Podcasts about Interactivity

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  • 282EPISODES
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  • 1EPISODE EVERY OTHER WEEK
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Interactivity

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Best podcasts about Interactivity

Latest podcast episodes about Interactivity

The Versatilist
Episode 338: Versatilist with Eileen McGivney

The Versatilist

Play Episode Listen Later May 4, 2025 34:01


In this episode, I speak with Dr. Eileen McGivney about her work "Complexity of Agency in VR Learning Environments: Exploring Associations with Interactivity, Learning Outcomes, and Affect."

The Thoughtful Entrepreneur
2171 - Unlocking the Power of Interactive Product Demonstrations with Supademo's Joseph Lee

The Thoughtful Entrepreneur

Play Episode Listen Later May 2, 2025 18:45


Creating Interactive Product Demos that Convert: Insights from Joseph Lee, CEO of Supademo

Show Vs. Business
SvB E213 We Need MORE Minecraft Movie Madness

Show Vs. Business

Play Episode Listen Later Apr 14, 2025 73:25


From AI therapy confessions to chaotic Minecraft movie screenings and a surprise love for Megan 2.0, Theo and Mr. Benja break down how movies are evolving.Dive into why theaters need gimmicks, what Megan's TikTok dance means, and the future of interactive storytelling.00:00 Introduction and Weekly Catch-Up00:12 AI Therapy and Focus Challenges03:12 AI's Role in Personal and Professional Life05:13 Black Mirror and AI Relationships08:27 Entertainment Therapy and Anime15:10 Sports Talk: Lakers and Basketball17:24 Obsessions and Professional Success20:19 Community Feedback and Reactions26:32 Movie Theater Gimmicks and Marketing40:52 Disgusting Popcorn Buckets and Movie Theater Habits41:15 Interactivity in Movie Theaters41:44 Immersive Movie Experiences42:57 Innovations in Filmmaking44:00 Theater vs. Home Viewing44:26 Audience Reactions and Theater Atmosphere45:00 Interactive Theater Ideas46:06 Breaking the Fourth Wall in Movies47:14 Augmented Reality in Movies50:15 Trailer Reactions: Mission Impossible, Megan, and Predator50:29 Mission Impossible: Final Reckoning59:12 Megan 2.0 Trailer Reaction01:08:28 Predator: Killer of Killers Trailer Reaction01:18:33 Podcast Wrap-Up and Future Content#Megan2 #ChickenJockey #MovieMarketing #AItherapy #PopCultureTalk #ShowVsBusiness #TrailerReactions #Podcast #MissionImpossible #Predator----------Show vs. Business is your weekly take on Pop Culture from two very different perspectives. Your hosts Theo and  Mr. Benja provide all the relevant info to get your week started right.Looking to start your own podcast ? The guys give their equipment google list recommendation that is updated often Sign up - https://www.showvsbusiness.com/----------Follow us on Instagram - https://instagram.com/show_vs_businessFollow us on Twitter - https://twitter.com/showvsbusinessLike us on Facebook - https://www.facebook.com/ShowVsBusinessSubscribe on YouTube: https://www.youtube.com/channel/UCuwni8la5WRGj25uqjbRwdQ/featuredFollow Theo on YouTube: https://www.youtube.com/@therealtheoharvey Follow Mr.Benja on YouTube:  https://www.youtube.com/@BenjaminJohnsonakaMrBenja --------

WP Tavern
164 – Milana Cap on the Interactivity and HTML APIs, and Their Enormous Potential

WP Tavern

Play Episode Listen Later Apr 9, 2025 40:49


On the podcast today we have Milana Cap, and she's here to talk about her presentation at WordCamp Asia in Manila, titled "WordPress gems for developers: fresh new features you'll actually want to use." Milana, a WordPress Engineer at XWP from Serbia, discusses the significance of the Interactivity API and HTML API in modern WordPress development. The Interactivity API enables communication between Gutenberg blocks, while the HTML API simplifies server-side DOM manipulation using PHP. These advancements enhance WordPress' interactivity, boost performance, and provide standardised solutions for developers, improving efficiency and moving WordPress into the future. If you're a developer looking to leverage these new WordPress features, this episode is for you.

Jukebox
#164 – Milana Cap on the Interactivity and HTML APIs, and Their Enormous Potential

Jukebox

Play Episode Listen Later Apr 9, 2025 40:49


On the podcast today we have Milana Cap, and she's here to talk about her presentation at WordCamp Asia in Manila, titled "WordPress gems for developers: fresh new features you'll actually want to use." Milana, a WordPress Engineer at XWP from Serbia, discusses the significance of the Interactivity API and HTML API in modern WordPress development. The Interactivity API enables communication between Gutenberg blocks, while the HTML API simplifies server-side DOM manipulation using PHP. These advancements enhance WordPress' interactivity, boost performance, and provide standardised solutions for developers, improving efficiency and moving WordPress into the future. If you're a developer looking to leverage these new WordPress features, this episode is for you.

That Solo Life: The Solo PR Pro Podcast
Utilizing Zero Click Content for Better Engagement

That Solo Life: The Solo PR Pro Podcast

Play Episode Listen Later Mar 24, 2025 11:38 Transcription Available


That Solo Life, Episode 292: Utilizing Zero Click Content for Better Engagement In This Episode In this episode of That Solo Life, co-hosts Karen Swim, APR and Michelle Karen discuss zero click content, a concept that is gaining traction in digital marketing and public relations.  As the hosts explore zero click content, they discuss how this approach shifts the focus from merely driving clicks to fostering genuine engagement with your audience. Traditionally, the mantra has been to lead potential clients to our websites, but zero click content allows you to present valuable information in a more digestible format—whether through short text, videos, or engaging visuals—without the need for a direct call to action like "click here." Karen and Michelle highlight the psychological aspect of this strategy, noting that it encourages potential clients to seek out more information on their own, thereby building trust and establishing your clients as go-to resources in their respective fields. This approach also allows PR pros to be creative in their communications. By telling compelling stories and using plain language, we can captivate our audience and encourage them to engage with our content. Throughout the episode, Michelle and Karen discuss practical ways to implement zero click content, such as utilizing social media platforms creatively and producing engaging video content that doesn't require a formal setup. They also touch on the importance of adapting to the changing landscape of search engine optimization (SEO) driven by AI, where bite-sized, meaningful responses to audience questions are becoming increasingly vital. Listeners are encouraged to experiment with their own content creation, using tools like CapCut and Animoto to produce engaging videos and infographics.  Have you used zero click content? We would love to hear about your experiences so that we can all learn and grow. Drop us a line at info@soloprpro.com. Don't forget to subscribe, like our content, and connect with us—we love hearing from you! Episode Timestamps 00:00:00 - Introduction to That Solo Life Join hosts Michelle Kane and Karen Swim as they introduce the podcast and acknowledge the challenges faced by PR pros and marketers who work for themselves. 00:00:33 - Shout Out to Caregivers Acknowledge the multitasking nature of PR pros who also serve as caregivers, highlighting the chaos of balancing work and personal responsibilities. 00:00:54 - Introduction to Zero Click Content Discussion on the concept of zero click content and how it shifts the focus from driving clicks to fostering true engagement. 00:01:47 - Engagement Over Clicks Exploring the psychological aspect of zero click content and its role in building trust and establishing authority. 00:02:34 - Creativity in Content Creation How zero click content encourages creativity and storytelling, allowing for diverse formats like visuals and short videos. 00:03:45 - Adapting to Changing Search Trends The importance of adapting to changes in search algorithms and how zero click content can enhance visibility and engagement. 00:04:37 - Interactivity and Serialization Discussing the potential for interactivity in content and the benefits of serializing information to keep audiences engaged. 00:05:56 - The Importance of Bite-Sized Information Emphasizing the need for concise, meaningful responses that resonate with audiences and improve search results. 00:07:18 - Refocusing Content Priorities A reminder that shifting to zero click content is a small pivot rather than a complete overhaul, aimed at building awareness. 00:08:03 - Building New Skills Encouragement to embrace new content strategies as a way to stand out and improve communication with clients. 00:09:49 - Practical Tools for Content Creation Recommendations for tools like CapCut and Animoto to help create engaging video content and repurpose existing materials. 00:10:58 - Engaging with the Audience Invitation for listeners to share their experiences and tips on zero click content, fostering community interaction. Resources / Links Mentioned:  [What Data Says] Zero Click Content for Social Media - Social Insider LinkedIn Discussion on Zero Click Searches - Nitin Manchanda Is SEO Dead in 2025? - Neil Patel   Listen Now: Apple Podcasts | Spotify | Solo PR Enjoyed the episode?  Please leave a review here - even a sentence helps. Share and tag us (@SoloPRPro, @KarenSwim) on social media so that we can thank you personally!

Engaging The Phenomenon
Forbidden Science, Interactivity & The UFO Control System with Jacques Vallée

Engaging The Phenomenon

Play Episode Listen Later Mar 8, 2025 127:11


We were joined by the legendary Jacques Vallée to discuss ideas such as Interactivity and the Control System in light of his newest volume, Forbidden Science Vol. 6 - Scattered Castles. Forbidden Science Vol. 6 - Forbidden Science 6: Scattered Castles, The Journals of Jacques Vallee 2010-2019 https://a.co/d/hz7g686 Engaging The Phenomenon Links - Clip from interview w/ Marc Gagnon on CAMP Gagnon - https://youtu.be/w0lUTSF8pfw?si=pZ6lNFYfY0PwOZqx Full CAMP Gagnon Interview w/ ETP: https://youtu.be/PZ6Nxtt4b0k?si=xP0GhQ03QxGfLx8t Matthew Cox True Crime Interviews ETP: https://youtu.be/0lODUE4Zmhs?si=qTqQ9jFQz17CmRrF Follow us on Twitter: https://twitter.com/EngagingThe?t=iEVw2QagEoCgZey4H_zT9Q&s=09 Engaging The Phenomenon Podcast: https://anchor.fm/engagingthephenomenon Support us on Patreon: https://www.patreon.com/Engagingthephenomenon Support us w/ Paypal: https://paypal.me/engagingthephenomeno?country.x=US&locale.x=en_US Read Our Articles on Medium: https://medium.com/@EngagingThePhenomenon Greatly appreciate all the support!! Another way to support the channel is to share the work on social media networks! Thanks for joining us! Support The Podcast: https://anchor.fm/engagingthephenomenon/support Engaging The Phenomenon LinkTree(https://linktr.ee/EngagingThePhenomenon) We've created a Twitter account for our initiative! Follow us here to stay tuned! Inquire Anomalous YouTube: https://youtube.com/@inquireanomalous Follow Here: https://twitter.com/InquireAnomalus?t=PWi80yvgFpRVdflA_S242g&s=09 ..............

The EMG GOLD Podcast
S09 E04: Does interactivity boost memory, recall and retention?

The EMG GOLD Podcast

Play Episode Listen Later Feb 18, 2025 9:47


Why do we forget? Join Isabel and Jade as they explore the science behind memory, recall and retention, and uncover why interactive content could be the key to making information stick. In this episode, discover how interactivity enhances learning, helps HCPs recognise the value of new therapies and ultimately improves patient care. Read our article exploring the topic further here. And if you're interested to see how interactive works in the medical context, check out the interactive article mentioned here.

PodRocket - A web development podcast from LogRocket
Building Async UIs without the hassle with Dev Agrawal

PodRocket - A web development podcast from LogRocket

Play Episode Listen Later Feb 13, 2025 28:04


In this episode of PodRocket, Dev Agrawal, dev advocate and developer, talks about building efficient asynchronous UIs, the challenges and solutions for handling complex state management, utilizing React and Solid frameworks, and the potential of suspense boundaries and transitions in modern web development. Links https://devagr.me https://github.com/devagrawal09 https://www.linkedin.com/in/dev-agrawal-88449b157 https://medium.com/@devagrawal09 https://www.youtube.com/channel/UCDXzM8ijdxkVA6NbQiQCKag https://x.com/devagrawal09 https://events.codemash.org/2025CodeMashConference#/agendaday=4&lang=en&sessionId=76186000004278631&viewMode=2 We want to hear from you! How did you find us? Did you see us on Twitter? In a newsletter? Or maybe we were recommended by a friend? Let us know by sending an email to our producer, Emily, at emily.kochanekketner@logrocket.com (mailto:emily.kochanekketner@logrocket.com), or tweet at us at PodRocketPod (https://twitter.com/PodRocketpod). Follow us. Get free stickers. Follow us on Apple Podcasts, fill out this form (https://podrocket.logrocket.com/get-podrocket-stickers), and we'll send you free PodRocket stickers! What does LogRocket do? LogRocket provides AI-first session replay and analytics that surfaces the UX and technical issues impacting user experiences. Start understand where your users are struggling by trying it for free at [LogRocket.com]. Try LogRocket for free today.(https://logrocket.com/signup/?pdr) Special Guest: Dev Agrawal.

WP Tavern
#144 – Damon Cook & Seth Rubenstein on the Transformational Interactivity API

WP Tavern

Play Episode Listen Later Nov 6, 2024 30:55


On the podcast today we have Damon Cook and Seth Rubenstein, and we're here to talk about the Interactivity API. We explore its benefits for building seamless interactive websites, how it enhances both the front-end user experience and backend editorial processes, and its integration with WordPress Core. Topics include practical applications, performance improvements, and accessibility considerations. Both Damon and Seth emphasise the importance of the community's contribution to the project's development and encourage more developers to adopt and explore the API. If you're intrigued by improving your WordPress site's interactivity and performance, this episode is for you.

Jukebox
#144 – Damon Cook & Seth Rubenstein on the Transformational Interactivity API

Jukebox

Play Episode Listen Later Nov 6, 2024 30:55


On the podcast today we have Damon Cook and Seth Rubenstein, and we're here to talk about the Interactivity API. We explore its benefits for building seamless interactive websites, how it enhances both the front-end user experience and backend editorial processes, and its integration with WordPress Core. Topics include practical applications, performance improvements, and accessibility considerations. Both Damon and Seth emphasise the importance of the community's contribution to the project's development and encourage more developers to adopt and explore the API. If you're intrigued by improving your WordPress site's interactivity and performance, this episode is for you.

The Best Games Ever Podcast
Episode 118: The best game that lets YOU control the narrative

The Best Games Ever Podcast

Play Episode Listen Later Nov 2, 2024 33:38


Interactivity is this medium's entire thing. It's a composite of many other art forms: everything from prose, to sculpture, to television. What it cribs from those things is often its weakest work, but what it does brilliantly and almost singularly is give the audience some control within the experience. All art is interactive on some level, in that the relationship between a creative work, its author, and its enjoyer is always a conversation of sorts. We project our own world view onto motionless hunks of marble. Our own life experiences onto flat planes of pigmented acrylics. Our own cultural conditioning onto Ant and Dec's Saturday Night Takeaway. And there's those Choose Your Own Adventure books that give you some sense of a branching narrative and are also rubbish. But games? You may inhabit entire worlds beyond the screen via a proxy. An avatar quite often of our own design. An effective physical presence. Games don't just tell us what Narnia is like: they let us stick a steel toe-capped size twelve through the fucking wardrobe, mate. We all get to be Dorothy, except instead of a nippy wee dug we've got an AK-47 and a bandolier of frag grenades. This medium doesn't need to be better at imparting meaning through narrative than all the places it steals from, because it does something that none of those other things can: freedom to change the script. Whether it's through small, inconsequential choices like whether to shoot a guy in the bonce or the willy, or full-on branching narratives with multiple possible origin stories, middles, and endings, games are more or less what you put into them. Namely, you. But what is the best game that lets you control the narrative? Let's ask our esteemed panel of professional Game Likers from VG247, which is sort of like Eurogamer but communist.  Learn more about your ad choices. Visit megaphone.fm/adchoices

JSA Podcasts for Telecom and Data Centers
Energy Efficiency and Grid Interactivity in Data Centers | Eaton's Jussi Vihersalo

JSA Podcasts for Telecom and Data Centers

Play Episode Listen Later Sep 30, 2024 10:00


Join JSA TV and Jussi Vihersalo, Head of Business Development for Critical Power Solutions & Datacenters at Eaton, to chat about how Eaton is driving energy efficiency and grid interactivity in data centers. Discover how Eaton's solutions help data centers reduce energy consumption while stabilizing the grid and contributing to a more sustainable future.#EnergyEfficiency #GridInteractivity #DataCenters #PowerManagement #Sustainability #TechInnovation

DJ Dream's DJ/Producer's Lounge
DJ Dream's/Producers Lounge Ep.38 Sharyn Maceren

DJ Dream's DJ/Producer's Lounge

Play Episode Listen Later Sep 13, 2024 63:40


Yes! Get Ready!!! For another Spectacular Episode w/Guest: Sharyn Maceren - Singer/Performer Pop Dance & Freestyle Diva! Bringing you Hits like “Hard To Get"(S-Factor), “In Just One Night”, Tears I Cry" & Many More! Also covering her Stardom, Connection w/God, Interactivity w/Fans & Much More! So Sit Back & enjoy this Episode! https://www.sharynland.com/

The #Backlog Breakdown
bite sized: the morality of interactivity

The #Backlog Breakdown

Play Episode Listen Later Aug 21, 2024 14:10 Transcription Available


This week Josh kicks around the idea of whether or not its sinful to M rated video games. Or something like that. We're all over social media and we'd like to hear from you! Click Here to visit our LinkTree: https://linktr.ee/thebacklogbreakdown The Backlog Breakdown is a proud member of the Play Well Network, a network of podcasts that seek to approach recreation in a more thoughtful manner. Until there is a rabbit trail to follow. Check out all of the other amazing Play Well podcasts Here. Get PWNed, scrubs.

nScreenMedia
nScreenNoise – Fishtank's paid, live interactivity powered by Livepeer

nScreenMedia

Play Episode Listen Later Aug 1, 2024 25:55


Fishtank used Livepeer's blockchain-powered network to let the audience pay to participate in its live reality show. The model helped create a multi-million-dollar franchise.

The Lowdown on the Plus-up - A Theme Park Podcast
The Starcruiser Evermore - The Pleasures and Pitfalls of Theme Park Interactivity

The Lowdown on the Plus-up - A Theme Park Podcast

Play Episode Listen Later Jul 17, 2024 84:41


Send us a Text Message.We go out on a limb this episode by philosophizing about the uses and abuses of guest interactivity within theme parks and other forms of live entertainment. We get real philosophical and voices get kind of contemplatively husky (or Kelly is still getting over a cold).Along the way we visit Knotts Berry Farm, the Galactic Starcruiser, Evermore, live murder mysteries and Renaissance Faires.We hope you like it.Please consider rating our show and subscribing to it on your podcast platform of choice.Thanks for listening!Come visit our Facebook group at https://www.facebook.com/groups/1511094196139406 or drop us a note to comments@lowdown-plus-up.com and let us know any questions or comments about how YOU would like to plus-something-up! We are a Boardwalk Times production.Boardwalk Times, https://boardwalktimes.net/Boardwalk Times store, https://boardwalktimes.store .

Founded and Funded
Transforming TV Advertising: iSpot's Sean Muller on the Role of AI and the Future of Streaming

Founded and Funded

Play Episode Listen Later Jul 10, 2024 34:13


In this episode of Founded & Funded, Madrona Venture Partner Len Jordan sits down with Sean Muller, Founder and CEO of iSpot, to talk about the company's evolution in measuring TV advertising for both conventional and streaming platforms. Sean delves into strategic partnerships, acquisitions, and the rise of ad-supported streaming. They discuss the impact of sports on advertising, challenges for marketers in balancing investments across various channels, and the innovative strides iSpot is making with AI-driven planning and real-time data. Tune in to explore the future of TV advertising and iSpot's role in shaping it. Transcript: https://www.madrona.com/transforming-tv-advertising-ispot-sean-muller-the-role-of-ai-future-of-streaming (00:00) Introduction (01:35) The Rise of Ad-Supported Streaming (02:42) Streaming vs. Traditional TV Advertising (04:43) The Impact of Sports on Advertising  (05:51) Challenges for Modern Marketers  (06:37) Audience Differences and Interactivity  (10:40) iSpot's Evolution and Strategic Moves  (12:04) Real-Time Data and Optimization  (12:36) Planning and Programmatic Buying  (17:13) Navigating the Competitive Landscape  (22:57) Acquisitions and Integration Success  (27:23) Innovation and Future Trends

HPLD Podcasts
Why Did You Read That ep 37

HPLD Podcasts

Play Episode Listen Later Jul 1, 2024 83:48


We're back with a secret code word for hardcore listeners! Interactivity! FEED THE ALGORITHM AND BE FAMOUS ON THE INTERWEB! This time, Peter brought: Transformers by Daniel Warren Johnson https://hpldencore.mylibrary.us/iii/encore/record/C__Rb2357884 Madman Library Edition Book 1 by Mike Allred https://www.hoopladigital.com/comic/madman-library-edition-vol-1-michael-allred/14441635 The Hike by Drew Magary Doom Guy by John Romero https://www.hoopladigital.com/audiobook/doom-guy-john-romero/15919864 Meagan Brought: Knowing What We Know by Simon Winchester https://hpldencore.mylibrary.us/iii/encore/record/C__Rb2321212 Through the Night Like a Snake: Latin American horror stories by Various https://hpldencore.mylibrary.us/iii/encore/record/C__Rb2348923 A Cat from Our World and a Forgotten Witch by Hiro Kashiwaba https://hpldencore.mylibrary.us/iii/encore/record/C__Rb2351983 Haunted Ever After by Jen DeLuca https://hpldencore.mylibrary.us/iii/encore/record/C__Rb2359984

HiTech Podcast
150 | How Topia Makes the Internet More Human with Spatial Video & Interactivity ft. CEO Daniel

HiTech Podcast

Play Episode Listen Later May 21, 2024 70:20


In this episode of the HiTech Podcast, we sit down with Daniel Liebeskind, the CEO of @Topiaio to explore how his passion for gaming and vision for a more human internet led to the creation of Topia. Discover how Topia is revolutionizing online education by helping schools build unique, customizable worlds that foster real connections through spatial video and interactive content. Daniel shares insights on how Topia's innovative approach supports human connection and their exciting plans to integrate Unreal Engine for deeper world-building and learning experiences. This amazing tool is accessible for all ages, making it a game-changer in the realm of online education. For more on our conversation, check out the episode page ⁠⁠here⁠⁠. Want to build your business like we have? Join us over at Notion by ⁠signing up with our affiliate link⁠ to start organizing EVERYTHING you do. Head over to our website at ⁠⁠⁠hitechpod.us⁠⁠⁠ for all of our episode pages, send some support at ⁠⁠Buy Me a Coffee⁠⁠, our ⁠⁠⁠Twitter⁠⁠⁠, our ⁠⁠⁠YouTube⁠⁠⁠, our connection to ⁠⁠⁠Education Podcast Network⁠⁠⁠, and to see our faces (maybe skip the last one). Need a journal that's secure and reflective? Sign-up for the ⁠Reflection App⁠ today! We promise that the free version is enough, but if you want the extra features, paying up is even better with our affiliate discount. --- Send in a voice message: https://podcasters.spotify.com/pod/show/hitechpod/message

viewSource
Exploring the Interactivity API in WordPress Part 2

viewSource

Play Episode Listen Later Apr 29, 2024 29:21


Aurooba and Brian dig deeper into the WordPress Interactivity API. This episode mostly focuses on the HTML directives they used in their custom blocks, how they work with block markup, and how the Interactivity API uses them to hydrate data. Along the way they also compare it to other templating and logic tools like the ones in Laravel and Next.js from previous episodes.A full transcript of the episode is available on the website. Watch the video podcast on YouTube and subscribe to our channel and newsletter to hear about episodes (and more) first!https://github.com/WordPress/gutenberg/discussions/categories/interactivity-api?discussions_q=is%3Aopen+category%3A%22Interactivity+API%22https://twitter.com/SethRubensteinhttps://twitter.com/DevelopWoohttps://developer.wordpress.org/block-editor/reference-guides/packages/packages-interactivity/packages-interactivity-api-referenceBrian's website – https://www.briancoords.comAurooba's website – https://aurooba.com (00:00) - S03E14 Sequence (00:09) - Introduction (01:21) - Packages vs Feature Plugins (04:24) - Browsing the Documentation (08:24) - Preview of our frontend block (09:53) - HTML Directives (13:12) - Conventions for binding and events handlers (16:31) - Callbacks and Actions (18:37) - State, Context and Loops (20:04) - Using Attributes and Hydration (24:01) - Wrapping up and Next Steps

Facts Not Feelings with Brooke C. Furniss
Boost Sales: Elevate Your Dealership's Shopper Experience!

Facts Not Feelings with Brooke C. Furniss

Play Episode Listen Later Apr 18, 2024 49:32


Discover groundbreaking strategies in this must-watch episode of 'Facts Not Feelings,' where host Brooke Furniss and Sam Vukas, COO of Dealer eProcess, dive into the future of automotive digital retailing. Learn how cutting-edge trends, innovative metrics, and pivotal user experience improvements are revolutionizing how dealerships engage and satisfy online shoppers. This episode is essential for dealers, general managers, and digital marketing enthusiasts aiming to stay ahead in the fast-evolving automotive industry. Don't miss out on these critical insights to elevate your dealership's success.3 Main TakeawaysMaximize GA4 Insights: Unlock the power of Google Analytics 4 to deeply understand what drives your shoppers. Discover how to use GA4's rich insights to tailor your website, enhance user engagement, and supercharge your dealership's online performance.Mobile UX Mastery: Master the art of mobile user experience! Learn key strategies to optimize your dealership's website for mobile users, ensuring smooth navigation, effective CTAs, and an overall seamless shopping experience that converts.Strategic Team Unity: Break down silos and boost your digital success! Find out how cross-departmental collaboration can create a unified digital strategy, amplify your dealership's online presence, and provide a superior experience for every visitor.Connect

viewSource
Exploring the Interactivity API in WordPress Part 1

viewSource

Play Episode Listen Later Apr 15, 2024 36:13


So begins another project! This time back inside WordPress. Brian and Aurooba discuss the Interactivity API in WordPress. They explore how to use the API, the challenges they faced, and the benefits it provides. They also touch on JavaScript modules and how they are used in the context of the Interactivity API. The conversation ends with a discussion about future topics to cover in the series as they build out the plugin using the API.A full transcript of the episode is available on the website. Watch the video podcast on YouTube and subscribe to our channel and newsletter to hear about episodes (and more) first!Quick Start Guide - https://developer.wordpress.org/block-editor/reference-guides/packages/packages-interactivity/#quick-start-guideInteractivity API Proposal - https://make.wordpress.org/core/2023/03/30/proposal-the-interactivity-api-a-better-developer-experience-in-building-interactive-blocks/WP Movies - https://wpmovies.dev/Our demo repo - https://github.com/viewSourcePodcast/vs-reading-listBrian's website – https://www.briancoords.comAurooba's website – https://aurooba.com (00:00) - Introduction (01:12) - Introducing the next project! (03:23) - What is the Interactivity API? (06:00) - The WooCommerce usecase (07:18) - How Interactivity API fits into the larger picture (10:02) - The Alpine.js Comparison (11:57) - So what project are we building? (15:24) - Tracking the list with Local Storage (16:44) - Using a resource already being loaded on the site (19:55) - How do you get started with the Interactivity API? (21:45) - What are JavaScript Modules? (32:56) - What's next in the series?

YourTechReport
Micro Center News: Expert Tech Advice with Dan Ackerman

YourTechReport

Play Episode Listen Later Mar 16, 2024 18:41


In this episode, Dan Ackerman, editor-in-chief of Micro Center News, talks about the current state of tech journalism and the importance of providing reliable tech advice to consumers. He explains how Micro Center News combines traditional and online storefronts to offer expert guidance. The conversation also touches on the challenges of navigating social media and the intersection of technology with other areas. Dan expresses his enthusiasm for building desktops and the potential of AI running on local machines, highlighting companies like Nvidia and Intel as leaders in AI development. The episode wraps up with a discussion of Micro Center News' future plans. Takeaways Micro Center News aims to provide reliable tech advice and consumer news. The tech journalism space continues to grow, and there is room for more publications. Navigating social media can be challenging due to the influx of poor quality information. Exciting developments include desktop building, AI on local machines, and advancements in AI by companies like Nvidia and Intel. Chapters 00:00 Introduction and Micro Center News 01:26 The State of Tech Journalism 03:02 Blending Traditional and Online Storefronts 04:22 Expanding Topics on Micro Center News 05:11 Navigating the Blurry World of Social Media 07:17 The Intersection of Tech and Other Areas 08:20 Geeking Out on Desktop Building 09:26 Tinkering with Technology 10:05 Interactivity and Audience Participation 11:29 Exciting Technological Developments 12:08 The Power of AI on Local Machines 13:15 Companies Excelling in AI 14:39 Micro Center News' Future Plans Learn more about your ad choices. Visit megaphone.fm/adchoices

Backend Banter
#043 - Nuxt.js is better than Next.js ft. Daniel Roe

Backend Banter

Play Episode Listen Later Mar 4, 2024 66:21


In this episode, we bring Daniel Roe, the Lead Maintainer of Nuxt.js, an open source framework that makes web development intuitive and powerful. Today, he shares his journey into the framework and sheds some light on intriguing questions surrounding its development and usage. Today's talk ranges from the origins of Nuxt to its unique features and practical tips for developers, deliberate naming, comparison with Next.js and technical and detailed discussion regarding performance optimization and project structuring.Learn back-end development - https://boot.devListen on your favorite podcast player: https://www.backendbanter.fmDaniel's Twitter: https://x.com/danielcroeDaniel's Website: https://roe.dev/Nuxt Framework: https://nuxt.com(00:14) - How did Daniel Roe join Nuxt? (02:53) - Elk, Moose and Wilderness (06:07) - Was it named Nuxt intentionally to confuse people? (08:32) - Next.js vendor lock-in criticism and does Nuxt have any similar issues (11:31) - Boot.dev moved from a Vue 3 SPA to Nuxt (14:19) - Auto-importing by default? (20:01) - Using longer variable names because of global namespace (21:58) - Explaining the default Nuxt payload behavior (26:59) - Default prefetching (30:17) - What are the most common use cases for Nuxt apps (32:32) - Who has control in your project? (33:45) - Enabling JavaScript or not? (37:25) - Updating head tags in Nuxt (39:09) - New feature that improves script handling in Nuxt (41:01) - What do you prioritize? Interactivity or Scripts? (42:06) - Google Tag Manager (46:07) - What's Daniel's favorite Nuxt feature? (47:11) - Types are amazing! (49:37) - How did the Idea of Boot.dev came to be? (51:24) - Gamification of coding (53:46) - Theory is picked up from practice (56:05) - What's one thing you'd instantly change about Nuxt if you could (59:04) - Separation of what goes on in the client vs the server in the same file (01:04:44) - Where to find Daniel

Hearts of Space Promo Podcast
PGM 1366 'ELECTRON TRAVELER 6' : mar.1-8

Hearts of Space Promo Podcast

Play Episode Listen Later Mar 2, 2024


The current boom in "immersive media" includes computer-assisted VR or Virtual Reality, AR or Augmented Reality, AR and VR glasses and headsets, immersive video games and films, panoramic projections, spatial audio systems, and specially designed theaters and concert venues, like The Sphere in Las Vegas. Regardless of size or complexity, they all have a similar purpose: to augment our existing world, or transport us to fantastic new synthetic worlds. Interactivity and connectivity are the focus of these new technologies, but there's an older, simpler, more passive technology that can transport listeners to virtual worlds just by listening—electronic music. It's been over a hundred years since the invention of practical electronic instruments, and the power of electronic sound to take us to exotic tonal and even cosmic environments is well-known to both musicians and listeners. On Hearts of Space, we've been documenting it for over 40 years, with hundreds of programs dedicated to the art of virtual travel on electronic waves. On this transmission of Hearts of Space, it's another journey in our electronic touring series, on a program called ELECTRON TRAVELER 6. Music is by THIERRY DAVID, MARTIN STÜRTZER, DREAMSTATE LOGIC, SUBDREAM, CHRONOTOPE PROJECT, STEVE ROACH, and ALPHA WAVE MOVEMENT. [ view playlist ] [ view Flickr image gallery ] [ play 30 second MP3 promo ]

Baywatch Berlin
Blutechse LIVE

Baywatch Berlin

Play Episode Listen Later Feb 29, 2024 71:03


In dieser epischen Episode von Baywatch Berlin, ready to drop im Prime Time Slot, nehmen Jakob, Schmitti und Klaas, ihres Zeichens Chad Streamer des Podcast-Realms, die Menschen mit auf eine Wild Ride Quest. Gear up, denn diese Session ist loaded mit allerlei Krimskrams den man erstmal catchen muss. Sie sprechen über den Next-Level Move, Schmitti als möglichen Papst ins Spiel zu bringen – ein Plot Twist im Baywatch Berlin Universe. Der Timestamp markiert 01:00, und die Chat-Engagement-Rates gehen durch die Decke. Dann, ready für einen lore-heavy Deep Dive, zoomen sie in die Oberbaumbrücke, ein Iconic Landmark, das East und West verbindet. Hier flexen sie ihr Knowledge über die historischen und kulturellen Nuances, ein True Brain Buff für jeden Lore-hungry-Listener. Die Episode levelt up mit einer Gagá Aufklärung feat. Sascha Lobo als Special Guest NPC. Schmittis Trip nach Wien wird zu einem Sidequest, der die Main Storyline bereichert, voll von Encounters mit rappelig-geilen Wienern und non-mainstream Activities jenseits des Schnitzel Grindings. Ihr fragt euch sicher: Schön, schön: Aber WAS boosted jetzt den Overall-Hype? “Worüber labern Tagesschau-Sprecher nach dem Abbinder?” Ein Insight, der so exclusive ist, dass er fast als leaked info gilt. Dann erreicht die Questline mit der Metallangeln-Abstimmung bei Jan Hofer einen Peak, ein PvP Event, das beweist, dass Interactivity hier nicht nur ein Buzzword ist, sondern auch langsam mal eine Antwort braucht. Komm in die Puschen, Hofer! Freuen sie sich außerdem: Schmitt als “Blutechse”. Ein Showdown, der in die Annals der Streaminghistory eingehen wird. Der alte Schimmel-Heini showcased, dass er nicht nur im Podcast-Game ein High-Level Player ist. Baywatch Berlin, auch in dieser Woche wieder eine Perfect-Blend aus Humor, Wisdom und reinem Spirit. Du möchtest mehr über unsere Werbepartner erfahren? Hier findest du alle Infos & Rabatte: https://linktr.ee/BaywatchBerlin

Do the Woo - A WooCommerce Podcast
The Collaboration of the Interactivity API with WordPress and WooCommerce

Do the Woo - A WooCommerce Podcast

Play Episode Listen Later Feb 28, 2024 51:01


The Interactivity API allows WordPress developers to create consistent, interactive blocks, improving user experience and code consistency. WooCommerce benefits from improved speed, accessibility, security, and collaboration with WordPress.

Do the Woo - A WooCommerce Podcast
The Collaboration of the Interactivity API with WordPress and WooCommerce

Do the Woo - A WooCommerce Podcast

Play Episode Listen Later Feb 27, 2024 51:01


WordPress and WooCommerce devs Carlos Bravo and Lucio Giannotta discuss the collaboration of WordPress core and Woo with the Interactivity API, a new framework for developers.

Gutenberg Changelog
Gutenberg Changelog #96 – Gutenberg plugins versions 17.6 and 17.7, Mega Menus, Interactivity API and WordPress 6.5

Gutenberg Changelog

Play Episode Listen Later Feb 26, 2024


In this episode, Tammie Lister and Birgit Pauli-Haack discuss Gutenberg Changelog #96 – Gutenberg plugins versions 17.6 and 17.7, Mega Menus, Interactivity API and WordPress 6.5 Show Notes / Transcript Show Notes Special Guest: Tammie Lister Community Contributions What’s Released: What's in active development or discussed Section Styling, Colorways, and Typesets for WP 6.6 Meetup: How…

Video Game Newsroom Time Machine

Night Trap gets Lieberman's panties in a bunch, Id unleashes Doom & Apple II is no more These stories and many more on this episode of the VGNRTM This episode we will look back at the biggest stories in and around the video game industry in December 1993.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: In case you don't see all the links, please, find them here: https://www.patreon.com/posts/december-1993-99076522 7 Minutes in Heaven: Street Fighter II Video Version:  https://www.patreon.com/posts/7-minutes-in-ii-99045806     Nostalgia Nerd's video about the game - https://www.youtube.com/watch?v=haAxGfvCitE&t=447s     https://www.mobygames.com/game/6239/street-fighter-ii/screenshots/c64/     https://www.c64-wiki.com/wiki/Street_Fighter_II Corrections: November 1993 Ep - https://www.patreon.com/posts/november-1993-97323863 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://en.wikipedia.org/wiki/Nintendo_64     https://en.wikipedia.org/wiki/MIPS_Technologies     https://en.wikipedia.org/wiki/Killer_Instinct_Gold     https://en.wikipedia.org/wiki/The_3DO_Company     htps://sites.google.com/view/sources-why-we-hate-each-other/     https://www.internethistorypodcast.com/ 1993: Capcom sues Data East     https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater        RePlay Dec. 1993 pg. 32     https://www.mobygames.com/game/6239/street-fighter-ii/     https://www.mobygames.com/game/17110/fighters-history/ Tournament Battle brings networking to arcades     https://archive.org/details/micromania-segunda-epoca-67/page/n41/mode/1up         https://en.wikipedia.org/wiki/Super_Street_Fighter_II#Tournament_Battle Japanese mix video game and parks shows     RePlay Dec. 1993, pg. 9     https://segaretro.org/Amusement_Machine_Show_1993 Namco teams up with magic Edge         Play Meter Dec. 1993 pg. 3         https://www.system16.com/hardware.php?id=832 WMS suspected of stock market shenanigans     https://www.nytimes.com/1993/12/07/business/redstone-tied-concern-invested-in-viacom.html       https://wondery.com/shows/business-wars/season/73/ Al Stone defects to Sega     Play Meter Dec. 1993 pg. 18     https://segaretro.org/Alan_Stone Sega set for world domination     RePlay Dec. 1993.  pg. 52     http://podcast.theycreateworlds.com/e/dreams-of-sega/ Sonic tops Q survey     https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater     https://archive.org/details/Electronic-Games-1993-12/page/n53/mode/1up?view=theater Bill Kunkel calls it for Say-Guh!     https://archive.org/details/Electronic-Games-1993-12/page/n147/mode/1up?view=theater 3DO launch a dud     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n16/mode/1up?view=theater Atari announces Jaguar devs     https://archive.org/details/Electronic-Games-1993-12/page/n11/mode/1up?view=theater      Atari launches Jaguar ad campaign     https://archive.org/details/video-games-december-1993/page/n19/mode/2up?view=theater Bit Hype forces Sega's hand     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n6/mode/1up?view=theater        https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n70/mode/1up?view=theater      Nintendo announces Project Reality chip makers     (December 20, 1993). NINTENDO PICKS 64-BIT CHIP SUPPLIERS. The Nikkei Weekly (Japan). https://advance.lexis.com/api/document?collection=news&id=urn:contentItem:3S8H-4KR0-000H-H3WP-00000-00&context=1516831. Nintendo disses CDs     Edge Dec. 1993, pg. 15     https://en.wikipedia.org/wiki/Bleem! Lieberman attacks video game violence     https://www.nytimes.com/1993/12/17/nyregion/toys-r-us-stops-selling-a-violent-video-game.html     Our Commentary of the hearings - https://youtu.be/-dWCFp_hmNU?si=7dC4UG9X2VOEkiaF Lethal Enforcers is on Genesis... and maybe coming to SNES     https://www.mobygames.com/game/15901/lethal-enforcers/cover/group-103113/cover-279819/        https://archive.org/details/Electronic-Games-1993-12/page/n47/mode/2up?view=theater Toys R Us stops selling Night Trap     https://www.nytimes.com/1993/12/17/nyregion/toys-r-us-stops-selling-a-violent-video-game.html MK gets cut for Japan     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n92/mode/1up?view=theater      Nintendo is only after kids...     https://archive.org/details/Electronic-Games-1993-12/page/n37/mode/1up?view=theater         https://archive.org/details/Electronic-Games-1993-12/page/n34/mode/1up?view=theater Nintendo releases game content guidelines     Gamepro Dec. 1993, pg. 267 Video Game industry agrees on a rating system     https://www.nytimes.com/1993/12/09/business/industry-set-to-issue-video-game-ratings-as-complaints-rise.html     Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122     Gregory Fischbach Part 1 - Activision - Acclaim - https://www.patreon.com/posts/46578120 MPAA threatened to sue video game makers     https://archive.org/details/Electronic-Games-1993-12/page/n34/mode/1up?view=theater VictorMaxx Stuntmaster VR headset reviewed     https://archive.org/details/Electronic-Games-1993-12/page/n153/mode/1up?view=theater Movies and games should stay in their own lanes     https://www.nytimes.com/1993/12/10/arts/home-video-290893.html         https://www.nytimes.com/1993/12/28/business/market-place-home-software-s-treasure-hunt.html     William Volk - Activision, Avalon Hill, Lightspan, PlayScreen - https://www.patreon.com/posts/william-volk-95625819     https://www.mobygames.com/game/6142/the-horde/ Interactivity is the new hype word.     https://archive.org/details/Electronic-Games-1993-12/page/n5/mode/1up?view=theater       https://archive.org/details/Electronic-Games-1993-12/page/n9/mode/1up?view=theater     Gary Carlston- Broderbund - https://www.patreon.com/posts/50036733      Edge sees the future in 3D     Edge Dec. 1993, pg. 3 Id to make modding Doom easy     https://archive.org/details/Electronic-Games-1993-12/page/n57/mode/1up?view=theater     American McGee - id - spicy horse - ea - https://www.patreon.com/posts/45549970 Origin announces Interactive Movie     https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.12/page/n11/mode/1up    '    https://archive.org/details/bioforge      Sierra sees stars     https://archive.org/details/Electronic-Games-1993-12/page/n93/mode/1up?view=theater     https://archive.org/details/Electronic-Games-1993-12/page/n95/mode/1up?view=theater       https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.12/page/n11/mode/1up Standardization is the future     https://archive.org/details/eu_BYTE-1993-12_OCR/page/n45/mode/1up?view=theater         https://archive.org/details/eu_BYTE-1993-12_OCR/page/n41/mode/1up?view=theater        https://archive.org/details/eu_BYTE-1993-12_OCR/page/n35/mode/1up?view=theater Bill Gates wants Little Johnny to learn to be an office drone     https://www.nytimes.com/1993/12/07/business/microsoft-aims-for-younger-market.html        https://en.wikipedia.org/wiki/Microsoft_Home#Kids        https://timesmachine.nytimes.com/timesmachine/1993/12/14/495893.html?pageNumber=58     https://www.nytimes.com/1993/12/12/business/sound-bytes-a-glimpse-into-the-future-as-seen-by-chairman-gates.html Ahead Inc readies virtual guitar     https://www.nytimes.com/1993/12/26/business/interface-people-and-technology-are-virtual-groupies-included.html         https://archive.org/details/virtual-guitar/PXL_20211230_050908168.jpg        https://www.mobygames.com/game/20009/quest-for-fame/    https://www.ebay.com/itm/173062395733        https://archive.seattletimes.com/archive/?date=19941120&slug=1942916        https://www.linkedin.com/in/alexdonnini/details/experience/     Michael Dornbrook Part 2 - Infocom - Guitar Hero - https://www.patreon.com/posts/44632017 Sierra buys Coktel Vision     Amiga Joker Dec. 1993, pg. 10         https://archive.org/details/powerplaymagazine-1993-12/page/28/mode/1up        https://archive.org/details/Computer_Gaming_World_Issue_113/page/n11/mode/1up     Ken Williams - Sierra https://www.patreon.com/posts/42700706     https://www.mobygames.com/company/1127/coktel-vision/ Maxis breaks free from Broderbund         https://www.nytimes.com/1993/12/24/business/company-reports-broderbund-stock-tumbles-on-growth-concerns.html Sinclair gets into software retailing     https://archive.org/details/PCZone009   pg. 55          https://archive.org/details/PC_Zone_11_February_1994/page/n7/mode/2up?view=theater RIP Apple II     https://en.wikipedia.org/wiki/Apple_IIe        https://www.nytimes.com/1993/12/26/business/the-executive-computer-from-novelty-to-necessity-reminiscences-of-a-pc-fanatic.html Amiga dead?  Not at the World of Commodore show in Cologne it ain't     https://archive.org/details/CommodoreUserIssue1231993Dec/page/n9/mode/1up Brian Moriarty leaves The Dig     https://archive.org/details/Electronic-Games-1993-12/page/n15/mode/1up?view=theater      3DO goes online in Omaha     https://archive.org/details/Computer_Gaming_World_Issue_113/page/n13/mode/1up        https://en.wikipedia.org/wiki/US_West    Businesses see the future of commerce in Mosaic     https://www.nytimes.com/1993/12/08/business/business-technology-a-free-and-simple-computer-link.html     https://www.nytimes.com/1993/12/09/garden/interactive-video-armchair-activities.html      Fantastic Four movie pushed back     https://archive.org/details/video-games-december-1993/page/n14/mode/1up?view=theater     https://archive.org/details/video-games-december-1993/page/n14/mode/1up?view=theater     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n27/mode/1up?view=theater Quotes of the Month:     Edge Dec. 1993 pg. 43     https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20053%20%28December%201993%29/page/n53/mode/1up?view=theater Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras

WP Briefing
Episode 73: Inside the Interactivity API

WP Briefing

Play Episode Listen Later Feb 19, 2024 28:38


In the latest WordPress Briefing, Josepha Haden Chomphosy discusses the Interactivity API, a new foundational tool that helps developers create memorable interactive front-end experiences. She is joined by special guests and sponsored contributors Ryan Welcher and Mario Santos, who share more about this impactful addition to the WordPress developer experience.

wordpress interactivity josepha haden chomphosy
The Daily Standup
Securing the Perfect Speaker for Your Next Big Event: Why AgileDad Speaks Should Be on Your Radar

The Daily Standup

Play Episode Listen Later Jan 16, 2024 10:19


Planning a significant event like an all-hands meeting, symposium, or conference can be a daunting task, especially when it comes to choosing the right speaker. The speaker sets the tone for your event and can be the difference between an unforgettable experience and a forgettable one. Whether it's inspiring your team, sparking innovative ideas, or sharing invaluable insights, the perfect speaker can elevate your event to new heights. But how do you ensure that you get the best speaker for your needs? Here's a comprehensive guide, and why AgileDad Speaks should be at the top of your list. Understanding Your Audience and Objectives Before embarking on your search, it's crucial to have a clear understanding of your audience and what you aim to achieve with your event. Are you looking to motivate your employees? Share the latest industry trends? Or provide a deep dive into a specific topic? Your objectives will guide the type of speaker you need – motivational, educational, industry expert, etc. Research and Recommendations Start with thorough research. Look for speakers who have a proven track record in your industry or in speaking on the topics you're interested in. Personal recommendations are invaluable, so tap into your professional network for suggestions. You can also explore speaker bureaus, but remember, they often charge a commission. Reviewing Credentials and Content Once you have a list of potential speakers, review their credentials. Look for their experience, expertise in the subject matter, and their speaking style. Videos of past speaking engagements can give you a good sense of their style and how they engage with the audience. Check their social media profiles, blogs, and publications to understand their viewpoints and areas of expertise. Aligning with Event Theme Ensure that the speaker's expertise and style align with your event theme and objectives. A good speaker should be able to tailor their content to align with your event's goals and resonate with your audience. Budget Considerations Speakers' fees can vary widely. Have a clear budget in mind and be transparent about it when reaching out. Remember, investing in a good speaker can have a significant return in terms of attendee satisfaction and overall event success. Interactivity and Engagement In today's world, audiences expect more than just a lecture. They want an interactive and engaging experience. Look for speakers who use interactive elements like Q&A sessions, live polls, or group activities to keep the audience engaged. Expertise in Agile Methodologies AgileDad's expertise in Agile methodologies is unmatched. Whether your audience is new to Agile or looking to deepen their understanding, AgileDad can deliver content that is both informative and accessible, tailored to your audience's level of expertise. Engaging and Interactive Sessions AgileDad is known for interactive and dynamic speaking sessions. Expect a speaker who not only imparts knowledge but also engages the audience in meaningful ways, ensuring that the learning is both deep and lasting. Customized Content Understanding that no two audiences are the same, AgileDad Speaks offers customized content to meet your specific event objectives and audience needs. This bespoke approach ensures that your audience gets the most out of the session. Post-Event Support AgileDad's commitment to your event's success extends beyond the speaking engagement. They offer post-event support, which can include follow-up sessions, Q&A opportunities, and access to a wealth of resources for further learning. How to connect with AgileDad: - [website] https://www.agiledad.com/ - [instagram] https://www.instagram.com/agile_coach/ - [facebook] https://www.facebook.com/RealAgileDad/ - [Linkedin] https://www.linkedin.com/in/leehenson/

Skip the Queue
Interactivity for visitor attraction websites, with Kelly and Paul from Rubber Cheese

Skip the Queue

Play Episode Listen Later Jan 10, 2024 28:26


Skip the Queue is brought to you by Rubber Cheese, a digital agency that builds remarkable systems and websites for attractions that helps them increase their visitor numbers. Your host is  Kelly Molson, Founder of Rubber Cheese.Download the Rubber Cheese 2023 Visitor Attraction Website Report - the annual benchmark statistics for the attractions sector.If you like what you hear, you can subscribe on iTunes, Spotify, and all the usual channels by searching Skip the Queue or visit our website rubbercheese.com/podcast.If you've enjoyed this podcast, please leave us a five star review, it really helps others find us. Show references: https://carbonsix.digital/https://www.linkedin.com/in/pmarden/Paul Marden is the Founder and Managing Director of Carbon Six Digital and the CEO of Rubber Cheese. He is an Umbraco Certified Master who likes to think outside the box, often coming up with creative technical solutions that clients didn't know were possible. Paul oversees business development and technical delivery, specialising in Microsoft technologies including Umbraco CMS, ASP.NET, C#, WebApi, and SQL Server. He's worked in the industry since 1999 and has vast experience of managing and delivering the technical architecture for both agencies and client side projects of all shapes and sizes. Paul is an advocate for solid project delivery and has a BCS Foundation Certificate in Agile. https://www.rubbercheese.com/https://www.linkedin.com/in/kellymolson/Kelly Molson is the Founder of Rubber Cheese, a user focused web design and development agency for the attraction sector. Digital partners to Eureka! The National Children's Museum, Pensthorpe, National Parks UK, Holkham, Visit Cambridge and The National Marine Aquarium.Kelly regularly delivers workshops and presentations on sector focused topics at national conferences and attraction sector organisations including ASVA, ALVA, The Ticketing Professionals Conference and the Museum + Heritage Show.As host of the popular Skip the Queue Podcast for people working in or working with visitor attractions, she speaks with inspiring industry experts who share their knowledge of what really makes an attraction successful.Recent trustee of The Museum of the Broads.  Transcription:  Kelly Molson: Welcome to Skip the Queue, a podcast for people working in or working with visitor attractions. I'm your host, Kelly Molson. In this new monthly slot, Rubber Cheese CEO Paul Marden joins me to discuss different digital related topics. In this episode, we'll talk about how you can make your site more interactive and the tasks and costs associated with that. You can subscribe on all the usual channels by searching Skip the Queue. Kelly Molson: Hello. Back for a fourth time. Paul Marden: Hello. Kelly Molson: What attraction have you visited most recently, and what did you love about it? Paul Marden: Do I go first? I always go first. Kelly Molson: We've got a format now. Don't break the format. I'm comfortable. Paul Marden: I went to the Titanic Museum just recently. We were exhibiting, actually, at the Association of Science and Discovery Centres at their annual conference in Belfast, which was actually at W5 in the Titanic quarter of Belfast. And I could talk loads about W5, which I will do in another session. But the place that I went to that I was most kind of emotionally moved by which I'm a bit of a geek and I'm fairly concrete in terms of my emotional stuff, for me to feel moved. Kelly Molson: Yeah. It's normally me that's got the blubbing. Paul Marden: Yeah. So I was blown away by the experience at the Titanic Museum. I've never been to a museum with so few artefacts, which, of course, is because everything was lost at sea. And so the whole museum is about telling the story through reproductions and immersive experiences, which was all amazing. But then you stumble upon one of the original artefacts as you're wandering around, and there's only a handful of them, but it hit me like a brick wall when I actually came across them. So there's a life jacket. There's only twelve of those left in existence, and they've got one of them at the museum. And you walk into this room, where all of the names of the victims of this tragedy are on this massive wall. And it's a darkened room, but lit in the centre of the room was this one life jacket. Paul Marden: Amazing. And then you walk around and there's a section talking about the root cause of the accident. And there are the keys to the binocular store from the crow's nest, which happened to be in the second officer's pocket. And he had to get off the ship in Southampton and he didn't get back on, and so there were no keys. And so the people that were in the crow's nest couldn't open the box with the binoculars that would have led them to see the iceberg. Kelly Molson: Wow. What a story. That wasn't in the film. Paul Marden: No, it wasn't in the film. So it's really impactful. And then the storytelling was amazing, but completely lost on me. So I was chatting to. I made a new friend, Lucinda Lewis, the CEO of Catalyst Science and Discovery Centre, and we would, like, both say how amazing it was, how impactful it was. And she was like, "Yeah, and the dominoes." And I'm like, "Dominoes? What dominoes?" Paul Marden: And she was like, "Did you not see when you were looking at all of the root causes, they wrote them on these big pillars that were toppling, showing you the domino effect." I was like, "Okay, yeah, that was completely lost on me." Kelly Molson: So lesson for you is you need to pay more attention to the interpretation next time. Paul Marden: Completely clueless to the subtext of what was going on around me. But the story was amazing. Kelly Molson: Story is really cool. Yeah. I have never heard that before. That's really impressive. I think that picture that you painted of all the names with the one kind of life jacket in the middle of it is so powerful. I can see it in my head, but I've never seen it. Paul Marden: That was only one of a dozen kind of really powerful memories that I've got of being just blown away by their storytelling and how they communicated what happened. It was just an amazing place. Kelly Molson: Nice. I've got it. I missed that I couldn't make it to the conference this year because I was elsewhere. Paul Marden: Absolutely. What have you been doing recently? Where have you been? Kelly Molson: So this is a very recent one, literally last week, last Thursday, I was very kindly invited to go and visit the Ashmolean Museum, which is a free to enter museum. But what I really liked is they have a very large donations area as you first walk in and you've got card donations. Beep. So easy. I never have cash, so that was a big thumbs up for me. The museum is brilliant. I mean, it has some brilliant exhibitions in it that are there. They're always there. But I was really keen to go and see their colour revolution exhibition, which is all around Victorian art, fashion and design. Some of you might not know this about me, but I was a graphic designer in the past, actually. Probably. Actually, loads of you people know about that. Loads. Kelly Molson: I was a graphic designer once upon a time and I was a packaging designer and just design and colour. And also I've got a real passion for kind of interior design as well. So all of these things just, I have a big love of. So this exhibition for me was like, "This is the one. This is a big tick." What I found really fascinating is that Victorian Britain has this kind of connotation of being really dull and dreary, and the exhibition was kind of exploring that. It's absolutely incorrect, but they start with Queen Victoria's morning dress, which is a really powerful image. So after Prince Albert's sudden death, she plunged into a very deep grief. And she actually wore. I didn't know this. She wore black for the remaining 40 years of her life. I had no idea that she. Kelly Molson: I mean, I knew she mourned for a really long time. I had no idea she never wore another colour again. So she's obviously such an iconic image, an iconic person of that era, that image probably sticks with you, which is why it adds to that illusion of Victorian's love in the dark completely. But they didn't they really love colour.  And they love to experiment with it. And they have a big thing about insects and animals and bringing that into the colours that they wore. And the jewellery, like, some of the jewellery, like this beetle necklace, was just incredible. And there is a lot of. I know that they have a lot of that in their kind of fabrics and their kind of artwork from that time as well. But what I really loved is really small artefact in the museum that I totally loved. So it was a very early colour chart, like a paint sample colour chart. So this is quite current for me at the minute. Kelly Molson: My office is full of furnishings because we're renovating a cottage in Norfolk and it's not ready, but I've had to order all the things for it or find them off Facebook Marketplace and eBay and charity shops and vintage places and my office. So colour chart and all of that kind of stuff is, like, right up here at the moment. But anyway, there was an 1814 Scottish artist called Patrick Syme, and he tried to solve the problem of how to describe colour by giving each one of them a name. But he draw nature to do this. So you have, like, mole's breath now from Barrow and ball and lighting green and those kind of stuff. Well, this is where this started in the Victorian age, so it's absolutely beautiful. I posted it on my LinkedIn. Kelly Molson: But this colour chart is just gorgeous and it gives a number for each colour. So number 54. Its name was Duck green. The animal that it was named after is the neck of Mallard. I actually thought the colour was neck of Mallard, which I was like, that's absolutely brilliant. The vegetable that it was similar to is the upper disc of yew leaves, and the mineral is. I don't know if I'm going to pronounce this Ceylanite and I Googled it isn't green. I had no idea what ceylanite is, but it's not green. Paul Marden: Yeah, I'd struggle to identify a yew tree, let alone the upper disc green of a yew tree's leaf. Kelly Molson: Well, there you go. Honestly, I loved it. I loved every minute of it. It was really interesting. And that for me was like, I know it's a really small artefact, but it was the standout one for me because it just connected with some of it is so current for me at the moment. It was £15 pounds to go and see this exhibition and that is money well spent. It's open now until the 18th of Feb 2024. So totally get yourselves along to visit that. And also their restaurant and food is top notch. Paul Marden: Was it good? Was it really okay? Kelly Molson: We'll talk about that another time. Paul Marden: We've done a few of the Oxford Uni museums, but we've not done the Ashmolean yet, so that needs to be on my list of places to go. Kelly Molson: Yeah, definitely worth a little visit. Okay. Right. We're going to talk about interactivity today. Making your website more interactive can improve engagement which is more likely to improve your conversion rate. But very few attractions have interactive elements, which is quite surprising, actually. So we're going to talk about how you can make your site a bit more interactive and immersive. So one, the stat from the survey is that, 53% of visitor attractions survey don't have any interactive elements on their websites. Kelly Molson: So that's like. I'm quite surprised about that because during the pandemic, went all in on interactivity. We had to. It was the only way that you could kind of get people to your site and get people engaged in what you were doing. And we're talking about things like virtual tours, interactive maps, or even just integrating video and audio on your site is a way of making it interactive as well. So, yeah, I was quite surprised that it was so low, actually. Paul Marden: Yeah, it surprised me as well, because a lot of the people that we talk to want that kind of interactive content added into their sites. Kelly Molson: Do you think. And I'm not trying to make us idiots here again, because we did enough of that on the last episode, but do you think that people understand that video and audio is an interactive element? Paul Marden: That's a good point. Kelly Molson: Or is our expectation of it to be more. Because audio and video, do we see that as a standard thing now? We don't see that as a special element. Paul Marden: That could be absolutely true. And we talked a lot about things that we could do to improve the survey for next time. There's a real risk, isn't there? Because you could ask a lot more very detailed questions. Do you have a virtual tour? Do you have an interactive map? Do you have video and audio on your site? And now, all of a sudden, we've gone from one question to three questions, and we're asking too much of everybody when they fill stuff in, so you end up having to have broader questions, but those broader questions themselves become a little ambiguous. So maybe there's an element of. It could be that there's a bunch of people in that 53% of people that don't have interactivity, that may have stuff that is video or audio that we would consider to be interactive, but they don't. Kelly Molson: Do you think as well, that because life has gone back to relative normality for the majority of us, that we just are not engaging with those things as much, or they just not seem to be as relevant anymore? Paul Marden: Yeah, it's interesting, isn't it? We talk about audience personas and trying to personalise the site to give people exactly the content that's relevant to them. Who is the target audience for the virtual tour? Is the target audience for a virtual tour the people that are going to come visit? Is it a way of enticing people to come and physically come on site? Is it a way of extending the reach of the attraction, or let's say it's a cultural or museum kind of setting? Is it a way for them to extend the reach of their collection to people that can't come. Understanding what the interactivity is there for and how it enables the audience to achieve the goal that they're trying to achieve. And for the clients, the attraction themselves, to be able to achieve what their goal is for that audience group is interesting. Paul Marden: Interactivity for its own sake doesn't help anyone if you're not really thought about why you're putting it there. Kelly Molson: Yeah, I was just trying to think. I've got a really good case study of this and I've forgotten the name of the place. I want to talk about it, but I've forgotten the name of it, so I'll give you an explanation of it instead. Years ago, so. Oh, God, I think this is. In 2015, Lee and I went to Australia on holiday. Lee actually asked me to marry him in Australia at Ayers Rock. It was very romantic. Paul Marden: Oh, wow. Kelly Molson: But one of the best, I should say that was the best trip, obviously, that was the best trip, but one of the other best trips that went on while were there. When were in Melbourne, I've gone to the island and I've forgotten the name of the island. It's come off totally out of my head. But went to see the little penguins, so the penguin parade that comes in. These penguins come in to shore every night and you can go and watch them come in. It's like an army of miniature penguins. And it genuinely is the most magical thing I've ever seen in my whole life. And you can't take photos because it hurts their eyes. So you're immersing yourself into this experience and it's all up here in my head. Kelly Molson: Well, during the pandemic, they started live broadcasting it on Facebook and I was like, "Shut up. This is amazing." Because it's an expensive trip back to Australia, but I'd love to do that again. I would absolutely 100% go back and do that again.  But this was like a magical opportunity to see it in my home office and watch it as well. So those kind of opportunities, I think, are pretty magical. Paul Marden: You reminded me of in the middle of lockdown, I was obsessed by watching the webcam at Monterey Bay Aquarium. Kelly Molson: I just got something else that got obsessed about a few weeks ago, which is I watched the webcam Sandringham have got. No, is it Sandringham or Balmoral? One of them have got a webcam with the Red Squirrels. I think it's Balmoral. And I got absolutely, totally obsessed with it. Had it on in the corner of the screen just while I was working, just going, "Is it there yet? Is it back yet? Red squirrel. Red squirrel."Paul Marden: I think it might be. The two of us were looking at penguins and sea otters during the height of the pandemic when were desperate to travel. Now, watching Red squirrels on a webcam might be, might not have the same justification for the rest of your day's life. Kelly Molson: It's really cool. It's really cool. You don't get to see red squirrels very often. Paul Marden: No, you don't. Kelly Molson: Anyway, apologies went off on a total tangent, but you can see, look, we've got really animated about this, so you can totally see the value of having those kind of experiences on your website and being to engage with different audiences. Paul Marden: Should we do a stat? Should we talk about some numbers?Kelly Molson: Yeah, what's the benefits? Paul Marden: Yeah. So HubSpot again. We talk about HubSpot data all the time. But HubSpot found that interactive content like quizzes, assessments and polls can increase time spent on a website by 80%. That one's lifted straight out of the survey that we put into there. But there's some more. The Content Marketing Institute shows that 81% of marketers agreed that interactive content grabbed more attention than static content. But that chimes with the data that we gathered from people, doesn't it? Because a lot of people do think that this is important stuff. Maybe not quite to the same level that the Content Marketing Institute found, but obviously people in the results set from our survey thought that this was important. Kelly Molson: Yeah. And I think it depends on what that interactive content is. So, interestingly, when we did the live webinar for the report, we had someone on the webinar mention that they were a bit worried about distraction. So we talk a lot about focusing people's attention on the job in hand, which is ultimately showcase what your attraction does, get them to buy a ticket. And this person said, are we distracting them from those journeys by doing that? But I don't know if it's part of the purchase journey. I think it might be post purchase. It feels for me like post purchase, getting them to come back and engage in your site, repeat visit stuff, just those things around quizzes and assessment and polls and stuff like that. And also this example that I just gave about the little penguins. Kelly Molson: I absolutely will go back to that place one day and being able to engage with it keeps it front and centre of my mind to go. When we go back to Australia, I'm going to take my kid to see that because she will love it. I'll make sure she loves it. And I don't know if it's part of the first point of engagement. I think it's post purchase engagement. Paul Marden: That's interesting. Yeah. What the problems say? Kelly Molson: Anyway, problems? Sustainability. Paul Marden: Yeah. Shall I share a bugbear of mine that I share regularly in meetings all the time. But a lot of interactive content, especially the stuff that uses video, can be inherently unsustainable. Video uses bandwidth. And a lot of people don't think of the impact that websites can have on CO2 emissions. Yeah, it's a link that I don't think many people make. I certainly didn't until there's been a lot of talk around in our industry about this in the last couple of years and it's really opened my eyes up. It's easy to understand if you work for an airline, you can see the CO2 emissions coming out the back of the plane, but if you build websites, you don't see it necessarily, but video consumes bandwidth and bandwidth takes all of these things, the compute power to produce the video and publish it out onto the Internet. Paul Marden: And then to shift all of that data across the Internet ultimately uses energy, and that energy comes at the cost of producing CO2. So one of the obvious ways, if we're just talking about video itself, because video is one kind of more interactive element, avoiding autoplaying videos, which is my absolute bugbear when you land on a home page of a website. And the video autoplays that for me, now that my eyes have been opened to the impact of it, I only used to see the conversion rate benefit, but now the cost associated with that is clear in my mind. And I think if we can avoid doing that and find other ways to increase conversion, I think that's really important. But also doing things to make sure that we understand what the sustainability impact of the web pages that we produce. Paul Marden: So as we make our web pages more complex, they will produce more CO2 as a result of doing that. And I think as people become more aware of this, the world is going to change. At the moment, the people that buy from us, this is not something that is front and centre of their minds in the buying process, I think, at the moment. And there's a lot of power in the hands of the marketers and the procurement people to make it so that technical people like us that build things are required to take that sustainability perspective into account when we're building things and making sure that we build things sustainably. Kelly Molson: And then there's accessibility. So interactive elements can be really great for people that can't visit your site, for one example. However, the digital aspect of that means that you could intentionally put something on your site which actually is less accessible for people who have visual impairments or hearing impairments, for example. Paul Marden: Yeah, absolutely. If you've got video with audio, have you got subtitles? If you've got video, do you have audio descriptions that describe what the video is showing? If you've got an interactive map, how would you provide a more accessible way of being able to see the interactive map? If you've got a 3D, interactive, immersive virtual tour, how will you interact with that? If you can't see it, to interact with it, those are all things that people need to be thinking about. And many of the institutions that we work with will have a statutory obligation to think about it as well. It's not just a nice to have, it's a statutory obligation to do it as well. Kelly Molson: Yeah, for sure. Okay, so who's doing it well? I think we should just caveat this one by saying that our report and a survey and subsequent report are all anonymous. Kelly Molson: If we ever share anyone's information, that is, in relation to the report data. We have asked for their express permission. Prior to this. Prior to sharing. In this instant, we've just gone out and found some stuff on people's websites and gone, “We really like this. This is really cool.” So we're not talking about these institutions in relation to survey data? Paul Marden: No, absolutely. Should we talk about. The first one in our list was Mary Rose Trust. And the Mary Rose Museum has got an amazing array of interactive artefacts that they've listed off the bottom of the seabed and made it available on the website so you can come.  Kelly Molson: With your mouse, you can turn it around. Not with your hand.Paul Marden: Not yet. The technology isn't quite there yet, but, yeah, you can interact with those artefacts and I think that's pretty amazing for an organisation like them, to be able to share those, because they've got an amazing collection of Tudor artefacts and to be able to share those with the outside world is really impressive. Yeah. Kelly Molson: So that's like a simple technology where you can kind of 3D model the artefact and you can spin it around and you can click on elements of it that will tell you a little bit about this part of it or where it was found or the condition of it, et cetera. So that is super cool. What was the other one on this list that you were like, “This is great.”Paul Marden: I really loved the Museum of London's Victorian Walk. It's a 3D tour affair and obviously they've scanned, taken photos and composed this together into this really cool 3D tour system that you can just move around and experience what life is like on a Victorian walk. I was blown away by, you were talking about the colour of Victorian England. Yeah, it was a really colourful experience. So in my mind, it was a bit like going into diagonally in Hogwarts in the Harry Potter world. It felt that kind of side street of London kind of thing. But you really got into it. It was very cool. Kelly Molson: Oh, that's one for me. So I should go and do that and do a little comparison of how colourful it was based on my Ashmolean experience. Paul Marden: Absolutely. Kelly Molson: Okay, next steps that someone can take if they're thinking about stuff like this. So assess what you can do really quickly and easily. So what do we already have? Paul Marden: Yeah, a lot of people are already going to have stuff, aren't they? So what video have they got? What audio have they got? Were they like Mary Rose and had a bunch of 3D scans of their artefacts that then you can stick into a tool and put onto your website. Obviously, if you've got a large collection and you want to 3D scan everything and put it onto your website, that's not a trivial undertaking, is it? But if you've already got the 3D scans of stuff and you need to then make it available on the website, then the step might be relatively much simpler than scanning your whole collection. Kelly Molson: Yeah. So have a look through your video, your audio, your 3D elements. What do you already have, what can you make more of? And then what can you easily add to your current site? Paul Marden: Yeah, absolutely. A lot of websites can add video and audio just straight out of the box. I'm going to get a bit geeky and talk about iframes, but essentially an iframe is a little cut out area of your website that you can post a little bit of content into that a lot of different interactive tools on the web will enable you to do so. The 3D models. There's a tool that you can create 3D models of the world in that we've used on a number of different projects. And then you just embed it as an iframe, which is essentially take a URL of your 3D scan and you pop it into your website and it comes out and works on the page as is. It's pretty awesome. And takes so little effort for your developers to be able to add it to the site. Kelly Molson: Cool. And then think about what you could commission or think about some of the things that you could potentially look at as a larger piece of project work. Paul Marden: Yeah, I mean, there's a brainstorming exercise, there, isn't there, of trying to get lots of people together and come up with creative ideas and think about what you can do. Some of the other stuff that we've talked about. Easy. Doesn't take a lot of effort. You've got the assets already or it's relatively easy to add them to your site. But what else could you do? That takes a lot of effort and planning. Kelly Molson: Ask your visitors. Ask people what more they'd like to see. Paul Marden: Yeah. Figuring out what your audience wants and how do you get them to that is step number one, isn't it? Kelly Molson: Okay, and then what kind of budget are we looking at for some of these things? Paul Marden: How long is a piece of string kind of question? This one isn't. It's really hard adding interactive maps onto your site that are fully accessible and easy to use. I guess you're looking at a few thousand pounds to be able to do that, potentially less depends on what you want to put into your interactive map, video and audio. If your website already supports it and you got a whole library of this stuff that you want to share with the outside world, it could cost you nothing but the time it takes you to add it to the site. And then you get into some of the more complex elements like the you can imagine that creating a 3D kind of immersive virtual walkthrough, that's not a trivial job. Paul Marden: If you want to go and photograph an entire exhibit, walk around the whole floor plan of your museum and create an amazing virtual tour. That's going to take some effort, both in terms of getting the right people to turn up with the right kit to be able to do that photography, and then in terms of the technology that's needed to turn that into a virtual tour, and then the effort to embed that into the website itself could be amazing. Probably not a cheap exercise.Kelly Molson: No, substantial investment, and just need to make sure that you're doing it for the right reasons and for the right audience as well. Also podcast if you are thinking about doing a podcast for your museum or your attraction, which I think is a genius idea, give us a shout and we'd be happy to share some of our kind of top tips. Kelly Molson: I think we did an episode on it back in the day with Paul Griffith from Painshill Park, who actually, he interviewed me on this podcast and we talked about some of the reasons that we did it, how we set it up, and some of the kind of costumes around that as well. So it's worth having a little bit through, dig through the archive, but if you got any questions on that then yeah, give us a shout. Good chat again today. I enjoyed this. Paul Marden: Been good, hasn't it? Kelly Molson: Yeah. I'll see you next time. Paul Marden: Thank you. Cheers, mate. Bye. Kelly Molson: Bye bye. Kelly Molson:  Thanks for listening to Skip The Queue. If you've enjoyed this podcast, please leave us a five star review. It really helps others find us. And remember to follow us on Twitter for your chance to win the books that have been mentioned. Skip the queue is brought to you by Rubber Cheese, a digital agency that builds remarkable systems and websites for attractions that helps them increase their visitor numbers. You can find show notes and transcriptions from this episode and more over on our website, rubbercheese.com/podcast. The 2023 Visitor Attraction Website Report is now LIVE! Dive into groundbreaking benchmarks for the industryGain a better understanding of how to achieve the highest conversion ratesExplore the "why" behind visitor attraction site performanceLearn the impact of website optimisation and visitor engagement on conversion ratesUncover key steps to enhance user experience for greater conversionsDownload the report now for invaluable insights and actionable recommendations!

Web3 Academy: Exploring Utility In NFTs, DAOs, Crypto & The Metaverse
How Blockchain is Changing TV & Video Streaming | Alex Casassovici @ Azarus | #283

Web3 Academy: Exploring Utility In NFTs, DAOs, Crypto & The Metaverse

Play Episode Listen Later Jan 2, 2024 54:10


Alex explains what is Azarus: a groundbreaking web3 streaming platform revolutionizing viewer engagement and interaction.

Web3 Academy: Exploring Utility In NFTs, DAOs, Crypto & The Metaverse
WEB3 BITES: The Importance of Interactivity in Streaming & TV | Alex Casassovici @ Azarus

Web3 Academy: Exploring Utility In NFTs, DAOs, Crypto & The Metaverse

Play Episode Listen Later Jan 1, 2024 6:53


How TV used interactivity to engage the audience and why it is so important.

SeventySix Capital Leadership Series
SeventySix Capital Sports Leadership Show LIVE at G2E

SeventySix Capital Leadership Series

Play Episode Listen Later Nov 19, 2023 52:35


This episode of the SeventySix Capital Sports Leadership Show was taped LIVE at The Lab at G2E in Las Vegas, Nevada. Wayne Kimmel interviewed Chris Reynolds, CEO of Epoxy.ai, Scott Sadin, COO of U.S. Integrity and Eric Weiss, President, North America of Odds On Compliance. Chris Reynolds is CEO of Epoxy.ai. Reynolds has been delivering strategic results for organizations and investors for over 20 years as an executive and founder. He is the CEO and co-founder of Epoxy.ai. Epoxy is an AI/ML-based sports personalization technology company providing tools that help sports leagues, betting companies, and media entities develop new forms of customer acquisition, engagement, and retention. Prior to Epoxy, Reynolds was the VP of Product and Technology at Comcast for over 5 yrs, building and scaling the streaming and product portfolio for the company including Flex, Xclass TV, the Xfinity developer portal, Interactivity and sports.  Reynolds joined Comcast through the acquisition of OneTwoSee in 2016. He was the co-founder and CEO of OneTwoSee - award-winning sports technology and data company that built immersive game center applications for MVPD's, CE manufacturers, digital publishers, and broadcasters.  Prior to OneTwoSee, Reynolds managed B2B and B2C web products for Navteq a wholly owned subsidiary of Nokia including, navteq.com, traffic.com, and map24.com.  Reynolds graduated summa cum laude with BA in Film and Media Arts from Temple University and MS in Organizational Dynamics from the University of Pennsylvania. Scott Sadin is the COO of U.S. Integrity. Sadin has experience in operational management stemming from financial services institutions such as Apollo Global Management, Tourbillon Capital and MSD Partners.  While working in financial services, Sadin helped develop trading surveillance programs aimed at identifying potentially suspicious equity and debt transactions.  Sadin was born and raised in New York City and received his B.A. in Political Science from Lehigh University. Eric Weiss is the President, North America of Odds On Compliance. Weiss was with the New Jersey Division of Gaming (DGE) Enforcement since 1991. He held positions in the Investigative, Technical and Executive Bureaus.  Weiss is a graduate of Richard Stockton University and received his MBA from Rowan University. Segments time stamps/chapter 0:00 Intro by Wayne Kimmel of Chris Reynolds, CEO of Epoxy.ai, Scott Sadin, COO of U.S. Integrity and Eric Weiss, President, North America of Odds On Compliance. 9:21 Who does U.S. Integrity work with? 13:37 Why Eric Weiss joined Eric Frank at Odds On Compliance 16:46 How Epoxy.ai maintains a strong team 21:03 Major tech companies joining the world of sports 29:00 How large tech companies in professional sports have affected Epoxy.ai 31:52 Aristocrat X NFL and NFLPA partnership 36:35 The future between U.S. Integrity and Odds On Compliance 39:29 How U.S. Integrity brought the sports betting industry together 43:02 The Sports Betting wave comes into New Jersey 45:00 What will G2E look like in 5 years? 50:01 Shocking events from the last 5 years  52:20 Outro Social Media Handles - Company U.S. Integrity X: https://twitter.com/usintegrity?lang=en LinkedIn: https://www.linkedin.com/company/usintegrity Odds On Compliance X: https://twitter.com/OddsOnData Instagram: https://www.instagram.com/oddsoncompliance/ LinkedIn: https://www.linkedin.com/company/oddsoncompliance/ Youtube: https://www.youtube.com/channel/UCD1Qv0kLPDWiQKRH_tu7UUg Epoxy.ai LinkedIn: https://www.linkedin.com/company/epoxy-ai/about/

Teaching in Higher Ed
Navigating Insecurity in Teaching

Teaching in Higher Ed

Play Episode Listen Later Nov 2, 2023 40:27


Dave Stachowiak and Bonni Stachowiak talk about navigating insecurity in teaching on episode 490 of the Teaching in Higher Ed podcast. Quotes from the episode 20 years later and I still run into nervousness. The intensity and the kind of nervousness is different, and it often comes up in unsuspecting ways. -Dave Stachowiak How can you open the first 10 seconds of a class to capture attention, tell a story, and engage participants? -Dave Stachowiak I always have a something in my back pocket, either literally or figuratively. -Dave Stachowiak Resources PollEverywhere You Don't Have to Wait for the Clock to Strike to Start Teaching, by Peter Newbury Episode 6: The 8 second rule Episode 197: Interactivity and Inclusivity Can Help Close the Achievement Gap with Viji Sathy & Kelly Hogan Episode 425: Inclusive Teaching with Viji Sathy & Kelly Hogan Episode 475: Making Space for Emergence with Mia Zamora Quizlet Live Exit ticket Muddiest point Episode 324: Teaching Effectively with Zoom with Dan Levi Teaching Effectively with Zoom Book Maha Bali

Art Sense
Ep. 115: Museums of Tomorrow Roundtable

Art Sense

Play Episode Listen Later Oct 3, 2023 54:14


In April of this year, the Museums of Tomorrow Roundtable brought nearly two dozen museum directors from around the world together in Silicon Valley to discuss the evolving role of technology in museums. As dialogs between museum directors and technology leaders in Silicon Valley evolved, it became apparent that planning for the use of artificial intelligence had become a critical need.On today's episode, I'm honored to be joined by four museum executives who are an active part of these conversations about the future of museums:Thomas P CampbellDirector and CEO of the Fine Arts Museums of San Franciscohttps://www.famsf.org/Seb ChanDirector & CEO at the Australian Centre for the Moving Image in Melbourne, Australiahttps://www.acmi.net.au/Amanda de la GarzaDirector General of Visual Arts at the National Autonomous University of Mexico in Mexico City and head of its University Museum of Contemporary Arthttps://muac.unam.mx/acerca-de-nosotros?lang=enSuhanya Raffel Executive Director, M+ Museum in Hong Konghttps://www.mplus.org.hk/en/

Super Entrepreneurs Podcast
Realize Your Public Speaking Potential: Expert Insights with Steve Shenbaum

Super Entrepreneurs Podcast

Play Episode Listen Later Sep 6, 2023 37:08


Are you ready to embark on a journey to uncover your hidden public speaking potential? In this episode, we dive deep into the art of effective communication with the renowned expert, Steve Shenbaum, who has traversed the worlds of Hollywood and public speaking. Whether you're an aspiring speaker or looking to enhance your presentation skills, this conversation is packed with valuable insights to help you shine on any stage.   Before Steve's illustrious career as a master communicator and public speaking coach, he had a successful stint as a Hollywood actor, making appearances in films and TV shows. This unique background has armed him with the skills to captivate audiences and the charisma to leave a lasting impact.   Join us as we unravel the secrets of captivating your audience, banishing stage fright, and building the confidence to deliver impactful speeches. Don't miss out on the strategies, tips, and stories that can transform you into a persuasive and engaging speaker. Tune in now and take the first step towards mastering the art of public speaking.   Chapter Stamps:   Introduction and Foundation of Public Speaking - [00:00:00] Shahid Durrani and Steve Shenbaum kick off the conversation. The Power of Pre-Work - [00:02:39] Discussing the significance of pre-work in public speaking. Rules of Engagement - [00:10:34] Exploring the three foundational rules of engagement in presentations. Overcoming the Fear of Public Speaking - [00:17:18] Addressing the common fear of speaking in public. Presentation as an Everyday Skill - [00:24:38] Realizing that presentation skills are applicable in daily life. Uncovering Inner Superpowers - [00:27:45] Discovering personal strengths and superpowers. Exposing Gifts Through Improv - [00:29:39] Using improvisation to reveal hidden talents. Purposeful Interactivity - [00:34:36] Emphasizing the importance of purpose in interactive presentations. Conclusion and Gratitude - [00:35:56] Wrapping up the conversation with gratitude and community building.   Pullout Quotes:   "In public speaking, the real power lies in the pre-work, the preparation. It's the foundation of your success."   "When things go wrong in entrepreneurship, having a solid foundation and core principles to fall back on can make all the difference."   "Presentation is not just about grand stages. It's about every interaction where you communicate, from a team meeting to a podcast."   "Interactivity and improvisation can help you expose the hidden gifts in others. It's about creating intimacy and facilitating connections."   "Purpose is key. When doing interactivity, always think about the purpose behind it. Why are you doing it? What do you want to achieve?"   "Public speaking isn't just about delivering information; it's about captivating your audience, banishing stage fright, and building confidence."   Socials:   Website: https://www.gameonnation.com/ Bio: https://www.gameonnation.com/shenbaum Linkedin: https://www.linkedin.com/in/steveshenbaum Facebook: https://www.facebook.com/steveshenbaum Twitter: https://www.twitter.com/steveshenbaum Instagram: https://www.instagram.com/steveshenbaum     ----more---- Notice to the Super Entrepreneurs community:   Before we part, remember to join our Private Facebook group, 'Mindset for Business Success.' Here we share mindset wisdom to elevate your life and business, ready for a transformative journey? This group is your key to unlocking potential and achieving business growth. Don't miss out on this incredible free resource. Join us in 'Mindset for Business Success' today!   https://www.facebook.com/groups/mindsetforbusinesssuccess/   Shahid's Links:   https://zez.am/officialshahiddurrani   ----more---- Affiliate Disclaimer: If you buy through one of the links provided, I may receive a commission (without any additional charge to you).   Disclaimer: Please be aware that the opinions and perspectives conveyed in this podcast are solely those of our guests and do not necessarily represent the views, ideologies, or principles of Super Entrepreneurs Podcast, its associated entities, or any organizations they represent or are affiliated with. We provide a platform for discussion and exploration, and the content of each episode is understood to be independent expressions from our guests, rather than a reflection of the beliefs held by the podcast or its hosts.

Bitcoin.Review
BR045 - #MPCbros vs #TeamScript Debate ft. Rijndael & Rob

Bitcoin.Review

Play Episode Listen Later Aug 1, 2023 86:48


I'm joined by Rijndael and Rob Hamilton to debate MPC vs Script. Discussion Topics: 00:01:08 Intros 00:01:52 Team MPC Primer 00:03:49 Team Script Primer 00:04:24 Simplicity 00:05:31 Auditability 00:05:31 Real world use 00:08:23 Interactivity and nonce manangement 00:15:21 Musig 00:19:26 Shitcoin use 00:21:37 Signing schemes 00:26:48 Switching sides 00:29:22 Multisig vs single sig 00:31:29 Covenants and transaction introspection opcodes 00:37:06 Taproot 00:45:53 Adoption of new features 00:54:55 Covenants 00:59:19 Roundup 01:03:57 Trident 01:10:24 Scripts & HSMs 01:16:33 Miniscript 01:20:42 Team script custody tooling (Rijndael Project) Links & Contacts Website: https://bitcoin.review/Podcast Twitter: https://twitter.com/bitcoinreviewhq NVK Twitter: https://twitter.com/nvk Telegram: https://t.me/BitcoinReviewPod Email: producer@coinkite.com Nostr & LN:⚡nvk@nvk.org (not an email!) Full show notes: https://bitcoin.review/podcast/episode-45

Orange Hatter
A Gen Z's Journey with Bitcoin - Part 3

Orange Hatter

Play Episode Listen Later Jul 26, 2023 11:53 Transcription Available


Today on "Orange Hatter" with Tali:Dive deep into a riveting conversation with Ella about integrating Bitcoin into the world of education.Highlights:The Upcoming University Guide: Set to release by the end of summer, helping students navigate majors.Interactivity at Its Best: Click through majors, discover blurbs, watch short YouTube videos, and get Twitter recommendations.Bitcoin Bootcamp: GenBitcoin Bitcoin Summer BootcampCrafting a Bitcoin Major at Cornell: Ella shares her journey of trying to establish a Bitcoin-focused major.Understanding Bitcoin & Energy: Ella deciphers the relationship, debunking myths about Bitcoin's energy consumption.Stay tuned for more, and don't forget to share your thoughts at Tali@orangehatter.com. Catch you tomorrow for more insights from Ella!

The Fiftyfaces Podcast
Episode 202: David Semmens of Cadro - Riding the Fintech Wave of More Interactivity and Personalization

The Fiftyfaces Podcast

Play Episode Listen Later Jun 13, 2023 28:24


David Semmens is Chief Investment Officer at Cadro and an External Investment Committee Member at Wealthify where he was previously CIO. He holds additional Investment Committee and advisory roles and is an adjunct lecturer at Heriot-Watt University.  Our conversation starts with David's path into the world of investment which took him around various European cities and ultimately to Edinburgh where he decided to settle. We speak about the impact of Fintech on the way that wealth is managed and discuss its disruptive nature as well as the focus on dynamism and change. This is a significant shift from the older, more static, approach to managing money towards a more personalized and interactive approach. We trace the beginning of this interactivity to ESG and sustainable investing trends and now examine how it is becoming more widespread. We return to the concept of communication and how key that is to get ideas across. Series 3 of the 2023 Fiftyfaces Podcast is supported by Eagle Point Credit Management. Eagle Point Credit Management is a specialist investment manager principally focused on income-oriented credit investments in niche and inefficient markets. Founded by Thomas Majewski in partnership with Stone Point Capital in 2012, Eagle Point currently manages over $7.8 billion in AUM. Investment strategies pursued by the firm include collateralized loan obligations (“CLOs”), portfolio debt securities, and other opportunities across the credit universe. Currently, they believe that Eagle Point is the largest investor in CLO equity in the world and one of the largest non-bank lenders focused on providing financing solutions to credit funds. Learn more about Eagle Point at http://eaglepointcredit.com/

The Fiftyfaces Podcast
David Semmens of Cadro - Riding the Fintech Wave of More Interactivity and Personalization

The Fiftyfaces Podcast

Play Episode Listen Later Jun 12, 2023 28:24


David Semmens is Chief Investment Officer at Cadro and an External Investment Committee Member at Wealthify where he was previously CIO. He holds additional Investment Committee and advisory roles and is an adjunct lecturer at Heriot-Watt University.  Our conversation starts with David's path into the world of investment which took him around various European cities and ultimately to Edinburgh where he decided to settle. We speak about the impact of Fintech on the way that wealth is managed and discuss its disruptive nature as well as the focus on dynamism and change. This is a significant shift from the older, more static, approach to managing money towards a more personalized and interactive approach. We trace the beginning of this interactivity to ESG and sustainable investing trends and now examine how it is becoming more widespread. We return to the concept of communication and how key that is to get ideas across. Series 3 of the 2023 Fiftyfaces Podcast is supported by Eagle Point Credit Management. Eagle Point Credit Management is a specialist investment manager principally focused on income-oriented credit investments in niche and inefficient markets. Founded by Thomas Majewski in partnership with Stone Point Capital in 2012, Eagle Point currently manages over $7.8 billion in AUM. Investment strategies pursued by the firm include collateralized loan obligations (“CLOs”), portfolio debt securities, and other opportunities across the credit universe. Currently, they believe that Eagle Point is the largest investor in CLO equity in the world and one of the largest non-bank lenders focused on providing financing solutions to credit funds. Learn more about Eagle Point at http://eaglepointcredit.com/ Learn more about your ad choices. Visit megaphone.fm/adchoices

WP Tavern
#77 – Mario Santos and Luis Herranz on What the Interactivity API Is and How You Can Use It

WP Tavern

Play Episode Listen Later May 24, 2023 40:08


On the podcast today we have Mario Santos and Luis Herranz. They both work for Automattic, but are sponsored to work full-time in WordPress. The Interactivity API is the main focus of the podcast today, and if you're working with blocks and dynamically displaying data, this is sure to be of interest to you. The conversation is framed around a blog post written by Mario entitled The Interactivity API, a Better Developer Experience in Building Interactive Blocks. In this, Mario shows examples of what website interactivity is. In short, it's the ability for content to be amended on-the-fly without a page refresh. We get into the weeds a little and talk about the approach the team took when building the API. The project is still experimental, and they're looking for people to test and report back on what they find to move the Interactivity API forwards.

Anewgo of New Home Sales
Innovating New Home Sales: AI, Interactivity, and Collaboration with Anewgo Marketplace-073

Anewgo of New Home Sales

Play Episode Listen Later May 24, 2023 63:08 Transcription Available


To watch this video please visit: https://anewgosell.com/show73Are you a homebuilder looking to connect with high-quality, engaged leads and deliver a personalized buying experience? Look no further than Anewgo Marketplace, the premier online destination for new construction homes. Our platform offers a range of unique features designed to make the buying process easy and convenient for buyers.Discover how Anewgo Marketplace can revolutionize the way you sell new homes. Our AI-powered matching technology ensures that you connect with the right buyers for your homes, while our interactive design tools enable them to fully design their dream home online. Plus, our collaborative design capability streamlines the buying process and builds strong relationships with buyers.You'll learn how Anewgo Marketplace can help you:Boost your sales and revenue through AI-powered matchingEnhance the buying experience through interactive design toolsStreamline the buying process through collaborative capabilitiesBuild strong relationships with engaged buyersDon't miss out on this opportunity to maximize your profits with Anewgo Marketplace. Register now to join us and discover how our platform can help you achieve your sales goals and provide the personalized customer experience that buyers crave.To learn more about Jeff Shore's Sales and Marketing Summit please visit: https://jeffshore.com/summit-2023/To take advantage of the BUY ONE GET ONE offer please visit: https://anewgosell.com/jeff and enter code ANEWGO at checkout. 

The Social-Engineer Podcast
Ep. 210 - Human Element Series - Data Driven Psychology and User Experience with Tommy Honton

The Social-Engineer Podcast

Play Episode Listen Later May 8, 2023 43:56


Today we are joined by Tommy Honton. Tommy is a writer and experienced designer specializing in the intersection of interactivity and narrative. He has produced work around the world for audiences of all sizes and regularly lectures about design. He is also the co-creator of the award-winning escape room Stash House. [May 8, 2023]   00:00 – Intro 00:22 – Intro Links -          Social-Engineer.com - http://www.social-engineer.com/ -          Managed Voice Phishing - https://www.social-engineer.com/services/vishing-service/ -          Managed Email Phishing - https://www.social-engineer.com/services/se-phishing-service/ -          Adversarial Simulations - https://www.social-engineer.com/services/social-engineering-penetration-test/ -          Social-Engineer channel on SLACK - https://social-engineering-hq.slack.com/ssb -          CLUTCH - http://www.pro-rock.com/ -          innocentlivesfoundation.org - http://www.innocentlivesfoundation.org/                                                03:40 - Tommy Honton Intro                                                       04:25 - How did Escape Rooms become your career?                                       06:19 - The Hero of Your Journey                                                              08:42 - Crafting a Non-Linear Narrative                                                  15:47 - Go with the Flow                                                               19:33 - More than Words                                                             24:45 - I'm Not Just the President...                                                         29:06 - Some Stranger Things                                                      34:34 - The Florida Market and Beyond                                                  36:22 - Who would you consider your greatest mentors? -          Marty Parker -          Sean Stewart 39:00 - Book Recommendations -          Sex at Dawn - Christopher Ryan & Cacilda Jethá -          Sapiens - Yuval Noah Harari -          Blood, Seat, and Pixels - Jason Schreier -          Press Reset - Jason Schreier                         40:56 - MORTY: The Escape Room App -          Site: Morty                                                         42:41 - Find Tommy online -          Website: tommyhonton.com 43:25 - Guest Wrap Up & Outro -          www.social-engineer.com -          www.innocentlivesfoundation.org

The OOH Insider Show
Unlocking the Value of Transit Advertising: A Discussion with Intersection Media CEO, Chris Grosso

The OOH Insider Show

Play Episode Listen Later Mar 30, 2023 38:00 Transcription Available


In this episode, host Tim Rowe interviews Chris Grosso, CEO of Intersection Media, about various topics related to the out-of-home (OOH) advertising industry. They discuss Grosso's background, the importance of transit advertising in rebooting cities, the role of public-private partnerships, and the potential of street furniture as a retail media network.Segment 1: Chris Grosso's Origin StoryGrosso discusses his background and entry into the OOH industryTalks about his passion for bringing technology to the industrySegment 2: Transit Advertising and Post-Covid RecoveryGrosso highlights the importance of transit advertising in revitalizing citiesDiscusses the need for cities to be livable and multi-used to thrive post-CovidTalks about the role of public-private partnerships in providing amenities such as bus shelters, street furniture, and the LinkNYC program in New YorkSegment 3: Collaboration and Data in the OOH IndustryGrosso emphasizes the importance of data and collaboration in the OOH industryDiscusses the significance of agencies and specialist agencies as critical partnersTalks about the industry's need to work together to gain the budgets it deserves and make it easier for non-OOH buyers to purchase OOH mediaSegment 4: Leveraging Street Furniture as a Retail Media NetworkGrosso discusses the potential of leveraging street furniture as a retail media network to drive foot trafficTalks about Intersection Media's 400 signs within 250 feet of drug stores and 200 signs within 250 feet of a TargetDiscusses the need to connect the right buyers and sellers with the right data to unlock value for marketers, retailers, and the industrySegment 5: Interactivity and Measurement in OOH AdvertisingGrosso talks about how the digitization of signs is not necessary for interactivity and measurement benefitsHighlights the value of OOH media as a mass-reach medium, particularly in major citiesShares an example of how they used the LinkNYC program for the launch of a movie to show nearby theaters, available tickets, and show timesConclusion: Chris Grosso and Tim Rowe wrap up the discussion by summarizing the main points of the interview and emphasizing the importance of collaboration, data, and innovation in the OOH advertising industry.Quotable Moments from Chris"Whatever one can do on a mobile phone, they can do on a digital sign.""The industry needs to work together to gain the budgets it deserves and make it easier for non-OOH buyers to purchase OOH media.""Transit advertising is critical in revitalizing cities.""The potential of leveraging street furniture as a retail media network to drive foot traffic is huge.""Data and collaboration are crucial for success in the OOH industry."Looking for your next job in OOH? Start here: www.oohired.com

Strategic Advisor Board
Episode 374 "War Room Round Table": Joe Ardeeser Puts the Interactivity and The Smart Back Into Smart Pricing Tables

Strategic Advisor Board

Play Episode Listen Later Dec 26, 2022 41:45


In this episode, Phillip Lanos and Jason Miller are joined by Joe Ardeeser, Founder and CEO of Smart Pricing Table. Joe Ardeeser is a former digital agency owner of 12 years and a proposal software SaaS company founder. Tune in to learn more!For more go to: www.strategicadvisorboard.comConnect:Strategic Advisor Board: www.linkedin.com/company/strategic-advisor-boardJason Miller: www.linkedin.com/in/jasontmiller-sabPhillip Lanos: www.linkedin.com/in/philliplanosJoe ArdeeserLinkedIn: www.linkedin.com/in/joeardeeserwebsite: www.smartpricingtable.com

Voices of VR Podcast – Designing for Virtual Reality
#1149: Adding Interactivity to glTF via Node Graph-Based Extension as a Step Towards an Open Metaverse

Voices of VR Podcast – Designing for Virtual Reality

Play Episode Listen Later Nov 9, 2022 58:36


The Khronos Group published a blog announcement on November 3rd titled, “Deliver Interactive Experiences with glTF: A Node Graph-Based Approach,” which is adding an interactive extension called KHR_Behaviors to glTF (the *.jpg format for 3D objects). This adds interactive capabilities to glTF objects that are similar to Unreal Engines Blueprint system, Unity's Visual Scripting Language, and NVIDIA Omniverse's Omnigraph systems. I had a chance to sit down with Threekit's Ben Houston, who has been collaborating with the Khronos Group on this interactive behavior extension to get a run down of how this fits into an overall development of an open and interoperable Metaverse. (see reference implementation here). The Metaverse Standards Forum is an independent and separate process that started after this specific effort, and it's role is to foster collaboration among Standards Development Organization to make recommendations for standards that are in service towards creating an open and interoperable Metaverse, and does not have any power to enforce adoption or promote any one standard at the expense of others. While glTF with interactive extensions may eventually be a building block towards creating a complex of standards that replicates many of the functionality of a game engine, but within a broader set of open standards. Moving from static objects to interactive experiences that are dynamic, unfold over time, respond and interact with the environment is certainly a key feature of an immersive virtual world, and the abstraction of that interactivity into a visual scripting language. Tune in for more details, and then check out the behave-graph reference implementation and the introductory webinar for more context.