An explicit podcast of aggregated actual play recordings from the Advance After Combat guild.
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DCC Whiterock Session 98 The final boss battles of the demiplane of forest! A Beetle the size of a house? How many hit points could it have? Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A GM: Duck

Burt mourns his missed WoW raid and sends a message to Max, who has lost himself in a bizarre roadkill ritual. Cade uncovers a sickening buncher den and sees a face that will haunt his nightmares. Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood GM: BlackRock

Our adventurers arrive near Elskadr and start to figure out what is going on with the settlement. Players: Tony, Ty, Rex, and Dave GM: Duck

DCC Whiterock Session 97 The final confrontation with Trag's army is underway! Before our adventurers find Trag, they have to deal with a fire giant, who is also an old lady. What? Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A GM: Duck

A random group of adventures tries to figure out the what is going on with the Blood Olms. Players: Tony, Kyle, and Duck GM: Dave

Our adventurers continue toward Elskadr and start to run into some unsettling things. Players: Tony, Ty, Rex, and Dave GM: Duck

A battle in the forest with some very powerful dragonkin. For a few moments, the outcome is in doubt. Players: Tony, Ty, Rex, and Dave GM: Duck

Max plumbs the local urban legends, while Burt and Cade sift through soil laced with blood and bone. Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood GM: BlackRock

The party delves deeper into the Crypt in search of the Princess Rocket Man, Duck, Pete A, Art, Hollywood, Ty

The forest journey continues, slowly. Our heroes get lost for a minute, but their careful planning has allowed them to evade many dragonkin patrols. Players: Tony, Ty, Rex, and Dave GM: Duck

The Finale - Part Two - Last Rites Elrich - Kyle Haaku - Duck Wilbur - Jason Delgarr - Backdoor Jama'mar - James DM - Hollywood Mike

Our Portlander protagonists try to maintain business as usual amid plagues and kidnappings. Each receives an ominous communication. Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood GM: BlackRock

GM Dave guides our mice into the Tomb of a 1000 Doors. Players: Kyle, Brad, Patrick, Tony, Duck GM: Dave

The journey to Elskadr is fraught with danger, so our heroes are using all the resources at their disposal to make their way safely through the dark forest. Players: Tony, Ty, Rex (absent), and Dave GM: Duck

The Finale - Part One Elrich - Kyle Haaku - Duck Wilbur - Jason Delgarr - Backdoor Jama'mar - James DM - Hollywood Mike

DCC Whiterock Session 96 Our heroes return the children safety, but the centaurs march to war! With the only gate home still open behind the enemy, they join in the campaign to save the forest. Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A (absent) GM: Duck

Our heroes final venture beyond the wall and things do not go smoothly from the start. Players: Tony, Ty (absent), Rex, and Dave GM: Duck

(Conclusion) Of fluid dynamics, labyrinths and transformations. Players: Duck, Art GM: BlackRock

Our players come out of the sewers and start planning for a trip beyond the wall. Players: Tony, Ty, Rex, and Dave GM: Duck

The Beginning of The End Elrich - Kyle Haaku - Duck Wilbur - Jason Delgarr - Backdoor Jama'mar - James DM - Hollywood Mike

DCC Whiterock Session 95 The redcap boss is defeated by the sleep master Norwood and the party rescues the little girl. Can they avoid the patrols and get the girl to safety? Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A GM: Duck

Our GMs gather to discuss the state of play in the Cabal, the ACKS RPG, and GURPS! RoundTablers: Dave, Rex, Ty, Duck

Our heroes continue to explore underneath the streets of Longbru. Players: Tony, Ty, Rex, and Dave GM: Duck

DCC Whiterock Session 94 Iriladar has a dream about the death of a unicorn and the party heads off to see if it can help them solve the mystery. Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A GM: Duck

The party makes their way to the Crypt in search of the Princess Rocket Man, Duck, Pete A, Art, Hollywood, Ty

DCC Whiterock Session 93 The party ventures into the burnt wastelands of the demiplane and encounters a powerful military patrol. Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A GM: Duck

Our heroes continue to clear the basement of monsters and discover some interesting items. Players: Tony, Ty, Rex, and Dave GM: Duck

Wixey and Agent Frank get on bikes and hit the open road .. to Mexico! Agent Frank is a professional and takes care of business. When Wixey is in charge of leading them through the mountains in the zone of silence, things go a little less well. Agent Frank: Jason Wixey: Petey GM: Duck

The party has arrived at the border town of Longbru, and find some work trying to clear out a cellar. Rats? Players: Tony, Ty, Rex (absent), and Dave GM: Duck

A session zero for a new MotW adventure and Agent Frank and the Seeker, Wixey. Listen in to the meet-cute for Frank and Wixey at a support group in Virginia. Agent Frank: Jason Wixey: Petey GM: Duck

DCC Whiterock Session 92 Our brave adventurers continue to explore the demiplane of forest, and have accepted a quest to attempt to stop an evil plot which is killing unicorns. Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A GM: Duck

Our adventurers make their way back to town and report on the status of the mine. Then it is on to the Citadel! Players: Tony, Ty, Rex, and Duck GM: Dave

DCC Whiterock Session 91 Our brave adventurers make their way to the Centaur camp. How will they be received? Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A (absent) GM: Duck

DCC Whiterock Session 90 Our party continues their quest in the demiplane of forest. Spiders? Who doesn't like spiders? Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A GM: Duck

The party unravels the deeper conspiracies and mysteries at the Oasis of the White Palm. Rocket Man, Duck, Pete A, Art, Hollywood, Ty

The players continue to hold off the horde of fae, then decide discretion is the better part of valor. Players: Tony, Ty, Rex, and Duck GM: Dave

The Price of Power Part Two Elrich - Kyle Haaku - Duck Wilbur - Jason Delgarr - Backdoor Jama'mar - James DM - Hollywood Mike

Eino falls asleep on watch in classic guild fashion, and the party confronts a veritable army of fae warriors. Surely, the monster alert level had nothing to do with setting off concussion spells in the mine. Players: Tony, Ty, Rex, and Duck GM: Dave

The Price of Power Part One Elrich - Kyle Haaku - Duck Wilbur - Jason Delgarr - Backdoor Jama'mar - James DM - Hollywood Mike

DCC Whiterock Session 89 The demi-plane of forest is a wondrous place, but has a few nasty surprises. Our adventurers have picked up a young girl and are on a quest to find her brothers and rescue them all. Seems out of character, no? Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A (absent) GM: Duck

Of scooter swarms, drowned towers and the calm before the storm. Players: Duck, Art GM: BlackRock

The mine monsters are alerted to our presence, and they are not really happy about it. Players: Tony, Ty, Rex, and Duck GM: Dave

Of hidden rooms, amulets and silent children Players: Duck, Art GM: BlackRock

DCC Whiterock Session 88 Our adventurers enter the gate and travel to another plane.. which does not seem very happy to see them. Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A GM: Duck

The Power of Delgar Elrich - Kyle Haaku - Duck Wilbur - Jason Delgarr - Backdoor Jama'mar - James DM - Hollywood Mike

Of hippie cults, the outer dark and watery tarts Players: Duck, Art GM: BlackRock

Animated armor.. in the mine! Players: Tony, Ty, Rex, and Duck GM: Dave

Of ventriloquism, head wounds and bloody scrawls Players: Duck, Art GM: BlackRock

Of life jackets, creepy old men and gravity's revenge Players: Duck, Art GM: BlackRock

DCC Whiterock Session 87 We return to Whiterock and get into a battle with mudmen, then find something amazing! Players: Medicine Man (absent), Dr. G, Rocket Man, Gersh, and Pete A GM: Duck

The Amber Temple Part One Elrich - Kyle Haaku - Duck Wilbur - Jason Delgarr - Backdoor Jama'mar - James DM - Hollywood Mike