Podcast appearances and mentions of jerry belich

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Best podcasts about jerry belich

Latest podcast episodes about jerry belich

Everybody's Talking At Once
That’s the Point of the Thing, with Jerry Belich

Everybody's Talking At Once

Play Episode Listen Later Oct 17, 2023


ETAO PODCAST, EPISODE 172. Jerry Belich talks about his wild work in the Alt.ctrl milieu, his boundary-redefining escape rooms (for lack of a better term), and his digital game work, from Recommendation Dog and Reel Steal on the Playdate, to High on Life and High on Knife. High on Knife is out now on Steam, … Continue reading "That’s the Point of the Thing, with Jerry Belich"

Geeks Without God
Episode 575 – Lazy Agnostics with Jerry Belich

Geeks Without God

Play Episode Listen Later Jul 25, 2023 25:40


This week’s episode was recorded live at CONVergence. Because it was recorded live, the possibility of technical difficulties goes up and indeed, about five minutes before the end of the episode, our mixer turned off! Fortunately, we had a recording taken in the room that is fairly poor sound quality but we were able to […]

Game Dev Loadout | A Game Developer Podcast
52: How Players Engage With Your Game with Jerry Belich

Game Dev Loadout | A Game Developer Podcast

Play Episode Listen Later Sep 4, 2017 31:30


Jerry Belich, the creator of the award winning Choosatron, is an alternative game designer, using hardware, electronics, and software to create immersive interactive and storytelling experiences. He went independent in 2013 after a decade of professional software development, and in the summer of 2016, after touring the world exhibiting his work, giving talks, and putting on workshops, he joined Miami University as a Professor in Game Design. He hopes to use his experience in game design, narrative writing, and installation work to inspire a new generation in the field. Today we talk about how players engage with your game. For example, do they use a touchscreen to play your game, a controller, or mouse and keyboard? It can make a huge difference because of the way it feels and controls.

Xanadu Cinema Pleasure Dome
Episode 119h: The Return of the Eclectic Mayhem: Part 8

Xanadu Cinema Pleasure Dome

Play Episode Listen Later Oct 1, 2016 59:56


Dear listeners, we have finally reached the end of Fantastic Fest 2016, so here is our recap of the final day of the festival! This time, we are joined by Susana Soliz, as well as Jerry Belich, who gives us a full rundown of the best games showcased in Fantastic Arcade. If you would like … Continue reading The post Episode 119h: The Return of the Eclectic Mayhem: Part 8 appeared first on Xanadu Cinema Pleasure Dome.

Xanadu Cinema Pleasure Dome
Episode 108: Let’s Pop the Hubris Bubble!

Xanadu Cinema Pleasure Dome

Play Episode Listen Later Mar 31, 2016 68:15


This week, dear listeners, guest star Jerry Belich returns to share stories about movie sweding! That’s right: Jerry and Melissa tell backstage stories about making silly YouTube videos! (If you are not familiar with the term “sweding”, it refers to making your own homemade version of your favorite movies. The term comes from the Michel … Continue reading The post Episode 108: Let’s Pop the Hubris Bubble! appeared first on Xanadu Cinema Pleasure Dome.

pop bubbles hubris jerry belich
Script Lock
Mitu Khandaker & Jerry Belich

Script Lock

Play Episode Listen Later Feb 1, 2016 91:33


Social simulations and the storytelling potential of hardware-based games are the main topics in today's discussion with Mitu (Creator of Redshirt, PhD holder in Aesthetics of Interactivity in Video Games, and current Assistant Arts Professor at NYU's Game Center) and Jerry (Game designer and developer behind Robo Mama’s Cooking Kitchen, MysteryPhone, Discourse, The Choosatron, and Afterglow)! We talk about the importance of player choice, The Witness and the dialogue that happens between a creator and the player, why freedom in games isn't always a good thing, how controllers and interfaces affect the way we think about games, why Animal Crossing is an amazing social simulator, how fleshing out a game's world can influence the design, the problems with making a social simulation, what happens to our engagement with games as interfaces become more mimetic, slaying Chris Crawford's Dragon, and man, that's just the stuff that's off the top of our heads! Our Guests on the Internet Mitu's Twitter and The Tiniest Shark Jerry's Twitter and Website Stuff We Talked About Mitu's GDC Talk - Thinking About People: Designing Games for Social Simulation ELIZA and The ELIZA Effect Loved by Alexander Ocias The Immersive Fallacy (excerpted from Rules of Play: Game Design Fundamentals) by Katie Salen and Eric Zimmerman Lygia Clark Redshirt Notary Bear by Lisa Brown Chris Crawford's Dragon Speech Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.

Xanadu Cinema Pleasure Dome
Episode 99: Your Hopes and Dreams Are Bug Powder

Xanadu Cinema Pleasure Dome

Play Episode Listen Later Jan 21, 2016 79:51


This week, we are joined by game designer Jerry Belich for an episode about The Neverending Story! Join us as we revisit this classic from childhood and realize that we have so very many questions. If you would like to drink along, feel free to grab some Yellowtail Cabernet Sauvignon (Windy’s pick), 12 year old … Continue reading The post Episode 99: Your Hopes and Dreams Are Bug Powder appeared first on Xanadu Cinema Pleasure Dome.

Xanadu Cinema Pleasure Dome
Episode 84b: Fantastic Fest and the Eclectic Mayhem: Part 2

Xanadu Cinema Pleasure Dome

Play Episode Listen Later Sep 25, 2015 22:43


Good morning, dear listeners! Welcome to our second day of podcasting live from Fantastic Fest! This morning, we are joined by Jerry Belich, and the three of us discuss the sights and sounds that entered our senses on the first day of the festival! FROGS! FJORDS! FRANCE! Movies discussed: L’affaire SK1 The Assassin The Keeping … Continue reading The post Episode 84b: Fantastic Fest and the Eclectic Mayhem: Part 2 appeared first on Xanadu Cinema Pleasure Dome.