Podcast appearances and mentions of Rami Ismail

Dutch video game developer

  • 110PODCASTS
  • 153EPISODES
  • 1h 24mAVG DURATION
  • 1EPISODE EVERY OTHER WEEK
  • Jun 12, 2025LATEST
Rami Ismail

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Best podcasts about Rami Ismail

Latest podcast episodes about Rami Ismail

Retropolis Greece
Game Dev Corner #9 - Γιάννης Καράβας (Dead Meat - Reboot Develop)

Retropolis Greece

Play Episode Listen Later Jun 12, 2025 34:04


Ο Γιάννης Καράβας είναι προγραμματιστής με πάνω από 12 χρόνια εμπειρίας, κυρίως στον χώρο του web development, ενώ τα τελευταία χρόνια έχει αφιερωθεί σοβαρά στην ανάπτυξη βιντεοπαιχνιδιών. Πάντα τον ενδιέφερε η δημιουργικότητα, θεωρώντας τα παιχνίδια ιδανικό μέσο για αφήγηση, πειραματισμό και αλληλεπίδραση με το κοινό.Τα τελευταία τρία χρόνια ασχολείται ενεργά με το game development, συμμετέχοντας σε εκδηλώσεις σε όλη την Ευρώπη όπως το Reboot Develop, το Develop: Brighton, το AdventureX και το WASD. Είναι μέλος της GDA Greece, στηρίζοντας την ελληνική παρουσία στη Gamescom και βοηθώντας άλλους εκθέτες. Το 2024 παρουσίασε το πρώτο του game prototype σε εκδήλωση της IGDA στη Λάρισα και στο GameAthlon Athens, μαζί με τον συνεργάτη του Μανώλη Μακρή, με στόχο να το κυκλοφορήσουν εμπορικά το 2026.Σημαντικό σταθμό στην πορεία του αποτέλεσε η συμμετοχή του στην ομάδα Meaning Machine, με την οποία κέρδισε το People's Choice Award στο Develop: Brighton 2024, αναλαμβάνοντας την ανάπτυξη των backend εργαλείων για το βραβευμένο “Dead Meat”. Το 2025 παρακολούθησε εντατικό μάθημα με τον Rami Ismail, αποκομίζοντας ουσιαστικό feedback για το πρότζεκτ του.Εκτός από τη δική του δημιουργική πορεία, ο Γιάννης είναι εθελοντής στη Gamescom κάθε χρόνο, έχει συμμετάσχει στην επιλογή παιχνιδιών για το AdventureX 2024, και υποστηρίζει ενεργά άλλους δημιουργούς μέσω playtesting.Άμεσος στόχος του είναι να ολοκληρώσει και να κυκλοφορήσει το πρώτο του εμπορικό παιχνίδι — ένα adventure εμπνευσμένο από τον Καραγκιόζη. Μακροπρόθεσμα, φιλοδοξεί να δημιουργήσει μια μικρή ομάδα με δημιουργική κατεύθυνση, συνεργασία και ανταλλαγή γνώσεων στον χώρο του game development.Δες τα παιχνίδια του στο: https://karavas.itch.io/ και https://ntl.games/

gamescom gamedev dead meat rami ismail reboot develop adventurex
Gamereactor TV - English
Talking pitching, costs, and scale of indie games in a tricky environment - Rami Ismail DevGAMM Interview

Gamereactor TV - English

Play Episode Listen Later Apr 11, 2025 8:11


Gamereactor TV - Norge
Talking pitching, costs, and scale of indie games in a tricky environment - Rami Ismail DevGAMM Interview

Gamereactor TV - Norge

Play Episode Listen Later Apr 11, 2025 8:11


Gamereactor TV - Italiano
Talking pitching, costs, and scale of indie games in a tricky environment - Rami Ismail DevGAMM Interview

Gamereactor TV - Italiano

Play Episode Listen Later Apr 11, 2025 8:11


Gamereactor TV - Español
Talking pitching, costs, and scale of indie games in a tricky environment - Rami Ismail DevGAMM Interview

Gamereactor TV - Español

Play Episode Listen Later Apr 11, 2025 8:11


Gamereactor TV - Inglês
Talking pitching, costs, and scale of indie games in a tricky environment - Rami Ismail DevGAMM Interview

Gamereactor TV - Inglês

Play Episode Listen Later Apr 11, 2025 8:11


Gamereactor TV - Suomi
Talking pitching, costs, and scale of indie games in a tricky environment - Rami Ismail DevGAMM Interview

Gamereactor TV - Suomi

Play Episode Listen Later Apr 11, 2025 8:11


Gamereactor TV - Germany
Talking pitching, costs, and scale of indie games in a tricky environment - Rami Ismail DevGAMM Interview

Gamereactor TV - Germany

Play Episode Listen Later Apr 11, 2025 8:11


Gamereactor TV - France
Talking pitching, costs, and scale of indie games in a tricky environment - Rami Ismail DevGAMM Interview

Gamereactor TV - France

Play Episode Listen Later Apr 11, 2025 8:11


Gamereactor TV - Sverige
Talking pitching, costs, and scale of indie games in a tricky environment - Rami Ismail DevGAMM Interview

Gamereactor TV - Sverige

Play Episode Listen Later Apr 11, 2025 8:11


Everybody's Talking At Once
If We Can’t Do This, Then What Are We Doing? with Rasheed Abueideh and Rami Ismail

Everybody's Talking At Once

Play Episode Listen Later Jan 6, 2025


ETAO PODCAST, EPISODE 182. Rasheed Abueideh and Rami Ismail talk about Dreams on a Pillow. We talk about how the game combines layered, poetic audiovisuals and gameplay with history and folklore in order to create an account of the Nakba “that is so true to what happened that it is borderline-illegal to say it.” You … Continue reading "If We Can’t Do This, Then What Are We Doing? with Rasheed Abueideh and Rami Ismail"

DroppedFrames
Dropped Frames Episode 404

DroppedFrames

Play Episode Listen Later Sep 22, 2024 167:42


Everyone is away at TwitchCon so JP brings in Gothalion and Rami Ismail to chat about our fear of flying and other core anxieties like Nintendo's lawyers coming for us! The game director for Concord steps down from role, Square Enix admits the sales for Final Fantasy 7 Rebirth and Final Fantasy XVI didn't meet expectations. We chat about why AI will not make games faster to develop, we get excited about Tokyo Games Show and more!   0:00 - Intro 1:20 - Fear of flying 3:30 - TwitchCon in 2024 20:10 - GCX 2024 22:05 - Nintendo sues Palworld devs 34:00 - Game rating changes in Australia 45:50 - Concord Game Director steps down 1:03:50 - Krafton CEO thinks Hi-Fi Rush 2 won't make money, but wants to try 1:16:00 - Square Enix admits Final Fantasy 7 Rebirth & FFXVI didn't meet sales expectations 1:33:00 - The Oatmeal problem with AI 1:41:25 - Next Battlefield 1:47:30 - Like A Dragon: Pirate Yakzua 1:58:40 - Microsoft Flight Sim 2024 2:09:00 - New Dragon Age Veilguard previews 2:15:40 - Kingdom Hearts 4 will be a soft-reboot 2:19:10 - Football player Ronaldo joins Fatal Fury 2:22:25 - Towerborne 2:31:20 - Wild Bastards 2:34:00 - Star Wars Outlaws 2:37:15 - Observation 2:38:40 - UFO 50 2:41:50 - Satisfactory 2:44:30 - ShoutoutsSee omnystudio.com/listener for privacy information.

Directional
018 Rami Ismail - Games are a Magic Trick

Directional

Play Episode Listen Later Sep 6, 2024 81:33


Our hosts Chantal and Jörg have been busy making games, but Directional is BACK with a new season and a great guest, indie giant Rami Ismail (Ridiculous Fishing, Luftrausers, Nuclear Throne)! We're talking about the state of the games and media industries, the rise of AI and where we take our magical medium next.

DroppedFrames
Dropped Frames Episode 398

DroppedFrames

Play Episode Listen Later Aug 4, 2024 182:49


Cohh is on vacation this week! So joining JP and Zeke, this week are unofficial 4th seat Rami Ismail and returning special guest PirateSoftware! We get into the major news of Bungie firing 17% of their staff as well as relocating another 13%. What does this mean for the AAA industry? GameStop also surprises everyone by shutting down Game Informer including their own employees. Everything seems to be in freefall, but we look to a brighter future with Capcom and From Software working to become much more sustainable in the long term! 0:00 - Intro 1:20 - Flying airplanes 4:30 - Growing beards 6:00 - Improv 9:15 - Bungie lays off 17% of employees 30:00 - Dev tricks 40:00 - Game feature nitpicks 51:20 - Where From Software is going 1:02:40 - Game Informer ends after 30+ years 1:20:30 - Marketing games is hard 1:43:20 - Avowed gets delayed to 2025 1:58:20 - CapGod 2:14:00 - Animal Well 2:19:40 - EDF 6 2:30:00 - Custom Mech Wars 2:38:00 - Path of Exile 2:42:40 - Warframe 2:46:00 - Like a Dragon: Infinite Wealth 2:50:00 - Meet Your Maker 2:54:00 - ShoutoutsSee omnystudio.com/listener for privacy information.

Outcast - La voce dei videogiocatori borderline
Vi raccontiamo la Nordic Game Conference 2024

Outcast - La voce dei videogiocatori borderline

Play Episode Listen Later Jul 5, 2024 132:54


La premiata (?) coppia Camilleri/Maderna fa rapporto sulla consueta spedizione nordica pre-estiva. In questo episodio:* Nordic Game Conference 2024, chicomecosa:Chiacchiere introduttive veloci sulla Nordic Game Conference (01:44). * I talk:La trappola dell'omogeneità (06:56). Parliamo un po' di Steam (19:37). Lasciti e innovazione nello sviluppo di videogiochi (33:12). Il design delle relazioni amorose (47:36). Lo sviluppo di Amnesia: The Bunker (55:48). Extra Lives (56:40). Il level design di Hitman (01:16:08). I mondi di Cocoon (01:29:03). Problemi da RPG (01:43:31). Rami Ismail a ruota libera (01:55:40). Come lavorare sulle comunità di giocatori (02:08:00). Rifacciamo la musica di Battlefield (02:23:00). La colonna sonora di Alan Wake 2 (02:29:50). Nordic Game Awards (02:48:29). Incontro con Bumblebee Studios (02:54:42). * Visti e provati:Synergy (03:33:10). Flying Toyz (03:34:05). Eldricht Empathy (03:36:48). Gravity Conspiracy (03:39:50). Buon ascolto! Soundtraccia: Odd Theme - Fabio Bortolotti / Outcast Tales - Davide Tosini & Fabio Bortolotti Vuoi darci una mano? Abbonati su Twitch: https://www.twitch.tv/outcastvideo Fai acquisti su Amazon: https://amzn.to/3pGObEq Fai acquisti su Fusion Retro Books: https://fusionretrobooks.com/?ref=pzxtr4vyfzsy Usa il codice outcastlive su Epic Games Store. Compra le nostre felpe e magliette: https://outcastlive.threadless.com/ Supportaci su Patreon: https://www.patreon.com/outcast?ty=h

The GamesIndustry.biz Podcast
GI Sprint | The art of failing fast

The GamesIndustry.biz Podcast

Play Episode Listen Later Jun 20, 2024 42:50


Continuing our GI Sprint editorial special - a series of guides on how to make games cheaper, faster and better - this panel looks at the art and importance of failing fast. Prototyping and iterating is a crucial stage of any game's development, but if something isn't quite clicking how much time and effort do you put in before moving on to your next idea? Indie dev Rami Ismail, FreeLives managing director Dominique Gawlowski and Ant Workshop managing director Tony Gowland discuss Learn more about your ad choices. Visit megaphone.fm/adchoices

DroppedFrames
Dropped Frames Episode 389

DroppedFrames

Play Episode Listen Later May 19, 2024 183:59


Cohh's away so JP and Zeke call upon Jesse Cox and Rami Ismail to educate the masses on the happenings in the games industry. Is the industry actually trending downward? Valve is making a hero shooter, Summer Games Fest is fast approaching, The AI take-over and a shotgun of games we've played! 0:00 - Intro2:00 - Jesse watches every episode6:50 - Cohh is on vacation10:00 - Square Enix restructure & layoffs16:30 - Update on the industry by Rami39:00 - Next Call of Duty will be a sub service?44:00 - Total War: Star Wars47:25 - Valve getting into Hero Shooters?52:00 - Alpha vs Beta1:03:20 - Tesla drops Steam support1:06:20 - Twitter bots1:08:05 - Assassin's Creed Shadows1:30:20 - The Division: Heartland canceled1:31:20 - Stellaris AI drama & Self-actualization2:11:00 - The sales2:21:40 - Summer Game Fest is soon2:30:00 - Jupiter Ascending2:51:20 - The games:        - Exit 8        - 13 Sentinels: Aegis Rim        - Lorelei and the Laser Eyes        - Cryptmaster        - Skald        - Final Fantasy XIV: Dawntrail        - Destiny 2 The Final Shape        - Diablo 42:57:45 - ShoutoutsSee omnystudio.com/listener for privacy information.

All in the Game | BNR
Wat hebben Nederlandse gamemakers nodig, volgens Rami Ismail? | Extra Game

All in the Game | BNR

Play Episode Listen Later Apr 22, 2024 18:45


Nederlandse gamemakers willen graag meer erkenning vanuit de overheid, om zo ook meer aanspraak te maken op beter regelingen. In dit gesprek is Rami Ismaïl, onafhankelijk game-maker en bestuurder van de Dutch Game Association, te gast bij Joe van Burik en Ben van der Burg. Dit gesprek over Nederlandse gamemakers werd gevoerd in BNR Digitaal en is hierbij ook te luisteren in de feed van All in the Game. Want: het gaat niet goed met de internationale gamesindustrie, ondanks miljardenomzetten worden veel makers bij bedrijven ontslagen, juist de laatste anderhalf jaar. Hoe staat het er nu voor in de Nederlandse game-industrie? Dat hoor je in dit gesprek.See omnystudio.com/listener for privacy information.

Digitaal | BNR
Hoe gamebedrijven na ASML ook een 'Project Beethoven' willen

Digitaal | BNR

Play Episode Listen Later Apr 17, 2024 44:07


Het gaat niet goed met de internationale gamesindustrie. Er worden nog altijd vele miljarden verdiend, maar vrijwel ieder groot gamebedrijf heeft afscheid moeten nemen van een flink deel van zijn personeel. Wat is er aan de hand? En belangrijker nog, worden Nederlandse gamebedrijven (een industrie die goed is voor zo'n 400 miljoen euro per jaar) ook geraakt? En hoe plaats je 'games' eigenlijk? Is het cultuur, vooral een economisch product of  Joe van Burik en Ben van der Burg krijgen daar een antwoord op, in deze aflevering van BNR Digitaal. Antwoord op die vragen krijgen we van Rami Ismail, onafhankelijk game-maker en bestuurder van de Dutch Game Association. (Meer) innovatie uit de brainportregioIn deze uitzending gaat het aan het begin kort over ASML. Maar de hypermoderne chips (en ook mindere ingewikkelde varianten) zijn nadat ze uit de lithografiemachine rollen nog niet klaar voor gebruik. Ze moeten ook ingepakt worden en de markt voor het 'packagen' van Halfgeleiders is ook vele miljarden groot. FononTech, een bedrijf uit de Brainport regio en voortvloeisel uit TNO, heeft een veelbelovende oplossing om dat inpakken stukken efficiënter te doen. Intel, TSMC en Apple wisten het bedrijf al te vinden. Hoe de oplossing van FononTech werkt en of zij meekunnen in de hypercompetitieve chipwereld, vragen we aan Rob Hendriks, mede-oprichter en CEO van FononTech.  Nieuw leven voor Huawei in Europa?Huawei kwam de afgelopen jaren vooral in het nieuws in de context van geopolitiek. Het Chinese bedrijf bestormde de markt met zijn goede, maar ook betaalbare smartphones en verloor dat marktaandeel weer net zo snel na Amerikaanse sancties. Het bedrijf kan sinds 2019 namelijk niet meer het Android-OS (van Google) afnemen. Inmiddels heeft het bedrijf de hoop op de Europese smartphonemarkt wel opgegeven, maar probeert het met wearables en niet-kritieke 5G-infrastructuur toch weer voet aan de grond te krijgen. Gaat dat lukken? En op welke andere markten richt Huawei zich nog meer? Niels Koloos, redacteur bij BNR, ging op 'Zoekopdracht' en bracht een bezoek aan het Nederlandse kantoor van de Chinese techreus.  Meer podcasts over tech? Luister dan naar de Cryptocast, All in the Game, De Technoloog en de Tech Update.See omnystudio.com/listener for privacy information.

SpreadShotNews
SpreadShotNews Podcast 606: Si cambia la arquitectura del procesador, estamos en el horno

SpreadShotNews

Play Episode Listen Later Apr 7, 2024 178:50


¡Ni las conversiones totales de arquitectura podran detenernos!¡Porque es lunes y SpreadShotNews Podcast ya llegó! En este episodio: Nico y Maxi se despachan con mas Dragon's Dogma 2 y ademas Nico nos cuenta sobre Crankin' Presents: Time Travel Adventure, el juego de Keita Takahashi para la Playdate. En el Rapid-Fire, la remake del KOTOR sigue viva (por ahora), uno de los co-fundadores de Ninja Theory deja el estudio, Rami Ismail ya no es el 50% de Vlambeer, ¿Gears 6 en Junio? Segun Jeff Grubb: es posible, Square Enix hace jugar al juego de la silla a sus ejecutivos y Apple “permite emuladores” en el appstore. Para el Hot Coffee, contestamos la pregunta que nos dejo Lucas Saurin en spreadshotnews.com/preguntas y ademas charlamos sobre un dato interesante que arrojo el resumen anual de Newzoo sobre los juegos mas jugados de 2023. Para finalizar, en el Special Move, Nico nos recomienda la serie de X-men ‘97, y Maxi nos recomienda el ultimo especial de Bill Burr, Live at the Red Rocks. Por último, recuerden que ahora nos pueden escribir preguntas directamente a través de google forms en el siguiente link: spreadshotnews.com/preguntas

Welkom in de AI-fabriek | BNR
4. ChatGPT heeft jou nodig. Stelen de makers van je?

Welkom in de AI-fabriek | BNR

Play Episode Listen Later Oct 20, 2023 46:34


Een toekomst waarin we geen saai werk meer doen. Waarin we ons alleen nog bezighouden met dingen die er écht toe doen, en tegelijk nóg productiever zijn. Dat is wat makers van generatieve AI als ChatGPT en MidJourney ons beloven.  OpenAI, het bedrijf achter ChatGPT, zegt bijvoorbeeld: “we kunnen ons een wereld voorstellen waarin iedereen toegang heeft tot hulp bij bijna iedere cognitieve taak, een grote vermenigvuldiger van menselijk vernuft en creativiteit”.  Hoe geloofwaardig is dit? En welke prijs betaalt de samenleving voor deze boost in productiviteit?   Er is geen betere plek om deze vragen te verkennen dan de videogame-industrie. Het ontwikkelen van een game is namelijk de enige plek waarin alles wat generatieve AI kan samenkomt. Deze tools kunnen grafisch ontwerpen, animeren.. dialoog en verhalen schrijven, muziek componeren en zelfs broncode leveren. Daarnaast omarmt de game-industrie technologische ontwikkelingen snel, en is zowel creativiteit, als hoge productiviteit noodzakelijk in deze hypercompetitieve wereld.  Over de impact van generatieve AI op het werk ga ik in gesprek met Rami Ismail, één van de bekendste videogame-ontwikkelaars ter wereld en ambassadeur van de videogame-industrie. Een industrie waarvan nog wel eens wordt onderschat hoeveel werk er eigenlijk in wordt verricht.  Shownotes:  Rami over hoe je de videogame- en tech-industrie eerlijker maakt   The Atlantic over Books3   IEEE Spectrum over model collapse   Ben je nog niet klaar met dit onderwerp, lees dan zeker de zes essays die ik voor deze podcast schreef in Trouw. Ze worden vanaf oktober 2023 gepubliceerd in de krant en op trouw.nl/welkomindeaifabriek.   Welkom in de AI-Fabriek is een podcast van BNR Nieuwsradio en Trouw. Gemaakt door mij, Ilyaz Nasrullah, met de onmisbare hulp van Connor Clerx.  De muziek en audiovormgeving is gemaakt door Gijs Friesen. Het grafisch ontwerp is van Danusia Schenke. Eindredactie: Wendy Beenakker bij BNR en Wendelmoet Boersema bij Trouw. See omnystudio.com/listener for privacy information.

DroppedFrames
Dropped Frames Episode 367

DroppedFrames

Play Episode Listen Later Oct 1, 2023 185:46


Rami Ismail returns! And you know what that means - More news of devs getting decimated by an increasingly unsustainable games industry! Also Jim Ryan retiring from Playstation, Kamiya leaving Platinum Games, SAG-AFTRA targets AAA game publishers. Games talked about: Cyberpunk 2077: Phantom Liberty, Lies of P, Cocoon & many more!See omnystudio.com/listener for privacy information.

Vroeg!
27-09 Waarom we het veel vaker over de game-industrie moeten hebben...

Vroeg!

Play Episode Listen Later Sep 27, 2023 54:07


Het game-tijdschrift Power Unlimited bestaat 30 jaar. Reden voor ons om een uur lang in te zoomen op de gamewereld. En die gamewereld, die is gigantisch en heeft dus een groot effect op ons! Maar wie maken onze games, en wat betekent dat voor de spellen die we spelen? Rami Ismail is game-ontwikkelaar en houdt zich bezig met inclusiviteit in de game-industrie. Samen met hem duiken we het onderwerp in. 

Play, Watch, Listen
138. Explaining the Unity Engine drama ft. Rami Ismail

Play, Watch, Listen

Play Episode Listen Later Sep 20, 2023 83:26


We're back! This week Austin chats about Jacob Collier - apparently the best musician alive - and then Alanah asks Mike and special guest Rami Ismail all about the Unity drama.

DroppedFrames
Dropped Frames Episode 365

DroppedFrames

Play Episode Listen Later Sep 17, 2023 172:53


We're joined by Rami Ismail this week to get to the bottom of the Unity changes that were announced last week and what that ultimately means for educators, hobbyists and developers big and small. We also check our hype levels for the upcoming changes and expansion to Cyberpunk 2077. We've also played the bonkers Mortal Kombat 1 & the soulslike Lies of P!See omnystudio.com/listener for privacy information.

Technikquatsch
Folge 170: Unity will Geld für Spiele-Installationen, iPhone 15 mit USB-C, knuffiges Lil Gator Game, tolles One Piece auf Netflix

Technikquatsch

Play Episode Listen Later Sep 17, 2023


Alles gleich und doch anders: Mo und Familie sind umgezogen, Mike spielt immer noch Starfield, Apple stellt das iPhone 15 in 4 Varianten vor, aber alle endlich mit USB-C. Unity (die mit der Engine) bauen mal wieder großen Mist und provozieren massiven Backlash aus der (Indie-)Entwickler-Community: Sie wollen ab 01. Januar 2024 Gebühren für einzelne Installationen einkassieren. Ab einem gewissen Schwellenwert von Umsatz mit einem Spiel innerhalb der letzten 12 Monate und insgesamten Einzelinstallationen, soll jedesmal wenn dieses Spiel installiert wird, Geld an Unity Technologies von den Entwicklern abgeführt werden. Halt, gilt doch nur für bei Erstinstallation. Aber für verschiedene Geräte. Aber auch für Demos; nein, doch nicht für Demos. Und bei Games-Abos sollen Microsoft, Sony, Apple, Google... zahlen. WAS??? Ja, genau. Verwirrend, undurchsichtig, hanebüchen. Die Inhaber von AVM ziehen wohl laut Handelsblatt einen Verkauf in Betracht. Das wäre schade. Abseits von Starfield hat Mike auch noch Lil Gator Game gespielt, eine unglaublich knuffige, kindgerechte, gewaltfreie Hommage an Zelda. Wirklich sehr schön. Und Mo ist ganz eingenommen von der Netflix-Realserie zu One Piece: Die Trailer verdammt abschreckend, die Serie richtig gut! Viel Spaß mit Folge 170! Sprecher: Mohammed Ali Dad, Michael KisterSchnitt: Michael KisterTitelbild: Mohammed Ali Dad Besucht unsim Discord https://discord.gg/SneNarVCBMauf Twitter https://twitter.com/technikquatschauf Bluesky https://bsky.app/profile/technikquatsch.bsky.socialauf Youtube https://www.youtube.com/@technikquatsch 00:00:00 Mo hat sich umgezogen 00:08:30 mehr Starfield 00:15:36 Bier-Talk (was, wo sind wir hier gelandet?) 00:17:06 Unity baut scheiße und will Gebühren pro Installation ab einem gewissen Schwellenwert von Umsatz und lifetime Installationenhttps://www.gamedeveloper.com/business/unity-seeks-to-clarify-runtime-fee-after-days-of-confusion-and-frustration-https://www.axios.com/2023/09/13/unity-runtime-fee-policy-marc-whittenhttps://blog.unity.com/news/plan-pricing-and-packaging-updatesThread von Rami Ismail auf Twitter https://x.com/tha_rami/status/1702649106403827802Unity removes GitHub Repo to track license changes https://twitter.com/Jakob_Wahlberg/status/1702026219162632652 00:50:01 Apple iPhone 15 (Plus, Pro, Pro Max) jetzt mit USB-C und Raytracing beim Prohttps://www.computerbase.de/2023-09/iphone-15-pro-max-und-15-plus-usb-c-neue-kameras-und-das-pro-mit-a17-pro-in-titan/ 00:58:06 iPhone 12: zu hohe Strahlungswertehttps://www.computerbase.de/2023-09/zu-viel-strahlung-apple-droht-ein-rueckruf-fuer-das-iphone-12-in-frankreich/ 01:05:40 AVM: Inhaber ziehen wohl Verkauf in Betrachthttps://stadt-bremerhaven.de/avm-fritzbox-hersteller-steht-angeblich-vor-dem-verkauf/ 01:14:09 Lil Gator Game (Key vom Publisher zur Verfügung gestellt)https://www.playtonicgames.com/game/lil-gator-game/ https://store.steampowered.com/app/1586800/Lil_Gator_Game/ 01:36:45 One Piece Realserie auf Netflix https://www.netflix.com/de/title/80217863One Piece Netflix Serienkritik von David Hain https://www.youtube.com/watch?v=Tq47XkxO1OE 01:48:46 Verabschiedung und Teaser für ein Special mit Mats

Talk to the Internet
Game Pass is Ruining Games

Talk to the Internet

Play Episode Listen Later Jul 7, 2023 14:38


Thanks to Bespoke Post for sponsoring this video! New subscribers get 20% off their first box of awesome — go to https://bespokepost.com/insidegames20 and enter code INSIDEGAMES20 at checkout. Support Inside Games! Patreon: https://www.patreon.com/insidegamesYT YouTube Membership: https://www.youtube.com/channel/UCFHQlasvjQ0JMOHoKOz4c0g/join Hosted by: Lawrence: http://twitch.tv/sirlarr | Bruce: http://twitch.tv/brucegreene | Charlotte: http://twitch.tv/whatashow Edited by: ShooklynTV: https://twitter.com/ShooklynTV Written by: Lawrence Sonntag Sources -- [MP1st] The Last of Us Part 2 Budget Was $220 Million, While Horizon Forbidden West Cost $212 Million According to Court Documents - https://bit.ly/43i6cXE [GamesRadar] "Not sustainable": Developers across the industry react to The Last of Us Part 2's $220 million budget - https://bit.ly/44zMlEE [Twitter, Lisette Titre-Montgomery] https://bit.ly/3D31uCx [Twitter, Shana Bryant] https://bit.ly/44yn7Gz [Twitter, Rami Ismail] https://bit.ly/3D1jQE7 [The Guardian] The face of PlayStation: Shuhei Yoshida on the joy and future of video games - https://bit.ly/3rhEtcs [The Verge] Sony's PlayStation chief says publishers hate Xbox Game Pass - https://bit.ly/3PIRXbh [Eurogamer] Football Manager boss disputes PlayStation's "value destructive" Xbox Game Pass claim - https://bit.ly/3PMxdiP [Ars Technica] Sony faces lawsuit over alleged “monopoly pricing” of PlayStation downloads - https://bit.ly/3rkg6ep [Sky News] Sony PlayStation being sued for £5bn amid claims it 'ripped off' nine million consumers - https://bit.ly/3TebO1v [The Verge] Microsoft is hiking the price of Xbox Series X and Xbox Game Pass - https://bit.ly/3rjwPhO Music — Switch It Up - Silent Partner https://youtu.be/r_HRbXhOir8 Get Back - Silent Partner https://youtu.be/iQYmgOrPEvs Kula - Topher Mohr and Alex Elena https://youtu.be/0bywp0qTVNo Funk Down - MK2 https://youtu.be/SPN_Ssgqlzc

DroppedFrames
Dropped Frames Episode 346

DroppedFrames

Play Episode Listen Later Apr 16, 2023 176:48


We're joined by special guest Rami Ismail this week to chat about the need for an games industry gathering that is developer focused, AI in video games and... The universe is a simulation? Honkai: Star Rail tops 10 million in pre-downloads alone, the validity of gacha games. Then in new Nexon sues Dark and Darker devs IronMace, Redfall locked at 30 fps on consoles, our stunned reactions to Zelda and Final Fantasy XVI & much more.See omnystudio.com/listener for privacy information.

The Destiny Show Podcast
109: Destiny 2 Lightfall Exotics with Rami Ismail and MidKng - Part 1

The Destiny Show Podcast

Play Episode Listen Later Feb 6, 2023 124:07


On today's episode of The Destiny Show Podcast, Rami Ismail and Mid Kng join the show to dive deep into the latest exotics coming to Destiny 2 Lightfall. We discussed Destiny's past and future and the latest updates from Bungie. www.destinyshow.comFind us on the web:Patreon: https://www.patreon.com/thedestinyshowWebsite: https://www.destinyshow.comThe Destiny Show Podcast:Twitch: https://twitch.tv/thedestinyshowYouTube: https://www.youtube.com/c/thedestinyshowytTwitter: https://www.twitter.com/thedestinyshowInstagram: https://www.instagram.com/destinyshowpodcast/Discord Community: https://discord.gg/MtBUJTHWelcome to The Destiny Show, the Destiny The Game Podcast interviewing the world's best creators in Destiny 2.About The Destiny Show Podcast: all things Destiny 2 Lightfall, Season of the Saraph, Crucible talks, Developer insights, and more.Join FIRST to catch Ad-Free episodes early and access exclusive bonus content: https://www.patreon.com/thedestinyshowGuests: Rami Ismailhttps://twitter.com/tha_ramiAbout The Destiny Show Podcast:Join Corholio and Killtastictyrant as we take you on a weekly deep dive into all things Destiny 2 Lightfall. In each episode, we bring you exclusive interviews with your favorite Destiny creators, including game developers, YouTubers, artists, authors, and more. New episodes stream live Fridays at 8 pm EDT on Twitch.Thanks to our sponsors:Green Man Gaming: Get ready for Destiny 2 Lightfall and save 15% off.Humble Bundle: 12 video games monthly for just $12 with Humble Choice.Every Plate: Delicious meals delivered to your door - save $105 off.Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy

DroppedFrames
Dropped Frames Episode 336

DroppedFrames

Play Episode Listen Later Jan 22, 2023 205:05


The industry seems to be on fire this week with massive layoffs, cancellations & horrible PR gaffes. So who better to walk us through all of this horrible news than indie game developer/pilot Rami Ismail! We also go over some light-hearted news such as the massive changes coming to Destiny 2, Rami's 2022 GOTY list & more!See omnystudio.com/listener for privacy information.

Gamereactor TV - English
Talking about video games "own goals" and the new indie scene with Rami Ismail at Gamelab Tenerife

Gamereactor TV - English

Play Episode Listen Later Dec 29, 2022 9:02


Vroeg!
06-10 Hoe divers en inclusief is de game-industrie?

Vroeg!

Play Episode Listen Later Oct 6, 2022 44:07


Vandaag worden de Dutch Game Awards uitgereikt. Hoe groot is de Nederlandse game-industrie? Wie zijn de kanshebbers? En wereldwijd, hoe divers en inclusief is de game wereld op dit moment? In deze podcast praat Stephan met Bastiaan Vroegop, game journalist bij Nu.nl en AD. Ook is game-ontwikkelaar Rami Ismail te gast.  

786 Boulevard
How Muslims Are Portrayed in Video Games - Rami Ismail (EPISODE 47)

786 Boulevard

Play Episode Listen Later Oct 2, 2022 38:35


Rami Ismail is a video game developer who is vocal about Muslim representation and misrepresentation in the video game industry. Alongside being the co-founder of game studio Vlambeer, he is also the Executive Director of gamedev.world — a global game developer conference that seeks to showcase developers from all around the world. I'll be taking to Rami about how Muslims have been depicted in video games and how they fare behind the scenes, how Muslim representation in video games is changing and what we can look forward to in the future.

SpreadShotNews
SpreadShotNews Podcast 527: Jim Ryan: “La verdad que son unos guachos forros”

SpreadShotNews

Play Episode Listen Later Oct 2, 2022 171:15


¡Ni las declaraciones manufacturadas mas escandalosas podrán detenernos!¡Porque es Lunes y SpreadShotNews ya llegó! En este episodio: Maxi termina el Homeworld Remastered y nos cuenta sus impresiones finales ademas de continuar el Soulstice, mientras que Nico nos cuenta que onda el Tiny Kin y vuelve a Metal Gear Rising: Revengance. Para el Rapid-Fire tenemos noticias sobre una clasificacion de un nuevo Silent Hill, Netflix planea abrir su propio estudio de videojuegos, La E3 regresa de entre los muertos (por ahora), Steam cambia el calendario de ofertas para 2023, Google deja de mentirse a si mismo y abandona Stadia, Arabia Saudita prepara una torre de plata para comprar cosas y Microsoft presenta la compra de Activision ante la comision europea. En la Main Quest, hablamos sobre el tema que dejamos de la semana pasada: utilizamos el hack/leak de GTA 6 para contar, desde nuestra experiencia, los pasos que conlleva el desarrollo promedio de un videojuego. Para finalizar, en el Special Move, Nico nos recomienda el anime Lycorice Recoil. Maxi por su parte nos recomienda el ultimo disco de Snarky Puppy, Empire Central, y el thread de Rami Ismail en Twitter al respecto de la situacion de Arabia Sudita involucrandose mas de lleno en la industria de videojuegos. Por último, recuerden que ahora nos pueden escribir preguntas directamente a través de google forms en el siguiente link: spreadshotnews.com/preguntas .

Tech Update | BNR
Schaal van Hebben | Samsung Galaxy Z Flip4

Tech Update | BNR

Play Episode Listen Later Sep 30, 2022 13:12


Samsung is het enige bekende merk die vouwbare toestellen blijft uitbrengen - in elk geval in ons deel van de wereld. Wat betekent dat voor de Samsung Galaxy Z Flip4, die je kunt opklappen zodat 'ie in elk geval gemakkelijker in je zak past? Luister ook nieuwe aflevering van All in the Game, met bekende onafhankelijke game-maker Rami Ismail als hoofdgast. Ook in deze Tech Update: - Facebook-moederbedrijf Meta stelt een vacaturestop in en gaat reorganiseren - Bij Meta hebben ze tevens AI uitgevonden die een video maakt op basis van tekst - Elon Musks sappige sms'jes over Twitter zijn openbaar gemaakt - Google stopt met gamestreamingdienst Stadia - Ed Sheerans nieuwste hit draait volledig om PokémonSee omnystudio.com/listener for privacy information.

Safe Space: The Video Games Mental Health Podcast
A Fairer Games Industry with Rami Ismail (Season 2, Episode 4)

Safe Space: The Video Games Mental Health Podcast

Play Episode Listen Later Jul 12, 2022 54:46


In this episode, Rosie is joined by Rami Ismail, an independent game dev and influence within the games industry. Rami was a part of Vlambeer, and is a part of The Habibis Podcast. Rami has created Meditations, developed presskit(), and is a big voice within the game dev space in advocating for change. Rami talks about his new passion in flying, and why having something completely separate from every day life is so important to him. Rosie and Rami discuss the state of the global games industry, Rami's journey into that from developing at a young age, and the changes he'd like to see within it. We deep dive into the #1ReasonToBe GDC Panel, it's origins from the #1ReasonWhy movement, and why it was such a powerful panel within the industry. Rami talks about the powerful games narratives that we just aren't seeing within games at the moment, and how we need to use the voices of the truly global industry in order to make it a fairer place to exist within. Links Rami's Twitter The Habibis Podcast Rami's Website

Jong Beleggen, de podcast
107. Game-industrie (met Rami Ismail) | € 243.700

Jong Beleggen, de podcast

Play Episode Listen Later Jun 30, 2022 59:13


Dacht je dat de game-industrie een te verwaarlozen sector was, die slechts draait op een handjevol pukkelige pubers op zolderkamers? Dagelijks spelen er 7,6 miljoen Nederlanders videogames, wereldwijd zo'n 3,2 miljard. De total addressable market is enorm en bovendien nog altijd groeiende. Best handig om daar als jong belegger meer over te weten te komen. Press play!► Uitgebreide show notes en achtergrondinformatie: https://jongbeleggendepodcast.nl/107-game-industrie-met-rami-ismail► Word Vriend: https://portfoliodividendtracker.com► Updates via Instagram: https://www.instagram.com/jongbeleggen► Mijn volledige portfolio: https://beta.portfoliodividendtracker.com/p/jongbeleggenDoor de toenemende populariteit van de podcast blijkt het echter onmogelijk om alle berichten te beantwoorden; hoe graag ik dat ook zou willen. Veel vragen die gemaild worden krijgen een antwoord in de podcast. De kans is heel groot dat jouw vraag al besproken is in één van alle afleveringen. Voor veelgestelde vragen verwijs ik je graag door naar de website, waar een pagina hiervoor is ingericht. Klik hier voor alle veelgestelde vragen.Deze podcast is 100% expertise-vrij en alleen geschikt voor amusementsdoeleinden. De inhoud mag niet worden beschouwd als financieel advies.Zie het privacybeleid op https://art19.com/privacy en de privacyverklaring van Californië op https://art19.com/privacy#do-not-sell-my-info.

What else do you do?
Ep. 58 Flying gets you out of the house

What else do you do?

Play Episode Listen Later Apr 19, 2022 39:15


In this episode, I spoke to Rami Ismail about his love of aviation. We talk about the beauty of defying gravity, how you can fly with glasses, and the inability of the games industry to maintain institutional knowledge.

DroppedFrames
Dropped Frames Episode 311

DroppedFrames

Play Episode Listen Later Apr 10, 2022 182:49 Very Popular


On a rare bit of Sunday news: Kingdom Hearts 4 was just revealed today! But first we're joined by Rami Ismail to chat about the cancelation of E3 and what that means for the future. We also dive into the absurd amount of NFTs being hawked at GDC this year (while dodging COVID) In the second half we get into more Activision Blizzard woes and then have a Kirby moment.

The Insert Credit Show
Ep. 229 - Bye Forever GDC 2022, with Liz Ryerson and Brandon Sheffield

The Insert Credit Show

Play Episode Listen Later Mar 28, 2022 58:00


Insert Credit covers GDC 2022 with Liz Ryerson reporting direct from the expo hall on a quest to achieve corporate heaven, while Brandon Sheffield gets quick hits from some prominent attendees and reflects on GDC itself. Chapters: Heaven or Corporate Hell: The GDC 2022 Expo Hall, by Liz Ryerson (00:47) GDC 2022 Reports by Brandon Sheffield: standing in front of a mural (14:32) hotel report and lumbar pillow (16:34) fomo (18:47) Why Is the Whole Idea of Todd Howard Funny? An Investigation, by Kris Graft (21:23) hodd toward (23:15) bbc interview about the ukraine bundle (23:49) piloting through shit, with Rami Ismail (24:35) an anecdote about gdcs past, with Vincent Diamante (25:51) unfortunately configured pizza, with Tyriq Plummer (27:47) wearing a fuck nfts shirt in business meetings, with Xalavier Nelson Jr. (29:02) a story about discovering punk bands, with Chris Charla (31:56) flaccid exchanges and ambient jazz (33:07) san francisco and oakland are different places in america (34:57) america is a whole country that has san francisco and oakland in it (36:08) masking (36:48) an event conspiring (37:49) something to say, with Anita Sarkeesian (38:31) something interesting about anthropology, with Trent Kusters (38:53) the best pancakes in los angeles, with Teddy Dief (40:57) what lyft drivers know about stem cells, with Scott Jon Siegel (42:33) Mental Health, by Nick Suttner (43:53) international news (45:51) crashing a crypto party, with Frank Cifaldi and Kelsey Lewin (46:39) a little more to say, with Frank Cifaldi and Kelsey Lewin (52:29) bye forever (55:13) Share GDC memories in the forums! Hosted by Alex Jaffe, Liz Ryerson and Brandon Sheffield reporting. Edited by Esper Quinn. Original Music by Kurt Feldman.

Nice Games Club
Building Blocks of Design (with Osama Dorias) [Nice Replay]

Nice Games Club

Play Episode Listen Later Feb 3, 2022


#211 Building Blocks of DesignInterview 2021.04.08 It's back to basics this week as we welcome Osama Dorias, lead game designer on the upcoming Gotham Knights at WB Games Montréal, to talk about his multi-year journey of making games with his kids, and what it taught him about his craft. It might be our cutest episode yet! Osama, along with Fawzi Mesmar, and Rami Ismail, recently launched their own very nice gamedev podcast, The Habibis! Building Blocks of Design ArtGame DesignIRLTabletopToolsThe Game Crafter A selection of cards from "Ali and Mimi's Card Game" Osama's son trying to look professional while presenting "City Game I Love This." Osama's daughter beaming with pride at her creation, "05Q7654321 0." Osama's kids' first video game. Osama DoriasGuestOsama works at WB Games Montréal, where he is the lead game designer on Gotham Knights. He is a co-founder of the Montreal Independent Game Awards, a professor at Dawson College, and a co-host of The Habibis podcast.He loves hugs and poutine. External link Osama on TwitterGotham KnightsMontreal Independent Game AwardsThe Habibis

JPNN
The JP News Network w/ Rami Ismail - Wednesday, January 19, 2022

JPNN

Play Episode Listen Later Jan 19, 2022


JP is joined by industry correspondent Rami Ismail to give some insight on what Microsoft slated to purchase Activision Blizzard (ABK) for $80B means for consumers and for developers. #Microsoft #ActivisionBlizzard ------------------------------------------------------------------------------------------ JPNN is the premiere gaming news source* with breaking news on Gaming, tech, and doggo news! *According to "some people." - Follow JP on Twitter: https://twitter.com/itmeJP - Follow JP on Twitch: https://www.twitch.tv/itmejp - Subscribe to JP's main channel for the latest shows: https://www.youtube.com/c/itmeJP - Subscribe to to JP's game archive channel: https://www.youtube.com/c/itmeJP2

My Name is Steve
3: My Name is Rami Ismail

My Name is Steve

Play Episode Listen Later Jun 23, 2021 68:30


Steve interviews undisputed indie videogame developer king, Rami Ismail, covering a range of topics including what you do after you've achieved your first big dream don't know what to do next.

The Habibis
Suhoor Bites #30 - An Arab Dad

The Habibis

Play Episode Listen Later May 12, 2021 10:51


Osama talks about having and being an Arab Dad with his fellow Habibi, Rami Ismail.

Power Unlimited
Toch een E3 Villa tour dit jaar? - Powerpraat Thuiseditie

Power Unlimited

Play Episode Listen Later Apr 15, 2021 107:56


Deze Powerpraat is even goed gevuld als de koeken, met antwoorden op vragen die al jaren door ons hoofd spoken. Is Tjeerd een klootzak? Hoe leuk vindt Wouter Battle Royale-games? Hoe wordt de E3? En we praten ook nog met Rami Ismail. Kortom, een enorme lading topentertainment. Hieronder kun je zoeken op onderwerp, voor het geval dat de hoeveelheid awesome je teveel wordt! 00:00:00 – Intro 00:03:03 – Comments over Wouter 00:11:48 – is Tjeerd een klootzak? 00:19:58 – It Takes Two 00:27:23 – Maquette 00:29:05 – Verlopen review codes van games 00:32:15 – Overcooked 2 00:32:58 – Tjeerd speelt weer gitaar 00:36:34 – Call of Duty: Cold War Campaign 00:40:56 – Wouter heeft Warzone gespeeld 00:43:29 – Outriders 00:50:18 – Balan: Wonderworld 00:54:30 – Nintendo lek 00:58:01 – Nintendo's toekomst 01:05:57 – E3 01:10:01 – Six Days in Fallujah – in gesprek met Rami Ismail 01:38:10 – Outro

The Game Dev Show
TGDS Ep26/ Rami Ismail Pt 2/ How Culture is Reflected in Games

The Game Dev Show

Play Episode Listen Later Jan 12, 2021 46:07


Part 2 with Rami Ismail! If you haven't listened to part one yet, go back and start there (episode 25), and then join us back here for everything in Rami's journey post-Vlambeer. We talk about his process to become GDC ambassador, what he has misses during the pandemic, how he sees his role in the industry today, and the day he ate a fermented egg in China. We wanted to start the year with this special 2 part episode in hopes that everything Rami shares will give you hope and inspiration for the new year. Onwards and upwards 2021!

The Game Dev Show
TGDS Ep 25/ Rami Ismail Part 1/ Cookie Mutiny/ Founding Vlambeer

The Game Dev Show

Play Episode Listen Later Jan 5, 2021 53:27


We're starting 2021 with a special two part episode with the incredible Rami Ismail. Rami has been such an influential part of the games industry from when he founded Vlambeer to becoming a GDC ambassador, to his current work in emerging territories. For this week, we are hitting you with part one where Rami talks to Luke and Kaley about his early life and how growing up between two cultures led to him finding a home in games. He tells us about the cookie mutiny he staged in Kindergarten and how that spirit is still alive in his work today. We will be back next week with part two of our interview with Rami to talk about the current portion of his journey in the industry. For now, enjoy the absolute legend Rami Ismail.

The Pre-Show
The Pre-Show 04/06/2020

The Pre-Show

Play Episode Listen Later Apr 7, 2020 139:09


This week JP is joined by Rami Ismail, Morgan Webb, and Rebb Ford to chit chat about a wide range of topics with zero segue! This week's conversations include: Traveling (or the lack thereof), the lack of hills in the Netherlands, Cooking and baking in a pandemic, why insects are cool, and aliens plus much much more!

Nice Games Club
"If you're feeling saucy..." Day-One Patches; Crunch

Nice Games Club

Play Episode Listen Later Mar 10, 2020


Your nice hosts finally get around to some classic topics in this week's episode. Mark explains why Widget Satchel takes longer to download than he'd have liked, Stephen is worried that you might learn the wrong lessons, and Martha disagrees.It took some sleuthing, but Mark found proof that Crunch, the mascot for the Minnesota Timberwolves, was named for the Nestle candy bar. Day-One Patches 0:02:48 Mark LaCroixProductionProgrammingWhy 'Day-One Patches' Are So Common - Rami Ismail, KotakuThe Switch patch for Widget Satchel that Mark mentioned working on just passed though Nintendo's lotcheck system and was released today. Pick up a copy it if you haven't already! Crunch 0:42:22 Stephen McGregorIRLProductionProgramming'Anthem' is proof that crunch can't save AAA games - Jessica Conditt, EngadgetVideo Game Delays Cause More Crunch - Jason Schreier, KotakuBook Review: If You Want to Write by Brenda Ueland - Joel Friedlander, The Book DesignerCrunch Time: How Indies Are Falling Victim To Launch Day Pressures - Kate Fanthorpe, The Indie Game WebsiteStudio MDHR delays Cuphead DLC to 2020, in bid to avoid development crunch - Aaron Mamiit, Digital TrendsMark referenced how Mr. Scott maintains his reputation as a miracle worker.

Nice Games Club
"Somebody's first episode." Language of Games; Sequels [Nice Replay]

Nice Games Club

Play Episode Listen Later Dec 24, 2019


#94 "Somebody's first episode."Roundtable 2018.07.10 You can wishlist Widget Satchel and Claw Breaker on Steam right now! You can also add Widget Satchel and Claw Breaker to your itch.io collection!This week, Martha admits to piracy, Stephen tells Nintendo to just stop making GameCube controllers already, and Mark tells his favorite video game story which is about buttons because Mark is boring.Amazing Mario 3 Speedrun Is Full Of Setbacks And Sportsmanship - Heather Alexandra, Kotaku Language of Games 0:11:31 Martha MegarryGame DesignWhen snarky players still want to give info against the GM's wishes, you get th… - @SeiWot, TwitterStop, Drop, and Heal: The history of regenerating health” - Jeff Dunn, GamesRadarAn article from the developers of Mirror's Edge Catalyst on the new Runner's Vi… - EAThe Sony PlayStation's buttons get explained by their designer  - John Brownlee, Geek.comThe Japanese Side of the PlayStation Button Confusion -  Richard Eisenbeis, KotakuThe passion of the checkpoint: Why gaming's most frustrating failure is so hard… - Ben Kuchera, Polygon We played the convention-defying game OneShot on our very first Nice Plays episode. Nice Plays: OneShot (2016)Rami Ismail documented his mother's playing through new games on Twitter. - @tha_rami, Twitter Sequels 1:07:25 Mark LaCroixMisc.The MIT Dropouts Who Created Ms. Pac-Man: A 35th-Anniversary Oral History - Benj Edwards , Fast CompanyTV Tropes has a list of spiritual successors in video games. - TV Tropes