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Subscribe on iTunes / Subscribe on RSS / Discuss on the Playbook Bungie design leads Lars Bakken and Robbie Stevens stop by the show for the ultimate Gambit interview. There's a lot to learn about how the mode came to be, and where it's going - with tons of amazing details in between! We talk map design, game inspirations, Primeval mechanics, the linear fusion meta and more! Music this week by Sean Currlin Visit our Site / Follow us on Twitter / Listen on Stitcher Edited by Andrew Gomez
På dette møtet skal vi løfte blikket og se fremover: istedenfor å diskutere fem øre påslag på melka, skal vi se på de store linjene i landbrukspolitikken. Bøndene tjener stadig mindre, mens eksportsubsidiene er høyere enn noensinne. I tillegg lurer en verdensomspennende mangel på fosfor, og dermed kunstgjødsel, i horisonten. Vi søker svar på hvordan jordbruket bør utvikle seg: hvilke grep må bøndene ta for at vi også skal kunne spise om femti år?
Join us as we talk to the developers of Destiny about an action-packed future as you become a Guardian of the last safe city on Earth. Hear from Tyson Green and Lars Bakken about their work, and how it will enable you to become legend.
Prepared to drop just in time for E3 week, Joe Staten, Paul Bertone, Lars Bakken, and Dan Miller stop by to provide intel on Halo 3: ODST.
Lars Bakken, Design Lead on Legendary DLC and Shishka show up to talk about the new maps, old maps and mapmaking.
The long-awaited Forge-tacular. Multiplayer designers Tyson Green and Lars Bakken talk all about one of Halo 3's biggest features.