Indieboids: Making Games from Start to Finish

Follow Indieboids: Making Games from Start to Finish
Share on
Copy link to clipboard

Indieboids are a small team of game developers who started working together as part of the Senior Capstone sequence for the game design program at the University of California: Santa Cruz. Join Alex Carney, Amanda Leiserowitz, and Casey Fields as they document the progress of their projects from start to finish.

Casey Fields


    • Aug 9, 2020 LATEST EPISODE
    • infrequent NEW EPISODES
    • 1h 3m AVG DURATION
    • 12 EPISODES


    Search for episodes from Indieboids: Making Games from Start to Finish with a specific topic:

    Latest episodes from Indieboids: Making Games from Start to Finish

    12. How the Story Gets Told | Indieboids Development Podcast

    Play Episode Listen Later Aug 9, 2020 55:31


    While the producer is away, Casey and Amanda discuss the narrative development of Mobius, from its time as Ouroboros all the way to receiving the Worldbuilding Award and beyond. They discuss the balance between story and gameplay, the challenges of environmental storytelling, and what they've learned about the way they write. Music: https://www.purple-planet.com

    11. Getting Back to Work | Indieboids Development Podcast

    Play Episode Listen Later Aug 7, 2020 52:30


    Welcome to Season 2 of the Indieboids (no longer Mobius) Development Podcast, where the game leads Alex Carney, Amanda Leiserowitz, and Casey Fields break down the process of making a game from start to finish. This week, the trio discuss getting back to work after a long break and how we're moving forward now that the project is fully independent and no longer tied to our college degrees. Music: https://www.purple-planet.com

    10. Sammy Showcase 2020 | Mobius Development Podcast

    Play Episode Listen Later Aug 7, 2020 60:59


    The first major release deadline has come and gone, and the Mobius demo has been officially released. Join Alex, Amanda, and Casey as they break down their experience with the UCSC games showcase, including what games they liked, the response to our game, and where we go from here. Itch Link: https://jalexcarney.itch.io/mobius Music: https://www.purple-planet.com

    9. The Final Stretch | Mobius Development Podcast

    Play Episode Listen Later Jun 1, 2020 52:33


    With the UCSC Games Showcase only a week away, Alex, Amanda, and Casey sit down to talk about the final tasks leading up to the showcase of our early demo release. Join us as we discuss last second polish, updates, showcase award categories, future development and release dates. Itch Link: https://jalexcarney.itch.io/mobius Music: https://www.purple-planet.com

    8. Value Judgements for Public Showcase | Mobius Development Podcast

    Play Episode Listen Later May 18, 2020 69:48


    As the UCSC Games Showcase date approaches on the horizon, Alex, Amanda, and Casey discuss the difficult decisions of prioritizing and cutting certain tasks and features in order to create the best experience for a short form showcase. Listen to how we handled the delicate task of balancing quick wins and major projects and the tools we used to do so. Itch Link: https://jalexcarney.itch.io/mobius Music: https://www.purple-planet.com

    7. A Massive Reconfiguration | Mobius Development Podcast

    Play Episode Listen Later Apr 13, 2020 68:18


    In the midst of a global pandemic, Alex, Amanda, and Casey practice social distancing and meet remotely to discuss how we're adapting our development goals to the evolving situation surrounding the virus. In addition, we discuss the beginning of the spring quarter and deliverables for the conclusion of our senior capstone. Itch Link: https://jalexcarney.itch.io/mobius Music: https://www.purple-planet.com

    6. Breaking Down the Bugs | Mobius Development Podcast

    Play Episode Listen Later Apr 10, 2020 89:48


    In this special episode, Alex and Casey bring on a special guest; Paula Navarro Ulriksen to discuss the most interesting problems we encountered as members of the programming team. Join us as we discuss programming philosophies, best practices and most importantly, all of the bugs. Music: https://www.purple-planet.com

    5. Feedback on the Vertical Slice | Mobius Development Podcast

    Play Episode Listen Later Apr 10, 2020 53:43


    In the second half of the vertical slice discussion Alex, Amanda, and Casey break down all of the feedback we received from the professors, TAs and our fellow student developers and discuss the many potential new development routes we could take in response. Music: https://www.purple-planet.com

    4. Sprinting to the Vertical Slice | Mobius Development Podcast

    Play Episode Listen Later Mar 15, 2020 67:45


    In part one of a massive, two-part conversation regarding the vertical slice, Alex, Amanda, and Casey discuss what went into planning the sprint leading up to the major playtest and how we tackled the many complications that arose as stress began to take hold across the team. Music: https://www.purple-planet.com

    3. Adapting to the Unexpected | Mobius Development Podcast

    Play Episode Listen Later Mar 1, 2020 64:48


    Throughout the course of any project cycle, complications can arise that can impact team morale and workflow that are unfortunately well outside of the their control. In this episode Alex, Amanda, and Casey break down a sprint full of team-building and logistics as well as covering how we're adapting to an ever-changing and ongoing disruption to our normal development schedule. Music: https://www.purple-planet.com

    2. Conflict Resolution: Dealing with Bumps in the Road | Mobius Development Podcast

    Play Episode Listen Later Feb 3, 2020 72:12


    With the first full sprint behind them, Alex, Amanda, and Casey discuss what went wrong, what went right, and everything in between. As we dig our heels into the full pre-production process conflicts began to arise between team members, listen to how we decided to deal with them and our strategies for resolving them in the future. Music: Robotik - https://www.purple-planet.com

    1. An Introduction to Making the Tough Call | Mobius Development Podcast

    Play Episode Listen Later Jan 30, 2020 48:35


    Alex, Amanda, and Casey break down the vital early decision-making process necessary to get an idea from our brains into pre-production. Listen to everything that went down since the team was formed and learn about our philosophies behind decision making, leadership, and trying too hard to please everyone. Music: Robotik - https://www.purple-planet.com

    Claim Indieboids: Making Games from Start to Finish

    In order to claim this podcast we'll send an email to with a verification link. Simply click the link and you will be able to edit tags, request a refresh, and other features to take control of your podcast page!

    Claim Cancel