The Computer Systems Laboratory Colloquium is the regular, weekly colloquium of the Computer Systems Laboratory. At each session, a guest lecturer examines some topic on current research and developments in computer systems. Speakers are drawn from industry, government, research, and educational ins…
In recent years, we have seen a decline in the rate of improvement on several traditional drivers of value in computer systems, namely transistor performance, wire delays, the return on deep pipelining. (June 4, 2008)
When Jim Gray, a noted computer scientist and Turing award winner, disappeared at sea, a massive effort was mounted to find him, an effort that including both traditional and non-traditional approaches. (May 28, 2008)
Dr. Charles Tahan provides a non-physics perspective on quantum information science and technology, both via some of his own scientific work, but mostly from the vantage of science and technology studies. (May 21, 2008)
The ASUS Eee PC, which stands for "Easy to Learn, Easy to Work and Easy to Play", has been a tremendous success for ASUS since its initial launch in October of 2007. (May 14, 2008)
Dynamically typed programming languages such as Perl, Python and Ruby have been gradually gaining popularity and momentum for the past fifteen years. (May 7, 2008)
Distributed systems provide powerful capabilities to those willing to embrace the uncertainty involved. This talk explores the current methods for constructing these systems. (April 30, 2008)
This presentation reviews some of the lessons learned from building one of the world's largest distributed systems; Amazon.com. The focus is on state management. (April 23, 2008)
Prevailing understanding of a chip's behavior under large process variations with statistical delay assumptions leads one to conclude that a small number of errors are likely as we progress further down on Moore's Law. (April 2, 2008)
The Emotiv EPOC now makes it possible for games to be controlled and influenced by the player's mind. Engaging, immersive, and nuanced, Emotiv-inspired game-play will be like nothing ever seen before. (April 9, 2008)