This is a podcast dedicated to exploring creative forays of the tabletop roleplaying game as a hobby and a craft. I will discuss personal experiences and opinions about the game as well as offer creative insights and experiences related to gameplay, writing, and game mastery; some hijinks and humor…
Beckons of the Herald of Steel: The Present (XXIII) The party are certainly in a hurry to leave the city and discover the whereabouts of the temple of Fahfri and figure out the mystery between the thieving overlords and this long lost temple. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (XXII) The party quickly plan their next steps after handling Andlemar, deciding on how to handle the Shendelgrip and discovering the mysterious lower works of the estate. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (XXI) Our adventurers make their way into the demesne of evil, fighting the strange and powerful defenses of Andelmarr's estate. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (XX) The party find themselves entertaining some high profile socialites and learn much of the ominous Andlemar. The party make a bold decision after meeting with a mysterious stranger. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (XIX) The party deal with the utter chaos brought upon Kal'Qui by Jarzak. Later, the party continue onward with their goal of finding the kidnapped King Therone, finding their way to the finer parts of the devious city. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (XVIII) The party split up in order to cover more ground: tracking down the thief Zanzil at the lighthouse, the party are tossed through twists and turns, while Jarzak causes the greatest calamity of recent memory within Kal'Qui. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (XVII) The party take their first steps into figuring out how to get at the seedy underbelly of crime in the city of Kal Qui, with trouble seeming to find them before they can find it. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (XVI) The party reluctantly part ways with an ally and new friends, coming into the cultural metropolis of Kal'Qui as fish out of water. Hoping to understand the land more and find any tips of the whereabouts of the King of Askebellum, the party enter the celestial dome and experience some deific situations. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (XV) The party find themselves within the long abandoned temple of the stars in order to put to rest the cryptically cursed desert giant leader of the past. After the harrowing experience, the party encounter an unexpected foe who challenges the party in a way that may leave permanent damage to their friendship and trust. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (XIV) The party wrap up their time in Chak-li, making difficult decisions on how to handle Warlord Helgara's offer. The party come across a strange nomadic group who seem painfully aware of who they are and offer the party assistance if they can help lay one of their own to rest. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Nardbites 17: Misc. Q's The gang discuss a few silly Q's, including what the best melee weapon is or which party member you might bump d20's with. Also, lemme tell you why Guy Fieri is the best choice to play with Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (XIII) Now within the walls of the militaristic city state of Chak-li, the party must come to understand the way of the people and meet with their warlord leader, Helgara. Unfortunately for them, it would seem the warlord is nothing short of ruthless and offers them only a deal hinged on the death of an unsuspecting ally. The party find themselves on the receiving end of a weasel-based assassination attempt. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (XII) The party enter Graymarsh to a rather unwelcoming official. The party are able to sidestep being kicked out and discover the town has its own issues with the gnoll raids in the north, and the party attempt to solve these issues. The party finally reach the gates of Chak-Li, another important step in their quest south. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (XI) The party continue their journey to the southlands and Kal-qui, encountering a very unfortunate situation in the prairie. The party must rationalize their actions and deal with the repercussions of their actions. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (X) The party are faced with a difficult decision: leave the refugees of the midlands of Ameroth to face the gnoll warband ravaging the countryside, or, face them themselves and take on an entire warparty alone. The party decide to fight this terrible battle, but will they come out unscathed? Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (IX) Our party journey bravely to the southern reach of Ameroth, passing first through the ruins of Dustwind for closure, and then through the valley between the Halls of Silver and Steel. Both locations yielded intriguing encounters and reminders of all that the party fight for. Our heroes end up among the refugees outside of Fort Riverwind, discovering an unfortunate reality of the south. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (VIII) Our brave heroes must make take the information they had gathered on the so-called king of Askabellum and confront the king before the council. The party discover a gristly fate awaiting them if they are not politically keen, though their moves end them up in a fight in the end. Will they garner any valuable information and can the mystery of the king be solved? Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (VII) The party handle some heinous hunters who seek to end their lives. The party realize they may represent a foreign enemy they are currently unaware of, so using magic and good/bad cop tactics they dig up any info they can. Anton utilizes his own divine powers to realize a very unsavory bit of information about the so-called King Therone. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (VI) Our heroes engage in tense discussion with some aberrant outsiders who give them the inside scoop on the goings-on of a so-called ally. The party find the Queen in a terrible shape, and discover a long standing ally may not make it to see tomorrow. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (V) The party finally cross paths with the Queen of Ameroth, Kalaskai the succubus, again. The party engage in a harrowing battle, and uncover an unsavory new detail to complicate their saving of the world as they know it. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (IV) The party navigate the harrowing streets and rooftops of the fallen city of Eagleheart before finding themselves infiltrating the castle itself. Is it too late for the prisoners of the Succubus Kalaskai? Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (III) The party having reached Eagleheart set their sights on the castle and the diabolical queen who resides within. While they plan their infiltration of the fallen city, many dangers befall them on their journey. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (II) The party gather their wits and necessary supplies before setting forth for the corrupted capital city of Ameroth. They begin their quest with a tumultuous trip to Boltscrag and find themselves at the mercy of some horrid enemies. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Present (I) The party begin the first leg of the last quest in the campaign. Our heroes find themselves at the tail end of their dealings with the Lich Unthrendiel and call upon the kindness of someone who owes them a favor. When they finally return home to Endton, they find many of their friends missing, the King Therone of Askabellum acting strange, and the succubus Kalaskai in a serious need of an ass whoopin' Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Nardbites 16: Campaign Plans In this Nardbite we discuss campaigns: what they are, how they operate, the best ways and worst ways, how to best end them and the unfortunate reality of their untimely demises. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Past (XXVI) The heroes have successfully reached the past and must now infiltrate the Warlord Stormblood's lair at Stonesreach at the top of The Sunderspire Mountains. Will they realize that this villain is redeemable? To be pitied? or to be revered? Only time will tell. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Past (XXV) The party have entered the abysmal realm of the Negative Plane, and must make their choice for who to make the ultimate sacrifice. Upon making this sacrifice the heroes will find themselves diving head first into the belly of the beast with the help of the Lich Unthrendiel. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Past (XXIV) The heroes have found the heart of Fort Shieldveil and must do fight with the fiendish incursion within; will they survive? and will they come to pass judgment on those who have brought on such wrath? what lays in wait for them on the other side? Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Past (XXIII) The party having fully infiltrated Fort Shieldveil must try their best to find their way to the hidden portal. Along the way they will be tested in their abilities, cunning, and constitution saves vs. diarrhea! Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Past (XXII) The party continue their infiltration to the Citadel's fort towns, with Jarzak and Kleeka doing someone a very violent favor. The party then find some method to escape and venture deeper into the belly of the beast. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Past (XXI) The party have reached Fazeri and are looking for some method to locate the portal within Fort Shieldveil. The party realize very quickly that this job won't be a clean one, and in this episode, we see how this heist of sorts begins. Thieves, dirty guards, and a very itchy guy make for one hell of an entry to Staffwind. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Past (XX) The party fly through the heavens over the oceans, over the lands of giants, goliaths, and even the dead in their search for Fort Shieldveil. The party make difficult decisions for what to do next and wind up potentially in the clutches of the Tomeguard. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel, The Past (XIX): The heroes of Ameroth and distant lands meet with the Lich Unthrendiel and discuss the horrific quests they must endure to save this realm. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co
Beckons of The Herald of Steel: The Past (XVIII) The party, now on the road to Unthrendiel the Lich, must ford the Channel of Blood and do battle with the fearsome guardian of the Lich's lair. Will the Lich allow them to succeed? Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co This podcast is powered by Pinecast.
Beckons of The Herald of Steel: The Past (XVII) The heroes deal with their victory over the giants and enjoy the spoils of being champions of Galladbay for a night. A party member leaves for the evening and ends up in a particularly dangerous situation. The party may befriend the mysterious Swiftbolt after all. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co This podcast is powered by Pinecast.
Beckons of The Herald of Steel: The Past (XVI) The time has come: the party must do battle with Trageloka. Along the way, they uncover the unsavory, dark, and deadly powers she has within the region. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co This podcast is powered by Pinecast.
Beckons of The Herald of Steel: The Past (XV) The party, having saved the silver dragon wyrmling Syrisilis, hear of the danger these frost giants pose to the whole land, and learn that their good deed will not go without reward. The party then face off with a brutal frosty foe, and find themselves with a deadly decision to make. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co This podcast is powered by Pinecast.
Beckons of The Herald of Steel: The Past (XIV) The party, having wrecked a group of verbeegs and a frost giant, the party hear a horn and fear what could be coming next. The party discover some new threats and a new potential friend who needs saving. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co This podcast is powered by Pinecast.
Beckons of The Herald of Steel: The Past (XIII) Our heroes find themselves stuck fighting a deadly frost giant and a gang of verbeegs while hoping Jarzak would come back from his cursed state of being turned to snow. The party fight hard, but will they leave this encounter with all of their party? Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co This podcast is powered by Pinecast.
Beckons of The Herald of Steel: The Past (XII) Our party have officially made their presence known in the lair of Trageloka, the Frost Maiden. Having defeated the hounds guarding the entrance, the ogres awaiting, and even the menacing verbeegs, it seems like they can't be stopped; that was all until Jarzak had a chilling turn of fate. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co This podcast is powered by Pinecast.
Beckons of The Herald of Steel: The Past (XI) The heroes deal with the beasts of the wild lands of Fyramorr, and even find themselves victim of raiding giants. When the party find the entrance to Trageloka's lair, will they manage to get in unscathed or are they doomed from the start? Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co This podcast is powered by Pinecast.
Beckons of The Herald of Steel: The Past (X) The heroes venture off into the wilderness of Fyramorr, hoping to slay the frost giant leader, Tragloka. Along the way they meet with the strange green wizard and engage in some preliminary mating rituals. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co This podcast is powered by Pinecast.
Nardbites 15: Best of Your Abilities In this Nardbite we break down our thoughts on the god tier stats, and the stats you should dump. We then discuss which stats we could add to the usual 6 if we had to. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co This podcast is powered by Pinecast.
Beckons of The Herald of Steel: The Past (IX) The heroes finally have their meeting with the Lord of Galladbay, Amthar the Fierce. He provides them with direction, promise, and a call to adventure as they seek out their newest foe. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co This podcast is powered by Pinecast.
Beckons of The Herald of Steel: The Past (VIII) The wayward travelers must do battle with the ogres of Galladbay. Will they be able to spare The First Ship Home from the fallout of the battle, and will they all survive this merciless onslaught? Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co This podcast is powered by Pinecast.
Nardbites 14: Actually Actual Plays As players of an AP for the past 2.5 years, we figured we would weigh in on the good, the bad, and the ugly of an Actual Play podcast. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co This podcast is powered by Pinecast.
Beckons of The Herald of Steel: The Past (VII) The party arrive in the far northern lands of Fyrramore, to the port city of Galladbay. Very early on they realize that this place is well protected by its denizens, but unfortunately for them it is also evidently a city rank with intrigue. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co This podcast is powered by Pinecast.
Beckons of The Herald of Steel: The Past (VI) The party take flight on their journey to meet with the dreaded lich Unthrendiel, but along the way they meet with divine powers and a strange potential ally of the skies. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co This podcast is powered by Pinecast.
Beckons of The Herald of Steel: The Past (V) The party return home to Endton, and again must prepare for another dangerous quest. As the party prepare, some party members must come to grips with the cold realities they live in. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co This podcast is powered by Pinecast.
Nardbites 13: Character Creation In this Nardbite, Anthony, Ryan and myself come together to discuss our methods for generating a character; more than just dice rolls, we demonstrate the thoughtfulness that goes into making a solid new character. Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co This podcast is powered by Pinecast.
Beckons of The Herald of Steel: BONUS EVIL EPISODE, Pure of Heart (III) In the finale of the evil one shot for our campaign, the merciless sellswords find themselves in the heart of the Spellsanctum. Will they survive a run in with the guardian? Will they escape with their lives and retrieve their payments? Who exactly is the Heart of Athmenes going to anyways? Support Yung Grognard: A Dungeons and Dragons Podcast by contributing to their tip jar: https://tips.pinecast.com/jar/yung-grognard Find out more at https://yung-grognard.pinecast.co This podcast is powered by Pinecast.