A podcast about board games and joy.
In their eighth episode, John and Gina explore their board game biases, discuss the role of box art, and try to figure out how boats work.
In their seventh episode, John and Gina chat with other attendees at Geekway to the West, get the inside scoop from a Geekway board member, and discuss bad sport squirrels.
In their fourth and last minisode from Geekway to the West, John and Gina reflect on this year's convention experience, what they'll do differently next year, and ,frankly, gush a lot about how perfect everything was.
In their third minisode, John and Gina talk about day three of Geekway to the West, plans for the final day, and how to roleplay as a cave.
In their second minisode, John and Gina talk about their second day at Geekway to the West, what's left on their gaming lists, and how to be good sport squirrels.
In their first minisode, John and Gina report on their first impressions of Geekway to the West and what they're looking forward to playing this weekend.
In their sixth episode, John and Gina look forward to Geekway to the West, give their convention tips, and discuss the pickle situation.
In their fifth episode, John and Gina talk about date-appropriate games, the parallels between consent and playing with reluctant gamers, and why it sucks to be related to a Scrabble champion. Music: “Nothin’ Doin’ 1.3” by Ari de Niro From the Free Music Archive CC BY NC “Arcade Paradise” by Scott Holmes From the Free Music Archive CC BY NC “Drop Top” by Ryan Little From the Free Music Archive CC BY NC ND
In their fourth episode, John and Gina discuss the design of death, fond memories from role-playing games, and the lack of opportunities for recreational pole vaulting. Music: "Time Travel (Feat. Blanchard De Wave)" by Jasmine Jordan From the Free Music Archive CC BY NC ND "Celestial Navigation" by Blue Dot Sessions From the Free Music Archive CC BY NC "Nothin' Doin' 1.3" by Ari de Niro From the Free Music Archive CC BY NC
In their third episode, John and Gina discuss tipsy gaming, why you're too good for Cards Against Humanity, and the importance of fish-shaped pouches.
In their second episode, John and Gina talk about the physiology of fear, surprising game mechanics, and meeple panic.
In their first episode, John and Gina try to figure out this podcast thing and what the hell they're doing. They discuss why the started this crazy project, topics for future episodes, and how they're saving their marriages.