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This is Mark and Rita's first-ever podcast interview! The Schrocks are fellow Christians and engineer specialists at NASA's Mission Control in Houston, Texas and share with us what working at Mission Control is like. We talk about everything from landing on the moon, to Space Shuttle missions and even what they think of aliens! And of course, we talk about how we believe it all points to the glory of God. Human space exploration is good, but it isn't safe. Mark is the chief design engineer behind the Space Shuttle's Rendezvous Pitch Maneuver which was first performed on STS-114, the first shuttle mission after the tragic loss of Columbia in February of 2003. Twenty-one shuttle missions performed Mark's RPM. Discovery: STS-114, STS-121, STS-116, STS-120, STS-124, STS-119, STS-128, STS-131, STS-133 Atlantis: STS-115, STS-117, STS-122, STS-129, STS-132, STS-135 Endeavor: STS-118, STS-123, STS-126, STS-127, STS-130, STS-134. Dan's full interview with Charlie Duke. Sound clips from Mission Control: NASA/Johnson Space Center. Reading of Psalm 19 at the beginning is Apollo 16 astronaut and CAPCOM of Apollo 11 Charlie Duke. Thumbnail image: Mark and Rita Schrock. If you zoom in, you can find Rita standing center in a black shirt and khakis. Mark is standing directly left, to Rita's right. Astronauts at the International Space Station took the autographed picture of the Mission Control Visiting Vehicle Officer group to space and hung it on a window with Earth hanging silently in the background. Podbean enables our podcast to be on Apple Podcasts and other major podcast platforms. To support Good Heavens! on Podbean as a patron, you can use the Podbean app, or go to https://patron.podbean.com/goodheavens. This goes to Wayne Spencer. If you would like to give to the ministry of Watchman Fellowship or to Daniel Ray, you can donate at https://www.watchman.org/daniel. Donations to Watchman are tax deductible.
Here's something nobody asked for, but i like to finish things. We take a look at a GC exclusive and the first of the "Capcom 5". A game that was made very quickly to get something out of the door. It trys some cool ideas but does fall short. Come hear us discuss this 3rd person action game you probably didnt know existed. Starring Mike Albertin, Dominic Cichocki, and Joseph Larrey.
We're joined by two special guests on this milestone episode. Please welcome Andy Pan (the only person who has previously co-hosted a show with us) and Greg Alderton, Virtual Economy's lead moderator! With 14,000 people laid off, studios shuttered, and projects abandoned, Amazon seems ready to give up on most or all of its gaming dreams. Also: EA earnings ride off into the sunset, Capcom posts a strong quarter, Remedy's in trouble, and Microsoft is inscrutable. Also: Sony responds to Tencent's request to dismiss the Light of Moritram lawsuit, Circana report on U.S. video game spending for September 2025, and Microsoft is a little too cozy with the U.S. government. You can support Virtual Economy's growth via our Ko-Fi and also purchase Virtual Economy merchandise! TIME STAMPS [00:01:12] - Investment Interlude/Divestment Dinterlude [00:11:01] - Quick Hits [00:24:08] - Labor Report [01:06:11] - FAFO Award SOURCES INVESTMENT INTERLUDE NetEase divests Fantastic Pixel Castle as studio hunts for new publisher to avoid closure | GamesIndustry Neon Doctrine is Closing, Folding into Raw Fury | Iain Garner on LinkedIn Neon Doctrine is Closing, Folding into Raw Fury | Vlad Tsypljak on LinkedIn Warner Bros. Discovery Initiates Review of Potential Alternatives to Maximize Shareholder Value | Warner Bros. Discovery LABOR REPORT Amazon Makes 'Significant' Cuts In Video-Game Division | Bloomberg (Paywall) Ubisoft RedLynx Proposes Strategic Refocus on Small Screens | Redlynx Ubisoft Massive is Restructuring | Massive Open Letter to the Executive Leadership at Build A Rocket Boy | IWDB GameWorkers Grand Theft Auto made him a legend. His latest game was a disaster | BBC Netflix reportedly shutters studio behind Squid Game mobile spinoff | Engadget Rovio is laying off 36 staff, says Angry Birds Dream Blast has 'not been performing as expected' | VGC Testronic shuts down another studio, this time in Bucharest | Game Developer Report: Metroid Dread developer MercurySteamworks accused of retaliation and forced crunch | Game Developer "Si algo hace bien MercurySteam es jugar con el miedo porque no hay otro lugar donde ir": Así se ha degradado el ambiente laboral en uno de los estudios de videojuegos más grandes de España | 3DJuegos Krafton declares transformation into an "AI-first" company, investing over KRW 100 billion. | Kraton Heart Machine making layoffs and ending development on Hyper Light Breaker | Game Developer Outerloop Layoffs | Chandana Ekanayake on Bluesky 'Grand Theft Auto' Studio Accused of Union Busting After Firings | Bloomberg (Paywall) Battle.net Workers Unionize As Microsoft Neutrality Agreement Expires | Aftermath
Si vous appréciez ce podcast, soutenez nous et accédez aux épisodes bonus et classiques SANS PUB sur Patreon.com/NuisanceGaming !Sommaire :Intro et sommaire [00:00:18 - 00:02:55]Actus JV : Point Nintendo, Dragon Quest VII, Musée du Jeu Vidéo, Animal Crossing Switch 2, Resident Evil Requiem, Résultats Capcom, FF VII Remake en 4 parties ?, Décès Itagaki... [00:03:07 - 00:47:10]Entracte Ludique [00:47:25 - 01:08:00]Ninja Gaiden 4 par Monique [01:11:50 - 01:22:18]Absolum le GOTY [01:22:20 - 01:30:55]Final Fantasy Tactics The Ivalice Chronicles par Olbius et Mikaouel [01:30:55 - 02:03:30]Super Mario Galaxy 2 HD [02:03:30 - 02:05:00]Pokémon Legends Z-A par Mikaouel [02:05:07 - 02:11:30]Borderlands 4 par Mikaouel [02:11:30 - 02:18:30]Hors Jeu : Les compétitions internationales de ping pong / Lunger de Stay Inside / Yoroï [02:22:15 - 02:35:30]Où nous retrouver :SpotifyYouTubeDeezerApple PodcastFlux RSS (n'importe quelle appli de podcast) Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.
🔥 💣 Megatón Nada más empezar el programa, ¡BOOM! — Rockstar anuncia que GTA VI se retrasa a noviembre de 2026. 👉 Reaccion en tiempo real, con teorías, risas y un pequeño funeral para el resto de la industria. 📉 “El Black Friday se cancela”, “PlayStation tendrá la mejor Navidad de su vida” y “Rockstar chupad… bueno, eso”. 😂 Un inicio de programa digno de Ferreras con breaking news en vena. Raffa os trae el analisis de Tales of Xillia Remastered, una joya de jrpg de la era Playstation 3 que se actualiza para el disfrute de los amantes de la saga 🕹️ 💬 Noticias calientes del mundo gaming: PlayStation Portal recibe una actualización que permite jugar en streaming desde la nube con miles de juegos. Nintendo Switch 2 arrasa: 10 millones de consolas vendidas y 9 millones de Mario Kart Worlds en tiempo récord. 🍌 Donkey Kong Banana Bonanza ya supera los 3,5 millones, y se viene Kirby Riders para romper la campaña navideña. 👏 Exclusivas, ritmo de ventas y un repaso completo a por qué Nintendo sigue siendo la reina del mercado. Square Enix se mete en el jardín de la IA: promete usar inteligencia artificial para testeo y QA… 🤖 Desmontando mitos sobre la IA con rigor técnico Marvel Games e Insomniac seguirán colaborando más allá de Wolverine. 🕷️ Debate: ¿qué superhéroe debería tener su juego? Iron Man, Bruja Escarlata y Masacre... 🎨 🖼️ Estreno de sección: “Fartismo Ilustrado” con Eva Farto ✨ Arte, historia y videojuegos se fusionan. Eva analiza Lies of P y su referencia a La Piedad de Miguel Ángel. Un momento precioso, sensible y lleno de simbolismo: de la madre que llora al hijo, a la marioneta que cobra vida. 💫 “Checkpoint en la historia del arte”, una sección para guardar y volver a escuchar. 🧠 🕰️ Archivo Zero – con Adrián Plaza Estrena mini sección con una joya olvidada: la pantalla LCD oficial de PS One. 📺 La “portátil con cables” que te dejaba jugar al Crash Team Racing en el coche (literalmente). Una píldora de nostalgia con su voz inconfundible. 😂 Y entre risas, locuras y datos: 🎿 SSX Tricky cumple 24 años. 💀 Twisted Metal sopla 30 velas. 🎮 Persona 5 Royal celebra 6 años y Final Fantasy XII… ¡19! Y el cierre del programa, como siempre, con los mejores chistes y energía positiva. Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
► Agenda FGC et réseaux sociaux : linktr.ee/kahikusu► Bluesky : https://bsky.app/profile/kahikusu.bsky.social► https://twitter.com/kahikusu► https://twitter.com/Naudno77► https://twitter.com/M4rtelus► https://twitter.com/iamarktall---------------------------------------------------------------Chapitrage 0:00 : Intro2:28 : Rivals of Aether 2 s'ajoute le Crew Battle3:39 : VF5 REVO World Stage pour les joueurs PS44:36 : Toshinden arrive sur les consoles modernes6:23 : Soul Calibur 3 bientôt de retour6:50 : Une hitbox viewer pour Dragon Ball FighterZ8:22 : Une page Steam pour Avatar Legends9:38 : Les couleurs SF6 de McDonald's pour Ryu, Ken et Chun-Li11:19 : On a des nouvelles du joueur Kakeru12:17 : Le communiqué de Capcom qui justifie le PPV19:04 : Un espoir pour le PPV de la Capcom Cup 12 ?48:32 : Que veut dire ce choix PPV pour les joueurs et spectateurs ? 58:59 : La différence entre l'esport de Capcom et de Riot1:07:02 : Un avenir radieux pour la Capcom Cup malgré tout ?1:12:31 : Les résultats de la semaine1:18:34 : L'ajout de spots LCQ aux finales SNK World Championship 1:16:34 : L'agenda FGC1:19:20 : Fin de l'émission
This week the Punching Up crew discuss Nintendo's collaboration with Capcom, Animal Crossing: New Horizons Switch 2 Edition, Hyrule Warriors: Age of Imprisonment impressions, and more! Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. Timestamps: 0:00:00 - Intro0:10:03 - Resident Evil Requiem Amiibo and Controller0:20:30 - Animal Crossing: New Horizons Switch 2 Upgrade and Update0:35:15 - Hyrule Warriors: Age of Imprisonment Impressions0:46:55 - Breath of the Wild Vinyl Set0:52:13 - What We're Playing1:10:23 - Yuji Horii Awarded1:14:34 - Nintendo Sales Update1:28:09 - Closing Questions Learn more about your ad choices. Visit podcastchoices.com/adchoices
Capcom doubles down, First Attack delivers, and Avatar Legends shows promise.
Entre Nintendo qui se fait recaler par le bureau des brevets japonais, les ventes de Monster Hunter Wilds qui se cassent la figure suite à la sortie calamiteuse orchestrée par Capcom, ou encore la décision du studio britanique Jagex de mettre un terme aux microtransactions sur le vénérable Runescape, Ce ne sont pas les bonnes […] Cette émission, Podcast 501 : on remet les pendules à l’heure !, est publiée par la rédaction de Gaminfo.fr.
► Agenda FGC et réseaux sociaux : linktr.ee/kahikusu► Bluesky : https://bsky.app/profile/kahikusu.bsky.social► https://twitter.com/kahikusu► https://twitter.com/Linkexelo► https://twitter.com/Naudno77► https://twitter.com/M4rtelus► https://twitter.com/iamarktall► https://twitter.com/mistahcrimson---------------------------------------------------------------Chapitrage 0:00 : Intro5:49 : Résultats de la semaine9:41 : Agenda FGC15:29 : L'arrivée de l'équipe25:08 : Le PWS R14 et ses variantes esport47:07 : Le débrief de C.Viper avec Mister Crimson55:20 : Les normaux et spéciaux de C.Viper1:01:55 : Point forts et faibles de C.Viper1:05:33 : L'équilibrage de C.Viper1:13:55 : L'accessibilité de C.Viper dans SF61:21:28 : C.Viper annonciateur de changements dans SF6 ?1:31:33 : La communauté Dead or Alive en deuil1:34:27 : Bleach ROS annonce Ichibe Hyosube1:36:11 : Un nouveau jeu Dragon Ball dans les cartons1:40:15 : 2XKO encore mis à jour1:44:31 : VF5 REVO World Stage étoffe son mode entrainement 1:45:54 : Une OST pour les 30ans de Fighting Vipers1:47:01 : Le palamarès des joueurs de The King of Fighters1:49:10 : Fatal Fury COTW remporte un prix1:52:13 : Le prochain Art of Fighting bientôt annoncé1:54:50 : L'aléatoire dans le Versus Fighting 2:06:52 : Eliza dans TEKKEN 8 bientôt de retour ? 2:07:42 : Le Pakistan lance sa fédération esport2:10:22 : La collab improbable de SF6 qui donne une couleur2:16:56 : Le sondage de Capcom pour SF62:22:46 : Kakeru se retire indéfiniment de la compétition 2:26:29 : Aperçu de Alex et Ingrid dans Street Fighter 62:32:10 : Les rendez-vous du week-end2:34:56 : Fin de l'émission
Xbox's recent decisions have continued to shake the gaming landscape, but perhaps for the final time. With Halo Combat Evolved now confirmed to be coming to PlayStation 5, we may be witnessing the biggest shift in console history since Sonic stood alongside Mario at the Olympic Games. So, is this truly the end of Xbox as we know it?In Episode 123, Davey, Phil and Spencer take a deep look at the current state of Xbox, where its future realistically lies, and what this monumental move means for PlayStation and the wider industry as a whole.We also cover:• Halo on PS5: how PlayStation fans are reacting and what this means for the future of the series.• The death of Xbox: Game Pass strategy, hardware missteps and a brand that has lost its identity• Half Life 3 speculation: new signs of movement at Valve and what a modern Half Life could look like• Resident Evil Requiem updates: story direction, returning characters and when Capcom may finally reveal more
Patrick and Mark get ready to go back to the island as Nintendo announces a major update for Animal Crossing: New Horizons. Plus, a vinyl release of Breath of the Wild's soundtrack, Capcom rolls out the red carpet for Resident Evil Requiem on Switch 2, and more.The guys also talk about:The fun NSO Icons Nintendo is quietly producing.Mark's impressions of the Chip Fever event in Donkey Kong Bananza's Emerald Rush DLC.A "timely" update to the Nintendo Music app.Limited Run Games announces NES cult classic Little Samson is on its way to Switch.SUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesocietyFRIEND US ON SWITCH / SWITCH 2Patrick: SW-1401-2882-4137Mark: SW-8112-0583-0050
We're joined by two special guests on this milestone episode. Please welcome Andy Pan (the only person who has previously co-hosted a show with us) and Greg Alderton, Virtual Economy's lead moderator! With 14,000 people laid off, studios shuttered, and projects abandoned, Amazon seems ready to give up on most or all of its gaming dreams. Also: EA earnings ride off into the sunset, Capcom posts a strong quarter, Remedy's in trouble, and Microsoft is inscrutable. Also: Sony responds to Tencent's request to dismiss the Light of Moritram lawsuit, Circana report on U.S. video game spending for September 2025, and Microsoft is a little too cozy with the U.S. government. You can support Virtual Economy's growth via our Ko-Fi and also purchase Virtual Economy merchandise! TIME STAMPS [00:05:44] - Remembering Tomonobu Itagaki [00:10:32] - Episode 200 Celebration [00:34:14] - Circana Report on U.S. Video Game Spending for September 2025 [00:56:18] - Sony Responds to Tencent's Request to Dismiss Light of Moritram Lawsuit [01:06:57] - EA Earnings [01:17:51] - Capcom Earnings [01:27:49] - Remedy Earnings [01:43:45] - Microsoft Earnings [02:16:00] - Why Is Microsoft Allowing the U.S. Government to Use the Halo IP? SOURCES "I Told Him I Loved Him, Because I Do" - A Tribute To The Late Dead Or Alive Creator Tomonobu Itagaki | Time Extension SIE Opposition to Motion to Dismiss 4142-0511-3185 v.2 | United States District Court - Northern District of California Electronic Arts Reports Q2 FY2026 | EA EA and Stability AI partner to empower artists, designers, and developers | EA United Videogame Workers-CWA Statement on Proposed Electronic Arts Buyout | UVW-CWA Consolidated Results for the Six Months Ended June 30, 2025 | Capcom Inside information, profit warning: Remedy Entertainment Plc lowers operating profit (EBIT) outlook for 2025 and publishes preliminary Q3 key financial figures | Remedy Change of CEO in Remedy Entertainment Plc | Remedy Business Review - January - September 2025 | Remedy Earnings Release FY26 Q1 | Microsoft
In this episode of the LTRE podcast - we dive into all the Road To Requiem goodness from the recent trailer that Capcom posted that showed more footage, released the pre-order details, and more RE news including Capcom's reluctance to release the trilogy, and Zach Creggers Resident Evil film that is now in production.
This week on Nintendo Pow BlockThis week on Nintendo Pow Block, Edward Varnell flies solo to talk about some of the bigger news stories for Nintendo Switch 2. Nintendo is shaking things up in a big way! The company is officially expanding its first-party music offerings, teaming up with Laced Records to release The Legend of Zelda: Breath of the Wild soundtrack on vinyl for the first time ever. Launching June 19, 2026, fans can choose between a 2LP set ($49) with 34 tracks or a massive 8LP box set ($195) featuring 130 tracks.Meanwhile, Capcom is going all in for the Switch 2 with the Resident Evil Generation Pack, bundling Biohazard, Village, and Requiem on game-key cards for $89.99, plus a new RE Requiem Pro Controller and Grace Ashcroft Amiibo dropping later this summer.Nintendo's week wasn't without drama—winning a piracy lawsuit against streamer Jessie Keighin ($17,500 in damages), but losing a monster-catching patent case in Japan. Finally, Animal Crossing: New Horizons is getting a major Switch 2 re-release on January 15, 2026, boasting upgraded graphics, 12-player multiplayer, mouse mode, and more! Existing players can upgrade for just $4.99.All this and more on Nintendo Pow Block!Follow our Hosts: Edward Varnell, Cofounder of Boss Rush NetworkCorey Dirrig, Founder of Boss Rush Media and the Boss Rush NetworkJoin the Boss Rush Community: Join the Boss Rush Network Community DiscordFollow Boss Rush Network: Follow Boss Rush Network on X/Twitter, Bluesky, Facebook, LinkedIn, Threads, and InstagramSupport Boss Rush Network:Support Boss Rush on Patreon and buy merch on our Store. Subscribe to Boss Rush on YouTube and visit our website at BossRush.net for more great content.Thank you for your Support!Thank you for watching or listening to Nintendo Pow Block, the Nintendo podcast from Boss Rush Network! If you enjoyed the show, be sure to subscribe to the channel, give the video a Like, and hit the notification bell so you never miss an episode. If you're listening on Apple Podcasts, Spotify, or any other podcast app, please leave us a 5-star rating and a review—it really helps! For more great content, visit our website at BossRush.net. Thanks for your continued support of Nintendo Pow Block and our independent endeavor with the Boss Rush Network!
Send us a textRegina is back and so are a lot of dinosaurs and scientific intrigue. Join as Caleb and Travis introduce you to Dylan and David, two bros who team with Regina to save the universe.Support the showSupport the show on PatreonMore podcasts http://www.polymedianetwork.com, @TalesLesser, @CalebJRoss, @travplaysgamesPlease rate and review wherever you listen!Comment on episodes directly by visiting our Subreddit /r/polymedia
Lords: * John * Kevin * https://www.youtube.com/@kevin_hainline Topics: * Asking for help / Dealing with the slightest criticism/suggestions/etc * Roger Rabbit and Marvel vs. Capcom were big deals. How long until multiverse & crossover shit is exciting again? * Update on media that makes me feel things vs. media that doesn't * "Bell's Theorem"", a poem that I wrote, and then, at a poetry reading someone suggested the next poem and it demonstrated how good poets are pretty amazing and I am not a good poet * https://docs.google.com/document/d/1CkNH-KlDCAMRNsI6hDZjlyvOpAgM2TsP8x-lIp5TeqQ/edit?usp=sharing * We're in a golden age of new official localizations and rereleases of old games (and why am I not playing them?!) Microtopics: * Some guy on the internet. * Transparent aluminum ukuleles. * Hurting your fingers because your ukulele action is too high. * Do you still call them cowboy chords when you play them on a ukulele? * An astronomer making a series of Youtube videos about Jurassic Park. * The history of Mr. DNA. * How much kids in the early 90s loved Jamaicans. * Solving a 30 year old Internet mystery. * Suing Michael Crichton to make him put you in the Jurassic Park acknowledgements section. * The Ancient DNA Study Group. * Ian Malcolm just saying a bunch of lines from James Gleick's "Chaos." * Going into slow motion to show all the Victorian era pickpocketing. * Asking an august astronomer to critique your work and squirming as he critiques your work. * Therapy-style processing via Topic Lords. * People who like being asked for help because it gives them an opportunity to help. * The German word for being a person. * Being so overly polite that people feel obligated to reassure you that you don't need to be so polite, which is a big pain. * After someone helps you, asking for clarification on whether they wanted to help or if they felt obligated. * How to save Jim a lot of time and effort. * Two people coming from the same gross Internet soup. (Not 4chan) * The friends you made on the Pokey the Penguin mailing list. * Swearing to kids these days that the internet was good once. * Finding the exact right gif for your animated profile picture. * Pretend socialization: it's still socialization. * Knowing a guy by his Internet handle for decades and suddenly having to call him his birth name. * When crossovers started being a thing. * The Supreme Court ruling that corporations are people, saying the stage for the world depicted in Bio Freaks for the N64. * Daffy and Donald playing rival pianos. * Detective Munch's cameo in Fortnite. * Konami Wai Wai World. * Vib Ribbon n Astro Bot. * Why am I on this show when I could be playing Vib Ribbon? * Burning episodes of Topic Lords to CD-R so you can play them in Vib Ribbon. * Extremely pixelated vector art. * The save the cat moment on Topic Lords. * Mind-blowing crossover media events where the mind-blowing part is how much they paid all the lawyers to negotiate the deal. * Why the indie game scene hadn't produced a League of Extraordinary Gentlemen with public domain characters like Robin Hood, Santa Claus, Mickey Mouse and Abraham Lincoln. * Reagan-Gorbachev. * Which president was kidnapped by ninjas. * Choosing to let the ninjas keep Ronald Reagan. * Ape Out: Get Back In There! * Pushing the left stick to lean and pushing the triggers to lift either foot. * Trying to play a video game in which you dislike the protagonist. * A guy whose defining trait is that he tries to get out of every conversation as quickly as possible. * Playing with the mismatch between what the player wants and what the player character wants. * Upsetting the apple cart of how video games work. * A minimap that takes up the top fifth of the screen but is nonfunctional until you unlock it halfway through the game. * Which Jurassic Park video game is most interesting and which is most fun. * Looking down at your cleavage to see your health meter. * Saying the secret word and screaming real loud. * A poem based on a physics thing. * Forgetting your ex girlfriend's face, along with all the state capitals. * Time pointing an arrow at your back, and you walk. * The New Physicality of Long-Distance Love. * Sending a poet up on the spaceship to drain buckets from downtown. * A poem written sometime between 1936 and 1992. * Off-Topic Lords, a place for people who shout answers at podcasts in grocery stores. * A collection of Double Dragon and Kunio-kun games. * Kid Dracula. * Mother 3's copyright nightmare. * Mario Paint on the Switch 2. * Who was the Terry that Chris Houlihan replaced in Nintendo World Cup? * Satellaview games ported to the Switch. * Batman Loves Him a Parallelogram. * Joining the discord for the best PicoSteveMo experience. * KevinHainlineOnYoutube.com * Naming a distant galaxy after yourself and other astronomers mocking you mercilessly.
Una entrevista a Dan, del canal del Youtube PUERTA AL SOTANO Escucha el episodio completo en la app de iVoox, o descubre todo el catálogo de iVoox Originals
This Abnormal Mapping needed an extra week to cook, but it's finally here for you to enjoy! We talk about a bunch of arcade games, Capcom's inability to tell a good story (charm point), and Jackson is the one who brings up gacha this time??? Please enjoy the episode!Thank you so much as always for listening, please rate and review the podcast, and tell all your friends on whatever social media you call home that they should check us out. See you next month!Send us questions about our game clubs, other games, or gaming in general to abnormalmappingpodcast@gmail.com!If you would like to support us please visit patreon.com/abnormalmapping for exclusive podcasts!Things Discussed: Xbox is dead, Mega Man, Violent Storm, Duet Night Abyss, Ball X Pit, Inazuma Eleven, Silksong, Mushihimesama, Batsugun, Castlevania the Arcade, Major Havok, Skins Game, Onimusha, Devil May Cry, Ninja Gaiden, Resident EvilNext Month's Game Club: Mega Man 7/8 at the end of the month!Music this EpisodeRising Sun - 1st Movement by Takashi Niigaki Onimusha (Demon Warrior) by Takashi Niigaki Ai by Takashi Niigaki a secret blast from the past song
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Title(s): Resident Evil – Code: Veronica (バイオハザード コード:ベロニカ, lit: "Biohazard – Code: Veronica") [Wikipedia] [IMDb] Resident Evil – Code: Veronica X (バイオハザード コード:ベロニカ~完全版~, lit: "Biohazard – Code: Veronica ~Complete Version~") Developer: Capcom Production Studio 4 Publisher(s): Capcom Eidos Interactive (DC: EU) Nintendo Australia (GC: AU) Designers: Hiroki Kato (director), Shinji Mikami (producer) Platforms: Dreamcast, PlayStation 2, GameCube, PlayStation 3, Xbox 360 Release date(s): February 3, 2000 (DC: JP) March 22, 2001 (X, DC: JP) PROMO: Collateral Cinema Movie Podcast (@CCinemaPodcast) SHOWNOTES: We hope you had a Happy Halloween, listeners! We celebrated the spooky holiday playing Capcom's classic survival horror originally released on the Dreamcast in 2000—Resident Evil – Code: Veronica! Often overlooked, this entry is the last of the RE series conforming to the gameplay style of the original games. So, smoke some Green Herb with us for this year's Halloween Special, and stay tuned for more spooky content very soon, including the Post-Halloween Edition of Collateral Gaming: Bonus Round!, as well as our review of Silent Hill f! Collateral Gaming is on Bluesky, Facebook, Instagram, Threads, and Twitter, and is on Goodpods, Apple Podcasts, Spotify, Podbean, Google Podcasts, YouTube, iHeart, and wherever else you get your podcasts! Also, check out Collateral Let's Play! on our YouTube channel. Collateral Media merch is available on Dashery! Check out everything from shirts and hats, to stickers and even tapestries, at our affiliate link now: collateralmedia.dashery.com (Collateral Gaming is a Collateral Media Podcast. Intro song is a license-free beat from Purple Planet Music. All music and game clips are owned by their respective creators and are used for educational purposes only. Please don't sue us; we're poor!)
This is First Aid Spray - a Resident Evil podcast by fans, for fans! We're head-scissoring, spin-kicking and bulldogging J'avo in our final chapter of Resident Evil 6 coverage as we look at the game's Mercenaries mode and other multiplayer offerings. Does this save the game? Who has the best loadout? What map drove us mad? Which modes are the least worst? Does Jame choke on his chocolate? In the news, Capcom had to be convinced regarding the GOG more, Resident Evil 2: Arcade is official and more. Find more at http://FASprayPod.com Join our Discord server: http://discordapp.com/invite/M7fJsEvV9Y Support the show: http://patreon.com/FASprayPod BlueSky: http://faspraypod.bsky.social Twitter: http://twitter.com/FASprayPod Instagram: http://www.instagram.com/FASprayPod Facebook: http://facebook.com/FASprayPod TikTok: https://www.tiktok.com/@faspraypod YouTube: http://youtube.com/FirstAidSprayPodcast First Aid Plays: https://www.youtube.com/channel/UCg3DFDvfoY6Dat6P4L_3thg Panel: Psy (https://psywhite.bsky.social), Steve https://fbsteve.bsky.social), James (http://MoistOwletteOff.bsky.social, James (http://MoistOwletteOff.bsky.social), and Burger (http://BiblicallyCorrect.bsky.social). Contributors: Chris Head (http://castingcall.club/chead490) ParkVA (http://twitter.com/ParkVA). (0:00) Intro (2:40) News (28:21) File Reading (29:38) Resident Evil 6 - The Mercenaries (1:09:47) File Reading (1:11:39) Resident Evil 6 - Extra Content & Agent Hunt Logo by Palliwags “First Aid Spray” theme by Mono Memory (http://twitter.com/MonoMemory85). All other music is ™ and © Capcom and their original composers.
Download for Mobile | Podcast Preview | Full Timestamps Older Twitch VODs are now being uploaded to the new channel: https://www.youtube.com/@CastleSuperBeastArchive Woolie Missed The Slam How Hath God Blighted Hi Fi Rush This Week? Halo on PlayStation Will Surely Save The Xbox Oh no! My CS:GO Knife Skin Apes! The Death of The Offline Game Watch live: twitch.tv/castlesuperbeast Go to http://shopify.com/superbeast to sign up for your $1-per-month trial period. - Go to https://factormeals.com/castle50off and use code castle50off to get 50% off your first box, plus Free Breakfast for 1 Year. - One thing to pack, five ways to power! Get 10% Off @Ridge with code SUPERBEAST at https://ridge.com/SUPERBEAST #Ridgepod - Head to http://drinkag1.com/SUPERBEASTto get a FREE Welcome Kit, including a bottle of Vitamin D and free AG1 Travel Packs, when you first subscribe! Krafton (PUBG, Subnautica, Tango Gameworks) says it is now an "AI first" company, with automated work, AI-centric HR, management systems, and workflows, in-game AI, and a full company-wide AI infrastructure. Counter-Strike's player economy is in a multi-billion dollar freefall, It's lost nearly $2 billion of its value, and counting Microsoft executives have been expecting the Xbox division to achieve 30% profit margins—almost double the industry average—since 2023 Capcom releases new statement about the Capcom Cup 12 pay-per-view announcement Avatar Legends: The Fighting Game - Official Closed Alpha Playtest Announcement Trailer Halo: Campaign Evolved Is a Pretty Remake Coming to PS5, but Not an Exact One Edia to port Battle Arena Toshinden games to modern platforms Battle Arena Toshinden 1, 2, and 3. Slots & Daggers A retro mini-roguelike inside a slot machine. BALL x PIT is a brick-breaking, ball-fusing, base-building survival roguelite. Kirby Air Riders: Global Test Ride November 8, 9, 15, 16
In this episode, Xan examines Mr. Megaman (Rockman-san) by Yushi Kawata & Yukito—a bizarre but charming slice-of-life manga where the Blue Bomber trades battling Robot Masters for a career in dentistry. Is this Udon Entertainment manga a loving tribute or a cavity-inducing misstep? We drill into this unique video game homage to find the root of its appeal. In This Episode: Analyzing this quirky slice-of-life take on a classic Capcom icon. Who this niche manga is for (and who might want to skip it). The latest manga news and upcoming releases. Support the Show: Help keep the podcast running: Gofundme Engage With Us: Subscribe! YouTube | Website Follow @spiraken on X (Twitter), Bluesky, Instagram Join the community on Discord Support us on Patreon Rate us on Apple Podcasts Random Question of the Day: "What's the weirdest or most unexpected 'day job' you can imagine for a classic video game character?" #Spiraken #MangaReview #MrMegaman #RockmanSan #MegaMan #UdonManga #SliceOfLife #VideoGameManga #Capcom Music Credits: "Trendsetter" by Mood Maze (via Uppbeat) License code: YEPNB5COHX56JVES WHERE TO FIND US Bluesky: bsky.app/profile/spiraken.bsky.social Instagram: instagram.com/spiraken Email: Spiraken@gmail.com | Xan: xan@spiraken.com Patreon: patreon.com/spiraken Discord: tinyurl.com/spiradiscord X: x.com/spiraken YouTube: youtube.com/@spiraken Twitch: twitch.com/spiraken Amazon Store: amazon.com/shops/spiraken YouTube Tags:
In this episode of The Game Deflators podcast, hosts John and Ryan unpack a wide range of gaming topics with their signature blend of insight and nostalgia. They kick things off by sharing their latest game pickups and current playthroughs, offering listeners a peek into what's hot on their consoles right now. The conversation takes a chilling turn as they revisit survival horror staples like Silent Hill and Dead Space, before diving into a full review of Dino Crisis on the original PlayStation. From its tense atmosphere and puzzle-driven gameplay to its place in Capcom's horror legacy, John and Ryan break down what made Dino Crisis a standout—and why it still deserves attention today. They also weigh in on the future of Xbox consoles and dissect the strategic implications of Sony and Tencent's collaboration efforts. 00:00 Introduction to the Gameplayers Podcast 02:04 Recent Game Pickups and Experiences 05:05 Exploring The Witcher: Gameplay and Quests 08:22 Spooky Game Recommendations and Experiences 10:26 Discussion on Alien Isolation and Horror Games 12:38 Engaging with Dead Space and Game Mechanics 14:01 Exploring Indie Games: Limbo and Inside 15:34 The Medium: A Spooky Game Recommendation 17:33 Struggles with Silksong: Progress and Challenges 20:50 Dungeons and Dragons: Strixhaven Campaign Update 29:47 AI in Creative Processes 31:48 The Future of Xbox Consoles 34:39 Microsoft's Pricing Strategy and Consumer Reactions 39:49 The Impact of Corporate Decisions on Gaming Culture 46:16 Sony and Tencent: IP Control and Collaboration 53:49 Dino Crisis: A Look Back and Future Remakes Want more Game Deflators content? Find us at www.thegamedeflators.com Find us on Social Media Twitter @GameDeflators Instagram @TheGameDeflators Facebook @TheGameDeflators YouTube @The Game Deflators Permission for intro and outro music provided by Matthew Huffaker http://www.youtube.com/user/teknoaxe 2_25_18
All you need to know again (two weeks in a row - a first!) is Wolverine from Marvel vs. Capcom saying “BERSERKER (armor) BARRAGE! …BERSERKER (armor) BARRAGE!” over and over for this episode, as we close out the introduction to Guts' fabled cursed armor. Schierke really defines her main role in the series with the help of Flora's fiery force ghost, and we head back to oooooool' Windham to see that it's been taken over by Kushan…with almost every citizen murdered and hanged from the ramparts. Follow No Guts, No Glory on Instagram: https://www.instagram.com/nogutsnoglorypc/ Check out Joey and Ryan's Renaissance Martial Arts organization: https://www.thearma.org/ Check out Steve and Joey's other podcast: https://podcasts.apple.com/us/podcast/probing-ancient-aliens/id1321801647 https://open.spotify.com/show/3aREEXpe4DE37LsNkUxntW Check out Steve and Joey's Patreon for that other podcast: https://www.patreon.com/probingancientaliens
In episode 086, MetalFRO and Addicted finish out Pacific Theater Summer with the black sheep of the 194X series, Capcom's 1944!
Ahhh, real (hot) monsters!! It's time for a little Halloween flavor because today writer and pocaster Drew Mackie returns to discuss his time with Capcom's forgotten fighting game Darkstalkers (1994). Show Notes Drew Mackie - Bluesky - Thrilling Tales of Old Video Games - Gayest Episode Ever Conner McCabe – Bluesky Produced, Edited, and Original music by Jeremy Schmidt – Video Games: a Comedy Show Call Me By Your Game – Instagram - Bluesky – YouTube - TikTok Super NPC Radio – Patreon - Discord- Bluesky – Instagram – Twitch
Chris is still dealing with Dark Pharma turning half the world into zombies. Leon is drinking himself to death because he's broken inside and he's a badass. What happens when you give these two a movie? You get the best Scott Adkins/Keanu Reeves movie ever!
Join us as Ben, Dessy, Tiago, and Rose cover the inspirations behind Ace Attorney! Unfortunately Dessy is still out, but will be back next time! We dive back into the world of 1929 New York with Inspector Queen and his son Ellery, and end up with even more racism than before to deal with! It even factors into the motive of the killer! We deal with that as best we can, discuss the witnesses and our favorite side characters, whether the book has too much investigating, and if Ellery can be normal at all. Tiago defends Angela Russo (no surprise there!), Rose critiques a confusing scene, and then we all get distracted talking about future Ace Attorney stuff and if it'll ever even happen. The clock is ticking, Capcom! The 25th anniversary is next year! NEXT TIME: The Portopia Serial Murder Case - NES Version Follow us online: aceattorney.bsky / aceattorneypod.tumblr.com / updatedautopsy.report Watch Ben, Dessy, & Iro's Let's Plays of the series on YouTube here! Want a shirt? Check out our store here! Ben: yotsuben.bsky Dessy: dessy.bsky Rose: rosenonsense.bsky Tiago: tiagosdutra.bsky / linktr.ee
Send us a textStrap in, because we're back and diving headfirst into the late-90s fever dream that was Dino Crisis on the PlayStation. Think Resident Evil, but instead of zombies, you're being chased around a lab by prehistoric lizards! We'll retell the story of Regina, the most underpaid government agent ever, as she navigates hallways designed exclusively for jump scares. By the end, you'll either want to replay this survival-horror classicor file a complaint with Jurassic Park's HR department. Support the showSupport the show on PatreonMore podcasts http://www.polymedianetwork.com, @TalesLesser, @CalebJRoss, @travplaysgamesPlease rate and review wherever you listen!Comment on episodes directly by visiting our Subreddit /r/polymedia
With half the gang gone, Greg and Aaron step-up their game and chat about some gaming news, the highly anticipated Fast and Furious Umamusume crossover, The Best of Bar Rescue, Aaron's crippling addiction to roguelikes, and some sweet combos in Hades 2. After that, they discuss their favorite fighting games and pay tribute to the GOAT - Necrid from Soulcalibur II.
In today's Daily Fix:Microsoft is saying the controversial price of the ROG Xbox Ally X wasn't set by them, but rather hardware maker ASUS. The Xbox Ally and Xbox Ally X are $599 and $999 respectively, and feature Xbox-themed UI and connect to the users' Xbox accounts, but are technically ASUS products under the ROG brand. Despite the price, Microsoft claims the devices have sold out on the Xbox store and other retailers, and the critical response has been overall positive, despite the steep price. In other news, Final Fantasy 7 Remake Part 3's co-director is saying that the game's combat system is not yet decided, despite calls for the series to return to turn-based roots. This comes after the surprise success of Clair Obscur: Expedition 33, which features many game mechanics popularized by JRPGs like classic FF titles. And finally, a leak about more Resident Evil remakes may prove to be real, with reports saying Resident Evil 0 and Code Veronica are next on Capcom's to-do list.
The Nintendo Entertainment Podcast is here! And with the newest Switch/Switch 2 title finally here, and a certain "event" to gloat over, the guys will be busy! First, the guys break down their gaming exploits! Todd has continued his time in Trails in the Sky First Chapter, and despite a bull crap boss battle, he's having fun! As for Scott, he's played a certain fighting game featuring the Trails franchise and the Ys series! Also, there was Isla The Frosty Glide, and more! Will, meanwhile, recaps New York Comic Con and the various things he saw thanks to Capcom! Then, in the news, it's time to finally talk about Pokemon Legends Z-A, as the title is finally out! Are the hosts ready to play it, and what are they looking forward to the most with it? Also, Assassin's Creed Shadows might be on the way to the Switch 2, and has gotten an "award" from TIME Magazine! Oh, and Sakurai is getting his own manga! Because of course he is... Finally, in the main event, the guys straight-up gloat over a certain event that has befallen Microsoft and the Xbox brand. Time to cash in some receipts! So sit back, relax, and enjoy the Nintendo Entertainment Podcast!
In this episode, we sit down with one of the most respected voices in game development, Jared Yeager, to unpack how distribution and community shape the success of modern games. With over two decades leading teams at Disney, Activision, Capcom, and more, Jared shares powerhouse insights on building bridges between creators, players, and platforms.Learn more about JaredLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
SUBSCRIBE NOW!!!! on iTunes, Google Podcasts, Spotify, Stitcher & Audible. This week on the Press X to Start Gamer's Digest: DJ & Sean talk about Xbox's tone deaf Game Pass decision; EA planning to cut costs with AI; Amazon's revamped Luna; Ghost of Yotei and much more! Gaming News - Time code: 1:41 Xbox makes the universally panned decision of raising the price of Game Pass Ultimate by 50%; Ghost Of Yotei clears a big financial milestone upon release; Arc Raiders delayed for 3 years after devs realized that wasn't a good time; The new overlord of EA plans to use AI to "cut operating costs"; FFVII Remake pt 3 won't be impacted by the new multiplatform approach; Amazon's revamped cloud-gaming service features party games and...Snoop Dogg for some reason; Capcom leaves fans baffled as it locks the SF6 Finales behind a paywall; The Black Ops 7 beta just dropped and people are already cheating; Applications for Marathon's closed tech test are now open. What Have We Been Playing - Time code: 53:11 Sean finally beats Donkey Kong Bananza and then joins DJ in Japan for some samurai shenanigans with Ghost Of Yotei. If you're enjoying the show, please take a moment to rate/review it on whatever service you're using. Every little bit helps! Want to ask a question, ask us at PressX2start.com/Questions Join/Follow Us: Youtube: Press X To Start TV Twitch: pressxtostarttv Facebook: https://www.facebook.com/pressx2start Twitter: @PressX2S Instagram: @PressX2Start TikTok: @pressx2start You can find more info about the Press X and who we are at www.PressX2start.com. If you have any questions or just want to tell us how great (or just slightly okay) we're doing or how we can be better, be a friend and reach out and email us at pressxtostartpodcast@gmail.com End music by @MarcoMavy on IG & Twitter Be good to each other, Peace!
Welcome to Dev Game Club, where this week we begin a new series on 2010's Deadly Premonition. We first set the game in its time, and talk a bit about Japanese creators breaking out and establishing more auteurist inclinations, before turning to the first part of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up to/through the police station Issues covered: announcement of our October schedule, singing reviews, 2010 in games, horror games or things in the space, the place in the console cycle, Tim's understanding of the game going in, an indie-developer feel, amortizing investment to earn out, a shift in Japanese development, a surprising game coming out of nowhere, the blogosphere, American pop culture, a difficult creator to follow, Dark Cooper, the HD transition and switch to widescreen, making UI for HD, the victim in the tree and all its symbology, the discipline of the first scene, quick cutting in cinema, York and Zach talking about Tom and Jerry, holding on uncanny valley faces with the la la song, chasing photorealistic faces, stereotypes, the long table beautifully framed, the difficulty of sustaining a Lynchian show, an open world game with driving, a schedule of events and a populace with routines, the connections between characters, a "yes" game, a town being a character, the frustration of the schedule, an open world town vs an open world forest, something being best as a game, making choices and the feelings you have making them, walking simulators and systemic richness, Brett and Tim differ, portals being aligned for you, level and systems design not talking. Games, people, and influences mentioned or discussed: Erik Wolpaw, Portal/Portal 2, Defeating Games for Charity, Alan Wake (series), Resident Evil 5, God of War III, BioShock 2, Halo: Reach, Super Mario Galaxy 2, Fallout: New Vegas, Civ V, Dead Rising 2 (and series), Metal Gear: Peacewalker, Starcraft II, Amnesia: Dark Descent, Limbo, Assassin's Creed: Brotherhood, Mass Effect 2, Red Dead Redemption, Darksiders, Heavy Rain, Danganronpa: Trigger Happy Havoc, Battle Royale, Swery65, Hidetaka Suehiro, Access Games, David Lynch, Twin Peaks, Aksys Games, Stephen King, Control, Remedy Entertainment, Fatal Frame, Suda51, Grasshopper Manufacture, 2K Games, Ken Levine, The Elder Scrolls (series), Neo Geo SNK, Hideo Kojima, Konami, Hironobu Sakaguchi, Shenmue, Clover/Platinum, CapCom, Killer 7, Viewtiful Joe, Gathering of Developers, Ion Storm, Shinji Mikami, Ninja Gaiden Black, Giant Bomb, PlayStation, Interstate '76, Naomi Watts, Beyond Good and Evil, Crystal Dynamics, Tom and Jerry, Quentin Tarantino, Top Gun, Sleep with Me (obliquely), Gilmore Girls, The Last of Us, Ashley Johnson, Juno, Elliot Page, The Shining, Batman, Northern Exposure, Mark Frost, The X-Files, Ashton Herrmann, The Red Strings Club, LucasArts, The Walking Dead, Gone Home, Dear Esther, No Man's Sky, Mike, Quake, Spelunky, Calamity Nolan, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More of Deadly Premonition! Twitch: timlongojr and twinsunscorp YouTube Discord DevGameClub@gmail.com
This week we talk about Electronic Arts, 3DO, and the Saudi Arabian Public Investment Fund.We also discuss Jared Kushner, leveraged buyouts, and loot boxes.Recommended Book: Bandwidth by Dan CarusoTranscriptElectronic Arts, often shorthanded as EA, was founded in 1982 in California by a former Apple employee named Trip Hawkins, who also went on to found the ill-fated 3DO company, which made video game hardware, and the somewhat more prolific, but also ultimately ill-fated casual game developer Digital Chocolate.EA, though, has been an absolutely astounding success. It's business model was predicated on the premise of selling video games directly to retailers, rather than going through intermediaries. This allowed them to gain more market share than their competitors right off the bat, and it helped them glean higher margins than their competitors from each direct sale, too.EA also established an early reputation for treating its developers really well. They were the first gaming company to feature their developers in advertising and to give them platforms, promoting them as video game artists, basically, and it shared the profits netted from those direct sales with these develops—which in turn meant all the best developers really wanted to work for EA, which led to a beneficial cycle where they created better and better, and more and more financially successful games.In the late-80s, they started deviating from this model somewhat, scooping up a collection of successful independent game development studios and deviating, at times, from the creative lead's vision when releasing their games. They also refocused a fair bit of their resources on franchises, like the immensely successful, as it turned out, Madden NFL series, and they branched out into producing games for the console market, including the still-new Nintendo Entertainment System, in 1990.That same year, EA went public on the NASDAQ, the company got new leadership when Hawkins decided to refocus on his far less successful 3DO hardware startup, and in an interesting twist, the arrival of the Sony Playstation in North America caused EA to drop support for 3DO hardware in the mid-90s so it could refocus on Playstation games, which were a lot more lucrative.By the mid-90s, EA had an astonishingly large and successful software library, including franchises like the aforementioned Madden games and the FIFA soccer games, but also celebrity-tied games like Shaq Fu, and military shooters like Jungle and Urban Strike.By the early-2000s, EA was making exclusive licensing deals with the NFL and ESPN, in order to stave off newfound sports game competitors, and it was the only video game company to consistently make a profit, most others experiencing feast and famine cycles, with periodic wins, but a whole lot of losses they had to cover with the profits from those wins. EA, in contrast, had a reliable stable of profit-sources, and it thus had a whole lot of leverage in terms of attracting and retaining talent, but also getting big names and brands on board, for collaborative projects.What I'd like to talk about today is what happened to EA during and following the 2008 economic crisis, and how and why it recently became an acquisition target for Saudi Arabia.—In 2008, when the global economy was collapsing, EA suffered a bad holiday sales season and fired 1,100 employees and closed 12 of their facilities early the following year. Later in 2009, the company announced the firing of another 1,500 employees, which was about 17% of their total workforce at the time, and in 2010 they acquired a gaming company that focused on mobile games, which were becoming increasingly popular, now that many people had touch-capable smartphones, which brought hot new franchises like Angry Birds under their brand umbrella.On the strength of that acquisition and all those downsizings, in early 2011, EA announced that it hit $3.8 billion in revenue in the financial year for the first time, and in early 2012, it announced it surpassed $1 billion in digital revenue during the previous year, which was a huge figure that early in the digital media landscape. It used some of those profits to scoop up another mobile-first gaming company, adding properties like Plants vs Zombies and Peggle to their library.EA completed another mass-firing in 2013, dismissing 10% of their employees under what they called a reorganization, around the same time they announced an exclusive license with Disney that would allow them to develop Star Wars games.Their stock value boomed in the following years, as a result of those cost-savings measures, and those new relationships, and emboldened by record-high stock valuations, in the mid-20-teens, the company started releasing big-name games, like Star Wars Battlefront 2, with random-content loot boxes and other sorts of microtransactions.This did not go over well with players, who decried these in-game purchasing options as ‘pay to win' mechanics, as players could pay more money to get better characters and equipment, and a lot of the content, even after paying for the expensive games, was still locked behind paywalls, requiring more payments to unlock that content. A bunch of gaming journalists cried foul on this shift as the game careened toward its full release, as did a whole lot of early players, and Disney complained, too, so by the time it hit shelves, the game's loot system was substantially changed, but that whole controversy spooked investors, and led to an 8.5% stock value drop in just a single month, knocking $3.1 billion from the company's valuation. As a result of that controversy, EA also became the face for a larger legal and legislative debate about in-game purchases and how it's kinda sorta like gambling, from that point forward.Soon after, EA experienced a series of bad quarters, including a huge drop of 13.3% to its valuation when a major entry in one of their larger franchises, Battlefield V, was released late, and received very mixed reviews when it was released, which led to a million fewer sold copies than anticipated. The game was also lagging in terms of gameplay behind smaller, nimbler competitors, including then-burgeoning Fortnite.The company saw an overall boost with the surprise success of Apex Legends, and the COVID-19 pandemic boosted sales dramatically for a while, since everyone was staying home, which allowed EA to gobble up a few more competing companies with successful franchises, and they knocked out a few more successful Star Wars games, as well.In early 2021, Saudi Arabia's public investment funds bought 7.4 million shares of EA for about $1.1 billion, which flew under the radar for most gamers, but that'll be important in a moment.Later that year, the company experienced a massive hack, a lot of its data, including the source code for games, stolen and sold on the dark web. EA bought some more competitors, but word on the street in 2022 was the the higher ups at EA were quietly shopping the company around, themselves looking to be acquired by a larger entity, on the scale of Apple or Disney.In early 2023, the company announced more mass-layoffs and launched another internal reorganization. It gutted several of its most popular gaming sub-brands, including BioWare, it cancelled an upcoming Star Wars game, and it announced that it would be shifting away from licensing agreements and refocusing on EA-owned IP.The pattern of layoffs leading to better financial fortunes didn't pay off this time, though. In early 2025, EA divulged that it expected to underperform in the coming year, several of its big-name titles not doing as well as expected; the company cast blame on the market, but players and journalists pointed at the company's gutting of its big-name studios, and the firing of many of its veteran developers to explain the reduced sales.EA had another mass-firing in April of this year, and followed by another in May, which paralleled an announcement that they would no longer be moving forward with a big, planned Black Panther game.In late September of 2025, EA announced that it had reached a deal, worth $55 billion, to go private, no longer selling shares on the stock market, with the financial assistance of a group of investors, which included Affinity Partners, which is led by Jared Kushner, US President Trump's son-in-law, Silver Lake, which is a US-based private equity firm that helps make these sorts of big sales happen, and the aforementioned Saudi Arabian Public Investment Fund.This deal isn't done yet, it still needs to get regulatory approval and a successful vote by stockholders, but it seems likely to go through, since the US regulatory environment is pretty lax at the moment, and because Kushner is involved, it's unlikely President Trump will take a personal disliking to it.But the big story here seems to be that Saudi Arabia is buying up not just a video game company, but one of the biggest and most successful video gaming companies in the world, which, although it's lost a lot of fan-credibility over the years, still owns some massively influential intellectual property and has just a stunning number of relationships and connections throughout the media world, alongside its huge valuation.If the sale does go through, and we should know for sure by sometime around June 2026, it would be the largest-ever leveraged buyout, which means the purchase was completed by using borrowed money that was borrowed against the asset being purchased; so those investors have taken out debt against EA itself, which is an increasingly common means of buying a large asset on the cheap, but it also typically burdens that asset with a simply astounding amount of debt which must then be recouped, often by selling off undervalued assets.When this happens to a newspaper, for instance, the buyer will often sell off the paper's real estate and fire all their employees, to make money and pay off that debt, and in this case, there's a chance that debt will be paid by throwing up a bunch of new paywalls and really leaning into those in-game transactions that nobody really liked, including politicians, back in the day, but which in this current regulatory environment would probably be allowed, and they would probably make some serious bank off of it initially, before players started getting wise and moving on to other games released by less predatory companies.The really interesting facet of this story, though, is the question of why Saudi Arabia wants a video game company.And to understand that, it's important to understand that, first, the country's Public Investment Fund is meant to help its economy shift away from purely extractive resources, like oil, and it has thus invested in all sorts of things, including luxury beach resorts, minority stakes in financial service companies like Citigroup, stakes in companies like Disney and Boeing and Meta, and increasingly, investments in companies run by allies of President Trump, like the aforementioned Affinity Partners, which was formed by Jared Kushner.So this is an economic play, but also a political play, almost certainly, by the Saudis, to get in good with the people who are in good with the US government.It's also been alleged that this might be an attempt by the Saudis to engage in what's being called game-washing, which is similar to greenwashing, but instead of trying to make a company seem green and sustainable by doing kinda sorta green things, but only as a veneer to cover up the opposite, in this case it means using sports and video games and the like to increase a nation's reputation with humanistic seeming things, despite, well, the truth being much more complicated.Just as when the Fund participated in buying a Premier League football, a soccer team, back in 2021, then, alongside their concomitant establishment of LIV Gold, a golf league meant to compete with the PGA, this investment in EA, and other investments it's made in video game companies like Capcom and Nexon, might be part of a larger effort to diversify the nation's brand, not just its economics. It's human rights record is abysmal, and it's possible they're trying to cover that up, make people forget about it, by creating more connections between Saudi Arabia and more positive things, like sports and games and the like.There are additional concerns about this purchase of EA, too, by the way, because Saudi Arabia's cultural values are very anti-woman, anti-LGBTQ, and anti-liberal, democratic values. So there are fears that we might see less representation and fewer what we might call western values portrayed in the games released by these studios, as a result of this ownership.The folks running EA have said their core values will remain unchanged by the buyout, but it's expected, bare-minimum, that this will lead to another several restructurings and mass-layoffs throughout the company in the coming years, to help recoup all that debt, at the end of which even the people making those promises might be long gone.Show Noteshttps://en.wikipedia.org/wiki/Public_Investment_Fundhttps://www.nytimes.com/2025/09/29/business/dealbook/electronic-arts-buyout-jared-kushner.htmlhttps://www.wsj.com/business/deals/ea-private-deal-buyout-video-game-maker-808aefechttps://www.ft.com/content/61cef75e-ceba-43ee-80e3-040756c6154f?accessToken=zwAGQAMTiJKIkc9hzvdezrpD7tOA4wQHVsYVTw.MEUCIHND3WOT4rS4frIMIOoeXHQeil_Ma1yGrwOqUD2m306DAiEAtA_QLvpyObai9zoo_9GZSljJuJyTKxJgFHpQDcCcVsE&sharetype=gift&token=03dd6ca5-c34f-4925-8a3d-a89f4058ee80https://www.wsj.com/business/deals/ea-silver-lake-deal-jared-kushner-c145cd55?st=eZghQHhttps://en.wikipedia.org/wiki/Electronic_Arts This is a public episode. 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This week on Nintendo Pow BlockThis week, Edward Varnell discusses Nintendo's announcement of its new Singapore entity, Nintendo Singapore, established on September 26 and led by Takahiro Miura to expand the company's presence in Southeast Asia. He also covers how Resident Evil Requiem on Switch 2 surprised even Capcom, with director Koshi Nakanishi noting the game's impressive optimization and performance thanks to scalable design and the engine team's work. Lastly, Edward talks about Bloober Team's success with Cronos: The New Dawn, which the studio calls a major hit but confirms no sequel or DLC plans as they focus on the Silent Hill remake—while hinting at the possibility of Silent Hill 2 arriving on Switch 2 in the future.All this and more on Nintendo Pow Block!Follow our Hosts: Edward Varnell, Cofounder of Boss Rush NetworkCorey Dirrig, Founder of Boss Rush Media and the Boss Rush NetworkJoin the Boss Rush Community: Join the Boss Rush Network Community DiscordFollow Boss Rush Network: Follow Boss Rush Network on X/Twitter, Bluesky, Facebook, LinkedIn, Threads, and InstagramSupport Boss Rush Network:Support Boss Rush on Patreon and buy merch on our Store. Subscribe to Boss Rush on YouTube and visit our website at BossRush.net for more great content.Thank you for your Support!Thank you for watching or listening to Nintendo Pow Block, the Nintendo podcast from Boss Rush Network! If you enjoyed the show, be sure to subscribe to the channel, give the video a Like, and hit the notification bell so you never miss an episode. If you're listening on Apple Podcasts, Spotify, or any other podcast app, please leave us a 5-star rating and a review—it really helps! For more great content, visit our website at BossRush.net. Thanks for your continued support of Nintendo Pow Block and our independent endeavor with the Boss Rush Network!
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Scott & Jon's Horror Video Game Fun Time kicks off Friday with Silent Hill f, running each Friday this month. Main topic covers October's big releases like Ghost of Yotei, Battlefield 6, Little Nightmares 3, Pokémon Legends Z-A, Ninja Gaiden 4, The Outer Worlds 2, Mina the Hollower and more. Other news: Microsoft hikes Game Pass, EA goes private, Fortnite pulls Peacemaker, Capcom coy on RE9. Dear Martha Gameshow returns with “Find the Flaw.” This week in play: Hades 2, CloverPit, Shipbreaker, Kaiju Cleanup, Final Fantasy Tactics: The Ivalice Chronicles, Megabonk, Sonic Racing Crossworlds.GAMES PLAYEDSHAREDHades 2CloverPitSCOTTHardspace: ShipbreakerKaiju Cleanup (upcoming)JONFinal Fantasy Tactics: The Ivalice ChroniclesMegabonkSonic Racing CrossworldsBEAUHades II all day all night! Hosted on Acast. See acast.com/privacy for more information.
Scott & Jon's Horror Video Game Fun Time kicks off Friday with Silent Hill f, running each Friday this month. Main topic covers October's big releases like Ghost of Yotei, Battlefield 6, Little Nightmares 3, Pokémon Legends Z-A, Ninja Gaiden 4, The Outer Worlds 2, Mina the Hollower and more. Other news: Microsoft hikes Game Pass, EA goes private, Fortnite pulls Peacemaker, Capcom coy on RE9. Dear Martha Gameshow returns with “Find the Flaw.” This week in play: Hades 2, CloverPit, Shipbreaker, Kaiju Cleanup, Final Fantasy Tactics: The Ivalice Chronicles, Megabonk, Sonic Racing Crossworlds.GAMES PLAYEDSHAREDHades 2CloverPitSCOTTHardspace: ShipbreakerKaiju Cleanup (upcoming)JONFinal Fantasy Tactics: The Ivalice ChroniclesMegabonkSonic Racing CrossworldsBEAUHades II all day all night! Hosted on Acast. See acast.com/privacy for more information.
Essa semana, recebemos Caio Corraini para disputar um drift em Sonic Racing: CrossWorlds, discutir a surpreendente compra da Electronic Arts, os anúncios que rolaram ao redor da TGS 2025, como o primeiro gameplay de Marvel's Wolverine, o anúncio oficial de Forza Horizon 6, o intenso trailer de OD e muito mais! 00:10:45: Compraram a EA 00:31:05: Brasil proíbe loot boxes para menores de idade 00:40:28: Tokyo Game Show 2025 00:42:49: Playstation State of Play 24/10 01:18:29: Xbox na TGS 01:26:27: Capcom na TGS 01:36:04: Anúncios do Kojima 01:55:45: Doug Bowser deixa o cargo de presidente da Nintendo of America 02:01:39: Sonic Racing: CrossWorlds 02:35:27: Perguntas dos ouvintes Contribua | Twitter | YouTube | Twitch | Contato
After their run ins with the dreaded podcast bots, a new organisation calling themselves the Brolly Corporation have emerged from the shadows seeking to destroy indie podcasts once and for all. It's up to Satsunami and the PodPack Collective to stop them by discussing the iconic gaming franchise Resident Evil! Welcome to Resident Evil Month!Hello everyone and welcome to Season 6 of Chatsunami! This month we are kicking things off with a solo episode discussing Resident Evil 1: Remake. But why do so many consider this to be Capcom's magnum opus? How does it hold up to it's contemporaries? And who the heck is playing that jazz music?! Without any further ado, welcome to Resident Evil Month Pandalorians!This podcast is a member of the PodPack Collective, an indie podcasting group dedicated to spreading positivity within the podcast community. For further information, please follow the link: https://linktr.ee/podpackcollectiveCheck out all of our content here: https://linktr.ee/chatsunamiWebsite: chatsunami.comTwitter/X: https://twitter.com/ChatsunamiPodInstagram: https://www.instagram.com/chatsunami/TikTok: tiktok.com/@chatsunamiPatrons:Super Pandalorian Tier: Battle Toaster Ghostie Cryptic1991Red Panda Tier: Greenshield95 Danny Brown Aaron HuggettFree Members: Middle-aged Bodcast Rob Harvey Aaron (Super Pod Saga) Billy Strachan SoniaUse my special link zen.ai/chatsunami and use chatsunami to save 30% off your first three months of Zencastr professional. #madeonzencastrCreate your podcast today! #madeonzencastrStay safe, stay awesome and most importantly, stay hydrated!
Send us a textIn this episode, the crew dives into a packed week of gaming news and industry shake-ups. We kick things off with our current playthroughs before jumping into the exciting Wolverine gameplay and Dynasty Warriors 3 Remastered reveal during Sony's State of Play. Xbox finally confirms the long-rumored ROG Ally prices, Code Vein 2 raises release date concerns, and Nintendo of America sees a major leadership change as its president retires.We also tackle the buzz around Ananta being dubbed the “Anime GTA,” share our reactions to Tokyo Game Show 2025, and go on a fun tangent with Mega Man and Capcom talk before closing things out. #SpectatorModePodcast #WolverineGame #ROGAlly #CodeVein2 #Nintendo #TGS2025 #DynastyWarriors3 #GamingPodcastTimestamps00:00 – Intro01:22 – What have we been playing16:22 – Wolverine gameplay & Dynasty Warriors 3 Remastered reveal at State of Play26:13 – Xbox ROG Ally prices confirmed & pre-orders live30:54 – Code Vein 2 release date worries35:03 – Nintendo of America's President retires39:53 – Is Ananta the “Anime Grand Theft Auto”?41:44 – Tokyo Game Show 2025 reactions59:43 – Mega Man & Capcom tangent1:12:35 – Ending / OutroSupport the showYou can find the Spectator Mode podcast on the following podcast platforms. Please consider leaving a review on Apple Podcast, as it will go a long watch in more people discovering us. Thank you! Apple Podcasts YouTube Spotify Amazon Music
Happy ten years to CORE! Plus, Beau reminds us about a Kojima credit card coming soon. Highlights from TGS like Kojima's new horror game OD and Capcom announcements including C. Viper in SF6, Mega Man Star Force Legacy Collection, Pragmata, and Onimusha: Way of the Sword. PlayStation's State of Play brought a bag of goodies: Saros, Zero Parades for Dead Spies, Flight Simulator 2024, a Deus Ex remaster, Mega Man in Sonic Racing, Dynasty Warriors 3 Complete, Code Vein 2, Let it Die: Inferno, Chronoscript, new Pulse speakers, and Wolverine. (Which looked REALLY good.) Plus all the usual fun times at CORE.SHARED PLAY THIS WEEKScott and Jon both spent time in Megabonk, which is far better than its looks suggest.Sonic Racing CrossWorlds was played by Scott and Jon.Hades II saw time from all of us, with Beau having already played in Early Access and a bit more today.Borderlands 4 continued, mainly Beau.More No Man's Sky, though not much new to report, Beau included.SCOTTPlenty of Deep Rock Galactic: Survivor.Three hours of Metal Gear Solid Delta — very Kojima.Tried the demo for Slots & Daggers, which will be a day-one buy.JONFortnite remains a regular, especially the Blitz mode.BEAUSkate in Early Access.More Hollow Knight: Silksong.Some Heroes of the Storm, though waiting on the new patch. Hosted on Acast. See acast.com/privacy for more information.
Happy ten years to CORE! Plus, Beau reminds us about a Kojima credit card coming soon. Highlights from TGS like Kojima's new horror game OD and Capcom announcements including C. Viper in SF6, Mega Man Star Force Legacy Collection, Pragmata, and Onimusha: Way of the Sword. PlayStation's State of Play brought a bag of goodies: Saros, Zero Parades for Dead Spies, Flight Simulator 2024, a Deus Ex remaster, Mega Man in Sonic Racing, Dynasty Warriors 3 Complete, Code Vein 2, Let it Die: Inferno, Chronoscript, new Pulse speakers, and Wolverine. (Which looked REALLY good.) Plus all the usual fun times at CORE.SHARED PLAY THIS WEEKScott and Jon both spent time in Megabonk, which is far better than its looks suggest.Sonic Racing CrossWorlds was played by Scott and Jon.Hades II saw time from all of us, with Beau having already played in Early Access and a bit more today.Borderlands 4 continued, mainly Beau.More No Man's Sky, though not much new to report, Beau included.SCOTTPlenty of Deep Rock Galactic: Survivor.Three hours of Metal Gear Solid Delta — very Kojima.Tried the demo for Slots & Daggers, which will be a day-one buy.JONFortnite remains a regular, especially the Blitz mode.BEAUSkate in Early Access.More Hollow Knight: Silksong.Some Heroes of the Storm, though waiting on the new patch. Hosted on Acast. See acast.com/privacy for more information.
Thank you so much to our Patreon community for supporting this channel. Join us today at http://www.Patreon.com/KitAndKrysta for exclusive content including predictions and reactions to the latest Switch 2 news *~*~*~*~*~*~*~*~*~*~*~*~* Hi! We were invited by Capcom to play Monster Hunter Stories 3: Twisted Reflection! We've been really excited about this game so we can't wait to share our hands-on impressions with you. Follow Us! https://www.patreon.com/kitandkrysta https://twitter.com/kitandkrysta https://www.tiktok.com/@kitandkrysta https://www.instagram.com/kitandkrysta/ http://www.facebook.com/kitandkrysta/ https://bsky.app/profile/kitandkrysta.bsky.social -Kit & Krysta
A day of many trailers, of many announcements. Kojima Productions, Capcom, Star Wars, Silent Hill and more. The Prince of Sweden is giving awards to Split Fiction. Fornite is trying proximity voice chat. The Expedition 33 continues, Garrett's playing Hollow Knight and Kyle is READING BOOKS?!
While Ghost of Yotei has gone gold and is now right around the corner, other segments of PlayStation Studios are on far less sturdy ground. Fairgames (or Fairgame$, if you like marketing) is seemingly the latest victim of an unprecedented run of bad decision-making, execution, and leadership within Sony's first party, as the upcoming shooter has shed its director, often (though not always) a dire sign for any project. Taken with recent reports (from this very show) of poor internal playtesting -- all the while Haven has already shed its major front-facing face and co-founder Jade Raymond -- we simply have to wonder whether Fairgames will ever launch at all. And if it does, does it have any potential to succeed whatsoever? Other news this week includes the rumored reemergence of Insomniac's Wolverine project, downward-revised SSD space for upcoming PS5 consoles, a fresh look at the promising Uncharted-like IO title 007: First Light, and much more. Then: Listener inquiries! Does Naughty Dog actually represent the pinnacle of game dev? How much can people twist themselves into a knot to justify piracy? What kind of pressure are studios and publishers under to adopt AI solutions? Will "Alleghany Hogs" catch on around the world? Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:32:42 - Shoutout Preston0:40:47 - "Please clean up after your dog"0:52:10 - Let em oink0:54:16 - Chronos helmet = penis?0:55:36 - MGS3 correction0:56:34 - Ghost of Yotei goes gold1:03:22 - Fairgames creative director leave Haven1:28:24 - Wolverine rumors1:47:23 - PS5 reducing storage space on new units2:02:18 - 007 First Light gameplay revealed2:14:27 - IO may not publish an external game again after MindsEye2:19:13 - Hollow Knight SIlksong is only $202:27:57 - Capcom president says consoles are too becoming too expensive2:34:55 - Pragmata is not a Mega Man game2:37:01 - More games coming to PS42:44:57 - New live-action Tomb Raider2:47:04 - What We're Playing3:29:04 - Emulating new games3:44:41 - Why is Naughty Dog one of the best?3:53:42 - Call of Duty changing course on skins?4:00:24 - World's first platinum4:04:38 - Sony's pressure to integrate AI4:09:31 - Grading the show at the end Learn more about your ad choices. Visit podcastchoices.com/adchoices