Brewsday Tuesday plays D&D. Really, it’s four friends playing D&D together. Two of them know how to play, one swears she has played before (but we’re not convinced), and the other is totally new at this. It gets gross, but is also a little fun. Join us, won’t you?
Rafael would actually fix a roof, Bart Safety had so many more subtle techniques, and Samson wept.
BartKurd is a fearful boy, Samson can make an aioli, and Rafael is good at something.
A short episode this week! Rafael experiences an experience, Samson thinks about his jug, BartKurd considers a tattoo, and Mary does a lore dump.
Rafael has a system, Samson takes psychic damage, and BartKurd does a mean on you.
Samson snuffles a marmot, BartKurd needs an adult, and Rafael slides like Legolas.
BartKurd summons an idiot, Samson's gonna put you over his knee, and somebody's poisoned the waterhole (it was Rafael).
BartKurd feels his swagger, Rafael hides some evidence, and Samson gets chopped like a tree.
Samson snuffles around, Rafael is a pro gamer, and it's BartKurd's turn.
Rafael makes a new accessory, Samson has a righteous hang, and BartKurd Rafael Hermosos.
The Prank Boys reunite a family.
Rafael keeps his nose to the grindstone, BartKurd bloats easily, and Samson asks too many questions.
Rafael is a professor, BartKurd considers puberty, and Samson admires his money sack.
BartKurd does a high five, Samson is a foolish idiot man, and Rafael is a meanie.
Rafael makes a real connection, BartKurd opens a book, and Samson has two thumbs and four keys.
Rafael takes the shot, Samson considers joining a cult, and BartKurd does some business.
BartKurd mixes it up, Rafael has hat envy, Samson is a strong kid, and Grenl's gonna knock a guy out and make him her husband.
BartKurd is the Softener, Samson learns what it means to be a tank, and Rafael is city slickin'.
BartKurd doesn't need a ladle, Rafael acquires a fungus, and Samson might become Mr. Potions.
Samson flies off the handle, Rafael dabs, BartKurd is Bartholomew the Liberator, and all three boys almost make Mary quit the campaign.
BartKurd has a dark mind, Samson has some thoughts about elves, and Rafael doesn't need his warm up.
Samson may have been living here, Rafael needs a suit jacket, and BartKurd makes Mary commit thought crimes.
BartKurd is radical, Rafael founds a veritable United Nations, and Samson burns that stank out.
Rafael is a normal height, Samson feels emotionally wonderful, and BartKurd just wants to follow Meepo around.
BartKurd makes a best friend, Samson uses his favorite thing, and Rafael flirts.
Rafael considers his hairstyle, Samson reveals his cartoonish origins, and BartKurd does the only thing warlocks do.
Welcome to a new season with a new DM (it's Mary)! Samson loves gold, BartKurd is very young, and Rafael is from fantasy Spain.
The Goon Squad's climactic combat continues
The Goon Squad begins their climactic showdown
The Goon Squad delivers a special message
The Goon Squad has grain on the brain
The Goon Squad does business with friends new and old. Also: wow we are actually back can you believe it?
The Goon Squad faces some consequences
The Goon Squad forgets what happened last time
It's Reef-er Madness 2: Golden Boogaloo
The Goon Squad experiences reefer madness!
The Goon Squad gives their morale a whirl
The Goon Squad strives for piracy but sound more like accountants
The Goon Squad mutters random letters to themselves for 20 minutes
The Goon Squad makes a mountain out of a molehill
The Goon Squad pushes their culinary boundaries