Rolling crits, so you don't have to. We take on ways to improve your tabletop rpg experience.
In this episode we discuss our upcoming game, and reminisce about some characters from the past. Download mp3 Podcast music provided by Antitypical
In this episode we discuss a new direction for the show and an idea for an upcoming game Download mp3 Podcast music provided by Antitypical
In this episode we welcome Curtis’ DM Neil in to discuss their current game and different strategies for running one shot games. Download mp3 Podcast music provided by Antitypical
In this episode we discussed Elder God patrons, Onyx Path’s 10 year Anniversary sale, and Jon’s proposal for reworking Clan Malkavian. Download mp3 Podcast music provided by Antitypical
In this episode we discussed the history and development of Vampire: The Masquerade including missteps and ways to work around them. Also, a touch of Moon Knight and a viewer comment. Download mp3 Podcast music provided by Antitypical
And we’re back. In this episode we discussed our comeback, D&D 5E, Critical Role, Dungeons & Daddies, building 3D maps, gatekeeping, Wheel of Time, Game of Thrones, THAC0, using cliffhangers, and what we’re discussing next week. Download mp3 Podcast music provided by Antitypical
In this episode of Critical Hints Plays we continued The Shovelhead Chronicles with our Sabbat Pack trapped in an umbral room behind the nightclub. This game is run using Onyx Path’s Vampire: The Masquerade Rulebook. Character types and Systems are their intellectual property. Download https://ia601509.us.archive.org/15/items/Shovelhead4/Shovelhead%204.mp3
In this episode of Critical Hints Plays we continued The Shovelhead Chronicles with our Sabbat Pack answering to the Archbishop of Phoenix. This game is run using Onyx Path’s Vampire: The Masquerade Rulebook. Character types and Systems are their intellectual property. Download https://ia801504.us.archive.org/19/items/Session3_201709/Session%203.mp3
In this episode of Critical Hints Plays we continued The Shovelhead Chronicles with our Sabbat Pack encountering some of the denizens of the underground network below the streets of Phoenix. This game is run using Onyx Path’s Vampire: The Masquerade Rulebook. Character types and Systems are their intellectual property. Download https://ia601508.us.archive.org/0/items/Session2AccordingToTheProphecy/Session%202-%20According%20to%20the%20Prophecy.mp3
In this episode of Critical Hints Plays we kicked off The Shovelhead Chronicles with our Sabbat Pack arriving in Phoenix by freight rail. This game is run using Onyx Path’s Vampire: The Masquerade Rulebook. Character types and Systems are their intellectual property. Download https://ia801509.us.archive.org/25/items/Shovelhead1/Shovelhead1.mp3
In this episode of Critical Hints Plays we did a Fate Core inspired game and character creation session, setting up the basic framework for the game we will begin next month. This game is run using Onyx Path’s Vampire: The Masquerade Rulebook. Character types and Systems are their intellectual property. Download https://archive.org/download/Shovelhead0_201706/Shovelhead0.mp3
In this episode of Critical Hints Plays we wrap up Dreamer Things, our Changeling game. This game is run using White Wolf’s Changeling: The Dreaming Rulebook. Character types and Systems are their intellectual property. https://archive.org/download/SchismsAndShatterings/Schisms%20and%20Shatterings.mp3
In this episode of Critical Hints Plays we dive further into Dreamer Things, our Changeling game, as the group makes their way down the Red Path towards Neo-Tokyo. This game is run using White Wolf’s Changeling: The Dreaming Rulebook. Character types and Systems are their intellectual property. https://ia801502.us.archive.org/11/items/jon_Cdt3/cdt3.mp3
In this episode of Critical Hints Plays we dive further into Dreamer Things, our Changeling game, as the group searches for the red path in a Pottery world. This game is run using White Wolf’s Changeling: The Dreaming Rulebook. Character types and Systems are their intellectual property. https://ia801502.us.archive.org/11/items/jon_Cdt2/cdt2.mp3
In this episode Curtis and I discuss the first Session of Dreamer Things and many of the games that we are looking forward to in the coming year. To submit your thoughts for next time, or if you have a question you want answered, just talk to us either on our Facebook page or @Weudel…Read more 2-2: Getting Going
In this episode of Critical Hints Plays we jump into Dreamer Things, our Changeling game. This game is run using White Wolf’s Changeling: The Dreaming Rulebook. Character types and Systems are their intellectual property. https://ia801502.us.archive.org/11/items/jon_Cdt1/cdt1.mp3