Season 1: 4 regular people, and a male model named Duncan discover that something odd is going on in their home town of Austin, Texas.
The gang takes twenty minutes to push a button in an elevator. But it's like, really funny.
Team DP5-HT2 splits up, makes new friends, and explores more of world 0. It's all in a days' work.
We reconnect with DP5-HT2, and follow them as their adventure gets progressively more wild. Recorded before The Suicide Squad released in theaters, any resemblance to giant sharks voiced by Sylvester Stallone is purely coincidental.
Zelda expands her rock collection. That's all that happens the whole episode. Really.
A beach episode, that takes place in a forest. A forest episode? A woods episode? A traipse through a copse. Kanjin gets a legendary success. Zelda deepens her new friendships.
The Skyborn set a trap for the shadowfiend, which they learn is a Greater Fellgat. Zelda makes new friends.
The gang finishes a combat. The Skyborn earn the trust of a nearby Verthod tribe. Kanjin makes a new piece of armor.
The Skyborn venture to Banyan next, to search for a nefarious creature. Magenta makes a wager. Our heroes encounter a threat, but not one they were expecting.
The investigation finally comes to an end, and Veile will never be the same.
The Skyborn corner who they believe is their star witness, and can finally conclude the investigation into the death of Pelindros.
The Skyborn grapple with a haberdasher, or two. Xanthic and Yasmin lead a clandestine business meeting. Magenta fails an interview, or two.
Xanthic and Zelda begin their investigation on the House Cavail premises, with mixed success. Magenta and Kanjin put on a show. The Skyborn start a fight unwittingly.
The Skyborn continue to investigate the assassination of Pelindros. They finally make it to Veile, and immediately split up. Thus begins the first heist!
The Skyborn are given a new task, in a dramatic fashion in line with their next destination. Zelda and Kanjin clash. Yasmin reveals a little of her dark side.
The Skyborn take on a shovel tusk, to add their mark to the Endless Poem of the Pyroi people.
The Skyborn make their way to their first task, on the inhospitable shard named Pyre. Zelda and Yasmin leave home for the first time. Xanthic flexes his deep wallet. We are only slightly derailed by a pushy cat.
The Skyborn meet against a band of off balance pirates. Cameron was extremely patient with us learning how to roll 7 dice at a time. The Skyborn receive their quest. Sorry for being late this week!
Some characters leave their homes and land on the homes of others. Xanthic and Yasmin investigate together. Magenta makes a bad first impression. Corpse's Irish accent improves, then gets worse.
Hello and welcome back! We endure the arduous process of character creation for Overlight, our new campaign, and therefore so must you! It's good to be back.
The crew finishes the fight, for better or worse. Spiff makes a choice, or two. C'lara of Unwise Melody tells a story. Jack Blaster gets a new toy, or two.
Possibly our most chaotic episode yet, which is saying a lot. The crew of the F.S.C. fictional 19th century Nantucket whaling ship that appears in the 1851 novel Moby Dick by American author Herman Melville searches for the remaining keycard that will open their path forward. They make a new friend, do some property damage, and make even more sarcastic remarks. Adventure!
The crew begins searching for the key cards to open their path forward. Olivier does a dramatic reading. Jack Blaster attempts to solve puzzles.
The crew enters the 'mine' and discovers more strangeness. Jack Blaster acts like a pirate, C'lara acts like Counselor Troi, and the rest of the crew say sarcastic stuff constantly. Adventure!
The F.S.C. Fictional 19th-century Nantucket whaling ship that appears in the 1851 novel Moby-Dick by American author Herman Melville makes its way towards the planet Jiank, but runs into some trouble along the way.
We introduce a new cast member, Kate, and a game written by our very own Duncan Lott! This is The Farthest Stars
The end of our arc in 1997, for now. DP5 HT2 attempt to end the trouble with Momma Delilah, and Sister.
DP5-HT2 make a new... friend? Felix finally gets to sleep. Hunk, Ellie, and Chastity find themselves caught in a strange trap.
The team DP5-HT2 follows their first lead at a bar, and things generally escalate wildly from there.
We introduce our characters and play out the first scenes of 'Somewhere in Arizona, 1997...'
This bonus session was recorded without Sofia during our Sardonic Harmonics sessions, and it felt weird to hold on to it forever. Prepare yourselves for the perilous journey to Orkegon! Stop along the way for an expectoration ale.
A short session where we discuss what we've learned, our favorite moments, and where we're headed.
The finale of season 1! Thanks to everyone for listening so far. Stay tuned for more great things in the future!
The finale begins. David Wong takes on an interesting role. Duncan flexes his powerful, muscular biceps... and plays his bass guitar.
Hello! This bonus episode was recorded when we just started making the podcast together, to test out our equipment and devices. It's not great audio wise, but it's an extremely light-hearted and fun romp. Enjoy!
Aria's long awaited sushi date is cut short. The hunters make a new friend. A conflict or three are resolved.
Aria finally has her sushi date. The hunters investigate the professor's home, with a little help. Amber has a brush with the law. Duncan gets a surprise.
The Hunters investigate the professor's disappearance. Duncan springs a trap. We talk about our favorite 90's Disney movies and can't stop singing.
The bottle episode continues. Amber and Aria get a visitor, or two. Belladonna experiences a change. Duncan and David keep floating on.
The bottle episode(s) begin! Belladonna is confronted. The hunters begin to piece together the whole puzzle.
The boss fight begins. The hunters battle big bees in a showdown we can dub 'the buzzing by the pool' boisterously. Boy, to bee done with this arc.
The hunters solve a puzzle. Duncan and Belladonna discover an oddity. David and Aria follow the bees, which leads to a long, boring discussion.
The hunters make a plan. Duncan makes a detour that turns out poorly. Belladonna spots something intriguing. Amber has her moment.
This is an odd episode containing the latter half of a recording session, and an episode recap for a session that I lost. We also talk about our dream vacation destination!
Belladonna’s dark side makes a request. Amber has a heroic moment. Duncan loses something dear to him.
The hunters embark on a new adventure, packed with hi-jinx and bad decisions. Will they make it out of this one without infighting, unhelpful NPCs, or near death experiences?
A boss fight is imminent. The hunters face many challenges, and fail a whole lot of dice rolls. I finally got to use my new microphone!
The battle continues. Belladonna learns more about herself. Duncan goes on an adventure. The storm clouds gather. Deacon Powers is in this one, need I say more?
The hunters gain a new... friend. Duncan and Aria revisit an old acquaintance. The world is turned backwards, and then forward again.
Duncan begins a collection. The hunters have a camp out. A jam session happens.
The hunters meet a strange new person. Clothing optional beaches and terrible accents abound!
We don't understand how CCTV works. The hunters meet a professor of music theory.