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Time Stamps:00:00:00 Community Guest Intros00:05:00 Halo 2 & Halo 3 are being remade, yes they will have sprint. No multiplayer, only campaign. Full remakes. Multiplayer is going to be Halo 7.01:07:00 NEW Next-Gen, OEM Xbox Hardware Launching At The Same Time Of GTA VI?01:30:00 Outros and Special Message to the Community
TIME STAMPS:00:00:01 Community Guest Intros00:00:30 BREAKING: NO Multiplayer Paywall For The Next-Gen XBOX CONFIRMED By Jez Corden00:42:00 Halo Campaign Evolved Looks INCREDIBLE, The King Of Shooters Is BACK, Why Are Halo Fans SO ANGRY?01:33:00 Panel Outros and Special Message to the Community!
Sie haben Tobi getötet!!! Und das nicht nur einmal, sondern gefühlt alle 10 Sekunden. Zum Glück respawnt er wieder oder wird ab und an sogar gerevived. Wie der geneigte Leser bzw. Hörer sicher schon vermutet, dreht sich in dieser Sonderfolge des PCGC Podcasts alles um Battlefield 6. Oberst Nino, Ostfront-Olli und Tobi der Todgeweihte haben bereits einige Stunden auf dem virtuellen Schlachtfeld verbracht und berichten von ihren bisherigen Eindrücken aus dem Multiplayer. Olli und Tobi erzählen auch von der SP Kampagne, die Nino lediglich ein abschätziges Schnauben entlockt.(00:00) - Einstieg(14:05) - Hörerfeedback(25:42 ) - Battlefield 6(1:38:27) - Verabschiedung PCGC Podcast Discord Server
Local multiplayer is making a huge comeback! This week, we dive into why couch co-op experiences are resurging in popularity, what modern games are doing right, and why playing side-by-side still hits differently than online!Level 857 Video Game Podcast Ep-379: The Return of Couch Co-Op: Is Local Multiplayer Making a Comeback?00:00 - Intro05:06 - Games Played Discussion07:20 - Choc played Resident Evil 2 Remake, Ghost of Yotei, Marvel Rivals17:31 - Stikz played Horizon Forbidden West25:09 - Stal played Star Wars Jedi Survivor, Absolum36:50 - Indie Game of the Week Spotlight - Pico Park 1 + 241:08 - Marvel Rivals' First Ever PvE Mode Is Based on the Marvel Zombies Disney+ Show46:57 - Resident Evil Zero Remake Reportedly Aiming For 2028 Release, With Guardians of the Galaxy Video Game Actor On Board53:31 - Warner Bros. Discovery Mulls Outright Sale, Citing Interest From Multiple Buyers1:05:02 - The Return of Couch Co-Op: Is Local Multiplayer Making a Comeback? Part 11:43:05 - Break: Free Game Giveaway Reminder1:44:38 - The Return of Couch Co-Op: Is Local Multiplayer Making a Comeback? Part 2If you enjoyed the podcast and would like to show support, feel free to do so in any of the following ways below:(1) Subscribe and share this podcast with close friends/family(2) Rate/Review us on your preferred podcasting platform: https://podcasters.spotify.com/pod/show/level857(3) Become a member on either Fourthwall or Patreon for exclusive perks and discounts on merch! https://www.857ent.com/#membership(4) Hit the bell and subscribe to our live podcast and multiplayer, co-op gaming channel: https://goo.gl/Zy9RTD***Special shout out to all of our supporters, especially our Boss Level Members***John L.
The Battlefield Show - The Premiere Battlefield 2042 Podcast
Sage and Sammy discuss how the full release compares to the beta, what's working in multiplayer, the debate around open vs. closed weapons, and why Battlefield finally feels back. Highlights: • Launch impressions and first-week gameplay • Map rotation and server browser frustrations • Leveling and progression grind issues • Assault class and spawn beacon controversy • Open vs. closed weapons — freedom or chaos? • Campaign reactions and future content roadmap Chapters: 00:00 Welcome to TriggerTalk & personal updates 01:00 First week of Battlefield 6 — early impressions 02:00 “We are so back” — how BF6 feels compared to 2042 04:00 Launch quality, reviews, and campaign reception 07:00 Multiplayer discussion — maps, variety, and balance 08:30 Map rotation and persistent server issues 10:30 Leveling system and slow progression 13:00 Reward balance and player motivation 15:00 Weapon challenges and grind frustrations 17:30 Progression pacing and casual player impact 20:00 DICE responsiveness and early patches 22:00 Player control vs developer control debate 24:00 Map rotation, Portal reliance, and player experience 27:00 Open vs closed weapons discussion 30:00 Class balance and Assault rework issues 36:00 The spawn beacon controversy 39:00 Gameplay readability and two-weapon balance 42:00 Redefining class identity and team play 44:00 Campaign impressions and runtime 47:00 What's next for Battlefield 6 — content roadmap 49:00 Launch success and optimism for the future 51:00 Final thoughts — could this be the best Battlefield yet?
The Age of Men is over. The Time of the Orc has come! The long-lived and highly rated franchise of Orcs Must Die! comes to the rogue world for the first time with its 2025 release of Deathtrap. A game OMD players have waited 4 years to see a sequel finally arrives featuring 4-player co-op maze-building character-quipping action. Join the team of sassy teen #1, wrench arm boy, sassy teen #2, murderous cat, and big lovable bear man to stop the Orcs from getting into those precious portal for… reasons… Look, the special brownies are right over there, just one more mission and they'll finally kick in, okay? Custom RSS Apple Podcasts Spotify YouTube Music Transcript 1:42 - Game stats 2:43 - One sentence description 4:08 - Game release history & series background discussion 9:27 - Tower defense meets action gameplay hybrid explanation 15:42 - Tutorial experience & new player onboarding critique 22:18 - Trap variety & strategic placement mechanics 28:35 - Hero abilities & character progression systems 35:47 - Multiplayer coordination & Co-op gameplay experiences 42:13 - Map design quality & replayability concerns 49:26 - Difficulty scaling & enemy variety analysis 1:03:18 - Comparison to previous Orcs Must Die games 1:09:36 - Rankings & final thoughts 1:24:40 - Similar games & show wind-down Next episode: Caves of Qud part 1: soundtrack and story Contact us at grogpodzone@gmail.com! https://grogpod.zone Intro music: Marcus Miller - Trip Trap Outro music: Orcs Must Die! Deathtrap OST - Order Wisdom
Note: We had audio issues with this podcast. You may hear a low buzzing sound. We had a card reader interfering with our camera and therefore the audio is not our normal quality. We will check more closely next time!---Battlefield 6 is back! We are thrilled that Battlefield is back and that it seems to be delivering a quality experience out of the box. We're having a blast with multiplayer finding the game truly delivers on those Battlefield moments, while tightening gameplay fixing a lot of the issues people had with Battlefield 2042. We also try the campaign and talk about our limited time with Battlefield Portal.Austin beats Borderlands 4 and talks about the ending (no spoilers) as well as what happens in the end game. Is it worth playing through to the end to grind at the end or does it leave much to be desired?Jason beats Ghost of Yōtei after 60 hours of game time. He loved the game and enjoyed playing through but the question remains...does it outshine Ghost of Tsushima or does it fail to hit the mark? Listen to find out!Brett jumps into the server slam for Arc Raiders. Arc Raiders is a new extraction shooter from Embark Studios, creators of The Finals. This game feels very different but has the same level of polish The Finals had that has Brett excited to visit this world. The game is very challenging but this time jumping in with random people made it a bit more approachable. The game releases Oct 30th and Brett will definitely be diving in!Lastly, we have a unique conversation about credit card companies. News has recently cropped up about Visa and Mastercard stepping into the moderation game by blocking usage of their platform for certain platforms basically if they don't comply with their rules. We don't think credit card companies should turn to moderation, that's not their responsibility. It's happening and we fear this is a slippery slope for them being able to block more things if it doesn't align with them. Show Notes:1:13 - Housekeeping3:35 - Battlefield 6 Early Review: Campaign, Multiplayer and Portal44:53 - Borderlands 4 Endgame1:06:13 - Ghost of Yōtei Full Review1:23:49 - Arc Raiders: The Next Big Extraction Shooter?1:53:36 - Can Credit Card Companies Moderate Our Games?2:18:34 - Upcoming Video Game Releases Become a part of the conversation! If you donate $1 or more on Patreon you can get exclusive access to the Patreon-only chat and channels on the server. Visit our website to find our social channels, check past podcasts and donate to the show.Subscribe to our YouTube channel to see all of our latest videos as they drop. Credits:"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.netWoman Announcer - Ariana Guerra; Actress"Wisdom" by Super Nostalgia 64
Battlefield 6 ist endlich da und wir haben schon Dutzende Stunden gespielt. Im Podcast diskutieren wir darüber, wobei der Shooter glänzt und wo die Entwickler noch polieren müssen.
Arc Raiders hinterlässt in der Vorschau einen äußerst positiven Eindruck als Extraction Shooter, der sich durch sein flüssiges Gunplay und das taktisch anspruchsvolle PvEvP-Konzept vom Genre-Einerlei abhebt. Die Atmosphäre ist düster, aber visuell ansprechend, und der Sound trägt maßgeblich zur Spannung der Raids bei. Die PvE-Gefechte gegen die ARC-Maschinen sind fordernd und erzwingen kluges Vorgehen, während die PvP-Begegnungen intensiv und unvorhersehbar sind. Hierdurch können natürlich auch wieder Frustmomente entstehen, aber der Wiederspielfaktor um Dinge verbessern zu wollen ist sehr groß. Besonders hervorzuheben sind die durchdachten Mechaniken wie das clevere Extraktionssystem und die Möglichkeit, anderen Spielern dank gutem Sounddesign auszuweichen. Es scheint, als hätten die Entwickler von Embark Studios ein rundes und fesselndes Erlebnis geschaffen, das schon in den frühen Tests viel Spaß macht. Die Langzeitmotivation und der endgültige Umfang des Endspiels sind momentan noch schwer einzuschätzen, aber das starke Fundament aus Gameplay und Technik stimmt sehr zuversichtlich, dass Arc Raiders ein echter Genre-Hit werden könnte.
Semana full pokemon en Weekly Quest con lo que fue el lanzamiento de Pokemon Legends Z-A y el tremendo leak de información que hubo sobre la saga. Todos los detalles y repercusiones de lo que sucedió con el análisis de Guillo y Rippy. Además hablamos del nuevo juego multiplayer de Quantic Dream y novedades de PlayStation.
In dieser Folge von Pixelburg Savegame sprechen Dome und René über ihre neuesten Erlebnisse in Ghost of Yotei. Von malerischen Regionen und intensiven Kämpfen bis hin zu einprägsamen Begegnungen und abwechslungsreichen Waffenstilen.Danach dreht sich alles um die Rückkehr der 3D-Jump'n'Runs am Beispiel von Yooka Re-Playlee. Die beiden beleuchten die Entwicklung des Spiels vom 2017er Original Yooka-Laylee und was sich in der Neuauflage alles getan hat: technische Verbesserungen, flüssigeres Gameplay, spaßige Sammelaufgaben und toller Humor.Außerdem sprechen die Jungs über den erfolgreichen Launch von Battlefield 6 und die unterschiedlichen Bewertungen von Singleplayer-Kampagne und Multiplayer. Zum Schluss gibt es noch die neuesten Pokémon-Leaks zur kommenden Generation.Viel Spaß beim Hören!Pixelburg Savegame auf Instagram, YouTube und TikTokDominik Ollmann auf InstagramRené Deutschmann auf Instagram (00:00) - In dieser Folge... (00:22) - Hi! (03:25) - Savegame: Ghost of Yotei (26:02) - Savegame: Yooka-Replaylee (51:29) - Tomb Raider (54:12) - Alan Wake 2 bei PS Plus (55:32) - Battlefield 6 ist raus! (01:05:22) - Leak: Pokémon Wind & Waves (01:21:19) - Hausmeisterei
Battlefield 6 macht den Anfang: Seit dem 10. Oktober ist die Shooter-Marke von Electronic Arts auf dem Markt und begeistert vor allem mit geballter Multiplayer-Action. Es gibt allerdings auch ein paar Abstriche, die wiederum der Konkurrenz von Activision helfen könnte. Am 14. November erscheint nämlich Call of Duty: Black Ops 7 und möchte die Vormachtstellung verteidigen.In Folge 190 des PC Games Podcast diskutieren Moderator Michi Grünwald und Carlo Siebenhüner über das Duell der beiden Shooter, über die Vor- und Nachteile der Reihen und warum es dieses Jahr einen klaren Sieger geben könnte. Nachdem wir uns in Battlefield 6 bereits ausgetobt haben, findet ihr den Test zur Kampagne hier und den Test zum Multiplayer hier.Eine letzte Info gibt's noch zu unserer Community-Folge. Wir nehmen den Podcast am 15. Oktober auf, ihr habt also noch ein paar Tage Zeit für Feedback, Lob und Kritik. Haut fleißig in die Tasten und löchert unseren Head of Content Thilo Bayer mit Fragen zur Marke PC Games und unserer Neuausrichtung. Und jetzt wünschen wir euch viel Spaß beim Anhören der aktuellen Ausgabe!Der PC Games Podcast - der offizielle Videospielpodcast der PC Games - erscheint seit über einem Jahrzehnt regelmäßig und liefert dabei wöchentlich gleich mehrere Talks zum riesigen Thema Videospiele.Unser Moderationsteam, Michi Grünwald und Vivi Ziermann, deckt dabei etliche Bereiche ab: Review-Gespräche und Previews zu brandaktuellen Games, nostalgische Rückblicke, Reports, Interviews und vieles mehr. Dabei gibt es natürlich auch immer mal wieder spannende Insights in die Spielebranche und in die Redaktion des ältesten, noch aktiven Videospielmagazins Deutschlands - seit 1992 am Start!Unser Spiele-Podcast ist vollkommen kostenlos zugänglich und neben unseren Webseiten auch auf allen großen Podcast-Plattformen - von Apple Music bis hin zu Spotify - zu finden.
Scott and Josh review Battlefield 6, discuss Ubisoft's cancelled Assassin's Creed game, and go into conspiracy mode over Shadow the Hedgehog. Hosted on Acast. See acast.com/privacy for more information.
#249: 3x your points and miles with a multiplayer strategy. We break down how to earn, manage, and maximize rewards with a partner, family, or friends. Plus learn how to handle the logistics, emotions, and systems that make it all work. Kai is the founder and host of The Daily Churn Podcast, where he shares his churning journey. In 2024, Kai and his partner earned a total of $40,000 and 5 million points. Link to Full Show Notes: https://chrishutchins.com/playing-the-points-game-with-player-2-kai Partner Deals MasterClass: Learn from the world's best with 15% off Mercury: Help your business grow with simplified finances Gelt: Skip the waitlist on personalized tax guidance to maximize your wealth LMNT: Free sample pack of my favorite electrolyte drink mix Vuori: 20% off the most comfortable performance apparel I've ever worn For all the deals, discounts and promo codes from our partners, go to: chrishutchins.com/deals Resources Mentioned Kai: The Daily Churn Podcast | Membership Monarch Money Copilot Money (Free 2 months with code HACKS2) How to Automatically Forward iMessages & Texts to Other Contacts Using Shortcuts 1Password Google Voice Tello eSIM Aligned Incentives Cashback Monitor Rakuten CardPointers (30% off or 50% off for ATH Members) Replit Churning While New To Credit Helping Tim Burn 15M+ Miles and Points ATH Podcast Membership Episode #181: Making an Easy $3k/mo from Online Deals with Kai Leave a review: Apple Podcasts | Spotify Email for questions, hacks, deals, and feedback: podcast@chrishutchins.com Full Show Notes (00:00) Introduction (00:49) How Kai and Chris' Partners View the Points and Miles Game (03:56) Is Playing the Points Game Actually More Lucrative with P2? (06:26) Maximizing Credit Cards with Two Players (08:36) Should You Have Authorized Users on Your Cards with P2? (14:01) The Mechanics of Managing a P2 (15:28) Ways to Access Shared Passwords and Two-Factor Codes (18:38) Important Conversations to Have with Your P2 (21:10) Playing the Points Game for Other People (26:05) The Challenges of Managing Points for Others (31:12) Managing Points for Family Members (33:51) Playing the Points Game with Children (35:14) Easing the Burden of Dealing with Card Issuers with a P2 (39:38) The Spectrum of Activities with Multiple Players (40:52) Leveraging Referrals and Shopping Portals to Maximize Savings with P2 (43:33) Learning to Stop Over-Optimizing (45:28) Kai's Podcast and Churning Community (47:01) Why Your Address Matters in the Points Game (47:34) Managing 1099s from Referral Points (49:02) Tips on Adding Authorized Users (49:45) The Importance of Community in the Points Game (51:13) How to Share Referral Links on ATH Membership Connect with Chris Newsletter | Membership | X | Instagram | LinkedIn Editor's Note: The content on this page is accurate as of the posting date; however, some of our partner offers may have expired. Opinions expressed here are the author's alone, not those of any bank, credit card issuer, hotel, airline, or other entity. This content has not been reviewed, approved or otherwise endorsed by any of the entities included within the post. Learn more about your ad choices. Visit megaphone.fm/adchoices
We review the biggest PlayStation 5 exclusive of 2025, Ghost of Yotei! Plus, the Game Pass price increases and the future of Xbox, impressions of COD: Black Ops 7 multiplayer, our review of Hades II, and much more!
This week on Munchkin Land, we're diving into a treasure chest of upcoming tabletop goodness! From Capstone's big fall releases, to a new Star Wars Mandalorian pack, to Steve Jackson's magical new dice game, there's plenty to add to your wish list. We'll also look ahead at crowdfunding highlights—including The Witcher: Legacy—and even some digital excitement as Twilight Imperium makes its way to Steam. Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure Munchkin Land continues far into the future! Join our Discord server and chat with fellow Spoilerites! (https://discord.gg/jWF9BbF) Contact us at podcast@majorspoilers.com NEWS Capstone Games has started a preorder for Sanctuary, which is expected to ship by Dec Q4 ‘25 ($60) (Pre-order Link) Capstone Games Will also release Aquaria from Tomas Holek (SETI and Galileo Galilei), Nov 25 ($75) Steve Jackson Games is set to release a new quick dice game, Purrfect Potions Oct 25 ($30-35) Fantasy Flight Games has announced a smaller “faction” pack for Star Wars DBG. Mandalorian Faction Pack will require one of the base sets (and has 70 cards) and should be out Oct 25 ($18) After the Game Found for the Ultimate Edition (Which made 1.3 million on Gamefound), Ghost Galaxy will release The Lord of the Rings: The Confrontation, from acclaimed designer Reiner Knizia, Feb 26 ($55) Adams Media has released a GM tool for side quests to spice up your campaign. The Düngeonmeister Deck of Side Quests has 75 cards which can be drawn for instant side quests and role playing opportunities. ($19) DIGITAL Twilight Imperium coming to steam! Multiplayer solo and bots to be used in both. I can only hope they have Asych which seems like a no brainer but we'll see. KICKSTARTER Kalypso Super Boss Monster II Distilled: Cocktails Container Bagged and Boarded The Game Makers Football U Riftblade GameFound WItcher:Legacy (coming soon) Rove: Anchorpoint and Reprint (coming soon) Backer Kit Pathfinder Quest
This week on Munchkin Land, we're diving into a treasure chest of upcoming tabletop goodness! From Capstone's big fall releases, to a new Star Wars Mandalorian pack, to Steve Jackson's magical new dice game, there's plenty to add to your wish list. We'll also look ahead at crowdfunding highlights—including The Witcher: Legacy—and even some digital excitement as Twilight Imperium makes its way to Steam. Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure Munchkin Land continues far into the future! Join our Discord server and chat with fellow Spoilerites! (https://discord.gg/jWF9BbF) Contact us at podcast@majorspoilers.com NEWS Capstone Games has started a preorder for Sanctuary, which is expected to ship by Dec Q4 ‘25 ($60) (Pre-order Link) Capstone Games Will also release Aquaria from Tomas Holek (SETI and Galileo Galilei), Nov 25 ($75) Steve Jackson Games is set to release a new quick dice game, Purrfect Potions Oct 25 ($30-35) Fantasy Flight Games has announced a smaller “faction” pack for Star Wars DBG. Mandalorian Faction Pack will require one of the base sets (and has 70 cards) and should be out Oct 25 ($18) After the Game Found for the Ultimate Edition (Which made 1.3 million on Gamefound), Ghost Galaxy will release The Lord of the Rings: The Confrontation, from acclaimed designer Reiner Knizia, Feb 26 ($55) Adams Media has released a GM tool for side quests to spice up your campaign. The Düngeonmeister Deck of Side Quests has 75 cards which can be drawn for instant side quests and role playing opportunities. ($19) DIGITAL Twilight Imperium coming to steam! Multiplayer solo and bots to be used in both. I can only hope they have Asych which seems like a no brainer but we'll see. KICKSTARTER Kalypso Super Boss Monster II Distilled: Cocktails Container Bagged and Boarded The Game Makers Football U Riftblade GameFound WItcher:Legacy (coming soon) Rove: Anchorpoint and Reprint (coming soon) Backer Kit Pathfinder Quest
Welcome to episode #241 of The COD Casuals, where we discuss all things Call of Duty, casual and professional!In this episode, we have finally gotten the long awaited multiplayer reveal trailer for Black Ops 7! With the early access beta around the corner, and the game coming quickly, we break down what we know so far from the reveal trailer, and give our first impressions. We cover the movement, weapons, maps, perks, and killstreaks that were shown, and if we think these will lead to a successful year. We also got a zombies reveal trailer to break down, and things are looking good for the zombies community this year! Finally, we end with the final two teams in the CDL confirming their rosters, as well as the rebrand of Atlanta FaZe to FaZe Vegas. With the top 4 teams solidified, we now wait to see the rest of the CDL fall into place with the remaining players and teams. What is your impression of the reveal trailer? Did you get excited after watching it, or do you feel like it's going to be just another year? What parts of the trailer caught your interest the most, and are there any parts of the game you are worried about? How do you think this year's zombies mode is going to hold up? Will the zombie's community finally get a game they can be proud of? Finally, what do you think about the FaZe rebrand? Please let us know as we discuss this and much more! Hope you all enjoy the episode and we'll see you next week.Follow us:Twitter: @TheCODCasualsInstagram: @TheCODCasualsTikTok: @TheCODCasualsContact us:Business Inquiries: TheCODCasuals@gmail.com
Diese Woche nehmen euch Dome und René gemeinsam mit Podcast-Gast Meik mit auf eine Reise vom Fußballfeld über Skateparks bis hin zu Schussgefechten auf Kairos.Den Anfang macht EA Sports FC 26. Von legendären Fußballspiel-Erinnerungen über die Entwicklung der FIFA-Reihe bis hin zu FC 26 werfen die Jungs einen Blick auf die Evolution des virtuellen Fußballs.Anschließend geht's aufs Board: Dome, Meik und vor allem René haben erste Eindrücke vom neuen Skate gesammelt – inklusive Höhen, Tiefen und der Frage, welche Verbesserungen das Spiel noch braucht.Im großen Borderlands-Talk teilen die Jungs ihre Erfahrungen mit dem neuesten Teil der Looter-Shooter-Reihe – von Gameplay-Mechaniken über das Level-System und ihre ganz persönlichen Kritik-Punkte.Zum Abschluss gibt's noch einen Abstecher ins Handheld-Gaming und zur Frage, warum es auch heute noch seine ganz eigenen Vorzüge hat.Viel Spaß beim Hören!Pixelburg Savegame auf Instagram, Threads, YouTube und TikTokDominik Ollmann auf Instagram und ThreadsRené Deutschmann auf Instagram und Threads (00:00) - In dieser Folge... (02:44) - Alte Fußballspiele (11:46) - FIFA und die Evolution der Fußballspiele (12:43) - EA FC 26 und die Trikots des VfL Wolfsburg (15:05) - Gameplay-Entwicklung und Modi in EA FC 26 (18:06) - Persönliche Spielerfahrungen und Nostalgie (22:10) - EA Skate: Erste Eindrücke und Gameplay (34:48) - Konsens und Meinungen zu neuen Spielen (40:42) - Realismus vs. Spielspaß (46:08) - Gameplay-Mechaniken und Herausforderungen (56:14) - Borderlands 4 (01:03:53) - Waffenbindung und Leveling-Probleme (01:09:36) - Endgame-Content und Motivation (01:21:05) - Die Faszination des Handheld-Gamings (01:34:45) - Abschluss und Ausblick
We're celebrating the Dreamcast in a slightly different way this year: by picking a starter pack of games for people who're thinking of getting SEGA's 128-bit system in 2025. A two-parter special with the help of The Dreamcast Junkyard's Lewis Cox and Brian Vines. In the second half of our conversation, we share our picks for multiplayer titles and some personal favorites, as well as some honorable mentions. Follow Lewis on X: https://x.com/LewisJFC | BlueSky: https://bsky.app/profile/lewisjfc.bsky.social Follow Brian on X: https://x.com/JetBrianRadio | https://bsky.app/profile/jetbrianradio.bsky.social Check out The Dreamcast Junkyard: https://www.thedreamcastjunkyard.co.uk/ Chapters: (00:00:00) Intro (00:01:37) Category #4 - Multiplayer (00:18:38) Category #5 - Personal Favorites (00:42:39) Honorable Mentions (01:08:20) Outro
Welcome to episode #240 of The COD Casuals, where we discuss all things Call of Duty, casual and professional!In this episode, we cover some new Black Ops 7 news, as we finally got a sneak peek at some of the multiplayer maps. We got some small gameplay footage, but it is more than enough to get us excited for this incoming beta. We talk about the maps we have seen so far, and overall the path forward with balancing new maps with remasters, and how many maps this game needs to keep it fresh and not die out like the CODs before it. Along with this, there have been some other confirmations related to the movement, as well as redesigning the Vault Edition for the game. We share our thoughts on these, and our hope that this is all to help capture the vision that Treyarch has for this game. Finally, we close with some big confirmations in the CDL regarding new teams, and the struggles of some at the bottom. What do you think about the new maps? Do you think they will stick to the standard 3-lane maps system that made COD great, or will they take chances? How many maps do you want to see in this game at launch? Do you want mainly remasters or originals? Finally, what do you think of the teams at the bottom of the CDL, and their struggle to field a roster? Please let us know as we discuss this and much more! Hope you all enjoy the episode and we'll see you next week.Follow us:Twitter: @TheCODCasualsInstagram: @TheCODCasualsTikTok: @TheCODCasualsContact us:Business Inquiries: TheCODCasuals@gmail.com
This week on the Day One Patch Podcast, we break down the latest gaming news and take a nostalgic trip through Rockstar's Smuggler's Run series.Video Game Fun Facts with Matt – Matt explores the Smuggler's Run franchise, a wild off-road racing series from Rockstar that mixed massive open maps with smuggling missions.Top Story #1 – Xbox console prices are going up in the U.S. once again, with Series S and Series X models seeing increases across the board. We discuss what's behind the hike and what it means for players.Top Story #2 – CD Projekt Red's job postings hint that the Cyberpunk 2077 sequel may feature multiplayer, years after the original game's online ambitions were scrapped.Query Corner – When we talk about “recent” games, what does recent actually mean? And which games would make the cut?All this and more in this week's episode of the Day One Patch Podcast!
In today's Daily Fix:CD Projekt RED is staffing up for Cyberpunk 2 with a job post looking for a lead network engineer. Responsibilities would include developing and optimizing "multiplayer systems, including matchmaking." So it sounds like Cyberpunk 2 is going to include a multiplayer mode, possibly similar to the scrapped mode that was supposed to be post-launch content for Cyberpunk 2077. Cyberpunk 2 isn't supposed to go into full development until after The Witcher 4 is out the door, so it may be a long while before we hear more. In other news, Fortnite is going head-to-head with Roblox in the creator economy space, with Epic revealing plans to allow players to sell user-generated content. The real kicker: Epic is pushing incentives for creators to earn quite a bit more than they would with Roblox. And finally, more DLC content for Sonic Racing: CrossWorlds has leaked, thanks to some retailers selling copies early.
Diese Woche erwartet euch eine geballte Ladung Gaming-Content bei Pixelburg Savegame!René teilt seine ersten Eindrücke zu Skate 4: vom Spielgefühl über die Multiplayer-Mechaniken und das Quest-Design bis hin zu Microtransactions. Ist es der erhoffte Hit?Danach dreht sich alles um Borderlands 4. Dome und René sprechen über das chaotisch-spaßige Koop-Gameplay, spannende Bosskämpfe und die unendliche Vielfalt an Waffen. Darüber hinaus werfen sie einen Blick auf Crossplay, Technik und Performance sowie auf Story und Humor des Loot-Shooters.Zum Abschluss diskutieren die Jungs die Ankündigungen der Nintendo Direct sowie zum 40-jährigen Mario-Jubiläum. Darunter: Der Super Mario Galaxy Film, Mario Tennis Fever, Super Mario Bros. Wonder in der Switch 2 Edition und Yoshi and the Mysterious Book. Außerdem hat Metroid Prime 4 Beyond endlich ein Release-Datum und Dragon Quest 7 bekommt ein Remake.Viel Spaß beim Hören!Pixelburg Savegame auf Instagram, Threads, YouTube und TikTokDominik Ollmann auf Instagram und ThreadsRené Deutschmann auf Instagram und Threads (00:00) - In dieser Folge... (06:44) - Chapter: Gaming-Bereich: Skate und Early Access (19:49) - Tutorials und Gameplay-Mechaniken von Skate (21:38) - Questdesign und Herausforderungen im Spiel (23:28) - Gameplay und Missionen: Spaß oder Routine? (26:00) - Dialoge und Charaktere: Generationen im Skateboarding (27:52) - Skate-Kultur und ihre Darstellung im Spiel (29:27) - Frühe Zugänglichkeit und zukünftige Entwicklungen (30:51) - Markerfunktion und Trick-Übungen (33:48) - Microtransactions und Spielerlebnis (38:16) - Engine und technische Aspekte des Spiels (42:19) - Zukunft des Spiels und persönliche Eindrücke (46:18) - Bosskämpfe und Teamdynamik (50:00) - Was ist Borderlands? (51:34) - Crossplay und technische Herausforderungen (56:51) - Gameplay-Erfahrungen und Spaßfaktor (01:01:09) - Humor und Storytelling in Borderlands (01:03:01) - Waffenvielfalt und Gameplay-Mechaniken (01:10:27) - Immersion durch Controller-Feedback (01:14:59) - Performance-Probleme in Borderlands 4 (01:25:21) - Nintendo Direct: Neuigkeiten und Erwartungen (01:26:45) - Super Mario Galaxy: Rückblick und Neuauflage (01:36:01) - Digitale Spiele und ihre Verfügbarkeit (01:37:29) - Mario Tennis Fever: Ein neues Spiel für die Fans (01:40:20) - Super Mario Bros. Wonder: Erweiterungen und neue Modi (01:43:19) - Yoshi und das geheimnisvolle Buch: Ein neues Abenteuer (01:47:23) - 40 Jahre Super Mario: Rückblick und Ausblick (01:53:19) - Dragon Quest VII: Neuauflage und Erwartungen (01:58:35) - Neue Spieleankündigungen und Vorbestellungen (02:00:30) - Metroid Prime 4: Erwartungen und Gameplay (02:02:52) - DLC-Ankündigungen und Preisgestaltung bei Nintendo (02:08:02) - Hyrule Warriors und andere neue Titel (02:13:39) - Zusammenfassung der Nintendo Direct und Ausblick
In 2002, Battlefield 1942 redefined multiplayer shooters by combining infantry, tanks, ships, and planes on massive, team-based maps. We rewind to the roots of DICE and Refraction Games, from digital pinball tables to the ambitious Codename Eagle, and how their merger set the stage for Battlefield's debut. The episode highlights EA's role in finally backing the project, the Refractor engine's technical leap, and the launch maps that turned every match into a story generator. Critics praised its scale and innovation, though single-player bot matches left some underwhelmed. Our conversation explores emergent stunts, early fan culture, influential mods like Desert Combat, and Battlefield's long legacy in shaping online play. Join us as we storm, soar, and shell our way through Battlefield 1942 on today's trip down Memory Card Lane.Read transcript
https://marvelcdb.com/decklist/view/51929/anything-you-can-do-1.0 https://marvelcdb.com/decklist/view/52369/does-anyone-need-a-triple-resources-card-this-turn-1.0 https://marvelcdb.com/decklist/view/51761/the-dj-crew-3.0 https://marvelcdb.com/decklist/view/48846/sp-dr-pool-goes-vroom-vroom-lightsaber-sounds-1.0 Chapters 00:00 Introduction to Marvel Decks 01:08 Exploring the Rogue Deck: Anything You Can Do 06:53 Aggression Deck: The Deja Crew 13:19 Captain Marvel Leadership Deck: Triple Resource Shenanigans 17:44 SPDR Pool: Vroom Vroom and Plot Convenience
Go to http://shadyrays.com and use code FUNNY for 35% off polarized sunglasses. Go to http://factormeals.com/kindafunny50off and use code kindafunny50off to get 50 percent off plus free breakfast for a year. Far Cry is is going to focus more on multiplayer, everything announced at the Acclaim showcase, and the Bioshock movie gets a good and bad update. Thank you for the support! Run of Show - - Start - HousekeepingToday after, KFGD, you'll get:GAMESCAST - Borderlands 4 ReviewAfter Gamescast is Kinda Funny Podcast w/ Greg and NickThen the STREAM is Borderlands 4If you're a Kinda Funny Member:Remember that today's Gregway went up early – it's 24 minutes of Greg talking about Six One Indie.Thank you to our Patreon Producers: Karl Jacobs, OmegaBuster, & Delaney "The Somm" TwiningThe Roper Report - - Ubisoft confirms Far Cry will ‘more predominantly push multiplayer' in future - Andy Robinson @ VGC - Acclaim marks its return by announcing 9 new games - Chris Scullion @ VGC - Ad - BioShock Movie is 'Definitely' Based on the First Game, as Script Work Continues Following Netflix Budget Cut - Tom Philips @ IGN - Fortnite Will Soon Let You Pay the Exact Amount for Items, Rather Than Buying More V-Bucks Than You Need - Tom Philips @ IGN - Wee News! - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices
In this insightful episode of the AIGA Design Podcast, hosts Lee-Sean Huang and Giulia Donatello are joined by Sahar Chung, Director of Product Strategy at Multiplayer. Sahar shares her unique career journey, from her early days as a NASA contractor to becoming a leader in the UX field. The conversation delves into the evolution of UX research as a strategic partner, the importance of building inclusive methodologies, and the critical role of relationship-building in design. Learn about Sahar's co-founding of Confetti Q&A, a platform for community-driven discussions on industry challenges. Connect with Sahar Chung:https://saharchung.com/LinkedinSahar's recommendation: Fantasy HighJoin us for the 2025 AIGA Design Conference, October 9-11 in Los Angeles, California – https://www.aiga.org/design/aiga-design-conferenceWatch the video version of this podcast on YouTube: https://www.youtube.com/watch?v=MscLQyFFwVI
Many educators associate virtual learning with isolation, disengagement, and students passively staring at screens. But what if the opposite were possible? What if distance learning could be thrilling, social, even addictive—in all the right ways?In this episode, we meet Ben Somers, founder and CEO of Recess.gg, an online platform transforming virtual education into an e-sports-style, team-based experience where students show up because they want to. With live academic games, mentorship, and a thriving virtual economy, Recess builds belonging, identity, and motivation into every challenge. But behind the fun is a serious vision: empowering self-directed learners with the tools—and freedom—they need to thrive.Ben draws from deep experience scaling Synthesis (born from Elon Musk's experimental school) and brings a philosophy rooted in Papert, Dewey, and Montessori to his product design. He argues that engagement is not just a tactic, but an ecosystem built on freedom, community, and purpose.Listeners will learn:Why removing humans from digital learning can kill engagement—and how to bring community back.How Recess balances spontaneity and structure to guide students toward long-term goals.What a “job board for kids” looks like—and how it helps them become creators, not consumers.How AI is being used not to replace human reflection, but to support deeper reflection and mentorship.What it means to design an environment where math is learned like French: fluently, through immersive experience.If you're a virtual school leader, edtech entrepreneur, homeschool parent, or anyone wondering how to make distance learning work better, this episode will challenge your assumptions and show what's possible when engagement is student-driven and purpose-aligned.Episode Links - Recess.gg – Where student agency meets academic gameplay - Seymour Papert – The educational theorist Ben credits as a major influence - Kerbal Space Program – The game teaching kids rocket science and orbital mechanics - Oxford Kids Conference – Where Recess students presented their podcastHost Links - Explore virtual learning resources and programs at CILC.org with Tami Moehring and Allyson Mitchell - Discover global learning experiences at Banyan Global Learning with Seth FleischauerWant to help us reshape distance learning? Share this episode with a colleague, reflect on your own “why” for virtual education, and remember: the future of learning might look a lot more like Recess than a lecture.
Episode 778 brings Kirby Air Riders news, Silksong teases, a new Pokémon Z-A multiplayer mode, and Indiana Jones on Switch 2!
Episode: 2658 Massively Multiplayer Mathematics. Today, let's talk massively multiplayer mathematics.
Multiplayer games are coming in hot and heavy from battlefield to Borderlands, Mafia lets us take down enemies and bury our regrets. Lets discuss the regrets of this week in our gaming podcast with Karak and Jonny Join this channel to get access to perks:https://www.youtube.com/channel/UC5zKbGokI0oI6SeZrHTfJjA/joinEach Friday ACG and some pals Silver, Rej, Abssi, and Jonny from https://www.twitch.tv/jonnyplayslive get together to discuss games, life, books, movies and everything else. New home of the ACG Best Gaming PodcastFollow me on Twitter for reviews and info @jeremypenter-JOIN the ACG Reddit https://www.reddit.com/r/ACGVids/ https://www.patreon.com/AngryCentaurGaming
Jeff and Christian welcome Allen Brooks from Continues Arcade back to the show this week to discuss all of the indie titles at Nintendo's latest showcase, the lastest long-promised Xbox game to be canceled, Fox Hunt not making launch, and more! The Playlist: Allen: Heretic + Hexen, Ninja Gaiden Ragebound, Super Mario World (SNES), Arcade games Christian: Mafia: The Old Country, Heretic + Hexen, Drag x Drive Global Jam demo Jeff: Mafia: The Old Country Tabletop Time: Allen: Ticket to Ride Europe and Legacy of the West, Trekking, Project L
In this episode of Gamertag Radio, hosts Danny Peña and Parris Lilly discuss their experiences at the Battlefield 6 multiplayer review event in Los Angeles. They share their excitement about the game, community reactions, and the importance of the event in showcasing the game. The conversation also touches on the rising prices of gaming consoles and the implications for consumers, as well as the future of console exclusivity in gaming. The hosts emphasize the need for the gaming industry to adapt to consumer needs and preferences, particularly in light of recent price increases and the evolving landscape of gaming platforms. Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.
Episode #565: The Battlefield 6 multiplayer reveal just dropped, and we've got thoughts. In this episode, we dive deep into everything EA showcased during their big event, from gameplay mechanics and visuals to what's new and what's surprisingly familiar. Whether you watched it live or are just catching up, this is your go-to breakdown of the most talked-about reveal of the summer.Who are the XoneBros?We are your exclusive Xbox Series X & Game Pass weekly podcast. We are more than just a podcast though, we are a positive gaming and Xbox community. We are a group of friends who love gaming, comics, fantasizing about superpowers, and making lame jokes.We strive to bring you news, informative discussion, and rocking good times on a weekly basis all while discussing the world that is Xbox. We are the brothers you never had and the sisters you always wanted... we are the XoneBros. If you are looking for a positive gaming environment, you are always welcome here!Support Us On YouTubeJoin our DiscordX1TheGamer Daily Xbox News MrMcspicey Know Your Game
Concerned about screen time—both your kids' and your own? Perhaps you're navigating the decision of when to give your child a phone, or maybe you're rethinking past choices. While we all strive for improvement in managing screen time, our aim isn't to condemn technology or advocate for device-free living.Today, we welcome Dr. Ryan Sultan, an internationally recognized, double board-certified psychiatrist who directs the Sultan Mental Health Informatics and Adaptation Lab at Columbia University. Dr. Sultan offers expert guidance on discussing algorithms and short-form content with your children, fostering independent thinking. We'll also delve into the spread of misinformation and reactionary content, as well as the correlation between screen time and depression. Tune in for his practical advice on immediate steps you can take to help your kids gain better control over their screen time, even if they're already knee deep.(00:00:58) Welcome Dr. Ryan Sultan to the podcast.(00:04:25) If you only get one thing out of this conversation, THIS is it.(00:09:28) What is actually happening in the brain when we're using our phones? (00:15:27) Talking to our kids about algorithms.(00:21:20) When to introduce screens to kids and what age to give a phone.(00:26:16) Neurodivergence and devices: a higher risk group.(00:30:12) Heavy social media use and depression, anxiety,and suicidal ideation.(00:33:31) Multiplayer video games: are they social media?(00:36:10) Setting boundaries: a medium between doing nothing and taking it all away.(00:43:28) Sultan Lab Big Data for social media and mental health guidelines.(00:48:18) Parents, we need regulation and it's NOT impossible.(00:53:42) Summary and what to implement in your household right now to get better control over screen time.(00:56:00) Where to find Dr. Ryan Sultan. Integrative Psychiatry is a psychiatry practice that takes a holistic, collaborative approach to mental health care. The Columbia-trained clinical team provides expert, evidence-based treatment for ADHD, anxiety, depression, substance use, eating disorders, and other mental health conditions. The clinicians combine psychotherapy, research-supported psychotropic medications, and expertise as adult, adolescent, and child psychiatrists to deliver patient-centered care that meets each individual's unique needs—supporting long-term mental well-being and overall wellness.The practice is led by Dr. Ryan Sultan, an internationally recognized, double board-certified psychiatrist. He also serves as an Assistant Professor of Clinical Psychiatry at Columbia University, where he leads the Sultan Mental Health Informatics and Adaptation Lab.To learn more, visit Integrative Psychiatry or Sultan Lab. References:Sultan, R. S. (2017). Off-Label Prescribing of Antipsychotics for Youths: Who Should Be Treated? Psychiatric Times, 34(9), 26.Sultan, R. S., Liu, S. M., Hacker, K. A., & Olfson, M. (2021). Adolescents with Attention-Deficit/Hyperactivity Disorder: Adverse Behaviors and Comorbidity. Journal of Adolescent Health, 68(2), 284-291.Sultan, R. S., Saunders, D. C., & Veenstra-VanderWeele, J. (2025). Protective Effects of ADHD Medication on Real-World Outcomes. JAMA Psychiatry.Want to leave the TTSL Podcast a voicemail? We love your questions and adore hearing from you. https://www.speakpipe.com/TheThickThighsSaveLivesPodcastThe CVG Nation app, for iPhoneThe CVG Nation app, for AndroidOur Fitness FB Group.Thick Thighs Save Lives Workout ProgramsConstantly Varied Gear's Workout Leggings