The world of Thavis is experiencing an unprecedented time of peace. The dragons that once ruled this world have disappeared. From the island nation of Tian Bui, to the empire of Altrusia the people prosper. Six individuals awaken, with no memories of who they once were. A knight in need of redemption, a man of steel given life, a Dragonborn with a dark secret, a monk with an ever-present voice inside her head, a stoic warrior with something to prove, and a half-elf granted power by something alien to this world. As they navigate the world around them, they discover that a storm is brewing. Put in place by powers unknown, they are the last hope against the coming darkness. Our heroes must decide for themselves if who they were can reconcile with who they must become. Is unlocking their past the key to securing the future, or will it bring about Thavis’ destruction? Only one thing is certain, the Abyss is rising.
Grayson Leder, Forrest Leder, Triss Leder, Madison Paridon, Brandon Bodien, Corey Goldberg, Mariah Leder
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The party awakens after a night's rest with the Frost Fang Orc Tribe. Conversations abound as they prepare to follow the kobolds higher into the mountains.
In the magical realm of Holidale, four towns, and their people, are responsible for the changing of the seasons. Unlikely heroes have been caught up in a dangerous mystery that has led them all to Winterberg.
In the magical realm of Holidale, four towns, and their people, are responsible for the changing of the seasons. Darling (@PotentiallyRob), Mama Birdie (@Triss_Joy), and Dibble the Garden Gnome (@MadiTheNerevar) are called to investigate the strange malady afflicting Bumblefolk and Plantfolk, alike.
In the magical realm of Holidale, four towns, and their people, are responsible for the changing of the seasons. Unlikely heroes are caught up in a dangerous mystery.
In the magical realm of Holidale, four towns, and their people, are responsible for the changing of the seasons. Unlikely heroes step up to save the day.
Hot on the trail of the Emperor’s scepter, the party finds themselves in a fight for their lives. Two manticores descend in the foothills of the Frost Fang mountains, looking for their next meal. The party laughs in the face of this danger, but soon discovers that manticores are not the ONLY things hunting in these mountains.
The Frostfang Mountains await as the company prepares to leave Fretrigar on their mission for the Emperor. Antics abound during a short visit to ‘The Befuddled Conjurer’ and in passing through the city gate. Just as Groth seems to pick up the trail of those they are pursuing, a danger of the mountains descends on the group.
After an enlightening conversation with the Emperor and a new mission, the gang spends an evening in the keep of the city watch. At least, most of them do, while Zaria tails a suspicious Groth to the Drunken Ogre. Back at the barracks the sound of much quacking is heard over Edran and Malachi’s game of DragonChess, and Clang lets out some feelings. Tomorrow? To adventure!
Utterly unprepared for the scene that meets them upon their return to the College of Mystics, the party calls for help and tries figure out what happened. An official investigation begins, led by a curious new creature, and the party is “invited” for questioning by the city guard. A new power introduced himself.
As the party emerges from the water, they glean what information they can from the tomb they find themselves in. Some interesting treasures are found and Blytherial argues with a sarcophagus. But nothing can prepare them for what is waiting upon their return to Fretrigar...
The party battles the leader of the undead horrors in the catacombs beneath Fretrigar in their quest for the Tomb of the Four Furies.
The party encounters hungry undead creatures in the catacombs beneath the city of Fretrigar on their search for the Tomb of the Four Furies. Blytherial discovers a new power within herself, Groth succeeds at grappling, and Edran's hot temper begins to show itself. The players taunt DM Grayson about his monsters, is this a wise decision?
On episode 14 Temples and Tombs Groth does some shopping with Rialto, Edran seeks a place for his goblin charges in the Temple District. The party returns to the Library for a brief history lesson before being sent on their next quest; seek the tomb of the legendary Four Furies.
On Episode 13: Heists, Ducks, and Gods Zaria, Malachai, and Edran deal with Zaria's new pseudodragon familiar Sir Blaze and the trouble he has caused. Groth sets out to get himself some gold. Blytherial harasses Rialto about magical ducks. Clang learns the identity of his God.
On Episode 12: Mission Accomplished The party awakens from their shared dream, unsure of what to make of it. Upon returning to Fretrigar they secure their payment and head off into the city for individual needs. Edran and Malachai seek out some new armor, Clang wants to learn more about his origins, and Morwel sends Zaria a surprise.
On Episode 11: Dreams and Memories Part 2 Blytherial has a chat with Rial, and learns about her past and when he became her constant companion. Malachai discovers his inspiration. Zaria remembers her tragedies. The party comes together to meet the council, that has pushed them towards their fate. The Abyss is Rising!
On Episode 10: Dreams and Memories Part 1 After securing the cargo, and interrogating their goblin captives, the party returns to the barge to take a much earned rest. But as sleep overcomes them they are pulled into a waking dream, revealing some of the past that was lost to them. Clang remembers his awakening, Edran learns mercy, warfare, and grief. Groth solidifies the purpose for his deceit.
On Episode 9: The Goblin Cave Edran has had enough of Blytherial's violence against the party and confronts her. The party enters the goblin's hideout. Blytherial and Zaria clash, Groth has his pride hurt, the party wants nothing to do with giant spiders, and they finally meet the Goblin's Boss.
On Episode 8: The Narrows The party enters the narrows where they are ambushed! A bloody fight ensues! Blytherial tests out her powers, Groth indulges in a meal to Blytherial’s chagrin, and Edran performs funeral rights for unexpected loss, and unlocks a bit of his past.
After a restful night at the Frisky Pixie, the party wakes in their own unique ways. Malachai sleeps soundly, Zaria torments a hungover Groth, Edran has a spot of tea, Clang seeks a bathrobe, and Blytherial is unable to properly meditate due to arguing with Rial. Rialto then arrives to present the party with a quest to figure out the whereabouts of the cities merchant transports. The part seeks out the head of the Laborer's Union to get underway.
On Episode 6: Librarians, Libations, and Lodging The party meets the eccentric Head Librarian of the College of Mystics, Tulwar. Tulwar begins researching their brands, while Blytherial attempts to learn exactly what Rial is, and why he won't leave her alone. With the research requiring more time the party returns to the Frisky Pixie for a night of rest, but a performing bard strikes a chord with Groth and Malachai.
The Party chats with Dean Thindwallis about their origins, and then head for the library. Along the way they discover that the flora in this pocket dimension is sentient and assists in giving directions. Blytherial decides to pick a flower and the party quickly learns that some flowers have thorns.
Rayvaern leads the party into the Altrusian Empire's Capitol City of Fretrigar. Zaria is accosted because of her race, Clang stands up for his new friend. While the rest of the party heads to the Frisky Pixie for a much needed drink, Groth seeks out equipment upgrades and assaults a retail worker. Rial gives Blytherial some bad advice.
The Party is escorted by Captain Hilga of the city watch to the college of Mystics. Along the way they meet the energetic Elf Merchant Rialto, who offers assistance to Groth after seeing into his soul. Upon entering the College of Mystics Clang learns a bit about himself from an eccentric gnome. Groth makes his accusation.
Gathering up more supplies the party explores the rest of this dungeon. A necromantic laboratory awaits them providing more questions than answers. As they head for the exit more of this dungeon's guardians step into their path. As the battle rages a new combatant enters the fray. Who is this massive Tiefling and why does he come to their aid?
On Episode 1: Awakening Six individual awaken caged and without memories. Blytherial the feisty monk with an ever present voice inside her head, Clang the Warforged Juggernaut Cleric with the manners of a southern gentleman, Edran Silvermane the High Elf Paladin in need of redemption, Groth Worlasar the Dragonborn Ranger with an insidious secret, Malichai Bellmore the Human Fighter who lets his Glaive do the talking, and Zaria Nuin the Half-Elf Warlock plagued by misery. What powers brought them here, and how can they escape?