Reading Games: A Personal Critical Canon

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Reading Games is a podcast series in which Bee discusses the games criticism that has helped shape them as a player and thinker over the years. It goes through all forty four entries in this twitter thread, piece by piece, touching on their arguments, some background, and other interesting things:…

Bee


    • Jun 29, 2019 LATEST EPISODE
    • infrequent NEW EPISODES
    • 16m AVG DURATION
    • 8 EPISODES


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    Latest episodes from Reading Games: A Personal Critical Canon

    RG7: A Review of Peter Jackson’s King Kong

    Play Episode Listen Later Jun 29, 2019 18:56


    What is the first person shooter canon, and how to artgames fit into it by way of a licensed shooter from the mid 2000s?

    RG6: A Detailed Analysis of the Resident Evil Videogame Series by Capcom Entertainment

    Play Episode Listen Later Jun 29, 2019 23:20


    What's lore? Why does web 2.0 still matter? And who has ever even played a Resident Evil game? Certainly not me.

    RG5: The Tyranny of Choice

    Play Episode Listen Later Oct 18, 2018 20:54


    Restrictive systems, choices, game design, society, and a debate about what counts as a game through Aevee Bee's "The Tyranny of Choice." Read the article: https://gameranx.com/features/id/14224/article/the-tyranny-of-choice/

    RG4: Into the Dive

    Play Episode Listen Later Oct 11, 2018 12:03


    Aesthetic and material ramifications of anticipation and sociality in horror games made in RPG Maker, using Emilie Reed's "Into the Dive," available here: https://archive.org/details/Arcade_Review_Issue_2/page/n11

    RG3: A Disputed History: Attack of the Friday Monsters

    Play Episode Listen Later Oct 4, 2018 18:41


    Genre in games and capitalism as crisis through Austin Walker's A Disputed History: Attack of the Friday Monsters, available here: http://clockworkworlds.com/post/56557215335/a-disputed-history-attack-of-the-friday-monsters

    RG2: adventures in level design – Wolfenstein 3D, episode 4, level 3

    Play Episode Listen Later Oct 4, 2018 16:33


    Discussing communication, surreality, and player-centrism in game design using "adventures in level design - Wolfenstein 3D, episode 4, level 3," available here: http://ellaguro.blogspot.com/2012/04/adventures-in-level-design-wolfenstein_27.html

    RG1: Labyrinth of Someone Else’s Memory: Mother

    Play Episode Listen Later Oct 4, 2018 17:12


    Reading authorship and dissociation in games with Labyrinth of Someone Else's Memory. Essay available here: http://nightmaremode.thegamerstrust.com/2012/11/18/childhood-women-and-heterosexuality-a-critique-of-mother/

    Reading Games #0: Nothing

    Play Episode Listen Later Oct 1, 2018 0:19


    This is nothing! Go to the first episode!

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