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The Melchior's officers keep looking for answers to the mysterious death, but the more information they unearth, the less sure they are of anything, including the victim's own identity! With a ticking clock hanging over them, the expedition itself could be in jeopardy--and might their own lives also be in danger? Content warning for discussion of imperialism, surveillance and espionage, autopsy, and possible body horror. Music is "Whistling Winds" by Peritune www.youtube.com/watch?v=GVjSLiLF0RY under the Creative Commons Attribution 4.0 International License creativecommons.org/licenses/by/4.0/
Send us a textI think it was the James Bond Roleplaying game, or maybe it was Twilight 2000. My memory is a little fuzzy on this one, but there was a point in my roleplaying past where I started running adventures set in the modern era,And I loved it.Traditionally table top roleplaying games have focused on the Fantasy. Tolkien's world or some variation of it has the been the centerpiece for TTRPGs from the beginning and many of you have never ventured outside of that setting. Other games over time have added settings some historical like Call of Cthulhu, some futuristic like Traveller, but many have just avoided the modern era.While there are a lot of games out there that do have a modern setting most of you don't play them. Games like Delta Green, Twilight 2000, Feng Shei, World of Darkness, Everyday Heroes, GURPS, Kids on Bikes, Double Zero, Masks and Kult are all built on modern settings and I would argue that instead of being afraid of running games in a modern setting you should embrace it. I find it much easier to run games in modern settings and with just a few tweaks here and there you can have some amazing adventures.On this episode Christina and I are going to talk about running games in Modern settings and give you some tips and tricks that can help you keep your games running smoothly.Christina was Masks the first game you ever ran in a modern setting?
Beth GMs for Ellie, Crash, and Io. This episode: The Logistics Trio defeat the cylon internet connections to wrap up their Tax Week investigations while taking turns traumatizing and helping a young Sith apprentice. Follow this series on… ▶ RSS: https://aaronbsmith.com/cogwheel/tag/gurpswars/podcast ▶ Patreon: https://www.patreon.com/cogwheelgaming ▶ Mastodon: https://is.aaronbsmith.com/@cogwheel MP3 Download: GURPS Wars S1 Ep 60: Sithamon … Continue reading "GURPS Wars S1 Ep 60: Sithamon Roll"
GASP! There's been a murder upon the Melchior! Unless her blood just Did That somehow. But just in case it IS murder, we'd better lock down the ship and look for suspects! The officers scramble to unravel this shocking mystery; will all their technology and training be enough to keep the maiden voyage on schedule? Content warning for discussion of imperialism, surveillance, corpses, and blood. Music is "Whistling Winds" by Peritune www.youtube.com/watch?v=GVjSLiLF0RY under the Creative Commons Attribution 4.0 International License creativecommons.org/licenses/by/4.0/
Send us a textIn 2003 Shane Hensley and Pinnacle Entertainment released a brand-new generic roleplaying game. The game was called Savage Worlds and it kinda made a splash.The game emphasized speed of play over detail. That may not seem like much today, but at the time it was revolutionary. You see Dungeons and Dragons 3.5 was also released in 2003, which would go on to birth Pathfinder. Steve Jackson Games had 5 years' worth of source books available for their Generic Universal Roleplaying System. The market at that time was filled with games like Hero, Shadowrun, and Rolemaster,In other words, in 2003 we were at the height of crunch in our roleplaying games.And when I say crunch I am not talking about the candy bar.I'm talking about games with rules, hundreds of pages of rules. I'm talking about math, lots and lots of math. I'm talking about tables to cross-reference everything your characters might do. You see at the turn of the century most TTRPG's were focused on simulations. Trying to make the games as real as possible and to do that, you gotta lean hard into the rules.Shane Hensely changed that with Savage Worlds. By focusing on streamlining the systems and making sure your games were moving fast and your players where having fun he opened the doors for massive changes in how we see our roleplaying games.I would argue that Savage Worlds help bring about D&D 5e, Blades in the Dark, Powered by the Apocalypse, Mork Borg, and basically anything today that is considered rules light.I'm not the only one that thinks Savage Worlds is an impressive game.The game received the 2003 Origin Gamers' Choice Award for best role-playing game. Scott Taylor for Black Gate in 2013 rated Savage Worlds as Honorable Mention #1 in the top ten role-playing games of all time.But now I have to admit my own stupidity.When Savage Worlds came out in 2003 I wasn't interested. I saw it as a direct attack against my favorite game GURPS so I lifted my nose and kept playing GURPS. It wasn't until recently that I started diving into Savage Worlds and man did I miss the boat on this one.In this episode we are going to review Savage Worlds and talk about the game, the game system, why it's cool and why you should give it a shot.Mike, when did you first play Savage Worlds?[Kick to Mike]Christina, What about you?[Kick to Christina]
Beth GMs for Ellie, Crash, and Io. This episode: The Logistics Trio continue to work through their list of people who owe taxes, yet somehow have more fun than one would expect with that as a mission. Follow this series on… ▶ RSS: https://aaronbsmith.com/cogwheel/tag/gurpswars/podcast ▶ Patreon: https://www.patreon.com/cogwheelgaming ▶ Mastodon: https://is.aaronbsmith.com/@cogwheel MP3 Download: GURPS Wars S1 … Continue reading "GURPS Wars S1 Ep 59: Horrible Paperwork"
Beth GMs for Ellie, Crash, and Io. This episode: The Logistics Trio visit several people who outrank them in order to tell them they filed taxes incorrectly. Follow this series on… ▶ RSS: https://aaronbsmith.com/cogwheel/tag/gurpswars/podcast ▶ Patreon: https://www.patreon.com/cogwheelgaming ▶ Mastodon: https://is.aaronbsmith.com/@cogwheel MP3 Download: GURPS Wars S1 Ep 58: Collections Music Used: “Cabin Fever!” by Drozerix is … Continue reading "GURPS Wars S1 Ep 58: Collections"
Ever felt like your game was getting stale, your rogue was phoning it in, and combat felt like a chore? Then ditch your old system and found something that actually slapped. In this episode of the RPGBOT.Podcast, the hosts tackle the treacherous terrain of transitioning from one TTRPG system to another—whether by choice, necessity, or that one player who just won't stop talking about Pathfinder 2e. They discuss how to manage the shift from familiar mechanics to new rulesets, how to keep your players engaged through the change, and why it's okay if not everyone wants to come along for the ride. The crew dives into the logistical and emotional aspects of change: how to gracefully retire a campaign, how to choose your next system, and how to pitch it to your group without sounding like a game mechanic evangelist. They offer strategies for onboarding players to a new system, converting existing characters, and balancing the group's excitement (or resistance) to change. Whether you're upgrading from D&D 5e, diving into indie systems, or dragging your friends into the crunchy chaos of GURPS, this episode gives you the tools, stories, and cautionary tales to make the leap a little less daunting—and a lot more fun.
Ever felt like your game was getting stale, your rogue was phoning it in, and combat felt like a chore? Then ditch your old system and found something that actually slapped. In this episode of the RPGBOT.Podcast, the hosts tackle the treacherous terrain of transitioning from one TTRPG system to another—whether by choice, necessity, or that one player who just won't stop talking about Pathfinder 2e. They discuss how to manage the shift from familiar mechanics to new rulesets, how to keep your players engaged through the change, and why it's okay if not everyone wants to come along for the ride. The crew dives into the logistical and emotional aspects of change: how to gracefully retire a campaign, how to choose your next system, and how to pitch it to your group without sounding like a game mechanic evangelist. They offer strategies for onboarding players to a new system, converting existing characters, and balancing the group's excitement (or resistance) to change. Whether you're upgrading from D&D 5e, diving into indie systems, or dragging your friends into the crunchy chaos of GURPS, this episode gives you the tools, stories, and cautionary tales to make the leap a little less daunting—and a lot more fun.
It's time to get our most ambitious campaign yet underway! In the wake of brutal oppression and bloody rebellion, a coalition of different species and cultures attempts to repurpose the tools of violence for discovery and diplomacy. One such tool, Captain River La Rosa, is being led to his first command under the Alliance's peacetime navy, and he's about to find that just being a former Hegemony soldier isn't enough to make him the oddest officer aboard. But the whole motley crew will soon have much more to worry about than first impressions... Content warning for discussion of imperialism, corpses, and blood. Music is "Whistling Winds" by Peritune https://www.youtube.com/watch?v=GVjSLiLF0RY under the Creative Commons Attribution 4.0 International License creativecommons.org/licenses/by/4.0/
Beth GMs for Ellie, Crash, and Io. This episode: The Logistics Trio return, just in time for Tax Week! Some dark lords don't think they have to pay taxes, alas. Follow this series on… ▶ RSS: https://aaronbsmith.com/cogwheel/tag/gurpswars/podcast ▶ Patreon: https://www.patreon.com/cogwheelgaming ▶ Mastodon: https://is.aaronbsmith.com/@cogwheel MP3 Download: GURPS Wars S1 Ep 57: Vegetarian Xenomorph Music Used: “Cabin … Continue reading "GURPS Wars S1 Ep 57: Vegetarian Xenomorph"
Art is back for another session of The One Ring in Strider Mode. After last session's Fellowship phase, Art receives word from his patron about a disturbance that sends him toward the North Moors.Join us on our Discord: https://discord.gg/tQGJVsrnNpFollow us on Blue Sky and X @BlackLodgeRPG and on Mastadon @ BLTNRecorded on 4/7/25Free League: www.freeleaguepublishing.comIntro Theme: Dances and Dames by Kevin MacLeod.In session music provided by Tabletop RPG Music: www.patreon.com/tabletoprpgmusic @3Skulls had the nice Telling Table macro that I mentioned. @OlympusRPGGroup is the channel that runs everything in GURPs with Fantasy Grounds (including The One Ring as I mentioned)Finally, Eye Awareness is what goes up when you roll an Eye of Sauron outside of combat, not Shadow.
Beth GMs for Ellie, Crash, and Io. This episode: The Imperial ducklings are returned. It's a good thing no one followed the Smuggler Trio. (Note: The recording had some technical issues I was not able to fix in post. The plot is all there, but I will not claim this is my best work.) Follow … Continue reading "GURPS Wars S1 Ep 56: Special Delivery"
What happens if we lean back into the roots of our hobby - which for me is largely the 1980s - and realise that the kind of roleplaying we enjoy the most is in fact the Old-School variety?But instead of landing back in the realm of Dungeons & Dragons, what if we find the kind of system that emphasises the roleplay is actually found in the emergence of a game designed to encourage just that: roleplay?In 1985, Steve Jackson Games published the combat system from their forthcoming roleplaying game system and they named it, “Man-to-Man”. A year later in 1986, they published the full game system as it then existed. It's name was GURPS - the Generic Universal Role-Playing System. 40 years later, GURPS is still around… and so is that earlier incarnation. And it turns out that it's a far more accessible and playable role-playing system than I ever imagined.Thanks to Steve Jackson Games for continuing to keep GURPS Third Edition in print:Amazon POD: amazon.co.uk/GURPS-Basic-Set-Third-Revised/dp/1556348266/Warehouse23 PDF: warehouse23.com/products/gurps-basic-set-third-edition-revisedBig thanks to Spencer and Evil Jeff for calling in with their experiences and thoughts!Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
What happens if we lean back into the roots of our hobby - which for me is largely the 1980s - and realise that the kind of roleplaying we enjoy the most is in fact the Old-School variety?But instead of landing back in the realm of Dungeons & Dragons, what if we find the kind of system that emphasises the roleplay is actually found in the emergence of a game designed to encourage just that: roleplay?In 1985, Steve Jackson Games published the combat system from their forthcoming roleplaying game system and they named it, “Man-to-Man”. A year later in 1986, they published the full game system as it then existed. It's name was GURPS - the Generic Universal Role-Playing System. 40 years later, GURPS is still around… and so is that earlier incarnation. And it turns out that it's a far more accessible and playable role-playing system than I ever imagined.Thanks to Steve Jackson Games for continuing to keep GURPS Third Edition in print:Amazon POD: amazon.co.uk/GURPS-Basic-Set-Third-Revised/dp/1556348266/Warehouse23 PDF: warehouse23.com/products/gurps-basic-set-third-edition-revisedBig thanks to Spencer and Evil Jeff for calling in with their experiences and thoughts!Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueLogo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
Saudações, aventureiros!
It's April 1st and time to review another heartbreaker! This year Chigg and Mike discuss an offering from the GURPS line, The Madness Dossier, written by some no name. Is this book a knock off World of Darkness conspiracy or an outstanding Call of Cthulhu adventure hidden in the book's history section? Listen to find out! Check us out on Facebook or through our Discord server . To stay up to date, subscribe through iTunes or Spotify! Links For This Episode: Darker Days Linktree: https://linktr.ee/DarkerDaysRadio Darker Days Discord: https://discord.gg/GGuRKAn Full Metal RPG: https://fullmetalrpg.podbean.com/ Want more spooky stories and sinister plot hooks? Check out Secret Frequency Files 2:
Summary: In this episode of the Beans and Dice Podcast, hosts Carlos, Rob, M, and Wayne cover an array of gaming experiences, primarily centered around recent gameplay sessions and community interactions. The episode opens with Carlos reflecting on his recent trip to St. Augustine and discussing notable gaming locations. Their discussion transitions to the board game “Endeavor: Deep Sea,” where they explore its mechanics, differentiating it from its predecessor, “Endeavor: Age of Sale,” while highlighting the standalone experience that “Deep Sea” provides. The hosts delve into the game's focus on exploration, cooperative gameplay, and the enhancements made in components and ecological aspects, like the use of recyclable materials.The podcast also covers memorable gaming events, such as the Tampa Gaming Guild meeting and game nights featuring “Ostia,” a game noted for its strategic depth reminiscent of “Concordia” and “Crusaders.” A caller named Robert shares insights from his RPG campaign, “Film Rerolls,” leading to discussions on RPG systems, particularly GURPS. The episode blends humor, in-depth gaming discussions, and an engaging exploration of the gaming community, all while providing personal anecdotes and new game highlights.It also touches on the audience's participation and includes light-hearted debate about graphic elements in board games, with opinions varying on the anticipated new expansions for popular games like “Quacks of Quedlinburg.” Additionally, there are reflections on industry trends, specifically financial announcements impacting game companies, alongside commentary on various entertainment topics like movie sequels and upcoming gaming consoles. The atmosphere is characterized by camaraderie among the hosts and listeners, enriching the community dynamics within the tabletop gaming landscape.
Beth GMs for Ellie, Crash, and Io. This episode: While the Smuggler Crew are delivering the ducklings, “Rocky” deals with a bug. Follow this series on… ▶ RSS: https://aaronbsmith.com/cogwheel/tag/gurpswars/podcast ▶ Patreon: https://www.patreon.com/cogwheelgaming ▶ Mastodon: https://is.aaronbsmith.com/@cogwheel MP3 Download: GURPS Wars S1 Ep 55: Squish Music Used: “Cabin Fever!” by Drozerix is licensed as Public Domain and … Continue reading "GURPS Wars S1 Ep 55: Squish"
Send us a textLet's Make a GameWhen I first got into this hobby it was all about the game for me. The rules, the books, the miniatures, the dice, and of course the adventure.Like most people once I settled on my game of choice…GURPS of course. I couldn't get enough. GURPS 3rd Edition seemed to come out with a new sourcebook every month and my bulging bookshelf can attest to how many of those things I bought. I played the games and I loved the games, but I never thought about making the games.Then one day I saw on Illuminati Online, Steve Jackson games website, that they were taking submissions for a new source book. GURPS COPS.Perfect.Well, I had to throw my hat into the ring.It was my first attempt at writing and there is a reason you have never read a published book from me. (side note: I have published a fair number of professional articles for books and magazines since then, but that was definitely filled with first timer mistakes).The process changed me.Prior to that I never even thought of creating my own thing. But since then, that's all I do. Homebrew rules, homebrew characters, and homebrew worldbuilding. But I am far from a game designer.And then I met Christina and Mike. The real game designers.Between the two of them they have a half dozen published games and based on the conversations I get to overhear there are more on the horizon.Recently we discussed IPs that should be made into roleplaying games and the more I thought about it the more I thought it would be an interesting look behind the scenes of game design.So, for this episode Mike, Christina and I are going to design a game. And that game is the Godzilla Roleplaying Game.In full discloser I didn't just now surprise Mike and Christina with this topic although I was sorely tempted. I gave them a heads up it was coming last week, so they have had a week to let the idea percolate.With that said, where do we start Mike?
Beth GMs for Ellie, Crash, and Io. This episode: The Smuggler Crew free the “ducklings,” and the flash mob happens. Follow this series on… ▶ RSS: https://aaronbsmith.com/cogwheel/tag/gurpswars/podcast ▶ Patreon: https://www.patreon.com/cogwheelgaming ▶ Mastodon: https://is.aaronbsmith.com/@cogwheel MP3 Download: GURPS Wars S1 Ep 54: Cooked Reuben Music Used: “Cabin Fever!” by Drozerix is licensed as Public Domain and can … Continue reading "GURPS Wars S1 Ep 54: Cooked Reuben"
A gente tá sempre descascando D&D, GURPS e Vampiro, mas será que é de graça? Hoje contamos com a presença da Mônica de Faria e do Julio Matos pra entender por que eles não são tão bons como muitos querem que a gente acredite.Confira os jogos do Julio na Secular Games, e seus escritos no SubstackQuem quiser anunciar com a gente, pode entrar em contato com caquitaspodcast@gmail.comPara entrar em contato direto conosco para assuntos não-comerciais, use as redes sociais ou o email caquitaspodcast@gmail.comLISTA DE PRESENTES DO CAQUITASNo mais, sigam o Caquitas nas redes sociais, e se quiserem virar nossos padrinhos, dá pra assinar pelo Apoia-se ou pelo Catarse!
After last week's unexpectedly pleasant outing, this week we'll be driving Conan like we stole him, making as many rash and foolish decisions as we can. Will Conan live to see the end? Will anyone? EOR YouTube Channel: https://www.youtube.com/@TheEsotericOrderofRoleplayers The actual stream: https://www.youtube.com/live/qc8jxzm5AFw The EOR Discord: https://discord.gg/xsDRFUXMVH Back us on Patreon for lots of bonus content and an opportunity to game with members of the Order! https://www.patreon.com/esotericrp
We're shifting gears this week, away from Dragon Warriors in favor of another venerable TTRPG system: GURPS! Specifically, we're diving into one of the solo scenarios published in the late 80s for the GURPS Conan line, this one based on one of the best (in our humble opinion) of the original Conan stories, "The Queen of the Black Coast"! EOR YouTube Channel: https://www.youtube.com/@TheEsotericOrderofRoleplayers The actual stream: https://youtube.com/live/I3X1S_ROlCs?feature=share The EOR Discord: https://discord.gg/xsDRFUXMVH Back us on Patreon for lots of bonus content and an opportunity to game with members of the Order! https://www.patreon.com/esotericrp
Beth GMs for Ellie, Crash, and Io. This episode: The Smuggler Crew do some last-minute prep (because it's been a week since the last session) and then actually start the heist. Follow this series on… ▶ RSS: https://aaronbsmith.com/cogwheel/tag/gurpswars/podcast ▶ Patreon: https://www.patreon.com/cogwheelgaming ▶ Mastodon: https://is.aaronbsmith.com/@cogwheel MP3 Download: GURPS Wars S1 Ep 53: 1812 Space Overture Music … Continue reading "GURPS Wars S1 Ep 53: 1812 Space Overture"
Beth GMs for Ellie, Crash, and Io. This episode: The Smuggler Crew know where to go, but now need to solve the “how to get everyone out” problem. Rotini's costume suggestion is not taken seriously. Follow this series on… ▶ RSS: https://aaronbsmith.com/cogwheel/tag/gurpswars/podcast ▶ Patreon: https://www.patreon.com/cogwheelgaming ▶ Mastodon: https://is.aaronbsmith.com/@cogwheel MP3 Download: GURPS Wars S1 Ep 52: … Continue reading "GURPS Wars S1 Ep 52: 20 Ducklings in a Hutt Costume"
Beth GMs for Ellie, Crash, and Io. This episode: The Smuggler Crew infiltrates Wisi the Hutt's warehouse to find the missing officers, with Rotini being more Kronk than Tom Cruise. Follow this series on… ▶ RSS: https://aaronbsmith.com/cogwheel/tag/gurpswars/podcast ▶ Patreon: https://www.patreon.com/cogwheelgaming ▶ Mastodon: https://is.aaronbsmith.com/@cogwheel MP3 Download: GURPS Wars S1 Ep 51: Mission Improbable Music Used: “Cabin … Continue reading "GURPS Wars S1 Ep 51: Mission Improbable"
Back at the beginning of 2025, I decided that I wanted to double-down on my mastery of GURPS as the roleplaying game system that I actually consistently enjoy. Alongside that I decided that I wanted to take on the challenge of developing my own science-fiction space-based game. This would involve creating a sector of space and working out the basis for different approaches to SF play within it. With a month of anxious dithering behind me, I found inspiration while sitting with the face-to-face group prior to continuing our current Cthulhu investigation: one of the players expressed, not for the first time, a desire to play something SF. Given my realisation that I have transitioned towards a more improvisational style at the table, I determined that it would be fun to create a framework within which we might play.This episode is drawn from the play notes that I made one Sunday in February 2025, which were then posted on the Roleplay Rescue blog at roleplayrescue.com. Why share them here? Well, firstly they turned out to be a truly enlightening series of notes for me as a potential science-fiction GM, unlocking many of the doors to playing SF that I had experienced being closed tight ever since my earliest experiences with Traveller in the late 1970s and early 1980s.Big thanks to Carl D and Brian for taking the time to record some messages.Game on!New Frontiers Map:https://roleplayrescue.com/2025/02/06/new-frontiers-part-v/Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
Back at the beginning of 2025, I decided that I wanted to double-down on my mastery of GURPS as the roleplaying game system that I actually consistently enjoy. Alongside that I decided that I wanted to take on the challenge of developing my own science-fiction space-based game. This would involve creating a sector of space and working out the basis for different approaches to SF play within it. With a month of anxious dithering behind me, I found inspiration while sitting with the face-to-face group prior to continuing our current Cthulhu investigation: one of the players expressed, not for the first time, a desire to play something SF. Given my realisation that I have transitioned towards a more improvisational style at the table, I determined that it would be fun to create a framework within which we might play.This episode is drawn from the play notes that I made one Sunday in February 2025, which were then posted on the Roleplay Rescue blog at roleplayrescue.com. Why share them here? Well, firstly they turned out to be a truly enlightening series of notes for me as a potential science-fiction GM, unlocking many of the doors to playing SF that I had experienced being closed tight ever since my earliest experiences with Traveller in the late 1970s and early 1980s.Big thanks to Carl D and Brian for taking the time to record some messages.Game on!New Frontiers Map:https://roleplayrescue.com/2025/02/06/new-frontiers-part-v/Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:roleplayrescue@pm.meBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
Born into the turmoil of civil war in Punjab, Gurps Khaira faced unimaginable challenges, including the tragic loss of his mother at just five years old. Rather than succumbing to adversity, he transformed his pain into purpose. After moving to England, he built a life rooted in structure, discipline and resilience, finding success in the banking and fitness industries. Emphasising the power of a clear why and his Decide, Define and Do mantra, Gurps shares his powerful and effective triangle framework for balancing health, wealth and happiness. CONTENT AND TRIGGER WARNING In this podcast conversation Gurps talks about suicide. If you would like to avoid this section of the episode, stop listening at 11:20 and resume listening from 12:23. KEY TAKEAWAY ‘Healing doesn't come from knowing about it or reading about it. It's only if you apply that knowledge.' BOOK RECOMMENDATIONS* Focus on Why by Amy Rowlinson with George F. Kerr – https://amzn.eu/d/6W02HWu The 7 Habits of Highly Effective People by Stephen R. Covey and Sean Covey – https://amzn.eu/d/78D1kVp ABOUT GURPS With over 15 years of wrangling high-stakes projects across Cybersecurity, IT, Banking and even Construction, Gurps has mastered the art of managing chaos under tight deadlines and tighter budgets. Think of him as the Superman of organisational change—except with fewer robes and more action plans. Gurps is your go-to guru for navigating the wild world of change. CONNECT WITH GURPS https://www.linkedin.com/in/gurpreetkhaira/ ABOUT AMY Amy is a life purpose coach, author, podcast strategist, global podcaster, professional speaker, trainer and mastermind host. Helping you to improve productivity, engagement and fulfilment in your everyday life and work. Prepare to banish overwhelm, underwhelm and frustration to have clarity of purpose and create a more purposeful, sustainable and fulfilling way of life. WORK WITH AMY If you're interested in how purpose can help you personally and professionally, please book a free 30 min call via https://calendly.com/amyrowlinson/call KEEP IN TOUCH WITH AMY Sign up for the weekly Friday Focus - https://www.amyrowlinson.com/subscribe-to-weekly-newsletter CONNECT WITH AMY https://linktr.ee/AmyRowlinson HOSTED BY: Amy Rowlinson DISCLAIMER The views, thoughts and opinions expressed in this podcast belong solely to the host and guest speakers. Please conduct your own due diligence. *As an Amazon Associate, I earn from qualifying purchases.
Beth GMs for Ellie, Crash, and Io. This episode: The only thing worse than seeing a jawa with Explosives 20 is not seeing a jawa with Explosives 20. Rotini has a solution for that. Follow this series on… ▶ RSS: https://aaronbsmith.com/cogwheel/tag/gurpswars/podcast ▶ Patreon: https://www.patreon.com/cogwheelgaming ▶ Mastodon: https://is.aaronbsmith.com/@cogwheel MP3 Download: GURPS Wars S1 Ep 50: Ice … Continue reading "GURPS Wars S1 Ep 50: Ice Cream Machine"
Beth GMs for Ellie, Crash, and Io. This episode: The Smuggler Trio infiltrates where the enlisted prisoners are being kept. Follow this series on… ▶ RSS: https://aaronbsmith.com/cogwheel/tag/gurpswars/podcast ▶ Patreon: https://www.patreon.com/cogwheelgaming ▶ Mastodon: https://is.aaronbsmith.com/@cogwheel MP3 Download: GURPS Wars S1 Ep 49: Casing The Joint Music Used: “Cabin Fever!” by Drozerix is licensed as Public Domain and … Continue reading "GURPS Wars S1 Ep 49: Casing The Joint"
Today we've got something special—two deep dives into the world of magic and role-playing! We sit down with Douglas Rushkoff—media theorist, writer, and host of the Team Human podcast—to explore how RPGs, especially Mage: The Ascension, serve as tools for reality manipulation and self-discovery. We talk about the changing face of magic in society, its impact on public figures, and how Storytellers can weave magical sensibilities into their campaigns. Then, we chat with Richard Metzger, lifelong explorer of the occult and host of the Magic Show. He takes us on a journey through the cultural evolution of magic, its place in pop culture, and intriguing ideas like radionics that could bring a whole new layer to modern RPGs. Show Notes Douglas Rushkoff Vampire: The Masquerade, GURPS, and Magic: The Gathering. Genesis P-Orridge and Psychic TV. Ursula K. Le Guin's A Wizard of Earthsea and Taoist philosophy Douglas's book,Survival of the Richest: Escape Fantasies of the Tech Billionaires Donald Trump, Norman Vincent Peale and The Power of Positive Thinking. Douglas's Substack newsletter. Richard Metzger Bewitched and mythical figures like Merlin. Aleister Crowley's magick as act of willpower Radionics: electronic devices believed to manipulate reality, as explored by figures like John W. Campbell and William Burroughs (search on Etsy). The Magick Show, featuring interviews with 55+ magicians, witches, and scholars! Arden Leigh, chaos magician and Grant Morrison's magical heir Alan Moore's The Great When Grant Morrison's The Invisibles
We're excited to be joined by prolific RPG designer and fiction author CJ Carella! In this episode, we talk Nightbane, Rifts, GURPS, fiction, world-building, and many other wonderful things. Listen along with us and then swing over to CJ's pages and check out his fantastic collection of works. Then stop by our Discord and share your love with the rest of us there! Drop us a line! You can follow us (sporadically) on Facebook, and we'd love to see you on our Discord Channel too. And let us know your thoughts by leaving a review on iTunes or any other podcast aggregate sites. For even more info and options, check out our main website or our low-bandwidth alternative feed site. Links of Note: CJ Carella on Amazon CJ's Website CJ's Facebook Nightbane Role-Playing Game, Digital Nightbane Book 1 Between the Shadows, Digital Nightbane Book 2 Nightlands, Digital Rifts Phase World Dimension Book 2, Digital Rifts South America World Book 6, Digital Rifts Conversion Book Two: Pantheons of the Megaverse, Digital Armageddon the End Times, Digital CJ Carella's Witchcraft, Digital Dungeons: the Dragoning 40K 7th Edition Credits: Hosts: NPC, Just Jacob, and Matt Buckley Guests: CJ Carella Music: Opening is "8-Bit bass & lead" by Furbyguy, Closing is "Caravana" by Phillip Gross Episode Length (We support chapters!): 58:06 Glitter Boys, Rifts, the Megaverse, and all other such topics are the property of Kevin Siembieda and Palladium Books. Please buy all their stuff and help keep them in print and making more games! You can order directly at palladiumbooks.com, and their entire catalog is available digitally at Drive-Thru RPG as well. We release all of our episodes simultaneously on: Youtube: https://www.youtube.com/channel/UCuc8KbdMqx8ajWfm2OUTs7A Audio RSS: https://breakfastpuppies.com/feed/glitterbois Want to help us pay for hosting? We have a few options: Drop us a one-time donation or a recurring membership at our Ko-Fi page Follow this link to our Pinecast Tip Jar We've got a merch store if you're looking for some sweet Glitterbois swag. Check out our affiliate store and buy some of the various products we endorse. Support The Glitterbois by contributing to their tip jar: https://tips.pinecast.com/jar/the-glitterbois Send us your feedback online: https://pinecast.com/feedback/the-glitterbois/6ab07c1a-c786-4287-87cb-1da9d6fe6482 This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-66e5ee for 40% off for 4 months, and support The Glitterbois.
Beth GMs for Ellie, Crash, and Io. This episode: The Logistics Trio wraps up the arc. Next episode: The Smuggler Trio! Follow this series on… ▶ RSS: https://aaronbsmith.com/cogwheel/tag/gurpswars/podcast ▶ Patreon: https://www.patreon.com/cogwheelgaming ▶ Mastodon: https://is.aaronbsmith.com/@cogwheel MP3 Download: GURPS Wars S1 Ep 48: Party Times Music Used: “Cabin Fever!” by Drozerix is licensed as Public Domain and … Continue reading "GURPS Wars S1 Ep 48: Party Times"
Beth GMs for Ellie, Crash, and Io. This episode: The Logistics Trio heads to a market for a showdown with Lord Wrayim. Follow this series on… ▶ RSS: https://aaronbsmith.com/cogwheel/tag/gurpswars/podcast ▶ Patreon: https://www.patreon.com/cogwheelgaming ▶ Mastodon: https://is.aaronbsmith.com/@cogwheel MP3 Download: GURPS Wars S1 Ep 47: Blurry Anger Music Used: “Cabin Fever!” by Drozerix is licensed as Public Domain … Continue reading "GURPS Wars S1 Ep 47: Blurry Anger"
Beth GMs for Ellie, Crash, and Io. This episode: The Logistics Trio intercept a Sith Lord and a teenager. Follow this series on… ▶ RSS: https://aaronbsmith.com/cogwheel/tag/gurpswars/podcast ▶ Patreon: https://www.patreon.com/cogwheelgaming ▶ Mastodon: https://is.aaronbsmith.com/@cogwheel MP3 Download: GURPS Wars S1 Ep 46: Lord Zappy-Zap Music Used: “Cabin Fever!” by Drozerix is licensed as Public Domain and can be … Continue reading "GURPS Wars S1 Ep 46: Lord Zappy-Zap"
Beth GMs for Ellie, Crash, and Io. This episode: The Logistics Trio uses mind tricks, invisibility, fake telekinesis, and real telekinesis (but no acting skills) to retrieve the stolen goods. Follow this series on… ▶ RSS: https://aaronbsmith.com/cogwheel/tag/gurpswars/podcast ▶ Patreon: https://www.patreon.com/cogwheelgaming ▶ Mastodon: https://is.aaronbsmith.com/@cogwheel MP3 Download: GURPS Wars S1 Ep 45: Lothcat Backpack Music Used: “Cabin … Continue reading "GURPS Wars S1 Ep 45: Lothcat Backpack"
Beth GMs for Ellie, Crash, and Io. This episode: The Logistics Trio's search for the children is over. The search for the stolen goods continues. Follow this series on… ▶ RSS: https://aaronbsmith.com/cogwheel/tag/gurpswars/podcast ▶ Patreon: https://www.patreon.com/cogwheelgaming ▶ Mastodon: https://is.aaronbsmith.com/@cogwheel MP3 Download: GURPS Wars S1 Ep 44: Field Trip Music Used: “Cabin Fever!” by Drozerix is licensed … Continue reading "GURPS Wars S1 Ep 44: Field Trip"
Beth GMs for Ellie, Crash, and Io. This episode: The Logistics Trio have questions for the people in this area, but they take the time to explore every inch of the map that Beth worked so hard to make. Follow this series on… ▶ RSS: https://aaronbsmith.com/cogwheel/tag/gurpswars/podcast ▶ Patreon: https://www.patreon.com/cogwheelgaming ▶ Mastodon: https://is.aaronbsmith.com/@cogwheel MP3 Download: GURPS … Continue reading "GURPS Wars S1 Ep 43: Very Inefficient Raid"
Sega's Saturn premiere flops Nintendo goes for cheap VR Commodore bankruptcy gets messy These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in July 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/116538674 1994: Sony reveals psx https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20060%20%28July%201994%29/page/n51/mode/1up?view=theater&sort=title_asc Tokyo Toy Show sees hardware premieres Bandai's BA-X https://archive.org/details/egm-2-july-1994/page/83/mode/1up https://en.wikipedia.org/wiki/Playdia Bandai rumors arise https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20060%20%28July%201994%29/page/n67/mode/1up?view=theater&sort=title_asc https://en.wikipedia.org/wiki/Apple_Pippin SNK's NeoGeoCD https://archive.org/details/egm-2-july-1994/page/126/mode/1up?view=theater https://en.wikipedia.org/wiki/Neo_Geo_CD NEC's PC FX https://archive.org/details/egm-2-july-1994/page/82/mode/1up https://en.wikipedia.org/wiki/PC-FX Sega's Saturn https://archive.org/details/egm-2-july-1994/page/106/mode/1up https://archive.org/details/egm-2-july-1994/page/n113/mode/1up https://archive.org/details/egm-2-july-1994/page/120/mode/1up https://en.wikipedia.org/wiki/Sega_Saturn Sega trying to avoid confusion Sega, Nintendo Bring Big Plans To CES, Billboard, July 9, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 70, Byline: BY MARILYN A. GILLEN Sega opens UK development studio Edge July 1994, pg. Nintendo announces new 32 bit system Edge July 1994, pg. 6 Nintendo signs with Rambus Nintendo Ultra 64 game system to use high-speed Rambus technology; will boost memory speed to 500 MHz, Business Wire, July 18, 1994, Monday Edge July 1994, pg. 7 Video Rental and Console game publishers bury the hatchet Sega's Kalinske is VSDA's man, The Hollywood Reporter, July 7, 1994, Thursday It's A Whole New Game At VSDA; Competition For Retailers' Attention Increases, ,Billboard, July 16, 1994, Section: HOME VIDEO; Pg. 61, byline: BY EILEEN FITZPATRICK Tenn, Seitz join Activision, The Hollywood Reporter, July 1, 1994, Friday "NewLeaf Entertainment to include Acclaim in video game delivery system test, Business Wire, July 13, 1994, Wednesday, Dateline: DEERFIELD BEACH, Fla. Kids can get 'Jungle' game sneak peek, USA Today, July 28, 1994, Section: Pg. 1D; Vol. 12; No. 222; ISSN: 0161-7389" Nintendo gets hip "https://www.nytimes.com/1994/07/01/business/media-business-advertising-nintendo-turns-up-volume-provocative-appeal-its-core.html?searchResultPosition=3 'New Nintendo' comes out kicking, USA Today, July 7, 1994, Business and Industry Section: Pg. 2D; ISSN: 0161-7389 " Illusion Of Gaia Will Be Seen On Nintendo, Newsbytes, July 19, 1994, Tuesday Atari back at IBM ATARI CORPORATION ANNOUNCES MANUFACTURING PLANS, PR Newswire, July 12, 1994, Tuesday - 07:51 Eastern Time, Section: Financial News, dateline: Sunnyvale, Calif., July 12 TDK to make 3DO memory card TDK signs peripherals license agreement with 3DO; plans to manufacture memory card for 3DO System, Business Wire, July 20, 1994, Wednesday https://real3do.uk/3do-accessories/ Philips slashes price to hinder 3DO launch in Europe Philips cuts CD-i price to hurt foe, Marketing, July 28, 1994, Byline: By MAT TOOR Square teams up with Nintendo https://archive.org/details/egm-2-july-1994/page/74/mode/1up Commodore bankruptcy gets messy IN BAHAMAS, A FIGHT FOR REMAINS OF COMMODORE AMONG SAND AND SURF, A LIQUIDATION IS TAKING PLACE. CREDITORS WANT THE PROCEEDINGS IN NEW YORK, THOUGH., The Philadelphia Inquirer, July 19, 1994 Tuesday FINAL EDITION, Section: BUSINESS; Pg. C01, Byline: Dan Stets, INQUIRER STAFF WRITER CLOSING THE BOOKS ON COMMODORE: SPEED IS OF THE ESSENCE IN THE COMPUTER INDUSTRY, THE CHIEF ASSET, TECHNOLOGY, IS PERISHABLE. BUT CREDITORS OF THE BANKRUPT FIRM ARE HAMPERING A RESOLUTION., The Philadelphia Inquirer, July 31, 1994 Sunday FINAL EDITION, Section: BUSINESS; Pg. D01, Byline: Dan Stets, INQUIRER STAFF WRITER REELMagic brings FMV to PC MPEG Board' Works ReelMagic For PCs, Billboard, July 2, 1994, Section: THE ENTER*ACTIVE FILE; Pg. 88, Byline: BY MARILYN A. GILLEN Philips announces CDi add-on board NINTENDO SIGNS FOR CES INTERACTIVE '95, Consumer Electronics, July 4, 1994, Section: THIS WEEK'S NEWS, Vol. 34, No. 27; Pg. 13 Hyundai bets on MPEG2 Hyundai Develops Integrated Chips For Superhighway, Newsbytes News Network, July 1, 1994 ODC 8X MASTERING ALLOWS TWO-HOUR MOVIES ON A SINGLE COMPACT DISC, PR Newswire, July 25, 1994, Monday - 12:04 Eastern Time, Section: Financial News https://en.wikipedia.org/wiki/Rec._601 https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n13/mode/2up CDRom shipments soar in Japan CD-ROM shipments soar 54% in FY '93, Japan Economic Newswire, JULY 7, 1994, THURSDAY 3DLabs brings 3D acceleration to XWindows 3Dlabs to deliver acceleration to the X Windows environment; 3Dlabs forms strategic alliance with X Inside to port the Accelerated-X server to the GLINT, graphics processor, Business Wire, July 18, 1994, Monday Intel working on 3D chip for PCs https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n17/mode/2up Sun announces 3DRAM SMCC and Mitsubishi Electronics co-develop revolutionary new graphics memory technology, Business Wire, July 25, 1994, Monday MELCO develops new chip for 3-D graphics, Japan Economic Newswire, JULY 27, 1994, WEDNESDAY http://www.michaelfrankdeering.com/Projects/HardWare/p3DRAM/p3DRAM.html https://www.vgamuseum.info/index.php/image-search Silicon Studio founded SILICON GRAPHICS LAUNCHES SILICON STUDIO INC. TO DRIVE DEVELOPMENT OF NEW INTERACTIVE APPLICATIONS; New Subsidiary to Propel Convergence of Computing and Consumer Technologies, PR Newswire, July 21, 1994, Thursday - 16:01 Eastern Time, Section: Financial News THE GEE-WHIZ COMPANY SILICON GRAPHICS TURNS 3-D IMAGES INTO STUNNING PROFITS, Business Week, July 18, 1994, Business and Industry, Section: Pg. 56; Vol. 0; No. 3381; ISSN: 0007-7135 Interplay licenses GURPS https://archive.org/details/CDROMToday06JunJul1994/page/n31/mode/1up Scorpia stings Pagan https://archive.org/details/Computer_Gaming_World_Issue_120/page/n39/mode/2up?view=theater Computer Game Conference sees industry changing https://archive.org/details/PC-Player-German-Magazine-1994-07/page/n9/mode/2up Catapult to launch this Christmas https://archive.org/details/egm-2-july-1994/page/n35/mode/1up https://en.wikipedia.org/wiki/XBAND Habitat big in Japan The games and how to play them, Financial Times (London,England), July 5, 1994, Tuesday, Section: Technology; Pg. 17 Digital breaks Hong Kong censors My job is to read porno mags for the government, South China Morning Post (Hong Kong), July 9, 1994, Section: REVIEW; Pg. 3, Byline: Victoria Finlay Virtual I/O teams up with TCI CABLE GIANT TCI AND VIRTUAL I/O, INC. AGREE TO OFFER HEADSETS TO SUBSCRIBERS OF NEW INTERACTIVE VIDEO GAME CHANNEL, PR Newswire, July 26, 1994, Tuesday - 10:15 Eastern Time Microprose goes to Russia Russia: Lamport (Moscow, Russia) has signed a computer game distribution contract with MicroProse Inc., Kommersant, July 22, 1994 Funcoland grows FUNCO INC. ANNOUNCES RESULTS, PR Newswire, July 21, 1994, Thursday - 12:51 Eastern Time, Section: Financial News Lawmakers turn their attention online "Quest To Control TV Violence Turns To Evolving Game Channels, The Associated Press, July 1, 1994, Friday, PM cycle, Byline: By JEANNINE AVERSA, Associated Press Writer" Doom to become a movie ETHOS FILMS BANKS ON H'WOOD, 'DOOM' DAY, Variety, July 11, 1994 - July 17, 1994, Section: SPECIAL REPORT: INTERTAINMENT; Pg. 32 https://archive.org/details/egm-2-july-1994/page/n28/mode/1up MK blamed for stabbing Video Game World Became Real for 16-Year-Old Found Insane in Stabbing, The Associated Press, July 14, 1994, Thursday, AM cycle Blockbuster is ready for the future BLOCKBUSTER'S DATABASE TO FUEL FUTURE EXPANSION, Advertising Age, July 18, 1994, Section: Pg. 26, Byline: By Jeffery D. Zbar Pog mania comes to Del Taco DEL TACO HASTENS FAST-FOOD REALM INTO THE AGE OF POG(TM), PR Newswire, July 20, 1994, Wednesday - 12:00 Eastern Time, Section: Financial News Knights of the Dinner Table #1 appears https://recalledcomics.com/KoDT1.php Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras
On April 2nd 2004, Pyramid Magazine published an article entitled, “Designer's Notes: GURPS Basic Set, Fourth Edition” by Sean Punch. Twenty years from that article in 2004, GURPS - the Generic Universal Role-Playing System - is still with us. Contrary to popular opinion, it's not a dead game. GURPS Fourth Edition might be out of fashion but it's truly a standard in the RPG community. Last episode, I spoke of my rediscovery of the spirit of the Third Edition through the pages of Roleplayer. A month on, I have arrived back with the Fourth Edition of GURPS. Having enjoyed a journey into the early 1990s GURPS community, I was also aware that GURPS received an overhaul in 2004. This episode is a reflection on the power of that RPG system: it's time to unleash this power and flexibility into my experience of play.Big thanks to Matt C and Jason W for the call-ins this episode!Thanks also to Steve Jackson Games for creating GURPS and keeping the game alive for nearly 40 years.Game on!GURPS Basic Set on Warehouse23: GURPS Basic Set: Characters and Campaigns | Warehouse 23ORwarehouse23.com/collections/gurps/products/gurps-basic-set-characters-and-campaignsGURPS Lite on Warehouse23:GURPS Lite (Fourth Edition) | Warehouse 23OR warehouse23.com/products/gurps-lite-fourth-editionGURPS Lite on DriveThruRPG:GURPS Lite (Fourth Edition) - Steve Jackson Games | GURPS Fourth Edition | GURPS Fourth Edition - Start Here! | DriveThruRPGORdrivethrurpg.com/en/product/236828/gurps-lite-fourth-editionRoleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:hello@rpgrescue.comBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
On April 2nd 2004, Pyramid Magazine published an article entitled, “Designer's Notes: GURPS Basic Set, Fourth Edition” by Sean Punch. Twenty years from that article in 2004, GURPS - the Generic Universal Role-Playing System - is still with us. Contrary to popular opinion, it's not a dead game. GURPS Fourth Edition might be out of fashion but it's truly a standard in the RPG community. Last episode, I spoke of my rediscovery of the spirit of the Third Edition through the pages of Roleplayer. A month on, I have arrived back with the Fourth Edition of GURPS. Having enjoyed a journey into the early 1990s GURPS community, I was also aware that GURPS received an overhaul in 2004. This episode is a reflection on the power of that RPG system: it's time to unleash this power and flexibility into my experience of play.Big thanks to Matt C and Jason W for the call-ins this episode!Thanks also to Steve Jackson Games for creating GURPS and keeping the game alive for nearly 40 years.Game on!GURPS Basic Set on Warehouse23: GURPS Basic Set: Characters and Campaigns | Warehouse 23ORwarehouse23.com/collections/gurps/products/gurps-basic-set-characters-and-campaignsGURPS Lite on Warehouse23:GURPS Lite (Fourth Edition) | Warehouse 23OR warehouse23.com/products/gurps-lite-fourth-editionGURPS Lite on DriveThruRPG:GURPS Lite (Fourth Edition) - Steve Jackson Games | GURPS Fourth Edition | GURPS Fourth Edition - Start Here! | DriveThruRPGORdrivethrurpg.com/en/product/236828/gurps-lite-fourth-editionRoleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:hello@rpgrescue.comBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
In February 1986, a free newsletter began to be posted out to customers from Steve Jackson Games: Roleplayer. Now available again from Warehouse 23, in the summer of 2024 I got curious to discover what insights this old newsletter might hold about the development of GURPS. What I found was a portal back to 1986 which began to inspire me towards play in directions both old and, strangely, new.Thanks to Jason Connerley who, by sending me GURPS Second Edition, unlocked this whole episode's content. Thanks to all the callers - Frank T, Jason C, Jon M, Jon C, and Wiebe - for adding the community's voice to this episode.Game on!Roleplayer on Warehouse23: GURPS Roleplayer Bundle | Warehouse 23ORhttps://warehouse23.com/products/gurps-roleplayer-bundleRoleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:hello@rpgrescue.comBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
In February 1986, a free newsletter began to be posted out to customers from Steve Jackson Games: Roleplayer. Now available again from Warehouse 23, in the summer of 2024 I got curious to discover what insights this old newsletter might hold about the development of GURPS. What I found was a portal back to 1986 which began to inspire me towards play in directions both old and, strangely, new.Thanks to Jason Connerley who, by sending me GURPS Second Edition, unlocked this whole episode's content. Thanks to all the callers - Frank T, Jason C, Jon M, Jon C, and Wiebe - for adding the community's voice to this episode.Game on!Roleplayer on Warehouse23: GURPS Roleplayer Bundle | Warehouse 23ORhttps://warehouse23.com/products/gurps-roleplayer-bundleRoleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:hello@rpgrescue.comBlogroleplayrescue.com Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialMeWe:https://mewe.com/p/roleplayrescueRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.
Join members of the GURPS Actual Play podcast As The Dice Roll: Cautious Optimism as they embark on a new adventure in the GURPS Genre - Super Heroes! In this episode, Team Charlie returns to The Berg to discover that there are no good options on which team to support, so maybe escaping to a tropical island isn't the worst plan they've ever had. We stream on Twitch Saturdays at 2:00 pm (at least once a month) Twitch: @MatingHabitsPodcast And this video can also be downloaded as a podcast the following Monday by subscribing to the Mating Habits of the Modern Geek Podcast. Our theme music is Super Hero from www.tabletopaudio.com/ Consider joining their Patreon and adding hundreds of themed background music and ambience tracks to your next TTRPG session. PLAYER BIOS: Name: Todd Sullivan Player Bios: Todd is an I.T. Technician and general nerd. Living in North Carolina with his wife and two cats he enjoys TTRPGs, Board Games, Video Games, and sundry nerdy things. Social Medias: Threads: @toddasullivan42, YouTube: @gadgethovel Character Name: All The Characters (Todd's the GM!) Name: Raven Player Bios: Raven is avid player of RPGs, particularly WoW and ESO and co-hosts Girls Gone WoW which is a podcast about WoW that has recorded over 600 episodes. She is a charity finance director by trade and is based in the UK with her cat and a pony. Social Medias: @silkyraven on Twitter/Bluesky/Instagram Character Name: Lorelei Character Power: (edited) Shapeshifter Name: Joe Hogan Player Bio: Joe is an educator, a geek, and a member of the LGBT community. He lives in Palm Springs, California with his wonderful and supportive husband. When he is not teaching theatre to high schoolers, he enjoys video games, ttrpgs, and anything Marvel related. He hosts the now-retired podcast, Geektitude, and is the editor of As the Dice Roll (which is not retired… just behind schedule). Social Medias: IG: @epicgrays, The App Formerly Known As Twitter: @epicgrays Character Name: Barrier Character Power: Barrier can generate force fields and energy blasts. Name: Kelley Hightower Player Bios: Kelley has been a video gamer since 1986 and a TTRPG gamer since 1996. She hosts a long-running podcast, Mating Habits of the Modern Geek and makes a living as a modern-day scribe and a small-but-sharp cog in the machine of local government. She loves opossums, horror movies, martinis, and lives with her two cats, chickens, and GM husband in North Carolina. Social Medias: @Kelleydisagrees on Twitter/Instagram @matinghabitsofthemoderngeek on YouTube @matinghabitspodcast on Twitch Character Name: Sullivan “Sully” or Shatter Character Power: Shatter can control all forms of glass with telekinesis. Name: Carrie Lambertsen Player Bio: Annoying little sister of the GM. Video game journalist and senior writer for Screen Rant's gaming department. Loves video games, board games, Disney Lorcana, D&D/Gurps, LEGO, tacos, and capybaras. Social Medias: @craftingrogue on Twitter/X, @Carrielambertsen on Instagram, and not social media but: https://screenrant.com/author/carrie-... Character Name: Sunburst (Sunny) Bean, with her lovable capybara friend Captain Snugglefoot Character Power: Teleportation, Speak with Animals From all of us at Mating Habits Presents, thanks for playing games with us!
Join members of the GURPS Actual Play podcast As The Dice Roll: Cautious Optimism as they embark on a new adventure in the GURPS Genre - Super Heroes! In this episode, Team Charlie is sent on a mission to recover Team Delta at a mysterious archaelogical dig site... We stream on Twitch Saturdays at 2:00 pm (at least once a month) Twitch: @MatingHabitsPodcast And this video can also be downloaded as a podcast the following Monday by subscribing to the Mating Habits of the Modern Geek Podcast. Our theme music is Super Hero from www.tabletopaudio.com/ Consider joining their Patreon and adding hundreds of themed background music and ambience tracks to your next TTRPG session. PLAYER BIOS: Name: Todd Sullivan Player Bios: Todd is an I.T. Technician and general nerd. Living in North Carolina with his wife and two cats he enjoys TTRPGs, Board Games, Video Games, and sundry nerdy things. Social Medias: Threads: @toddasullivan42, YouTube: @gadgethovel Character Name: All The Characters (Todd's the GM!) Name: Raven Player Bios: Raven is avid player of RPGs, particularly WoW and ESO and co-hosts Girls Gone WoW which is a podcast about WoW that has recorded over 600 episodes. She is a charity finance director by trade and is based in the UK with her cat and a pony. Social Medias: @silkyraven on Twitter/Bluesky/Instagram Character Name: Lorelei Character Power: (edited) Shapeshifter Name: Joe Hogan Player Bio: Joe is an educator, a geek, and a member of the LGBT community. He lives in Palm Springs, California with his wonderful and supportive husband. When he is not teaching theatre to high schoolers, he enjoys video games, ttrpgs, and anything Marvel related. He hosts the now-retired podcast, Geektitude, and is the editor of As the Dice Roll (which is not retired… just behind schedule). Social Medias: IG: @epicgrays, The App Formerly Known As Twitter: @epicgrays Character Name: Barrier Character Power: Barrier can generate force fields and energy blasts. Name: Kelley Hightower Player Bio: Kelley has been a video gamer since 1986 and a TTRPG gamer since 1996. She hosts a long-running podcast, Mating Habits of the Modern Geek and makes a living as a modern-day scribe and a small-but-sharp cog in the machine of local government. She loves opossums, horror movies, martinis, and lives with her two cats, chickens, and GM husband in North Carolina. Social Medias: @Kelleydisagrees on Twitter/Instagram @matinghabitsofthemoderngeek on YouTube @matinghabitspodcast on Twitch Character Name: Sullivan “Sully” or Shatter Character Power: Shatter can control all forms of glass with telekinesis. Name: Carrie Lambertsen Player Bio: Annoying little sister of the GM. Video game journalist and senior writer for Screen Rant's gaming department. Loves video games, board games, Disney Lorcana, D&D/Gurps, LEGO, tacos, and capybaras. Social Medias: @craftingrogue on Twitter/X, @Carrielambertsen on Instagram, and not social media but: https://screenrant.com/author/carrie-... Character Name: Sunburst (Sunny) Bean, with her lovable capybara friend Captain Snugglefoot Character Power: Teleportation, Speak with Animals
Join members of the GURPS Actual Play podcast As The Dice Roll: Cautious Optimism as they embark on a new adventure in the GURPS Genre - Super Heroes! In this episode, Team Charlie is locked in a bloody battle at a mysterious archaelogical dig site...could more space junk be to blame? We stream on Twitch Saturdays at 2:00 pm (at least once a month) Twitch: @MatingHabitsPodcast And this video can also be downloaded as a podcast the following Monday by subscribing to the Mating Habits of the Modern Geek Podcast. Our theme music is Super Hero from www.tabletopaudio.com/ Consider joining their Patreon and adding hundreds of themed background music and ambience tracks to your next TTRPG session. PLAYER BIOS: Name: Todd Sullivan Player Bios: Todd is an I.T. Technician and general nerd. Living in North Carolina with his wife and two cats he enjoys TTRPGs, Board Games, Video Games, and sundry nerdy things. Social Medias: Threads: @toddasullivan42, YouTube: @gadgethovel Character Name: All The Characters (Todd's the GM!) Name: Raven Player Bios: Raven is avid player of RPGs, particularly WoW and ESO and co-hosts Girls Gone WoW which is a podcast about WoW that has recorded over 600 episodes. She is a charity finance director by trade and is based in the UK with her cat and a pony. Social Medias: @silkyraven on Twitter/Bluesky/Instagram Character Name: Lorelei Character Power: (edited) Shapeshifter Name: Joe Hogan Player Bio: Joe is an educator, a geek, and a member of the LGBT community. He lives in Palm Springs, California with his wonderful and supportive husband. When he is not teaching theatre to high schoolers, he enjoys video games, ttrpgs, and anything Marvel related. He hosts the now-retired podcast, Geektitude, and is the editor of As the Dice Roll (which is not retired… just behind schedule). Social Medias: IG: @epicgrays, The App Formerly Known As Twitter: @epicgrays Character Name: Barrier Character Power: Barrier can generate force fields and energy blasts. Name: Kelley Hightower Player Bios: Kelley has been a video gamer since 1986 and a TTRPG gamer since 1996. She hosts a long-running podcast, Mating Habits of the Modern Geek and makes a living as a modern-day scribe and a small-but-sharp cog in the machine of local government. She loves opossums, horror movies, martinis, and lives with her two cats, chickens, and GM husband in North Carolina. Social Medias: @Kelleydisagrees on Twitter/Instagram @matinghabitsofthemoderngeek on YouTube @matinghabitspodcast on Twitch Character Name: Sullivan “Sully” or Shatter Character Power: Shatter can control all forms of glass with telekinesis. Name: Carrie Lambertsen Player Bio: Annoying little sister of the GM. Video game journalist and senior writer for Screen Rant's gaming department. Loves video games, board games, Disney Lorcana, D&D/Gurps, LEGO, tacos, and capybaras. Social Medias: @craftingrogue on Twitter/X, @Carrielambertsen on Instagram, and not social media but: https://screenrant.com/author/carrie-... Character Name: Sunburst (Sunny) Bean, with her lovable capybara friend Captain Snugglefoot Character Power: Teleportation, Speak with Animals From all of us at Mating Habits Presents, thanks for playing games with us!
Join members of the GURPS Actual Play podcast As The Dice Roll: Cautious Optimism as they embark on a new adventure in the GURPS Genre - Super Heroes! In this episode, Team Charlie is sent to intercept a fallen member of Team Justice and meet a new sort of powerful being who may be more than meets the eye. We stream on Twitch Saturdays at 2:00 pm (at least once a month) Twitch: @MatingHabitsPodcast And this video can also be downloaded as a podcast the following Monday by subscribing to the Mating Habits of the Modern Geek Podcast. Our theme music is Super Hero from www.tabletopaudio.com/ Consider joining their Patreon and adding hundreds of themed background music and ambience tracks to your next TTRPG session. PLAYER BIOS: Name: Todd Sullivan Player Bios: Todd is an I.T. Technician and general nerd. Living in North Carolina with his wife and two cats he enjoys TTRPGs, Board Games, Video Games, and sundry nerdy things. Social Medias: Threads: @toddasullivan42, YouTube: @gadgethovel Character Name: All The Characters (Todd's the GM!) Name: Raven Player Bios: Raven is avid player of RPGs, particularly WoW and ESO and co-hosts Girls Gone WoW which is a podcast about WoW that has recorded over 600 episodes. She is a charity finance director by trade and is based in the UK with her cat and a pony. Social Medias: @silkyraven on Twitter/Bluesky/Instagram Character Name: Lorelei Character Power: (edited) Shapeshifter Name: Joe Hogan Player Bio: Joe is an educator, a geek, and a member of the LGBT community. He lives in Palm Springs, California with his wonderful and supportive husband. When he is not teaching theatre to high schoolers, he enjoys video games, ttrpgs, and anything Marvel related. He hosts the now-retired podcast, Geektitude, and is the editor of As the Dice Roll (which is not retired… just behind schedule). Social Medias: IG: @epicgrays, The App Formerly Known As Twitter: @epicgrays Character Name: Barrier Character Power: Barrier can generate force fields and energy blasts. Name: Kelley Hightower Player Bios: Kelley has been a video gamer since 1986 and a TTRPG gamer since 1996. She hosts a long-running podcast, Mating Habits of the Modern Geek and makes a living as a modern-day scribe and a small-but-sharp cog in the machine of local government. She loves opossums, horror movies, martinis, and lives with her two cats, chickens, and GM husband in North Carolina. Social Medias: @Kelleydisagrees on Twitter/Instagram @matinghabitsofthemoderngeek on YouTube @matinghabitspodcast on Twitch Character Name: Sullivan “Sully” or Shatter Character Power: Shatter can control all forms of glass with telekinesis. Name: Carrie Lambertsen Player Bio: Annoying little sister of the GM. Video game journalist and senior writer for Screen Rant's gaming department. Loves video games, board games, Disney Lorcana, D&D/Gurps, LEGO, tacos, and capybaras. Social Medias: @craftingrogue on Twitter/X, @Carrielambertsen on Instagram, and not social media but: https://screenrant.com/author/carrie-... Character Name: Sunburst (Sunny) Bean, with her lovable capybara friend Captain Snugglefoot Character Power: Teleportation, Speak with Animals From all of us at Mating Habits Presents, thanks for playing games with us!
Welcome to Dev Game Club, where this week we start a new series on Heroes of Might and Magic. We set the game a little in its time, talk about the way the game creates a divergent path from other tactical turn-based combat games. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Some tutorial, some standard, some campaign Issues covered: the multiverse/divergent evolution, a game that wasn't copied, long games, setting the game in its time, moving more to real-time combat, finite audiences, action became important for larger audiences, the experimentation in the space, the unexpected battle map, an automated complicated board game, tabletop wargaming, wondering how you get from the main series to this, SSI's path, playing the tutorial, the early game, resources and time and other elements, the city view, generating armies and garrisoning, other things that buildings provide, the hero doesn't fight, choosing your heroes and what units you get, retreating and surrendering, leveling your heroes, not being expected to win the first game, the world map, exploring and watching the world map progress, considering multiplayer, metaphors for humanity (computing, industry, alignments, attributes), grinding, wanting cinematography controls in in-game cutscenes, deleting the chip bag, giving the cheats, #PecsAndGlutesForLyfe. Games, people, and influences mentioned or discussed: Ubisoft, New World Computing, Jon Van Caneghem, Final Fantasy Tactics, X-COM, Populous, Black & White, Marvel Midnight Suns, Freedom Force, Wildermyth, Civilization, Richard Garriott, Kaeon, NES/SNES, Chrono Trigger, Dark Forces, Full Throttle, Jagged Alliance, Dragon Quest VI, Rayman, Hexen, Suikoden, PlayStation, Warcraft 2, The Dig, Twisted Metal, Kings Field 2, Command & Conquer, Total Annihilation, World of Warcraft, Fallout, Firaxis, Final Fantasy (series), Baldur's Gate, Diablo, David Brevik, Archon, Gary Gygax, Dave Arneson, Chivalry, Dungeons & Dragons, Fallout Tactics: Brotherhood of Steel, Commandos, SSI, Ultima (series), Eye of the Beholder, Cinemaware, Defender of the Crown, Taylor, The Sims, Majora's Mask, GURPS, Baron, Shadow Tactics, Tacoma, Assassin's Creed: Valhalla, Metal Gear Solid (series), Halo, Prince of Persia: Sands of Time, Braid, Quake, Daron Stinnett, Celeste, Jeffool, Final Fantasy VI, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More of HOMM! Twitch: timlongojr Discord https://t.co/h7jnG9J9lz DevGameClub@gmail.com