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Linktree: https://linktr.ee/AnalyticJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0KIn this in-depth segment, Analytic Dreamz delivers the ultimate breakdown of NetEase's Where Winds Meet, the free-to-play Wuxia open-world RPG that exploded onto the global stage November 14, 2025. From its Five Dynasties and Ten Kingdoms setting to the revolutionary Messiah Engine, Analytic Dreamz covers the soulslike combat with 12+ weapon types, 40+ Martial Mystic Arts, Qinggong movement, and non-combat lifestyles (Doctor, Merchant, Assassin, Architect). Dive into the seamless 4-player co-op, massive MMO endgame (30v30 PvP, raids, guilds), controversial AI NPC “Jianghu Friends” with LLM-driven dialogue, and the deepest character creator in 2025 F2P titles.Analytic Dreamz analyzes the historic launch stats: 2 million players in 24 hours, 193K Steam peak concurrent, 83% Very Positive reviews, topping PS5 charts in 7 regions, and China's earlier 15M+ player dominance. Get the truth on monetization (cosmetics + gacha, no P2W), Metacritic scores (72–75), major outlet takes from IGN and GamesRadar+, launch bugs, viral horse-stealing glitches, and Everstone Studio's post-launch roadmap including future Xbox support.Whether you're grinding sects, mastering Tai Chi, or debating the creepy-yet-genius AI companions, Analytic Dreamz breaks down why Where Winds Meet is the most ambitious Wuxia action-adventure of the year. Notorious Mass Effect – real talk, zero hype, all facts. Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsPrivacy & Opt-Out: https://redcircle.com/privacy
We are officially back from the sickness, and what better way to return than with a massive dump of DayZ news and community stories?We break down everything you need to know, from the confirmed DayZ 1.29 release date to the chaotic, fun details of the Wildlandz ScavengerZ event that Skeezertron and Rakan took part in. Crucially, we discuss the massive claims about the 400% server performance boost and what it means for the future of DayZ stability!** WHAT WE COVER **
Welcome to The Meta Show an Eve Online talk-show hosted on Imperium News Network Twitch channel home of the top Eve Online talk-shows. Listen to conversations from players across many aspects of Eve Online from Industry, PvP, Fleet Commanders and more with host Dave Archer. Subscribe to the channel for more catch up talk-show videos if you couldn't make it to the live-stream. INN's Sponsors:Logitech G: https://logi.gg/TheSwarmFollow Us: - Twitter: https://twitter.com/Imperium_News- Facebook: https://www.facebook.com/ImperiumNewsNetwork- Instagram: https://www.instagram.com/imperiumnews/
Welcome to The Meta Show an Eve Online talk-show hosted on Imperium News Network Twitch channel home of the top Eve Online talk-shows. Listen to conversations from players across many aspects of Eve Online from Industry, PvP, Fleet Commanders and more with host Dave Archer. Subscribe to the channel for more catch up talk-show videos if you couldn't make it to the live-stream. INN's Sponsors:Logitech G: https://logi.gg/TheSwarmFollow Us: - Twitter: https://twitter.com/Imperium_News- Facebook: https://www.facebook.com/ImperiumNewsNetwork- Instagram: https://www.instagram.com/imperiumnews/
Welcome to The Meta Show an Eve Online talk-show hosted on Imperium News Network Twitch channel home of the top Eve Online talk-shows. Listen to conversations from players across many aspects of Eve Online from Industry, PvP, Fleet Commanders and more with host Dave Archer. Subscribe to the channel for more catch up talk-show videos if you couldn't make it to the live-stream. INN's Sponsors:Logitech G: https://logi.gg/TheSwarmFollow Us: - Twitter: https://twitter.com/Imperium_News- Facebook: https://www.facebook.com/ImperiumNewsNetwork- Instagram: https://www.instagram.com/imperiumnews/
While Andy and Dave were stuck at home fighting the plague, the amazing DayZ community stepped up! This week, we bring you a special episode entirely hosted and produced by members of the community, packed with silly questions, hilarious anecdotes, and unfiltered opinions!This episode is pure, unadulterated DayZ proving that the spirit of survival extends beyond the game. A huge thank you to everyone involved for keeping the DayZ podcast going!*** FEATURING THE COMMUNITY CREW ***The episode is hosted by Skeezertron, with appearances by:DickiesDynastyGrizzy KImago MortuisMisterNotSoAmazingMushroom GreyOisteadRakan*** WHAT WE COVER ***
On this episode of The Weekly Scroll Podcast, Ryan is joined by Jonathan of Goblins & Gardens to discuss and review (kind of) the DOOM ARENA BOARD GAME PROTOTYPE from Modiphius, the fast-paced, brutal PvP miniatures board game based on the iconic videogame series. If you want to see the game playtested check out the vod over on our twitch channel. Find the Kickstarter here: https://www.kickstarter.com/projects/modiphius/doom-arena-board-gameFind Jonathan here: https://goblinsandgardens.com/0:00 Start03:05 Unboxing (kind of)07:35 Kickstarter page in brief10:25 Game breakdown12:45 Likes and Dislikes19:40 Metrics and discussion58:30 Wrap UpAll our links here: https://linktr.ee/theweeklyscrollYouTube: https://www.youtube.com/@theweeklyscrollTwitch: https://www.twitch.tv/theweeklyscroll Instagram: https://www.instagram.com/the.weekly.scrollBluesky: https://bsky.app/profile/theweeklyscroll.comDiscord: https://discord.gg/SQYEuebVabAt-Coast Merch: https://www.bonfire.com/store/the-weekly-scroll/
Get your thinking caps on! This one is a doosey! But the latest Outpost feature has players puzzled on what procs where and why some ships die earlier than others. The good ole fashioned TRIANGLE is making it's way back to relevance with the new Outpost feature. Why? Let's dive in. 00:00 — Show intro, greetings to chat, and server roll call 03:30 — Opening banter: Fortnite wins, 15 battle pass giveaways 06:45 — Christmas Angel Fund update and Johnny Five's $100 donation 09:30 — How to donate anonymously and track contributions via Discord 11:00 — Marketing sponsorship announcement with Scopely and Marvel Strike Force 14:20 — Explanation of how gameplay translates into donations for the Angel Fund 17:15 — Breakdown of donation tiers and cash equivalents through game progression 19:00 — Real-time community fundraising totals: $992 in 24 hours 20:30 — Transparency commitment and DJz' personal $50 contribution 22:00 — Discussion: future QR codes and linking donation pages on Discord 23:30 — Transition: shifting from charity updates to “Back to Basics” STFC content 25:00 — Introduction to combat mechanics topic — who fires first in different battle types 27:15 — PvE combat order explained and the importance of early procs (Khan, Borg Hugh) 30:00 — Station combat order and modifiers (Freeman, Ram, Nog, delay shots) 33:00 — PvP combat logic — attacker priority and why pressing “Attack” last matters 36:30 — Armada battle order — who fires first, starter vs. starred ships 42:00 — Strategic implications of “stars” and combat round sequencing 46:00 — Deeper mechanics: modifiers, procs, and how round logic determines damage 50:00 — QuirkyZombie's combat calculator and mechanics resource shout-out 55:00 — Crew nostalgia discussion — Chang, Gorkon, Yuki, Khan, and legacy value 01:10:00 — Combat math breakdown: mitigation, morale, burning, and hull breach order 01:25:00 — Outpost battles and how combat order impacts PvP and fleet placement 01:40:00 — Testing methodology: verifying order through logs and observable behavior 01:55:00 — Live audience Q&A: “What happens in base raids and armadas?” 02:10:00 — Teaching Trek segment setup: plans for a multi-part “Back to Basics” series 02:25:00 — Closing remarks, community appreciation, and Patreon shout-out
What if the server went down for good, and the apocalypse was real? This week, we're taking our thousands of hours of experience in DayZ and applying it to a genuine survival scenario. Could we actually survive the zombie outbreak, or would we be a fresh spawn casualty on Day One?This episode is a fun, hypothetical deep-dive into real-world survival strategy versus in-game tactics. We break down our plan—from our chosen rendezvous point to the essential first items we'd loot.** WHAT WE COVER **
Sponsorem odcinka jest 20th Century Studios Polska dystrybutor filmu Predator: Strefa zagrożenia(00:00) Predator: Strefa zagrożenia - segment sponsora(06:29) Coraz bliżej bigos(10:06) Plants vs. Zombies: Replanted(13:26) Wyjazd do Chin(19:01) Sprzedaż Switch 2(22:56) Borys złamał Embargo(27:21) Koniec New World(33:19) Casualowy tryb rozgrywki w Battlefield 6(01:03:03) Gracze Arc Raiders są miliCasualowy tryb rozgrywki w Battlefield 6 dzieli graczy. Jest też dobra wiadomość dla osób, które nienawidzą Battle Royalehttps://www.gry-online.pl/newsroom/nowy-casualowy-tryb-rozgrywki-w-battlefield-6-dzieli-graczy-jest/z62f55dPlaying Arc Raiders solo is shockingly chill for any PvP game, let alone an extraction shooter, players say: "They'll even take me there like I can't find the eggs in the supermarket"https://www.gamesradar.com/games/third-person-shooter/playing-arc-raiders-solo-is-shockingly-chill-for-any-pvp-game-let-alone-an-extraction-shooter-players-say-theyll-even-take-me-there-like-i-cant-find-the-eggs-in-the-supermarket/Predator: Strefa zagrożenia - zwiastun #3 [napisy]https://youtu.be/tMeL3wIRsq8?si=nKbk6tk57Z6DBMm8New World: Aeternum | Oficjalny zwiastun premierowy Nocnej PrzystaniPlants vs. Zombies: Replanted™ Official Announcement Trailerhttps://youtu.be/FTL_utrFfws?si=UZWF6kw5-xIvdNKdBattlefield 6 Season 1 Intro Cinematichttps://youtu.be/4qaB6i88gR4?si=B7nLHjpAGVzQt2-HLaunch Trailer | ARC Raidershttps://youtu.be/IpeJjQDXNAE?si=Pf5SwaWB0JI6De58Grupa Rock i Borys na FB - https://www.facebook.com/groups/805231679816756/Podcast Remigiusz "Pojęcia Nie Mam" Maciaszekhttps://tinyurl.com/yfx4s5zzShorty Rock i Boryshttps://www.facebook.com/rockiboryshttps://www.tiktok.com/@borysniespielakSerwer Discord podcastu Rock i Borys!https://discord.com/invite/AMUHt4JEvdSłuchaj nas na Lectonie: https://lectonapp.com/p/rckbrsSłuchaj nas na Spotify: https://spoti.fi/2WxzUqjSłuchaj nas na iTunes: https://apple.co/2Jz7MPSProgram LIVE w niedzielę od osiemnastej - https://jarock.pl/live/rockRock i Borys to program o grach, technologii i życiu
You may not have heard of Dispatch but after this podcast you surely will wish you had. Dispatch is a new interactive narrative from former Telltale Games devs about superheroes in a modern day office setting. It's one part Suicide Squad and one part The Office. AdHoc Studios shines in delivering animation that looks just like the best TV shows out there as well as some stellar writing and voice acting. We review Episodes 1-4 with no spoilers but hope that you jump out there and buy it because this is perfect for casual gamers. Bite sized chunks that are easy to digest and keep you wanting more!It was Spooktober this past month, so Brett reviewed Choo Choo Charles from Two Star Games and talked about how one hit from that team couldn't help them in their recent flop with Cuff Bust. There's still a chance for redemption...but is it too little too late?Austin plays Silent Hill f and although the game looks great and plays well, he can't seem to get into it to finish it. It's a fun game for some people but for him it's not quite hitting the mark, despite the solid atmosphere and interesting story.Jason and Brett both play Outlast Trials. We missed this game when it first dropped but now with a new "Invasion" update we're in it and loving every bit of it. This game is dark, it's bloody and full of chaos but it's a blast to play with friends. 4 player co op and the new PVP mode where you can play as another player makes for a fun time.Lastly, we revisit Battlefield 6. Season 1 dropped with a new map, lots of new updates, a battle pass, a new mode and several gadgets and weapons. They also finally dropped the free to play Battle Royale now called "RedSec." It's great and we can't wait for you to hear all about it.Show Notes:1:10 - Housekeeping2:49 - Dispatch: A Superhero Story for Busy Gamers24:28 - Choo-Choo Charles to Cuff Bust: The Rise and Stumble of Two Star Games42:37 - Silent Hill f Review1:03:57 - Is The Outlast Trials Still Worth Playing in 2025?1:20:57 - Battlefield Redsec Battle Royale and Season 11:51:57 - Upcoming Video Game Releases Become a part of the conversation! If you donate $1 or more on Patreon you can get exclusive access to the Patreon-only chat and channels on the server. Visit our website to find our social channels, check past podcasts and donate to the show.Subscribe to our YouTube channel to see all of our latest videos as they drop. Credits:"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.netWoman Announcer - Ariana Guerra; Actress"Wisdom" by Super Nostalgia 64
00:00 – Intro & Banter DJz and Griffin open with a lighthearted “yo” exchange before diving into the day's topic: the November Arc Launch. 02:30 – Outpost Overview & Patch Notes DJz confirms the new Outpost Exchange Material Refinery and material generators—now offering three upgrade brackets instead of two. 05:00 – Material Generators & Scaling Discussion of G5–G7 sourcing, how early-tier players benefit immediately, and why high-tier (G7) players face longer roads. 06:45 – Outpost Fleet Slots Correction DJz admits his earlier info was off: the fourth ship slot won't arrive this month, only two at level 1 and a third unlocked at level 40. 08:30 – Upgrade Value & Player Expectations They predict most players will reach levels 15–20 early, with strong emphasis on the building's buffs and resource bonuses. 09:50 – How Retaliation Targets Work Explaining the new “retaliation target” type—distinct from hostiles or armadas. Only generic officers (e.g., Khan, Nero, Gorkon) will work. 11:00 – Crewing Strategies & Classic Combos Old-school crews like Kirk/Spock/Yuki resurface. Voyager crews, strike teams, and others won't trigger their abilities here. 12:45 – Outpost Mechanics Explained Players use two ships to seize an outpost, then defend it from 72 retaliation waves (five minutes apart) over about five hours. 16:00 – Passive vs. Active Gameplay The defense runs automatically—no need to trigger waves manually. Buffs can be activated mid-battle for stat boosts or mining bonuses. 19:00 – Buff Currency & Strategy Rewards go directly to inventory, not cargo. Players can bank currency for future runs to maximize buffs on the next outpost. 22:00 – Outpost Buff Types & Factions Each target faction (Cardassian, Borg, Node) offers unique buff categories—PvE, utility, and PvP respectively. 25:00 – Leaving or Losing Outposts Leaving ends your buffs immediately. Arena transfers or incursions also break outpost control; the veil and territories are safe. 29:00 – Start Timer Change & QA Notes Community discovers a 3-minute start timer instead of 1; DJz says it adds strategy but invites more PvP risk. Griffin reports a live bug: Away Teams are currently broken. 30:30 – Officer Discussion: Nog Nog's debut ties to his father Rom's legacy. DJz praises the lore while admitting limited gameplay utility unless base-raiding improves. 33:40 – Officer Discussion: The Hierarch Introduces “Carol Freeman 2.0?”—potentially a PvP counter, though effectiveness depends on high tiers. Artwork and narrative praised. 38:30 – New Max Ship XP Button (QoL Update) They test the new instant-max feature: convenient for scrapping but risky for free-to-play players due to auto-Latinum use. 44:50 – Who Benefits Most from Max-All Ideal for heavy spenders; free players must be cautious. Some want sliders added for smaller upgrades during events. 45:50 – Weekly Mission Rollouts & Bug Fixes Missions release weekly this arc; Scopely claims to fix veil recall daily bug and arena entry issue. 47:30 – Mid-Ops Experience Announcement Wardaddy returns to discuss a new mid-ops battle pass later this week, expanding mid-tier gameplay. 49:00 – Chaos Tech Review They dissect “Particle Synthesis” (loot and mining boosts) and “Biomimetic Gel” (PvP buffs). DJz clarifies the math—impressive numbers but balanced impact. 53:40 – New Primes for Outposts Three new primes enhance solo outpost assault, output, and retaliation rewards—though DJz warns their longevity is uncertain. 55:40 – Wrap-Up & Closing Remarks DJz and Griffin summarize the arc, thank listeners, and tease in-game lab testing later that night.
Summary In this episode of the Winning Hand podcast, hosts Boomguy and LazyTitan discuss their experiences at the recent MCDC convention, focusing on deck building strategies, gameplay experiences, and insights into the Marvel Champions card game. They explore the importance of originality in deck building, share tips for creating effective combos, and reflect on the multiplayer scenarios and PVP tournament held at the event. The conversation emphasizes the joy of playing the game and the value of experimenting with different strategies. They share insights on deck building, highlight memorable moments from the con, and emphasize the importance of community engagement in the Marvel Champions world. Content Creator Recommendation: https://www.youtube.com/@Str0ngstyleVersus Decks: Bad Mothertucker - https://marvelcdb.com/decklist/view/55502/bad-mothertucker-1.0 Suicide Mission Leader - https://marvelcdb.com/decklist/view/55121/suicide-mission-leader-1.0 Say Hello to My Little Friend - https://marvelcdb.com/decklist/view/55571/say-hello-to-my-little-friend-1.0 The Eightfold Path - https://marvelcdb.com/deck/view/1059978 Wow! We solved minion collecting! YIPPEEEE! - https://marvelcdb.com/decklist/view/55733/wow-we-solved-minion-collecting-yippeeee-1.0 Chapters 00:00 Introduction to the Winning Hand Podcast 00:19 Recap of MCDC Convention Experience 02:36 Content Creator Spotlight: Strong Style Versus 05:35 Listener Email: Deck Building Insights 11:01 Deck Building Strategies and Perspectives 17:00 The Importance of Consistency in Decks 22:47 Iterating and Improving Decks 28:16 Final Thoughts on Deck Building and Gameplay 31:25 Deck Building Insights 33:35 MCDC Event Overview 34:54 Custom Campaign Scenarios 38:22 Massive Multiplayer Loki Event 42:40 PVP Tournament Experience 52:20 Custom Content Day 56:57 Custom Content and Community Engagement 58:12 Exclusive Cards and Trading Experiences 01:00:19 Event Venue and Atmosphere 01:01:53 Con Highlights and Community Vibes 01:03:47 Collaboration with Other Conventions 01:04:53 Guest Appearances and Content Creators 01:05:16 Future Plans and Excitement 01:07:01 Deck Showcase: Deadpool Leadership 01:14:06 Deck Showcase: War Machine Aggression 01:19:36 Deck Showcase: Drax Aggression 01:24:29 Deck Showcase: Tigra and Closing Thoughts
The rumors are true: Motorcycles are finally coming to DayZ with the upcoming Badlands DLC! We're breaking down the full teaser trailer for the new expansion, Nasdara, focusing on the biggest addition: two-wheeled vehicles.The developers showed off a crosser (dirt bike) and a moped, but what else is hidden in the footage? We dive into the burning questions everyone is asking:** WHAT WE COVER **
SummaryAlex Hoffman, Head of Ecosystem at DogeOS, joins the ATX DAO Podcast to share how the team is transforming Dogecoin from a memecoin into a real platform for Web3 applications. By adding EVM compatibility to Dogecoin, DogeOS is making space for smart contracts, DeFi, gaming, and more, all while staying rooted in the lighthearted culture that defines the Doge community.Alex highlights key projects like USDoge, a stablecoin using dynamic risk modeling and tokenized private credit, a novel launchpad for creators and brands, and a Twitch-style PVP betting app. He also talks about why DogeOS is positioned to bring in an overlooked group of crypto users and how the team is supporting builders without relying on grant chasing.Connect with our guest:X (Twitter)Website: https://www.dogeos.com/Check out our friends at Tequila 512:Website: https://www.tequila512.comSocials: X (Twitter) | Instagram | TikTok | FacebookTo learn more about ATX DAO:Check out the ATX DAO websiteFollow @ATXDAO on X (Twitter)Subscribe to our newsletterConnect with us on LinkedInJoin the community in the ATX DAO DiscordConnect with the ATX DAO Podcast team on X (Twitter):Ash: @ashinthewildLuke: @Luke152Tom: @Tommyg_25Support the Podcast:If you enjoyed this episode, please leave us a review and share it with your network.Subscribe for more insights, interviews, and deep dives into the world of Web 3.
We discuss the first two episodes of Dispatch, a new superhero adventure game from AdHoc Studio, a new team made up of former Telltale Developers, plus dive into the big news of the week, which includes Halo coming to PlayStation. SHOW DOT POINTS The hosts express excitement about reconnecting after a long time. Fallout 4 Anniversary Edition is set to release soon. Remedy Entertainment is facing challenges with the performance of its multiplayer game. Xbox is transitioning from a console-focused company to a software brand. Nintendo's Pikmin 4 update adds new features but lacks a Switch 2 version. Hades II is receiving content updates based on player feedback. The gaming community is eager for new content and updates. The hosts reflect on the evolution of gaming consoles and their market strategies. There is a growing trend of nostalgia in gaming announcements. The importance of community engagement in game development is emphasised. Mickey Mouse for Hire has been delayed to early 2026. Luigi's Mansion is coming to Switch in time for Halloween. Dispatch is an office-based comedy about superheroes. The game features a strong narrative and character development. Aaron Paul voices the main character in Dispatch. The game is structured like a TV series with episodic releases. QuickTime events in games can detract from the experience. The dispatching mini-game is a highlight of the gameplay. Power Wash Simulator is great for multitasking while gaming. Dispatch's pricing is considered a steal at $40. There's more equipment and gadgets to enhance gameplay. Simulation games provide a relaxing escape for players. Extraction shooters offer a unique blend of PvE and PvP elements. The lore and setting of games can significantly enhance the experience. Voice acting is crucial for character-driven narratives in games. Players should demand better quality from established franchises. Game mechanics should allow for fluid player interactions. The design of game worlds impacts player immersion. Players enjoy the risk-reward system in extraction shooters. Community feedback can influence game design and improvements. YOUR HOSTS
We're settling the most divisive debate in DayZ PVP: which is the best assault rifle? This essential DayZ podcast episode is for every veteran player and beginner looking for the best guns to dominate Chernarus or Livonia.We deep-dive into the damage, recoil, ammo commonality, and mod support of every automatic weapon in the game to build our definitive ranking.** WHAT WE COVER **
Ah, we see you're awake now. Welcome... to Deathmatch Island. This is the first episode in our new series of Deathmatch Island by Tim Denee of Old Dog Games and Evil Hat Productions. This time Jess is taking the GM seat to run our crew of amnesiac contestants through a season of punishing, televised competition on Deathmatch Island, where they will face a series of challenges on islands ultimately leading to either victory and glory... or death. Inspired by competition shows like Survivor, fictional series like Squid Game, Running Man, and battle royale media like Hunger Games, Deathmatch Island is a game about survival, ruthless will to win, and, eventually, PvP - that's right, player versus player! In episode 1, we meet a crew of competitors as they wake up on a small boat heading to the island and watch their first challenges unfold... ----more---- Join the DMs After Dark Discord channel! In case you haven't heard, our Redbubble has incredible RuneQuest art by Katrin Dirim available as shirts, stickers, pillows, and more, so check out all our new DMs After Dark merch!! If you enjoy our streams, podcasts (plural! have you checked out the Rene Plays Games podcast?), or just our general nerdiness, please consider giving us a 5-star rating on your podcast app of choice! Like, follow, and subscribe to our Facebook, Twitter, and Instagram so you can comment & chat with us about all things RPGs. And, as always, come hang out and catch our live streams on our Twitch or catch up on our YouTube. Music in the Episode (in order of appearance): DMs After Dark Theme written & produced by Dan Pomfret | @danfrombothbands
Orion Sa-Solo's EVE StoryA relative asked me to play EVE Online in 2013 and then immediately pushed me into starting an industry corp in High Sec Yulai Heavy Industries. We mined together, built ships and eventually even capitals as we grew into a solid group, then ventured into Null Sec as renters. Over time we drifted apart, and I discovered PvP was what I wanted to do so I shuttered my corp. I eventually found more friends, became a director of Lethal Injection and moved around to multiple groups as we grew; CO2, The Culture, Triumvirate, and Pandemic Legion even dipped my toes into wormholes for a short time (WHs are scary; you really need Rat Jesus). Today I'm having a blast in Faction Warfare with the Minmatar Fleet Alliance. I've experienced all corners of space and I want to carry that breadth of knowledge to help everyone be heard.Areas of ExpertisePvPNull Sec/High SecSmall/Medium/Large gang PvPQualities That Set Me ApartI've flown across just about every region of New Eden, been shot at, and shot just about everyone. I'm a D-tier FC, C-tier nano pilot, and B-tier local trash talker. I understand the perspectives of pilots in High Sec, Low Sec, Null Sec, Faction Warfare, and Wormholes—and I'll make sure all voices are heard and concerns addressed. I'm not tied to anything other than helping CCP and the CSM help to keep making improvements on the game.Why I'm Applying for the CSMEVE and its pilots helped me through some of the toughest parts of my life. I want to give back by improving the game I love. I see room for more content and fresh objectives, and I'm committed to pushing for features that keep players engaged across every space.What Players Can Expect From MeA CSM who listens to every pilot, regardless of playstyle or localeActive relaying of your concerns, ideas, and feedbackAdvocate for new and balanced content in HS, LS, Null, FW, and WHsKey ProposalsNo citadel can be neutral in FW space put it on the line join one or the other.More Carrier/Dread iterationMore mechanics to prevent afk plexingAn in-game Abyssal marketplace the pilots yearn for a market!More dynamic community events that draw pilots out of their usual systems and spotlight every career path
Send us a textGeneral NewsNintendo has announced its fourth store Nintendo Fukuoka. Opening 14th of November 2025 in the JR Hakata City (Amu Plaza)Pokémon Legends: Z-A gets released for Nintendo Switch and Nintendo Switch 2. The Nintendo Switch 2 version scores a 80 on Metacrtic .Wiznwar announces Xenotilt: Hostile Pinball Action published by FLARB for Nintendo Switch. An intense over the top arcade pinball game, out now £17.99.Christoph Mueller announces Motordoom for Nintendo Switch. A retro gory BMX score attack title. Coming out 7th of November 2025.Odd Meter announces Indika published by 11 Bit Studios for Nintendo Switch. A third-person, story-driven game set in a strange world where religious visions clash with harsh reality. Coming out 28th of November 2025.Nintendo adds Bubsy in: Claws Encounters of the Furred Kind, Fatal Fury Special and Mario & Wario for Super Nintendo | Nintendo Classics. This the first time Mario & Wario has been released in the west.Fujifilm announces install mini Link for Nintendo Switch. An app to connect your Nintendo Switch to your instax mini Link 3 and print your screenshots, there will also be a new limited edition bundle featuring a block silicone case. Coming out $149.95.Hacking group Crimson Collective claim to have breached Nintendo, sharing a screenshot of a file tree of Nintendo.Turbo ModeAl topics Anton topics Mike topicsCroc is getting new update, retitling the game Croc Legend of the Gobbos: Platinum Edition. Adding a time attack mode, 25+ additions to the Crocipedia, the ability to swap between Croc Main Theme mixes in the main menu, bug fixes, and a bunch of quality-of-life features and improvements.JobJobLLC announces Paper Plates, a paper Mario inspired cookbookWitchbrook gets delayed to 2026Wolfenstein II: The New Colossus is getting a new physical edition curtesy of Limited Run Games. Available as a Standard, Steelbook, and Collector's Edition, including a SteelBook, Slipcase, Original Soundtrack, USB Floppy Drive, BJ Blaskowicz & Supersoldat Action Figures, Star Card Set (52 Count) and a Replica Album CoversShin Megami Tensei V: Vengeance will be free for Nintendo Switch Online members from 16th to 22nd October 2025.Layers of Fear is getting a Nintendo Switch 2 edition later this year.Mech Zangie-FNew PlayStation 5 title, 'Anime Village Online'. Features a striking similarity to Animal Crossing: New Horizon.Skate Story gets a release date of the 8th December 2025,Nintendo confirms the the Close to You was the first short films created by Nintendo Pictures and Nintendo Pictures will continue to explore new creative possibilities through video content.Nintendo Alarmo update adds 7 alarm tracks from Kirby and the Forgotten Land - Nintendo Switch 2 Edition + Star-Crossed WorldPlants Vs. Zombies: Replanted will support local co-op and PvP gameplay through GameShare.Ruffy and the Riverside get update, uncapping the frame rate to allow the game to run at 60fps on Nintendo Switch 2.Sonic series producer Takashi Iizuka revels “We wanted to release the Switch 2 version of (Sonic Racing: CrossWorlds) at the same time [as other platforms].” “But because the console's release date was later, we wanted The Gaming BlenderWe mash genres. We pitch games. You question our sanity.Listen on: Apple Podcasts SpotifySupport the show
Linktree: https://linktr.ee/AnalyticJoin The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: https://ow.ly/msoH50WCu0KDive into Analytic Dreamz's raw reaction to the Plants vs. Zombies: Replanted Launch Trailer in this gripping segment of Notorious Mass Effect. As the iconic tower defense classic returns with stunning HD visuals, modernized animations, and fresh gameplay twists, Analytic Dreamz breaks down every explosive moment. Witness the upgraded garden warfare where Peashooters unleash chaos on zombie hordes, now enhanced with local co-op battles, intense PvP zombie control, and innovative modes like Cloudy Day—where limited sunlight demands razor-sharp strategy.Analytic Dreamz dissects the trailer's vibrant remaster, spotlighting the return of timeless minigames such as Wall-Nut Bowling, now polished in high-definition glory. He unpacks the surprise Headcrab Zombie cameo—a nod to Valve's legacy that adds eerie crossover flair to the undead invasion. Explore new challenges in Rest In Peace Mode, bonus levels, and unlockable archive content revealing the franchise's hidden history.Launching October 23, 2025, on PS5, Xbox Series X|S, Nintendo Switch 2, and PC for $19.99, Replanted revives the addictive plant-zombie showdown that defined gaming. Analytic Dreamz shares tactical insights, nostalgic reflections, and bold predictions on how this remaster elevates tower defense mastery. Whether you're a longtime defender of the lawn or a newcomer to the fray, this segment delivers unfiltered analysis on why Plants vs. Zombies: Replanted is set to conquer 2025's gaming landscape. Join Analytic Dreamz for the ultimate trailer breakdown—strategize, react, and defend your brainz today.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Arc Raiders hinterlässt in der Vorschau einen äußerst positiven Eindruck als Extraction Shooter, der sich durch sein flüssiges Gunplay und das taktisch anspruchsvolle PvEvP-Konzept vom Genre-Einerlei abhebt. Die Atmosphäre ist düster, aber visuell ansprechend, und der Sound trägt maßgeblich zur Spannung der Raids bei. Die PvE-Gefechte gegen die ARC-Maschinen sind fordernd und erzwingen kluges Vorgehen, während die PvP-Begegnungen intensiv und unvorhersehbar sind. Hierdurch können natürlich auch wieder Frustmomente entstehen, aber der Wiederspielfaktor um Dinge verbessern zu wollen ist sehr groß. Besonders hervorzuheben sind die durchdachten Mechaniken wie das clevere Extraktionssystem und die Möglichkeit, anderen Spielern dank gutem Sounddesign auszuweichen. Es scheint, als hätten die Entwickler von Embark Studios ein rundes und fesselndes Erlebnis geschaffen, das schon in den frühen Tests viel Spaß macht. Die Langzeitmotivation und der endgültige Umfang des Endspiels sind momentan noch schwer einzuschätzen, aber das starke Fundament aus Gameplay und Technik stimmt sehr zuversichtlich, dass Arc Raiders ein echter Genre-Hit werden könnte.
Purified Podcast Episode 261: Spooky Beaches!
Welcome to The Meta Show an Eve Online talk-show hosted on Imperium News Network Twitch channel home of the top Eve Online talk-shows. Listen to conversations from players across many aspects of Eve Online from Industry, PvP, Fleet Commanders and more with host Dave Archer. Subscribe to the channel for more catch up talk-show videos if you couldn't make it to the live-stream. INN's Sponsors:Logitech G: https://logi.gg/TheSwarmFollow Us: - Twitter: https://twitter.com/Imperium_News- Facebook: https://www.facebook.com/ImperiumNewsNetwork- Instagram: https://www.instagram.com/imperiumnews/
Welcome to The Meta Show an Eve Online talk-show hosted on Imperium News Network Twitch channel home of the top Eve Online talk-shows. Listen to conversations from players across many aspects of Eve Online from Industry, PvP, Fleet Commanders and more with host Dave Archer. Subscribe to the channel for more catch up talk-show videos if you couldn't make it to the live-stream. INN's Sponsors:Logitech G: https://logi.gg/TheSwarmFollow Us: - Twitter: https://twitter.com/Imperium_News- Facebook: https://www.facebook.com/ImperiumNewsNetwork- Instagram: https://www.instagram.com/imperiumnews/
The DayZ 1.29 update is frustratingly close, but the stable release is still pending! This week, Andy and Dave are putting on their detective hats to discuss the delay and pore over the confirmed features in the experimental patch notes.Join us as we discuss:The Lighter Side of Night: We tackle the controversial change in the 1.29 update: the decision to make nighttime significantly lighter on official first-person perspective servers on Chernarus and Livonia. Is this a good move for PVP, or does it ruin the survival atmosphere?The Delay Debate: We break down the official word on the delay (stability and performance) and then ask the big question: Is the new Terrain Blending feature the dark horse responsible for holding up the entire update? We theorize about the complexity of integrating these visual changes.1.29's Major Content: We go through the confirmed physical additions, including the massive new clothing pack, the strategic expansion of the Sakhal bunker with a third entrance, and the highly debated weapon sound reworks.If you're refreshing the DayZ client every day waiting for 1.29, this episode is your essential guide to all the new features and the community conversation surrounding the delay!Want to enjoy Friendly?: A DayZ Podcast ad-free and support the show? Head over to our Patreon: https://patreon.com/FriendlyDayZPodcast#DayZ #DayZPodcast #DayZ129 #LighterNights #TerrainBlending #UpdateDelay #PatchNotes #SurvivalGame #PatreonSupport this podcast at — https://redcircle.com/friendly-a-dayz-podcast/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
My name is Youngpuke2, and I am rerunning for CSM this year. My primary focus is on improving and iterating low-sec, npc-null, and null-sec as an advocate for small to medium alliances that are typically not represented on the CSM. Even though, I may not live in your space I try to bring voices and perspectives from alliances that may not be often heard on the CSM. Over the past year, I have advocated heavily for alliances in low-sec, wormholes, and null-sec. Trying to help CCP understand the difficulties of building up alliances and creating the stories we love in New Eden.My perspectives come from living in all areas of K-space. I have spent most of my career FCing small gang to mid-scale PvP settings. I am the alliance executor of an alliance called Sedition. We are a low-sec and NPC null PVP alliance. I love Eve Online, and I want to be your next CSM Representative as I was for CSM 19.Here are some of my idea documents that I would like to be seen implemented across space. I will be adding to these documents while I meet with various alliances over the course of the next 2-3 weeks. Details below.https://docs.google.com/document/d/1YjHil2ebd1vW284bxzkTqysb-1LJfSm7kd8J7Tunku4/edit?usp=sharinghttps://docs.google.com/document/d/1hOxAXVLEet9B6k_ftSaoP2fL3_X1F1XgQEXzSGLhQLA/edit?usp=sharing
Hello, I'm Dujek Oneye. I am running for CSM again as an incumbent. I have an extensive PVP history in all areas of space and I am a part of the NPSI blops and tournament communities. The CSM19 has been exceptionally effective, and I interact with the community, CSM and devs daily. I am running for re-election to CSM20 because I expect to be even more effective after this first year, and because I enjoy the work. My goal is to do what's best for the health of the whole game.Perfect attendance at all CSM meetings I spend hours on most days answering direct messages from playersI talk to and advocate for actual real new playersProven track record of representing players from all over EVEReasonably active in several community Discord servers for wormholes, Pochven, lowsec, faction warfare and highsec sigs, in addition to my own allianceI work together well in a group and also help other people to work well in the group, tooMy qualities as a member of the CSM:
This week we discussed gaming news, upcoming updates, and our week in gaming. Game News Scenario takes a Casual Stroll through Adagim The buried treasure event is here through October 5 Made of Lions discusses Aragorn's sword Notes for next week: A Bullroarer build is expected next week. There will likely be some raid/PvP testing […]
It's Arcfall Eve Eve! DJs, Griffin, and the crew bring the laughs, leaks, and lore as they break down the USS Dauntless, Bek's reveal video, and what's ahead in Update 83. From playtest footage to automation mechanics and community Q&A, this episode is the perfect mix of humor and teaching as Talking Trek gears up for Arcfall 2025. Timestamps 0:00 – Intro, greetings, and server roll call 3:40 – “Arcfall Eve Eve” hype and DJz' weekend preview 6:10 – Griffin joins / chat chaos and banter 8:50 – DJz defeats a Vengeance (and won't stop talking about it) 12:00 – Community teasing and “captain's chair” jokes 15:30 – Bek's reveal video announcement 17:15 – What to expect from Update 83 20:00 – “Seek and Destroy” teaser and first impressions 22:40 – Dauntless early blueprints confirmed 25:00 – Server-side automation explained 28:00 – Discussion: why this is not another Kirshara 31:00 – Crew builds and automation Q&A 34:10 – Apex Barrier explained 37:00 – Loot buffs and tier-up reward mechanics 39:20 – Daily activation limits and strongbox charges 42:00 – Debate: is automation good for gameplay? 46:00 – Tier 1 stats and early performance 49:10 – Damage scaling and PvE optimization 52:20 – Crew testing results from Bek's playtest 56:00 – Viewer Q&A: sourcing, costs, and progression 1:00:00 – Griffin's theory on Artfall tie-ins 1:05:00 – Hidden power creep and Dauntless overlap 1:10:20 – Historical comparison: G4, G5, and now G6 automation 1:15:00 – DJz praises Bek's communication and data clarity 1:20:30 – JulesVern joins with testing spreadsheets 1:25:00 – Community call-ins: first reactions from high-level ops 1:30:10 – Server performance talk and lag fixes 1:34:00 – Deep dive into damage math 1:38:40 – Griffin's “math face” meme moment 1:42:00 – DJz polls chat on automation fairness 1:47:00 – PvE vs PvP implications 1:51:00 – Comparison to G6 resource ships 1:55:00 – Away Teams / Dauntless synergy 2:00:00 – Arcfall event structure preview 2:05:20 – Free-to-play timeline for ship unlock 2:10:00 – Community sentiment: excitement vs skepticism 2:15:30 – Griffin's “just let me grind” rant 2:20:00 – DJz final impressions on ship balance 2:25:10 – Open Q&A from chat 2:30:00 – Misc topics: G7 rumors, bug fixes, random tangents 2:40:00 – Wrapping up Arcfall talk / viewer shout-outs 2:50:00 – Crew farewells and closing laughs 2:59:00 – End credits and outro
Hosts: Shane, Tanis, Lemon, and Pyrnassius Runecrafting receives a massive quality of life update removing PvP. The Runic Attuner gets big changes and Paradox becomes more useful. Also, Tumeken’s Light and Resplendence are buffed. Finally, what does a dragon cup Leagues push look like? For detailed show notes visit update.rsbandb.com. You can also check out the forums for detailed discussion on each episode.Duration: 2:57:52
Talking Trek Live — September 28, 2025 00:00 – DJ opens, allergy misery, DayQuil fog 04:00 – UPS backup mistake (router not connected) 07:00 – Storm & power outage recap, no show the night before 10:00 – Chat banter: tissues, milk gag, cold medicine 11:00 – Upcoming STFC events calendar (Saris Invasion, Flash Pass, Fall Harvest) 13:00 – Fist of the Empire arenas explained 15:00 – Arena scoring confusion: leader vs. alliance credit 16:30 – DJ misses event due to football Fridays, irony after lobbying for change 18:00 – Incursions/faction hunts preview 20:00 – Reminder to spend Ferengi Battle Pass currency before expiration 21:00 – Debate: is everything from event store now sourceable? 23:00 – Ship skins, avatars, frames, sourcing gaps 25:00 – DJ & Crusito's sourcing chart project update 27:00 – GS-31 “Junker” nickname explained 29:00 – Junker praised as top-tier ship, convenience for missions 32:00 – DJ argues Scopely should sell a second Junker 34:00 – Community concerns about PvP balance with multiple Junkers 36:00 – Arena debate: debuff stacking possibilities 39:00 – Breaking news: second Junker appears in store live 41:00 – DJ impulsively buys second Junker on stream 44:00 – Eligibility confusion: free-to-play earners vs. early buyers 46:00 – DJ drafts a report to Scopely Live Ops mid-show 49:00 – Chat credits Krusty for discovery 50:00 – Audience celebrates “happy accident” 51:00 – Checking parts required to max Junker, upgrade talk 53:00 – Chronicle events speculation, tier progression 1:00:00 – Store strategies, currencies, and officer sourcing talk 1:15:00 – Ferengi Event Store vs. old Event Store sourcing deeper dive 1:30:00 – Q&A: players share sourcing wins and frustrations 1:45:00 – Ongoing debate: multiple Junkers in arenas and PvP 2:00:00 – DJ reviews ship upgrade costs, math from spocks.club 2:15:00 – Off-topic banter: football, allergies, cold meds 2:30:00 – Strategic planning: next month's chronicles/events 2:45:00 – Audience questions, wrap-up discussion 2:58:00 – Closing thoughts & outro
Tonight we deep dive into the abilities to tier up the new Prototype Forbidden Techs, and then focus on MORE rewarding content, the Reliant and the Wrath of Khan loop as F2P have officially unlocked their new ship, so how do you engage now that we've tested the waters and shown the best ways to engage. 0:00 – Cold open chaos & endless alerts 2:20 – Official show start, server sound-off, community shoutouts 4:00 – Tonight's agenda: prototype forbidden tech, Bek's return, heroic events 5:30 – Meeting recap with Bek: energy, initiatives, and drama in whale Discord 8:10 – First reactions to prototype forbidden tech – lackluster or misunderstood? 10:30 – Scopely's intent: new combinations vs. invalidation of old tech 13:40 – The community dilemma: “We don't want invalidation… but why buy duplicates?” 16:50 – Time-to-max math: years vs. immediate value problem 18:45 – Recon Locus building comparison – when grind feels reasonable 21:00 – Automotive analogy: building customer trust & value through transparency 27:30 – Customer service story & lessons applied to STFC monetization 30:10 – Why players aren't spending on prototype tech this month 33:00 – Heroic events: grind vs. spend, ops-level challenges 36:40 – Hostile math: required kills, building level dependence 40:00 – G5 vs. G6 analysis: progression gaps and grinding realities 45:00 – Deep dive into Counterplay Device (Explorer prototype tech) 47:30 – Mid-tier stats vs. max stats: is the payoff worth the time? 50:00 – Free-to-play strategy: rare pulls, saving for future tech 53:00 – Spreadsheet walk-through: banner income vs. refinery pulls 54:50 – Community sentiment: disengagement from spending 57:00 – Open mic: guest perspectives, Eco's heroic event math misfires 1:10:00 – Value, perception, and the predictability problem 1:25:00 – More on Bek's role & player feedback loops 1:40:00 – PvP applications of prototype tech 2:00:00 – Panel debate: is Scopely out of touch with player priorities? 2:20:00 – Lessons from other arcs & monetization models 2:40:00 – Final roundtable: what needs to change 2:55:00 – Closing thoughts & community thanks
Ducks! Now with guns! ----more---- SPECIAL ANNOUNCEMENT The XboxCast is now doing merch! You heard that right. We have launched our very own merch that you can totally buy. Its 100% legit. We're now offering "Xbox on Cup" mugs, with our very own logo. Keen to get yours? The shop is live now on our site. Order yours today before Kyle changes the design... And now on with The Regular Show!
Talking Trek Live – September 11, 2025 UltimatDJz and the crew break down the September arc's targeted progression, the Hyperthermic Stabilizer/decay loop, refinery changes at 51+, and G6 hostile realities—plus a very real “Dad, don't be mad” Chevy Equinox saga. Packed with teaching from Jules Verne, live chat energy, and practical grind strategies. Timestamps 00:00 – Opening & greetings 00:02 – Server sound-off and early hype (APAC shout, bonus streams) 05:16 – Bonus stream counter, sound alerts, Gamer Optics glasses chat 11:31 – “Dad, don't be mad” call: the Equinox knocking/engine story 17:35 – DJz sets a two-hour hard-out; hands show to Jules Verne 18:38 – Jules intro; arc theme: aggregation & targeted ops experience 37:17 – Free-to-play pulse check: early building levels, chat poll 38:22 – Gift chest “470”, early progression, exponential costs 39:20 – Hyperthermic Stabilizer explained; 25% G4 decay & mitigation 1:08:57 – Forbidden Tech tiering at Ops 51; epics to T6 L30 pre-61 1:10:05 – Why G5 design here is unusually generous + RNG avoidance 1:11:23 – At 51, refinery adds banner → double Locus mats/research/legacy FT 1:21:53 – Building 61 preview; natural 61–66 G6 hostile band & stats spike 1:36:00 – Bundles, “unobtainium chest” vibes, heroic = spender reward 1:44:05 – Stream crash → Microsoft forced update; show resumes/splits 1:46:54 – Final teaching topic cue (crits/epic hostiles), moving to wrap 1:52:31 – Vengeance updates: earlier BDO slots; PvP node via engagement 2:06:30 – Recon Locus economy: banners, skip research early, bank for Stasis Globe 2:10:06 – Planet Ingram chatter; “getting ready to wrap” 2:12:29 – Shout-outs & plug: STFC Briefings (Nigel + Jules) 2:14:19 – Cruise sweepstakes redraw announcement & final sign-off (“Meow for now”)
¿Sientes que estrenar coche es una misión imposible? ¿Miras los precios y piensas que el mundo se ha vuelto loco? No estás solo, es la queja número uno de los futuros compradores. Pero… ¿y si te digo que los coches no son más caros ahora que antes? Al menos, no todos. Te vamos a contar la verdad con todo detalle, con muchos datos, te vamos a sorprender… y te doy un adelanto: Los SUV y los eléctricos tienen mucho que ver en todo esto. En este podcast NO vamos a dar opiniones, vamos a “tirar” de calculadora y te vamos a dar datos, muchos datos. Para ser justos, vamos a adecuar los precios del pasado con la inflación para hablar en el mismo idioma para responder no a una, sino a tres preguntas: ¿Son más caros los coches ahora? ¿Cuánto más caros? ¿Qué recibimos a cambio de nuestro dinero? Nos vamos a 2005. El rey de los compactos, es el VW Golf y el “básico” de la época, el 1.6 FSI Trendline, costaba unos 20.000 €. Aplicando la inflación esos 20.000 € serían hoy 30.510 €. ¿Sabes cuánto cuesta el Golf equivalente de hoy? 31.070 €. ¡La diferencia es de apenas 560 euros! Y El de ahora viene de serie con frenada de emergencia, asistente de carril, control de crucero adaptativo, faros LED, infoentretenimiento... muchas más cosas. Factor SUV: El punto de inflexión. Esa estabilidad de precios que vivimos en los primeros “dosmiles” tenía los días contados. Y hay un culpable principal de romper ese equilibrio: Los SUV. Los coches tipo SUV han sustituido al familiar de toda la vida, pero… el cambio, os lo anticipo, no ha sido gratis. Y la comparación es demoledora. Os pongo un ejemplo del “efecto SUV” En Toyota tenemos el Corolla Touring Sports, un coche ranchera, bien equipado, híbrido con etiqueta “eco” y perfecto para cualquier familia. Su precio arranca en 27.450€. El Corolla Cross, un supuesto equivalente SUV del Corolla, sube a 37.999€. ¡Más de 10.000€ de diferencia! Pero, seguramente, uno de los coches más deseados y vendidos a particulares de la marca japonesa sea el RAV4 que se va a los 41.500€ en su versión inicial… No solo pagas más por un SUV en la compra. No puedo evitar dar este dato… De los tres Toyota ¿Cuál creéis que tiene el maletero más grande? ¿Y el mejor consumo? Pues sí, el Corolla Touring Sports. Y por otro, de una industria encantada con vender coches más caros, con más mantenimiento y que, con la excusa de dar al cliente lo que quiere, se ha olvidado de fabricar modelos más racionales y asequibles. Sí, los SUV cambiaron las reglas. Pero lo que está pasando desde 2020 ha sido una tormenta perfecta que ha disparado los precios de verdad. ¿Los motivos? La Crisis de los Microchips post covid: Las marcas prefirieron fabricar solo los modelos más caros. Fue un momento difícil, pero lo cierto es que muchas marcas dispararon su rentabilidad y descubrieron un camino a seguir interesante. Vender menos, pero más caro y con más margen. Más Normativas: La UE exige coches cada vez más seguros y limpios, y eso tiene un coste. La Electrificación: La inversión millonaria para desarrollar coches eléctricos e híbridos ¿quién crees tú que la paga? De una manera u otra, el comprado final. El "Factor 2035": En lo que respecta a electrificación y normativa europea hay un factor psicológico maldito, un año 2035. Y es que, como os decía al principio, hay coches que, ajustando la inflación y teniendo en cuenta la subida de los salarios, podríamos decir que no han subido tanto su precio… Pero son gasolina o diésel. Y a día de hoy, hay gente que ha dado por hecho que comprar un coche de combustión es una mala decisión, pegarse un tiro en el pie… Toda esta tormenta ha provocado el verdadero drama del mercado actual: la práctica desaparición del coche pequeño y asequible. El coche que para muchos era la puerta de entrada a la movilidad, lo que en su momento consiguieron coches como el Seat 600, están en peligro de extinción. Y no me quiero olvidar de otra aspecto que ha cambiado y mucho: La propia forma de vender coches. Ya casi nadie pregunta “¿cuánto cuesta?” sino “¿cuánto pago al mes?” Los planes flexibles, la financiación diferida tipo “Select” de BMW, el leasing, el renting a particulares y otras fórmulas de financiación hacen que la gente siga accediendo a coches nuevos, pero muchas veces sin tener claro cuál es el precio final que pagarán. De hecho, os confieso que lo más difícil de hacer este vídeo ha sido dar con el PVP recomendado y real de muchos modelos… En algunos casos es casi imposible. Parece que a las marcas no les interesa y prefieren decirte “desde 150 euros al mes” mientras esconden la entrada y esconden aun más la cuota final. A la respuesta a la pregunta ¿son los coches más caros ahora? No es un SÍ rotundo, sino un SÍ con matices. Es cierto que en los últimos cinco años, la subida de precios ha sido muy superior a la inflación.
Den amfetaminliknande drogen ”Zombiedrogen”, eller alfa-PVP som den egentligen heter, har skapat stor oreda i Finland. I takt med att användningen ökat har också brottsanmälningarna skjutit i höjden och den finska sjukvården larmar nu om aggressiva användare som de tvingats spänna fast i sjukhussängar. Nu har de finska myndigheterna kallat till krismöte på grund av drogen, enligt Yle. Vad är alfa-PVP, vad händer i kroppen när man tar drogen och kan den breda ut sig även i Sverige? Gäst: Kai Knudsen, drogexpert och överläkare på intensivvården på Sahlgrenska universitetssjukhuset. Programledare/producent: Sally Sjöberg. Klipp ifrån: Vice och SVT. Kontakt: podcast@aftonbladet.se
Thanks to FFG for letting us be a part of this CIVIL WAR spoiler season! MCM will return soon when life settles down in September :). Deck building pivots to the encounter deck in this new PvP and PvE expansion for Marvel Champions! https://store.asmodee.com/products/marvel-champions-the-card-game-civil-war-expansion#&gid=1&pid=1 Check out Monday's Spoiler on the Winning Hand Podcast a great channel, amazing community member, and personal friend. https://www.youtube.com/channel/UCxABHz6tE-S7XfdNIxcvqFA
This week on the Purified Podcast, we're covering some of the BIGGEST updates in Pokémon GO history! From the shocking LEVEL 80 announcement, to a sneak peek at the new season teaser, and the cozy Concierge Celebration event, there's plenty to unpack. Plus, we wrap up another season of PvP and dive into the newest TCG Pocket set release. Today's Research Topics:
Welcome to The Meta Show an Eve Online talk-show hosted on Imperium News Network Twitch channel home of the top Eve Online talk-shows. Listen to conversations from players across many aspects of Eve Online from Industry, PvP, Fleet Commanders and more with host Dave Archer. Subscribe to the channel for more catch up talk-show videos if you couldn't make it to the live-stream. INN's Sponsors:Logitech G: https://logi.gg/TheSwarmFollow Us: - Twitter: https://twitter.com/Imperium_News- Facebook: https://www.facebook.com/ImperiumNewsNetwork- Instagram: https://www.instagram.com/imperiumnews/
Purified Podcast Episode 254: The Finale of Max This week, we close out the Max era in Pokémon GO with a jam-packed episode full of news, battles, and debuts! Get ready, Trainers — there's plenty to cover in the world of Pokémon GO and beyond.
The Red Diamond Courier: Elder Scrolls Online Tips, Tricks, and More
In this episode of The Red Diamond Courier, Bob Chichinske and Doggedbark24 talk about all the memories they made during the most recent Midyear Mayhem. It's the midyear roundup! Always one of our favorite times of the year, and we love talking PvP! As always, we hope you enjoy, and thanks for listening! Get 15% off Loot Crate & Support our show! Click this link: https://www.anrdoezrs.net/click-100173810-13902093?sid=rdc and use coupon code - ROBOTSRADIO Try Gamefly for a month for only 10$ and get an extra month free from us! https://www.tkqlhce.com/click-100173810-10495782?sid=rdc Check out https://www.eso-hub.com for all your ESO needs, and download the Dwemer Automaton bot for your discord! X (Formerly Twitter): Https://www.X.com/RedDiamondCast Come check out Robots Radio and join the Discord: Https://www.robotsradio.net Music Producer Daniel Knisley: https://www.linkedin.com/in/daniel-knisley-20392a194 Help support the show by buying some swag: https://teespring.com/stores/the-red-diamond-courier Learn more about your ad choices. Visit megaphone.fm/adchoices
Send us a textPurified Podcast 253: The Pickaxe LifeGet ready, Trainers — we're mining deep into this week's Pokémon GO news and more! In this episode, we dig into the latest September events, Max Finale celebrations, PvP battles, and even some exciting updates for TCG Pocket. Whether you're a casual player or a competitive battler, there's something here for you!Today's Research Topics:
Adam and guest Amena dive into Laws of Ascension Companion, the last Mage live action role-playing game (LARP) book. From Technocracy quirks to oddball factions, wild rotes, and Umbra adventures, they cover what works, what's weird, and what's worth borrowing for your Chronicle. Plus, Amena shares how she built a thriving local LARP scene from scratch.Download the transcript for today's show here.Show Notes Overview of Laws of Ascension Companion — content, factions, rules, rotes. Technocracy chapter breakdown and faction quirks New groups like Wu-Nung; merits, flaws and LARP-usable skills Standout rotes and optional rules for PvP, paradox, crossover play Locations on Earth and in the Umbra for LARP use Amina's journey from online LARP to running live Sabbat and Mage games Tips for starting and sustaining a LARP community One Word by Night Amena's game
Unfortunately...talking to other people and being social can be really +EVIn this episode we help by giving a dive deep into the how and why of building strong partnerships in the sports betting world. From meeting the right people and forming a core team, to scaling through network effects, online presence, and industry events like BetBash — we cover the strategies, pitfalls, and real-world experiences behind successful collaboration. Plus, we form opinions on key headlines around betting scandals and gambling laws that are very loosely researched then answer your questions. One of the questions involves how to get your wife to like you - so if you need help there it's covered.03:00 Origin Story & Starting the Betting Partnership09:45 Going Solo vs. Teaming Up Early16:00 Expanding the Team & Building a Network21:00 Growing an Online Presence30:00 Best Practices for Networking & Outreach44:00 Plans for BetBash & Guest Recruiting49:30 News (You can get limited in PvP)1:20:00 – Listener Questions: Strategy, Partnerships, Music & MoreWelcome to The Risk Takers Podcast, hosted by professional sports bettor John Shilling (GoldenPants13) and SportsProjections. This podcast is the best betting education available - PERIOD. And it's free - please share and subscribe if you like it.My website: https://www.goldenpants.com/ Follow SportsProjections on Twitter: https://x.com/Sports__ProjWant to work with my betting group?: john@goldenpants.comWant 100s of +EV picks a day?: https://www.goldenpants.com/gp-picks
We've invited a bunch of PvP podcast hosts to join us for the 2025 Worlds Draft, Anicor and Caleb explain why one of them will have to shave their head after Worlds, Fish and Caleb have a secret bet that's later revealed, and should Aegislash still be banned for Worlds...? Get The Battle Catz Podcast merchandise here: https://the-battle-catz-podcast-shop.fourthwall.com/ Listen to our guests' podcasts: - The Show 6 Podcast: https://open.spotify.com/show/2wF6z9Nl4gm7mJYFR1u5Vo - Beginner to Winner: A Pokémon PvP Podcast: https://open.spotify.com/show/467GOCu7bU1J4ifVDgzktr - GOCast: a Pokémon GO Podcast: https://open.spotify.com/show/6ADiUmrUCaL3FA9tGneHIZ Where to find us! YouTube - https://youtube.com/@thebattlecatzpodcast X - https://twitter.com/BattleCatzPod Caleb Peng YouTube - https://youtube.com/calebpeng X - https://twitter.com/CalebPeng Twitch - https://twitch.tv/calebpeng HurricaneKaz X - https://x.com/thehurricanekaz Steve YouTube - https://www.youtube.com/PvPSteve X - https://x.com/PvPSteve1 Twitch - https://twitch.tv/PvPSteve7 Podcast - https://www.youtube.com/@GdayBattlers Twastell X - https://x.com/pogoTwastell
With the 'greatest PvP expansion ever' arriving today, Josh figured it was time to get the big boys together to discuss whether or not the prepatch has lived up to PvP expectations, how the classes have felt, and tell some war stories from BG's. After that, we check in with the devs to ask a few questions about re-releasing Mists of Pandaria in 2025.Buy Josh a beer & help keep Countdown on the airwaves over at Patreon here: https://www.patreon.com/joshcorbett Or if subscriptions aren't your thing, support Josh & Countdown by shouting him a one time beer here: https://ko-fi.com/countdowntoclassicCheck out Josh on YouTube for gameplay streams and live podcast recordings here:https://twitch.tv/countdownpodshttps://www.youtube.com/@countdowntoclassicJoin the Countdown To Classic discord here: https://discord.gg/83thqw2fBwListen To Josh & Jason's short lived rockumentary podcast, 'Best.Album.Ever' here: https://www.spreaker.com/podcast/best-album-ever--6195482Check out Josh's hilarious movie podcast here: https://open.spotify.com/show/469qUDnQHBkCogdjZyFUjb?si=jNgDTiEnSvKBbZuNz2xcxw
Gary Butterfield, Kole Ross, and Jeremy Greer reconvene to take a more in-depth look at PVP in Dark Souls. Reposted in remembrance of our good friend Jeremy Greer.
Gary Butterfield, Kole Ross, and Jeremy Greer talk about the basics of PVP in Dark Souls. Reposted in remembrance of our good friend Jeremy Greer.