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Melissa and Jaymi chose the same deck, so what do the Cardslingers do… we make a whole thing of it! Today, we're all using a different Jamie Sawyer deck. And we're examining the Four of Pentacles. The good, the ugly, and how we have healthy saving tendencies. What will you do with your one precious life? We delved into our Jamie Sawyer tarot decks to share how one creative mind can interpret a card in various ways. Visit Jamie's site and see all the cool decks, journals, tarot tiles, and other products she has to share with us all. Homework: Take stock of what you have, including all the resources, and assess your current situation. FYI, Melissa has adjusted her rates to help those who are not at the baseline. So, visit her website and sign up for a reading now. https://melissacynova.com/services/ Catch Hilary and Melissa on Instagram for live readings. Follow them both and get a quick reading. Shoutouts Thank you, Jamie! We love you and your decks. Seriously! Shout-out to Claire! Kahla Givehand and the Soul Collage method Decks Mentioned Jaymi: The Felt Tarot by Jamie Sawyer (the deck is still in production, having been funded by Kickstarter a month or so ago). This link goes to the Felted Tarot tiles set. Melissa: The Out of Hands Tarot by Jamie Sawyer Hilary: The Pocket of Peers Tarot by Jamie Sawyer (sadly, out of print) Resources Mentioned Virginia Woolf's Room of One's Own Do you like what you hear? Send feedback to us at cardslingerscc@gmail.com. Follow us on Instagram at www.instagram.com/cardslingerscc. We also have a YouTube channel at youtube.com/@cardslingerscc. Eventually, we will back up the episodes and have more live content. Support our podcast with books or decks. We're adding all the books from each episode to our Cardslingers CC bookshop.org store. Each purchase from this store gives us a percentage to cover our costs! www.bookshop.org/shop/cardslingerscc. Reminder: We will NEVER DM you for a reading on any social media site. We schedule all readings and conversations through our personal websites.
What happens when centuries of British history meet thousands of Lego bricks? In this special interview, I'm joined by author Andrew Redfern, the creator of "Minifigure Monarchs: A History of Great Brits in Little Bricks" — an exciting new book that tells the story of British monarchs through brilliant Lego creations. We chat about Andy's love of history, how this creative project came about, what it's like recreating iconic historic scenes in Lego, and of course, his favourite monarchs and builds! From the Anglo-Saxons to the Windsors, this is history like you've never seen it before — colourful, creative, and completely brick-tastic. Find out more about the book and support Andy's Kickstarter project: https://www.kickstarter.com/projects/minifiguremonarchs/minifigure-monarchs Don't forget to like, comment, and subscribe for more interviews and fascinating Tudor content! #LEGOHistory #MinifigureMonarchs #LEGOArt #BritishMonarchy #KickstarterProject #ClaireRidgway #HistoryBookLaunch #LEGOCollectors #HistoricalLEGO #TudorHistory #HistoryNerdsUnite #CreativeHistory #LEGODesign
CATXXXX-XXXXXXXX-XXXXXXXXERROR (Unknown Source)Incident Elements:· scopophobia · body horror (eyes)· graphic violence · SFX: Screaming, squishingTranscripts available at https://rustyquill.com/transcripts/the-magnus-protocol/You can find a complete list of our Kickstarter backers https://rustyquill.com/the-magnus-protocol-supporter-wall/Created by Jonathan Sims and Alexander J Newall Directed by Alexander J NewallWritten by Jonathan SimsScript Edited with additional material by Alexander J NewallExecutive Producers April Sumner, Alexander J Newall, Jonathan Sims, Dani McDonough, Linn Ci, and Samantha F.G. Hamilton Associate Producers Jordan L. Hawk, Taylor Michaels, Nicole Perlman, Cetius d'Raven, and Megan Nice Produced by April SumnerFeaturing (in order of appearance) Shahan Hamza as Samama KhalidSasha Sienna as Georgie BarkerBillie Hindle as Alice DyerLydia Nicholas as Melanie KingFrank Voss as Basira HussainDialogue Editor – Lowri Ann DaviesSound Designer – Tessa VroomMastering Editor - Catherine RinellaMusic by Sam Jones (orchestral mix by Jake Jackson) Art by April Sumner SFX from Soundly and Freesound: JuanD20, felixblume, toefur, kooust, chris_dagorne, 1skyland, Yuval, Harrisando, sillygrizzlies, gbnelso, sturmankin, gadiraz, jameswrowles, Cornersting, CJspellfish, pfranzen, ScottStanderfer1, fordps3, iggy1345, bouncyballblue, dalexgray, wibwob, shutuplaika, ondrosik, CJspellsfish, Mediasaur, richwise, misimmonsvoice as well as previously credited artists.Check out our merchandise available at https://www.redbubble.com/people/RustyQuill/shop and https://www.teepublic.com/stores/rusty-quillSupport Rusty Quill by purchasing from our Affiliates;DriveThruRPG – DriveThruRPG.comJoin our community:WEBSITE: rustyquill.comFACEBOOK: facebook.com/therustyquillX: @therustyquillEMAIL: mail@rustyquill.com The Magnus Protocol is a derivative product of the Magnus Archives, created by Rusty Quill Ltd. and licensed under a Creative Commons Attribution Non-Commercial Share alike 4.0 International Licence. Hosted on Acast. See acast.com/privacy for more information.
THE BOOK: Is done. Yes you can still get in on The Kickstarter (but not the name/sentence levels). Also a Kindle Edition is now live. MGoBlog.com/25 Lineup: Sam, Seth, Craig, and Miz. Brian's still on dad duty; Ira's on a plane. Things Discussed: Wink Martindale criticism: The Emotional Rollercoaster sweatshirt from Sack the Stigma is great but Wink is cutting off the sleeves, which are the best part. Wink Martindale praise: His defensive approach changed to be much more college late in the season. Can't be in his head but we think he was having guys make reads that they were missing (examples: Zeke Berry nickel blitz from nowhere on the USC TD, or Barham leaving an RB wide open in the flat) and trying to play attention games with Mason Graham (see: the 3rd down sets). That's how the game is played in the NFL but in college it's much more straightforward. This is praise because he realized what was happening and changed what he was doing, which is extremely hard for people to do. Everybody was coming from success, so they had to get comfortable with each other. Was a big thing for the player as well. Will Johnson noted some of these players need the A and B explained before you tell them to do C. Rod Moore: Expect him to play, not sure how rusty he's going to be and what's the timeline. We'll hear from Rod when Sam interviews him. Mikey Keene vs Bryce Underwood: VERY different offensive planning. Kinds of passes are different, how you use his legs is different, how much pre-snap reading you're doing is different. Having Keene out in spring gave the offense clarity. Chip Lindsey offense: He uses RPOs and running QBs but he cuts back on the running and focuses on making the QBs more efficient. He also will turn regular routes into long bombs—they missed one to Channing Goodwin in the spring but it was open. RPOs and screens? Well you have to show you can beat man coverage to access those, and that means dropping back with a QB who can be safe in the pocket long enough to find his leverage and deliver an accurate pass all over the field to receives who create their own space. Do we have that QB, those WRs, that OL? OL: Sam's discussion with Sherrone started with Blake Frazier (because Sam asked) but he also said Andrew Babalola and Ty Haywood are more athletically talented than ANY guy they've had at Michigan until now. Link is battling with Frazier and Babalola for LT. Crippen: Not sure how much better he can get because his reads are spot-on, but versus top-of-the-line DTs who knew what's coming Crippen got physically manhandled. He's alright, but you need something on this offense that is better than alright if you want to take the pressure off of Bryce/his protection/his receivers. That said, centers pop late—how many times have we seen an Anderson or Bihl or Kugler or Vastardis have a great 5th year. WRs: Are probably a lot better than their stats last year (fewest WR yards since 1973, would have been bottom-third among Bo teams.) But there could be a player or three in there—they didn't have the passing. Warren didn't know what he was looking at half the time and wasn't accurate. Orji had no downfield accuracy at all. Defense knew it. Link vs Ohio State/Alabama? Did well, but the context was Michigan took dropbacks out of the offense.
Mahesh Guruswamy is a seasoned product development executive who has been in the software development space for over twenty years and has managed teams of varying sizes for over a decade. He is currently the chief technology officer at Kickstarter. Before that, he was an executive running product development teams at Mosaic, Kajabi, and Smartsheet.Listen NOW as Mahesh reveals principles from his book, "How to Deliver Bad News and Get Away With It".
Join Al Mega as he rides shotgun with the legendary writer Dan (D.G.) Chichester, the mind behind unforgettable Daredevil runs and now the creator of the wild, infernal new Kickstarter comic—Axles Infernal #1-2: The Damnation Delivery Service! We're talking flaming vengeance, cursed packages, and one of the most original indie comics burning up the crowdfunding charts! 🎯 Support the Kickstarter: https://www.kickstarter.com/projects/dgchichester/axlesinfernal2 Follow DG on social media: Socials: Storymaze.substack.com Tinyurl.com/axlesinfernal Bsky | X | The Gram: @dgchichester 🔔 Don't forget to LIKE, COMMENT, and SUBSCRIBE to stay on the ride for more indie comic fire! Thank You for Watching / Listening! We appreciate your support! Episode 563 in an unlimited series! Hosted by Al Mega Follow on Twitter | Instagram | Facebook: @TheRealAlMega / @ComicCrusaders Make sure to Like/Share/Subscribe if you haven't yet: Rumble/Twitch: ComicCrusaders YouTube: /comiccrusadersworld Visit the official Comic Crusaders Comic Book Shop: comiccrusaders.shop Visit the OFFICIAL Comic Crusaders Swag Shop at: comiccrusaders.us Website: https://www.comiccrusaders.com/​​​​ Edited/Produced/Directed by Al Mega #Daredevil #DanChichester #AxlesInfernal #KickstarterComics #ComicCrusadersPodcast #AlMega #InfernalDelivery #IndieComics
Find the Kickstarter here, and tune in on Instagram and TikTok for updates! We are $375 away from our next goal - can you help us reach that before Thurs July 24??If you have any trouble with the links, search for "Beer People" on kickstarter.com and look for our logo. The campaign is called "Brewing Change, One Story at a Time" and is featured as a "Project We Love" by the Kickstarter editing team
Join the Three of Seven Project team as they discuss important topics. BARBELL APPAREL Check out our favorite clothes that we wear everyday at BARBELL APPAREL WEBSITE Barbell Apparel was founded with a simple vision: clothing should be better. Founded by a team of friends and athletes, we started our story by launching our Athletic Fit Jeans on Kickstarter. That campaign grew past our wildest expectations, becoming the 2nd most funded fashion project of all time, and sparking a change across the fashion industry to bring "Athletic Fit" mainstream. https://barbellapparel.com/products/adapt-carry-short Check out 3 of 7 Project https://www.3of7project.com Apply for Rite of Passage at: https://www.3of7project.com/train Thank you for supporting Three of Seven Podcast on Patreon at: www.patreon.com/threeofseven Three of Seven Project Store https://3of7project.myshopify.com/pages/shop Apply for The Basic Course at: https://www.3of7project.com/train Check out the Three of Seven Project Youtube channel at: Three of Seven Project Youtube Nuff Said.
If you've ever wished you could sit in on a real coaching call inside Toy Creators Academy, today's your lucky day. This episode is part of a special behind-the-scenes series where I bring you inside the TCA Accelerator for a one-on-one strategy session with Joanna, the creator of Fren Forest.Joanna is a sculptural artist with a love for cozy characters, whimsical storytelling, and dreamy desk décor. She went from quietly crafting mini clay creatures in her studio to fully funding a collectible toy on Kickstarter and this episode walks you through exactly how she made that leap.You'll hear how Joanna turned her hand-sculpted characters into a collectible toy brand without a business degree or a marketing team. We'll break down the smart moves that helped her hit 50% of her Kickstarter goal on day one, why she scrapped flocking to stay lean, and the tiny design detail she refused to give up (toe beans!). Plus, we'll chat about balancing creativity with business, exploring licensing, and using small media wins to build big brand momentum.Joanna's journey is going to light a fire under your dreams and if you've been wondering whether Toy Creators Academy (or its Accelerator program!) can really help someone go from concept to collectible, this episode proves that with the right tools, guidance, and grit… your toy dream is possible.Listen for these Important Moments:[00:03:50] - Learn what it really takes to go from selling handmade art online to launching a mass-produced collectible toy without wasting years (or your savings) on trial and error.[00:08:30] - Got creative constraints? Hear how this artist built a clay-to-digital production workflow that worked with her medical needs and preserved the authenticity of her characters.[00:10:04] - Discover how cutting one costly feature saved her budget and timeline plus the one tiny detail she refused to compromise on because her fans adored it.[00:18:04] - Tired of juggling all the hats? This part of the episode explores how to shift from doing it all yourself to building a brand that licensing partners actually want.[00:37:17] - Joanna plans to open pre-orders after Kickstarter fulfillment. Azhelle shares how many artists sell in focused bursts to protect their energy and keep creativity flowing.Send The Toy Coach Fan Mail!Support the showPopular Masterclass! How To Make & Sell Your Toy IdeasYour Low-Stress, Start-To-Finish Playful Product Launch In 5 Steps >> https://learn.thetoycoach.com/masterclass
Greetings Programs! Tonight I am glad to be joined by long time friend Kevin Burkhardsmeier or "Burky" From Game Toppers LLC. He's been a good friend of mine for over 10 years and a longtime sponsor of the show. I wanted to talk about the history of Game Toppers and talk deep about what is in this Kickstarter currently going on and give everyone a peek behind the curtain. Thanks for listening!
Alex fires up the podcave and is joined by a new member of the pod family to review their top 5 worst & best episodes of Batman the Animated Series.Editor of the pod, Kade Calvin starts by sharing his least liked eps of BTAS and why they're stinkers. Then switches gears and highlights his top 5 fav episodes and why they stand out more than the others. Is it because they made him cry? Yes...the answer is yes. You might be surprised by the ones that didn't make his lists, but you'll have to listen to find out why! Tip Jar: https://buymeacoffee.com/batmantaspodJoin Our Discord - https://discord.com/invite/bQF76V3nUsOutbreaks Vol. 1 Kickstarter - https://www.kickstarter.com/projects/speechcomics/outbreaks-volume-1-an-ongoing-zombie-anthology-series?ref=discovery&term=outbreaks&total_hits=1475&category_id=252Follow us on TikTok - https://www.tiktok.com/@batmantaspod?_t=8zn1yhsgnfz&_r=1Follow us on YouTube - https://www.youtube.com/@batmantaspodFollow the Pod on Instagram - https://www.instagram.com/batmantaspod/Follow the Pod on Facebook - https://www.facebook.com/BatmanTASPod/Follow the Pod on Twitter - https://twitter.com/batmantaspod1Subscribe to Will's Patreon - https://www.patreon.com/willrobsonSpeech Comics Website - https://www.speechcomics.com/Monster Mash 1-2 Kickstarter: https://www.kickstarter.com/projects/speechcomics/mobster-mash-1-2-classic-movie-monsters-as-mobstersWill's WhatNot Page - https://www.whatnot.com/user/speechcomics
In this episode of Fortress of Comic News, hosts Chris and Mike discuss a variety of topics including the return of Smokey Bear comics, casting rumors for the next James Bond film, and the latest developments in Marvel's Ironheart series. They also pay tribute to the late comic creator Jim Shooter, review several new comic releases, and share their thoughts on upcoming projects in the comic book industry.In this conversation, the creators discuss the development of the Smokey Bear comic, focusing on the Junior Rangers and the educational aspects of the stories. They delve into the creative process, the challenges of editorial approvals, and the licensing agreements that shape the project. The discussion also covers their plans for future issues, distribution strategies, and the Kickstarter campaign that supports the comic's launch.https://www.kickstarter.com/projects/drenproductions/smokeys-junior-rangers?ref=1hvkz4https://drenproductions.com/https://drenproductions.substack.com/Dren Production's Socials X - @DrenProductions Instagram - @DrenProductions FaceBook - https://www.facebook.com/DrenProductionsComics we discuss in this episode:Justice League vs. Godzilla vs. Kong 2 #2Godzilla vs. Thor #1Captain America #1(2025)Star Wars: Doctor Aphra-Chaos Agent #1Ultimate Wolverine #7The Avengers #28Countdown to the Cobalt Crisis #0Fantastic Four #33Superman #27JSA #9Godzilla: Heist #5Foolkiller #7 Vol. 1The Last Spartan: Red Tape Vol. 1Get your Fortress Comics merchandise with the link belowhttps://www.teepublic.com/user/fortress-comicsFortressofComicNews.comhttps://chriscomicscorner.substack.com/YouTube.com/FortressComicsFind Chris: https://bio.site/chrisrundtMike twitter @fortressrickerMike's Comic Bone Graft:https://globalcomix.com/c/bentbox-shorts/chapters/en/4/1Patreon.com/FortressComicshttps://www.tiktok.com/@chriscomicscornerThanks for Listening!#marvel #marvelcomics #mcu #dccomics #comicbooks #comicnews #podcast #indiecomics #batman
Jace is joined by the series artist for the self-published title Rise. An intense super hero story focused on more than just action. It is a story that explores what it means to be a hero and even more than that, what it means to be a good person, a man who provides. Many stories have deconstructed what it means to be a super hero or just a hero, but few have done it with the intensity of RIse. Joi as as Ryan talks about the initial designs for the character and series as well as the striking the balance between actions and emotional beats. Also, be sure to go check out the campaign and pledge so you can experience this incredible story and art first hand.
In this interview collaborators and friends, Bart Sears and Mark McNabb share stories of their time together at the Joe Kubert School, working for Marvel Comics and DC Comics, designing Hasbro's COPS N' Crooks line of toys, creating iconic covers for Wizard magazine and so much more.You can view a video version of the interview on our YouTube channel at this link: https://youtu.be/2fgBEi8zWuETheir latest project, Drawing Powerful Heroes Vol. 3 is available on Kickstarter at this link https://www.kickstarter.com/projects/sen-ko/drawing-powerful-heroes-brutes-and-babes-3-the-splash-page?ref=discovery&term=drawing%20powerful%20heroes&total_hits=6&category_id=250 Thanks to our monthly supporters Alex Wollenschlaeger Aaron Krieger Mark Syp Seth Johnson Dapper Dan Paladin Matthew Toliusis Phillip Sevy Robb Matt Frank Anderson Russell Sheath Bartley Blackmon Kevin Decent Damon Bjorn watson Ryot acovio Alex Giannini Nate Clark William Bruce West Mark Florio David Fink Brent Cranfill MarWe Bruno Cavalcante David M Dalibor Žujović Evin Bryant Gary Hutcherson Fernando Pinto Jeremy Dawe MeltFaceKillah Brian Acosta Joe Marcello DenimJedi Miitchell Hall Lee Markowitz Mark McDonald ★ Support this podcast on Patreon ★
Order of Battle Podcast episode 134 JOEFEST 2025 ! is behind us and it was a lot of fun. Stephen Kelly joins Jason to discuss all things Augusta, GA and partying it up Joe Fest style. This year was wild and exciting. Grindhouse's Kickstarter successfully funded and there was a Celebration of Life for Aaron of ROMA Collectibles. There were attendees and vendors from at least 10 different countries. Great guests, panels, and lobby hangs. Website: www.orderofbattlepod.com Email: orderofbattlepod@gmail.com Twitter: @orderofbattlepd Instagram: @orderofbattlepod #gijoe
A dash of mystery, a sparkle of magic, and all things cozy! Elle interviews fellow cozy authors in this new podcast from Authors on the Air. Today on the podcast, meet Casey Blair, author of the Tea Princess Chronicles, Sundered Realms, Diamond Universe, and–drumroll please–the recently-released Sage's Sanctuary series! Elle and Casey discuss serialized stories and Kickstarter campaigns, world-building, being the art director for your book, and of course, the promise of cozy stories. Enjoy! Casey Blair's Bio: Casey Blair is a bestselling author of hopeful fantasy novels about ambitious women who dare, including the Tea Princess Chronicles, Sundered Realms, and Diamond Universe: Sierra Walker series. Her own adventures have included teaching English in rural Japan, taking a train to Tibet, rappelling down waterfalls in Costa Rica, and practicing capoeira. She now lives in the Pacific Northwest and can be found dancing spontaneously, exploring forests around the world, or trapped under a cat. Find Casey's Website and Books Here: https://caseyblair.com/ ~~~ Elle Hartford's Bio: Elle Hartford writes cozy mystery with a fairy tale twist. The award-winning first book in her Alchemical Tales series, Beauty and the Alchemist, finds amateur sleuth Red mixed up with murderous beasts and moody beauties, and a set of missing books besides! Elle has also written two spin-off series, the cozy fantasy-goes-to-the-beach Marine Magic series as well as Pomegranate Cafe Romance. For other writers and authors looking into “wide” indie publishing, Elle offers coaching as well as the Beyond Writing blog (ellehartford.substack.com) with how-tos and resources. Find Elle Hartford Online: https://ellehartford.com/
This week on the podcast, Patrick and Tracy welcome Michael Damian Thomas, to talk about Uncanny Magazine Year 12: Fly Forever, Space Unicorns!. About Uncanny Magazine Year 12: Fly Forever, Space Unicorns!: Editor-in-Chief/Publisher Michael Damian Thomas and Team Uncanny Magazine have run successful Kickstarters for the seven-time Hugo Award-winning, 2024 World Fantasy Award-winning, and 2024 […] The post Episode 669-With Uncanny Magazine's Michael Damian Thomas appeared first on The Functional Nerds.
In this episode of Lunch With Norm, conversion strategist Matt Kostan shares how a single main image change led to a $19,000 revenue boost — and why most Amazon sellers are leaving money on the table by treating their images like an afterthought. Sign up for our Newsletter - https://lwn.news Our guest is a serial entrepreneur, speaker and brand creator. He's created multiple 7 figure brands and launched 8 successful Kickstarter projects all based on the power of shopper feedback. His work has been featured in Forbes, Business Insider and Entrepreneur. Matt breaks down: - His 5-step formula for creating high-converting Amazon images - The psychology behind scroll-stopping thumbnails - A/B testing tools like ProductPinion and PickFu - Why copywriters and designers need to work together - Common listing mistakes sellers make in 2025 Timestamps 00:00 – How AI Is Transforming Amazon Ads in 2025 02:49 – Why ProductPinion Is a Game-Changer for Listing Optimization 05:47 – Main Image Testing 09:58 – The Free Image Check Tool Every Seller Should Use 13:10 – What Makes Shoppers Click 17:29 – How GenSpark Is Fueling AI-Driven Content 20:17 – What 19pine.ai Can Do for Amazon Sellers Right Now 23:02 – Next Level Pixeling App 29:23 – Emailing US vs EU 32:09 – Where AI Tools Are Headed 35:11 – What Airlines Can Teach Us About Amazon Marketing 38:17 – Predicting the Future of Online Shopping & Conversion 40:46 – Dorian's New App That Could Replace Your Tool Stack 44:50 – The Best Tool for Winning Amazon Images 47:41 – How to Connect with Matt + Free Resources How to build trust and conversions through subtle design changes If you're selling on Amazon and want to increase conversions without increasing ad spend, this episode is a must-watch.
Join us this week as we welcome Kalen Chase from the metal band Vimic to the podcast! After a triumphant Kickstarter campaign that raised over $95,000, Vimic can finally release their highly anticipated debut album, “Open Your Omen.” In this episode, Kalen shares insights into the band's journey, the excitement surrounding the album's release, and the upcoming special event that will reunite the band and pay tribute to the legendary drummer Joey Jordison. Don't miss out on this exclusive conversation filled with music, memories, and more!
This week Tony and Chris talk to Nahv and Pontus about the 18xx inspired Stellar Ventures! This is a cool hybrid game coming to Kickstarter soon! Check it out at: https://boardgamegeek.com/boardgame/359963/stellar-ventures https://www.tabletapasgames.com/ Get Merch:
On this episode of YKS, we've got more Kickstarters than you can shake a stick at. That is, until they Kickstart a really big stick! Oh golly…don't give ‘em any ideas. Actually, do. That would help them and help me. What other ideas do you got? Do you have any ideas about how certain pleasant strokables might be improved? Or perhaps some thoughts on making sports betting more crypto-friendly? What about a sitcom that's, uh, well, I don't know. Maybe don't do the sitcom one. Tell you what, listen to this episode of the show, THEN come up with ideas. THEN I can have the ideas. And THEN they make a crazy movie about my life starring Zac Efron. And you, my friend, my inspiration, you can see the movie. Music for YKS is courtesy of Howell Dawdy, Craig Dickman, Mr. Baloney, and Mark Brendle. Additional research by Zeke Golvin. YKS is edited by Producer Dan. Social Media by Maddalena Alvarez.Executive Producer Tim Faust (@crulge)YKS Premium Wow! I can feel the sand between my toes…it feels like a beach party with some of my favorite content creators and THEIR favorite summer movies! That's right, YKS Beach Party is back on YKS Premium! Join us and all our beach partyin' friends for a month of surftacular fun at Patreon.com/YourKickstarterSucksFollow us on Instagram: @YKSPod, TikTok: YourKickstarterSucks and subscribe to our YouTube channel for more video stuff! Wow, 2025 is lit!! Gift subscriptions to YKS Premium are now available at Patreon.com/yourkickstartersucks/giftSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
The crew awakens aboard a legendary ship, surrounded by impossible beauty. Is this the future they were meant to make, or the past they were sent to stop? This mission could change everything. Or it already has.Graham is launching Cosmic Dark on Kickstarter soon. Sign up to be notified when it goes live! https://www.kickstarter.com/projects/grahamwalmsley/cosmic-darkContent Warnings: Body Horror, Terminal Illness, Psychological Horror, Medical Trauma, Corporate Exploitation, ProfanityCastGraham Walmsley as GMBridgett Jeffries as MirNic Rosenberg as DarbyRoss Bryant as PierceScott Dorward as TerrenceCorbin Cupp as MariusEdited by Corbin Cupp Hosted on Acast. See acast.com/privacy for more information.
What lies beneath the Mucklands? The Underlands, naturally! This week on the Vintage RPG Podcast, we welcome the creators of Land of Eem, Ben Costa and James Parks! Eem is a bit of a multimedia project, currently consisting of a series of graphic novels, young readers novels and a shockingly massive RPG. It mixes light and dark in perfect proportions for kids and adults alike. And recently nominated for a pile of Ennies, because it's that dang good. But wait, there's more: Turns out Ben and James are making their giant RPG even bigger with a massive campaign world expansion and a beginner's version of the game, currently crowdfunding on Kickstarter! * * * Instagram? Old news. Join the Vintage RPG Newsletter! That's where all the cool kids are now! Stu's book, Monsters, Aliens, and Holes in the Ground is for sale now! Buy it! Patreon? Discord? Cool RPG things to buy? All the Vintage RPG links you need are right here in one place! Like, Rate, Subscribe and Review the Vintage RPG Podcast! Edited by the one and only R. Alex Murray. Send questions, comments or corrections to info@vintagerpg.com. Available on iTunes, Google Podcasts, iHeartRadio, Spotify, YouTube and your favorite podcast clients. The Vintage RPG illustration is by Shafer Brown. Follow him on Twitter. Tune in next week for the next episode. Until then, may the dice always roll in your favor!
This week, we recap the Amazing Las Vegas Comic Con (4:15), then discuss taking time for character sheets (24:30), doing successive washes of editing to turn something that's borrowed into something that's yours (28:40), making a decision when to print a book in relation to a Kickstarter (37:45), and those times when you need to do last-minute convention prep (48:00).
WE ARE Back! KickStarter Firebirds and Anais
This week on the Toy Power Podcast; we have so much to get through, we bring on local Aussie Matt Teale'o to assist! Kicking off the News, we must first go back in time; to unearth some unknown prototypes from the 80's Battle Beasts Toyline! Then we hit the artic cold in the latest HasLab funded project from G.I. Joe; the Snow C.A.T. A teaser pic of the MOTU Origins Fright Zone, gives us all an insight into which direction the property might be heading. Jurassic Park SDCC Exclusive set, looks like so much fun & is Scott & T-Bob really worth $100extra? More Masters news with a cross-over of Shredder & Skeletor, plus Man-E-Faces gets the Mondo treatment; and the Mythic Legions - Horror Of Einsamall wave looks absolutely incredible!! We then review the last few episodes of Lego Masters: Grand Masters Of The Galaxy - including the Final Episode! Radical Rewind Presents: Independence Day - an overview of the fun & excitement. Then rounding out the ep Trent unveils a project he has been working on for a number of years: a Book - The Dark Epoch! Finally published & available now! All this & more! To find out more about Trent's new Book; including how to secure a copy for yourself; be sure to check out: https://thedarkepoch.org/ To follow Matt Tealeo's Toy Collecting Journey: Check out his Instagram page: @tealeos_toyboxSupport the show: http://patreon.com/toypowerpodcastSee omnystudio.com/listener for privacy information.
Craig sat down with Asher, the new Head of Games at Kickstarter, to discuss his work there and his previous experience with Alchemy RPG VTT.Azul, Mancala, Alchemy RPG, Dungeon Slimes, The Creative Act - Rick Rubin, The Avett Brothers, May it Last, Ain't Slayed Nobody, Cosmic Dark************************************Support the show for as little as $1 a month: Add this to the end of your link on DriveThruRPG to support the show: ?affiliate_id=1044145Example: https://preview.drivethrurpg.com/en/product/397612/Court-of-Blades--Scandal-Forged-in-the-Dark?affiliate_id=1044145Check out our live-streaming content on Twitch Don't miss our RPG Actual Plays, tutorials, and gaming content on YouTube Listen to an excellent board game podcast Go to the Writer's Room for 7th Sea Adventures!Check out the great games from A Couple of Drakes:Listen to Tales of the ManticoreFollow us on Facebook, Follow on BlueSky
My guest today is Clarke Peterson from Speaks and Spells Publishing, the author of several 5th Edition compatible products including Venture Forth, The Arcane Exterminator, and Secrets of the Selkies. The work he has been doing has been focused on Level Up: Advanced 5th Edition, and he has also contributed regularly to EN Publishing's monthly periodical for the system, the Gate Pass Gazette.Clarke is currently working to launch a Kickstarter for Wild Magic Reimagined, the most versatile and dynamic system yet for adding wild magic to anything and published under the ORC license. This was a really interesting conversation for me: on the one hand, I get to talk to an up-and-coming designer about their 5e-related project; on the other hand, I had the privilege of discussing some more personal and practical issues from the perspective of someone perhaps 30 years younger. What I discovered was fascinating, heartening, and very encouraging. The first half of the chat is about the guest and the project, but we veer into deeper and more personal waters at around the 30 minute mark. I hope you enjoy what he had to say.Big thanks to Clarke for coming on the show!Check out Wild Magic Reimagined: presale.speaksandspells.com/Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
My guest today is Clarke Peterson from Speaks and Spells Publishing, the author of several 5th Edition compatible products including Venture Forth, The Arcane Exterminator, and Secrets of the Selkies. The work he has been doing has been focused on Level Up: Advanced 5th Edition, and he has also contributed regularly to EN Publishing's monthly periodical for the system, the Gate Pass Gazette.Clarke is currently working to launch a Kickstarter for Wild Magic Reimagined, the most versatile and dynamic system yet for adding wild magic to anything and published under the ORC license. This was a really interesting conversation for me: on the one hand, I get to talk to an up-and-coming designer about their 5e-related project; on the other hand, I had the privilege of discussing some more personal and practical issues from the perspective of someone perhaps 30 years younger. What I discovered was fascinating, heartening, and very encouraging. The first half of the chat is about the guest and the project, but we veer into deeper and more personal waters at around the 30 minute mark. I hope you enjoy what he had to say.Big thanks to Clarke for coming on the show!Check out Wild Magic Reimagined: presale.speaksandspells.com/Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
LEGO news of the week! Star Wars, Halloween, and a Castle are coming out on August 1st! There are a few gifts with purchase that you might want to snag and the Herschel collaboration kicks off!Organize your LEGO sets in the best way possible! Check out Brick Bagz!Kickstarter Campaign starts June 30th! - Kickstarter.comFOLLOW MY NEW INSTAGRAM ACCOUNT: @BackTwoBrickSet Review: 71799 Ninjago City MarketsRebrickable Review: Nazgul - The First Encounter by rebelniliStar Wars August 1Halloween 2025Bricklink series orders canceledBotanicals August 1Herschel Collection - herschel.comAfrican Savannah GWPBlender Builder toolArcade MachineArchitecture castleMario Kart 2025Minifig in spaceLEGO in IndiaRebuild the GalaxyHobby Ideas ContestNike collabGenerative AI InternshipFerris Wheel GWP100 influential companyThank you, Patrons! - Bellefonte Bricks Studio, Jimmy Tucker, David, Paul Snellen, Lee Jackson, Pop's Block Shop, Richael Rice, Steve MilesSupport the showSee some of the designs I've built - REBRICKABLE.COMHead over to Back2brick.com for links to the latest LEGO set discounts!Support the podcast through our affiliate links AND join the Back 2 Brick Patreon!Have a question? Want to be a guest? Send me a message!backtobrick@gmail.comBack 2 Brick Podcast is not an affiliate nor endorsed by the LEGO Group.LEGO, the LEGO logo, the Minifigure, and the Brick and Knob configurations are trademarks of the LEGO Group of Companies. ©2025 The LEGO Group.
CAT1RB5535-17061995-10062024transmutation (organs) -/- experimentation (metal)Incident Elements:· graphic descriptions of post-mortem examinationTranscripts available at https://rustyquill.com/transcripts/the-magnus-protocol/You can find a complete list of our Kickstarter backers https://rustyquill.com/the-magnus-protocol-supporter-wall/Created by Jonathan Sims and Alexander J Newall Directed by Alexander J NewallWritten by Alexander J NewallScript Edited with additional material by Jonathan SimsExecutive Producers April Sumner, Alexander J Newall, Jonathan Sims, Dani McDonough, Linn Ci, and Samantha F.G. Hamilton Associate Producers Jordan L. Hawk, Taylor Michaels, Nicole Perlman, Cetius d'Raven, and Megan Nice Produced by April SumnerFeaturing (in order of appearance) Lowri Ann Davies as Celia RilpleyAnusia Battersby as Gwen BouchardSarah Lambie as Lena KelleyBillie Hindle as Alice DyerRobert Vernon as Heinrich UnheilmichDialogue Editor – Nico VetteseSound Designer – Meg McKellar Mastering Editor - Catherine RinellaMusic by Sam Jones (orchestral mix by Jake Jackson) Art by April Sumner SFX from Soundly and Freesound: martinimeniscus, fransiscopcoutinho, TRP, jberkuta14, Uk by Darkproductions_2016, iggy1345, kyles, unkleceeg, Greg_surr, alec_mackay, MWsfx. Additional sounds by Tessa Violet as well as previously credited artists.Check out our merchandise available at https://www.redbubble.com/people/RustyQuill/shop and https://www.teepublic.com/stores/rusty-quillSupport Rusty Quill by purchasing from our Affiliates;DriveThruRPG – DriveThruRPG.comJoin our community:WEBSITE: rustyquill.comFACEBOOK: facebook.com/therustyquillX: @therustyquillEMAIL: mail@rustyquill.com The Magnus Protocol is a derivative product of the Magnus Archives, created by Rusty Quill Ltd. and licensed under a Creative Commons Attribution Non-Commercial Share alike 4.0 International Licence. Hosted on Acast. See acast.com/privacy for more information.
Rob interviews Kevin Krull about the "Timewise" Kickstarter! Support TIMEWISE https://www.kickstarter.com/projects/guerrillapublishing/timewise ABOUT TIMEWISE Everyone always says they were an idiot when they were younger. Timewise is the story of what your younger self would say back. Ben and Emma have just started a great relationship, when things seem to be going great, Ben reveals that he's spent the last few years building a Time Machine and their future selves have come to visit. It's a story about meeting your future self and not liking what you see. Check out this 140 page graphic novel from writer/artist Kevin Krull. #GoFundThisPodcast #TimewiseComic #KevinKrull #KickstarterComics #SupportIndieComics #IndieComicCreators #GraphicNovelKickstarter #GuerrillaPublishing #ComicBookLaunch #TimeTravelComics #ComicBookCommunity #IndieGraphicNovel #SupportSmallPress ++++++++++++++++++++++++++++++++++++++++++++++++++ One easy way to support this show is to rate and review Go Fund This wherever you listen to our podcast. Those ratings really help us and help others find our show. Go Fund This is produced and edited by Rob Southgate for Southgate Media Group. Find Go Fund This at: southgatemediagroup.com facebook.com/gofundthispodcast patreon.com/southgatemediagroup Make sure to follow SMG on Facebook too at @SouthgateMediaGroup Learn more, subscribe, or contact Southgate Media Group at www.southgatemediagroup.com. Check out our webpage at southgatemediagroup.com If you're an artist or writer or creative type that would have a table at in artist alley and would like to be on Go Fund This, message us through the Facebook page or email us directly at rob@alleychatspodcast.com
Join the Three of Seven Project team as they discuss important topics. BARBELL APPAREL Check out our favorite clothes that we wear everyday at BARBELL APPAREL WEBSITE Barbell Apparel was founded with a simple vision: clothing should be better. Founded by a team of friends and athletes, we started our story by launching our Athletic Fit Jeans on Kickstarter. That campaign grew past our wildest expectations, becoming the 2nd most funded fashion project of all time, and sparking a change across the fashion industry to bring "Athletic Fit" mainstream. https://barbellapparel.com/products/adapt-carry-short Check out 3 of 7 Project https://www.3of7project.com Apply for Rite of Passage at: https://www.3of7project.com/train Thank you for supporting Three of Seven Podcast on Patreon at: www.patreon.com/threeofseven Three of Seven Project Store https://3of7project.myshopify.com/pages/shop Apply for The Basic Course at: https://www.3of7project.com/train Check out the Three of Seven Project Youtube channel at: Three of Seven Project Youtube Nuff Said.
This week, a new collaboration between Disney and Coke comes to Galaxy's Edge, international merchandise on DisneyStore.com, dining reservations are getting much easier, Oogie Boogie Bash ticket updates, a very special Pacific Northwest Mouse Meet offer, we finish our conversation with Jymn Magon, and more! Please support the show if you can by going to https://www.dlweekly.net/support/. Check out all of our current partners and exclusive discounts at https://www.dlweekly.net/promos. News: The Pacific Northwest Mouse Meet is quickly approaching and we have some details and a special offer for listeners! The 2025 Pacific Northwest Mouse Meet will feature Disney legends Bob Weis, Tim Delaney, and John Musker. Attendees can look forward to themed photo ops celebrating Jungle Cruise, Indiana Jones Adventure, and Pirates of the Caribbean. The event will also offer meals inspired by Bengal BBQ and Skipper's Canteen. There will be expanded Disneyana vendors, cosplay with a parade and prizes, interactive games, pin trading, and trivia. This year marks the event's 15th anniversary, with special surprises planned throughout the weekend. Listeners can get 15% off tickets with promo code DLWEEKLY through July 12—or while tickets last. – https://pnwmousemeet.com/pnw_mouse_meets/2025/ Dining reservations at Disneyland and Walt Disney World are getting better! A new, enhanced availability calendar allows guests to view all available reservations for a location. Guests can also search a date range to see all available reservations at all locations, and guests can sort based on preference, like specific time frames, and nearby locations. – https://disneyparksblog.com/disney-experiences/disney-app-updates-make-booking-dining-reservations-easier/ As of July 1st, a popular attraction will no longer offer Lightning Lane. Pirates of the Caribbean is dropping support for the line reservation system, which should improve standby wait times, and the sprawl caused by the longer, slower moving standby line throughout New Orleans Square. – https://www.micechat.com/418015-disneyland-news-pirates-unplugged-leotas-legacy-bubble-bonanza/ Weeklyteers who want to attend this year's Oogie Boogie Bash still have a chance! Many of the party dates are still available as of the recording of this podcast. Weeklyteers in our Discord chat reported the process to get tickets this year was much easier than in the past. – https://www.micechat.com/418015-disneyland-news-pirates-unplugged-leotas-legacy-bubble-bonanza/ Last week, we spoke about Kim Irvine retiring from Disney. During her retirement party it was revealed that Kim and her mother, Leota Toombs, would be getting a window on Main Street. Getting a window on Main Street is one of the highest honors at Disneyland. The most recent new window on Main Street was for the Make-A-Wish foundation back in 2023. – https://www.micechat.com/418015-disneyland-news-pirates-unplugged-leotas-legacy-bubble-bonanza/ A couple of attractions have returned this week. Pixie Hollow, which has been behind construction walls for a long time has finally reopened with pixie meet and greets. The area is largely unchanged from the previous version, just freshened up. Walt Disney's Enchanted Tiki Room also reopened this week, with the courtyard opening before the attraction. The tiki gods have all been refreshed, with Tangaroa being completely replaced with higher limbs. Inside, the attraction feels brighter, with new LED lightning, but some of the elements of the attraction are still not animated. – https://www.micechat.com/418015-disneyland-news-pirates-unplugged-leotas-legacy-bubble-bonanza/ A new collaboration is coming to Star Wars Galaxy's Edge. Disney has partnered with Coca-Cola to offer 30 specialty cans and bottles of Coke products for purchase, with 3 being only available at Disneyland and Walt Disney World. Star Wars fans can collect their favorite icons, with shows and scenes from the movies, and TV. Fans can then scan cans, bottles, or street advertisements to unlock immersive AR experiences. You can also record a message of hope, inspiration, or encouragement, like a transmission that can be shared as a hologram-style video with your community. – https://disneyparksblog.com/disney-experiences/new-coca-cola-collaboration-celebrates-star-wars-fans/ If you would like your very own tiki bird at home, the Garner Holt Foundation has an option for you. They have launched a Kickstarter campaign to provide animatronic songbird mini kits so Disney fans can make them at home. You can customize the bird, and program it to talk or sing. – https://www.micechat.com/417829-garner-holt-diy-animatronic-bird-kit/ Disney merchandise from Japan and China is unlike anything we have in the domestic parks. DisneyStore.com now has some of the merchandise from those locations online to purchase. Urupocha-chan plush from Japan, and plush releases from China and Japan are available now. There are a lot of other categories of merchandise coming from China and Japan as well. Check out the link in our show notes to see it all! – https://disneyparksblog.com/products/disney-store-japan-plush-and-keychains-coming-to-disneystore-com/ SnackChat: Finish drinks and cold brew reviews Discussion Topic: Jymn Magon – www.jymnmagon.com https://imdb.com/name/nm0536440
Gaming hosts Ryan, Ace and John are looking deep into the world of video games backed by Kickstarter! What games are worth backing and what games you should avoid. How do you sort out the BAD games from the GOOD? We even cover the largest Kickstarter campaign EVER! Join us on this wild episode of the Video Gamers Podcast! Thanks to our MYTHIC supporters: Redletter, Disratory, Ol'Jake, Gaius and Phelps Thanks to our Legendary Supporters: HypnoticPyro, Patrick and PeopleWonder Connect with the show: Support us on Patreon: patreon.com/videogamerspod Join our Gaming Community: https://discord.gg/Dsx2rgEEbz Follow us on Instagram: https://www.instagram.com/videogamerspod/ Follow us on X: https://twitter.com/VideoGamersPod Subscribe to us on YouTube: https://www.youtube.com/@VideoGamersPod?sub_confirmation=1 Visit us on the web: https://videogamerspod.com/ Follow us on Twitch: https://www.twitch.tv/videogamerspodcast Learn more about your ad choices. Visit megaphone.fm/adchoices
Our hosts return to the podcave doubled in enthusiasm to break down the episode, Second Chance.Alex and Will dive deep into the long-overdue return of a Two-Face-centric story, explaining why the character remains their second fav villain — get it?They unpack the episode's noir-laced animation, its unmistakable Hitchcockian vibes, and the strange surgery procedure that raises more questions than answers. Plus, raunchy tales of Bruce and Harvey's mysterious nightlife, the moment Robin almost went out Goodfellas style, and how a skylight just became Batman's new enemy.Oh — and did anyone else think that the surgeon was Leslie Thompkins? Because it's not! But we totally thought so too.Tip Jar: https://buymeacoffee.com/batmantaspodJoin Our Discord - https://discord.com/invite/bQF76V3nUsOutbreaks Vol. 1 Kickstarter - https://www.kickstarter.com/projects/speechcomics/outbreaks-volume-1-an-ongoing-zombie-anthology-series?ref=discovery&term=outbreaks&total_hits=1475&category_id=252Follow us on TikTok - https://www.tiktok.com/@batmantaspod?_t=8zn1yhsgnfz&_r=1Follow us on YouTube - https://www.youtube.com/@batmantaspodFollow the Pod on Instagram - https://www.instagram.com/batmantaspod/Follow the Pod on Facebook - https://www.facebook.com/BatmanTASPod/Follow the Pod on Twitter - https://twitter.com/batmantaspod1Subscribe to Will's Patreon - https://www.patreon.com/willrobsonSpeech Comics Website - https://www.speechcomics.com/Monster Mash 1-2 Kickstarter: https://www.kickstarter.com/projects/speechcomics/mobster-mash-1-2-classic-movie-monsters-as-mobstersWill's WhatNot Page - https://www.whatnot.com/user/speechcomics
Al and Kev talk about whether or not farming game remakes are worth it. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:08: What Have We Been Up To 00:38:42: Game Updates 00:58:01: New Games 01:11:11: Farming Game Remakes 01:51:29: Outro Links Research Story 1.0 Tiny Garden Switch Info Go-go Town “Tourist Trap” Update APICO Physical Edition Farming Simulator 16-bit Limited Edition Romestead Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. My name is Al. (0:00:34) Kev: My name is Kevin (0:00:36) Al: And we’re here today to talk about Cottagecore games. (0:00:39) Kev: You woo supposedly the word on the street is it says on the box (0:00:46) Al: Does it? (0:00:47) Kev: That’s odd, yeah, it does it what does the websites I’m assuming it does (0:00:51) Al: I don’t know. This is a good question. What does it say on the website? (0:00:54) Kev: You know, we’ve never done (0:00:55) Al: It says farming. It says a podcast about farming simulators. (0:00:58) Kev: Well, there you go, I guess we were lying somewhere, you know one of these days (0:01:00) Al: Yeah, classic. (0:01:04) Kev: Not days we should do in April fools and switch it up (0:01:07) Kev: Or we talk about I don’t know something else. I guess we kind of do that sometimes but you know something really different (0:01:12) Al: Something, something else. (0:01:14) Kev: Yeah (0:01:16) Kev: We talk about gotcha games, I mean I already do but you know all in oh (0:01:23) Kev: Yeah (0:01:24) Al: Hello. We are going to talk this episode about, I want to have a discussion about remakes. (0:01:25) Kev: Hello listener (0:01:34) Kev: We don’t oh (0:01:34) Al: Specifically remakes of farming games. (0:01:38) Kev: Oh, that’s well hmm. I mean it’s still in the neighborhood like there’s stuff to be discussed for sure (0:01:47) Al: Well, that’s why we’re doing it. (0:01:51) Al: I don’t tend to have topics that I don’t think I’ll have much discussion. (0:01:55) Kev: That is died and I believe that’s factually not true (0:02:00) Al: Wow, how dare, how dare you, how very dare you. (0:02:04) Kev: Oh (0:02:06) Al: Before that, we have a bunch of news, but first of all, Kevin, what have you been up to? (0:02:13) Kev: Okay, let’s see here when I wrote things down (0:02:16) Kev: Okay, Marvel snap. Okay, I should have talked about this earlier because it ended this week, but I mean all snap goes (0:02:22) Kev: It’s good the the new Fantastic Four (0:02:27) Kev: Season with cards based off the movies coming up (0:02:30) Kev: They’re just doing a whole new season like first step family (0:02:34) Kev: First steps whatever but but that’s coming so you know and that looks good (0:02:38) Kev: But I didn’t talk about maximum voltage overdrive or whatever that thing was called (0:02:45) Kev: You played snap outs been a minute. Did you play maximum voltage? (0:02:49) Kev: Do you remember that mode at all? (0:02:50) Al: I think it was around when I was playing, but I don’t think I played it. (0:02:54) Kev: Uh-huh (0:02:56) Al: I did the Deadpool Diner and I did. (0:02:59) Kev: Yeah (0:03:00) Al: There was one other one that I did, but I don’t think I did maximum. (0:03:02) Kev: Okay, so (0:03:04) Kev: So yeah, every once in a while snap introduces these like alternate modes with different rules or different words or whatever (0:03:12) Kev: And so one that they’ve done is called maximum voltage (0:03:16) Kev: and previously maximum voltage was a three-turn game instead of six turns and (0:03:20) Kev: They would give you a random amount like two to four energy every turn like extra so it was you know (0:03:27) Kev: Not just the one two three four (0:03:29) Kev: So you had you could play cards quickly and you had to do on three turns (0:03:34) Kev: It’s a it’s a different pace a game. It’s fun even shorter. I liked it (0:03:41) Kev: Well this past week or two they did maximum voltage overdrive or overcharge whatever’s over something (0:03:50) Kev: Where it was a four-turn game (0:03:53) Kev: The same rules of okay, you get random two to four energy every turn (0:03:59) Kev: on top of what you already have (0:04:02) Kev: But they (0:04:04) Kev: Also filled your deck out with like was it eight or twelve extra random cards in your deck (0:04:10) Kev: Those extra cards had lower costs and higher power (0:04:15) Kev: So it was it was a wild ride because it was a lot of like kind of RNG really right what you get (0:04:22) Kev: It’s hard to build around like, you know real strategy around it (0:04:26) Kev: and you know, I (0:04:28) Kev: I enjoyed it enough. It was fine enough. You know a lot of people don’t like RNG sort of (0:04:34) Kev: modes or strategy so you know I don’t think as popular as other ones but at (0:04:40) Kev: least they tried something right like I always did they say hey try it and then (0:04:43) Kev: we’ll see how it goes but the bigger fiasco was the rewards because when they (0:04:52) Kev: have these side missions they’ll give you usually like a sort of bonus currency (0:04:56) Kev: or side currency or whatever specific for that mode with a shop or reward tier (0:05:01) Kev: or something like that. (0:05:04) Kev: In this case they gave you a shop, you could earn let’s just call them vault points or whatever they were called. (0:05:08) Kev: And so there was a new card in the shop. (0:05:12) Kev: Kid Omega, I don’t know who that character is but they had a decent enough ability. (0:05:16) Kev: But regardless, so yeah, it was a new card and very cool and all. (0:05:24) Kev: But here’s the thing, for the first time ever in one of these side modes, you could not earn the card for free. (0:05:32) Kev: Um… (0:05:34) Kev: Well, I guess you technically could, but… (0:05:36) Kev: So how it works is every eight hours you get a set of three missions, and you get X number of points for it, right? (0:05:44) Kev: Well, people did the math. (0:05:46) Kev: If you did all the missions, every single set of three for every eight hours for the entire duration of the thing, (0:05:52) Kev: you would still have to win 500 games, I think it was, to earn enough points to earn the new card. (0:05:57) Al: That is so many games. (0:06:04) Kev: But… (0:06:04) Al: I don’t think I’ve ever won 500 games combined in the, like, what, combined what, six months (0:06:06) Kev: Yeah, totally. (0:06:14) Kev: I mean, I might be there with you. (0:06:18) Kev: But yeah, so that was wild. (0:06:24) Kev: And a lot of people were up in arms about it, as you can imagine, and I think understandably so. (0:06:30) Kev: Also, because Marvel Snap, traditionally, has been… (0:06:34) Kev: Play-ish where or at least you if you played enough you could get a decent pool of cards or you could get work (0:06:40) Kev: You know the new cards they were releasing if you kept up you could (0:06:45) Kev: You could you could play for free (0:06:48) Kev: the boat the money was either spent on generally speaking on (0:06:55) Kev: Cosmetics, you know variants and bundles (0:06:57) Kev: I guess the season passed you could unlock a new card and that’s ten bucks a month and like that (0:07:02) Kev: But they would drop for free later (0:07:04) Kev: So you didn’t have to do it. But anyways (0:07:08) Kev: Point is that a lot of players feel like the the snap devs are kind of leaning a little more into (0:07:15) Kev: You know pay to win or pay to get the new cards (0:07:19) Kev: So that was a big (0:07:20) Kev: Yeah, big big bit a little bit of fiasco (0:07:25) Kev: and (0:07:26) Kev: Yeah, it’s over now. We went to another mode called sanctum showdown, which is but it’s much slower paced modes fun (0:07:35) Kev: They’re playing it safe. No crazy (0:07:38) Kev: Expensive card or whatever but (0:07:40) Kev: It’s interesting to see (0:07:43) Kev: kind of a shame that they you know, they’re a little money hungry, but (0:07:48) Kev: Cuz though otherwise the game I think is in still in a decent shape (0:07:52) Kev: They’ve released so many cards like I think it’s almost in a state of we can play whatever you want more or less (0:07:59) Kev: But yeah, I mean I’m still playing it. I’m still enjoying it. I did not get the kiddo-megan card (0:08:05) Kev: You know, it’s wild. I saw somebody with that card on day one (0:08:08) Kev: Which means they must have put a lot of money or gold or whatever. Yeah, there’s always an I found the whale. Oh (0:08:08) Al: Hmm there’s always one. There’s always one. Yeah (0:08:16) Kev: Speaking of not having money or wanting money (0:08:20) Kev: Yes, let’s talk about unicorn overlord. So I reached the end of what’s called best stories. That’s the beast land (0:08:30) Kev: Campaign area there’s basically like five countries in the game or whatever and each one is kind of (0:08:34) Kev: Its own little chapter if you will write its own little story and arc and so I reached the end of the best stories chapter (0:08:41) Kev: Which is fine and all the villain was a rat man a rat where rat I guess. I don’t I don’t know how to describe it (0:08:50) Kev: You know, I’ll show you a picture (0:08:52) Kev: but (0:08:53) Kev: And so I enjoyed it. It was a fun chapter. I think the Beast people were cool, but what is funny and (0:09:00) Kev: I can feel it. I learned about this (0:09:04) Kev: When I went online because it felt something felt like it was changing the writing in unicorn overlord who was pretty alright (0:09:12) Kev: Up until around now because they really just kind of did not give the the rat man’s name (0:09:19) Kev: His name was Elgore and he kind of had an interesting story (0:09:23) Kev: The rats were generally oppressed people and he wanted to rise up and then you know, he became a general (0:09:29) Kev: So it’s kind of an interesting story and there was some evil the evil bad guy team (0:09:34) Kev: We’re doing experiments on him yada yada (0:09:38) Kev: But it was really really rushed. And so I kind of looked into it and it turns out (0:09:45) Kev: That oh (0:09:47) Kev: Hold on one second now (0:09:49) Kev: my mic (0:09:51) Kev: Sorry, there we go. Sorry. My mic had a hiccup and I think we’re good now while checking (0:09:57) Kev: double-checking (0:09:58) Al: Sounds fine to me. (0:09:59) Kev: Yes, okay. I lost a few seconds of the recording, but okay. I’m okay (0:10:03) Kev: I don’t know, at least the– (0:10:03) Al: It’s fine now. (0:10:05) Al: Zoom is pretty good at like starting out. (0:10:05) Kev: Yeah, all right (0:10:09) Kev: Well, anyways, so I looked up that why it started feel rushed and turns out that the unicorn (0:10:15) Kev: Overlord development ran out of money and basically the director producer they started funding it out of their own pocket (0:10:22) Kev: so apparently this last (0:10:25) Kev: quarter or so of the the game is gonna feel very rushed and (0:10:30) Kev: There’s no time for story anymore. Which is sad but (0:10:34) Kev: That said the game is still (0:10:38) Kev: Entertaining. I like it. It’s fun. Yeah, like unicorn overlord to two thumbs up from me (0:10:45) Kev: Let’s see (0:10:47) Kev: So yeah, so that’s good. Um, oh, okay follow up from last week (0:10:50) Kev: So we spent a little time having a fun little chat about magic the gathering and capitalism and the $1,000 (0:10:58) Al: Like 20 minutes. (0:10:59) Kev: pack of set of four packs (0:11:02) Kev: and it was all started as you may recall because (0:11:04) Kev: I was looking at the, or you know, the Final Fantasy set of Magic the Gathering cards came out, (0:11:12) Kev: and I did not want to buy them because I didn’t want to spend them, or spend the money for them. (0:11:17) Kev: Well, this week I bought the Final Fantasy card set from Magic the Gathering, virtually, virtually, there’s my caveat, haha. (0:11:26) Kev: Uh, no, I did not spend money, but… yeah, haha, virtual versions of my cardboard. (0:11:27) Al: Oh, wait, that’s that’s even that’s even all right. (0:11:30) Al: I was going to say that’s even worse if you bought digital cards. (0:11:35) Kev: No, no money spent. So I’ve been, I’ve played Magic the Gathering Arena, though that’s the online client. I fired it up to get in there and try. (0:11:43) Al: Good game. I’ve not played in a long time, but when I was playing, I was doing a lot of arenas. (0:11:49) Kev: Alright, it’s good. It feels comparable, I think, to, you know, Pokemon TCG live. (0:11:54) Al: Oh, I think it’s way better. (0:11:56) Al: I think it’s way, way better. (0:11:57) Al: I think the I mean, it’s been a while since I played it. (0:12:00) Al: But in my experience, the app was much less slow in menus and the effects were much better. (0:12:05) Kev: Yeah. (0:12:08) Kev: I agree with that. It is much, much more polished, right, overall. A little fancier. And you’re right, a little less laggy. (0:12:17) Kev: But, yeah, but I mean, the point is, it serves as a decent online, you know, substitute for the paper game. (0:12:26) Kev: So I got some, yeah, Final Fantasy cards there and played a little, doing a choco bow deck. (0:12:33) Kev: I’m really upset (0:12:35) Kev: Those cards are really good, art-wise and gameplay-wise (0:12:42) Kev: They have, because I mentioned I was playing Final Fantasy, the proper FFTCG (0:12:49) Kev: That game doesn’t have equipment cards (0:12:51) Kev: Magic the Gathering does, so Magic the Gathering can include iconic items and weapons (0:12:57) Kev: Like the Buster Sword, or a cup of instant noodles from Final Fantasy XV (0:13:04) Kev: So I’m more…a little… (0:13:05) Kev: I’m jealous that Magic did it so well. (0:13:07) Kev: Whoever…the people working on the Final Fantasy set, they really love Final Fantasy. (0:13:13) Kev: They have Souplex the Train as a card. (0:13:17) Kev: People who know FF5 understand that reference. (0:13:25) Kev: But yeah, I mean, I try to… (0:13:27) Kev: I’m still thinking about it. I’m looking at it. (0:13:31) Kev: The card’s proper. I’m not gonna buy it yet. (0:13:35) Kev: Oh, it’s been…I’ve been craving it. It’s a siren song. (0:13:38) Kev: So I had to…you know…I had to at least do it virtually to enjoy it a little. (0:13:46) Kev: But I digress. That’s what I’ve been up to this week. (0:13:50) Kev: What about you, Al? What’s going on? (0:13:52) Al: Well, let’s see, what have I been up to? (0:13:56) Al: Shock surprise. (0:13:58) Al: I have been playing some Mario Kart World up. (0:14:00) Kev: Yeah, you’re going for it, man. Getting all those knockouts here. I’ve seen your progress. (0:14:04) Al: Yes, so update on that. (0:14:07) Al: I have done all of the Grand Prix’s 150, three stars and all of the knockout (0:14:13) Al: all of the knockout tours, 150, three stars. (0:14:19) Al: and I have done enough in free. (0:14:22) Al: Rome to unlock mirror mode. (0:14:25) Kev: Okay. (0:14:27) Al: And I have unlocked all of the costumes. (0:14:30) Kev: Oh, you’re- you’ve done it all almost pretty much at this point. (0:14:33) Al: I am still missing three characters. (0:14:36) Kev: Wait, wha- oh. How d- uh- uh-huh. (0:14:38) Al: But that’s because they are the Kamek characters, (0:14:43) Al: so you have to be on a specific course (0:14:47) Al: and someone use the Kamek behind you on that specific course. (0:14:50) Kev: Uh, okay, I did notice that I got some kamiks and I think I got kamiks characters out of that. (0:14:53) Al: There’s a chance that you get one that character, so. (0:15:00) Al: Yeah, yeah, yeah. (0:15:01) Al: So I’ve got most of them, but I’m still missing three of them. (0:15:04) Al: And it’s like they are dreadful to try and force like the bet. (0:15:08) Kev: Yeah, who are they? (0:15:10) Al: How who am I missing? (0:15:12) Al: Let me check my spreadsheet. (0:15:14) Al: I am missing Rocky, wrench. (0:15:18) Al: Peepa and Swoop. (0:15:20) Kev: Oof, oof, oh man, I like swoop. (0:15:21) Al: I have the rest of them. (0:15:22) Al: So that’s I have that’s 15 out of 18 characters unlocked (0:15:26) Al: and 103 out of 103 costumes unlocked. (0:15:31) Al: So, yeah, and I’ve got all the vehicles as well. (0:15:36) Al: All 40 of them. (0:15:37) Al: So I am going to I’m definitely going to do. (0:15:40) Al: I’m definitely going to start doing mirror modes. (0:15:42) Al: I really want to restart all the mirror modes (0:15:45) Al: before I get too much muscle memory for specific courses. (0:15:46) Kev: Yeah. (0:15:49) Kev: Mmm. (0:15:50) Al: Right, because that that’s when it becomes really hard. (0:15:52) Kev: Yeah, you’re right. (0:15:53) Kev: That’s an excellent point. (0:15:53) Al: But I’d love I’d love to three star mirror mode (0:15:56) Al: because I’ve never restarted every mirror mode in a Mario cart. (0:16:00) Kev: I mean you’re like there, you’re wide as well, right? You’ve gone the 90%? (0:16:06) Al: Yeah, it’s I guess the thing is it’s just about like time now, right? (0:16:10) Kev: Uh-huh. (0:16:10) Al: Like we’ve got two and a bit weeks until Donkey Kong comes out. (0:16:15) Al: That’s basically my deadline, right? (0:16:15) Kev: I was about to say, that’s the deadline, right? (0:16:17) Al: Like if it’s if I’ve not done it by (0:16:20) Al: Donkey Kong coming out, it’s probably never happening. (0:16:23) Kev: Yeah, well, maybe they’ll release some DLC, but I understand what you generally say. (0:16:28) Al: Yeah, but at that point, I don’t I think at that point I’ll play the DLC, (0:16:31) Al: but I don’t think I’ll go back and try and do the other mirror modes. (0:16:31) Kev: Yeah, it’ll be out of your system, I get it. (0:16:34) Al: Right. (0:16:36) Al: So we’ll see. We’ll see how I feel. (0:16:38) Al: But I’m going to I’m going to at least try and see how far I get. (0:16:42) Al: But obviously it’s quite few and, you know, I can see I should be able to do them. (0:16:47) Al: Right. Because I’ve done one hundred and fifty. (0:16:49) Al: I should be able to do mirror mode. (0:16:50) Al: I don’t think I’m in use to them enough that I will cause problems. (0:16:53) Al: Although maybe there’s a couple of courses that are recreations of previous ones, (0:16:58) Al: like the Mario Bros circuit, which is just like the continuation from the one (0:17:00) Kev: Yeah (0:17:03) Al: and since the sna is- (0:17:06) Al: right? That one might be trouble because I suspect I’ll have muscle memory for that course (0:17:06) Kev: Yeah (0:17:12) Kev: Sure sure (0:17:12) Al: but we’ll see, we’ll see. I’m gonna try and we’ll see how I go (0:17:17) Al: and I think that’s all I was considering. So have you done much free roam? (0:17:22) Kev: Not too much myself now (0:17:25) Al: So you’ve got the P switches, you’ve got peach medallions and you’ve got the question mark blocks. (0:17:27) Kev: Yeah (0:17:29) Kev: Yeah (0:17:32) Al: the only one that’s actually like shown on the map. (0:17:36) Al: The P switches where each course has a certain number of P switches and it shows you how (0:17:38) Kev: Mm-hmm (0:17:40) Al: many you’ve got. So I’m considering doing the P switches, but there’s no way I’m going (0:17:47) Al: to look for all of the peach medallions and all not not P switches sorry the question mark blocks. (0:17:52) Al: It’s not the P switches the question mark blocks. There’s no way I’m going for the piece all the (0:17:56) Al: P switches and all the peach medallions. I’ll probably do some more just playing around in (0:18:00) Al: free roam and if I see some I will do some, but I’m not going to go out my way to get (0:18:04) Al: every day because it’s like (0:18:06) Al: 300 P switches or something it’s mad how many there are I’m not going to do (0:18:08) Kev: Yeah, you don’t want to collect all the Koroks? (0:18:12) Al: all of them definitely not but I can see myself doing all the question mark (0:18:17) Al: blocks just because they’re like clearly like there’s six on this course six on (0:18:22) Al: this course six on this course I could see myself doing that but I’m not I’m (0:18:28) Al: not going all in on that at this point right like we will see (0:18:31) Kev: man. I gotta say the free roam is a little disappointing from what I’ve experienced and (0:18:39) Kev: seen. I was really hoping for, for lack of a better word, secrets, right? Little nooks (0:18:47) Kev: and crannies you could explore that, you know, you wouldn’t experience on a race or whatever, (0:18:52) Al: - Yeah, yeah, yeah. (0:18:53) Kev: right? Like in, you know, shooting for the stars, like even a handful of courses not in any of the (0:19:01) Kev: pre-write, you know, unofficially labeled, like you enter a cave and all of a sudden (0:19:06) Kev: there’s this little racetrack down there. Stuff like that, but anyways, yeah, there’s not much (0:19:12) Kev: going on other than unlocking mirror mode, I guess, on free roam. Although I do like the (0:19:20) Kev: Princess Peach Castle, the window easter egg, that’s fun. (0:19:23) Al: Yeah, yeah, it’s I will agree that I think free roam is a little bit of a disappointment, but yeah, I am still very much having fun. (0:19:35) Al: And I will definitely be playing this with people in person a lot. (0:19:40) Kev: I’m sure. I mean, it’s Mario Kart. It’s built for that. (0:19:41) Al: No, it’s 100% worth. (0:19:44) Al: Yeah, it’s 100% worth it, especially as, you know, it was what, like 30 quid in the bundle, right? (0:19:49) Kev: Yep. (0:19:50) Kev: Exactly. (0:19:50) Al: Like it was very much worth that. (0:19:53) Al: And just, it is, I still stand by it’s the most fun to control the, with the new physics reactions. Like I feel like all the other ones will feel quite stiff going back to them. (0:20:04) Kev: Yeah, yeah, yeah, I don’t think (0:20:10) Kev: Yeah, I yeah, I don’t think a lot of people are gonna push back on that it does feel very good to control (0:20:16) Kev: I agree (0:20:19) Kev: Yeah, it’s it’s I mean it’s Mario Kart right like it’s still gonna be good (0:20:22) Kev: It’s a but it is funny though that you know insert the the Simpsons sheep gif when Donkey Kong bonanza comes out (0:20:28) Al: Yeah, yeah, yeah, yeah. Definitely. That is going to be like a couple of weeks of just (0:20:34) Kev: Yeah (0:20:37) Al: like that’s the only thing I’m playing. Yeah. And we, has the direct been since we recorded (0:20:39) Kev: It looks so good, I only more (0:20:44) Al: our last episode? I can’t remember. Super fun. I’m so excited for this. I think it’s (0:20:44) Kev: I I can’t remember. We haven’t talked about it either way, but that’s uh (0:20:51) Kev: that’s a (0:20:52) Kev: good looking direct (0:20:53) Al: really, yeah, I think they, that was a great direct because it shows (0:20:58) Al: it kind of confirmed a bunch of the stuff we already knew while also giving us enough (0:21:03) Al: to be like, oh, there’s more. Right. And, and I think it’s really, I think it’s really (0:21:09) Al: good looking. Like I love the different effects that you get in transforming into other animals (0:21:16) Al: and also having Pauline basically be like a parrot on your shoulder. Right. It’s really (0:21:22) Kev: yep it’s it’s so good I i love the online reaction that we the internet gave of like you (0:21:23) Al: fun. (0:21:30) Kev: know the trifecta of uh was it ralph and vanellope uh sully and boo and now we’ve got dk and pauline (0:21:38) Kev: you know big guy and then little girl um it’s it’s fun (0:21:38) Al: Look, it works, right? Like why, why break it? Why try and fix it if it’s not broken, (0:21:47) Kev: Exactly. It’s great. Um, yeah, I’m I’m very pumped. Uh, (0:21:52) Kev: for uh uh the the game or general, I guess. Um, it’s I’m a (0:21:59) Kev: little disappointed that we don’t get the animal buddies (0:22:02) Kev: per se. I mean, I know Rambi’s in there and and it’s kind of (0:22:06) Kev: in there, but you know, it’s it’s the functions been replaced (0:22:09) Kev: by your transformations and the transformations are cool. I (0:22:12) Kev: won’t lie. Um but uh I don’t know. I’m a guy who likes Rambi. (0:22:17) Al: Well, look, I don’t have any real history with the previous DK games other than trying them and not enjoying them. (0:22:23) Al: So I don’t particularly mind. (0:22:27) Al: I’m not a lower muncher. (0:22:30) Kev: Sure, I mean, it’s not even like lore stuff because that’s uh, that’s just uh, you know, I guess mechanics or (0:22:38) Kev: Gameplay traditions, whatever. But if you want to talk about lore, I mean we can get trying to you know (0:22:43) Kev: We can try figure out why on earth (0:22:48) Kev: Does how is Pauline hanging out a DK? How does that timeline work? (0:22:52) Al: Well, I think everything lines up if you just ignore the original DK game. I don’t think (0:22:59) Al: anything else is a problem. I think it’s only that. And I think that this ties in so much (0:23:00) Kev: Yeah. Which… (0:23:05) Al: better to Odyssey, because why would Pauline be the mayor of a city that’s named after (0:23:11) Al: her kidnapper? But she would be the mayor of a city that’s named after her hero. (0:23:12) Kev: Yeah, I like the way you think there that’s a good point, yeah, but and also like this (0:23:28) Kev: is even more so than Odyssey cuz I mean Paulina was in there was you know, she’s first time (0:23:32) Kev: back in forever or whatever but she’s you know, she has a starring role finally, that’s (0:23:40) Al: Yeah, my I also I have another theory that it might be time (0:23:47) Kev: All right, oh well there you are now we’re talking let’s get into that Zelda split timeline (0:23:55) Al: Well, I don’t even think it needs to be a split timeline, right? (0:23:58) Al: Like, if something happens and she gets shot forward and then she goes back in time after this, (0:24:04) Kev: Oh, I like it. I like. (0:24:05) Al: you know, she could still go through the whole thing, because the thing is, right, (0:24:09) Al: Pauline in Donkey Kong, that’s not this Donkey Kong, that’s Cranky Kong. (0:24:14) Kev: that is cranky kong who does exist yeah oh I like that that’s clever yeah there you go all right I like it (0:24:15) Al: So, you know, she’s obviously from the past. (0:24:22) Al: Or, or, here’s another suggestion. (0:24:25) Al: If Donkey Kong, if Donkey Kong and Cranky Kong are both Donkey Kong, then maybe Pauline. (0:24:32) Al: This could be a different Pauline. Maybe this is Pauline’s daughter. (0:24:35) Kev: You know, I mean, that’s well established, right? Bowser Jr. looks just like Bowser when he’s a baby, I guess, so you know. (0:24:45) Al: Pauline Jr. (0:24:46) Kev: Pauline Jr. could be! (0:24:49) Kev: Although, okay, you know what? You know what? I’ll even point the bat at the stands here. (0:24:54) Kev: I bet we get little Pauline here as a character in Mario Kart World War 2. (0:24:58) Al: I hope so. I do hope there is some stuff coming, so I saw someone note that some of the characters (0:25:06) Al: have lots of costumes, and some of them have almost none. In fact, some of them have none. (0:25:11) Al: And the interesting thing is, one of the characters that has almost none is Donkey Kong. He only (0:25:12) Kev: Yeah. (0:25:16) Al: has one costume. Just before a Donkey Kong game comes out, suspicious. So are we interested (0:25:17) Kev: It is very strange considering, you know, he’s… (0:25:21) Kev: Uh-oh, uh-oh! (0:25:28) Al: in a Mario Kart World update coming with some Donkey Kong costumes to encourage you (0:25:34) Kev: I mean (0:25:36) Al: to be interested in the new game? Maybe. Yeah. And we obviously have all the baby characters, (0:25:37) Kev: If if it feels like the most obvious dough in the world, right, um, so yeah (0:25:46) Al: so would we get a young Pauline, as well as the babies that we’ve got of the other characters? (0:25:48) Kev: I like it (0:25:51) Kev: How cute (0:25:51) Al: We don’t have Pauline at all. Oh no, we do have Pauline. But also Pauline only has one (0:25:53) Kev: We do it, Paul (0:25:58) Kev: Like a generic racer costume, so there you go (0:25:58) Al: costume. So, you know, the two of them, both in an upcoming game. You know, I will be very (0:26:05) Kev: Yeah, yeah, yeah (0:26:09) Al: disappointed if there’s not. But this makes you wonder what else could be related to things, (0:26:11) Kev: I you know that’s I don’t think you’re being unreasonable (0:26:16) Al: right? Birdo only has two costumes, so that’s an interesting one. Could there be a Birdo (0:26:22) Al: thing coming up? Who knows? Lakitu only has two costumes, and there is an update to… (0:26:28) Al: Why can’t I remember the name? Goodness me. Mario Party. Which Lakitu obviously has a (0:26:34) Kev: Which Mario what okay? (0:26:40) Al: big part in Mario Party. Maybe I’m stretching at this point. Who knows? But we’ll see. I’m (0:26:41) Kev: Yeah (0:26:48) Kev: We we will see I think that’s the end that’s all we can kind of say really um (0:26:54) Al: I’m sure we can say much more, but let’s not. (0:26:56) Kev: Well, well, okay, yeah, you know, I will say this like each his legs still make me very uncomfortable. I (0:26:59) Al: Fair, very fair. (0:27:03) Kev: Don’t like it (0:27:05) Kev: Get in the car. Don’t look at those freak. Yeah, no, no, I don’t like it. That’s (0:27:08) Al: Don’t put him on a bike. (0:27:15) Al: He should be in the cloud cart. (0:27:19) Al: That’s the only one he’s allowed to be in. (0:27:20) Kev: Yeah, you really or you know, I don’t care I (0:27:23) Al: No, I’m just saying. (0:27:26) Kev: Look, I don’t care if it’s like (0:27:29) Kev: Horrendous I don’t care if it’s horrendous like animation clipping just (0:27:35) Kev: Just stick the the dang (0:27:36) Al: The cloud around every cart you put them in. (0:27:40) Kev: Yeah, yeah, when he’s the bike it’s just clipping right to the cloud (0:27:45) Kev: Okay, you make it it’s worth it (0:27:50) Al: All right, so that’s my car. (0:27:52) Al: I’ve also I don’t want to talk too much about this, but I do want to mention it. (0:27:58) Al: I’ve opened Lens Island again and started playing that. (0:28:02) Al: So for context, I originally backed on. (0:28:06) Al: Kickstarter and I started playing it when it first came out, but it had no controller (0:28:11) Al: support and basically was horrible to use on the steam deck. (0:28:16) Al: So I have started playing it again, and it is less horrible to play on the steam deck. (0:28:24) Kev: But that’s always the bar we want less horrible (0:28:25) Al: And I think that’s as far as I’m going to go on this comp on it just now. (0:28:33) Al: I will probably go into it a lot more in the next. (0:28:36) Al: episode, probably, but no promises. (0:28:38) Kev: Okay, fine. Okay. (0:28:43) Al: So that is a thing that is currently happening that I am not going to give any opinions on right now. (0:28:52) Al: But finally, we are recording this on Saturday, the 28th of June. (0:28:57) Al: I have just finished the first day of Pokémon Go Fest 2025 Global. (0:29:01) Kev: Oh, is that what’s going on? Okay. (0:29:03) Al: That’s what’s today. (0:29:04) Al: Yeah. So, uh, I had. (0:29:06) Al: Fun. I got a few hours where I was allowed to remove my (0:29:14) Al: responsibilities from children and just go play Pokemon in Edinburgh. (0:29:17) Al: And yeah, I got a good amount of stuff done and I enjoyed that. (0:29:20) Kev: Cool. What is going on? What are they releasing? (0:29:24) Al: This is the Crowned in Shield form Zacian and Zamazenta. (0:29:30) Kev: Wait they weren’t in there already that’s weird, but okay (0:29:32) Al: No, they had the base forms, but not this Crowned in Shield form. (0:29:37) Al: Uh, because they’ve got to release them separately to make the most money, right? (0:29:42) Kev: - Oh, yeah, yeah. (0:29:46) Al: But yeah, so, uh, yeah, I think they did this one a lot better than the previous (0:29:52) Al: other forms, because with Curum and with, uh, oh, what’s the other one? (0:29:59) Kev: Uh, uh, uh, Nick Asma. (0:30:03) Al: Nick Rosma, thank you. (0:30:05) Al: with both of them. (0:30:06) Al: You have a certain amount of energy you need to get to fuse them, but if you separate (0:30:15) Al: them, you have to use the same amount of energy again to fuse them again. (0:30:21) Al: It’s like a thousand-fuse energy, or whatever they call it. (0:30:25) Al: I can’t remember and I don’t care. (0:30:26) Kev: Yeah, that’s correct (0:30:29) Al: Once you fuse them, you use up that thousand, but you get like a hundred per raid that you (0:30:33) Al: do. (0:30:34) Al: raids to get enough defuse once (0:30:35) Kev: Okay (0:30:36) Al: set of them. And then if you’re like, “Oh, I fused the wrong one”, and you unfuse it, (0:30:37) Kev: Yeah, oh (0:30:42) Al: you then have to do another 10 raids to do it. But of course, those raids were only available (0:30:45) Kev: It sounds like a lot (0:30:48) Al: for one weekend. They’ve never been available again, so you can’t get the energy anymore. (0:30:55) Al: It’s dreadful! (0:30:56) Kev: That sounds like a lot. (0:30:58) Al: Well, the good thing is that Zamasenta and Zacian, once you turn it into crown form, (0:31:04) Al: If you revere its form, you can… (0:31:06) Al: you can then do it again without using any energy. (0:31:09) Kev: Sure, okay. Okay, I mean, that’s that’s definitely nice. I just, man, I just got to say I didn’t go that long at all. But hearing how like, because I think Megas were kind of the first one where you had, you know, special mega energy or whatever. Like, it’s, oh, it doesn’t sound great. Just the oddest. (0:31:33) Al: The the Megas actually I think is a lot better than it was when it first launched. (0:31:38) Al: So like you you can get one free mega for each of your mega Pokemon once a week. (0:31:45) Al: So once you’ve done the initial one, every week, you can do it once for free. (0:31:49) Al: You only have to pay more energy after the first one (0:31:53) Al: if you want to do it faster than that. (0:31:55) Al: And as you get up the power, like once you can level up the mega and once you get (0:32:00) Al: Mega level 3. It matters. (0:32:04) Al: How much it costs so like every if you were to do it every single day, you wouldn’t be using a huge amount of energy so it’s it’s not it’s it’s much better than it was initially launched and I get why you know it is a bit frustrating that you still have to use it energy at all but it’s a lot less annoying you also get energy if you walk with them as a buddy and stuff like that so you know it’s it’s fine it’s fine it’s these fusing ones that are the most annoying because it’s like. (0:32:33) Al: I know have my necrosimas and my cutums fused and I can never unfuse them because I would never be able to fuse them again right like it’s just that’s it if you chose the wrong one tough and it’s really annoying because one of them I did choose the wrong one and but there’s nothing I can do about that I’m stuffed and that’s just what I have to live with. (0:32:40) Kev: Mm-hmm. Mm-hmm. (0:32:46) Kev: Oh, no! (0:32:50) Kev: Ugh. (0:32:52) Kev: Oh, that’s rough. That’s rough, buddy. (0:32:53) Al: Still. Yeah, that is life but yeah so there’s actions Amazon to was done much better and I got shiny. (0:33:03) Al: And I got my energy and I’ve I’ve powered them up so nice powerful Pokemon looking looking great my shiny shield was it shield form kind of what it’s called and they have new adventure effects so. (0:33:04) Kev: Yeah! (0:33:10) Kev: Yeah, that’s the game! (0:33:18) Kev: That’s cool, that’s good. (0:33:19) Al: There we go. (0:33:22) Al: And they can also be used because they’re when they’re in that form they can be used at power spots, which normally only dynamics Pokemon can be used a pair of spots, but of course you can’t you can’t. (0:33:33) Al: And they can also be used in Dynamax session and Amazon to but when they’re in that form you can use them a pair of spots so that’s fun. (0:33:44) Al: So yeah, I probably do a little bit tomorrow as well because it was Amazon to things action tomorrow, but which is a bit annoying, but if you got the ticket for go fest you do get enough energy to do one of one of the dogs, so I do have enough to do as action, but I probably want to get enough to do another one. (0:34:02) Kev: Sure. Well, I am glad that you’re enjoying it. (0:34:03) Al: Continuing to enjoy Pokemon go despite everything. (0:34:07) Kev: I don’t… (0:34:11) Kev: This, well, that’s kind of, uh, I mean, that’s just a blanket save these days. (0:34:20) Al: They keep trying to ruin the game, but I still somehow enjoy it. (0:34:24) Al: All right, let’s talk about some game use a woo. (0:34:31) Kev: Oh, wait, wait, back up. (0:34:32) Kev: I’m sorry, I just– (0:34:33) Kev: I don’t know why you just clicked something in my mind. (0:34:34) Kev: I forgot. (0:34:35) Kev: I want to follow up my Magic the Gathering thing. (0:34:39) Kev: So as I look, you know, I was dipping my toe in the MTG pool. (0:34:44) Kev: Guess what’s the next secret layer? (0:34:45) Al: I don’t know. (0:34:46) Kev: You know me. (0:34:48) Al: Ah, ah, ah, pressure, um, unicorn over the light! (0:34:53) Kev: Haha, oh, oh, that’d be so (0:34:54) Al: No, ah, no, um, let’s see, so Kevin, something Kevin would like. (0:34:59) Al: Well, it’s not going to be like anything Nintendo. (0:35:02) Kev: No, no it’s just very funny hearing that. (0:35:04) Al: Wait, is it? (0:35:06) Al: No. (0:35:08) Kev: I didn’t intend, I didn’t intend, life log Nintendo Pass. (0:35:09) Al: Well. (0:35:12) Kev: You don’t like Nintendo things, um, but it won’t, uh, MTG, I gotta say, it wouldn’t be (0:35:15) Al: I mean, no, no, no, no, no, no, no, that’s the opposite of what I thought, Kevin. (0:35:19) Kev: in there. (0:35:20) Kev: Yeah, okay. (0:35:21) Kev: Yeah, okay, yes, yeah, I know what you’re saying, but the way it came in my ears, it’s (0:35:21) Al: What I thought was, oh yeah, it could be, you know, you like Nintendo stuff. (0:35:25) Al: And I was like, oh no, but they’re not going to do something with Nintendo. (0:35:27) Al: That was my point. (0:35:30) Kev: It’s not too funny. (0:35:31) Al: Trying to accuse me. (0:35:32) Al: Accuse me of not thinking you like Nintendo stuff. (0:35:34) Al: Ah, no, I’ve not got anything. (0:35:39) Al: Nothing’s coming. (0:35:40) Kev: Ow! The lowest hanging fruit! Gotta go fast! (0:35:44) Al: Oh, Sonic. (0:35:45) Al: What? They’re doing Sonic, Magic the Gathering? (0:35:47) Kev: They’re doing- okay. (0:35:49) Kev: Yeah! Dude, they already did SpongeBob! Who cares? (0:35:53) Al: What? This is what one out all these cards look so good. (0:35:54) Kev: Oh, you missed that! SpongeBob’s in magic! Oh, yeah! (0:36:02) Kev: Don’t they? (0:36:03) Al: Oh, no. Oh, no. (0:36:04) Kev: They look- that’s- that’s the exact reaction. (0:36:10) Al: I don’t want this. Well, no, I do want this. (0:36:14) Kev: And you- and- oh, my- like, Shadow- (0:36:15) Al: I managed to not even look at the Doctor Who and Lord of the Rings ones somehow. (0:36:18) Kev: Oh- oh, yeah. (0:36:20) Kev: Shadow looks busted. It’s insane. (0:36:24) Kev: They’re no big the cats, so point against them for that. No cream, either. (0:36:28) Kev: But overall, it’s- it’s in their- (0:36:31) Kev: Ugh, Sonic’s ability, ‘cause you know, when they have an ability, they have a little, like, name for it. (0:36:36) Kev: It- it’s literally “Gotta go fast.” (0:36:38) Kev: You know “Gotta go fast” isn’t even from the games. (0:36:40) Kev: It’s just from the, uh, the- the dub intro of an anime. [Laughter] (0:36:45) Al: Yeah, I’m not particularly surprised. (0:36:48) Kev: Oh, yeah, Sonic’s going to magic. (0:36:50) Kev: It’s- ugh. I don’t like it. I’m- I’m- I’m- oh, dear. I’m cooked, as the children would say. (0:36:58) Kev: You know, Unicorn Overlord, it- wild as it- it’s not in Magic the Gathering, but in- they have one of those- (0:37:04) Kev: What is it? I think it’s, like, the Overlord edition. You know, one of the big fancy collector’s editions. (0:37:08) Kev: There’s actually a whole (0:37:10) Kev: building card game inside that it’s wild (0:37:16) Kev: Yeah, card games are my vice. They’re my legal addiction. Sonic’s coming to magic (0:37:16) Al: And will this be coming and will this be coming to arenas? (0:37:28) Kev: uh good question I don’t know arena is very weird because arena has (0:37:39) Kev: arena is kind of its own environment it has exclusive arena cards it has its own formats (0:37:45) Kev: and i’ll tell you the the bad ones we’re getting a spider-man set in a few months (0:37:51) Kev: that the spider-man set cards are coming to arena but not with spider-man full (0:37:58) Kev: they’re going to replace them with whatever generic magic card characters or whatever (0:38:02) Al: What? What does that even mean then? (0:38:05) Kev: it means they didn’t get the license to use it digitally (0:38:07) Al: What would be the point in adding the cards then, if they’re not the cards? (0:38:11) Al: So they’re gonna have like the same effects, but not use any names for Spider-Man. (0:38:14) Kev: yeah yeah you you get yeah you get pied or arachnid avatar I don’t know (0:38:18) Al: That’s so stupid. (0:38:20) Al: Just don’t do it. (0:38:28) Kev: uh good old magic together I i joined just this year what a good time to get into this game (0:38:36) Al: Update, I have downloaded Magi the Gathering Eraser. (0:38:39) Kev: yeah oh we gotta play some games um all right let’s go to non sonic base oh or is there (0:38:44) Al: Yes, yeah, news, game news. No, no, no, no, there’s obviously not. Research story have (0:38:47) Kev: is there sonic base news maybe not yet one day it’s inevitable (0:38:56) Al: announced that their 1.0 is coming the 21st of July, so it has been a long time coming. (0:39:00) Kev: Okay (0:39:02) Al: Let’s see, when did this first come into Early Access? February 2023 was when this launched (0:39:04) Kev: Yes, oh wait research, so I don’t know I heard something else okay that that is exciting (0:39:11) Al: in early access. (0:39:12) Kev: Research work takes forever to ask Cody. That’s why the 1.0. It’s it’s forever (0:39:14) Al: So, maybe we need to get our second harvest on this after the 1.0 is out. (0:39:18) Kev: It’s the equivalent of getting their PhD congratulations research story (0:39:23) Kev: I’m sure Cody isn’t triggered by this at all (0:39:31) Kev: Okay, so wait we got let’s see what is the date on the oh July 21st there (0:39:38) Kev: It is but it’s available on the on a beta branch. That’s weird. What do you mean? (0:39:43) Kev: 1.0 will be available in beta before one point (0:39:45) Al: No, no, that’s so. So that’s before launch, you’ll be able to play the beta. (0:39:48) Kev: Yeah, I know that that’s very weird to me like (0:39:52) Al: Well, OK, I see what you mean. I see what you mean. I see what you mean. So (0:39:57) Al: it’s not actually that uncommon in software development where you go, this is our beta for (0:40:05) Al: 1.0 or 1.1 or whatever. That is not that uncommon, actually. I think it’s less common in games, (0:40:07) Kev: Sure. Yeah. Sure. And I mean, like, you know, public betas and test servers, (0:40:12) Al: But it’s definitely something that you see quite a lot. (0:40:18) Kev: like they’re common and I’m not saying it’s unheard of, but I don’t know. (0:40:21) Kev: It just feels weird, especially in game dev, like the 1.0 is the big fitting, right? (0:40:25) Kev: So, uh, I don’t know, but whatever, um, but hey. (0:40:28) Al: You still have to pop the game you can’t just play it’s not just anybody can play it like it’s public (0:40:33) Kev: Yeah. (0:40:34) Al: But public for people who have paid for the game, right? (0:40:37) Kev: That’s true. Good point. (0:40:40) Kev: All right. But hey, it’s here. (0:40:42) Al: Tiny garden the content the (0:40:45) Al: Featured game of last week’s episode have released a statement regarding the Nintendo switch version (0:40:52) Kev: I didn’t think I’d ever hear a statement from Tiny Garden. (0:40:56) Al: This is this is great. I’m just (0:40:58) Al: going to read some of the statement because I don’t think I can really (0:41:01) Al: summarize it better than they have done. “We wanted to clarify some questions (0:41:06) Al: that have arisen regarding the Nintendo Switch version of Tiny Garden. We have (0:41:09) Al: been vague and perhaps not communicated with you as well as we could have, for (0:41:14) Al: which we apologize. We did not want to cause you unnecessary concern or bore (0:41:18) Al: you with technical details. The truth is that the Switch version of Tiny Garden (0:41:23) Al: will be ported by an external company. As we are such a small team it was very (0:41:28) Al: hard for us to do everything in-house. The problem here is we’ve not yet found a (0:41:32) Al: company that can port the game with the polish and quality that we feel (0:41:35) Al: comfortable with. Both our publishers Super Rare Games and us want to deliver (0:41:40) Al: the best possible version of Tiny Garden on Switch. However, we did not (0:41:43) Al: anticipate that this porting would be so complicated.” Hey, I could have told you. (0:41:48) Al: We’ve seen this before. (0:41:50) Kev: What are you talking about? (0:41:52) Kev: It’s katrossi katronfi, it’s fuckies! (0:41:56) Al: And then they go into details about complaining. (0:41:58) Al: About their game engine and that’s the reason. (0:42:02) Al: Sure, fine. (0:42:05) Al: It’s funny because it’s like, oh no, we didn’t know it would be complicated to bring it to a (0:42:10) Al: console. Like what did you expect? Like these things are always complicated. (0:42:14) Kev: Well, yeah, I mean anything game dev is complicated pretty much anything dev software dev is always complicated (0:42:19) Al: Yeah, exactly. (0:42:21) Kev: Well, look here. Here’s your free advice tiny garden people call biting studio (0:42:27) Kev: Those are the guys who make cassette beasts that except beasts is on Godot. They brought it to switch (0:42:32) Kev: It’s awesome on switch. There you go (0:42:33) Al: Yeah, yeah, yeah, that’s the thing. I suspect if you do it in Unity or Unreal, I suspect (0:42:42) Al: it is slightly easier because they are obviously like larger companies use them and so therefore (0:42:51) Kev: They’re established. (0:42:53) Al: need the console support to be as good as it can be, right? Because otherwise there (0:43:00) Al: There would be big problems because Godot is. (0:43:04) Al: open source and therefore more likely to be used by smaller teams, and they are less likely to be focusing on consoles at all more likely to be focusing on just PC because that is the easiest for. (0:43:18) Kev: Uh-huh (0:43:18) Al: I mean, it’s just the easiest to develop for full stop right because there’s no gatekeeper right like that has has been the case for a long, long time. (0:43:20) Kev: Yeah, I mean yes, yes, that’s correct (0:43:26) Kev: And probably will always be the case because just the nature of the beast so yeah (0:43:28) Al: Exactly. (0:43:29) Al: Exactly. (0:43:30) Al: Exactly. (0:43:31) Al: So there’s, they’re probably simplifying. (0:43:33) Al: Things in what they’re saying, you know, these things happen. (0:43:40) Al: I would like to clarify again, please, if you’re backing a game on Kickstarter, if you (0:43:47) Al: want it for console, don’t back it on Kickstarter, right? (0:43:50) Al: Like just, just like it’s the console is always like, it is when the Kickstarter happens normally, (0:43:59) Al: the way that it is happened is there is a working version of the game. (0:44:03) Al: It may not be final. (0:44:04) Al: It may not have all the content, but they have a game and it can run on PC. (0:44:08) Al: There will be nothing running on console at that point. (0:44:11) Al: And it’s very likely, unless they are a team that have ported to console before, it’s very (0:44:16) Al: likely that they have no idea what they’re doing with consoles at all, right? (0:44:20) Kev: Yep. (0:44:21) Al: And this, this isn’t meant to be harsh on them. (0:44:24) Al: This is just a fact that if you have, if you’re not a console developer, you do not know how (0:44:29) Al: complicated it is. (0:44:30) Al: I am not a games developer, right? (0:44:33) Al: I’m a web developer. (0:44:34) Al: And even in web development, there are things that if you don’t know how it works, it is (0:44:38) Al: so much more complicated than you realize. (0:44:42) Al: And there are just certain things that are more awkward. (0:44:45) Al: And if you haven’t started development on it, you don’t know how complicated it is. (0:44:49) Al: And it is likely not going to be done until the game is finished. (0:44:52) Al: That’s the other thing, right? (0:44:55) Al: Even Stardew Valley still doesn’t get updates out day and date on console, right? (0:45:00) Kev: Yeah. (0:45:01) Al: and stardew valley (0:45:03) Al: is one of the biggest indie games, full stop. (0:45:06) Kev: Yeah. (0:45:07) Al: It’s not like he’s only on his own anyway. He has a team that he works with, he worked with (0:45:12) Kev: Nice. (0:45:12) Al: porting companies before, he has done many different things, and even he can’t do it. (0:45:20) Al: It takes so much work, even big companies struggle with that. (0:45:26) Al: It is rare for a game to come out at the same time on PC and console unless you are one of (0:45:31) Al: of the biggest games and they will. (0:45:34) Al: Completely different teams working on the PC version, working on the switch version, working on the PlayStation version Xbox is different because they’re like the Microsoft of well, pretty much Microsoft have done so much work and I, you know, I’m the first to jump on Microsoft a bad bandwagon, but Microsoft have done so much work to make putting games to Xbox so incredibly easy it’s not. It’s still not just as simple as click a button. It does. (0:45:36) Kev: Mm-hmm (0:45:41) Kev: Yeah (0:45:44) Kev: They are a PC (0:46:03) Al: It does it, but it is so much easier than any other console. If you have an existing PC game, especially if you’re using the tools that Microsoft give to make the game on PC. (0:46:07) Kev: Sure. Yeah. Well, I mean, guess. Hi. Hey, I’m still holding out for mighty number nine (0:46:15) Al: All that being said, all that being said, never back a Kickstarter for a switch game. Just don’t do it, right? (0:46:25) Kev: on the 3DS. Uh, but. (0:46:31) Al: I have, I have, when I, when I bought my steam. (0:46:33) Al: Dick, it was so good because it meant that I could go through and like change (0:46:37) Al: all of my kickstarters to use to steam codes instead of switch get codes. (0:46:41) Kev: Mmm, yeah, at least (0:46:41) Al: And you get the game a year before, right? (0:46:44) Al: It’s just every, every, every single one is there’s none of them. (0:46:49) Al: Not a single game that I have backed on Kickstarter has released (0:46:53) Al: on switch at the same time as steam. (0:46:54) Kev: year you’re not wrong not at all ah well you know what though in this (0:47:03) Kev: particular case there’s an easy way to fix this you know what you don’t even (0:47:07) Kev: have to release on the switch tiny garden just so you know what we’re (0:47:11) Kev: canceling it we’re investing everything into the playdate port and we’re all in (0:47:12) Al: Honestly, a Playdate port would probably be quicker, because it would have to lose features, (0:47:17) Kev: we’re good all is forgiven (0:47:24) Al: right? It’s not going to be the same, the graphics are simpler, like honestly, if they started now (0:47:31) Al: from scratch, they could probably get a Playdate version out before they could port their version (0:47:34) Kev: Well, well there you go, Tiny Guard. The path is there. (0:47:34) Al: to Switch. I’m not joking. They would of course get a fraction of the sales, right? There are (0:47:42) Al: Playdates. Yes, it does. I love the Playdate, it’s so good. I just wish I played it more. (0:47:44) Kev: the dozens look I mean I might join the dozens I’ll say that (0:48:00) Kev: Yeah (0:48:05) Al: As far as I can see, the only number I’ve seen on Playdate sales was in May of last year, (0:48:10) Al: They said 70,000 have been sold (0:48:12) Al: But that was one year into it, and we’re now a year later, so who knows
Episode 585: Meeple Nation July 2025 News Show Notes Episode release date is July 2, 2025 It is time again for our news episode. We will be talking about some gaming highlights, new games, new game announcements, and we may even manage to get to some crowdfunding games too. Come join us at the game table. Sponsorship Game Toppers SaltCON Intro of Meeple Nation The World's Okayest Podcast. Web Page Links to Episodes SaltPOD: A SaltCON Podcast Bios Email us at MeepleNation@gmail.com Patreon Instagram @meeplenation Facebook Meeple Nation Facebook Group Meeple Nation Off Air X Meeple Nation Discord Meeple Nation Come watch us on YouTube Meeple Nation Gaming Highlights Nathan Games with Dianne Azul Lucky Numbers Tsuro Douglas Azul Duel Dorfromantik Dorfromantik Duel Res Arcana Duo This episode as with all of our news episodes is broken into three sections. New Game releases: games that can now be found in the wild, new game acquisitions, and games we are eager to try. Game announcements: This is a list of games that are fulfilling maybe and have not yet reached the store shelves, unless it is a CMON game then it is on the game shelf and backers are waiting disgruntled. New game announcements also include games that are in late production and will be released at a future time. Crowdfunding is games that have piqued our interest and maybe have even been backed by us. So with that, let's turn to the table and see what games we are talking about today. New Game Releases Wondrous Creatures DC Forever The Anarchy Marvel Champions: Falcon Marvel Champions: Winter Soldier https://arkhamdb.com/ https://marvelcdb.com/ https://ringsdb.com/ New Game Announcements Clank!: Catacombs - Underworld Point Galaxy Fortunes of Scoundrel Bay Gwent: The Legendary Card Game Azure Wispwood Wroth Recall Crowdfunding Games Kickstarter Endeavor Deep Sea: Uncharted Waters Gamefound Lord of the Rings: The Confrontation
Today on the Marni on the Move podcast, I'm joined by Royi Metser, Founder of Avelo Running—the groundbreaking new company behind what may be the world's smartest running shoe. Engineered for performance and precision, Avelo is revolutionizing the way we think about fit, tech, and how shoes interact with our bodies in motion. Royi is no stranger to innovation. With a background in product design and a passion for endurance sports, he's spent the past several years developing a shoe that adapts to the runner, not the other way around. Whether you're chasing PRs or training smarter, Avelo brings data-driven design to your daily miles. In this conversation, we dive into Royi's entrepreneurial journey, the tech behind the shoe, and how runners around the world can now get in line to own a pair on Kickstarter! CONNECT Avelo Running On Instagram and Royi Metzer on LinkedIn Marni On The Move Instagram, TikTok, LinkedIn, or YouTube` Marni Salup on Instagram and Playlist on Spotify SUBSCRIBE TO OUR NEWSLETTER Sign up for our monthly newsletter, Do What Moves You, for Marni on the Move updates, exclusive offers, invites to events, and exciting news! SUPPORT THE PODCAST Leave us a five stars and a review on Apple, it's easy, scroll through the episode list on your podcast app, click on five stars, click on leave a review, and share what you love about the conversations you're listening to. Tell your friends the episodes you are listening to on your social. Share a screen shot of the episode in your stories, tag us, we will tag you back!
How can everyday people become startup investors? How can business owners secure funding without giving up control, relying on traditional banks, or chasing venture capital? Today's guest has the solution! In this episode of Cut to the Chase: Podcast, Gregg is joined by Jonny Price, President of Wefunder, to explore the rise of investment crowdfunding and how Wefunder is making it more accessible to people like you and me. Jonny shares how platforms like WeFunder differ from Kickstarter and GoFundMe, how founders can raise capital from their communities, and how regular people can invest in startups—from tech to taco joints—for as little as $100. Highlighting real-world success stories and candid insights about risk, returns, and the future of fintech, this episode is for founders and aspiring investors alike. What to expect in this episode: Crowdfunding Decoded: The key differences between Kickstarter, GoFundMe, and investment platforms like WeFunder Breaking the Barriers: How regulation crowdfunding opened the private markets to everyday investors From Main Street to IPO: How local businesses and billion-dollar startups raised capital from regular people The Reality Check: What investors need to know about risk, illiquidity, and long-term returns The Founder's Playbook: Steps to prepare, structure, and legally launch a successful crowdfunding campaign Law & Compliance 101: What attorneys must understand about SEC rules and equity crowdfunding deal terms The Story Sells: Why narrative, community engagement, and relentless hustle make or break a raise What's Next in Fintech: Predictions on the future of private market access and the evolving legal landscape Key Actionable Takeaways: Know Your Model: Donation platforms offer perks; WeFunder offers equity—choose based on your business goals and capital needs Invest with Eyes Open: Crowdfunding can democratize investing, but startups are risky—never invest more than you can afford to lose Build Before You Fundraise: Founders should validate demand, grow a community, and prepare a compelling pitch before launching Legal First, Always: Ensure SEC compliance, proper deal structure, and legal review before going live with an investment offering Stay tuned for more updates, and don't miss our next deep dive on Cut to The Chase: Podcast with Gregg Goldfarb! Subscribe, rate, review, and share this episode of the Cut to the Chase: Podcast! Resources: Check out Wefunder: https://wefunder.com See Jonny's investments: https://wefunder.com/jonny Connect with Jonny on LinkedIn: https://www.linkedin.com/in/jonnyprice This episode was produced and brought to you by Reignite Media.
Hear the Icon's Final Beats & Tributes: A Look at Joey Jordison's New Album Release and LP In Honor of Him The Joey Jordison Tribute episode: The unparalleled legacy of Joey Jordison continues to thrive with upcoming music. Sinsaenum offers a second taste of their new album, In Devastation, with the single "Last Goodbye," serving as their first material since Joey's passing and a direct tribute. Meanwhile, Vimic's long-awaited album, Open Your Omen, featuring Joey Jordison's final recordings, is set for release via a fan-funded Kickstarter campaign launched on what would have been Joey's 50th birthday. Dive into the music and hear exclusive insights from band members on The Loaded Radio Podcast. The world lost a true legend in 2021 with the passing of drummer Joey Jordison. His impact, from redefining heavy music with Slipknot to his groundbreaking work with Murderdolls, remains immeasurable. Yet, his creative spirit, passion, and musical genius continue to resonate powerfully. In a poignant testament to his enduring influence, fans are now being treated to a wave of Joey Jordison new album releases, ensuring his rhythm echoes on. These upcoming projects aren't just new music; they are direct continuations of Joey's vision and heartfelt tributes from those who knew him best. From fierce new singles to an entire album featuring his final recordings, his legacy is being honored in profound ways.
D drive…more like double d drive. Bazonga.exe! I'm not going to do any more computer puns in the episode description because, frankly, it's not what the episode is about. And that makes it a disservice to you, the listener, and a distraction to everything going on in the world today. So I'll simply say that on this episode we talk about some Kickstarters that are pretty interesting on their own, but really get taken up a couple of notches with some of the signature banter between Mike and JF, and, most likely, Producer Dan as well. They talk about beer, golf, smart locks, Will Smith, and who knows else! It's just that kind of crazy episode. And oh yeah by the way, I am going to RAM my computer. Music for YKS is courtesy of Howell Dawdy, Craig Dickman, Mr. Baloney, and Mark Brendle. Additional research by Zeke Golvin. YKS is edited by Producer Dan. Social Media by Maddalena Alvarez.Executive Producer Tim Faust (@crulge)Falling in love with your computer is so overrated. I prefer to fall in love with podcast hosts instead. That's why I subscribe to YKS Premium for even more of these two wild and crazy guys! Follow us on Instagram: @YKSPod, TikTok: YourKickstarterSucks and subscribe to our YouTube channel for more video stuff! Wow, 2025 is lit!! Gift subscriptions to YKS Premium are now available at Patreon.com/yourkickstartersucks/giftSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
✨ “It's been CMON all along…”On the latest enchanted episode of The Gateway Gamers, Bryan Marvel and RP crack open Marvel United: The Witching Hour small expansion and dive into its Scarley Witch–themed chaos. The cards are cool. The mechanics are magical. But the real villain here? CMON Games.RP isn't hexed by Wanda—he's hexed by the publisher's ongoing drama: production delays, questionable business practices, and Kickstarter fatigue. While The Witching Hour expansion casts some charming spells on the Marvel United formula, the company behind it keeps conjuring community frustration.Has CMON become the true big bad of the board game multiverse?
Piano Parent Podcast: helping teachers, parents, and students get the most of their piano lessons.
Screens are convenient, but they don't build relationships. In this episode, we explore the overlooked value of playing physical games with your piano kid—games that boost memory, spark laughter, and strengthen your connection (without feeling like practice). In this episode, Shelly explores the power of playing physical games with your piano kid—and why face-to-face interaction beats screen time every time. Learn how simple card games help your child develop memory, strategy, confidence, and communication. Plus, hear about her new music theory card game, Music Alphabet GARBAGE, launching on Kickstarter July 1st! You'll learn: Why physical play matters in personal development How games build trust and family connection Ways to use games in restaurants, home practice, and family time
Matías is part of a successful Kickstarter campaign, and I've written myself into a seven-year long term of service with the residents of Minnesota. We get into the financial weeds a little bit, discussing a few different ways to get funding for small projects. More Twin Portals video content (including this episode) will be up on YouTube very shortly! --- "Twin Portals" is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. --- The title song, "Avernum," used with permission, and thanks to Leeland Campana of Star Wolf. --- Join the SWOJ crew on Discord here! --- Scott Hebert is a fiscal year 2025 recipient of a Creative Individuals grant from the Minnesota State Arts Board. This activity is made possible by the voters of Minnesota through a grant from the Minnesota State Arts Board, thanks to a legislative appropriation by the Minnesota State Legislature; and by a grant from the National Endowment for the Arts. --- Content Inquiries: twinportalsgame@gmail.com Business Inquiries: scootalongproductions@gmail.com From Scott: D&D and Politics with Brennan Lee Mulligan - The 90 minute conversation we reference at the start. Arrowhead Regional Arts Council | Artist and Arts Organization Grants - The arts council serving northeast Minnesota. Minnesota State Arts Board - The arts board serving all of Minnesota. Springboard For The Arts - A Minnesota non-profit dedicated to improving the lives of artists. ExcaliburCon 2025 - August 16th-17th --- From Matías: here it is, in the form of a large-ish text dump: Resources for people interested in crowdfunding: Kicktraq - https://kicktraq.com/ - Look up every crowdfunding campaign ever and its stats/progress: The Crowdfunding Nerds podcast: https://crowdfundingnerds.com/episodes/ The Game Design Roundtable podcast: https://thegamedesignroundtable.com/ The Think Like a Game Designer podcast: https://www.thinklikeagamedesigner.com/podcast Reddit! Some subreddits in particular: r/DestroyMyGame r/gameassets r/gamedev r/INAT r/IndieDev Many social media groups, small and large, across all of the platform, dedicated to networking and sharing your work. Free and inexpensive/useful tools: Canva, GIMP, Free Stock/Creative Commons image websites, DaVinci Resolve, OBS, Tabletop Simulator Outsourcing for small tasks: Fiverr, Upwork, r/INAT Free assets and resource packs for creators: Lots of them on itch.io. OpenGameArt.org. DMs Guild. The Custom Commands discord bot, for supplementing a community server - easy and flexible scripting. Essentially, identify where your target backers might hang out, and announce your project in any acceptable forum where those people would hang out. Leading up to and during a crowdfunding campaign, look for other upcoming/active campaigns with a similar vibe or audience, and contact their people directly to see if they're interested in cross-promotion. We met many friendly fellow developers this way. Build up an email mailing list as soon as possible, along with your community server.
In this very special episode, the sisters welcome author and coach, Liz Bullard! Liz has written many books, some mystery/thriller and some fantasy. She has books for everyone! She currently has a Kickstarter Campaign and can use our support. Liz and Karen bake up an exceptional recipe sent in by Luke of Howdy Beans podcast. Check out Luke's podcast at www.youtube.com/@TheHowdyBeansPodcast or https://podcasts.apple.com/us/podcast/the-howdy-beans-podcast/id1781351772 The Millionaire's Shortbread recipe was based on this recipe, but of course was tweaked a little to Karen's taste. https://scottishscran.com/easy-millionaires-shortbread-recipe/ This shortbread is so delicious and easy to make. Don't sleep on this yummy treat! For an extra kick, sprinkle some flake salt on top. Anne unpacks the murder of Greg Rice by his estranged girlfriend, Meaghan Jackson. How did Meaghan rope in the Deputy Coroner of Horry County, SC, to help her cover it up? Anne followed the trial closely on CourtTV so she came with the details! To find Liz - please follow any and all of the following links: Website: Lizbullardwrites.com Links to books http://lizbullardwrites.com/linktree Kickstarter running until June 30th : http://kickstarter.com/projects/lizbullardwrites/chasing-nightmares-special-edition-hardcover Please check out Liz's Kickstarter campaign so she can fund an audiobook for one of her trilogy books. Show her how the Sugar Coated Army supports indie authors like us. Indie Podcast spotlights: Howdy Beans - https://www.youtube.com/@TheHowdyBeansPodcast Gaming Views - https://www.youtube.com/@GamingViewsPod Email us to order Killa Vanilla or just to say Hi! murder.sugarcoated@gmail.com Proud to be part of the Bleav Network (https://bleav.com/shows/sugar-coated-murder/) Copyright Sugar Coated Media, LLC 2025
Welcome back, comic crusaders and digital daredevils! This week on Play Comics, we're diving into the gloriously chaotic world of Heavy Metal: Geomatrix for the Sega Dreamcast—a game that asks, “What if Heavy Metal magazine became a button-mashing arena brawler with enough explosions to make Michael Bay jealous?” Released by Capcom in 2001 and featuring the wild art of Simon Bisley, this four-player deathmatch extravaganza throws you into a 23rd-century future where VR-addicted humanity battles it out in submerged cities, all while capturing the magazine's signature blend of sci-fi, fantasy, and “did my mom just see that?” moments. Joining us for this high-octane journey through neo-cyberspace mayhem is none other than our beloved returning guest Billy – yes, the same mysterious internet hermit who graced us with his presence during our previous mecha-focused episodes covering Gundam Battle Assault 2 and Gundam Wing: Endless Duel. Billy's back to help us navigate the testosterone-fueled battlegrounds of teams like the 818 Stompers, 991 Elite, 707 Metal Heads, and 323 Agents, because apparently in the future, gang names are just random numbers followed by edgy nouns. So grab your favorite energy drink, prepare your best robot voice impressions, and settle in for another episode where we discover if this Dreamcast gem was a faithful adaptation or just an excuse to watch scantily-clad warriors duke it out with bazookas and laser swords in the name of preserving humanity. With Billy's expert commentary on all things giant robot-adjacent, this promises to be more entertaining than watching someone try to explain the plot of Heavy Metal magazine to their grandmother! Learn such things as: Can nano-technology make terrible character names sound cooler? Is it possible to have too many weapons in one arena, or is that just quitter talk? How many metal bands does it take to make a video game soundtrack truly “heavy”? And so much more! You can find Billy nowhere online because he's a hermit who hides out in those secret places of the internet that only we know about. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you're interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscast on Twitter and in the Play Comics Podcast Fan Group on Facebook. A big thanks to the Kickstarter campaign for Starlite and The Last Comic Shop Podcast for the promos today. Intro/Outro Music by Backing Track, who couldn't make a better soundtrack for this game. But he could come pretty close.Read transcript
The Psychologists Are In with Maggie Lawson and Timothy Omundson
Jimmi Simpson joins Tim and Maggie to talk about his time on Psych and how he took an unconventional path from acting classes to roles on hit shows like Westworld and House of Cards to writing and producing his new movie SLAY. Sponsor: BetterHelp - Visit betterhelp.com/pineapple today to get 10% off your first month Find out more about how you can help with the KickStarter campaign of SLAY at https://www.kickstarter.com/projects/kyraandjimmi/themovieslay Learn more about your ad choices. Visit megaphone.fm/adchoices