Podcast by Gamenomicon
This episode, Will chats with Party First graphic designer Matt about his inspirations and his amazing plans for Twilight War stretch goals. --- Support this podcast: https://anchor.fm/gamenomicon/support
This episode Will chats with Twilight War co-designer, Jerod about Twilight War and some of the things he's excited about. Plus, info about the two adventures! --- Support this podcast: https://anchor.fm/gamenomicon/support
This episode, Will chats with Party First core co-designer Brett about the system and how it came together. --- Support this podcast: https://anchor.fm/gamenomicon/support
This episode, Will gives a broad overview of both the world and system for the 80s alt history horror game, Party First. --- Support this podcast: https://anchor.fm/gamenomicon/support
This episode, Will chats a bit about Kickstarter, Zinequest, and his experience with Warmer in the Winter. --- Support this podcast: https://anchor.fm/gamenomicon/support
This episode, Will takes a dive into the Second Guess solo journaling system. --- Support this podcast: https://anchor.fm/gamenomicon/support
This week will chats more Zinequest with some of the features that make Warmer in the Winter unique. Follow the campaign at www.bit.ly/warmerRPG. --- Support this podcast: https://anchor.fm/gamenomicon/support
This time Will chats Zinequest and Warmer in the Winter, the holiday romance PbtA RPG. Find out more at: www.bit.ly/warmerRPG --- Support this podcast: https://anchor.fm/gamenomicon/support
This week Will introduces our new horror solo RPG, One White Eye and then regales listeners with an audio drama recording of an actual play. Audio drama music by anatu on icons8. anatu --- Support this podcast: https://anchor.fm/gamenomicon/support
After a long hiatus, Will returns to give a brief update on what Gamenomicon has been up to in the last year. --- Support this podcast: https://anchor.fm/gamenomicon/support
This week, Will apologizes for the long and unannounced delay in episodes and updates the roadmap of where we're going in 2017!
This week, Will talks about the importance of staying busy and keeping up forward momentum with multiple projects.
This week, Will talks about his history with games and gaming.
This week, Will chats about how to present issues online and offers up a sample RFQ template.
This time we change the format up a bit and instead briefly interview our graphic designer, Matt, over our lunch breaks.
On his drive home from work this week, Will discusses laying claim to the various bits of web real estate that are likely to be necessary for the company.
On his drive home from work, Will talks about making the decision to finally start his own game publishing company.