Podcast by The Beaten Path Podcast
Breaking through the lesser forces, the Chain Breakers must narrow in on their end goal and put an end to the siege at the Maggot Tree but can they follow through on their battle plans or will they need to improvise to save their skin? Can they see the forest through the trees in ‘Council of Thieves'? Music from Purple-Planet-Music.
The infiltration begins as the Chain Breakers make their first moves in destroying the siege on the Maggot Tree. Can they leverage that which they've collected to accomplish their insurmountable task? It's time to divide to conquer in ‘Council of Thieves'. Music from Purple-Planet-Music.
The only thing left to do in Hagwood (or so it seems) is help the Mother of Flies, and to do that, the Chain Breakers need to use their assets to break up the siege waiting at the Maggot Tree. A plan of attack might just be what it takes to defeat the ‘Council of Thieves'. Music from Purple-Planet-Music.
The visit to the Bloody Tarn has been a fruitful one, even if the Chain Breakers don't quite smell like roses. This time around, they make sure their bases (and faces) are covered as they gather Fmughwa and get ready to break the siege. Can anyone handle a gargantuan beetle in ‘Council of Thieves'? Music from Purple-Planet-Music.
Luck is occasionally on the Chain Breakers' sides, but sometimes they're left in the dark. In this episode, they go searching for Fmugwha the Deathgorger, even if its guardians don't necessarily approve. Something smells off in ‘Council of Thieves'. Music from Purple-Planet-Music.
Sometimes, to get a foothold in a nw play, the best thing you can do is dig in. In this episode, the Chain Breakers plant themselves for the time being and discuss their plans for the upcoming battle. And surely there are holes in their plans to face the ‘Council of Thieves'. Music from Purple-Planet-Music.
It's Satyr-day for the Chain Breakers who, in this episode, have to perform for a blood-thirsty audience and rely on some of their strongest assets. It's an exercise in restraint in ‘Council of Thieves'. Music from Purple-Planet-Music.
The Chain Breakers take a walk in the woods in this episode as they head to the Maggot Tree to find that there's more than just one patrol to dodge, and it means taking a bit of a detour. Dog's Tongue is going to take a trip down memory lane in ‘Council of Thieves'. Music from Purple-Planet-Music.
An unorthodox request leads the Chain Breakers somewhere completely new and in this episode, they take a trip to an unsafe and unprecedented destination in hope of a lead. It's time to leave Westcrown to beat the ‘Council of Thieves'. Music from Purple-Planet-Music.
Shopping around never felt so dangerous, but that's not really why the Chain Breakers are headed to the Dusk Market in this episode in which they follow up on a new lead. It's not the type of spree you'd expect in ‘Council of Thieves'. Music from Purple-Planet-Music.
Someone has reached out to the Chain Breakers with the promise of new information about the Council, and it's up to them to follow the new lead. Maybe dusk is setting in ‘Council of Thieves'. Music from Purple-Planet-Music.
Although there may be loose ends abound, it almost seems like there's not even a minute to celebrate victory as the Chain Breakers discover that time doesn't stand still, even when they're just underneath the city streets. There's word on the street about the ‘Council of Thieves'. Music from Purple-Planet-Music.
With the Nessian Spiral no longer posing an imminent threat to the city of Westcrown, the Chain Breakers might, at last, be able to resume solving the mysteries plaguing the city…if they can remember them. It's time for a refresher for ‘Council of Thieves'. Music from Purple-Planet-Music.
With the breaking of the cage, the only thing standing in the way of success is the final component of the Nessian Spiral, and it won't be so easy to vanquish. The fight rages on in ‘Council of Thieves'. Music from Purple-Planet-Music.
The descent into the Nessian Spiral may finally be reaching the end. This time, the Chain Breakers face the chains themselves, once again, as they aim to break in and break out. It's time to shatter expectations in ‘Council of Thieves'. Music from Purple-Planet-Music.
It looks like trust issues are surfacing. In this episode, the Chain Breakers pry just a little bit too much and push past the tipping point against what seemed to be a resource. You mess with the snake, you're bound to see the fangs in ‘Council of Thieves'. Music from Purple-Planet-Music.
More magical creatures stand in the way as the Chain Breakers find what they believe might be the light at the end of the Nessian Spiral, some of which seem to be resolute and some of which might be a bit tougher to get a grip on. It's time to balance the scales in ‘Council of Thieves'. Music from Purple-Planet-Music.
It's up and down, hot and cold, and deeper into the Nessian Spiral in this episode as the Chain Breakers make their way from one room to another in a gauntlet of foes. It's another moment to illuminate the plan in ‘Council of Thieves'. Music from Purple-Planet-Music.
The Chain Breakers are compelled to keep spiralling deeper into the dungeon, but in this episode they take on another confusing sight to behold, entering a deep, otherworldly mining tunnel to face a fearsome beast. It's pick up or shut up in ‘Council of Thieves'. Music from Purple-Planet-Music.
Onward through the great stained glass doorway, the Chain Breakers need to keep their wits about them in this episode or risk getting cut, killed, or confused against new foes in an unreal landscape. It's time to turn, turn, turn in ‘Council of Thieves'. Music from Purple-Planet-Music.
Mirrors, mirrors, on the walls. As the Chain Breakers stumble from one unique and unprecedented environ into another, they come to discover that sometimes, pondering and reflecting can lead to great reward…and great strife. It's not narcissism, but necessity in ‘Council of Thieves'. Music from Purple-Planet-Music.
There's not much left to deactivate as the Chain Breakers take yet another turn spiralling through the dungeon. But what comes next? Feast your eyes and ears on this in ‘Council of Thieves'. Music from Purple-Planet-Music.
There was bound to be a snag. In this episode, the cooling chamber deactivations continue, but the party needs to fight to avoid their mission becoming a wash. We know not to simply touch the water in ‘Council of Thieves'. Music from Purple-Planet-Music.
With the anticipated turning of a key(rod) the Chain Breakers commence shutdown of the Nessian Spiral and, in this episode, they discover the start of their problems. It's an electrifying turn of events in ‘Council of Thieves'. Music from Purple-Planet-Music.
The true nature of the Nessian Spiral is finally determined as the group comes to learn more about how it works and how to stop it…provided they don't lose their heads. Things get steamy in ‘Council of Thieves'. Music from Purple-Planet-Music.
Taking the secret passage is proving to be a bit more dangerous than anticipated. The Chain Breakers find that their sneaky circumventing has led them straight into the lair of a lich shade. The magic flows in ‘Council of Thieves'. Music from Purple-Planet-Music.
Can the Chain Breakers manage to learn the art of bartering and do so without endangering their own lives? And can they get back on track to the downward trail of the Nessian Spiral? We're dealing with the ‘Council of Thieves'. Music from Purple-Planet-Music.
Tieflings aren't the only things waiting in the secret tunnels of the Nessian Spiral. But someone (or something) stands in the way of convenient items. We all love a meet cute in ‘Council of Thieves'. Music from Purple-Planet-Music.
Sometimes, advancement is slow. And sometimes, you have to get a bit lucky to find your way. In this episode, some new paths are unearthed. It's all about opening new doors in ‘Council of Thieves'. Music from Purple-Planet-Music.
Things are about to get heated up as the battle continues and the party faces off against all manner of foes with sharp weapons, harsh effects, and swift feet…to a point. You might feel a little pinch in this ‘Council of Thieves'. Music from Purple-Planet-Music.
At long last, the Chain Breakers, having gained access, descend into the Nessian Spiral though it seems that there are people waiting to lash out at them. The writing's on the walls in ‘Council of Thieves'. Music from Purple-Planet-Music.
There's a lot to think about. In this episode, some of the Chain Breakers receive valuable information while the other advance into the Nessian Spiral at long last. Finally we see a break in the ‘Council of Thieves'. Music from Purple-Planet-Music.
The Nessian Spiral couldn't be closer, but the Chain Breakers still need to figure out a way in and break through the Glyph of Warding they know is set…somehow. What waits ahead in ‘Council of Thieves'? Music from Purple-Planet-Music.
Aberian's Folly, or what's left of it, is within steps of the Chain Breakers and in this episode, they find someone who might know how to get into the Nessian Spiral…or at least know someone who knows someone… Deal, or no deal, in ‘Council of Thieves'? Music from Purple-Planet-Music.
The dining room of Aberian's Folly, once the site of festivities, returns as the setting for this episode as the party searches the rubble for a way into the Nessian Spiral. It's all wards to the wise in ‘Council of Thieves'. Music from Purple-Planet-Music.
The Chain Breakers are pitted against otherworldly foes in this episode when they fail to evade notice in the middle of an open area next to the foreboding fire tornadoes. And what does it all mean in their quest to save Westcrown? It's time to avoid making sacrifices in ‘Council of Thieves'. Music from Purple-Planet-Music.
Further investigations of the Tilernos Estate persist in this episode which sees the Chain Breakers digging around for answers to explain the weird events they've encountered in the gatehouse. Let's pry a little more in ‘Council of Thieves'. Music from Purple-Planet-Music.
Now that the whole place is up in flames, what is there to do? The Chain Breakers seem to have gotten themselves into a hot mess, but in this episode, they try to put out the flames and get to the bottom of what's happening at the Tilernos Estate. It's time to cool off in ‘Council of Thieves'. Music from Purple-Planet-Music.
There's nothing like investigating a mysterious gatehouse to drive you a bit batty. In this episode, concerning circumstances push the party to question the goings-on beyond the barricades outside Aberian's Folly. There's enough to spark interest in ‘Council of Thieves'. Music from Purple-Planet-Music.
The Chain Breakers seem to be on stable ground in terms of their outfitting and replenishment, and in this episode they await answers that they may not find. It's time for them to break into a dangerous spot. It's time to face the fires in ‘Council of Thieves'. Music from Purple-Planet-Music.
It's time to get a complete picture by filling in the missing pieces, and in this episode, the Chain Breakers split up to bridge these gaps. Sometimes, growing apart is key in ‘Council of Thieves'. Music from Purple-Planet-Music.
When the smoke clears, the Chain Breakers seek answers from perhaps the one person who can give the most to them in the wake of the explosion at Aberian's Folly. It's time to look at the fine print in ‘Council of Thieves'. Music from Purple-Planet-Music.
Odds and ends are hard to pull together, especially when it looks like the apocalypse is looming. In this episode, plans are set into motion as the Chain Breakers investigate the explosive, new turn of events. Where there's smoke, there's fire and a ‘Council of Thieves'. Music from Purple-Planet-Music.
Although it seems that some reconciliation may not be so easy to attain, this episode is about taking stock and stocking up on items and-- perhaps— new allies. And it's all just in time for something new on the horizon. Opportunity knocks in ‘Council of Thieves'. Music from Purple-Planet-Music.
While some can't see it quite yet, there's still a bit to do before the Chain-Breakers can call their Delvehaven dungeon dive done and dusted. It's time to make things right in ‘Council of Thieves'. Music from Purple-Planet-Music.
Something, as always, complicates the simple and risk-free act of treasure hunting, and in this episode, it's hard not to be blinded by the fact that an artifact so valuable could be in reach. It's eyes on the prize for the ‘Council of Thieves'. Music from Purple-Planet-Music.
The battle hasn't ended and the energies haven't been expended. There's more to see in the cellar of Delvehaven as the fight continues in this episode. It's time to raise the stakes in ‘Council of Thieves'. Music from Purple-Planet-Music.
It's finally time to step foot into the cellar of Delvehaven and go treasure hunting in the Amber Arca. In this episode, the Chain Breakers find their way to the potential hiding place of the relic they've been sent to find. But it can't be so easy in ‘Council of Thieves'. Music from Purple-Planet-Music.
That which is unseen and unknown is often the most frightening of all. In this episode, our heroes push a little too far, creating their own invisible obstacles as they search for the cellar and the Amber Arca. It's an illuminating battle in ‘Council of Thieves'. Music from Purple-Planet-Music.
A chance discovery in the lower level of Delvehaven leads the Chain Breakers to an interesting encounter in this episode and it might lead to solving another portion of the Westcrown puzzle. It's time to flesh out the skeleton in ‘Council of Thieves'. Music from Purple-Planet-Music.
It's hard for worries to float away, but in this episode, as the group returns to Delvehaven to dig deeper into the mystery, perhaps favourable winds are blowing. And maybe there's some deja vu in ‘Council of Thieves'. Music from Purple-Planet-Music.