Podcasts about dungeons and dragons

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    Multiclass Theater
    Chapter 6: Safehouse Hunters Inter-dimensional

    Multiclass Theater

    Play Episode Listen Later Feb 17, 2026 96:08


    The party recovers inside a unique space, with plenty of light, ample space, and several one-of-a-kind features not found in most ordinary safehouses.  CastRohtan - AdamDevi - AmandaMist - MikeDM and Producer - Diana  dianadely on Bluesky Original Music by Adam - Used with permission.Sound effects and soundscapes by Syrinscape.com. and Freesounds.orgFreesounds.org sounds used under the Creative Commons License.Like what you hear? Support us on our Patreon. www.patreon.com/multiclasstheater

    Dig Me Out: 80s Metal
    Before You Replay Master of Puppets, Hear This

    Dig Me Out: 80s Metal

    Play Episode Listen Later Feb 17, 2026 67:00


    When an Australian thrash band that never broke big in the U.S. gets compared to early Metallica, Slayer, and Maiden in the same breath, you know you've stumbled onto something special. This episode dives into Mortal Sin's 1986 debut Mayhemic Destruction—a ferocious, drum‑heavy, DIY thrash record from Sydney that plays like a missing puzzle piece in 80s metal history.Across the conversation, the hosts unpack how Mortal Sin emerged out of Australia's pub‑rock and Buffalo‑style heavy scene into a faster, more aggressive sound after drummer Wayne Campbell discovered Metallica through tape‑trading in 1984. They trace the band's rapid rise from self‑funded studio upstarts to landing a global deal, touring with Metallica, Megadeth, and Testament, and struggling with that classic “too big for pubs, too small for arenas” problem back home. Along the way, they dig into the band's revolving‑door lineup, eerie mystery around the original drummer's disappearance, and the evolution of Mortal Sin's sound across later records.Musically, the episode zeroes in on what makes Mayhemic Destruction such a compelling outlier in 80s thrash. The drums and low end dominate the mix in a way that completely inverts the American template, forcing listeners to dig for the guitars and exposing a strange, rewarding hybrid of thrash, New Wave of British Heavy Metal, power metal, Motörhead grit, and proto‑death‑metal experiments on the title track. There's plenty of love for the riffs, time‑changes, and dark modal choices in songs like “The Curse” and “Lebanon,” but also honest criticism of the limited, Hetfield‑ish vocal approach and the odd sequencing choices that bury some of the strongest material in the back half.If you're into 80s thrash metal, early Metallica, Slayer, Anthrax, Testament, NWOBHM, or obscure Australian metal bands that never quite got their due, this deep dive into Mortal Sin and Mayhemic Destruction is absolutely in your wheelhouse. It's a conversation about more than one album—it's about how geography, timing, and weird production decisions can turn a record into a cult artifact waiting to be rediscovered.Episode Highlights0:00 – Mayhem from Sydney – Setting up Mortal Sin, Mayhemic Destruction, and why this Australian thrash debut matters in the 80s metal landscape.5:05 – Battle jackets and logos – Gavin's origin story with Mortal Sin via patches, Kerrang! mags, and why some bands lived as imagery long before you ever heard a note.7:00 – Band history and lineup chaos – From Sydney origins and early rehearsals with Lino to global deals, tours with Metallica and Megadeth, and constant guitar player turnover.12:05 – DIY Mega Metal and Hetfield's stamp – Recording at 301 Studios, self‑releasing the album, mailing it out like a zine, and landing James Hetfield's 1986 endorsement.17:20 – “The Curse” – How the opening riffing, harmonics, and dissonant second‑guitar lines signal that Mortal Sin aren't just copying Bay Area thrash.22:30 – Drum mix from another planet – Why the massive, low‑end‑heavy drum sound flips the usual thrash hierarchy and changes how you hear the riffs and groove.24:50 – “Lebanon” – Dark, almost Slayer‑like scales, Dokken/Mr. Scary vibes, and how this track becomes a standout for mood and melody.25:30 – Thrash without a ballad – The near‑total absence of slow songs, the fake‑out intro of “Liar,” and what that says about the band's commitment to speed and aggression.30:15 – Honest strengths and weak spots – Praise for the riffs and rhythm section, plus a candid look at the limited vocals, buried mixes, and backward‑feeling sequencing.35:25 – Album art, demons, and Sydney in ruins – The Dungeons & Dragons‑style cover, nuked‑city imagery, and why this screamed “Tipper Gore nightmare” in the 80s.35:30 – “Mayhemic Destruction” (title track) – Proto‑death‑metal vocals and blast beats a year before Death's Scream Bloody Gore, and why burying it as the closer was a smart move.40:30 – Live vs. studio – What the 20th anniversary live tracks reveal about the band's true sound compared to the unique, drum‑heavy studio mix.[45:00 – Final verdict – Is Mayhemic Destruction a worthy album, a decent single, or a lost cult gem in the Australian thrash canon?Love uncovering 80s metal obscurities and lost thrash gems? Hit subscribe, leave us a review, and share this episode with a fellow metal nerd who still remembers drawing band logos on grocery‑bag book covers. Dive deeper into archives, polls, and bonus content at digmeoutpodcast.com and join the Union to vote on future episodes at dmounion.com. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.digmeoutpodcast.com/subscribe

    Dumb-Dumbs & Dragons: A Dungeons & Dragons Podcast

    Our heroes are making sure Ginny is alright before moving on to their other tasks! Butthole (Ryan LaPlante, @theryanlaplante) Quinny and his daughter off to talk, Gartok (Laura Hamstra, @lauraehamstra) received a potion that will let him shape change without wolfing out, and Quinny (Tyler Hewitt, @Tyler_Hewitt) successfully talked with his daughter about her relationship. But what message did Baba Yaga send him in the case of her death? Also featuring our awesome DM Tom McGee (@mcgeetd).Enjoying Dumb-Dumbs & Dragons?- Consider supporting the show for as little as $1 a month to get BTS fun, an ad-free feed, and even add your own character to the podcast! (https://dumbdumbdice.com/join)- Buy merch on our website (https://dumbdumbdice.com/)- Follow us on social media: @dumbdumbdice- Watch our video episodes on YouTube (https://youtube.com/@dumbdumbdice) Artwork by the brilliant Del Borovic- Website & Portfolio (https://delborovic.com/), @deltastic on socialsSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    Know Direction Network
    Intrepid Heroes 178 – The Escape (Murder in Metal City Session 12)

    Know Direction Network

    Play Episode Listen Later Feb 16, 2026


    Somehow our heroes need to escape the watchful eye of Striving law enforcement long enough to prove their innocence. Join our Intrepid Heroes as they solve the mystery of the Murder in Metal City! Cast: Jason Keeley – GM Alex Speidel – Patsy Van Dyne Isis Wozniakowska – Voss Seltee Jocelyn Hamilton – Together in […]

    The RPGBOT.Podcast
    PULP CTHULHU: How to Play 3 - Actual Play Pt 2: Madness is just a failed roll away

    The RPGBOT.Podcast

    Play Episode Listen Later Feb 16, 2026 47:18


    Nothing says "pulp adventure" like pouring jet fuel into a moving car, chasing Nazis across the desert, watching a monocle explode off someone's face, and then accidentally triggering sanity-shattering cosmic horror before lunch. In this episode of the RPGBOT.Pulp Cthulhu Actual Play, Murray and Bjorn demonstrate that reckless engineering is a valid transportation strategy, grenades are a valid diplomatic strategy, and sprinting deeper into an ancient tomb filled with acid traps and reptilian nightmare monsters is apparently the safest plan available. If you've ever wondered how long it takes before someone loses their mind, their jet fuel, or their grip on reality — the answer is: about one car chase and a sandstorm. Buckle up. Show Notes Picking up from the escape sequence, the cast dives immediately into cinematic pulp chaos as the party chases their enemies across the desert in identical vehicles. The Keeper introduces chase mechanics, and Randall immediately weaponizes poor decision-making by injecting aerosolized jet fuel into the engine — a maneuver that miraculously succeeds and rockets the car forward. The pursuit becomes a back-and-forth exchange of hazards: dunes, quicksand, chasms, and barriers, all resolved through skill checks and player improvisation. The action escalates when the villains retaliate with occult spectacle. Scarlet Arachnus summons a supernatural sandstorm, forcing sanity checks as the players witness magic in action. The chase culminates in explosive pulp heroics — Tyler uses telekinesis to lob a grenade, annihilating an enemy squad and their fancy monocled leader in one cinematic blast. Despite the victory, Arachnus escapes toward a ritual site where her artifact awakens a buried desert city. The party follows into ruins that transition the tone from swashbuckling action to creeping cosmic dread. Exploration brings environmental puzzles and traps — light-reflection mechanisms, directional pedestals, acid-spraying carvings — that showcase investigative gameplay and collaborative deduction. Inside the tomb, tension mounts. Evidence of cult activity, sacrificial imagery, and partially dissolved remains reinforce the setting's horror roots. Soon the players encounter reptilian hybrid creatures resembling carved murals, triggering sanity rolls and frantic combat. Explosives thin the swarm but destabilize the chamber, forcing a desperate escape deeper into the complex. The episode closes on a classic cliffhanger: Arachnus prepares a ritual invoking cosmic forces as a forbidden tome levitates, mutates her followers into grotesque forms, and tears reality itself. The party arrives just in time to witness the ritual beginning — and the session ends on that looming confrontation. The overall tone blends humor, pulp action tropes, and creeping Mythos horror, demonstrating how Actual Play showcases system mechanics organically — from chases and sanity to puzzle-solving and narrative escalation. Key Takeaways Pulp Cthulhu chase mechanics emphasize cinematic momentum and risk/reward decision making. Player creativity (even reckless creativity) drives memorable moments and story direction. Sanity checks reinforce tone shifts when supernatural elements emerge. Explosives and improvisation can resolve encounters — but often create new problems. Environmental puzzles highlight investigation and teamwork over pure combat. Mythos horror escalates gradually through imagery, traps, and creature reveals. Narrative pacing uses alternating action and exploration to maintain tension. Cliffhangers remain an effective session-ending tool for serialized Actual Play. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    Oops All Segments
    168: AKA Derf Backderf (with Cole Clarke)

    Oops All Segments

    Play Episode Listen Later Feb 16, 2026 59:47


    Funny friend Cole Clarke relinquishes all inhibitions and steps into the zone. After learning that Cole was robbed and Kevin was robbed of his peace, while Thomas robbed Kim of her serenity during her bachelorette, the trio chat messages they wish they could unsend.Cole makes the boys drop some famous names before sharing that she got Nick Fuentes kicked out of an event.Then the three folks get into the worst gifts they've ever given/received. 0:00 Intro and Check In20:31 Regrets37:59 Name Drops46:10  Special GiftCole Clarke:Motorcycle Rocketship:https://www.instagram.com/motorcyclerocketship/Funhaus:https://www.instagram.com/funhauschiKevin Ramberran:Club Soda Improv:https://www.instagram.com/clubsodaimprovThomas TolesTrigger Happy:https://www.instagram.com/triggerhappycomedy/Motorcycle Rocketship:https://www.instagram.com/motorcyclerocketship/Secret Family Sketch:https://www.instagram.com/secretfamilysketch/Blueprint (First Draft) @ IO Chicago:https://ioimprov.com/shows/Check out our DnD show: 'What We Do in the Basement': https://podcasts.apple.com/ca/podcast/what-we-do-in-the-basement/id1552947049Epic Emotional Music by AShamaluevMusichttps://www.youtube.com/watch?v=hqCwWaebljgAKA Derf Backderf(with Cole Clarke) - Oops All Segments - 168FOLLOW Oops All Segments on Instagram: www.instagram.com/oopsallsegmentsFOLLOW Oops All Segments on TikTok: www.tiktok.com/@oopsallsegmentsSUBSCRIBE to Oops All Segments on YouTube: www.youtube.com/@oopsallsegments

    Radar Agro
    Vale a pena ver de novo: Pesquisa e mercado com a DND Agrociência | Canal do Boi #405

    Radar Agro

    Play Episode Listen Later Feb 16, 2026 13:07


    O Fala Carlão resgata um depoimento valioso para o setor no quadro "Vale a pena ver de novo". Em entrevista ao Canal do Boi, Joaquim Ferreira, Diretor de Pesquisa e Desenvolvimento da DND Agrociência, compartilha sua história e os marcos de sua carreira no mercado agro.O executivo apresenta um panorama sobre seu trabalho técnico na companhia e analisa o portfólio de soluções da marca. Joaquim explica a relevância dos diversos segmentos de atuação da DND e como sua experiência profissional contribui para o avanço da pesquisa e tecnologia no campo.Confira este registro especial que une memória e conhecimento técnico sobre a evolução da agrociência no Brasil. É hora de rever os pontos fundamentais dessa trajetória de sucesso.

    Due Draghi al Microfono
    Cosa Possiamo Imparare dal Migliore DM al Mondo? | Dungeons&Dragons | D&D5e

    Due Draghi al Microfono

    Play Episode Listen Later Feb 16, 2026 22:29


    Brennan Lee Mulligan è considerato da molti il miglior Dungeon Master al mondo. Ma perché? Non è per le regole, non è per le mappe, e non è solo perché è un attore professionista. La risposta è più interessante di così, e in questo episodio la analizziamo nel dettaglio per capire cosa possiamo imparare dal suo stile e portare ai nostri tavoli.In questo episodio di Due Draghi al Microfono, Emilio e Giada esplorano cosa rende Brennan Lee Mulligan un DM così speciale: dalla sua gestione della narrazione al rapporto con i giocatori, passando per il suo arrivo a Critical Role e il confronto con lo stile di Matt Mercer.**Patreon**: https://patreon.com/DueDraghiPlus**Due Draghi al Microfono**: https://open.spotify.com/show/1xUd7hMLVjCUcvDDtqyP5q**Storie di Vapore**: [https://open.spotify.com/show/5tExscuC59ILdVBHxDF2kz](https://open.spotify.com/show/5tExscuC59ILdVBHxDF2kz?si=a31f6fd06637498c)**Due Draghi al Tavolo**: [https://open.spotify.com/show/78Db3i2bBJd5MFtdOxSyr1](https://open.spotify.com/show/78Db3i2bBJd5MFtdOxSyr1?si=4f73b62770624ecb)**Travels&Dragons**: https://travelsanddragons.it/

    Knights of the Night Actual Play Podcast
    690 DnD I Take a Dreadful Step

    Knights of the Night Actual Play Podcast

    Play Episode Listen Later Feb 15, 2026 58:03


    We get closer to you missing leader but another attack

    Saving Throw
    Episode 70 - Best Laid Plans

    Saving Throw

    Play Episode Listen Later Feb 15, 2026 89:00


    Save Data Team has their own Actual Play DnD show, Saving Throw! Join our 5 adventurers as they seek to prove their status in the world in our actual play dungeons and dragons series. Zak, Prij, Jason, Elise, and David play an interesting cast of characters while Chris DM's! We also have a bunch of amazing fan art provided by our community that we showcase through the stream as well! And finally, after a surprise arc full of heartbreak, our crew refocuses their efforts to plan a heist and break into the shatterguard archives.Saving Throw Character art made by Nezz - https://twitter.com/Nezz__00 Our battlemaps made by CZEPEKU - https://www.patreon.com/czepeku Music for this episode was provided by Bardify and Epidemic SoundKey art generated by Chris using Midjourney.ai #DnD #actualplay #dungeonsanddragons

    The Cult of Tea And Dice Podcasts
    Dungeons And Dragons – Descent Into Avernus – Chapter 1 – Session 6

    The Cult of Tea And Dice Podcasts

    Play Episode Listen Later Feb 15, 2026 94:36


    How far do these catacombs go? It seems like they might be under the whole of Baldurs Gate, and worse they seem to be entirely filled with Cultists. Can our heroes do enough damage to cripple their operations and escape, or will they inevitably fall to the machinations of the Dead Three? Dramatis Personae Mawdrigen […]

    Sous-sol et dragons
    Quand la nuit arrive | Épisode 111 - Donjons et dragons

    Sous-sol et dragons

    Play Episode Listen Later Feb 15, 2026 82:36


    La campagne originale de Sous-sol et dragons propose des actual play de jdr avec un accent mis sur le roleplay . Dans un univers narratif utilisant le système Dnd, les acteurs et actrices plongent dans un monde original créé de toutes pièces par leur meneur de jeu. Sous-sol et dragons est un balado québécois produit en français et destiné à un public averti. RÉSUMÉ: Il est temps pour les Affranchis de quitter les Keyeth et repartir à la recherche de Fronkin et des sables du temps.ENCOURAGEZ-NOUS SUR PATREON: https://www.patreon.com/soussoletdragons

    Dice Actors
    (117) Das Schattenplateau

    Dice Actors

    Play Episode Listen Later Feb 15, 2026 161:08


    Große Entscheidungen stehen unseren Helden bevor, als das Schicksal ganz Silphyvoies auf dem Spiel steht. Was erwartet die Hüter in der Traumwelt?-----Aufgrund der improvisatorischen Art unserer Rollenspielinhalte können Themen und Situationen entstehen, die für manche Menschen schwer zu verarbeiten sind oder unangenehme Erinnerungen hervorrufen könnten. Sollten dich bestimmte Episoden oder Szenen belasten, empfehlen wir, zwischendurch eine Pause zu machen oder die Episode zu überspringen. Am Anfang jeder Folge wird der Inhalt der jeweils letzten noch einmal zusammengefasst, sodass du den Anschluss leicht wiederfinden kannst. Dein Wohlbefinden ist uns wichtig!Dice Actors ist ein inoffizieller Fan-Inhalt im Rahmen der Richtlinie für Fan-Inhalte. Dieser Kanal ist nicht von Wizards of the Coast gesponsert. Teile des enthaltenen Materials sind (geistiges) Eigentum von Wizards of the Coast LLC © Wizards of the Coast LLC.

    MNmaxed Podcast
    Blood Lords 110 - To Tread Beneath Yled

    MNmaxed Podcast

    Play Episode Listen Later Feb 14, 2026 99:47


    We go over level 17. We then put our plan in action to intercept a grave giant currier who traffics in shadow ash. After that encounter, we put together some clues and head deep under the city of Yled.Get more great MNmaxed and PF2E content on our YouTubeTalk to us and other MNmaxed listeners in DiscordTo support MNmaxed, check out our PatreonAdditional audio is provided by TabletopAudio.comSupport the show

    Playin' & Slayin'
    #99 | Relic Blade

    Playin' & Slayin'

    Play Episode Listen Later Feb 14, 2026 102:20


    Send a textTroy and Ty are back with Weekender game highlights, hobby updates, and Space Marine skirmishes; it's the usual Playin' and Slayin' chaos. Ty then steps into full sales mode with his review of Relic Blade, aiming to convince Troy to play.There is also a video version of the podcast: https://youtu.be/3W_LlGDpz0gOur theme music is by *FADEBACK*

    The RPGBOT.Podcast
    RITUAL SPELLCASTING (Remastered): Immerse your players in a magical experience!

    The RPGBOT.Podcast

    Play Episode Listen Later Feb 14, 2026 64:28


    Ritual spellcasting is the part of tabletop roleplaying games where wizards stop blowing things up for ten minutes and instead argue about chalk circles, incense pricing, and whether chanting counts as a somatic component if you're holding snacks. In this episode of the RPGBOT.Podcast, we dive deep into D&D ritual casting mechanics, explore how Pathfinder and 5e ritual spells change encounter pacing, and discuss how to turn out-of-combat magic systems into storytelling tools instead of bookkeeping exercises. Because sometimes the real magic isn't Fireball — it's spending eleven minutes summoning a familiar while your party rogue steals your candles. Show Notes Ritual magic sits in a fascinating design space across modern tabletop RPG systems, particularly in Dungeons & Dragons 5e ritual spellcasting rules, where casting without expending spell slots reshapes resource management and exploration play. In this episode, the hosts explore how ritual casting in tabletop RPGs functions both as a mechanical subsystem and as a narrative lever for immersion. Rather than treating ritual spells like background noise, we discuss ways GMs and players can frame non-combat spellcasting mechanics as collaborative storytelling moments that reinforce tone, pacing, and worldbuilding. The conversation begins with a mechanical breakdown of how ritual casting works in D&D, including class access, preparation requirements, and opportunity cost. We compare approaches to ritual magic systems in Pathfinder and other TTRPGs, highlighting how design differences affect party planning and gameplay tension. Along the way, we touch on optimization considerations for players researching best ritual spells for utility and exploration, and how ritual access can shape character identity outside of combat encounters. From there, the discussion pivots toward table culture and presentation. Ritual casting is an opportunity to create sensory texture — chanting, environmental interaction, symbolic components — and we outline practical techniques for GMs seeking to immerse players through magical storytelling. This includes pacing strategies, spotlight balance, and methods for integrating ritual outcomes into ongoing campaign arcs rather than treating them as isolated mechanics. Finally, we address common pitfalls. Overuse can trivialize challenges, while underuse wastes design space. By framing rituals as collaborative scenes instead of background automation, tables can unlock deeper engagement with fantasy roleplaying immersion techniques and reinforce the feeling that magic is mysterious, costly, and meaningful. Whether you're optimizing your spellbook or building cinematic magical moments, this episode provides both system mastery and creative inspiration for getting more out of ritual spellcasting at your table. Key Takeaways Ritual spellcasting in D&D 5e allows slot-free utility casting but requires time investment and preparation planning Understanding how ritual casting works in tabletop RPG systems helps players optimize exploration and resource management Many best ritual spells for roleplaying immersion shine outside combat and define character identity GMs can elevate non-combat magic storytelling by emphasizing sensory description and table participation Ritual scenes are opportunities to reinforce pacing, spotlight sharing, and narrative tone Comparing ritual mechanics across Pathfinder and 5e highlights how system design affects tension and preparation Avoid trivializing obstacles — meaningful cost or risk keeps ritual magic engaging Treat rituals as collaborative scenes rather than background mechanics to enhance immersion Strong presentation transforms fantasy ritual casting experiences into memorable campaign moments Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    RPG Next Podcast
    [🔴 Apoia.se] Leitura dos Monstros, Magia e Personagens | Dragonbane

    RPG Next Podcast

    Play Episode Listen Later Feb 14, 2026 1:30


    Saudações, futuro padrinho ou madrinha do RPG Next! Talvez você ainda não apoie o projeto hoje, mas acreditamos que um dia você vai fazer parte dessa aventura junto com a gente! Este episódio de A Forja é exclusivo para quem já apoia o RPG Next lá no apoia.se/RPGnext, ou para membros do nosso canal no YouTube. Quem decide apoiar já ganha acesso a todos os episódios exclusivos, além de receber conteúdos antecipados e várias recompensas extras — e o melhor: não importa o valor, em qualquer nível de apoio você já desbloqueia tudo isso. Apoiar é simples e rápido, e faz toda a diferença para que nós possamos continuar criando novos podcasts, mais episódios e mais conteúdo para toda a comunidade RPGista. Então, se você gosta do que fazemos e quer ter acesso a este episódio completo e a todos os outros exclusivos, passa lá em apoia.se/RPGnext. Temos certeza de que em breve vamos poder te chamar de padrinho ou madrinha de verdade lá no nosso grupo exclusivo do WhatsApp. Até lá, obrigado por ouvir e por estar junto com a gente nessa jornada! Se você já é apoiador: Ouça aqui no Spotify: https://open.spotify.com/show/6g11105CEiIWAdClcc31Ml Ouça aqui no Apoia.se: https://apoia.se/rpgnext Ouça aqui mesmo no site do RPG Next. NOVIDADE!!! Para tornar a sua experiência ainda mais fácil e prática, agora disponibilizamos nossos conteúdos exclusivos do Apoia.se também no Spotify! Assim, você pode acessar tudo em um só lugar, sem precisar alternar entre plataformas. Quer saber como ativar essa opção e ouvir nossos episódios exclusivos diretamente no Spotify? Acesse este artigo com o passo a passo: https://suporte.apoia.se/hc/pt-br/articles/30944727495579-Ou%C3%A7a-%C3%A1udios-exclusivos-da-APOIA-se-no-Spotify Obrigado por apoiar nosso trabalho! Seu suporte faz toda a diferença. Boletim Informativo RPG Next https://bit.ly/boletim-informativo-rpg-next  O RPG Next agora tem um grupo oficial no Telegram! Venha trocar ideias, compartilhar suas aventuras e se conectar com outros jogadores apaixonados por RPG. Entre agora e faça parte dessa comunidade épica: https://t.me/RpgNextOficial . Acesse nossos conteúdos antecipados e exclusivos pelo APP do Apoia-se Disponível para Android e iOS! Google Play: https://play.google.com/store/apps/details?id=com.apoiasemobile&pli=1 iOS: https://apps.apple.com/us/app/apoia-se/id1665747795 https://www.rpgnext.com.br/produto/dungeons-and-dragons-starter-set-heroes-of-the-borderlands/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-players-handbook-2024/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-dungeon-master-guide-2024/ https://www.rpgnext.com.br/produto/dungeons-and-dragons-monster-manual-2024/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-dungeon-masters-screen-2024/ Quer jogar RPG sem precisar montar grupo ou preparar nada?   Agora você pode! Encontre todas as vagas on-line com Mestres de Aluguel no site do RPG Next e entre de cabeça em aventuras épicas conduzidas por narradores experientes! O serviço é pago e funciona por assinatura mensal, com cobrança exclusivamente via cartão de crédito. ‍♂️ O Mestre de Aluguel conduz toda a sessão — você só precisa escolher o sistema, montar seu personagem e se divertir! No site, você encontra um vídeo de apresentação e todas as informações sobre como participar, bem como link público para o grupo de WhatsApp de cada Mestre de RPG. Confira as mesas disponíveis agora em:https://www.rpgnext.com.br/categoria-produto/servico-de-mestre-de-aluguel/ SERVIDOR DO DISCORD - D&D BR:  https://discord.gg/zYvhQETBEq APOIE NOSSA CAUSA! Nosso Plano de Assinaturas do APOIA.SE! Acesse e veja nossas recompensas para os apoiadores. https://rpgnext.com.br/doadores/   COMPARTILHE! Nosso site é https://rpgnext.com.br, Nossa Campanha do APOIA.SE: https://apoia.se/rpgnext Facebook RpgNextPage, Grupo do Facebook RPGNext Group, Instagram RPG Next Oficial, Bluesky rpgnext.bsky.social,  Canal do YouTube,  Vote no iTunes do Tarrasque na Bota e no iTunes do RPG Next Podcast com 5 estrelas para também ajudar na divulgação! DEIXE SEU FEEDBACK! Se quiser deixar seu feedback, nos envie um e-mail em contato@rpgnext.com.br ou faça um comentário nesse post logo abaixo. Seu comentário é muito importante para a melhoria dos próximos episódios. Beleza? Muito obrigado pelo suporte, pessoal! Contato Instagram / Facebook / Bluesky / TikTok / YouTube

    RPGBOT.Podcast
    RITUAL SPELLCASTING (Remastered): Immerse your players in a magical experience!

    RPGBOT.Podcast

    Play Episode Listen Later Feb 14, 2026 64:28


    Ritual spellcasting is the part of tabletop roleplaying games where wizards stop blowing things up for ten minutes and instead argue about chalk circles, incense pricing, and whether chanting counts as a somatic component if you're holding snacks. In this episode of the RPGBOT.Podcast, we dive deep into D&D ritual casting mechanics, explore how Pathfinder and 5e ritual spells change encounter pacing, and discuss how to turn out-of-combat magic systems into storytelling tools instead of bookkeeping exercises. Because sometimes the real magic isn't Fireball — it's spending eleven minutes summoning a familiar while your party rogue steals your candles. Show Notes Ritual magic sits in a fascinating design space across modern tabletop RPG systems, particularly in Dungeons & Dragons 5e ritual spellcasting rules, where casting without expending spell slots reshapes resource management and exploration play. In this episode, the hosts explore how ritual casting in tabletop RPGs functions both as a mechanical subsystem and as a narrative lever for immersion. Rather than treating ritual spells like background noise, we discuss ways GMs and players can frame non-combat spellcasting mechanics as collaborative storytelling moments that reinforce tone, pacing, and worldbuilding. The conversation begins with a mechanical breakdown of how ritual casting works in D&D, including class access, preparation requirements, and opportunity cost. We compare approaches to ritual magic systems in Pathfinder and other TTRPGs, highlighting how design differences affect party planning and gameplay tension. Along the way, we touch on optimization considerations for players researching best ritual spells for utility and exploration, and how ritual access can shape character identity outside of combat encounters. From there, the discussion pivots toward table culture and presentation. Ritual casting is an opportunity to create sensory texture — chanting, environmental interaction, symbolic components — and we outline practical techniques for GMs seeking to immerse players through magical storytelling. This includes pacing strategies, spotlight balance, and methods for integrating ritual outcomes into ongoing campaign arcs rather than treating them as isolated mechanics. Finally, we address common pitfalls. Overuse can trivialize challenges, while underuse wastes design space. By framing rituals as collaborative scenes instead of background automation, tables can unlock deeper engagement with fantasy roleplaying immersion techniques and reinforce the feeling that magic is mysterious, costly, and meaningful. Whether you're optimizing your spellbook or building cinematic magical moments, this episode provides both system mastery and creative inspiration for getting more out of ritual spellcasting at your table. Key Takeaways Ritual spellcasting in D&D 5e allows slot-free utility casting but requires time investment and preparation planning Understanding how ritual casting works in tabletop RPG systems helps players optimize exploration and resource management Many best ritual spells for roleplaying immersion shine outside combat and define character identity GMs can elevate non-combat magic storytelling by emphasizing sensory description and table participation Ritual scenes are opportunities to reinforce pacing, spotlight sharing, and narrative tone Comparing ritual mechanics across Pathfinder and 5e highlights how system design affects tension and preparation Avoid trivializing obstacles — meaningful cost or risk keeps ritual magic engaging Treat rituals as collaborative scenes rather than background mechanics to enhance immersion Strong presentation transforms fantasy ritual casting experiences into memorable campaign moments Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    Pardon My Take
    Brand New Dungeons and Dragons With Timm Woods and Nick Turani

    Pardon My Take

    Play Episode Listen Later Feb 13, 2026 165:40


    The people champ Timm Woods is back for a brand new campaign. Joined by Nick Turani, this quest is filled with twists and turns that will leave you speechless.You can find every episode of this show on Apple Podcasts, Spotify or Netflix. Prime Members can listen ad-free on Amazon Music. For more, visit barstool.link/pardon-my-take

    Not Another D&D Podcast
    Trinyvale X Strahd - Ep. 22: Dark Blessing

    Not Another D&D Podcast

    Play Episode Listen Later Feb 13, 2026 79:44


    The Triplets continue their exploration of Castle Ravenloft and unearth a treasure trove of shocking secrets! Jens becomes a Big Dog, Nyack feels competitive, Onyx gets shell shock as the Trinyvale X Strahd crossover nears its conclusion! Stayed tuned next week for the Finale! Get tickets to our Radio City and Sydney Opera House shows HERE!CREDITSEditing by Brian MurphyProduction and Sound Design by Daniel Ramos (@Schubirds on IG)Logo Design by Chelsea LeCompteMUSIC INCLUDES:"Trinyvale Opening Theme" by Emily Axford"Where is the Manager??" by Emily Axford“Selfless” by Emily Axford"The Gate" by Emily Axford“Barovian Tango by Emily Axford"The Shard" by Emily Axford“Obsidian” by Emily Axford“The Little Moon” By Emily Axford"The Tarroka Suite" by Emily Axford"The Night Lotus" by Emily Axford“Strahd” by Emily Axford"LIghts Out" by Emily Axford"Trinyvale Closing Theme" by Emily AxfordSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    Nerd of Godcast Daily Devotion
    02-13-26 // A Dollar's Worth of Nostalgia (DnD Rewind) // Ryan

    Nerd of Godcast Daily Devotion

    Play Episode Listen Later Feb 13, 2026 2:40


    Bouncy Balls x Nostalgia x Philippians 4:6-7Your daily crossover of faith and fandom! Experience daily Biblical encouragement from nerdy Christian podcasters, bloggers, and content creators. Join the Nerd of Godcast community at www.NOGSquad.com

    Another Pass Podcast
    Another Pass at Shazam! Fury of the Gods

    Another Pass Podcast

    Play Episode Listen Later Feb 13, 2026 121:58


    This week on Another Pass, Sam and Case are joined by Zorikh Lequidre to revisit Shazam! Fury of the Gods. We break down the sequel's mythic swing, its tonal tightrope between family comedy and divine spectacle, and whether this lightning strike deserved a brighter fate at the box office. Another Pass Full Episode Originally aired: February 13, 2026  Music by Vin Macri and Matt Brogan Podcast Edited by Sophia Ricciardi Certain Point Of View is a podcast network brining you all sorts of nerdy goodness! From Star Wars role playing, to Disney day dreaming, to video game love, we've got the show for you! Learn more on our website: https://www.certainpov.com Support us on Patreon! patreon.com/CertainPOVMedia Join us on Discord: https://discord.gg/wcHHer4 PODCAST SHOWS: ▶ Another Pass - https://www.certainpov.com/another-pass-podcast Outline Shazam Franchise and Character Legacy The discussion highlighted the complex evolution of the Shazam character and its multiple incarnations, emphasizing the challenges of maintaining clarity in the franchise (02:00). Complex Character History and Naming (02:43) The Shazam character has undergone multiple renamings, now sometimes called "The Captain" to differentiate from original versions. Comics have introduced variants like Mary Marvel and Junior (Freddie Freeman's hero name) to expand the lore. The character's fluctuating comic presence, with cancellations and restarts, impacts fan engagement and continuity. Zorak's project, Captain Marvel Culture, explores these variants in cultural and historical contexts, highlighting the character's societal relevance. Actor and Fan Perspectives on Shazam (07:30) Sam Alicea shared her positive cosplay experience as Mary Marvel, emphasizing the character's wholesome reception in fandom. Both Sam and Case Aiken noted that the first Shazam movie was colorful and fun, appealing to casual viewers with good pacing and humor. Case's personal connection to the character goes back to childhood superhero creations, reinforcing the deep fan roots. The first film balanced the youthful and superhero personas well, unlike the sequel where the older cast created dissonance. Challenges with Sequel Timing and Casting (14:00) The four-year gap between the first and second Shazam movies caused problematic aging of the cast, making the characters less believable as teenagers. The COVID-19 pandemic limited crowd scenes, affecting the movie's atmosphere and fight sequences, leading to a "COVID movie" feel with socially distanced extras. The sequel's timing made character maturity inconsistent, with Zachary Levi's older age conflicting with immature superhero behavior, reducing audience sympathy. The lack of continuity in character growth and the absence of younger kid scenes weakened the family dynamic established in the first film. Plot, Powers, and Mythological Elements The movie's story and mythological adaptations were discussed, focusing on the Daughters of Atlas and their powers, plus how mythology was reinterpreted (28:58). Invented Mythology and Powers of Atlas' Daughters (29:00) The film introduced three daughters of Atlas, a creative deviation from classical mythology that was accepted as a fun concept. Helen Mirren's character uses force fields and telekinesis, Lucy Liu's character employs "chaos" powers resembling mind control, and Rachel Zegler's character has axis-based powers, visually impressive but not well explained. The powers were often scene-dependent rather than consistent, especially Helen Mirren's varying abilities. The dome barrier served as a plot device to isolate the final fight and prevent intervention from other heroes, a trope common in superhero films. Mythology vs. Comic Lore (31:33) The movie used traditional Shazam power origins (Solomon, Hercules, Atlas, Zeus, Achilles, Mercury) rather than newer comic variations. Discussion considered linking the characters to the broader DC mythos, such as the New Gods, but the film stuck to simpler concepts. The film's magic and powers were occasionally connected to Dungeons & Dragons references, reflecting the script's mix of fantasy influences. The casting of iconic actors like Helen Mirren and Lucy Liu added gravitas despite the powers being plot-driven. Narrative and Visual Critiques of Powers and Effects (35:00) The dome and powers' visual effects felt forced or inconsistent, serving more as story contrivances than meaningful world-building. The chaotic power, mainly mind control, lacked thematic clarity despite being the most consistent. The movie struggled to integrate powers into the plot logically, often introducing new abilities at convenience moments. The limited impact of the dome on the city was noted, with little attention to realistic consequences of such an event. Family Dynamics and Character Development A major theme was how the sequel mishandled the Shazam family dynamic, focusing too much on superhero forms and not enough on the kids' human sides (40:00). Underused Supporting Characters and Forced Representation (40:00) Pedro's gay reveal felt forced due to minimal screen time and lack of character development. The less prominent kids, especially Eugene and Pedro, were overshadowed by their superhero forms, weakening emotional engagement. Darla remained the heart of the family, carrying much of the emotional weight and humor, consistent with the first film. The sequel relied heavily on superhero personas rather than showing genuine child characters, harming the family's relatability. Mismatch of Actor Ages and Character Portrayals (46:30) The aging cast, particularly Zachary Levi, struggled to convincingly portray teenage characters, making immature behavior less palatable. The lack of contrasting younger versions of Billy and other kids reduced the dynamic tension present in the original movie. The sequel missed chances to explore Billy's growth and his struggles with leadership and abandonment issues meaningfully. Sam noted the film's good attempt to show Billy's fear of aging out of foster care as a motivation, but this was not fully developed. Lost Opportunities for Emotional Payoff (53:00) The film failed to create a satisfying emotional journey for Billy, especially regarding his insecurities and leadership challenges. The family's support was underutilized in key moments, leaving Billy's character arc feeling incomplete. The sequel lacked the sense of belonging and acceptance that made the first film's family dynamic resonate. Case and Sam suggested that a powerful second-act scene showing Billy's vulnerability and the family's encouragement was needed to strengthen the story. Critique and Proposed Fixes for the Sequel The panel proposed several realistic improvements to the sequel's structure, pacing, and character focus to enhance its emotional and narrative impact (56:00). Strengthening the Second Act and Family Bonding (56:00) Add scenes where the kids remain in their human forms to highlight their vulnerabilities, creating richer character moments. Insert a confrontation scene where Billy expresses frustration at the family's lack of unity, followed by reassurance from siblings. Shorten or remove the cringy Wonder Woman date scene to maintain tone and pacing. Show more of the lesser-used kids at school, depicting their struggles balancing normal life and superhero identities. Improving the Final Battle with the Dragon (31:30, 56:00, 01:32:50) Make the fight more dynamic by having Billy repeatedly say "Shazam" to power up the staff, requiring him to transform back to human form intermittently. Introduce stages in the fight where the hero tries different tactics, fails, then devises a winning plan. Include moments of vulnerability where Billy dodges attacks and avoids damage, adding tension and realism. Use the environment inside the dome better, possibly including some civilians or other stakes, if COVID protocols allow. Enhancing Character Scenes and Emotional Arcs (01:40:00) Show the kids' defeat when Helen Mirren's character escapes by turning back into their child forms, emphasizing their youth and fallibility. Add a scene where Billy admits to failure and receives encouragement from his siblings, reinforcing the family theme. Develop more natural, character-driven moments such as a school scene involving Skittles, tying in humor and personality. Streamline the plot to reduce the number of major events, allowing more screen time for character interactions and growth. Long-Term Franchise Vision: TV Series Format (01:14:30, 01:49:00) The panel agreed a TV series would better suit the story, allowing the actors to age naturally and explore the characters in depth. Proposed dividing the cast so Billy, Mary, and Freddie attend college while the younger kids remain in high school, creating parallel storylines. This approach resembles a "Happy Days with superpowers" format, supporting gradual character evolution and maintaining audience engagement. The TV format would also allow passing powers to new kids as the original characters grow up, ensuring franchise longevity. Production Context and External Influences The discussion recognized COVID-19's major impact on production, release timing, and overall movie quality, affecting creative decisions and execution (14:00, 01:52:00). COVID-19 Pandemic Effects (14:00) Production delays and social distancing protocols limited extras and crowd scenes, affecting the movie's atmosphere and fight choreography. The necessity of a smaller dome and fewer characters in scenes was a direct result of COVID restrictions. The four-year gap between movies was unplanned but forced by the pandemic, causing casting and story continuity issues. These factors contributed to the movie feeling disjointed and less cohesive compared to the first film. Script and Franchise Challenges (25:00) Multiple script rewrites were needed after Dwayne Johnson's Black Adam was spun off into his own movie, forcing major plot changes. The absence of Black Adam as a villain removed a key expected antagonist, weakening the sequel's threat level and fan expectations. The movie was released amid DC's shifting cinematic universe plans, reducing the likelihood of future sequels or franchise expansion. Despite plans to connect with the Justice Society and tease Mr. Mind, these elements remained unresolved, signaling franchise uncertainty. Casting and Political Context (01:06:00) Gal Gadot's performance as Wonder Woman was noted as uneven and disconnected from the main cast's energy. The panel acknowledged Gadot's political stances have affected her reception among some fans, adding complexity to her role's acceptance. The awkwardness of Billy's romantic scene with Wonder Woman was criticized for tone and appropriateness, detracting from character coherence. Zachary Levi's personal controversies and public persona complicated audience reception of his performance, especially given the film's tonal demands.

    Rolling with Difficulty
    Hunting Party Season 2 Episode 5: "Monkey Business: Part 2"

    Rolling with Difficulty

    Play Episode Listen Later Feb 13, 2026 329:50


    The lair of the Ape Lord looms and the only way to the root of this problem is through. Hoards of primates stand in their way, but that has never stopped the Hunting Party from reaching their quarry before...---Our show contains fantasy violence (and the occasional foul language), treat us like a PG-13 program!---Thank you to our friends at Twice Rolled Tales! Check Punderworld out here:Back Punderworld on Kickstarter: https://www.kickstarter.com/projects/twicerolledtales/punderworldhttps://linktr.ee/twicerolledtaleshttps://www.twicerolledtales.com/YouTube: https://www.youtube.com/@twicerolledtalesBlueSky: @twicerolledtales.bsky.socialVR-LA and Vhas enamel pins available now! Order yours while supplies last:https://crowdmade.com/collections/rolling-with-difficultyRolling with Difficulty Patreon:patreon.com/rollingwithdifficultyRolling with Difficulty Discord:https://discord.gg/8c9e4xhUKyMerch:https://crowdmade.com/collections/rolling-with-difficultyContact the Pod:rollwithdifficulty@gmail.comRSS Feed: https://rollingwithdifficultypod.transistor.fm/Youtube: https://www.youtube.com/c/RollingwithDifficultyInstagram: @rollwithdifficultyBlueSky: @rollwithdifficulty.bsky.socialTik Tok: @rollwithdifficultyCast:Dungeon Master - Austin FunkBlueSky: @atthefunk.bsky.socialThe Set's Journal of Faerun: https://www.dmsguild.com/product/345568/The-Sets-Journal-of-Faerun-Vol-1?term=the+setKatya -  Sophia RicciardiBlueSky: @sophiekay.bsky.socialInstagram: @_sophie_kayMoviestruck: https://moviestruck.transistor.fm/Patreon: https://www.patreon.com/moviestruckTrystine - OSP RedBlueSky: @overlysarcastic.bsky.socialInstagram: @overly.sarcastic.productionsOverly Sarcastic Productions: https://www.youtube.com/c/OverlySarcasticProductionsChannel/Kireek - NoirBlueSky: @noirgalaxies.bsky.socialInstagram: @noirgalaxiesGarou -  WallyBlueSky: @wallydraws.bsky.socialInstagram: @stuckinspacePortfolio: https://ghost_astronaut.artstation.com/Want to send us snail mail? Use this Address:Austin Funk1314 5th AvePO Box # 1163Bay Shore NY 11706Character Art by @stuckinspaceBackground Art by @tanukimi.sMusic by: Dominic Ricciardihttps://soundcloud.com/dominicricciardimusicFeatured Tracks:Hunting Party ThemeBig BattleWhen Will the Beast Land?The Beast Has LandedMysterious ThemeFinal Battle ★ Support this podcast on Patreon ★

    Level Up Your Gaming: Tabletop RPG Podcast
    Let's Make A One Shot: The Silence Between

    Level Up Your Gaming: Tabletop RPG Podcast

    Play Episode Listen Later Feb 13, 2026 48:44


    In today's episode we continue our series of Let's Make A One Shot.  The game we make a one shot for comes from the prompt The Silence Between.  We describe all the details you would need to consider to pull this one shot off.  Enjoy this episode as we make a one shot using the tools we talk about.Leave us an email for feedback, questions, or thoughts at levelupyourgamingpodcast@gmail.comor Follow us on Facebook and engage with us at https://www.facebook.com/LevelUpYourGamingPlease leave us a review or a five star rating wherever you get your podcast.

    Is This Just Bad?
    321: Super Bowl 60

    Is This Just Bad?

    Play Episode Listen Later Feb 13, 2026 61:47 Transcription Available


    In this episode, Professor Mouse, the Cosmologist, and Teddy discuss Friday the 13th and the Super Bowl (halftime show). 

    RPG Next Podcast
    [🔴 Apoia.se] 12 Magias de Ilusão – Níveis 4 a 9 | Livro do Jogador D&D 2024 C7

    RPG Next Podcast

    Play Episode Listen Later Feb 13, 2026 1:36


    Saudações, futuro padrinho ou madrinha do RPG Next! Talvez você ainda não apoie o projeto hoje, mas acreditamos que um dia você vai fazer parte dessa aventura junto com a gente! Este episódio do Regras do D&D é exclusivo para quem já apoia o RPG Next lá no apoia.se/RPGnext, ou para membros do nosso canal no YouTube. Quem decide apoiar já ganha acesso a todos os episódios exclusivos, além de receber conteúdos antecipados e várias recompensas extras — e o melhor: não importa o valor, em qualquer nível de apoio você já desbloqueia tudo isso. Apoiar é simples e rápido, e faz toda a diferença para que nós possamos continuar criando novos podcasts, mais episódios e mais conteúdo para toda a comunidade RPGista. Então, se você gosta do que fazemos e quer ter acesso a este episódio completo e a todos os outros exclusivos, passa lá em apoia.se/RPGnext. Temos certeza de que em breve vamos poder te chamar de padrinho ou madrinha de verdade lá no nosso grupo exclusivo do WhatsApp. Até lá, obrigado por ouvir e por estar junto com a gente nessa jornada! Se você já é apoiador: Ouça aqui no Spotify: https://open.spotify.com/show/6g11105CEiIWAdClcc31Ml Ouça aqui no Apoia.se: https://apoia.se/rpgnext Ouça aqui mesmo no site do RPG Next. NOVIDADE!!! Para tornar a sua experiência ainda mais fácil e prática, agora disponibilizamos nossos conteúdos exclusivos do Apoia.se também no Spotify! Assim, você pode acessar tudo em um só lugar, sem precisar alternar entre plataformas. Quer saber como ativar essa opção e ouvir nossos episódios exclusivos diretamente no Spotify? Acesse este artigo com o passo a passo: https://suporte.apoia.se/hc/pt-br/articles/30944727495579-Ou%C3%A7a-%C3%A1udios-exclusivos-da-APOIA-se-no-Spotify Obrigado por apoiar nosso trabalho! Seu suporte faz toda a diferença. Boletim Informativo RPG Next https://bit.ly/boletim-informativo-rpg-next  O RPG Next agora tem um grupo oficial no Telegram! Venha trocar ideias, compartilhar suas aventuras e se conectar com outros jogadores apaixonados por RPG. Entre agora e faça parte dessa comunidade épica: https://t.me/RpgNextOficial . Acesse nossos conteúdos antecipados e exclusivos pelo APP do Apoia-se Disponível para Android e iOS! Google Play: https://play.google.com/store/apps/details?id=com.apoiasemobile&pli=1 iOS: https://apps.apple.com/us/app/apoia-se/id1665747795 https://www.rpgnext.com.br/produto/dungeons-and-dragons-starter-set-heroes-of-the-borderlands/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-players-handbook-2024/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-dungeon-master-guide-2024/ https://www.rpgnext.com.br/produto/dungeons-and-dragons-monster-manual-2024/ https://www.rpgnext.com.br/produto/dungeons-dragons-rpg-dungeon-masters-screen-2024/ Quer jogar RPG sem precisar montar grupo ou preparar nada?   Agora você pode! Encontre todas as vagas on-line com Mestres de Aluguel no site do RPG Next e entre de cabeça em aventuras épicas conduzidas por narradores experientes! O serviço é pago e funciona por assinatura mensal, com cobrança exclusivamente via cartão de crédito. ‍♂️ O Mestre de Aluguel conduz toda a sessão — você só precisa escolher o sistema, montar seu personagem e se divertir! No site, você encontra um vídeo de apresentação e todas as informações sobre como participar, bem como link público para o grupo de WhatsApp de cada Mestre de RPG. Confira as mesas disponíveis agora em:https://www.rpgnext.com.br/categoria-produto/servico-de-mestre-de-aluguel/ SERVIDOR DO DISCORD - D&D BR:  https://discord.gg/zYvhQETBEq APOIE NOSSA CAUSA! Nosso Plano de Assinaturas do APOIA.SE! Acesse e veja nossas recompensas para os apoiadores. https://rpgnext.com.br/doadores/   COMPARTILHE! Nosso site é https://rpgnext.com.br, Nossa Campanha do APOIA.SE: https://apoia.se/rpgnext Facebook RpgNextPage, Grupo do Facebook RPGNext Group, Instagram RPG Next Oficial, Bluesky rpgnext.bsky.social,  Canal do YouTube,  Vote no iTunes do Tarrasque na Bota e no iTunes do RPG Next Podcast com 5 estrelas para também ajudar na divulgação! DEIXE SEU FEEDBACK! Se quiser deixar seu feedback, nos envie um e-mail em contato@rpgnext.com.br ou faça um comentário nesse post logo abaixo. Seu comentário é muito importante para a melhoria dos próximos episódios. Beleza? Muito obrigado pelo suporte, pessoal! Contato Instagram / Facebook / Bluesky / TikTok / YouTube

    A Bridge Too Far | Critical Role | Campaign 4, Episode 14 Part 1

    Play Episode Listen Later Feb 12, 2026 99:17


    Part 1 The druids of Shaungarten question Thaisha's decision to bring the undead Occtis to their sanctuary and debate their continued aid... New Episodes Release Weekly on Thursdays.Learn more about Campaign 4 at https://critrole.com/campaign4/   GET MORE CAMPAIGN 4 WITH BEACONWe're excited to bring you even MORE Campaign 4 with a Beacon membership! Get access to exclusive shows like our behind-the-scenes Critical Role Cooldown and ask the Campaign 4 cast your burning questions directly through our LIVE monthly Fireside Chats.You'll also receive NEW Beacon exclusive series, instant ad-free access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord.Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to everything Critical Role! OFFICIAL CAMPAIGN 4 CASTGAME MASTER Brennan Lee MulliganLaura Bailey as ThimbleLuis Carazo as Azune NayarRobbie Daymond as Kattigan ValeAabria Iyengar as Thaisha LloyTaliesin Jaffe as Bolaire LathaliaAshley Johnson as VaelusMatthew Mercer as Sir Julien DavinosWhitney Moore as TyrannyLiam O'Brien as Halandil "Hal" FangMarisha Ray as Murray Mag'NessonSam Riegel as Wicander ""Wick"" HalovarAlexander Ward as Occtis TachonisTravis Willingham as Teor Pridesire CREDITSProduced by Maxwell James, Steve Failows, & Kyle ShireSet Designed by Shaun EllisProduction Designer: Noxweiler BerfCharacter Art by Loren HontanillaEdited by Taylor Burke and Emily "Stevie" StevensonCritical Role Announcement Playhouse Editor: Vinny CelestiOpening Title Editor: Paul FoyderOpening Title Colorist: Peter KoocheradisWindow Effects by Christian BrownGraphic Design by Aaron Monroy & Jordyn TorrenceDol-Makjar art by Daniel Jiménez VillalbaMiniatures Painted by Payton Keo LacebalOpening Title Theme by Neal AcreeCampaign 4 Key art by Hannah FriederichsAdditional Art & Design by Hannah Friederichs Episode QC by Catherine Zimmerman & Paula FloresAssistant Editor: Gianna GencarellaPost Production Coordinators: M Swing & Bryn HubbardClosed Caption Editing by Margaret Dill, Nikki Kindelberger, Courtney Knewtson, Danielle Lackie, Eleanor Smith-Dufresne & Alice TsoiPost Production Supervisor: Tal Levitas HEALTH & WELL-BEINGDue to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

    The RPGBOT.Podcast
    PULP CTHULHU: How to Play 3 Actual Play - A Reasonable Plan Ruined by Order

    The RPGBOT.Podcast

    Play Episode Listen Later Feb 12, 2026 61:33


    There are two ways to learn a tabletop RPG: read the rulebook… or get shot at on a collapsing train while chasing occult Nazis across North Africa. In this RPGBOT.Quickstart actual play of Pulp Cthulhu, the crew demonstrates how cinematic pulp RPG sessions actually unfold — complete with relic thefts, hypnotized enemies, catastrophic dice rolls, and a physics-defying jetpack solution. If you've ever wondered how Call of Cthulhu actual play gameplay, learning Pulp Cthulhu through play, or tabletop RPG session flow examples look in the wild, this episode shows you — loudly, chaotically, and probably while someone is falling off a cliff. Show Notes This installment of the RPGBOT Quickstart actual play series transitions from theory into demonstration, showcasing how to learn Pulp Cthulhu gameplay mechanics through live play. Following prior episodes on system concepts and character creation, the cast introduces their pulp-era investigators — including an eccentric engineer and a circus-trained occult bruiser — tasked by an FBI occult task force to intercept Nazi relic hunters in 1935. The scenario begins aboard a desert-bound train headed toward a meeting with archaeologist Iowa Roberts, where the party examines a mysterious artifact that functions like a supernatural compass pointing toward the mythical desert city tied to forbidden lore. Their investigation is interrupted when the rival occult agent Scarlet Arachnus steals the relic during a catastrophic derailment, throwing the game immediately into cinematic action and demonstrating combat initiative, skill rolls, and survival mechanics in Call of Cthulhu actual play. Escaping a precariously hanging train car, the players confront armed enemies, navigate terrain hazards, and showcase mechanical problem-solving through teamwork and skill checks — highlighting how dice outcomes shape narrative consequences. The action continues across exposed train cars with firefights against heavily armed foes, illustrating tactical movement, cover usage, and pulp-style heroics. After surviving the encounter and sabotaging the collapsing train, the group scavenges supplies, uncovers clues, and discovers evidence of a larger occult plot: a map referencing desert pillars and connections to mythic texts associated with forbidden knowledge. Realizing they've handed the artifact to their enemies, they pivot to pursuit — commandeering and repairing a damaged vehicle, demonstrating mechanical repair gameplay and collaborative skill usage. The session concludes with the party navigating across the desert using improvised technology to track tire marks toward their adversaries — emphasizing exploration and skill-driven storytelling in tabletop RPG actual play teaching examples. Overall, this consolidated episode functions as a practical tutorial on how actual play sessions model rule application, improvisation, and narrative escalation, blending cinematic pulp action with procedural gameplay instruction. Key Takeaways Actual play is an effective way to learn Pulp Cthulhu rules and gameplay flow in context Character introductions reinforce narrative hooks and mechanical identity Skill checks drive storytelling outcomes — success and failure both move plot forward Combat showcases initiative, cover, and pulp-action pacing Environmental hazards highlight survival and problem-solving mechanics Collaborative play enables creative solutions beyond strict rules Resource scavenging and clue discovery reinforce investigation gameplay Vehicle repair and navigation demonstrate non-combat system depth Narrative escalation illustrates long-form campaign structure Session ends with forward momentum toward mythos investigation and pursuit Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    Dev Game Club
    DGC Ep 460: Ultima IV (part three)

    Dev Game Club

    Play Episode Listen Later Feb 11, 2026 87:25


    Welcome to Dev Game Club, where this week we continue our series on Ultima IV. We talk about the boat, we talk about dungeons (a tiny bit), we deep dive into NPCs and consequences, we talk about the quests and how everything is in the world, and answer some listener email. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: More of Ultima IV (Much more, in B's case) Issues covered: revisiting locations and finding new things, a game that does a lot with a little, everything existing in the world, getting to know the world, NPCs sharing sprites and being hard to remember, getting a ship and fighting your way on, broadside combat, dying to a waterspout, wanting to search the oceans, badly simulating tacking, riding a horse, being interrupted in any location, trying to replicate the tabletop experience, feeling like a "yes" game, whether what you do matters, can you be a thief, watering down a morality system, having a limited palette of options at any one time, layering frosting, taking out the friction and icky feeling, the niche audience of some RPGs, taking elements from older games and bringing them into modern games, asking questions of the player who is also the character, avoiding the uncanny valley, an aside into adventure mode, the horseshoe effect on NPCs, reaching the limits of what the human brain can contemplate, an aside into Dunbar's number, facing the same challenges, chunking chapters, feeling the anxiety of there being too much, coalescing your notes from time to time, the telescope moment and seeing the map, the lack of loot, preparing to do things, validating your assumptions, having to revisit everywhere, the friction of Pikmin, getting good controllers, handheld mode, the Wavebird, bouncing off character creation, character creation we've liked, wanting a story to wrap around a more specific character, the generic hero, having fun with a character creator, a freeing character creator. Games, people, and influences mentioned or discussed: Final Fantasy (series), Gold Box (series), Eye of the Beholder, Outer Wilds, The Witcher (series), Beowulf, Dungeons & Dragons, Wizardry (series), BioWare, Mass Effect, BioShock, Dishonored, CD Project Red, Cyberpunk 2077, Baldur's Gate III, Thief, Robin Hood, VtM Bloodlines, Undertale, Dark Souls, Land of the Lost, Dwarf Fortress, Planescape: Torment, Metroid / Castlevania, Richard Garriott, Sasha, Pikmin, Nintendo, Shigeru Miyamoto, Switch, PlayStation, Analog Pocket, Ashton Herrmann, Monkey Island, Wing Commander, Morrowind, Fallout 3, Dragon Age: Origins, Bethesda Game Studios, Blizzard, World of Warcraft, Diablo (series), Metal Gear Solid V, Hideo Kojima, Saint's Row IV, Call of Cthulhu, Asher, Cuphead, KyleAndError, Hitman, FFSZilla, MGS: VR Missions, Kirk Hamilton, Aaron Evers, Mark Garcia.  Note: Because Ultima IV has very little music to speak of, I will be substituting music from later in the series in the openings to these episodes TTDS: 38:30 Links: Majuular Ultima IV video recommended by Chris  Next time: Finish Ultima IV Twitch: timlongojr and twinsunscorp YouTube Discord  DevGameClub@gmail.com 

    Dumbgeons & Dragons - D&D 5E Actual Play
    A Ceremonial Coal Raking (Campaign 2 – S4E48)

    Dumbgeons & Dragons - D&D 5E Actual Play

    Play Episode Listen Later Feb 11, 2026 37:20


    In this week's episode... Kav is sent to find Gary and that's everyone's chance to get what they came for from Harriston! Plus, you know what makes for a great wedding? Impromptu speeches! Kav's just lucky he gets to head back to Vintersmouth after this wedding!

    Multiverse News
    Super Bowl Trailer Party

    Multiverse News

    Play Episode Listen Later Feb 11, 2026 59:39


    Welcome to Multiverse News, Your source for Information about all your favorite fictional universesSo many trailers premiered on and around the Super Bowl that we're going to make a meal of it for today's episode! Let's break down every new trailer that recently dropped.Starting with a not-trailer, The Mandalorian & Grogu subverted expectations with a shorter advertisement rather than a full trailer.Illumination's new trailer for The Super Mario Galaxy Movie showed longer looks at Bowser, Jr. and Yoshi.James Gunn and DC Studios released a new trailer for Supergirl.Project Hail Mary gave us another heartfelt look with a different trailer starring Ryan Gosling.Universal continues to go hard in the Minionverse, releasing a trailer for Minions and Monsters.Last week, a trailer for Scream 7 was released and was shown before the Super Bowl.Finally, another look at Steven Spielberg's Disclosure Day dropped during the Super Bowl.After a competitive bidding situation that unfolded over the past few months, A24 has landed rights to horror franchise The Texas Chainsaw Massacre. The indie studio will first tackle a series based on the franchise with Glen Powell among the executive producers and The Long Walk writer JT Mollner attached to direct. Powell, it's noted, will only have a producing role in the project and isn't slated to appear on screen.HBO is developing Baldur's Gate, a drama series based on Wizards of the Coast's video game franchise set in the world of Dungeons and Dragons with The Last of Us showrunner Craig Mazin attached to create, write, executive produce and showrun the TV adaptation. Unlike HBO's The Last Of Us, which retold the story from the PlayStation games, the Baldur's Gate TV series will be a continuation to the games, telling a story that takes place immediately after the events of Baldur's Gate 3.Callum Vinson has been cast in Prime Video's God of War adaptation series as Atreus, the 10 year old son of the main character Kratos.Chiwetel Ejiofor has joined the cast of Mike Flanagan's reboot of The Exorcist for Blumhouse alongside Scarlett Johansson.Ted Lasso star Phil Dunster is set to join the cast of Universal Pictures' live-action How to Train Your Dragon 2 in the role of Eret.The David Fincher-directed follow-up to Quentin Tarantino's Once Upon a Time in Hollywood called The Adventures of Cliff Booth delivered a surprise trailer during the Super Bowl this weekend. Currently a release date on Netflix is unknown, although the trailer did end with 'Coming Soon.'Netflix has released the first trailer for season 2 of One Piece and set a release date of March 10th for the series.Warner Bros. Pictures is reuniting frequent collaborators Mike Flanagan and Stephen King on a new adaptation of The Mist, based on King's 1980 novella.Universal has set a release date of May 19, 2028 for The Mummy 4, which is set to return Brendan Fraser and Rachel Weisz to the franchise.

    Roll Britannia - A British Dungeons & Dragons 5e Podcast
    Ep. 316: Because, That's What Heroes Do - Chapter 13 - pt.2 | #DND

    Roll Britannia - A British Dungeons & Dragons 5e Podcast

    Play Episode Listen Later Feb 11, 2026 40:02


    In this week's episode of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Dungeons & Dragons⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ pirate adventure, the Bucs finally stand face to face with a ruler whose grief has warped an entire empire. Time stutters, magic misfires, and words become as dangerous as spells as the Dice decide whether persuasion or destruction will win the moment. As reality bends and a single choice fractures the room, something ancient is set into motion that cannot be easily undone.Can heartbreak be reasoned with? What happens when time itself is challenged? And who will step through the light when everything else stands still? There's only one way to find out, grab your Dnd Dice, join Tom (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Keth⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), Paul (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Milo⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), Alex (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Derek⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), Chip (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jeff⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), and Sophie (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠River⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), led by James (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠the Dungeon Master⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://www.patreon.com/rollbritannia⁠⁠⁠⁠⁠⁠⁠⁠⁠ |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://syrinscape.com/attributions/?id=142440 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠|Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

    Roll Britannia - A British Dungeons & Dragons 5e Podcast
    Ep. 316: Because, That's What Heroes Do - Chapter 13 - pt.1 | #DND

    Roll Britannia - A British Dungeons & Dragons 5e Podcast

    Play Episode Listen Later Feb 11, 2026 46:20


    In this week's episode of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Dungeons & Dragons⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ pirate adventure, the Bucs finally stand face to face with a ruler whose grief has warped an entire empire. Time stutters, magic misfires, and words become as dangerous as spells as the Dice decide whether persuasion or destruction will win the moment. As reality bends and a single choice fractures the room, something ancient is set into motion that cannot be easily undone.Can heartbreak be reasoned with? What happens when time itself is challenged? And who will step through the light when everything else stands still? There's only one way to find out, grab your Dnd Dice, join Tom (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Keth⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), Paul (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Milo⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), Alex (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Derek⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), Chip (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jeff⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), and Sophie (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠River⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠), led by James (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠the Dungeon Master⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠) and Roll Britannia.LIVE Events https://www.rollbritannia.co.uk/live |Patreon ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://www.patreon.com/rollbritannia⁠⁠⁠⁠⁠⁠⁠⁠⁠ |Feedspot https://podcast.feedspot.com/dnd_podcasts/ |Sound & music by Syrinscape: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://syrinscape.com/attributions/?id=142440 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠|Roll Britannia is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast ©Wizards of the Coast LLC. Hosted on Acast. See acast.com/privacy for more information.

    Astronomica
    Ep 254: Mano y Chimpo

    Astronomica

    Play Episode Listen Later Feb 11, 2026 45:57


    We conclude our very special duology as we reveal the fates of our erstwhile counterparts. Will Sir Fingers Bigley ever get the deference he deserves as a member of the aristocracy? Will Zug reveal his bug bear identity? Will PepsiCo Presents Baby Boy Johnson the 57th do something really cool? And, finally, will Mook please stop talking, please ohmygod, just stop!Cast ListStardaddy: StanSir Fingers Biggly: GeoffPepsiCo Presents Baby Boy Johnson the 57th : ColinMelissa Olivia O'Keefe  (Mook) : KristenZug: ChrisIf you enjoy the mildly unhinged antics of Stardaddy and his band of merry madpersons, be sure to subscribe on your favorite podcast platform. New episodes hit the feed at midnight Tennessee time every Wednesday. Want even more from Team Meatbag? Check us out online at www.astronomicapodcast.com.  Here you'll find links to all of our social media plus an open invite to our Discord server. Questions, comments, or details on how exactly Connect works? Email them to astronomicapodcast@gmail.com and we'll definitely get back to you sometime this month. And finally, if you just absolutely love us and wish to provide support in a monetary manner, you can find us at patreon.com/AstronomicaPodcast. Not only will you enjoy the warm fuzzy feeling of helping us foot production costs, you'll also find a number of fantastic extra perks plus get bragging rights with all your nerdiest friends. Thanks as always for listening and we'll see ya next week!Send us a message through this weird thing that didn't exist before but exists now.Support the show

    EveryTenday D&D | DnD (Dungeons & Dragons)
    "Cloud Giant" - Every Tenday D&D | Campaign 2, Episode 40

    EveryTenday D&D | DnD (Dungeons & Dragons)

    Play Episode Listen Later Feb 11, 2026 216:28


    The group continue their battle with assassins, and have a strange meeting.For character art email art@everytenday.com Join Charlotte, Finley, Rue and their Dad (and Step-Dad) James as they play the second campaign of their Dungeons and Dragons game.Join our discord at http://discord.everytenday.com Every Tenday, Dungeons & Dragons for families and young adventurers. Come join us for our game. We want to hear what you like, what you don't like, and what you'd like to see more of. If you haven't started playing Dungeons and Dragons, we hope to inspire you to start playing, especially with your family and friends. If you're a parent, we want to help you get started playing the game with your kids. Welcome to Every Tenday!Due to the improvisational nature of Every Tenday and other content on our channel, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.The three of us here care about your health and well-being.

    The Hobbled Goblin Podcast
    Episode 259 - No Questions Asked

    The Hobbled Goblin Podcast

    Play Episode Listen Later Feb 11, 2026 94:10


    Thanks for listening! You can find us at various places.Patreon: https://www.patreon.com/thehobbledgoblinWebsite: https://thehobbledgoblin.com/thg-podcastFacebook: https://www.facebook.com/thehobbledgoblinInstagram: https://www.instagram.com/hobbled_goblin/?hl=enX formerly know as Twitter: https://twitter.com/Hobbled_GoblinTwitch: https://www.twitch.tv/thehobbledgoblinBecome a member of the Goblin Horde on Discord: https://discord.gg/SrYudSFOur logo was created by the talented Tassiji Stamp: https://tassji_s.artstation.com/?fbclid=IwAR05hAwWjkzRyXwA6pvyshksystohtOhw0jt5dZ6ln5KTGc5y-F7nvpwRJU

    Dungeons & Doctorates
    EP219 | A Timely Visit Part 7 - Lost to Time | 12/02/2026

    Dungeons & Doctorates

    Play Episode Listen Later Feb 11, 2026 61:36


    The Academic Adventurers confront Professor Shipwrought Johanna Howes - Meredith, Kate O'Sullivan - Potentia, Ross Balch - Harold, Ben Keirnan - DM/NPCs

    Epic Adventure
    Writing Adventures

    Epic Adventure

    Play Episode Listen Later Feb 11, 2026 49:56


    Send a textI homebrew all my games. Well, not all of them. Over the years I have tried my hand at running modules to mixed results. As I have talked about before on this podcast, I like the freedom of homebrew, the ability to change things up at a moments notice and the freedom to let the players take me on a ride. As a matter of fact, I am putting together a Twilight 2000 game and while I am stealing the name and location setting of the classic first adventure, I am homebrewing everything else.Recently I have been making these homebrew adventures a little more formal in there set up and construction and I have even written a series of adventures for Oddfish Games, How To Roleplay With Your Cat, that hopefully will be available at GenCon this year. I wrote a one-shot Call of Cthulhu game that came out beautifully last month and I have gone down the path of formalizing my upcoming adventures, for posterity's sake of nothing else.I decided that since I had a smattering of experience now, I should probably sit down with the experts and chat about how to write an adventure for roleplaying games and since I have a podcast designed for just such a topic, here you go.On this episode Mike, Christina and I are going to talk about writing an adventure for roleplaying games. The basics, structure, format, and of course the does and don'ts.Christina, Do you remember the first time you sat down and officially created a new adventure? And was it a formal process or more informal?[Kick to Christina]Mike, what about you? First Adventure?[Kick to Mike]

    Dice Fiends
    Kinder Center Heroes: Milltown Malevolence #5

    Dice Fiends

    Play Episode Listen Later Feb 11, 2026 65:38


    On the cover, we see Billie, Heather, and Alpha looking on from behind a door frame as Cass in her wolf form is being talked to by Sophia with a disapproving look. The title reads Milltown Malevolence Issue 5: getting a lead.Thanks to @KeylligraphyInk for the logo design.  The track used in this episode is Enemy Spotted by Jess Masks is by Magpie Games, you can find them hereFind Us Online:Blue Sky: Dice FiendsDiscord: https://discord.gg/j54FrbhTwitch: www.twitch.tv/thedicefiendsCast and Crew:Friendacle: The GMChell: Cass (The Janus)Lillie: Alpha (The Reluctant)Shannon: Billie (The Protege)Jess: Heather (The Nomad) About Us: Welcome to Dice Fiends, we are an actual play podcast that runs games in over a dozen systems with a rotating and diverse cast of players. But one thing's for certain: whether we're powered by the apocalypse or grabbing as many d6's as we can hold in shadowrun: We're fiends for the sounds of rolling dice. You can find us every other Wednesday on Itunes, Spotify, or wherever you get good podcasts. 

    Seeking Sanctuary | Critical Role | Campaign 4, Episode 13 Part 2

    Play Episode Listen Later Feb 10, 2026 89:11


    Part 2 As the walls close in on the Seekers, they are forced to decide if Einfasen's castle is truly as safe as its lord claims or if they should pursue another haven... New Episodes Release Weekly on Thursdays.Learn more about Campaign 4 at https://critrole.com/campaign4/   GET MORE CAMPAIGN 4 WITH BEACONWe're excited to bring you even MORE Campaign 4 with a Beacon membership! Get access to exclusive shows like our behind-the-scenes Critical Role Cooldown and ask the Campaign 4 cast your burning questions directly through our LIVE monthly Fireside Chats.You'll also receive NEW Beacon exclusive series, instant ad-free access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord.Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to everything Critical Role! OFFICIAL CAMPAIGN 4 CASTGAME MASTER Brennan Lee MulliganLaura Bailey as ThimbleLuis Carazo as Azune NayarRobbie Daymond as Kattigan ValeAabria Iyengar as Thaisha LloyTaliesin Jaffe as Bolaire LathaliaAshley Johnson as VaelusMatthew Mercer as Sir Julien DavinosWhitney Moore as TyrannyLiam O'Brien as Halandil "Hal" FangMarisha Ray as Murray Mag'NessonSam Riegel as Wicander "Wick" HalovarAlexander Ward as Occtis TachonisTravis Willingham as Teor Pridesire CREDITSProduced by Maxwell James, Steve Failows, & Kyle ShireSet Designed by Shaun EllisProduction Designer: Noxweiler BerfCharacter Art by Loren HontanillaEdited by Taylor Burke and Emily "Stevie" StevensonCritical Role Announcement Playhouse Editor: Vinny CelestiOpening Title Editor: Paul FoyderOpening Title Colorist: Peter KoocheradisWindow Effects by Christian BrownGraphic Design by Aaron Monroy & Jordyn TorrenceDol-Makjar art by Daniel Jiménez VillalbaMiniatures Painted by Payton Keo LacebalOpening Title Theme by Neal AcreeCampaign 4 Key art by Hannah FriederichsAdditional Art & Design by Hannah Friederichs Episode QC by Catherine Zimmerman & Paula FloresAssistant Editor: Gianna GencarellaPost Production Coordinators: M Swing & Bryn HubbardClosed Caption Editing by Margaret Dill, Nikki Kindelberger, Courtney Knewtson, Danielle Lackie, Eleanor Smith-Dufresne & Alice TsoiPost Production Supervisor: Tal Levitas HEALTH & WELL-BEINGDue to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

    Unraveling ...a knitting podcast
    Episode 265 - You Can't Finger Brush Two Times In A Row

    Unraveling ...a knitting podcast

    Play Episode Listen Later Feb 10, 2026 79:48


    In Episode 265, Greg and Pam discuss full brains, engineering dilemmas, and knitting superpowers. Many thanks to CreativelyCasey and Goat for the episode introduction! We would love to have YOU record an introduction to the show! You can find details in the Ravelry Group Pages or on our website here. Check out our group on Facebook! We would love to have you join us there. GIVEAWAY: Check out our MONTHLY giveaway just because our listeners are AWESOME! You can enter the monthly giveaway using this Google Form. SUPPORT THE SHOW KnitPicks & Crochet.com We are KnitPicks and Crochet.com (owned by KnitPicks) Affiliates! This means if you are going to shop at KnitPicks or Crochet.com, and start by clicking their names, the Unraveling Podcast will get a small commission at no extra cost to you! It's an easy way to support the podcast passively. (Note: links to specific yarns or products will appear like https://shrsl.com/3xzh0 or https://tidd.ly/4mGsyws. These are correct and are custom links to track our account. They are safe!) Patreon You can financially support Unraveling…a knitting podcast on Patreon! Monthly membership levels are available at Swatch ($1), Shawl ($3), and Sweater ($6) and come with rewards like early access to book club episodes, access to a quarterly Zoom call, discounts on all Knitting Daddy patterns, and holiday cards. Everything available via Patreon is extra, the show remains unchanged and free. Financial support through Patreon helps us cover expenses like web hosting, prizes, prize shipping, and equipment upgrades. ***Our next Patreon & Community Zoom call will be on Saturday, February 28 at 2pm Eastern! All are welcome! Links will be posted in Patreon, Ravelry, and Facebook or email us if you need it.*** NOTES Greg's Projects Greg finished socks using the Fish Lips Kiss Heel pattern and String Theory Colorworks yarn in the Tau Lepton colorway. Greg finished socks using the Fish Lips Kiss Heel pattern and String Theory Colorworks yarn in the Dark Matter colorway. Greg is making up a hat in Leading Men Fiber Arts yarn, using Doodle Card Decks by Pacific Yarn Co. Pam's Projects Pam is working a pair of Fish Lips Kiss Heel Socks. She is using String Theory Colorworks yarn in the displacement base and the colorway Black Body Radiation. Pam worked on a thermal stitch crochet potholder using KnitPicks Dishie. She uses these wooden rings in 35mm. Pam uses the pattern/recipe from My Crochet Space. The written directions can be found here and the Youtube tutorial can be found here. Pam worked on Sun Salutation by Celia McAdam Cahill. She is using KnitPicks Gloss and Trailhead Yarns Cabot Trail. Pam worked on the Winding Road Scarf by Tetiana Otruta. She using yarn from Knitting Notions. Pam worked on (but forgot to talk about) Regular Guy Beanie by Chuck Wright using Fibra Natura Lima (the blue yarn). Pam started a Melt the Ice Hat by Paul S. Neary. She is using Patons Kroy Socks Fx in Geranium Colors, held double. Miscellaneous We mentioned PAKnitWit's new cowl pattern Mosaika and kbamr's new Advent Along KAL. martaschmarta mentioned a weaving in ends as you go technique by Ann Bourgeois. It is about 16 minutes in on this video. We talked about a couple of movies and TV show: Pluribus, Invasion of the Body Snatchers ('56) and John Carpenter's The Thing ('84). Pam mentioned the NCSU Nuclear Summer Program, applications are open. Pam turned off Google AI in her Gmail. We talked about the Walk for Peace Monks. Pam and Greg are planning to attend Carolina FiberFest March 13-14 and will have a meetup on the morning of Saturday, March 14 at 8am at Lucky Tree coffee shop in Raleigh. Some of our Denver area listeners are meeting to knit monthly. If you are in the area and want to join in, reach out to martaschmarta. Greg can also be found talking about knitting and playing Dungeons & Dragons at Crits and Knits. Affiliate Link Disclosure We are a KnitPicks Affiliate! This means that if you click on a KnitPicks link or Crochet.com, or the banner ad and make a purchase, we will receive a commission at no extra cost to you. This post contains affiliate links. That means that if you click on a link to Amazon and subsequently make a purchase, we'll receive a small commission from the sale. You pay the same, and the commissions will help cover our podcasting expenses. Our opinions are always our own. Find us all over the Internet Patreon: Unraveling…a knitting podcast Subscribe in iTunes: The Unraveling Podcast Podcast RSS Feed: Unraveling Podcast Facebook: Unraveling Podcast Instagram: @UnravelingPodcast Ravelry Group: Unraveling Podcast Greg is KnittingDaddy on Ravelry, @KnittingDaddy on Instagram, and also writes the KnittingDaddy blog. Pam is pammaher on Ravelry  and @pammaher on Instagram

    Geek Freaks
    Super Bowl Chaos, Baldur's Gate Goes TV, Seven Kingdoms Hype, Eragon's Comeback, and Fallout Season 2 Grades

    Geek Freaks

    Play Episode Listen Later Feb 10, 2026 62:06


    Thomas rolls in riding the Super Bowl champ high (full hat, jersey, and apparently socks and underwear too), and the crew kicks things off with a Valentine's-themed Question of the Week: what's the "flowers" equivalent for men? From there, it's a full Super Bowl rundown: a defense-heavy game, a halftime show that hit hard for the culture heads in the room, and commercials that landed (and a few that didn't). Then the episode pivots back into geek mode with reactions to a Baldur's Gate TV series in development, more love for A Knight of the Seven Kingdoms as it ramps toward its Trial of Seven moment, and optimism for Disney's Eragon series thanks to the creative team involved. The back half is all Fallout Season 2, with the crew landing in the "good, not great" zone while still getting hyped for what Season 3 could pay off. You also get network updates, convention panel plans, and weekly recommendations to close it out. Timestamps and Topics 00:00 Welcome in, Thomas' Super Bowl champ victory lap 01:30 Question of the Week: what's the "flowers" equivalent for men? 05:00 Super Bowl reactions: defense wins championships, Seahawks nostalgia, "Dark Side" vibes 08:20 Halftime show talk: Bad Bunny, cultural references, and why it hit for the whole room 12:00 More halftime highlights: Green Day shoutout, Ricky Martin surprise, who should headline next? 15:45 Favorite Super Bowl ads + why the Mando spot felt weirdly caught in the middle 18:00 Trailer talk: what the Super Bowl did (and didn't) deliver this year 22:05 Baldur's Gate TV series discussion: big potential, big concerns (and the Larian question) 26:10 A Knight of the Seven Kingdoms Episode 4 hype, pacing praise, and "short and punchy" working 35:20 Eragon series at Disney+: why it might finally work this time 42:10 Fallout Season 2 review: what worked, what dragged, and where Season 3 needs to go 55:40 Network updates: new host announcements, recent episodes, Survivor 50 build-up 57:40 Convention panel plans: comics, game dev, podcasting, Kickstarter marketing 58:50 Recommendations of the week (including The Smashing Machine) Key Takeaways Thomas' Super Bowl joy is basically a case study in "I don't believe it until it's real," and that made the win hit even harder. The crew's "flowers for men" answers are wildly revealing: gift cards for movies and games, Legos as a seasonal tradition, and the underrated power of small thoughtful grabs. The halftime show conversation lands on something bigger than music: representation, cultural shoutouts, and why certain moments connect differently when your household speaks the language. The Mandalorian & Grogu Super Bowl spot discussion nails the core frustration: it didn't fully serve as a trailer or as a commercial, so it split the difference and lost impact. Baldur's Gate as a TV playground sounds like a great idea, but the lack of Larian involvement raises real "are they just using the name?" concerns. A Knight of the Seven Kingdoms keeps winning people over because it feels like it belongs in Westeros without trying to copy the tone of the flagship shows. Eragon could finally pop with Disney backing it, especially if the show uses budget smartly and nails the dragon work. Fallout Season 2 feels more like the game experience (factions, doors opening, long quests) which is cool for gamers but can make the season feel more like setup than payoff. Memorable Quotes "Wear the hat, the jersey, the socks, the underwear. All the above." "Defense wins championships." "Theaters are sacred to me." "I don't like flowers because you're watching them die." "This isn't your Game of Thrones. Don't buy this for a Game of Thrones." "It was good. I don't think it was great." Call to Action If you enjoyed this one, make sure you're subscribed so you don't miss the next episode. Drop a quick review on your podcast app, it genuinely helps new listeners find the show. And if you share the episode on social media, tag us and use #GeekFreaksPodcast. Links and Resources GeekFreaksPodcast.com is the source of all news discussed on the show. Follow Us Geek Freaks Podcast on Twitter: @GeekFreaksPod Geek Freaks Podcast on Instagram: @GeekFreaksPodcast Geek Freaks Podcast on Threads: @GeekFreaksPodcast Geek Freaks Podcast on Facebook: Geek Freaks Podcast Support the network on Patreon: GeekFreaksPodcast Listener Questions Send us your questions and topic ideas for a future episode, especially your pick for next year's halftime headliner and what you want to see in Fallout Season 3. Texas Chainsaw Massacre, horror TV series, A24, Fallout Season 2, Prime Video, Baldur's Gate, Dungeons and Dragons, Craig Mazin, A Knight of the Seven Kingdoms, Dunk and Egg, Trial of Seven, George R. R. Martin, Eragon, Disney Plus, Super Bowl commercials, halftime show, Bad Bunny, The Mandalorian and Grogu, pop culture podcast, geek news, TV reviews, movie news, gaming adaptations

    d4: D&D Deep Dive
    The Glamour Slammer: D&D Build #246

    d4: D&D Deep Dive

    Play Episode Listen Later Feb 10, 2026 58:02


    Go to https://tryfum.com/DND or scan the QR code and use code DND to get your free FÜM Topper when you order your Journey Pack today.I'd appreciate it if you'd consider supporting the channel by becoming a member or patron!https://www.patreon.com/c/dnddd ORhttps://www.youtube.com/channel/UC9jQ2IsZj_CAS0bZgA6O2pA/joinMerch Stores! (Let me know what I should add!) https://www.crwnstudios.com/collections/d4deepdivehttps://fantasy-scents.com/pages/d4-d-d-deep-diveTable of Contents of all D&D Builds to date: https://docs.google.com/spreadsheets/d/18lsjEdNIXayLCUsv9v-Afx-y3MEone2c2EGszBtGw8U/edit?usp=sharingFollow me here:Blue Sky: https://bsky.app/profile/colbypoulson.bsky.socialTwitter (X): https://twitter.com/ColbyPoulsonTikTok: https://www.tiktok.com/@dnddeepdiveCheck out Randall Hampton here:Twitter: https://twitter.com/Randall_HamptonInstagram: https://www.instagram.com/randallhampton/Website: https://www.randallhamptonart.com/Twitch: https://www.twitch.tv/randall_hamptonIntro 0:00Level 1 10:00Level 2-6 17:18Level 7-9 27:40Level 10-13 33:07Level 14-17 41:51Final Thoughts 49:57Outtakes 55:52Math/Graph for this episode: https://docs.google.com/spreadsheets/d/1vmEmBIMDPxUHKtslC_T_TGqBjG2gh_E1K7BfG0mZsik/edit?usp=sharingMaster Sustained Damage Comparison:https://docs.google.com/spreadsheets/d/1HPMg7cDqOC-0-vNFgEV9E5WQLDdCOdI64Vbnu60pC78/edit?usp=sharingThanks to LudicSavant for the amazing DPR calculator! https://forums.giantitp.com/showthread.php?582779-Comprehensive-DPR-Calculator-(v2-0))Music Credits:Achaidh Cheide - Celtic by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100340Artist: http://incompetech.com/Angevin 120 loop by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1200111Artist: http://incompetech.com/Celtic Impulse - Celtic by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100297Artist: http://incompetech.com/Fiddles McGinty by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1400051Artist: http://incompetech.com/Lord of the Land by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1400022Artist: http://incompetech.com/Master of the Feast by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1400019Artist: http://incompetech.com

    Tales from the Critkeeper
    Chapter 59: Tusk Desserts

    Tales from the Critkeeper

    Play Episode Listen Later Feb 10, 2026 34:17


    Send a textThose zombie people were pretty weird huh? Kind of like when those caterpiller thingies leave a perfect shell of themselves on your tree and you accidently break one as kid trying to feel one and then you cry thinking you killed it. You know? Universal experience? Anyway, we gotta make sure our heroes don't turn into husks themselves! And then who would even be shooting at them?? They really can't catch a break. Will our gang make it through yet another close encounter with death? Will they finally get to their mission and get home? When will my mom love me for me??? All of this will be revealed in this latest episode of DUUUNNGGGEEOOONNNNN RRRAAAADDDDIIIOOOO  HHHHHHHOOOUUUURRR!!!!:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::THIS SHOW IS NSFW AND NSFK (Not safe for kids. sorry kids!)Our DM is Dalton Rusher-RiddleOur Players are Andrew Gehrlein, Michael Adair & Alissa AdairTheme song by Dustin HookSound effects from Zapsplat and PixabayBackground music by Lexin_Music, DELOsound, JuliusH on PixabayPlease check out our Instagram, Twitter, TikTok, AND NOW PATREON on our Linktree to keep up with the latest DRH news!Bye for now~:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::Support the show

    Nerd of Godcast Daily Devotion
    02-10-26 // A Truly Cursed Backstory (DnD Rewind) // David

    Nerd of Godcast Daily Devotion

    Play Episode Listen Later Feb 10, 2026 4:21


    Lord of the Rings: The Rings of Power x the Penguin x RuthYour daily crossover of faith and fandom! Experience daily Biblical encouragement from nerdy Christian podcasters, bloggers and content creators. Join the Nerd of Godcast community at www.NOGSquad.com

    Know Direction Network
    Game Design Unboxed 134 – Wispwood

    Know Direction Network

    Play Episode Listen Later Feb 10, 2026


    In episode 134 of Game Design Unboxed, we chat with first-time game designer Reed Ambrose about his family-weight, tile-laying game Wispwood. Reed shares how his journey began with BoardGameGeek (BGG) contests just for fun, and how collaborating with published designers pushed his craft forward and helped him take design seriously. We discuss why design contests […]

    Dumb-Dumbs & Dragons: A Dungeons & Dragons Podcast

    Our heroes are trying to make sure everyone is okay! Butthole (Ryan LaPlante, @theryanlaplante) got Ginny to open up about her recent breakup, Gartok (Laura Hamstra, @lauraehamstra) went looking for Quinny and instantly found him, and Quinny (Tyler Hewitt, @Tyler_Hewitt) was interrogated by his parents before finding his daughter. Can these heroes successfully cheer up the Prinx of Assguard? Also featuring our awesome DM Tom McGee (@mcgeetd).Enjoying Dumb-Dumbs & Dragons?- Consider supporting the show for as little as $1 a month to get BTS fun, an ad-free feed, and even add your own character to the podcast! (https://dumbdumbdice.com/join)- Buy merch on our website (https://dumbdumbdice.com/)- Follow us on social media: @dumbdumbdice- Watch our video episodes on YouTube (https://youtube.com/@dumbdumbdice) Artwork by the brilliant Del Borovic- Website & Portfolio (https://delborovic.com/), @deltastic on socialsSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    Not Another D&D Podcast
    Trinyvale X Strahd - Ep. 21: Welcome to Ravenloft

    Not Another D&D Podcast

    Play Episode Listen Later Feb 5, 2026 93:01


    The Triplets get swept up in a series of misadventures as they explore Strahd's Castle! Jens has a drink, Onyx meets a mother, and Nyack goes to jail as the Trinyvale X Strahd crossover continues! Get tickets to our SYDNEY OPERA HOUSE LIVE SHOW Here! CREDITSEditing by Brian MurphyProduction and Sound Design by Daniel Ramos (@Schubirds on IG)Logo Design by Chelsea LeCompteMUSIC INCLUDES:"Trinyvale Opening Theme" by Emily Axford"The Gate" by Emily Axford"Where is the Manager??" by Emily Axford“Barovian Tango by Emily Axford"The Shard" by Emily Axford“A Hunkle's Plea” by Emily Axford"LIghts Out" by Emily Axford"The Night Lotus" by Emily Axford"The Tarroka Suite" by Emily Axford“Moonsick” by Emily Axford“Oh Melora” by Emily Axford“Strahd” by Emily Axford"Trinyvale Closing Theme" by Emily AxfordSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    Seeking Sanctuary | Critical Role | Campaign 4, Episode 13 Part 1

    Play Episode Listen Later Feb 5, 2026 118:42


    Part 1 As the walls close in on the Seekers, they are forced to decide if Einfasen's castle is truly as safe as its lord claims or if they should pursue another haven... New Episodes Release Weekly on Thursdays.Learn more about Campaign 4 at https://critrole.com/campaign4/   GET MORE CAMPAIGN 4 WITH BEACONWe're excited to bring you even MORE Campaign 4 with a Beacon membership! Get access to exclusive shows like our behind-the-scenes Critical Role Cooldown and ask the Campaign 4 cast your burning questions directly through our LIVE monthly Fireside Chats.You'll also receive NEW Beacon exclusive series, instant ad-free access to VODs & podcasts, live event pre-sales, merch discounts, & a private Discord.Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to everything Critical Role! OFFICIAL CAMPAIGN 4 CASTGAME MASTER Brennan Lee MulliganLaura Bailey as ThimbleLuis Carazo as Azune NayarRobbie Daymond as Kattigan ValeAabria Iyengar as Thaisha LloyTaliesin Jaffe as Bolaire LathaliaAshley Johnson as VaelusMatthew Mercer as Sir Julien DavinosWhitney Moore as TyrannyLiam O'Brien as Halandil "Hal" FangMarisha Ray as Murray Mag'NessonSam Riegel as Wicander "Wick" HalovarAlexander Ward as Occtis TachonisTravis Willingham as Teor Pridesire CREDITSProduced by Maxwell James, Steve Failows, & Kyle ShireSet Designed by Shaun EllisProduction Designer: Noxweiler BerfCharacter Art by Loren HontanillaEdited by Taylor Burke and Emily "Stevie" StevensonCritical Role Announcement Playhouse Editor: Vinny CelestiOpening Title Editor: Paul FoyderOpening Title Colorist: Peter KoocheradisWindow Effects by Christian BrownGraphic Design by Aaron Monroy & Jordyn TorrenceDol-Makjar art by Daniel Jiménez VillalbaMiniatures Painted by Payton Keo LacebalOpening Title Theme by Neal AcreeCampaign 4 Key art by Hannah FriederichsAdditional Art & Design by Hannah Friederichs Episode QC by Catherine Zimmerman & Paula FloresAssistant Editor: Gianna GencarellaPost Production Coordinators: M Swing & Bryn HubbardClosed Caption Editing by Margaret Dill, Nikki Kindelberger, Courtney Knewtson, Danielle Lackie, Eleanor Smith-Dufresne & Alice TsoiPost Production Supervisor: Tal Levitas HEALTH & WELL-BEINGDue to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it's useful: http://bit.ly/PsycomResources Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.