—our Gospel today that begins at Luke 16:19. He said: “There was once a rich man. He was dressed in purple and fine linen, and feasted sumptuously every day.” This man wasn't just rich. He was filthy, stinking rich. No one was that rich in this town, but there were some Pharisees standing over there and some eyes wandered that way as Jesus spoke. They weren't feast-every-day or dressed-in-purple rich. Almost no one was. But they did wear fine clothes and you had to be pretty well off to live like the Pharisees did with their scruples and rules about everyday things. Jesus continued: “A poor man named Lazarus, who was covered with sores, lay outside his gate. He longed to feed himself with the scraps that fell from the rich man's table. Even the dogs came and licked his sores.” Jesus paints a picture of extremes. First there's the rich man. Super rich. Ostentatiously rich. He lived like a king. And then there's Lazarus. He's destitute. He's covered in sores, which means he's unclean. He's probably lame. Jesus describes him as having been deposited at Lazarus' gate. He couldn't get there on his own. He watched the rich man and his friends come and go. He heard the music and laughter from the other side of the wall. He smelled the meat roasting. He would have been happy with the bread the rich people used to wipe their hands. But there was nothing for poor Lazarus. And to make his life worse, as he lay there helpless, the feral dogs of the town would come to lick his oozing sores and leave him stinging. Jesus puts a new spin on an old story the rabbis told. There was a story—it's been preserved in the Talmud—that originated in Egypt and was brought back to Judah by Alexandrian Jews. It was a story about a rich tax collector and a poor torah scholar. They both died. Of course, everyone attended the rich man's funeral, but no one could be bothered to show up at the funeral of the poor man. But then few days later, a friend of the poor man had a dream of paradise, and there in the middle of paradise was the poor torah scholar enjoying everything he'd sacrificed in life for the sake of God's law. And not far away was the rich man, parched and in torment, struggling to reach the stream, but forever held back. When the story was told that way, everyone had sympathy for the poor torah scholar and hated the rich tax collector. But Jesus changes the details—something he liked to do to make a point. The rich man in Jesus' version is just a rich man—maybe even a Pharisee. And the poor man's just a poor a man. And when it's told that way, given the thinking of the day, most people would have had their sympathies reversed. Riches—so long as they weren't gained from collecting taxes for the Romans—riches were a sign of God's favour. And the poor man? Well, think of the disciples' question to Jesus about the blind man. “Who sinned? This man or his parents?” A lot of people would have chalked up the poor man's state to his sins. He was out of favour with God and deserved his miserable lot in life. But that's not the only change Jesus makes to the story. In the typical telling, it's the rich man who has a name. As he tells the story his way, Jesus gives a name to the poor man instead. He calls him Lazarus, which means “God helps”. More importantly, Lazarus is the Greek form of the Hebrew name Eliezer. Jesus would have said “Eliezer”, but remember that Luke is writing in Greek. So I suspect that Jesus was making a deliberate connection with Abraham's servant, Eliezer of Damascus. If we go back to Genesis 15 we read how Abraham lamented to the Lord that he was childless and that his only heir was Eliezer of Damascus. In response, the Lord promised that he and Sarah would have a son. When Isaac was born he displaced Eliezer, a gentile and an outsider, as Abraham's heir. In Jesus' parable, the rich man is one of Abraham's sons. Again, people would have seen his riches as a sign of his election and a sign of God's blessing on him. Even though Lazarus was a Jew, people treated him like an outsider: he was unclean and destitute, so obviously God was punishing him. He was an outsider, like Eliezer of Damascus, and undeserving of Abraham's inheritance. And yet look at what happens. Verse 22: “In due course the poor man died and was carried by the angels to Abraham's bosom. The rich man also died and was buried. As he was being tormented in Hades, he looked up and saw Abraham far off and Lazarus at his side.” Both men died. The rich man was buried. That was really important in Jewish society. He had all the funeral rites and a parade of mourners through the streets of the city. He was honoured in his death. But Lazarus? He had no one. The dogs ate his body and carried away his bones in the night and no one was the wiser. Except for the Lord. He saw. He'd been watching all along. And he sent his angels to escort Lazarus into paradise—to Abraham's bosom. The Jews described the Messianic age to come as one in which God's people would feast and banquet in the kingdom, but in the meantime the dead would rest in the fellowship of Father Abraham. Lazarus was probably as surprised as anyone, not only to be carried by the angels into paradise, but to be seated at the table right next to Abraham, in the place of highest honour. That was the place reserved for someone like the rich man—not the place for a poor, lame, unclean beggar. And yet there he was. Again, with stark contrast, Jesus describes the situation of the rich man. Despite his high status in life, he wakes to find himself being tormented in hades. Where Lazarus finds himself feasting at Abraham's side, the rich man finds himself on the far side of a great gulf that separates him from that banquet and from Abraham and from any hope of knowing God's age to come. The tables have been turned. In life the rich man feasted and a great gulf kept Lazarus away and starving. Now, it needs to be emphasised that Jesus' parable is not meant to give us teaching about the afterlife. A lot of people down through the ages have gone to this parable assuming that Jesus' point was to teach us about the intermediate state or about heaven and hell. That highlights the danger of pulling portions of Scripture out of context. Jesus was using a well-known folk tale to make a point. Think of it this way. We tell jokes and stories about people being met at the pearly gates by St. Peter with his list, but St. Peter and his list are never the point of those stories. We don't believe that this is what actually happens when we die—it's a popular folk tale in our culture. The point is usually what happens to the people in the joke when they get there. Jesus is telling a story like that here. He's using the elements of a common folk tale, not to teach about the afterlife, but to rebuke the people for their love of money and for their failure to truly live out the law and the prophets—to truly live as Abraham's heirs. As the Lord had been generous to Israel with his grace and his provision, the people of Israel should have been generous with their grace and provisions with each other—and especially with people like Lazarus. That bubble of God's future in the present that they all came to Jesus to encounter? That's what Israel was supposed to be—for each other and for the nations. Instead, Israel had been like the rich man in the story. So back to the story. The rich man and Lazarus have their places reversed when they die. And yet the rich man still doesn't get it. He sees Lazarus seated at the table with Abraham and he calls out in verse 24: “‘Father Abraham! Have mercy on me! Send Lazarus to dip the end of his finger in water and cool my tongue! I'm in agony in this fire!'” The rich man calls out to “Father Abraham”. His entire life he had deceived himself into thinking that Abraham was his father simply because he was one of Abraham's biological descendants. Like so many others in Israel, he was convinced that his genetics, his circumcision, his diet, his sabbath observance, his separation from gentiles and from all things unclean, and all his sacrifices and offerings made at the temple guaranteed him a seat at the great banquet. And yet he feasted away his days while poor Lazarus starved at his gate. We should be reminded again of the Lord's rebuke through the prophet Hosea: I desire steadfast love and not sacrifice, the knowledge of God rather than burnt offerings. (Hosea 6:6) Or as Jesus puts it in Matthew 9:13, “I desire mercy, and not sacrifice.” The rich man doesn't understand Lazarus' position either. Not only is he still calling out to Abraham as if he has a claim on Abraham, but he calls out to Abraham to send Lazarus to him with some water. He sees Lazarus at Abraham's side and misreads the situation. It never occurs to him that Lazarus is there to be honoured. He thinks that Lazarus is there as Abraham's servant: a waterboy in hades. Abraham has to explain the situation to him. Look at verses 25-26: “My child, remember that you in your life received good things, and in the same way Lazarus received bad things. Now he is comforted here, and you are tormented. Besides that, there is a great chasm standing between us. People who want to cross over from here to you can't do so, nor can anyone get across from the far side to us.” The same thing happens in the folktale as it was usually told. Abraham puts the rich man in his place. Lazarus wasn't taken by the angels to be Abraham's servant—or the rich man's for that matter. And the rich man hasn't landed in a place of torment by mistake. The rich man, too late, realises that the way he lived his life was wrong—he'd been presumptuous about God's grace and favour. Again, Jesus' point isn't to teach us the geography of the afterlife. He's warning his people, he's warning Israel: Judgement is coming and the role reversal that happened in this folk story could very well happen to them. They'd better watch out. The kingdom was at hand, judgement was coming soon, and they had little time left to repent. But then, in the last verses of the chapter, Jesus changes the story again. The way people were used to hearing it, the rich man realised the error of his ways and asked for warnings to be sent to his brothers lest they suffer the same fate—and the Lord or Abraham obliged. As Jesus tells the story, just the opposite happens. The warnings have already been sent. Look at verses 27-31: “‘Please, then, Father,' the rich man said, ‘send Lazarus to my father's house. I have five brothers. Let Lazarus warn them, so that they don't come into this place of torment.' But Abraham replied, ‘They have Moses and the Prophets. Let them hear them.' And he said, ‘No, father Abraham, but if someone went to them from the dead, they would repent.' ‘And if they do not hear Moses and the Prophets,' came the reply, ‘neither would they be convinced, even if someone rose from the dead.'” “If they do not hear Moses and the Prophets, neither would they be convinced, even if someone rose from the dead.” That's pretty ominous. With the coming of Jesus, the kingdom of God was breaking into the world. God sent Jesus to lead his people out of their long exile. He sent his son to conquer sin and death and to lead his people out of their bondage to both. And so with every sickness healed, with every demon cast out, with every sin forgiven Jesus was showing that the kingdom had come, that God's new future was beginning. This is why tax collectors and sinners were celebrating. Jesus was setting them free. Imagine the joy of Lazarus as he was carried by the angels to feast at Abraham's side. This is the reality that Jesus was making known to the poor and the outcast and to sinners. And yet so many grumbled, especially the Pharisees, every time they saw Jesus doing these things. The men who were sons of Abraham and who spent their lives in devotion to God's law, they couldn't accept what Jesus was doing. He was inviting all the wrong people to the banquet! And so Jesus is rebuking them; he's calling them to repentance just as he called the tax collectors and sinners to repent. And here he warns them: They're like the rich man who refused poor Lazarus even the bread thrown under his table. They've been entrusted with the light, but they refuse to share it with those living in darkness. They've been entrusted with the law and the prophets—God's Word and the means of redemption for the nations—but they'd rather keep it to themselves and see the nations, the poor, the unclean tormented in hades. And at the end of the day, it's just that attitude towards the poor and towards sinners and towards all those on the outside—it's their refusal to celebrate as Jesus heals and forgives and makes new—that reveals that while they have the law and the prophets, they've never truly understood them and they've never truly lived them. They're supposed to be little bubbles of God's future in the present, but instead they've been little bubbles of darkness. And because of that, they may be surprised to find themselves, just like the rich man, on the receiving end of God's judgement. If they don't repent and recognise that in Jesus the kingdom has come, they will have forfeited their inheritance and it will be given to others. They will have no share in the kingdom. This is where Jesus' choice of the name Lazarus or Eliezer comes back into the story. When Isaac was born, the gentile Eliezer lost his inheritance. The Pharisees—and the rest of Israel—are the nation born of Isaac. They are the inheritors of God's promises to Abraham. But with those covenant promises come covenant obligations—not just circumcision, avoiding unclean food, and sacrifices at the temple, but a seeking after justice and mercy and truly living out the lovingkindness of God in the world. If Israel refuses to fulfil those obligations and if she refuses to acknowledge that in Jesus they are being fulfilled, she will lose those covenant promises—she will lose her inheritance and it will be given to others, to outsiders grafted into Jesus who is the true Israel and the one truly faithful son of Abraham. Eliezer will inherit the promise after all. This is one of the key themes of Luke's gospel—ever since Mary sang out: He hath put down the mighty from their seat, and hath exalted the humble and meek; He hath filled the hungry with good things, and the rich he hath sent away empty. (Luke 1:52-53) This was the message that John the Baptist was preaching: “You'd better prove your repentance by bearing the proper fruit! Don't start saying to yourselves, ‘We have Abraham as our father'; let me tell you, God can raise up children for Abraham from these stones! The axe is already standing by the roots of the tree—so every tree that doesn't produce good fruit will be cut down and thrown into the fire.” (Luke 3:8-9). This was the warning that Jesus gave when he told the people to strive to enter through the narrow door before it's shut, before it's too late: “He will say to you, ‘I do not know where you people are from. Be off with you, you wicked lot.' That's where you'll find weeping and gnashing of teeth: when you see Abraham and Isaac and Jacob and all the prophets in God's kingdom, and you yourselves will be thrown out. People will come from east and west, from north and south, and sit down to feast in God's kingdom.” (Luke 13:27-29). The rich man and his brothers, just like the Pharisees and just like unfaithful Israel, all had the law and the prophets. They didn't need any more witnesses. Jesus' rebuke that even if someone should be raised from the dead they still wouldn't believe is a prophetic look ahead at Israel's fate. They refused to listen to the law and the prophets. Jesus came to renew Israel, and she refused to hear him, she cried out for his crucifixion, and she continued to reject him even when he rose from the dead. And so others are being grafted in: unclean people, sinners, and gentiles are being grafted in and through Jesus are being given the inheritance that Israel forfeit. Now, what does this mean for us? Brothers and sisters, we have Moses and the prophets, but more importantly we have Jesus and the Spirit, too. We've been renewed. The Spirit has given to us the one thing that the old Israel lacked: he's inscribed God's law on our hearts. He's made it a part of us. He's made it such a part of us that St. John can say in our Epistle today: Beloved, let us love one another, because love is from God, and all who love are born of God and know God. The one who does not love has not known God, because God is love….If we love one another, God abides in us and his love is completed in us. That is how we know that we abide in him, and he in us, because he has given us a portion of his Spirit.” (1 John 4:7-8, 12-13) Maybe this is why the Spirit appeared as tongues of fire on the heads of the disciples at Pentecost. They became light in the Spirit—very visibly those little walking bubbles of God's light-filled future, God's new creation, pulled into the present for the sake of the world. That's the day when, through his Spirit, God made his people to truly be what he'd intended them to be all along. Brothers and Sisters, it was easy for those First Century Judeans to take their convent status for granted. It should not be so for us. They were the natural sons of Abraham, but we are the dead wood that has been grafted into the living vine—by the Spirit, into Jesus. We're the ones who have received an inheritance that was not naturally ours. The Table we come to this morning, the bread we eat and the wine we drink, remind us of our own poverty and the amazing grace and generosity of God towards us. In so many ways and for so many reasons, we do not deserve his invitation to this table, but he has been gracious and merciful to us. He's given his own son to die so that we can be a part of this family. May we never take his grace or our position before him or his table for granted. May we, redeemed by his blood and filled with his Spirit, embody his love for the sake of the world. May we always be faithful and living witnesses of God's new creation—light in midst of darkness, love in the midst of hate; hope in the midst of fear. Let's pray: O God, the strength of all who put their trust in you: Mercifully accept our prayers; and because in our weakness we can do nothing good without you, give us the help of your grace, that in keeping your commandments we may please you both in will and deed; through Jesus Christ our Lord, who lives and reigns with you and the Holy Spirit, one God, for ever and ever. Amen.
Let's start with a funny story about a kid and a video game character. Then a bit about Foamstars, the changing nature of music discovery via memes and platforms like TikTok, Hideo Kojima's comments on Death Stranding 2 being “too good” and altered to be less mainstream, Microsoft's strategic moves with Xbox to create a unified gaming platform that includes Game Pass, Steam, and other services, and speculation on the future of PlayStation and PC gaming. It ends with a mention of Kingdom Come: Deliverance releasing a cutscene movie and anticipation for Hades 2. Plus all the games we played, and your feedback!Scott:Super Mario OdysseyRed Faction: Guerrilla Re-Mars-teredCast and ChillJon:Stellar BladeSpilled!Cast and ChillMagic: The Gathering – Final FantasyBeau:SunderfolkElden Ring: Nightreign••Magic: The Gathering – Final Fantasy Hosted on Acast. See acast.com/privacy for more information.
Let's start with a funny story about a kid and a video game character. Then a bit about Foamstars, the changing nature of music discovery via memes and platforms like TikTok, Hideo Kojima's comments on Death Stranding 2 being “too good” and altered to be less mainstream, Microsoft's strategic moves with Xbox to create a unified gaming platform that includes Game Pass, Steam, and other services, and speculation on the future of PlayStation and PC gaming. It ends with a mention of Kingdom Come: Deliverance releasing a cutscene movie and anticipation for Hades 2. Plus all the games we played, and your feedback! Hosted on Acast. See acast.com/privacy for more information.
Psalm 139 (NIV)Andrew, Isack, and Edwin find Jesus in Psalm 139.Read the written devo that goes along with this episode by clicking here. Let us know what you are learning or any questions you have. Email us at TextTalk@ChristiansMeetHere.org. Join the Facebook community and join the conversation by clicking here. We'd love to meet you. Be a guest among the Christians who meet on Livingston Avenue. Click here to find out more. Michael Eldridge sang all four parts of our theme song. Find more from him by clicking here. Thanks for talking about the text with us today.________________________________________________If the hyperlinks do not work, copy the following addresses and paste them into the URL bar of your web browser: Daily Written Devo: https://readthebiblemakedisciples.wordpress.com/?p=21821The Christians Who Meet on Livingston Avenue: http://www.christiansmeethere.org/Facebook Page: https://www.facebook.com/TalkAboutTheTextFacebook Group: https://www.facebook.com/groups/texttalkMichael Eldridge: https://acapeldridge.com/
In this episode, I chat with Angelica Cresci — occultist, content creator, writer, and astrologer — about Phantom of the Paradise (1974) and its portrayal of the mental anguish of artists, and selling your soul to get noticed as a creative. Mental Health is Horrifying is hosted by Candis Green, Registered Psychotherapist and owner of Many Moons Therapy...............................................................Show Notes:About Angelica CresciAngelica Cresci is an occultist, content creator, writer, and astrologer based in Salem, MA. Angelica has been a Hades devotee for nearly a decade and specializes in glamour, Hellenistic mythic astrology, and chthonic magick. She has a BA in Creative Writing from Salem State University and is the host of Diaries of a Witch Podcast. When she's not staring at the stars, making content, or teaching, she spends her time writing. Website: https://www.angelicacresci.com/ Instagram: https://www.instagram.com/angelicascresci Diaries of a Witch Podcast on YouTube: https://www.youtube.com/@AngelicaCresci/podcasts Patreon: https://www.patreon.com/c/angelicacresci/ Want to work together? I offer 1:1 psychotherapy (virtually across Ontario, and in-person in Toronto), along with tarot, horror, and dreamwork services, but individually and through my group program, the Final Girls Club. Visit my website to learn more.Podcast artwork by Chloe Hurst at Contempo Mint
Odysseus travels across the sea to Hades to find out from a prophet what he must do to get home to Ithaca.Support the show at https://www.buymeacoffee.com/storiesraspratt If you enjoyed the podcast please like, review and/or subscribe!Support the showFor merchandise use this link... https://www.cafepress.com.au/shop/rasprattTo buy one of my books use this link... https://amzn.to/3sE3Ki2 To buy me a coffee use this link... https://buymeacoffee.com/storiesraspratt To book a ticket to a live show use this link... https://raspratt.com/live-shows/
At the heart of the gospel is a story of Christ's redeeming work. How we understand this story impacts who we understand God to be, how we see ourselves, and how we relate with God. In this series, we will consider what Jesus accomplishes in his life, death, and resurrection, and we will seek to live in the fullness Christ's atoning work. This week, we considered the Orthodox story of atonement. Jesus in his life, death, and resurrection is victorious over the evil one. This story invites us to consider God's great love which leads to the Lord: Offering forgiveness without the need for payment. Providing a path from healing from the sickness caused by sin. Going through death into Hades to defeat the evil one, and Giving himself in sacrifice to seal a new covenant and offer us union with God. If The Practice Church is your home community, please join the Core Team. If The Practice Church has been meaningful to your journey, would you consider a tax-deductible gift? You can give at https://thepracticechurch.com/give/
Acts 2:14a, 22b-24, 31b-36 - But Peter, standing with the eleven, lifted up his voice and addressed them: “Men of Judea and all who dwell in Jerusalem, let this be known to you, and give ear to my words. … Jesus of Nazareth, a Man attested to you by God with mighty works and wonders and signs that God did through Him in your midst, as you yourselves know—this Jesus, delivered up according to the definite plan and foreknowledge of God, you crucified and killed by the hands of lawless men. God raised Him up, loosing the pangs of death, because it was not possible for Him to be held by it … [King David] spoke about the resurrection of the Christ, that He was not abandoned to Hades, nor did His flesh see corruption. This Jesus God raised up, and of that we all are witnesses. Being therefore exalted at the right hand of God, and having received from the Father the promise of the Holy Spirit, He has poured out this that you yourselves are seeing and hearing. For David did not ascend into the heavens, but he himself says, ‘The Lord said to my Lord, “Sit at My right hand, until I make Your enemies Your footstool.”' Let all the house of Israel therefore know for certain that God has made Him both Lord and Christ, this Jesus whom you crucified.”