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Check out World Anvil here: http://worldanvil.com/?c=D4 and don't forget to use the code d4 at checkout to save 51% off your annual subscription!I'd appreciate it if you'd consider supporting the channel by becoming a member or patron!https://www.patreon.com/c/dnddd ORhttps://www.youtube.com/channel/UC9jQ2IsZj_CAS0bZgA6O2pA/joinMerch Stores! (Let me know what I should add!) https://www.crwnstudios.com/collections/d4deepdivehttps://fantasy-scents.com/pages/d4-d-d-deep-diveTable of Contents of all D&D Builds to date: https://docs.google.com/spreadsheets/d/18lsjEdNIXayLCUsv9v-Afx-y3MEone2c2EGszBtGw8U/edit?usp=sharingFollow me here:Blue Sky: https://bsky.app/profile/colbypoulson.bsky.socialTwitter (X): https://twitter.com/ColbyPoulsonTikTok: https://www.tiktok.com/@dnddeepdiveMath/Graph for this episode: https://docs.google.com/spreadsheets/d/1YejmIZg-4ILs2GpGgC-cNoD9mAIMrd-TkRMvlwcKkWw/edit?usp=sharingMaster Sustained Damage Comparison:https://docs.google.com/spreadsheets/d/1HPMg7cDqOC-0-vNFgEV9E5WQLDdCOdI64Vbnu60pC78/edit?usp=sharingCheck out Randall Hampton:https://www.kickstarter.com/projects/lgm2/little-game-monstersTwitter: https://twitter.com/Randall_HamptonInstagram: https://www.instagram.com/randallhampton/Website: https://www.randallhamptonart.com/Twitch: https://www.twitch.tv/randall_hamptonIntro 0:00Level 1 7:30Level 2-6 14:08Level 7-9 29:04Level 10-13 34:49Level 14-17 39:04Final Thoughts 43:13Outtakes 47:03Thanks to LudicSavant for the amazing DPR calculator! https://forums.giantitp.com/showthread.php?582779-Comprehensive-DPR-Calculator-(v2-0))Music Credits:Achaidh Cheide - Celtic by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100340Artist: http://incompetech.com/Angevin 120 loop by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1200111Artist: http://incompetech.com/Celtic Impulse - Celtic by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100297Artist: http://incompetech.com/Fiddles McGinty by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1400051Artist: http://incompetech.com/Lord of the Land by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1400022Artist: http://incompetech.com/Master of the Feast by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1400019Artist: http://incompetech.com
It's infiltration time! The party is having a helluva time trying to sneak their way into this fortress... in the dark! And what for?? Fish hooks, a lantern... and the goats!?Game:Special thanks to Dungeons and Dragons: https://www.dungeonsanddragons.com/Beadle and Grimm's: https://beadleandgrimms.com/Kraken Dice: https://krakendice.com/Music: Monument Studios: https://www.monumentstudios.net/Alexander Nakarada at Creator Chords: https://creatorchords.com/ https://www.patreon.com/cw/anakaradaChiptunes by Will O Wisp Productions: https://www.willowispproductions.com/Join the Adventuring Party!!Spotify: https://open.spotify.com/show/3sMTVnBHLqAOoM0aC0C0OE?si=2b7f78176b1544bdApple Podcasts: https://podcasts.apple.com/us/podcast/same-crit-different-day/id1526948092Instagram: https://www.instagram.com/samecritdifferentday/Discord: https://discord.gg/nfFsbMzNJDThanks so much for supporting indie creators! If you give it a listen, we'd love to hear what you think! Email at samecritpodcast@gmail.com*Shoutout to the people of https://www.reddit.com/r/rimeofthefrostmaiden/ I have definitely borrowed/stolen some of the great ideas there and of course the people of https://eventyrgames.com/category/icewind-dale/ for the wonderful material and ideas!Send us a hello, NPC Suggestion, Critical Hit/Miss suggestions and... well, anything else!New episodes every Monday! Subscribe and leave a 5-star if you enjoyed the show!#dndpodcast #DND5E #DungeonsAndDragons #ActualPlay #TTRPGPodcast #DND #SameCritDifferentDay
Star Wars x Proverbs 22:6 x Deuteronomy 6:5-9 x Psalm 78:2-4Your daily crossover of faith and fandom! Experience daily Biblical encouragement from nerdy Christian podcasters, bloggers, and content creators. Join the Nerd of Godcast community at www.NOGSquad.com
Your favorite D&D Talk Show! This week's segments: When the Campaign Ends Homebrewing "The Midnight Oil" Draft of CR 15 Monsters Support us on Patreon https://www.patreon.com/c/TotalPartySkill/home to get access to PDFs of our homebrew and see uncut video from the podcast! Plus, bonus content exclusive only to patrons! Subscribe for more weekly Dungeons & Dragons content! And follow us on our socials for previous draft videos and to learn more about us: Gabe -- @gabespan (TikTok, Instagram) George -- @dmgeorge_primavera (Instagram, TikTok) Dylan -- @whatcha_mccollum (Instagram) MERCH ALERT! Perfect gifts for TPS listeners...Delightful almond-scented soap that contains a full set of dice! You can get yours here: https://fantasy-scents.com/products/total-party-skill-dice-soap-dungeons-bubbles
Tonight, we're talking vampires, history's greatest transformation from suspiciously bloated corpse to immortal bisexual aristocrat with a castle, a cape, and absolutely no respect for personal boundaries. We dig into garlic, holy symbols, counting mustard seeds, bricks shoved into mouths, and the alarming number of vampire prevention methods involving someone's severed head near their butt. Then we compare D&D's growing collection of bitey hit-point bags with Pathfinder's bold decision to let you turn almost anything into a vampire. Grab a wooden stake, protect your neck, and remember: the undead pyramid scheme is not a scam if every wight gets eight zombies beneath them. Show Notes Vampires have been haunting folklore for centuries, but before they became wealthy, seductive goth icons, they were mostly blamed on misunderstood decomposition, disease, and humanity's long tradition of confidently inventing explanations for things it did not understand. We explore the regional beliefs surrounding vampires, including animal transformations, compulsive counting, invitations, running water, graveyard horse tests, and the creative methods people used to keep corpses from returning. Apparently, garlic was not enough. Sometimes you needed decapitation, holy water, a brick, and a very specific head-placement strategy. From there, we follow the vampire from folklore through The Vampyre and Dracula, then directly into tabletop gaming. Strahd is examined as D&D's legally distinct Dracula, complete with an Eastern European castle, disposable vampire brides, an unpleasant servant, and an unhealthy obsession with one particular woman. We discuss why vampires make such effective villains, whether they should always be irredeemably evil, and how their intelligence, charisma, resources, and ability to escape make them more interesting than another monster waiting patiently to be reduced to zero hit points. Tyler walks through D&D's increasingly crowded vampire bestiary, including vampire spawn, familiars, mind flayers, Nosferatu, infernalists, wardens, spellcasters, warriors, umbral lords, hopping vampires, and several versions of Strahd. Ash discovers that many updated vampires lost their regeneration and responds with the measured restraint everyone has come to expect. We also uncover the Jiangshi's undead pyramid scheme, where drained victims become wights, wights create zombies, and everyone receives an exciting opportunity to become their own boss. Pathfinder 2e takes a more flexible approach with vampire adjustments that can be applied to nearly any living creature. Want a vampire dwarf, vampire monster, full vampire character, Dhampir, or suspiciously blood-focused animal companion? Pathfinder has paperwork for that. We compare its vampire families, weaknesses, regeneration, player archetypes, unusual feeding options, and the many ways players can embrace eternal life without being reduced to a single edgy species choice. Finally, the Question of the Week asks how to deliver a satisfying campaign ending. The hosts discuss final boss battles, player-driven epilogues, heroic sacrifices, closing character arcs, carrying consequences into future campaigns, and giving everyone enough closure to explain what their character does after saving the world. Tyler also recommends a total party kill, because rocks falling remains the most efficient form of narrative finality. Key Takeaways Vampire folklore varied dramatically between regions, but blood drinking, animal transformations, compulsions, returning corpses, and elaborate burial precautions appeared frequently. Many historical vampire scares were fueled by misunderstandings about decomposition, disease, bloating, and blood appearing around a corpse's mouth. Bram Stoker's Dracula established many of the traits associated with modern vampires, including wealth, sophistication, seduction, immortality, and aristocratic menace. Strahd is essentially D&D's version of Dracula, enhanced with wizard abilities, legendary actions, extensive resources, and enough emotional baggage to fill Castle Ravenloft. Vampires make strong recurring villains because they are intelligent, charismatic, difficult to permanently destroy, and capable of retreating to fight another day. D&D offers numerous vampire variants, but several newer designs reduce them to durable biting monsters, and the removal of regeneration makes them feel less distinct. The Jiangshi can create an expanding hierarchy of wights and zombies, producing what can only be described as an undead pyramid scheme. Pathfinder 2e's vampire adjustments allow GMs to apply vampire abilities to existing creatures instead of relying entirely on separate stat blocks. Pathfinder also provides more vampire-related player options, including the Dhampir heritage, vampire archetype, vampiric companions, and blood-draining spells. A satisfying campaign ending should extend beyond defeating the final boss and give players room to resolve relationships, describe their futures, and address the consequences of their choices. Asking characters what they hope to do after the adventure can help the GM build meaningful rewards and bring long-running stories full circle. Heroic sacrifice can create a powerful bittersweet ending when the choice belongs to the player rather than being forced upon them. Plot holes may be forgotten, but players remember when an old joke, promise, relationship, or seemingly insignificant choice returns during the finale. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Can you solve the mystery?Brad & The Moosh think we're going to celebrate the 100th episode by reflecting on the journey of the show. They discuss the process of choosing songs for the special episode and prepare for a surprise reveal. The episode takes an unexpected turn as Mike throws both of them into a Dungeons and Dragons campaign that stays true to The Cut Music!The two must compile a playlist in an attempt to awaken a sleeping guardian and restore life to the people of Parish Hollow. And the guardian is someone famous. Maybe real or fictional, past or present, dead or alive.Who do you think the guardian is?Chapters00:00 Celebrating Episode 10013:31 Reflecting on 100 Episodes14:04 Choosing Songs for the Celebration15:16 Preparing for the Special Episode19:04 Revealing the Surprise21:11 Introducing the D&D Campaign49:03 Arrival at Julie's Bar and Grill51:06 The Comatose Patrons57:14 The Broken Jukebox01:04:12 Revelation of the Town's State01:10:43 Attempt to Change the Mood01:12:52 Setting the Scene01:13:06 Music Mishaps01:21:35 Awakening the Bar01:42:29 Exploring the Surroundings01:45:03 Arrival at Julie's Bar and Grill01:45:20 Disappointing Food Experience01:46:19 Exiting the Bar and Exploring Paris Hollow01:48:21 Exploring the Abandoned Theater01:51:36 Investigating the Theater and Finding a Poem02:02:15 Exploring the Backstage Area and Finding a Terminal02:05:09 The Puzzle of the Poem02:06:06 Solving the Puzzle02:07:20 Access Granted02:25:56 Exploring the Park02:32:58 The Mysterious Shoe02:34:10 Exploring the Meadow02:34:27 The Ring of Flowers02:40:05 Investigating the Playground02:45:08 The Clocks in the Captain's Quarters02:56:16 Reflections and Clues
Tonight, we're talking vampires, history's greatest transformation from suspiciously bloated corpse to immortal bisexual aristocrat with a castle, a cape, and absolutely no respect for personal boundaries. We dig into garlic, holy symbols, counting mustard seeds, bricks shoved into mouths, and the alarming number of vampire prevention methods involving someone's severed head near their butt. Then we compare D&D's growing collection of bitey hit-point bags with Pathfinder's bold decision to let you turn almost anything into a vampire. Grab a wooden stake, protect your neck, and remember: the undead pyramid scheme is not a scam if every wight gets eight zombies beneath them. Show Notes Vampires have been haunting folklore for centuries, but before they became wealthy, seductive goth icons, they were mostly blamed on misunderstood decomposition, disease, and humanity's long tradition of confidently inventing explanations for things it did not understand. We explore the regional beliefs surrounding vampires, including animal transformations, compulsive counting, invitations, running water, graveyard horse tests, and the creative methods people used to keep corpses from returning. Apparently, garlic was not enough. Sometimes you needed decapitation, holy water, a brick, and a very specific head-placement strategy. From there, we follow the vampire from folklore through The Vampyre and Dracula, then directly into tabletop gaming. Strahd is examined as D&D's legally distinct Dracula, complete with an Eastern European castle, disposable vampire brides, an unpleasant servant, and an unhealthy obsession with one particular woman. We discuss why vampires make such effective villains, whether they should always be irredeemably evil, and how their intelligence, charisma, resources, and ability to escape make them more interesting than another monster waiting patiently to be reduced to zero hit points. Tyler walks through D&D's increasingly crowded vampire bestiary, including vampire spawn, familiars, mind flayers, Nosferatu, infernalists, wardens, spellcasters, warriors, umbral lords, hopping vampires, and several versions of Strahd. Ash discovers that many updated vampires lost their regeneration and responds with the measured restraint everyone has come to expect. We also uncover the Jiangshi's undead pyramid scheme, where drained victims become wights, wights create zombies, and everyone receives an exciting opportunity to become their own boss. Pathfinder 2e takes a more flexible approach with vampire adjustments that can be applied to nearly any living creature. Want a vampire dwarf, vampire monster, full vampire character, Dhampir, or suspiciously blood-focused animal companion? Pathfinder has paperwork for that. We compare its vampire families, weaknesses, regeneration, player archetypes, unusual feeding options, and the many ways players can embrace eternal life without being reduced to a single edgy species choice. Finally, the Question of the Week asks how to deliver a satisfying campaign ending. The hosts discuss final boss battles, player-driven epilogues, heroic sacrifices, closing character arcs, carrying consequences into future campaigns, and giving everyone enough closure to explain what their character does after saving the world. Tyler also recommends a total party kill, because rocks falling remains the most efficient form of narrative finality. Key Takeaways Vampire folklore varied dramatically between regions, but blood drinking, animal transformations, compulsions, returning corpses, and elaborate burial precautions appeared frequently. Many historical vampire scares were fueled by misunderstandings about decomposition, disease, bloating, and blood appearing around a corpse's mouth. Bram Stoker's Dracula established many of the traits associated with modern vampires, including wealth, sophistication, seduction, immortality, and aristocratic menace. Strahd is essentially D&D's version of Dracula, enhanced with wizard abilities, legendary actions, extensive resources, and enough emotional baggage to fill Castle Ravenloft. Vampires make strong recurring villains because they are intelligent, charismatic, difficult to permanently destroy, and capable of retreating to fight another day. D&D offers numerous vampire variants, but several newer designs reduce them to durable biting monsters, and the removal of regeneration makes them feel less distinct. The Jiangshi can create an expanding hierarchy of wights and zombies, producing what can only be described as an undead pyramid scheme. Pathfinder 2e's vampire adjustments allow GMs to apply vampire abilities to existing creatures instead of relying entirely on separate stat blocks. Pathfinder also provides more vampire-related player options, including the Dhampir heritage, vampire archetype, vampiric companions, and blood-draining spells. A satisfying campaign ending should extend beyond defeating the final boss and give players room to resolve relationships, describe their futures, and address the consequences of their choices. Asking characters what they hope to do after the adventure can help the GM build meaningful rewards and bring long-running stories full circle. Heroic sacrifice can create a powerful bittersweet ending when the choice belongs to the player rather than being forced upon them. Plot holes may be forgotten, but players remember when an old joke, promise, relationship, or seemingly insignificant choice returns during the finale. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
Mháire und Nico quatschen zwanglos über Neuigkeiten aus der Welt der Rollenspiele. Dies ist Folge 6 eines Formats, in dem wir uns - ohne euch mit zu viel Kompetenz zu belasten - über Neuigkeiten aus der Welt der analogen (und manchmal digitalen) Spiele unterhalten. Diese Folge ist teils vor und teils während der Gencon 2026 entstanden und hat deswegen mehrere Zeitsprünge. Die Themen: Daggerheart Release Party Ennie-Nominierungen Ennie-Gewinner Vampire 5E? D&D Pressekonferenz D&D und WoW D&D und Star Wars Mehr News von der Gencon News zu eigenen Büchern
Welcome to DDoP 2026! let’s talk about this year’s Highland Games. Welcome to dog days of podcasting for 2026, where podcasters from around the world do a podcast a day for the month of august. I really suggest you listen to … Continue reading → The post Highland Games – Welcome to DDoP 2026 appeared first on NIMLAS Studios.
Who will win the Biscuit Bake Off? Red Lobster Cheddar Biscuits, Popeyes Louisiana style, or Mom’s classic? The answer may surprise you, but also, I learned a few extra tricks. Welcome to dog days of podcasting for 2026, where podcasters from … Continue reading → The post Biscuit Bake Off appeared first on NIMLAS Studios.
Im August wieder LIVE auf der AnimagiC 2026! Jetzt Tickets sichern!Erneut ist Falzareks Hort von entscheidender Bedeutung. Es muss sich zeigen, ob hier Feinde oder Verbündete lauern. Wie groß noch ist die Präsenz der verhüllten Schlange?-----Aufgrund der improvisatorischen Art unserer Rollenspielinhalte können Themen und Situationen entstehen, die für manche Menschen schwer zu verarbeiten sind oder unangenehme Erinnerungen hervorrufen könnten. Sollten dich bestimmte Episoden oder Szenen belasten, empfehlen wir, zwischendurch eine Pause zu machen oder die Episode zu überspringen. Am Anfang jeder Folge wird der Inhalt der jeweils letzten noch einmal zusammengefasst, sodass du den Anschluss leicht wiederfinden kannst. Dein Wohlbefinden ist uns wichtig!Dice Actors ist ein inoffizieller Fan-Inhalt im Rahmen der Richtlinie für Fan-Inhalte. Dieser Kanal ist nicht von Wizards of the Coast gesponsert. Teile des enthaltenen Materials sind (geistiges) Eigentum von Wizards of the Coast LLC © Wizards of the Coast LLC."Malicious", "Night Vigil", "Water Prelude"Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0http://creativecommons.org/licenses/by/4.0/
Welcome to Ranger levels 1 through 4, where you can become a deadly shadow archer, command your own miniature dragon, or sacrifice your entire action so that a flying snake with the structural integrity of wet parchment can participate in combat. In this episode, we explore Favored Enemies nobody tracks, terrain nobody visits, spells competing for the same concentration slot, and the revolutionary discovery that the Ranger becomes significantly better when you replace most of the Ranger. Grab your longbow, release your drake, and prepare to whisper, "Go get 'em, little buddy," moments before your animal companion is killed by incidental damage. Show Notes The Ranger has spent years carrying a terrible reputation, but is the entire class actually bad, or did everyone read the original Beast Master, experience psychic damage, and refuse to look at the class again? In this episode, we begin our journey through the 2014 Ranger from levels 1 through 4. We break down the class's ability scores, armor, weapons, skills, Fighting Styles, spellcasting, and its awkward position somewhere between Fighter, Rogue, and person who remembers to bring enough trail rations. We examine the original Favored Enemy and Natural Explorer features, which are extremely useful when the campaign takes place in one specific biome against one specific enemy and the DM insists that every mile of travel be handled in real time. Then we look at Tasha's optional features, including Favored Foe and Deft Explorer, which give Rangers abilities they might actually use during an adventure. At level 3, the builds split dramatically. Randall embraces the darkness with a Gloom Stalker built around stealth, hand crossbows, and making an alarming number of attacks before the enemy understands that combat has started. Ash chooses the Drakewarden, gaining a durable dragon companion that can attack, support allies, and generally behave like a functional subclass feature. Tyler, meanwhile, voluntarily builds the original Player's Handbook Beast Master. Armed with determination, optimism, and a flying snake that can be eliminated by an aggressively closed door, he attempts to prove that the subclass can work. It technically can, provided your definition of working includes surrendering your action, protecting your pet at all costs, and carrying its body around until the DM allows you to find another one. By level 4, the difference is impossible to ignore. The Gloom Stalker is attacking repeatedly from the shadows, the Drakewarden is firing arrows while a dragon controls the front line, and the Beast Master is pointing toward the enemy and asking his snake to please do something useful. Two Rangers are ready for the next tier of play. One Ranger needs to lie down. Key Takeaways Dexterity is usually the Ranger's best primary ability. It supports ranged and finesse weapons, Armor Class, initiative, Stealth, and several important saving throws without demanding the impossible ability spread required by most Strength builds. The original level-one features are painfully campaign-dependent. Favored Enemy mostly helps with tracking and recalling information, while Natural Explorer becomes relevant only when the party is traveling through the terrain you selected. Tasha's optional features are major improvements. Favored Foe provides extra damage without consuming a bonus action, while Deft Explorer gives the Ranger expertise in a chosen skill and helps it better occupy the party's scout role. Bonus-action management matters. Hunter's Mark, two-weapon fighting, Crossbow Expert, and companion commands can all compete for the same bonus action, so your build needs a clear plan for how its turns will work. Archery remains an excellent Fighting Style. The attack bonus is reliable, useful at every level, and especially valuable for builds planning to use powerful ranged feats later. Ranger spells should provide more than damage. Healing, control, mobility, and utility can offer better value than repeatedly concentrating on Hunter's Mark, especially when Favored Foe can handle shorter fights. Most Ranger subclasses are functional or strong. Gloom Stalker offers excellent opening-round offense, Drakewarden delivers an effective companion, and even Hunter remains playable. The original Beast Master is the feature responsible for much of the class's terrible reputation. The original Beast Master has a brutal action economy. Commanding the companion to attack consumes the Ranger's action, leaving the character watching their pet play D&D on their behalf. Modern companion subclasses demonstrate what Beast Master should have been. The Drake can act through a bonus action, contribute extra damage with its reaction, support the front line, and survive encounters without requiring constant emotional and medical supervision. Your build should have a recognizable combat loop by level 4. Randall attacks rapidly from hiding, Ash fires from range while the Drake fights up front, and Tyler commands a snake while quietly reconsidering every decision that brought him here. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
More information here: https://podbypost.com/podcast/mirke-the-meek-podcast/episode/rpg-a-day-2026-dungeons-dragonsThis episode is mostly a rebroadcast of Mirke the Meek's episode.Contributors- Keep Off the Borderlands (https://podbypost.com/profile/keep-off-the-borderlands)- Diegetic Advancement (https://podbypost.com/profile/diegetic-advancement)- Nerds RPG Variety Cast (https://podbypost.com/profile/nerds-rpg-variety-cast)- Arcane Alienist (https://podbypost.com/profile/arcane-alienist)- GMologist (https://podbypost.com/profile/gmologist)- Hindsightless (https://podbypost.com/profile/hindsightless)- Hogwa5h (https://www.youtube.com/@Hogwa5hGaming)More information about our plans for RPG-a-Day2026: https://podbypost.com/nerds/rpg-a-day-2026My blog where I will put out updates every Sunday: https://nerdsrpgvarietycastblog.blogspot.com/You can reach me at nerdsrpgvarietycast "at" gmail "dot" comor https://www.speakpipe.com/nerdsrpgvarietycastMy opinions are not necessarily the same as the other people you hear on my show. Thank you to Ray Otus for the coffee cup clip art and to TJ for the intro and outro music.
Bill Barsh of Pacesetter Games holds forth on Pacesetter Games updates and the 50th Anniversary of Palace of the Vampire Queen, the first module ever published for Dungeons & Dragons. Palace of the Vampire Queen isn't just the first published D&D module; it's also the first published megadungeon. What are Pacesetter's plans for the 50th anniversary of Palace of the Vampire Queen? (hint: they're cool). Shane's inner 13-year-old asks the obligatory question that a 13-year-old would ask about the Vampire Queen. Bill gives his definitive answer on whether the Vampire Queen would own Strahd. OTHER COOL STUFF IN THIS EPISODE: Bill's market view is that people are playing a lot of 5E but aren't buying a lot of new 5E product. Bill predicts the timeframe for the new version of D&D to come out. A surprising amount of B/X D&D is being played vs "Red Box" and BECMI at cons. The third edition of the BX RPG from Pacesetter is unleashing. Dungeon X is coming… Dungeon X is taking the best of D&D from the last 50 years and molding it into a new game. Choose-Your-Own-Path Stories are a new choice on the market. Solo adventures (one play only, not a duo between DM and player) definitely have a place in the hobby. Pacesetter runs one of the longest-running consecutive D&D tournament series at cons. There was a time when TSR thought publishing adventure modules was a terrible idea with no market. Let's be real, OD&D is super important to the hobby, but it's not the most organized and readable set of rules. What game does Shane declare as THE "D&D" success story of the past couple of years? Shane Plays Geek Talk Episode #293 7/31/2026 Like what you hear? Support Shane Plays Geek Talk on Patreon! https://www.patreon.com/shaneplays Listen to the Shane Plays Geek Talk podcast on YouTube, SoundCloud, iTunes, Google Play Music, Amazon Music, Podbean and Stitcher (and other fine, fine podcast directories). Hey, you! Yeah, you! Buy cool stuff, support Shane Plays Geek Talk with these affiliate links! Humble Bundle https://www.humblebundle.com?partner=shaneplays DriveThruRPG.com https://www.drivethrurpg.com/browse.php?affiliate_id=488512 SHOW NOTES Palace of the Vampire Queen at Wikipedia https://en.wikipedia.org/wiki/Palace_of_the_Vampire_Queen Pacesetter Games https://pacesettergames.com/ Kickstarter: Adventures from Farrador Keep: Choose-Your-Own-Path Stories! https://www.kickstarter.com/projects/pacesettergames/adventures-from-farrador-keep-choose-your-own-path-stories Save For Half Podcast: Original Dungeons & Dragons, Edited by Greyharp https://saveforhalf.com/2022/08/29/episode-42-original-dungeons-dragons-edited-by-greyharp/ Dungeons and Desktops: The History of Computer Role-Playing Games 2nd Edition Shane's book! Co-authored with Matt Barton of Matt Chat https://www.amazon.com/Dungeons-Desktops-History-Computer-Role-Playing/dp/1138574643/
On July 30, 2026 Wizards of the Coast announced the return of the Dark Sun setting. If you are not familiar with this setting, think of it as Mad Max meets Dungeons and Dragons, but without the guns and cars. This is an impromptu episode where I discuss my thoughts on the return of this setting.
Welcome to Ranger levels 1 through 4, where you can become a deadly shadow archer, command your own miniature dragon, or sacrifice your entire action so that a flying snake with the structural integrity of wet parchment can participate in combat. In this episode, we explore Favored Enemies nobody tracks, terrain nobody visits, spells competing for the same concentration slot, and the revolutionary discovery that the Ranger becomes significantly better when you replace most of the Ranger. Grab your longbow, release your drake, and prepare to whisper, "Go get 'em, little buddy," moments before your animal companion is killed by incidental damage. Show Notes The Ranger has spent years carrying a terrible reputation, but is the entire class actually bad, or did everyone read the original Beast Master, experience psychic damage, and refuse to look at the class again? In this episode, we begin our journey through the 2014 Ranger from levels 1 through 4. We break down the class's ability scores, armor, weapons, skills, Fighting Styles, spellcasting, and its awkward position somewhere between Fighter, Rogue, and person who remembers to bring enough trail rations. We examine the original Favored Enemy and Natural Explorer features, which are extremely useful when the campaign takes place in one specific biome against one specific enemy and the DM insists that every mile of travel be handled in real time. Then we look at Tasha's optional features, including Favored Foe and Deft Explorer, which give Rangers abilities they might actually use during an adventure. At level 3, the builds split dramatically. Randall embraces the darkness with a Gloom Stalker built around stealth, hand crossbows, and making an alarming number of attacks before the enemy understands that combat has started. Ash chooses the Drakewarden, gaining a durable dragon companion that can attack, support allies, and generally behave like a functional subclass feature. Tyler, meanwhile, voluntarily builds the original Player's Handbook Beast Master. Armed with determination, optimism, and a flying snake that can be eliminated by an aggressively closed door, he attempts to prove that the subclass can work. It technically can, provided your definition of working includes surrendering your action, protecting your pet at all costs, and carrying its body around until the DM allows you to find another one. By level 4, the difference is impossible to ignore. The Gloom Stalker is attacking repeatedly from the shadows, the Drakewarden is firing arrows while a dragon controls the front line, and the Beast Master is pointing toward the enemy and asking his snake to please do something useful. Two Rangers are ready for the next tier of play. One Ranger needs to lie down. Key Takeaways Dexterity is usually the Ranger's best primary ability. It supports ranged and finesse weapons, Armor Class, initiative, Stealth, and several important saving throws without demanding the impossible ability spread required by most Strength builds. The original level-one features are painfully campaign-dependent. Favored Enemy mostly helps with tracking and recalling information, while Natural Explorer becomes relevant only when the party is traveling through the terrain you selected. Tasha's optional features are major improvements. Favored Foe provides extra damage without consuming a bonus action, while Deft Explorer gives the Ranger expertise in a chosen skill and helps it better occupy the party's scout role. Bonus-action management matters. Hunter's Mark, two-weapon fighting, Crossbow Expert, and companion commands can all compete for the same bonus action, so your build needs a clear plan for how its turns will work. Archery remains an excellent Fighting Style. The attack bonus is reliable, useful at every level, and especially valuable for builds planning to use powerful ranged feats later. Ranger spells should provide more than damage. Healing, control, mobility, and utility can offer better value than repeatedly concentrating on Hunter's Mark, especially when Favored Foe can handle shorter fights. Most Ranger subclasses are functional or strong. Gloom Stalker offers excellent opening-round offense, Drakewarden delivers an effective companion, and even Hunter remains playable. The original Beast Master is the feature responsible for much of the class's terrible reputation. The original Beast Master has a brutal action economy. Commanding the companion to attack consumes the Ranger's action, leaving the character watching their pet play D&D on their behalf. Modern companion subclasses demonstrate what Beast Master should have been. The Drake can act through a bonus action, contribute extra damage with its reaction, support the front line, and survive encounters without requiring constant emotional and medical supervision. Your build should have a recognizable combat loop by level 4. Randall attacks rapidly from hiding, Ash fires from range while the Drake fights up front, and Tyler commands a snake while quietly reconsidering every decision that brought him here. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
SEASON FINALE! The Kill Screens face Mothership's scariest cyborg! Aux sees stars, Slug skitches the airship, and Atom does robot drugs. Support us at Patreon.com/Naddpod to get access to the after-show and a bunch of other Naddpod content!Music / Sound Effects Include: "Neo Galaderon" by Emily Axford"The Prototype" by Emily Axford"Cyberskitch" by Emily Axford"Aux" by Emily Axford"Slug" by Emily Axford"Ilsed's Secret" by Emily Axford"The Purge" by Emily Axford"Into the Fire" by Emily Axford"The Valiant Ol' Cobb" by Emily Axford"The Gunslinger's Girl" by Emily Axford"A Fate Refused" by Emily Axford"The Posse" by Emily Axford"Kingshammer" by Emily Axford"The Arcade" by Emily AxfordSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Andy lives up to his name as we talk about Andy's Vegas adventures, conspiracy drinks at Velveteen Rabbit, DnD, pipe club, Pinball FX Midnight, Rabbit, Thursday Next, Lost in a Good Book, Hadestown, The Odyssey, Risk, Boston (the band), Fairy Voice Mother, Rick Beato, Pat Finnerty, Motor Coty, scorpions (not the band), pest control, Xbox ad tier, Atari movies, false imprisonment, Marvel in Hall H, Warhammer adds a name, Indiana Jones, Blade Runner, Mr. Terrific, and Star Wars collectables. Cheers, It's time for a GeekShock!
Scrying, Critical Role x 1 Corinthians 13Your daily crossover of faith and fandom! Experience daily Biblical encouragement from nerdy Christian podcasters, bloggers, and content creators. Join the Nerd of Godcast community at www.NOGSquad.com
This week, the gang embark on an epic quest through Iron Maiden's discography as Dylan runs them through a Dungeons and Dragons adventure! How many natural ones will BC roll? Can they defeat the tyrant known as Edward the Great? Tune in to find out! Hosted by Steve Wright, Brian "BC" Chapman and Ryan "BB" Bannon Produced by Dylan Wright Music by Mark Sutorka Facebook: https://www.facebook.com/PTHpodcast Learn more about your ad choices. Visit megaphone.fm/adchoices
One wizard poorer, the remaining Unicorn Knights resolve to focus on their quest. The bivalves wait for no one, but they are not the only ones lurking in the Sessile Pools...---Our show contains fantasy violence (and the occasional foul language), treat us like a PG-13 program!---Thank you to our friends over at Game Master Monday! Check them out:https://linktr.ee/gamemastermondayBluesky: @gamemastermonday.bsky.socialDani enamel pins available now! Order yours while supplies last:https://crowdmade.com/collections/rolling-with-difficultyRolling with Difficulty Patreon:patreon.com/rollingwithdifficultyRolling with Difficulty Discord:https://discord.gg/8c9e4xhUKyMerch:https://crowdmade.com/collections/rolling-with-difficultyContact the Pod:rollwithdifficulty@gmail.comRSS Feed: https://rollingwithdifficultypod.transistor.fm/Youtube: https://www.youtube.com/c/RollingwithDifficultyInstagram: @rollwithdifficultyBlueSky: @rollwithdifficulty.bsky.socialTik Tok: @rollwithdifficultyCast:Dungeon Master - Austin FunkBlueSky: @atthefunk.bsky.socialThe Set's Journal of Faerun: https://www.dmsguild.com/product/345568/The-Sets-Journal-of-Faerun-Vol-1?term=the+setKatya - Sophia RicciardiBlueSky: @sophiekay.bsky.socialInstagram: @_sophie_kayMoviestruck: https://moviestruck.transistor.fm/Patreon: https://www.patreon.com/moviestruckTrystine - OSP RedBlueSky: @overlysarcastic.bsky.socialInstagram: @overly.sarcastic.productionsOverly Sarcastic Productions: https://www.youtube.com/c/OverlySarcasticProductionsChannel/Kireek - NoirBlueSky: @noirgalaxies.bsky.socialInstagram: @noirgalaxiesGarou - WallyBlueSky: @wallydraws.bsky.socialInstagram: @stuckinspacePortfolio: https://ghost_astronaut.artstation.com/Want to send us snail mail? Use this Address:Austin Funk1314 5th AvePO Box # 1163Bay Shore NY 11706Character Art by @stuckinspaceBackground Art by @tanukimi.sMusic by: Dominic Ricciardihttps://soundcloud.com/dominicricciardimusicFeatured Tracks:Hunting Party ThemeWhen Will the Beast Land?The Beast Has Landed ★ Support this podcast on Patreon ★
In this episode, Professor Mouse, the Cosmologist, and Teddy talk about the World Cup final, group outings, and beans.
Part 1 The five wandering heretics clamber throughout the great towering city in search of a way out... DAGGERHEART: HOPE & FEAR Explore new Daggerheart content seen in Sallowlands with the first expansion for Daggerheart! Hope & Fear comes out August 25th and features new classes (Witch, Warlock, Assassin, Brawler), transformation cards, adversaries, campaign frames, and much more. Visit https://www.daggerheart.com/pre-order to learn more, or head directly to Critical Role shops to place your pre-order! US: https://shop.critrole.com UK: https://shop.critrole.co.uk EU: https://shop.critrole.eu AU: https://shop.critrole.com.au CA: https://canada.critrole.com AGE OF UMBRA: SALLOWLANDS A group of outcasts and survivors brave blasted lands in search of answers in Age of Umbra: Sallowlands. This 6-part Daggerheart mini-series features Game Master Matthew Mercer and players Laura Bailey, Jennifer English, Abubakar Salim, Vico Ortiz, and Zachery Renauldo. They'll form an unlikely band of companions, who venture off the beaten path in search of answers in the Sallowlands, a new region of the Halcyon Domain filled with cracked badlands, dangers, and awe-inspiring secrets. What fragile hopes dare they cling to in this story of desperation and survival? Learn more at https://critrole.com/umbra BEACON Curious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. CREDITS See full cast and crew credits at https://critrole.com/sallowlands-credits/ Starring: Game Master Matthew Mercer | @matthewmercervo Jennifer English as Dillywin Hellekin | @jenniferjenglish Abubakar Salim as Mercy | @abubakarsalim Laura Bailey as Sister | @laurabaileyvo Zachery Renauldo as Alphonse | @zachthebold Vico Ortiz as Cagauma | @puertoricaninja Art by: Key Art by Daniel Jiménez Villalba | @Danieljimenezvillalba Character Art by Strange House | @strange_house Sallowlands Map by Marco Bernardini Miniatures Painted by Keo Lacebal, Angela Basset, and Erik Lonnquist Main Theme Song by Omar Fadel Set Design by Shaun Ellis Set Fabrication and Production Design by Noxweiler Berf FOLLOW CRITICAL ROLE! Website: https://www.critrole.com Newsletter: https://critrole.com/newsletter Facebook: https://www.facebook.com/criticalrole Twitter: https://twitter.com/criticalrole Instagram: https://instagram.com/critical_role TikTok: https://www.tiktok.com/@criticalrole HEALTH & WELL-BEING Due to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode. Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
Freytag's Pyramid x Story Arcs x Psalm 23Your daily crossover of faith and fandom! Experience daily Biblical encouragement from nerdy Christian podcasters, bloggers, and content creators. Join the Nerd of Godcast community at www.NOGSquad.com
Wizards of the Coast has revealed its plans for the future of Dungeons & Dragons, and apparently the strategy is simple: fix D&D Beyond, return to Gen Con, outsource adventures to people who know what they are doing, cross over with World of Warcraft, and traumatize a convention hall full of children with a Dark Sun trailer featuring a freshly removed spine. Tyler attended the secret briefing and emerged with five pages of notes, several enormous announcements, and absolutely no idea what D&D Icons are. So prepare yourselves for new books, old settings, digital upgrades, live puppies, and enough upcoming content to make your wallet roll a death save. EnWorld: President of WotC Steps Down Forbidden Lands (affiliate link) Show Notes Wizards of the Coast has revealed its roadmap for Dungeons & Dragons through 2027, and Tyler is here to unload everything he learned during an embargoed presentation. We begin at Gen Con, which Wizards plans to turn into the recurring home for its annual D&D announcements. There will be a massive convention presence, live events, streams, adoptable puppies, and something called D&D Icons. Everyone involved seems extremely excited about Icons. Unfortunately, nobody appears capable of explaining what they actually are. D&D Beyond is also getting a substantial overhaul. Wizards plans to introduce tools for finding groups, allow local game stores to advertise events, and form an official partnership with StartPlaying. The mobile app is being redesigned, the character builder and rules engine are being rebuilt, and new DM tools, improved search, and campaign-creation features are somewhere on the horizon. Several details remain vague, partly because the presentation's prerecorded D&D Beyond video stopped working halfway through. Technology! On the video game side, Wizards appears to be pulling back from its plan to release a major game every year. Several projects have reportedly been canceled, but Warlock and Exodus remain in development. Warlock will feature a protagonist whose patron is Tasha, while Exodus is shaping up as a science-fiction RPG with strong Mass Effect energy and a tabletop tie-in that nobody on the podcast entirely understands. The tabletop schedule begins with Arcana Unleashed, a large rules expansion containing eight subclasses, ten backgrounds, twenty-nine feats, thirty-three spells, group patrons, magical factions, forty-seven magic items, and nineteen creature stat blocks. It will also introduce evolving magic items that can grow alongside the characters using them. Its companion campaign, Deadfall, is an espionage-focused adventure running from levels 11 through 20. The characters must save Thay by opposing Szass Tam, which means the situation has become so dire that saving Thay somehow qualifies as the good outcome. The Season of Champions brings a full Dungeons & Dragons crossover with World of Warcraft. The book is being led by longtime D&D designer and Warcraft fan James Wyatt and will include eleven species, six subclasses, iconic locations, recognizable characters, dungeons, monsters designed to provide a raid-like experience, a DM screen, and a map pack with a digital adventure. It will also come in three different editions, allowing Horde and Alliance fans to continue fighting the most important battle of all: which logo belongs on the front of the book. Then comes Dark Sun. Wizards is presenting Athas as the first mature D&D setting, complete with shrink-wrapped books, content warnings, extreme violence, and a trailer that apparently wastes no time separating people from their spinal columns. Dark Sun will receive separate setting and gameplay expansions, a limited-edition Player's Handbook, a new Scion class, a DM screen, maps, and some form of adventure support. The gameplay material alone is expected to approach five hundred pages, suggesting that Wizards is not returning to Athas quietly. Greyhawk will also return during the 2027 Season of Sword and Sorcery. Crown of the Witch Queen is a 160-page adventure featuring Tasha's daughter as its central antagonist, supported by a map pack and DM screen. The final 2027 season, the Season of Rebellion, was announced without details, leaving everyone to speculate angrily until Wizards decides to explain itself. Perhaps the largest long-term change is Wizards' plan for annual setting support produced in partnership with established third-party publishers. Ghostfire Gaming will work on Ravenloft, Visionary Products and Designs will handle Eberron, and Kobold Press will support the Forgotten Realms. Wizards is also developing something with the Hickmans, although details remain scarce. The approach could finally give neglected settings regular adventures and character options, but it also raises questions about outsourcing, quality control, digital-only releases, and whether D&D is about to recreate the overwhelming flood of material from the third-edition era. Despite those concerns, the group is cautiously optimistic. Wizards seems willing to experiment, work with proven creators, support more settings, focus on tabletop products, and admit that maybe trying to become a video game company was not the best use of everyone's time. It could produce an exciting new era for D&D, or it could become an exhausting avalanche of crossovers and subscription content. Either way, Ash will be waiting for the D&D and Family Guy campaign setting so they can finally say they warned us. Key Takeaways Gen Con is becoming D&D's annual announcement hub. Wizards intends to reveal future product roadmaps there instead of relying on scattered online presentations. D&D Beyond is being extensively rebuilt. Planned improvements include group-finding tools, local game-store listings, StartPlaying integration, a redesigned app, a new character builder, a new rules engine, better search, DM tools, and campaign creation. Arcana Unleashed is a major player-focused expansion. It includes subclasses, feats, spells, backgrounds, factions, patrons, dozens of magic items, and new rules for items that evolve with their owners. Deadfall finally supports high-level campaigning. The adventure runs from levels 11 through 20 and sends the party into an espionage conflict against Szass Tam in Thay. The World of Warcraft crossover is a full product line. It includes numerous playable species, subclasses, famous locations, raid-inspired encounters, accessories, digital content, and three different cover editions. Dark Sun is returning without being noticeably softened. Wizards is positioning it as a mature setting with separate lore and gameplay books, graphic content warnings, hundreds of pages of material, and promised adventure support. Greyhawk returns with Crown of the Witch Queen. The adventure will feature Tasha's daughter as the antagonist and lean into a colorful, operatic sword-and-sorcery style. Classic settings may receive annual support. Wizards is partnering with experienced publishers to produce new Ravenloft, Eberron, and Forgotten Realms material, with another Hickman-related project also in development. Third-party partnerships could solve D&D's setting problem. Instead of leaving worlds unsupported for years, specialized publishers can create material while Wizards focuses on core rules and major releases. The biggest risk is content overload. More books, digital releases, partnerships, settings, and crossovers could strengthen the game, but they could also recreate the crowded and difficult-to-navigate release schedule of earlier editions. The overall mood is cautiously optimistic. The announcements suggest that Wizards is taking creative risks, investing in tabletop content, and making decisions that could benefit both players and the wider TTRPG industry. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia https://ashelydm.com/ https://ashelydm.com/ Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
We've got Comic-Con Updates! Marvel did not disappoint, as it lit up the airwaves, DC brought the Lanterns, and Spaceballs went to ludicrous speed! PlayStation got a big reality check as to why going digital is bad. Rick and Morty gave President Curtis his own show. And I went back to Installation 04 on legendary!
The Ragnar deal takes a turn for the totally expected. Ie Rustage just let's Briggs run the episode.
In this week's Dungeons and Dragons episode, the agents press onward through a mystery that seems to shift shape whenever they get too close. The Dice fall in curious ways, revealing just enough to keep moving whilst leaving the most important questions unanswered. In this DnD chapter, every discovery feels connected to something larger, though the pattern remains frustratingly incomplete.What have the agents overlooked so far? Which answers are hiding behind the obvious ones? And when the truth finally steps into view, will they recognise it for what it is?There's only one way to find out, grab your Dnd Dice, join Tom (Patch), Paul (Sig), Alex (Ivan), Chip (Snik), James (Albert T Bungle) led by DM Sophie (The Dungeon Master) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon http://www.patreon.com/rollbritannia |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: https://syrinscape.com/attributions/?id=142440 |Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.
The Snarl lives up to its name: a maze of razor reef and sunken ships. The crew of the Godsinger has set their trap, the decoy is in place, and the Mesoreia pirates are sailing right to it. All Bebo, Kezza, and Zin have to do is hold their nerve. Easier said than done when Kezza won't stop reminding the crew he's not sticking around for long. With the trap set and the pirates closing in, it's the worst possible moment for the Godsinger crew to question whether they're even a real crew at all. Disclaimer: This episode contains profanity and violence. Viewer discretion is advised. CAST • Darryl Dorsey (he/him) as Zin (he/him) • Allison (she/her) as Bebo (he/him) • Caleb James Miller (he/him) as Kezza (he/him) • Sergio Crego (he/him) as The Firefly VIDEO, MUSIC & SOUND EFFECTS • Recorded, Edited, and Mixed by Sergio Crego • "Uncharted Passage" written by Sergio Crego and composed by Kyle Moore • Epidemic Sound • Soundly • Envato • Beneos Battlemaps WILDSEA LINKS • Get your copy of The Wildsea today @ https://myth.works and use promo code: MAYDAY for 20% off! We're running a WILDSEA CONTEST! To enter, do any/all of the following: - Subscribe to us on YouTube. - Leave a comment under an episode (video or audio). - and/or mention the show on your socials (Reddit and Discord count). If you've already subscribed to us, that's fine, you can still send us proof by DM'ing us or emailing us @ maydayroleplay7@gmail.com Runner up will receive: A 100 card set of Skwirl's Primal Menagerie, a DnD 5e supplement with stat cards from every beast in the monster manual plus original art by Aaron Miller. Third place: Physical copies of the scenarios One-armed scissor and Red Right hand plus the supplement Ship Gardens. Second place: A set of Cthonic themed dice and a Mythworks totebag. First place: A hardcover copy of The Wildsea core rulebook plus a folio screen. Good Luck! --
The Godsinger is wrecked. The Screw Loose hit hard and didn't hold back, and now a second ship, the Little Rascal, is bearing down on what's left. Kezza, Bebo, and Zin scramble for a new play. Their survival earns them an audience with the infamous Captain Aurek, commander of the Happy Eater, the galleon they were commissioned to find. What the crew learns aboard it reframes everything they thought they knew about the fate of the ship and the job they thought was almost over. Disclaimer: This episode contains profanity. Viewer discretion is advised. CAST • Darryl Dorsey (he/him) as Zin (he/him) • Allison (she/her) as Bebo (he/him) • Caleb James Miller (he/him) as Kezza (he/him) • Sergio Crego (he/him) as The Firefly VIDEO, MUSIC & SOUND EFFECTS • Recorded, Edited, and Mixed by Sergio Crego • "Uncharted Passage" written by Sergio Crego and composed by Kyle Moore • Epidemic Sound • Soundly • Envato • Beneos Battlemaps WILDSEA LINKS • Get your copy of The Wildsea today @ https://myth.works and use promo code: MAYDAY for 20% off! We're running a WILDSEA CONTEST! To enter, do any/all of the following: - Subscribe to us on YouTube. - Leave a comment under an episode (video or audio). - and/or mention the show on your socials (Reddit and Discord count). If you've already subscribed to us, that's fine, you can still send us proof by DM'ing us or emailing us @ maydayroleplay7@gmail.com Runner up will receive: A 100 card set of Skwirl's Primal Menagerie, a DnD 5e supplement with stat cards from every beast in the monster manual plus original art by Aaron Miller. Third place: Physical copies of the scenarios One-armed scissor and Red Right hand plus the supplement Ship Gardens. Second place: A set of Cthonic themed dice and a Mythworks totebag. First place: A hardcover copy of The Wildsea core rulebook plus a folio screen. Good Luck! --
Tabletop RPGs x 1 Kings 19 x Psalm 4:8Your daily crossover of faith and fandom! Experience daily Biblical encouragement from nerdy Christian podcasters, bloggers, and content creators. Join the Nerd of Godcast community at www.NOGSquad.com
We take a look at the biggest news from San Diego Comic Con on this week's Moviecast. Black Panther III, MCU Ghost Rider, Avengers: Doomsday, and DC's Lanterns all share news. Meanwhile, Atari licenses out a bunch of its franchises for film adaptations, there's a secret animated Spawn movie, a Dungeons and Dragons sequel is in the works, and a new G.I. Joe movie is also coming soon. Plus we look at some potentially huge box office numbers for The Odyssey and Spider-Man: Brand New Day. #sdcc #spidermanbrandnewday #avengersdoomsday #gijoe #dungeonsanddragons #blackpanther3 #ghostrider #marvel #mcu #dc #atarimovies #film #tv #xmen97 #streaming
Send us Fan MailOn this episode Mike, Christina and I are going to talk about professions that you can get into either directly involved in the roleplaying game industry or those professions that roleplaying will help you get into.Or at least that was the goal. You will see that we went an entirely different direction.Christina, as a Dr. of Education games and game designing has played a prominent role in your profession. When did you realize that was going to be your thing and that gaming was going to be a big part of it?Kick to ChristinaMike, You own a gaming company so we have to say that this topic is right in your wheelhouse.Kick to MikeTakeaways: Work Hard, Be Patient, Don't Give Up, Look for Opportunities.
Battle begins with the Autumn beast, how will the Academic Adventures fare? Johanna Howes - Meredith, Kate O'Sullivan - Potentia, Ross Balch - Harold, Ben Keirnan - DM/NPCs
It's the end of the 2034-2035 school year and a group of seniors get ready to go to their last dance at a school for monsters run by the Corporation for the Assessment and Protection of the Extranormal. Everything. Is. Fine.Thanks to @KeylligraphyInk for the logo design. The tracks used in this episode are Enemy Spotted by Jess Monster Hearts 2e is by Buried Without Ceremony, you can find it hereFind Us Online:Chell: The MCLav: Mirabai (The Selkie)Sol: Denny (The Sasquatch)Proxy: Jean (The Cuckoo)Aubrey: Violet (The Vampire)Twitter: www.twitter.com/dicefiendsDiscord: https://discord.gg/j54FrbhTwitch: www.twitch.tv/thedicefiends About Us: Welcome to Dice Fiends, we are an actual play podcast that runs games in over a dozen systems with a rotating and diverse cast of players. But one thing's for certain: whether we're powered by the apocalypse or grabbing as many d6's as we can hold in shadowrun: We're fiends for the sounds of rolling dice. You can find us every other Wednesday on Itunes, Spotify, or wherever you get good podcasts
Part 2 Promises of safety unravel as the group seeks refuge within the towering stronghold of Oxudos... DAGGERHEART: HOPE & FEAR Explore new Daggerheart content seen in Sallowlands with the first expansion for Daggerheart! Hope & Fear comes out August 25th and features new classes (Witch, Warlock, Assassin, Brawler), transformation cards, adversaries, campaign frames, and much more. Visit https://www.daggerheart.com/pre-order to learn more, or head directly to Critical Role shops to place your pre-order! US: https://shop.critrole.com UK: https://shop.critrole.co.uk EU: https://shop.critrole.eu AU: https://shop.critrole.com.au CA: https://canada.critrole.com AGE OF UMBRA: SALLOWLANDS A group of outcasts and survivors brave blasted lands in search of answers in Age of Umbra: Sallowlands. This 6-part Daggerheart mini-series features Game Master Matthew Mercer and players Laura Bailey, Jennifer English, Abubakar Salim, Vico Ortiz, and Zachery Renauldo. They'll form an unlikely band of companions, who venture off the beaten path in search of answers in the Sallowlands, a new region of the Halcyon Domain filled with cracked badlands, dangers, and awe-inspiring secrets. What fragile hopes dare they cling to in this story of desperation and survival? Learn more at https://critrole.com/umbra BEACON Curious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. CREDITS See full cast and crew credits at https://critrole.com/sallowlands-credits/ Starring: Game Master Matthew Mercer | @matthewmercervo Jennifer English as Dillywin Hellekin | @jenniferjenglish Abubakar Salim as Mercy | @abubakarsalim Laura Bailey as Sister | @laurabaileyvo Zachery Renauldo as Alphonse | @zachthebold Vico Ortiz as Cagauma | @puertoricaninja Art by: Key Art by Daniel Jiménez Villalba | @Danieljimenezvillalba Character Art by Strange House | @strange_house Sallowlands Map by Marco Bernardini Miniatures Painted by Keo Lacebal, Angela Basset, and Erik Lonnquist Main Theme Song by Omar Fadel Set Design by Shaun Ellis Set Fabrication and Production Design by Noxweiler Berf FOLLOW CRITICAL ROLE! Website: https://www.critrole.com Newsletter: https://critrole.com/newsletter Facebook: https://www.facebook.com/criticalrole Twitter: https://twitter.com/criticalrole Instagram: https://instagram.com/critical_role TikTok: https://www.tiktok.com/@criticalrole HEALTH & WELL-BEING Due to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode. Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
Check out Taios' Library of Everything here! https://www.kickstarter.com/projects/5efamily/taios-library-of-everything-a-player-options-book-for-5e?ref=bou7daI'd appreciate it if you'd consider supporting the channel by becoming a member or patron!https://www.patreon.com/c/dnddd ORhttps://www.youtube.com/channel/UC9jQ2IsZj_CAS0bZgA6O2pA/joinMerch Stores! (Let me know what I should add!) https://www.crwnstudios.com/collections/d4deepdivehttps://fantasy-scents.com/pages/d4-d-d-deep-diveTable of Contents of all D&D Builds to date: https://docs.google.com/spreadsheets/d/18lsjEdNIXayLCUsv9v-Afx-y3MEone2c2EGszBtGw8U/edit?usp=sharingFollow me here:Blue Sky: https://bsky.app/profile/colbypoulson.bsky.socialTwitter (X): https://twitter.com/ColbyPoulsonTikTok: https://www.tiktok.com/@dnddeepdiveMath/Graph for this episode: https://docs.google.com/spreadsheets/d/1IRUcG9fj108FvmLd1aq-gmi-KAGV31T6fmDav3NttCg/edit?usp=sharingMaster Sustained Damage Comparison:https://docs.google.com/spreadsheets/d/1HPMg7cDqOC-0-vNFgEV9E5WQLDdCOdI64Vbnu60pC78/edit?usp=sharingIntro 0:00Level 1 6:52Level 2-6 12:02Level 7-9 24:48Level 10-13 29:21Level 14-17 32:29Final Thoughts 43:50Outtakes 50:11Thanks to LudicSavant for the amazing DPR calculator! https://forums.giantitp.com/showthread.php?582779-Comprehensive-DPR-Calculator-(v2-0))Music Credits:Achaidh Cheide - Celtic by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100340Artist: http://incompetech.com/Angevin 120 loop by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1200111Artist: http://incompetech.com/Celtic Impulse - Celtic by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100297Artist: http://incompetech.com/Fiddles McGinty by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1400051Artist: http://incompetech.com/Lord of the Land by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1400022Artist: http://incompetech.com/Master of the Feast by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1400019Artist: http://incompetech.com
The crew manages to figure out an ingenious puzzle, finds their way through a perilous maze, and answers a mysterious man's mysterious question.
Send us Fan MailAnimated fantasy gets thrown into a lot of different categories, but The Legend of Vox Machina stands out from the crowd. We break down Season 1, talking about its over-the-top action, surprisingly brutal violence, crude humor, and the emotional moments that make it all work. We also discuss how well the series captures the feeling of a real D&D campaign, from the established party dynamic to the moments where you can almost see the dice rolls behind the action. And yes, Scanlan absolutely steals the show.We also dive into the Critical Role roots of the series, Percy's revenge story in Whitestone, the Briarwoods, cursed weapons, vampire lore, and big moments like Pike's return. Whether you're a longtime fan or watching for the first time, there's plenty here to enjoy if you love fantasy, tabletop games, or character-driven adventures.If you enjoyed the conversation, subscribe, share the episode with a fellow fantasy fan, and leave us a five star review to help more people discover the show.Twitter handles:Project Geekology: https://twitter.com/pgeekologyAnthony's Twitter: https://twitter.com/odysseyswowDakota's Twitter: https://twitter.com/geekritique_dakInstagram:https://instagram.com/projectgeekology?igshid=1v0sits7ipq9yYouTube:https://www.youtube.com/@projectgeekologyGeekritique (Dakota):https://www.youtube.com/channel/UCBwciIqOoHwIx_uXtYTSEbASupport the show
In episode 146 of Game Design Unboxed, we talk with Ionah Nguyen, a Seattle-based board game designer and founder of the board game studio Brainy Hearty. Ionah is also the co-founder and CEO of Everjoy Global, a company dedicated to bringing Vietnamese tabletop games to international publishers and distributors by creating opportunities for Vietnamese designers […]
Bedtime History: Inspirational Stories for Kids and Families
Step into the world of imagination and adventure with the story of Dungeons & Dragons, the game that started it all. Discover how two creative minds, Gary Gygax and Dave Arneson, invented this magical game in the 1970s. Learn how Dungeons & Dragons became the most famous roleplaying game, inspiring millions of players to create their own stories. See how this game sparked a whole new way of playing, where people use their imagination to become heroes and explore fantastic worlds. Follow the journey of roleplaying games as they grew from simple beginnings to a global phenomenon. Uncover the magic behind the dice rolls and character sheets that continue to captivate players young and old.
Send Me To Sleep Podcast - World's Sleepiest Stories, Meditation & Hypnosis
Tonight, Andrew will talk about knitting until you fall asleep. Start your 7-day free trial of Send Me to Sleep Premium today, and enjoy our two upcoming exclusive episodes: https://sendmetosleep.supercast.com/ Welcome to Send Me To Sleep, the place to find a good night's rest. My name is Andrew, and I help you fall asleep by reading relaxing books and stories. If you find this podcast effective, please consider following, so you can stay up-to-date with new weekly episodes and fall asleep consistently, each night. Enjoying the show? Leave us a rating and review: Apple Podcasts - Spotify Visit our website: www.slumberstudios.com Follow us on Instagram: https://www.instagram.com/sendmetosleepco/ Do not listen to this sleep story whilst driving or operating machinery. Please only listen to the Send Me To Sleep podcast in a safe place where you can relax and fall asleep. Our AppsRedeem exclusive, unlimited access to premium content for 1 month FREE in our mobile apps built by the Slumber Studios team:Deep Sleep Sounds App: deepsleepsounds.com/sendmetosleepSlumber App: slumber.fm/sendmetosleep Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
Send Me To Sleep Podcast - World's Sleepiest Stories, Meditation & Hypnosis
Tonight, Andrew will talk about knitting until you fall asleep. Start your 7-day free trial of Send Me to Sleep Premium today, and enjoy our two upcoming exclusive episodes: https://sendmetosleep.supercast.com/ Welcome to Send Me To Sleep, the place to find a good night's rest. My name is Andrew, and I help you fall asleep by reading relaxing books and stories. If you find this podcast effective, please consider following, so you can stay up-to-date with new weekly episodes and fall asleep consistently, each night. Enjoying the show? Leave us a rating and review: Apple Podcasts - Spotify Visit our website: www.slumberstudios.com Follow us on Instagram: https://www.instagram.com/sendmetosleepco/ Do not listen to this sleep story whilst driving or operating machinery. Please only listen to the Send Me To Sleep podcast in a safe place where you can relax and fall asleep. Our AppsRedeem exclusive, unlimited access to premium content for 1 month FREE in our mobile apps built by the Slumber Studios team:Deep Sleep Sounds App: deepsleepsounds.com/sendmetosleepSlumber App: slumber.fm/sendmetosleep Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
It's combat time! The party, with the help of their rouge Diego, were able to sneak up on a hungry group of Gnolls! Luckily for the party, they get the first jump to start this combat off!Game:Special thanks to Dungeons and Dragons: https://www.dungeonsanddragons.com/Beadle and Grimm's: https://beadleandgrimms.com/Kraken Dice: https://krakendice.com/Music: Monument Studios: https://www.monumentstudios.net/Alexander Nakarada at Creator Chords: https://creatorchords.com/ https://www.patreon.com/cw/anakaradaChiptunes by Will O Wisp Productions: https://www.willowispproductions.com/Join the Adventuring Party!!Spotify: https://open.spotify.com/show/3sMTVnB...Apple Podcasts: https://podcasts.apple.com/us/podcast/same-crit-different-day/id1526948092Instagram: https://www.instagram.com/samecritdifferentday/Discord: https://discord.gg/nfFsbMzNJDThanks so much for supporting indie creators! If you give it a listen, we'd love to hear what you think! Email at samecritpodcast@gmail.com*Shoutout to the people of https://www.reddit.com/r/rimeofthefrostmaiden/ I have definitely borrowed/stolen some of the great ideas there and of course the people of https://eventyrgames.com/category/icewind-dale/ for the wonderful material and ideas!Send us a hello, NPC Suggestion, Critical Hit/Miss suggestions and... well, anything else!New episodes every Monday! Subscribe and leave a 5-star if you enjoyed the show!#dndpodcast #DND5E #DungeonsAndDragons #ActualPlay #TTRPGPodcast #DND #SameCritDifferentDay
After the bloody events of the party, Taakit ropes Il'lia into a chaotic interrogation with a despicable band of thieves.Support the showVenture Forth is a Dungeons and Dragons podcast. We play 5th edition (5e) Dungeons and Dragons in a home-brew D&D actual play setting. Our campaign takes place in the high fantasy realm of Elbor. A world of monsters, heroes and epic tales to be told. D&D is a TTRPG, a tabletop roleplaying game, also known as an RPG. Our gameplay is perfect for beginners to Dungeons and Dragons from episode 1. Olma Marsk is played by Rebecca Hausman, Flynn Felloweave is played by Russ Bartek, March is played by Bridget Black, Ceallach is played by Shane O'Loughlin, Seeker is played by Rodney Campbell, and the DM is played by Ethan Ralphs and Seth Fowler.https://www.ventureforthdnd.com/https://www.youtube.com/channel/UCNl1hOaZiXruwLE8Ct1NNNA
Andreas GMs Amanda and special guest stars Lindsay Law from the Rookery, and Liv Vistisen Rörby in this very humorous My Father's Sword adventure! Recorded in Poddrummet (The Podcast room) at GothCon 2026. We're an actual play podcast where professional actors in Sweden play the best of Swedish RPGs! Led by one of Swedens most experienced and appreciated podcast game masters we play My Father's Sword by Nordic Skalds. Starring: Amanda Stenback, Lindsey Law & Liv Vistisen Rörby Game master: Andreas Lundström Music: Andreas Lundström Cover art by: Alessia Marino
Dungeon Court is back in session! This week, Justices Murphy, Axford and Tanner, as well as Bailiff Jiminy, are joined by the Majestically Mononymic Justice Trapp! Grab a seat in the jury box and listen in as they convene to pass judgement on your trials at the table!CREDITS:Sound Mixing and Editing by Trevor LyonDungeon Court Theme Song by Sam WeillerSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Part 1 Promises of safety unravel as the group seeks refuge within the towering stronghold of Oxudos... DAGGERHEART: HOPE & FEAR Explore new Daggerheart content seen in Sallowlands with the first expansion for Daggerheart! Hope & Fear comes out August 25th and features new classes (Witch, Warlock, Assassin, Brawler), transformation cards, adversaries, campaign frames, and much more. Visit https://www.daggerheart.com/pre-order to learn more, or head directly to Critical Role shops to place your pre-order! US: https://shop.critrole.com UK: https://shop.critrole.co.uk EU: https://shop.critrole.eu AU: https://shop.critrole.com.au CA: https://canada.critrole.com AGE OF UMBRA: SALLOWLANDS A group of outcasts and survivors brave blasted lands in search of answers in Age of Umbra: Sallowlands. This 6-part Daggerheart mini-series features Game Master Matthew Mercer and players Laura Bailey, Jennifer English, Abubakar Salim, Vico Ortiz, and Zachery Renauldo. They'll form an unlikely band of companions, who venture off the beaten path in search of answers in the Sallowlands, a new region of the Halcyon Domain filled with cracked badlands, dangers, and awe-inspiring secrets. What fragile hopes dare they cling to in this story of desperation and survival? Learn more at https://critrole.com/umbra BEACON Curious what happens when the camera turns off after an Age of Umbra episode? Watch the Cooldown episodes with the cast discussion after each episode, exclusively on Beacon! Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to the shows you love completely ad-free! You'll receive NEW Beacon exclusive series, instant access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord. CREDITS See full cast and crew credits at https://critrole.com/sallowlands-credits/ Starring: Game Master Matthew Mercer | @matthewmercervo Jennifer English as Dillywin Hellekin | @jenniferjenglish Abubakar Salim as Mercy | @abubakarsalim Laura Bailey as Sister | @laurabaileyvo Zachery Renauldo as Alphonse | @zachthebold Vico Ortiz as Cagauma | @puertoricaninja Art by: Key Art by Daniel Jiménez Villalba | @Danieljimenezvillalba Character Art by Strange House | @strange_house Sallowlands Map by Marco Bernardini Miniatures Painted by Keo Lacebal, Angela Basset, and Erik Lonnquist Main Theme Song by Omar Fadel Set Design by Shaun Ellis Set Fabrication and Production Design by Noxweiler Berf FOLLOW CRITICAL ROLE! Website: https://www.critrole.com Newsletter: https://critrole.com/newsletter Facebook: https://www.facebook.com/criticalrole Twitter: https://twitter.com/criticalrole Instagram: https://instagram.com/critical_role TikTok: https://www.tiktok.com/@criticalrole HEALTH & WELL-BEING Due to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode. Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.