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Comic book style puzzler Framed, Easter Eggs in video games, and the peaceful strategy game Dorfromantik https://files.fireside.fm/file/fireside-uploads/images/0/0131cb13-77c7-4749-9873-66cfab14fe32/4NE9useR.png ❤️ Framed by Loveshack Entertainment
JW and Kitty are among the most acclaimed indie developers having had their hands in a host of the biggest name titles to come out of the scene - and they're not done yet! Having worked together on the likes of Minit and now Disc Room, on top of many other crossovers over the journey the duo talks all about their various adventures and what it's like each time their worlds collide Follow Paul and submit your ideas for future guests on Twitter Visit the Player2 Website and the Player2 Youtube Channel where you can also follow his written and video exploits including reviews, feature pieces and shows such as Patched, The Insider and Gamer School Find out more at https://dev-diary.pinecast.co This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-1862be for 40% off for 4 months, and support Dev Diary.
Vlambeer bestaat 10 jaar en besluit om te stoppen, aldus oprichters Rami Ismail en Jan Willem Nijman. De indiestudio hield het langer uit dan verwacht, nu is het tijd voor een frisse uitdaging. Steun ons op Patreon voor extra podcasts, streams, een exclusieve Discord en meer toffe content!
Vlambeer bestaat 10 jaar en besluit om te stoppen, aldus oprichters Rami Ismail en Jan Willem Nijman. De indiestudio hield het langer uit dan verwacht, nu is het tijd voor een frisse uitdaging. Steun ons op Patreon voor extra podcasts, streams, een exclusieve Discord en meer toffe content!
Jan Willem "JW" Nijman (Nuclear Throne, Minit) sits down with us to help us fix mini golf, before we dig into some of the design thinking behind Vlambeer's amazing catalog of action games, how he approaches prototyping, and being the self-proclaimed "Jamie Oliver of game feel." Things we discussed: Vlambeer The Dark Pictures: Man of Medan Ribbit King JW's The Art of Screen Shake talk Samurai Gunn Monolith
We play Rave and Claw, a game about shooting a grappling hook and slamming into enemies, made by Owen Senior for the 2018 GMTK Game Jam. As it’s a pretty juicey game, it prompts us to talk a bit about “game feel,” which naturally leads Blake to once again talk about his favorite Jan Willem Nijman instructional lecture. Also, Jordan shares a theory of game feel that he heard at a party. Download the game here: https://ostsenior.itch.io/rave-and-claw-full And follow the creator on Twitter: @OSTsenior
Rami Ismail is the business and development half of Vlambeer, the indie studio responsible for hits like LUFTRAUSERS, Ridiculous Fishing, Nuclear Throne, and more. He's also well known for supporting the growth of independent game development by travelling the world, speaking at events, and working with and promoting communities in underrepresented regions. Rami sat with our host Jason Imms during Game Connect Asia Pacific (GCAP) to discuss his history at Vlambeer and combative relationship with his business partner Jan Willem Nijman, having a powerful voice within an industry, and the "industry built on ruins" we have in modern day Australia.
Holmes talks with Rami Ismail and Jan Willem Nijman, the two developers who make up Vlambeer and responsible for Super Crate Box, Ridiculous Fishing and the upcoming Luftrausers!