Podcasts about npcs

Game character not run by a player

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Friends at the Table
Perpetua 09: Journey to the Bay Pt 01

Friends at the Table

Play Episode Listen Later Jul 13, 2025 126:04


The humble crew of the LIttle Snail could not have known what they were getting into.  A simple, kindness had led them towards danger and mystery unknwon. A fallen tower. Undead dragon cultists descending on them in the dark. An ancient prophecy written by the light.  And a sanctimonious solivagant stolen into shadow Yet faced with this chaos, they continued. Making their way north, first to the bridge they'd rebuilt only days ago and then turning towards the seaside city of Calstega Bay in search fo answers. All around them, Perpetua awed with its beauty. The sea breeze sweeping across Tidaline's plains. Life all around them, blossoming and chirping. And the daytime sky giving way to the stars. And so they were on the cusp of unexpected discovery: Because though they did not know yet, what we do about the Stars, they would soon find out just how they echo…. Redolencia. Alteros. Ichoria. Springsong. Armidirge. Imago. Genesika. KosmoKairosis. It would be the first of these—Redolencia, announcing itself with buzzes and yelps—that they would encounter on that journey to Calstega Bay.  On its face, it may have seemed like a distraction from their primary task—but in truth, it was their first glimpse into a world beyond—or a world before—the Perpetua they knew. A lesson here, for those who study their journey: It is only a fool that sticks to the charted course. One never knows when a hill is worth the climb, a dance is worth a stumble, or a rose is worth its thorns.   This week on Perpetua: Journey to the Bay Pt. 1 Perpetua Guide [In Progress v.03] Celestial Echoes [CECH] So far, Celestial Echoes seems like they're a series of side quests, but I have a feeling they're actually really important—like either late in the campaign you'll have to go around to do all of them or else maybe the true ending is locked behind doing them? In any case, they come in two versions: Unstable and Stable. Both are a part of the map affected by “Celestial Laws,” which change some basic gameplay rules in BIG ways. What separates them, then? Well, Unstable Echoes are normally mini-dungeons or miniboss fights, while Stable Echoes (which you can make by completing the “Ritual of Stellar Restoration” in an Unstable Echo), tend to just be lore-focused map locations. Both offer a lot of unique loot, plus unique music and character interactions! Oh, also, supposedly if you don't do the ritual, Unstable Echoes can “spread” across more of the map, but I haven't tried to let that happen during this first playthrough (obviously). While I'm including the basic stat blocks for all the Celestial Echo enemies, NPCs, and bosses in the NPC & Monsters section (search for PNMS but with brackets around it!), I'm keeping their longer entries here because I think most people will turn here to learn about the Echoes! Redolencia [CERD] Redolencia is probably the first celestial echo you'll find (though you could go around it and reach Capstone from the Prelude if you were willing to grind a little). As such, it's got a mix of combat (a pretty cool boss fight) and dungeon/puzzle gameplay. And its Celestial Laws are pretty basic. It's sort of like playing a game with wayyy less focus on spells. The level and enemy design here is so weird It's like someone swapped the game palette with a sicker one. All the colors are like *too* colorful, but also too dim? I don't know anything about art, I just know it feels weird. And the music is SO intense given that it's just a bunch of flowers and bugs. Anyway, here's what you've got in store: Celestial Law: Alchemical Tilt: Spells heal half damage. Skills and Items heal twice as much. Celestial Law: Unstable Magic: When casting a spell, you fumble when 1s or 2s are rolled as a pair (i.e. rolls of 2 or 4, but not 1+2 or 2+1) Scalewings [NMSCW] Typical Traits: fluttering, territorial, lover of beauty, scientific  Stats: DEX 10, INS 8, MIG 8, WLP 6 Attacks: Beetlehorn Spear Special Abilities: Scale Shower, Flying In-Game Description: An echo of a butterfly-like person, attendant to the Vampire Orchid.  Flutters like a stuttering shadow. They're more like colorful moths than butterflies, in this FAQ-writer's opinion. They have big gross wings, and can spread poison with their Scale Shower ability. I'd love to know what the rest of their world was like, given that they use a huge beetle horn as a spear! Do you think the whole world was smaller or that everything small on it was bigger? Did humans even exist there? Starter Tip: Simple! Use fire!  Vampire Orchid [NMVOR] Typical Traits: Rapacious, Hungry, Gorgeous, Fragrant Stats: DEX 8, INS 6, MIG 10, WLP 8 Attacks: Vine Drain, Pollen Dusting Special Abilities: Plant: The Vampire Orchid is immune to dazed, enraged, and shaken. In-Game Description: Tendrils of green, petals of black and yellow, and a column of deep red. Though one might wonder where the latter color comes from. A giant hungry plant—where have I seen that one before! On one hand, its weakness to both ice and fire means that your party should be able to do great damage to it! On the other hand, the Celestial Echo that increases the chance of spellcasting fumbles means that it's easier to have things go totally off the rails all at once. Starter Tip: Remember: Elemental Shards don't require any sort of spell casting roll! A cheap way to get a TON of damage during this fight. Hosted by Austin Walker (austinwalker.bsky.social) Featuring Ali Acampora (ali-online.bsky.social), Art Martinez-Tebbel (amtebbel.bsky.social), Jack de Quidt (notquitereal.bsky.social), and Andrew Lee Swan (swandre3000.bsky.social) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

Join the Party
12. Midterms!!!! II

Join the Party

Play Episode Listen Later Jul 8, 2025 71:32


WHOOOM! So what kind of kid are you? Are you the type who just hangs out at the defunct theme park? Or do you do what the magical lady with white hair says? Or do you go off on your own at find the power-swapping guy with the big jacket?We're playing Masks for this campaign! You can access a running list of all the NPCs from Campaign 4 here.Sponsors- Shaker & Spoon, where you can $20 off your first box at shakerandspoon.com/jointhepartyFind Us Online- website: https://jointhepartypod.com- patreon: https://patreon.com/jointhepartypod- instagram: https://instagram.com/jointhepartypod- twitter: https://twitter.com/jointhepartypod- tumblr: https://jointhepartypod.tumblr.com- facebook: https://facebook.com/jointhepartypod- merch & music: http://jointhepartypod.com/merchCast & Crew- Game Master, Co-Producer: Eric Silver- Co-Host, Co-Producer, Sound Designer, Composer (Connor Lyons): Brandon Grugle- Co-Host, Co-Producer, Editor (Shelley Craft): Julia Schifini- Co-Host, Co-Producer (Rowan Rosen): Amanda McLoughlin- Artwork: Allyson Wakeman- Multitude: https://multitude.productionsAbout UsJoin the Party is an actual play podcast with tangible worlds, genre-pushing storytelling, and collaborators who make each other laugh each week. We welcome everyone to the table, from longtime players to folks who've never touched a roleplaying game before. Hop into our current campaign: the drama and excitement of a superhero high school! Or marathon our completed stories: Campaign 3 for a pirate story set in a world of plant- and bug-folk, the Camp-Paign for a MOTW game set in a weird summer camp, Campaign 2 for a modern superhero game, and Campaign 1 for a high fantasy story. And once a month we release the Afterparty, where we answer your questions about the show and how we play the game. New episodes every Tuesday.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Retrograde Amnesia: Comphresenive JRPG Analysis
Lunar: Silver Star Story | E36: Apartheid on the Moon [Tamur]

Retrograde Amnesia: Comphresenive JRPG Analysis

Play Episode Listen Later Jul 7, 2025 91:18


No place is safe these days. Not even a podcast, unless we're attempting to define a dragon's lair, animating Phacia's sprite, realizing the bad guys want to kill god, crying at the amusement park, disappointing father, impressing mother, living in the cave forever, taking a dirt nap, threatening a corpse stomp, launching surprise arrows, stonewalling the NPCs, making out with our boyfriend, selling snake oil, talking to horses, wishing we counted quarreling spouses, getting our bloomers in a bunch, and going solo with Laike. He will be a luminous soul in the next world. 00:00:00 I Know What FFVIII Did Last Summer 00:03:05 Intro 00:05:37 Lair of the Blue Dragon Cave 00:21:20 Return to Lyton 00:23:44 World Tour 00:31:37 Tamur Pass 00:42:38 Tamur 00:52:14 Tamur Buildings 01:05:39 Laike 01:13:58 Real Net 01:21:44 Outro Patreon: patreon.com/retroam Bluesky: @retrogradeamnesia.bsky.social YouTube: www.youtube.com/@RetrogradeAmnesia E-Mail: podcast@retrogradeamnesia.com Website: www.retrogradeamnesia.com  

Buffalo Happy Hour
Are we in a religious simulation? - Episode 218

Buffalo Happy Hour

Play Episode Listen Later Jul 3, 2025 65:34


In this episode, we dive headfirst into one of the wildest questions out there: Are we living in a religious simulation? Is life just one massive cosmic joke? Or are we NPCs in some divine video game coded by a higher power? This episode blends humor, philosophy, simulation theory, religion, and casual conspiracy talk — all delivered with our signature laid-back podcast vibe. We ask big questions, go off on some ridiculous tangents, and probably offend a few simulated overlords in the process. Whether you're a conspiracy theorist, someone who loves random late-night thoughts, or just here for the funny podcast chaos, this one's for you. Don't forget to like, comment, and subscribe for more humor podcasts, wild theories, and conversations that question the status quo.#ReligiousSimulation #SimulationTheory #FunnyPodcast #HumorPodcast #CasualConversations #LateNightThoughts #QuestionEverything #ConspiracyTalk #RandomThoughtsPodcast #ThoughtExperiment #WeMightBeInAGame #MindBlownMomentsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy

The RPGBOT.Podcast
WARHAMMER FANTASY ROLE PLAY Part IV: Review - Fate, Fortune, and Fragile Line Between Hero and Corpse

The RPGBOT.Podcast

Play Episode Listen Later Jul 3, 2025 66:12


Come for the Skaven, stay because you failed your bribery check and now you're wanted for heresy. Want to Join the Adventure? If you're craving chaos, corruption, and career advancement (in-game, of course), join Ash Ely's West Marches campaign on StartPlaying.games. Explore the treacherous roads, clash blades with the forces of corruption, and roll the bones in the grimdark world of Warhammer Fantasy. Whether you're a grizzled veteran or fresh meat for the dice gods, Ash has a seat at the table for you. Show Notes: In this episode of the RPGBOT.Podcast, the hosts venture deeper into the grim and perilous world of Warhammer Fantasy Roleplay. The conversation centers on how chance, mechanics, and narrative intertwine to create memorable and brutal gaming experiences. From unlucky dice rolls to warpstone corruption, the hosts unpack the intricate systems that shape character arcs, decision-making, and party dynamics. The discussion kicks off with a recap of the latest Elite Quest and its far-reaching consequences. As the players navigate dangerous terrain, social encounters, and the ever-present threat of death, they reflect on how randomness and risk shape both success and failure in meaningful ways. The hosts also explore the psychological toll of bad luck, the math behind randomness, and the emotional highs of roleplaying through adversity. Tying all of it together is a breakdown of Warhammer's signature mechanics: deadly combat, the role of Fate and Fortune, bribery and sin, and how religion and corruption guide a character's evolution. The conversation reveals how complex mechanics—when well understood—enhance immersion and storytelling at the table. Key Takeaways: The Elite Quest showcases how player decisions carry lasting consequences in Warhammer Fantasy. Luck isn't just flavor—it's a central mechanic that can define a character's fate. Players experience randomness differently depending on how dice rolls or generators are used, which can affect perceptions of fairness. Failure often leads to stronger roleplaying opportunities than success. Warhammer's social systems and bribery mechanics add tension and strategy to every interaction. Combat is brutally realistic, rewarding planning and punishing recklessness. Warpstone and the threat of corruption introduce moral and mechanical complications. Degrees of success and failure enrich the storytelling process by adding nuance to outcomes. Interacting with NPCs meaningfully influences player choices and world development. Understanding the game's mechanics, especially around risk management, is essential to enjoyable play. The Fate and Fortune system provides a safety net, but strategic use is crucial. Character Talents can drive unique and hilarious roleplay decisions. Religion, sin points, and moral consequences give depth to character arcs. Career advancement encourages players to evolve their characters narratively and mechanically. The Skaven hierarchy is complex and important to gameplay and setting immersion. Warhammer's economic systems may be intentionally frustrating to reflect the setting's grim realism. Accents and cultural misunderstandings (in-character) can lead to entertaining and awkward situations. A strong sense of gaming community adds to the emotional impact of each session. Audience engagement—both live and post-show—sparks thoughtful discussion and feedback.   If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati  

Join the Party
11. Midterms!!!! I

Join the Party

Play Episode Listen Later Jul 1, 2025 75:42


TIC TIC TIC TIC! It's nearly midterm time and that means putting all of the eggs in the skeletal basket of Coach Bonemin. Will our super seniors get on top of The Most Important Test of High School or try not to think about it and blow off some steam?We're playing Masks for this campaign! You can access a running list of all the NPCs from Campaign 4 here.Sponsors- Bookshop.org, where the code we shared in the midroll will get you 10% off your order!Find Us Online- website: https://jointhepartypod.com- patreon: https://patreon.com/jointhepartypod- instagram: https://instagram.com/jointhepartypod- twitter: https://twitter.com/jointhepartypod- tumblr: https://jointhepartypod.tumblr.com- facebook: https://facebook.com/jointhepartypod- merch & music: http://jointhepartypod.com/merchCast & Crew- Game Master, Co-Producer: Eric Silver- Co-Host, Co-Producer, Sound Designer, Composer (Connor Lyons): Brandon Grugle- Co-Host, Co-Producer, Editor (Shelley Craft): Julia Schifini- Co-Host, Co-Producer (Rowan Rosen): Amanda McLoughlin- Artwork: Allyson Wakeman- Multitude: https://multitude.productionsAbout UsJoin the Party is an actual play podcast with tangible worlds, genre-pushing storytelling, and collaborators who make each other laugh each week. We welcome everyone to the table, from longtime players to folks who've never touched a roleplaying game before. Hop into our current campaign: the drama and excitement of a superhero high school! Or marathon our completed stories: Campaign 3 for a pirate story set in a world of plant- and bug-folk, the Camp-Paign for a MOTW game set in a weird summer camp, Campaign 2 for a modern superhero game, and Campaign 1 for a high fantasy story. And once a month we release the Afterparty, where we answer your questions about the show and how we play the game. New episodes every Tuesday.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Hidden In The Shadows Podcast

What if every déjà vu moment is actually a window into another version of yourself? Join us this week on an all new Hidden in The Shadows episode as we shatter the boundaries of perception, diving deep into mind-bending experiences that challenge everything you thought you knew about reality. From spontaneous human combustion and quantum immortality to encounters with people who seem more like programmed NPCs than actual humans, this episode peels back the layers of our perceived existence.Hear firsthand accounts of near-impossible experiences: a car crash that mysteriously resolves itself, memories that shift without explanation, and encounters so strange they'll make you question the very fabric of reality. Are we living in a simulation? Are multiple versions of ourselves playing out simultaneously in different dimensions?Buckle up for a journey that blurs the lines between science, paranormal phenomena, and pure unexplainable mystery. By the end of this episode, you'll never look at a moment of déjà vu the same way again.The next time reality feels... off... you might want to pay attention.Topics Discussed In EpisodeDéjà VuPersonal experiencesPhysical symptomsScientific explanationsMandela EffectMemory discrepanciesExamples (Nelson Mandela, Bernstein Bears)Reality shifting theoriesMissing TimeHighway hypnosisAlien abduction experiencesTime perception anomaliesSpontaneous Human CombustionTheories of internal body heatUnexplained burning casesPotential evolutionary explanationsNPC (Non-Playable Character) TheoryBystander effectRobotic/programmed human behaviorUnusual encountersQuantum ImmortalitySwitching realities during near-death experiencesSurviving alternate scenariosParallel universe conceptsSimulation TheoryLiving in a programmed realityGlitches as evidence of simulationCybersecurity and reality programmingPersonal Paranormal EncountersStrange Target experiencesUnusual interactions with strangersNear-miss accidentsUnexplained phenomenaPodcast EvolutionFive years of podcastingChanges in content and stylePersonal growthLovin' the intro and outro music?"Swamp Witch”Our other intro Music: "Stacy Dahl" by MaudlinWant to hear more from Maudlin? Check them out on social media!Tik Tok: @maudlinInstagram: @maudlinListen on Spotify and YouTube!Have a paranormal experience to share? Reach out to us! Send us a message on social media, fill out our contact form, or shoot us an email (Hiddenintheshadowspodcast@gmail.com)Get ready for more spooky content coming soon! Follow us for updates. Hosted on Acast. See acast.com/privacy for more information.

Joystick & Mouse | Video Games News & Reviews

Today we're diving deep into a game-changing force that's reshaping the digital worlds we explore: artificial intelligence in video games. From smarter enemies and lifelike NPCs to procedurally generated landscapes and adaptive storytelling, AI is no longer just behind the scenes — it's at the heart of how we play, what we experience, and where the industry is headed. http://www.joystickandmouse.com http://shop.joystickandmouse.com SHOW NOTES: Mention the t-shirts and Patreon - shop.joystickandmouse.com Are any of the game developers actually using AI for game development. You bet they are. According to a survey of over 300 respondents carried out by market research firm CIST, on behalf of game engine maker Unity. “62% of the studios we surveyed said they used AI in their workflows, mainly to prototype quickly and for concepting, asset creation, and worldbuilding,” Unity said in its latest annual market report  https://www.videogameschronicle.com/news/almost-two-thirds-of-game-development-studios-are-using-ai-survey-finds/ AI or Artifiсiаl intelligenсe is trаnsforming numerous inԁustries, аnԁ the gаming inԁustry is no exсeрtion. So what can it do and how is it revolutionising gаme ԁesign аnԁ рlаyer exрerienсes аt а rарiԁ расe. https://www.artificialintelligence-news.com/news/how-ai-revolutionising-game-design-and-player-experiences/ https://www.coursera.org/articles/ai-for-game-development Is the future of artificial intelligence in video games playing out in a cyberpunk ramen bar? Tech companies would like you to think so, but game writers aren't so sure. In a recent demo from the tech company Nvidia, a human player talked to two video game characters using a microphone — and the characters responded in real time using generative AI. https://www.npr.org/2024/03/15/1238111971/video-games-ai-artificial-intelligence-nvidia You see the bad guy on the screen. Your brain processes that it is a bad guy and then tells your fingers to move to the X button to fire your weapon. The console or PC interprets that  button press and then tells the game that you fired your weapon. If you are like me that time it takes to respond and push the button is measured in slug years. Well what if the round trip to fingers and controllers was eliminated? That's exactly what a study by researchers at The University of Texas at Austin is trying to do. https://www.psypost.org/brain-computer-interface-utilizes-ai-to-adapt-to-users-allowing-them-to-control-video-games-with-their-thoughts/

The RPGBOT.Podcast
WARHAMMER FANTASY ROLE PLAY Pt III: Example Play - Bring Gloves, Trust No One, and Never Sniff the Daisies

The RPGBOT.Podcast

Play Episode Listen Later Jun 30, 2025 89:50


If you've ever asked, “How do I actually play Warhammer Fantasy Role Play?”—this episode is your crash course, chaos crash cart, and comedy club all rolled into one. Grab your dice, pack your herbs, and don't forget your gloves. Things are about to get weird in the woods. Thank you to our sponsor, DM Adamantine! If you're ready to play with an expert GM in a one-of-a-kind setting, check out Dungeon Master Adamantine at dungeonmasteradamantine.com or find him on StartPlaying for custom sessions in Greece or online! In this episode of the RPGBOT.Podcast, the crew dives headfirst into the brutal, baroque, and frequently blood-soaked world of Warhammer Fantasy Role Play (WFRP). If you're curious how to actually play this wonderfully grim system, this episode is your map through the muck. Starting from character creation and setting expectations, all the way to navigating the forest of chaos (literally), the group explores what makes WFRP so distinct: the constant tension between survival and corruption, competition and camaraderie, comedy and catastrophe. The party's in-character quest for the rare herb Bitterknot becomes the perfect showcase for WFRP's mechanics and tone. Along the way, they meet eccentric NPCs, battle chaos-touched creatures, and argue about gloves—a classic day in the Empire. Whether you're a grizzled veteran of the Old World or thinking about picking up the dice for the first time, this episode shows you how to embrace the grit, gallows humor, and genuine strategy of Warhammer Fantasy. Key Takeaways Setting & Tone Warhammer presents a grim, dangerous world filled with corruption, chaos, and questionable hygiene. Altdorf acts as a central hub for player activity and plot progression. Survival, suspicion, and dark humor are essential ingredients to the game's tone. Character & Story Characters come with detailed backstories that influence gameplay decisions. The party dynamic (rivals for a master's favor) fuels roleplaying opportunities and in-game tension. Motivations matter—success often depends on how well characters leverage their personal goals. Low resources and high stakes force creative problem-solving and resource management. The Quest for Bitterknot The search for the rare herb Bitterknot ties together exploration, negotiation, and danger. Players interact with memorable NPCs like the allergy-prone Old Marla and helpful friend Kruger. Preparation, like acquiring gloves and supplies, plays a huge role in staying alive. Exploration & Conflict The Blood Pine Woods are filled with beastmen, warp-tainted terrain, and the occasional dead horse. Exploration includes clue-finding (claw marks, glowing signs) and evasion through stealth. Highwaymen introduce social conflict, resolved through intimidation or diplomacy. Combat & Mechanics Initiative rolls set the pace; positioning and terrain influence the outcomes. Combat emphasizes both tactical planning and the chaos of dice-driven randomness. Environmental strategy can be key to survival. Warpstone introduces a risk-reward dilemma: magical power at the cost of corruption and mutation. Corruption & Consequences Corruption checks protect characters from warping into something... less than human. Warpstone may grant power, but repeated use can change characters in dramatic ways. Decisions in combat and exploration ripple through the story and character arcs. Humor & Group Dynamics Unexpected moments like daisy allergies and potion mishaps add levity to grim adventures. Player banter and team dynamics are essential to the fun and flavor of the game. Return to Altdorf provides a moment of reflection—and the kind of closure only WFRP can offer. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

Hidden In The Shadows Podcast

What if every déjà vu moment is actually a window into another version of yourself? Join us this week on an all new Hidden in The Shadows episode as we shatter the boundaries of perception, diving deep into mind-bending experiences that challenge everything you thought you knew about reality. From spontaneous human combustion and quantum immortality to encounters with people who seem more like programmed NPCs than actual humans, this episode peels back the layers of our perceived existence.Hear firsthand accounts of near-impossible experiences: a car crash that mysteriously resolves itself, memories that shift without explanation, and encounters so strange they'll make you question the very fabric of reality. Are we living in a simulation? Are multiple versions of ourselves playing out simultaneously in different dimensions?Buckle up for a journey that blurs the lines between science, paranormal phenomena, and pure unexplainable mystery. By the end of this episode, you'll never look at a moment of déjà vu the same way again.The next time reality feels... off... you might want to pay attention.Topics Discussed In EpisodeDéjà VuPersonal experiencesPhysical symptomsScientific explanationsMandela EffectMemory discrepanciesExamples (Nelson Mandela, Bernstein Bears)Reality shifting theoriesMissing TimeHighway hypnosisAlien abduction experiencesTime perception anomaliesSpontaneous Human CombustionTheories of internal body heatUnexplained burning casesPotential evolutionary explanationsNPC (Non-Playable Character) TheoryBystander effectRobotic/programmed human behaviorUnusual encountersQuantum ImmortalitySwitching realities during near-death experiencesSurviving alternate scenariosParallel universe conceptsSimulation TheoryLiving in a programmed realityGlitches as evidence of simulationCybersecurity and reality programmingPersonal Paranormal EncountersStrange Target experiencesUnusual interactions with strangersNear-miss accidentsUnexplained phenomenaPodcast EvolutionFive years of podcastingChanges in content and stylePersonal growthLovin' the intro and outro music?"Swamp Witch”Our other intro Music: "Stacy Dahl" by MaudlinWant to hear more from Maudlin? Check them out on social media!Tik Tok: @maudlinInstagram: @maudlinListen on Spotify and YouTube!Have a paranormal experience to share? Reach out to us! Send us a message on social media, fill out our contact form, or shoot us an email (Hiddenintheshadowspodcast@gmail.com)Get ready for more spooky content coming soon! Follow us for updates. Hosted on Acast. See acast.com/privacy for more information.

RPGBOT.Podcast
WARHAMMER FANTASY ROLE PLAY Pt III: Example Play - Bring Gloves, Trust No One, and Never Sniff the Daisies

RPGBOT.Podcast

Play Episode Listen Later Jun 30, 2025 89:50


If you've ever asked, “How do I actually play Warhammer Fantasy Role Play?”—this episode is your crash course, chaos crash cart, and comedy club all rolled into one. Grab your dice, pack your herbs, and don't forget your gloves. Things are about to get weird in the woods. Thank you to our sponsor, DM Adamantine! If you're ready to play with an expert GM in a one-of-a-kind setting, check out Dungeon Master Adamantine at dungeonmasteradamantine.com or find him on StartPlaying for custom sessions in Greece or online! In this episode of the RPGBOT.Podcast, the crew dives headfirst into the brutal, baroque, and frequently blood-soaked world of Warhammer Fantasy Role Play (WFRP). If you're curious how to actually play this wonderfully grim system, this episode is your map through the muck. Starting from character creation and setting expectations, all the way to navigating the forest of chaos (literally), the group explores what makes WFRP so distinct: the constant tension between survival and corruption, competition and camaraderie, comedy and catastrophe. The party's in-character quest for the rare herb Bitterknot becomes the perfect showcase for WFRP's mechanics and tone. Along the way, they meet eccentric NPCs, battle chaos-touched creatures, and argue about gloves—a classic day in the Empire. Whether you're a grizzled veteran of the Old World or thinking about picking up the dice for the first time, this episode shows you how to embrace the grit, gallows humor, and genuine strategy of Warhammer Fantasy. Key Takeaways Setting & Tone Warhammer presents a grim, dangerous world filled with corruption, chaos, and questionable hygiene. Altdorf acts as a central hub for player activity and plot progression. Survival, suspicion, and dark humor are essential ingredients to the game's tone. Character & Story Characters come with detailed backstories that influence gameplay decisions. The party dynamic (rivals for a master's favor) fuels roleplaying opportunities and in-game tension. Motivations matter—success often depends on how well characters leverage their personal goals. Low resources and high stakes force creative problem-solving and resource management. The Quest for Bitterknot The search for the rare herb Bitterknot ties together exploration, negotiation, and danger. Players interact with memorable NPCs like the allergy-prone Old Marla and helpful friend Kruger. Preparation, like acquiring gloves and supplies, plays a huge role in staying alive. Exploration & Conflict The Blood Pine Woods are filled with beastmen, warp-tainted terrain, and the occasional dead horse. Exploration includes clue-finding (claw marks, glowing signs) and evasion through stealth. Highwaymen introduce social conflict, resolved through intimidation or diplomacy. Combat & Mechanics Initiative rolls set the pace; positioning and terrain influence the outcomes. Combat emphasizes both tactical planning and the chaos of dice-driven randomness. Environmental strategy can be key to survival. Warpstone introduces a risk-reward dilemma: magical power at the cost of corruption and mutation. Corruption & Consequences Corruption checks protect characters from warping into something... less than human. Warpstone may grant power, but repeated use can change characters in dramatic ways. Decisions in combat and exploration ripple through the story and character arcs. Humor & Group Dynamics Unexpected moments like daisy allergies and potion mishaps add levity to grim adventures. Player banter and team dynamics are essential to the fun and flavor of the game. Return to Altdorf provides a moment of reflection—and the kind of closure only WFRP can offer. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

LiveLifeComplex
You're Not the Main Character (Yet): Celebrity Worship, Spiritual Warfare & Why I Had to Go Broke to Truly Live

LiveLifeComplex

Play Episode Listen Later Jun 29, 2025 52:52


Episode 03--TIMESTAMPS(00:00)—The dark side of obsessing over sports and celebrities(03:40)—Are you the main character in your life?(04:25)—From being addicted to video games to living one(06:53)—I went into debt for a better life (you should too)(10:18)—The key traits we think are necessary for success(12:19)—Why people will only support when you win(14:20)—NPCs love clubbing(17:44)—Can you focus on making money while remaining spiritually aligned?(24:22)—Why life gets "harder" the closer you are to a breakthrough(32:15)—I only like people who are comfortable with silence(37:08)—“I don't know what my purpose is...”(39:54)—The biggest lesson playing pro football taught us(47:23)—Most people are too afraid to step foot into real life--Guest: Soheil Var (@soheil.var)Host: Diego Tonatiuh (@liifebydiego)--If you're listening on Spotify leave questions & topic suggestions below, or email them in at diegonatiuh@gmail.com

Friends at the Table
Perpetua 07: The Flames of Burzin Pt 03

Friends at the Table

Play Episode Listen Later Jun 28, 2025 116:04


Caoimhe, Antistrophe, Brontë arrived to Burzin with a clear goal: Find out whether the catastrophe in Burzin is tied to the mysterious malediction known only as Sourcerot. But seeing the town in ashes makes another objective clear: Stopping the fires from continuing, no matter what is causing them. Now, they seek answers that will lead them to investigate not only into the town's history, but into the lives of some of its oldest residents… This week on Perpetua: The Flames of Burzin Pt. 03 Perpetua Guide [In Progress v.02] Town Maps [TNMP] Burzin Main Scenario Teribald's House of Chance This is where the main story route I took kicked off, but it's also where I lost a TON of asta. Wurdzin doesn't make any sense to me, but if you can get a lucky streak with your guesses, I guess you could really break the game economy here! House M'Shalia LOTS of lore here. There are way more things in the upstairs rooms and attics that you interact with than you might think. Make sure to turn on the option that makes interactables shiny! House of Benediction Obviously this is where the big showdown is, but did you know that if you go here during the day time you can get healed, get your debuffs cleansed, and get a buff!  Town Hall & Jail & House Burzin I think you can advance through the main plot here instead of through the House of Chance/M'Shalia route, but I haven't had a chance to load my old save and try it yet. Let me know on the forum and I'l update this! Burned Down Buildings You can check for clues at each of these locations, but the most important one is in the southwest. That's where the Saloon burned down. Shops Mining Supplies This is basically a “tool store” from other towns, so if you need any consumables from those, you can get them here. Clean Water Lodge & Crebbs Potions & Poultices I listed these together because they share the same interior on screen, just with a door between the two front desks. You get to stay here for free as long as the main story is ongoing (assuming you rescued Frenk), so make sure to use it before you leave town. The next time you come back, he'll charge you!.  Wilfer's Wits and Weaponry If you happen to have the asta, there are some pretty great weapons here! The Solium Bow (Dex+Dex, HR+8 Fire Damage, gives you Resistance to Fire) is especially great! Also, if you interact with the third bookcase three times, you can find “An Accounting of Spiritual Matters,” which gives you a huge bonus when fighting the boss here, plus can be used afterwards as a mage weapon. Serah's Surcoats I think the flame resistant armor is overpriced, but the Sungleam Shield is GREAT for Antistrophe. It's a big upgrade for both of his defenses, plus you can basically give people a solar flare from DBZ XD Side Quests / Other Residential District Mostly just NPCs to talk to about things here. I love the two brothers who hate each other. First Bank of Burzin Always remember to deposit any extra asta you have into the bank. Not only will it prevent you from losing some if you die in combat, it also actually slowly gains in value! I guess they have interest in Perpetua! Post Office This probably deserves its whole own entry, but did you know that if you have both East and West saves, you can actually transfer items between them? You just choose the “Send a Gift to a Random Person” option and pay the fee. The “random person” is actually a character in your other save game! It does take a little while to get there though. Abandoned Buildings Just a good place to grind against lanterns!   Hosted by Austin Walker (austinwalker.bsky.social) Featuring Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), and Keith J Carberry (@keithjcarberry) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Cover Art by Ben McEntee (https://linktr.ee/benmce.art) With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

Tales of Teyvat: A Genshin Lore Podcast
Episode 111: The Daydream Club

Tales of Teyvat: A Genshin Lore Podcast

Play Episode Listen Later Jun 25, 2025 98:58


Ad astra Travelers! Welcome to another episode of Tales of Teyvat: A Genshin Lore Podcast. This week we're taking a trip to Petrichor to meet up with the Daydream Club! We know many travelers may be confused as to what the Daydream Club is, but you're more familiar with them than you think! We'll introduce you to their most famous members: Garcia of Sumeru and Fontaine fame and Xavier, best known for his passion for film and work on Tatarasuna. Then we'll meet members you're less familiar with like Grispan, Este, Lady Grobel, Mécantre, and Babisse! Our hosts will review what this group of inventors are all about, some of their famous inventions across Teyvat and the quests that have made them some of the most loveable NPCs. From budding romances to near death experiences and even a possible Dottore dupe, this club has drama that goes far beyond their daydreams! Grab your goggles and dive suits for this week's episode!Feens would like to acknowledge that Phineas and Ferb is a Disney show and not a Nickelodeon show! Visit ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠talesofteyvat.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ to find a comprehensive lore sheet that provides visual aids and links to videos and important Genshin Impact Resources. Make sure to give us a follow on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ or ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ to stay updated on all things Tales of Teyvat and let us know your thoughts on today's episode. Questions? Thoughts? Theories you have to share? Feel free to email us at talesofteyvatpod@gmail.com and let us know, we would love to hear from you!Tales of Teyvat has partnered with the Shade Chamber Podcast to create a Genshin Community on Discord for our listeners! We are so excited to chat Genshin Lore, Honkai Star Rail, and so much more with you! You can join our server at https://bit.ly/shadesofteyvat.

Challenge Accepted
Ironheart Ep 1-3 | Heists, Hood, and Hellfire

Challenge Accepted

Play Episode Listen Later Jun 25, 2025 31:43 Transcription Available


In this episode of Challenge Accepted, Frank and Thomas break down the first three episodes of Marvel's Ironheart, now streaming on Disney+. They discuss Riri Williams' return from Wakanda Forever, her emotional and tech-filled journey through Chicago, and her confrontation with Parker Robbins, aka The Hood. The episode dives deep into the show's themes of grief, legacy, and identity, while teasing Mephisto's looming presence in the Marvel Cinematic Universe. With strong performances by Dominique Thorne and Anthony Ramos, the show has potential—despite a rocky rollout and inconsistent writing. This mid-season review also includes predictions, comic book context, and thoughts on how Ironheart fits into Marvel's Phase 5 and beyond. Timestamps and Topics: 00:00:00 Introduction and first impressions 00:00:59 Riri's transition from Wakanda Forever to Ironheart 00:02:37 Chicago setting and the show's authenticity 00:03:36 Emotional honesty in superhero storytelling 00:04:48 Weak writing and underdeveloped supporting characters 00:06:22 Gen Z tone and target audience 00:06:48 Standout performance: Anthony Ramos as The Hood 00:07:32 Natalie's arc and AI consciousness 00:08:21 Episode 2: flashbacks, trauma, and Stark legacy 00:10:12 Stark comparisons and Wakandan tech 00:12:30 Confusion around Zeke and character awkwardness 00:13:44 Episode 3: action, tension, and Mephisto's influence 00:14:53 The contracts, demonic pacts, and tattoo symbolism 00:18:08 Breaking down the greenhouse heist 00:20:28 CGI highs and lows in action scenes 00:21:55 Mephisto's growing control over Parker 00:23:06 Predictions for Mephisto, Doctor Doom, and future MCU tie-ins 00:25:01 Comic history of Mephisto, Ghost Rider, and potential Phase 7 arcs 00:26:46 Mid-season rating and final thoughts 00:29:10 Armor Wars, Disney's past mistakes, and the show's chopped-up structure 00:30:36 What's working and what we hope to see next Key Takeaways: Ironheart starts slow but picks up steam by episode 3, with tighter dialogue and higher stakes. Dominique Thorne (Riri) and Anthony Ramos (Parker/The Hood) deliver strong, grounded performances. The show leans heavily on Wakanda Forever as backstory—watching it first is essential. Parker's contracts and tattoos hint at Mephisto's presence, possibly laying groundwork for Midnight Sons or Doctor Doom. Chicago is a refreshing setting, adding a fresh visual layer rarely seen in Marvel properties. Disney's batch-release of episodes may reflect leftover strategy from the Chapek-era content slate. Natalie's role as an AI based on Riri's memories is an emotional standout. The Hood may become a recurring villain across MCU titles like Daredevil: Born Again. Memorable Quotes: “You don't hear heroes say that very often—but sometimes, you're not okay.” “Ramos never misses. He's the most compelling thing on screen right now.” “These characters feel like NPCs. The only ones that feel real are Riri and The Hood.” “This should've been a movie. You can feel how it was chopped up.” “That's not ink—it's a contract spreading across his skin.” Call to Action: Enjoying the episode? Support Challenge Accepted by subscribing, rating us five stars, and sharing with a Marvel-loving friend. Join the conversation using #ChallengeAcceptedPodcast on social media. Links and Resources: Visit GeekFreaksPodcast.com for all our news, reviews, and episodes. It's our official hub for everything geek culture. Follow Us Online: Instagram: @ChallengeAcceptedLive TikTok: @ChallengeAcceptedLive Twitter: @CAPodcastLive Have a Challenge for Us? Got a show, movie, or comic you'd like us to tackle? Email your ideas or questions to ChallengeAcceptedGFX@gmail.com or DM us on socials. Apple Podcast Tags: Ironheart, Marvel, MCU, Disney Plus, Riri Williams, Anthony Ramos, The Hood, Mephisto, Marvel Phase 5, Marvel Reviews, Comic Book TV, Midnight Sons, Marvel Villains, Chicago Superheroes, Armor Wars, Ghost Rider, Dominique Thorne, Challenge Accepted Podcast

Radio Grognard
The Reaction

Radio Grognard

Play Episode Listen Later Jun 25, 2025 11:03


I talk about how to punch up your NPCs by reacting.

Join the Party
10. What's In the Box? II

Join the Party

Play Episode Listen Later Jun 24, 2025 90:38


SPAAAANG! Maybe running an errand for Principal Wordsmith wasn't so easy after all. Now Connor and Craft have to climb the Ad-Mage-Istrator's Tower while Rowan keeps the box safe. Also… I have a weird question… what's in the box???We're playing Masks for this campaign! You can access a running list of all the NPCs from Campaign 4 here.Sponsors- Mage Hand Press, whose Gunslinger class is now available on D&D Beyond. Check out their work at magehandpress.comFind Us Online- website: https://jointhepartypod.com- patreon: https://patreon.com/jointhepartypod- instagram: https://instagram.com/jointhepartypod- twitter: https://twitter.com/jointhepartypod- tumblr: https://jointhepartypod.tumblr.com- facebook: https://facebook.com/jointhepartypod- merch & music: http://jointhepartypod.com/merchCast & Crew- Game Master, Co-Producer: Eric Silver- Co-Host, Co-Producer, Sound Designer, Composer (Connor Lyons): Brandon Grugle- Co-Host, Co-Producer, Editor (Shelley Craft): Julia Schifini- Co-Host, Co-Producer (Rowan Rosen): Amanda McLoughlin- Artwork: Allyson Wakeman- Multitude: https://multitude.productionsAbout UsJoin the Party is an actual play podcast with tangible worlds, genre-pushing storytelling, and collaborators who make each other laugh each week. We welcome everyone to the table, from longtime players to folks who've never touched a roleplaying game before. Hop into our current campaign: the drama and excitement of a superhero high school! Or marathon our completed stories: Campaign 3 for a pirate story set in a world of plant- and bug-folk, the Camp-Paign for a MOTW game set in a weird summer camp, Campaign 2 for a modern superhero game, and Campaign 1 for a high fantasy story. And once a month we release the Afterparty, where we answer your questions about the show and how we play the game. New episodes every Tuesday.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Me And Steve Talk RPG's
197: Deeper Dungeons and Bright Sun Games w/ Adam B

Me And Steve Talk RPG's

Play Episode Listen Later Jun 24, 2025 73:48


This week I'm joined by creator, and fellow GamerNationCon attendee Adam B to talk about his creations, which include the freshly-released Deeper Dungeons, as well as Darker Futures, and Further Stars, which are all really cool and very useful books for generating NPCs, as well as factions, sites, and all sorts of other useful things for your games in various genres. If you're interested in these products, you can find these 3 here:  https://www.drivethrurpg.com/en/publisher/27994/bright-sun-games?affiliate_id=2018399 Additionally, you can find the website at https://brightsungames.com/ And his Itch.io page with some cool free stuff:  https://bright-sun-games.itch.io/   d20 Network Spotlight: OpCast -- https://anchor.fm/s/66b17400/podcast/rss   Game of the Week:      Steve S:   Solo Micro RPG -- https://www.drivethrurpg.com/en/product/526845/solo-micro-rpg-a-practical-guide-to-fast-solo-play?affiliate_id=2018399      Adam B:  Galactic & Going Rogue -- https://www.kickstarter.com/projects/galacticgoingrogue/galactic-and-going-rogue-two-ttrpgs-of-war-among-the-stars?ref=card   *We have an affiliate link with Drive-Thru RPG.  All this does, is give us a small percentage of your purchase cost on Drive-Thru as a "referral bonus".  It does not cost you, as a consumer, anything extra.*   We greatly appreciate the donations of our Patreon supporters: Eric Witman, Jeff McKinney, Joshua Gopal-Boyd, Dave Smith, Brett Bowen, Nate Doverspike, and Dec!  Y'all make keeping this going possible!   As always folks, have fun, be kind to each other, and go play some rpgs!   Join the conversation on our Discord! Me And Steve RPG Discord  https://discord.gg/5wWNcYW You can reach us at meandsteverpg@gmail.com On Facebook as Me and Steve RPG Podcast On YouTube at https://www.youtube.com/channel/UCpps0vVXLSGrOdM8i4ntFiQ On BlueSky @meandsteverpg.bsky.social Our Drive-Thru RPG affiliate link https://www.drivethrurpg.com/?affiliate_id=2018399 Support us on Patreon:  https://www.patreon.com/MeandSteveTalkRPGs We are proud members of the d20 Radio Network! http://www.d20radio.com/main/ d20 Radio Discord Server:  https://discord.gg/aj3JdFtSM8 #ttrpg #GMAdvice #tabletoproleplaying #indieRPG  

Bad Attitudes: An Uninspiring Podcast About Disability
Episode 150: One Tree Hill to Die On

Bad Attitudes: An Uninspiring Podcast About Disability

Play Episode Listen Later Jun 23, 2025 11:33


Episode 150 wraps up the "disabled people as NPCs" arc I've had going for the last few episodes.Support the showNew Website: badattitudespod.comBad Attitudes Shop: badattitudesshop.etsy.comBecome a Member: ko-fi.com/badattitudespod Follow @badattitudespod on Instagram, Facebook, Threads, and BlueSkyBe sure to leave a rating or review wherever you listen!FairyNerdy: https://linktr.ee/fairynerdy

Milestone RPG
06 Mobius Door II - Backwards Thinking

Milestone RPG

Play Episode Listen Later Jun 22, 2025 1:46


This episode is brought to you Achiever Caprice Bellefleur of the Takers with an important message about Allesha's Pantry . Vote on this important issue at the Hall of Speaker on next Market Day.Welcome to the topsy-turvy world of Mobius. Buckle up cutter because the ride ‘bout to get bumpy! The old Cage is brewing, and someone's gone and kicked the Hive. In a world where anything can be a portal to and from the center of the multiverse, it's no surprise there's so much going on at any given time. This story-driven D&D 5e real-play podcast is set in the Planescape setting. We're not sticking too close to the official timeline of events; in fact, the DM is putting in play a lot of NPCs from AD&D. If you are a fan of the original books and material, some tidbits might make you smile. If you are new to Planescape, don't fight the weirdness. We're here to have fun. Sigil is all nonsense and absurdity. Camp at its best. DM is also a fan of sci-fi dystopias and Sigil is a good canvas for it. So here you go: a soup of a whole lot. We now have a Ko-Fi page and a Patreon. If you wish to support the production of Mobius, we'd be eternally grateful. I highly recommend you visit our YouTube to get my DM Logs. That's where I'll explain some of Sigil idiosyncrasies (like the calendar or flying hazards), share my homebrew items, etc, etc, etc.See you in a month for the next episode.

Burnt Cook Book Party
Ep. 92 - A picked-at carcass

Burnt Cook Book Party

Play Episode Listen Later Jun 19, 2025 64:18


The newly empowered Astra begins the long endeavor of uncovering what her domains are. Thankfully they're in a fun new location that might shed some light: Gafanrit's Workshop! What tricks and traps and artifacts will the team uncover in workshop of the now-deceased demigod of Chaos, Patty's grand-demigod?Join the BCBP Patreon at patreon.com/bcbparty. Gift a subscription to our show at patreon.com/bcbparty/gift. Visit our DFTBA merch shop at bit.ly/bcbpmerch.Email us at BurntCookBookParty@gmail.com, or find us on Tumblr @BCBparty or Bluesky @BCBparty.Burnt Cook Book Party is a time-loop comedy actual play show, featuring an original campaign based on Pathfinder. Four heroes of varying skills, attractiveness, and stupidity, race to prevent a war - and to prevent a timeloop from resetting the whole game! Featuring the talents of host Jenna Stoeber, game master Justin Green, Caitlin Stayduhar, Andrew Hansen, and Paul Luetkemeyer. Sound edited by Akshay Balakrishnan. Produced by Jenna Stoeber.NPCs in this episode:Gafanrit - Demigod of Hybdall, the chaotic neutral god. A four-armed oread (rock person). Patty became Hybdall's demigod with the mysterious but presumed death of Gafanrit.Hybdall - Chaotic neutral god of chaos, travel, and space. Often depicted with four arms. Hosted on Acast. See acast.com/privacy for more information.

The Harvest Season
A Quick Tangent About Fruit

The Harvest Season

Play Episode Listen Later Jun 18, 2025 74:19


Codey and Kev go through all the news we missed on our time off. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:53: What Have We Been Up To 00:23:04: I Know What You Released Last Month 00:29:01: Codey’s Wholesome Direct Thoughts 00:34:33: Game Updates 00:48:28: Teased Updates 00:58:06: New Games 01:03:45: Other News 01:08:43: Tangent About Fruit 01:10:00: Outro Links Critter Crops “The Witch Reborn” Update Travellers Rest “Pet Party” Update To Pixelia “Controller Support” Update To Pixelia “Keybinding” Update Lightyear Frontier “Shifting Gears” Update Moonstone Island “Evolutions” Update Sun Haven “2.5” Update Research Story “1.0” Update Seeds of Calamity ConcernedApe Interview Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Codey: Hello farmers and welcome to another episode of the harvest season. My name is Cody (0:00:36) Kev: And my name is Kevin (0:00:38) Codey: And we’re here today to talk about cottage core games (0:00:42) Kev: Whoo (0:00:44) Codey: Which it just seems like such a (0:00:47) Codey: Time to be talking about cottage core games. It’s nice. It’s nice. It’s cozy (0:00:53) Codey: It’s something that gets your mind off of (0:00:56) Codey: the general (0:00:58) Codey: gestures that world (0:01:01) Codey: And after a bit of a break last week we talked you talked about the wholesome direct correct (0:01:08) Kev: Yeah, I did and we did Al and I was present too. Yes (0:01:14) Codey: And so we have a decent amount of news to get caught up on (0:01:18) Kev: Yeah, non wholesome direct news other news that happened well (0:01:21) Codey: Yeah (0:01:23) Kev: Val was vacationing or no I’m working whatever Isle of Manning. That’s that’s what he does (0:01:29) Codey: isle of manning. Yes. (0:01:32) Kev: Yeah, so they got news (0:01:36) Kev: But yeah, this is a news up so that’s all it’s gonna be (0:01:38) Kev: Really, we don’t we don’t have any game or anything (0:01:40) Kev: But before that (0:01:42) Kev: Cody what has been going on in the world of Cody? Oh wait, you know what? Hold on. Hold on (0:01:47) Kev: Asterisk, let me put a special shout out to our dear friend (0:01:53) Kev: I’m gonna feel like a fool if I’m understood that misunderstood this but (0:01:56) Kev: shout out to our dear friend Aislinn and toast (0:02:00) Kev: she’s (0:02:00) Codey: Mm-hmm. (0:02:01) Kev: She’s getting hitched like actually is today if I understood correctly these ceremony (0:02:05) Codey: Mm-hmm. (0:02:08) Codey: Correct. (0:02:08) Kev: Recording so congrats to you Aislinn. Whoo. I thought it was next week. I had thought the date but I saw it wrong. Apparently. Oh (0:02:11) Codey: Yeah. (0:02:14) Codey: Well, so it’s tomorrow. (0:02:17) Codey: Her actual hit date is tomorrow. (0:02:19) Kev: Oh, it’s like practice (0:02:21) Codey: The number 16 is very important to her and her partner. (0:02:25) Codey: So they, it will be tomorrow as of, (0:02:29) Codey: but if you are hearing this, she’s a whole ass wife, y’all. (0:02:34) Kev: Yeah, she officially (0:02:37) Kev: Married wife marriage to whatever good for her. So congrats to Aisling. That’s so exciting (0:02:41) Codey: Married human. (0:02:43) Codey: Yeah. (0:02:44) Kev: I can’t wait to see the pictures and the news and all that stuff. Um (0:02:48) Kev: Good stuff (0:02:51) Kev: Okay, so with that that said Cody Cody, what have you been have you gotten married in the last week? (0:02:57) Codey: I unfortunately have not. My ring finger remains empty. But that is something that might happen (0:03:08) Codey: this year. But we’re not like we’re just gonna go do it. Like, so it’s not. Yeah, well, yeah. (0:03:15) Kev: Ah, shotgun wedding? (0:03:19) Codey: So it’s, I don’t know, it’s one of those like, we feel like it, but we just haven’t done (0:03:27) Codey: the place yet. And I don’t know if he’s I think he might be waiting to like, do a special proposal (0:03:28) Kev: Yeah, there you go. (0:03:32) Codey: or whatever, which is a little silly, because we kind of already know it’s gonna happen. But at the (0:03:37) Kev: Mm-hmm. (0:03:38) Codey: same time, like, I’m not gonna say no to being hampered for a moment or something. So, but no, (0:03:45) Codey: so not getting hitched, not getting engaged, none of that I have just been dissertationing and (0:03:50) Codey: dog sitting. So and chickens, chickens are the dog sitting. Yeah. (0:03:52) Kev: And chickens, apparently, you use these. (0:03:57) Codey: So dissertation, I am trying to defend this upcoming fall. So within the next like, (0:04:06) Codey: within the next six months, it’s horrifying. And so I have a lot to get done. And I finally (0:04:13) Codey: got money to hire people. So I have people that are helping me now. And so they I’m like, in the (0:04:22) Codey: lab a lot because I’m getting them to help me. I have people only through (0:04:27) Codey: July so with the in August I’m back to being by myself so these next few (0:04:30) Kev: Oh, oh you gotta squeeze out what you can. Yeah, oh you gotta move on. (0:04:33) Codey: months yeah these next few months are like as much as possible um so I (0:04:40) Codey: haven’t been dog sitting actually that much because I’ve been kind of switching (0:04:43) Codey: into like being on campus but I am dog sitting at this present moment my (0:04:47) Codey: advisor goes on a couple different summer vacations and I always like watch (0:04:53) Codey: his dogs and stay at his house and he also has chickens. (0:04:54) Kev: Mm-hmm. (0:04:57) Codey: the chickens come in he has I think four hens and then he bought seven baby chicks (0:05:06) Kev: okay (0:05:08) Codey: like right before he left one of them did not make it so far but I mean that’s they kind of just do (0:05:09) Kev: Yeah (0:05:12) Kev: No (0:05:15) Codey: that it’s not uncommon for that to happen so about all the other ones are doing great so I had to (0:05:16) Kev: Yeah (0:05:19) Kev: Yeah (0:05:23) Codey: Just kind of check on them and refill their water. (0:05:24) Kev: Can’t great good stuff (0:05:26) Kev: It’s it’s always surprises me how like affordable and easy it is to get into chickens if you have the space for it (0:05:32) Codey: He was like, it was so funny because we were texting about it. And he was like, he was (0:05:39) Codey: doing the whole like, back in my day, they used to be like a dollar each. And now they’re (0:05:44) Codey: $4, I guess. When you buy them, and he was like, it’s just so like, why is it selling? (0:05:45) Kev: Haha, yeah. (0:05:50) Codey: They used to be so much less expensive. And I was like, yeah, 100%. Um, but it’s fun. (0:05:52) Kev: Well, general gestures at the world, I guess. (0:06:00) Codey: So that I’ve also been doing (0:06:02) Codey: actual gardening at my house. (0:06:04) Kev: No, what’s growing? (0:06:04) Codey: So I have a bunch of peppers coming up, (0:06:08) Codey: some romaine, some kale, some tomatoes, and then I planted. (0:06:13) Codey: So all of those that I just mentioned (0:06:15) Codey: were like starts already. (0:06:17) Codey: So they were already like a little seedling. (0:06:20) Codey: They already have stuff going on. (0:06:20) Kev: Mm-hmm. (0:06:23) Codey: But I had these zucchini seeds that weren’t ready, (0:06:28) Codey: like weren’t started. (0:06:30) Kev: I know. (0:06:30) Codey: And so I put those, and they were, (0:06:32) Codey: actually, a little old. So I was like, I don’t know if this is gonna work. So I put the seeds in the ground, and low and behold, they are a bump in. So I actually need to thin those. Yeah, they actually, I actually need to thin those. And then in game news, I beat Breath of the Wild. And I started Tears in the Kingdom, and I did not get very far. I fell to the, to the ground, and then (0:06:42) Kev: life sprung forth. (0:06:52) Kev: Yo, congrats, okay. (0:07:03) Codey: immediately tried to make a wagon out of, because it’s like, there’s like parts all over the world. And there’s like, clearly, what are wagon parts. And I got almost all the way, and then I messed something up. And I like tried to shake it off. And it just broke the whole thing. (0:07:09) Kev: Yeah, yeah. (0:07:18) Kev: Oh, ha ha ha ha! Yeah! Yeah! (0:07:21) Codey: I haven’t really gotten back into that. (0:07:25) Kev: Oh, too disheartening. (0:07:26) Kev: Uh, um, okay, well, alright, there’s a lot here, so let’s back up one sec. (0:07:32) Kev: Okay, birth of the wild, what are your overall thoughts? (0:07:36) Codey: I really liked it. I think the story was don’t don’t look too hard at it, you know, like (0:07:41) Kev: Yeah, that’s correct (0:07:43) Codey: It’s pretty see-through, but it was a solid game. I had a lot of fun (0:07:46) Codey: I still have so much that I could do if I wanted to 100% it but I (0:07:51) Codey: Do not want to do that. So I’m not gonna do (0:07:53) Kev: Yeah, understandable. (0:07:56) Kev: Yeah. (0:07:57) Codey: Maybe it’s something I’d go back to later, but I just have I’m in this like (0:08:02) Codey: Purge mode where I’m like, I need to get through things. So I’m like purging my book (0:08:06) Codey: shelf. Like, I’ve been going through books that are on my bookshelf instead of buying (0:08:06) Kev: Mm-hmm (0:08:11) Codey: books this year and getting rid of a lot of that. I’ve been just going through like boxes (0:08:11) Kev: Mm-hmm. That’s good (0:08:18) Codey: that I’ve had for forever and I just need to get rid of them. So yeah. (0:08:20) Kev: Yeah (0:08:22) Kev: Yeah, okay (0:08:25) Kev: Understandable, okay, uh tears of the king. All right, you know what? (0:08:28) Kev: I think it’s probably for the best you take a breather because tears the I mean (0:08:32) Codey: Yeah. (0:08:33) Kev: There’s a lot new and like it’s sequel worthy (0:08:37) Kev: But it’s still you know, the the breath of the wild skeleton is there, right? So (0:08:38) Codey: Yeah. (0:08:40) Codey: Mm-hmm. (0:08:42) Kev: That’s a lot of breath of the wild at once and here’s the kingdom just like the predecessor is beefy (0:08:47) Kev: So, you know what, it’s probably for the best you take. (0:08:48) Codey: I think that’s the thing is like I started playing Tears of the Kingdom and I was like (0:08:56) Codey: I can see how this is going to be the same but also I’m not emotionally ready for these (0:09:01) Codey: changes like there was so much that like powers are different and I’m just struggling and (0:09:02) Kev: Yep. Oh, yeah. Yep. (0:09:09) Codey: so I yeah I needed to take a step back but yeah we. (0:09:11) Kev: Understandable, but it’ll be there when you’re ready. It’s good. It’s a thumbs up as well. (0:09:18) Codey: Yeah we’ve been doing a lot of stuff around the house and I’ve been trying to get rid (0:09:19) Kev: But yeah, I’d take a breather because it. (0:09:27) Codey: of a bunch of my specimens. I have like bugs that are that I caught like on my own that (0:09:32) Codey: I don’t actually they’re not part of anything that I just wanted to go through and I’m so (0:09:38) Codey: I’m finally starting to go through some of those so that my partner and we can have my (0:09:45) Codey: My partner and my roommate can have a freezer again. (0:09:48) Kev: Hmm (0:09:48) Codey: Everyone wants to be with the weird bugs early until they realize it means no freezer space because your freezer is all bugs. (0:09:56) Kev: that’s good good stuff (0:09:58) Codey: So yeah. What have you been up to though? How’s the pup? (0:10:04) Kev: oh the pup the pup is is he’s got healthy six seven months old he’s I mean he’s full size (0:10:11) Kev: he’s gonna be a little guy forever he’s toy variety of poodle but he still is energetic (0:10:12) Codey: Yeah. (0:10:16) Kev: and chaotic as always um still very much puppy um yeah um but uh but he’s yeah he’s a lot of fun (0:10:25) Kev: and still a lot of work, a lot of energy. (0:10:26) Kev: but it’s good. (0:10:29) Kev: Let’s see, other thing, non-puppy things. (0:10:32) Kev: So, I got Kyle and his late birthday gift to Switch 2 on just Friday. (0:10:40) Kev: That was a wild ride because, so the week, Switch 2 is a week out now, basically. (0:10:48) Kev: And I heard people, you know, I didn’t hear any horror stories of PS5, like, oh, it’s not available anywhere. (0:10:54) Kev: I heard everyone was getting it fine and so on. (0:10:56) Kev: And then later in the week I heard, “Oh, this is now the fastest selling console of all time ever.” (0:11:06) Kev: And then when Friday came and I got my paycheck, I was like, “Okay, so where do I get my Switch 2 for Calvin?” (0:11:12) Kev: And, “Oh, oh, it is now sold out everywhere. Oh, and so I’m sweating here.” (0:11:18) Kev: And then I reached out to someone who’s never done me wrong. (0:11:24) Kev: me wrong, someone all reliable. (0:11:26) Kev: you know I heard it was going in and out at stock in some places so I called (0:11:29) Codey: - Ah, yeah. (0:11:35) Kev: my local Costco and sure enough they got him so I was like well you going to (0:11:40) Kev: Costco and so I picked up you know my like switch to and four dozen eggs and (0:11:46) Kev: lemonade you know as one does at the Costco (0:11:48) Codey: Yeah, Costco. Costco also one of the only corporations that did not back off of their queer and diversity stuff when the new administration came in so great, great business to support. (0:12:00) Kev: Yup, yup, yup, Costco generally one of the better ones, not as horribly monstrous as (0:12:11) Kev: other corporations, um, you know, there’s still corporation or whatever, but generally (0:12:17) Kev: I hear good things, um, but anyway, so yeah, so Costco’s great, their food court’s still (0:12:22) Kev: great, um, that I got to switch to at Costco, it came in a bundle, I, I, I drew to Costco, (0:12:28) Kev: There was a discount. (0:12:29) Kev: You get a… (0:12:30) Kev: You get the Switch 2. (0:12:31) Kev: You get the Mario Kart World and a year of the Nintendo Online, the expansion, the better (0:12:37) Codey: live or whatever oh (0:12:40) Kev: one. (0:12:41) Kev: I forget the final price, but it is at a discount, all the stuff all together. (0:12:46) Kev: So that was nice. (0:12:51) Kev: And yeah, so we fired it up, Calvin played a lot of Mario Kart World with Calvin, I see (0:12:56) Kev: for myself, um, it, Mario Kart world is, you know, (0:13:00) Kev: interesting. Like now, now I can understand the process on the stuff Al said. (0:13:05) Kev: So like the Grand Prix is the biggest change because, um, you know, (0:13:09) Kev: in, in all the other Mario karts, it’s okay. Here’s your four courses. (0:13:12) Kev: You run three laps in them or whatever, right? That, that’s just how it is. (0:13:16) Kev: Okay. Now here, it’s not so much like you’re driving to, (0:13:21) Kev: I mean, you are kind of driving to the next track technically, (0:13:23) Kev: but really that’s just part of the Grand Prix. Like instead of three laps, (0:13:28) Kev: There’s three sections and the first section is… (0:13:30) Kev: Okay, drive to, you know, the next track or first or part of it or whatever, so (0:13:36) Kev: It’s less lab continuous laps around a single track and more just going across this entire island in bits and chunks (0:13:45) Kev: So yeah, that is different (0:13:49) Kev: Overall it’s solid. It’s Mario Kart. What can I say? (0:13:52) Kev: But but yeah, it did (0:13:55) Kev: One thing I will say that the huge cast and roster is actually it’s pretty awesome (0:14:01) Kev: just (0:14:02) Kev: Yeah, like cow cow is great actually (0:14:06) Kev: Yeah, and just other random weirdos and losers like the fishbone or pianza (0:14:11) Kev: And even the the main roster that you know the named characters they they have their costumes and a lot of those costumes (0:14:18) Kev: They’re pretty good. I won’t lie (0:14:22) Kev: You get Luigi dressing up like a like a was they called the gondolas in Venice and like one of those guys the gondola (0:14:28) Codey: Oh yeah, yeah, Donna Lear, yeah. (0:14:30) Kev: Yeah, there you go. That’s the word (0:14:33) Kev: Yeah, you get biker characters and just oh, it’s fun (0:14:37) Kev: There’s it’s it’s a lot to see and do (0:14:42) Kev: So yeah, oh, that’s good and the switch to in general (0:14:47) Kev: Holy moly that the technical upgrade is very not just palpable like it’s it’s it’s clear like night and day (0:14:56) Codey: I would hope so. It’s been like 5 years, right? (0:14:57) Kev: And not (0:15:00) Kev: Yeah, no, it’s been almost ten (0:15:04) Codey: Oh my god. (0:15:08) Kev: Yeah, yeah (0:15:08) Codey: That’s… I blinked. (0:15:12) Kev: 2016 or 27th, I can’t write the double check but one of those two that’s almost 10 years (0:15:14) Codey: Holy heckaroo. (0:15:18) Codey: Oh my gosh. Yeah, so it sure as heck better be an improvement. (0:15:21) Kev: Yeah, it is (0:15:23) Kev: But what’s nice is you don’t like cuz you know, there’s the whole switch to upgrades for all these games or whatever (0:15:28) Kev: You don’t even have to get it (0:15:30) Kev: I mean it’s like my brother Calvin, he played Splatoon (0:15:32) Kev: And so one of the first things he did was like (0:15:34) Kev: Okay, I’m gonna play Splatoon 2 or 3 or whatever on the new Switch (0:15:38) Kev: And oh yeah, you can see right away (0:15:40) Kev: Dang, look at those frame rates (0:15:42) Kev: They’re real now (0:15:44) Codey: as with the like switch copy, the old copy, it’s backwards compatible. Yeah. (0:15:47) Kev: Yeah, with his Switch copy (0:15:49) Kev: Yeah (0:15:50) Kev: Yeah, it’s backwards compatible (0:15:52) Kev: And he didn’t get an upgrade pack or whatever (0:15:54) Kev: Just running on the better hardware (0:15:57) Kev: like you can do the games just there (0:16:00) Kev: they just run better so very very cool but but yeah so switch to it’s it’s it’s (0:16:07) Codey: Yeah, good that good that you got one. So I was last week (0:16:12) Codey: Last weekend was go fest. I believe question mark (0:16:16) Codey: Yeah, last weekend was yeah last weekend was go fest and so a bunch of us were running around, New York City (0:16:17) Kev: this weekend I i heard (0:16:23) Kev: oh oh new york city go fest yes okay (0:16:23) Codey: and (0:16:25) Codey: friend of friend of the pod Chris Rivate (0:16:29) Kev: - Yeah. (0:16:29) Codey: Was trying to find one man (0:16:34) Codey: And he could not find one (0:16:35) Kev: Yeah. (0:16:37) Codey: He went to some targets. He went to the Nintendo store. He went he couldn’t I don’t know if he’s found one that by now but (0:16:40) Kev: Yeah. (0:16:41) Kev: Yeah. (0:16:42) Kev: Ooh. (0:16:44) Kev: Yeah, ooh, they didn’t have the Nintendo Store. (0:16:46) Kev: That’s rough, ‘cause the Nintendo Store (0:16:48) Kev: generally is pretty stocked with these things. (0:16:48) Codey: Yeah (0:16:50) Codey: Well and my partner’s uh (0:16:52) Codey: The building he works in is right is like the Nintendo building. Basically. It’s like right there (0:16:58) Codey: And he said the week before like all leading up to it (0:17:01) Codey: They had like 30 stations where you could play switch to out like just on the sidewalk (0:17:05) Kev: » Yeah. Oh, that’s cool. (0:17:07) Codey: Um, and yeah, and and those were all gone because i’m assuming they probably still (0:17:15) Codey: Uh, but yeah, it was it was crazy. Um, so many people would switch to stuff and and Pokemon people and (0:17:25) Kev: that’s that’s cool that’s cool but hey um I like I hope chris finds it soon um I i know they’re (0:17:32) Kev: actively trying to you know they’re trying to feed the machine and get restocks everywhere (0:17:36) Kev: I don’t think this is a ps5 situation where it’ll be gone for a year but you know fast to selling (0:17:43) Kev: cons of all time like holy mackerel I don’t think anyone expected that it’s it’s there’s demand for (0:17:48) Kev: it I guess um 10 years yep um (0:17:55) Kev: yeah that’s that’s good I mean overall thumbs up what can I say you know um prices it is what it (0:18:01) Kev: is but you know it’s it’s still good like in a vacuum um oh oh you know what i’m going back (0:18:07) Kev: to mario kart world first because I just remember two other thoughts I want to add first of all um (0:18:10) Codey: Okay. (0:18:11) Kev: so the race is now 24 people in a race right which is kind of insane um but this actually (0:18:18) Kev: had some upsides because the tracks are now really wide generally speaking (0:18:24) Codey: - Mm-hmm, mm-hmm, okay. (0:18:26) Kev: which you know there’s still turns that are unforgiving and you’ll fall off or whatever (0:18:30) Kev: but like the golden like the golden mushroom you know the one you can just spam and go go go go (0:18:36) Codey: Mm-hmm (0:18:36) Kev: like that one’s really good now because you can actually just stay on the track instead of just (0:18:40) Kev: flying off in his space yeah so I i actually like that part of it um and then one of the new modes (0:18:40) Codey: You’re not gonna bump off of things yeah (0:18:48) Kev: it’s called knockout rally um I think I like it better than the standard grand prix it it feels (0:18:56) Kev: so how it works is you have your 24 racers and they give you like an eight section chunk of the map (0:19:03) Kev: like okay here’s point a here’s point b c yada yada yada and so every checkpoint the bottom (0:19:10) Kev: four people are eliminated from the race so you start at 24 and at the end of it you’re it’s the (0:19:16) Kev: top four racing for first place of the overall thing um and that’s a fun mode I guess because (0:19:21) Kev: Because as you get towards the end, it feels a little less chaotic and more like the… (0:19:25) Kev: Classic Mario Kart, which is nice because you get a taste of both ends of the spectrum. (0:19:33) Kev: Because yeah, let me tell you, the 24 racers, it’s insane because if you’re in first place or dead last, it’s caught anywhere else. (0:19:42) Codey: Yeah. (0:19:42) Kev: It’s it is blink and you’re 10 places back. It’s insanity. But um… (0:19:46) Codey: Yeah, I used to play track media and it had a thing like that. (0:19:51) Kev: Oh! (0:19:52) Codey: Yeah. (0:19:53) Kev: Yeah, it’s good. I like it a lot. (0:19:55) Kev: Good stuff. Um, I don’t know. Yeah, switch to like I said overall thumbs up Mario Kart. Good stuff (0:20:02) Kev: Alright, let’s see other than that like so that was Calvin’s thing my own things (0:20:06) Kev: I’ve continued to play unicorn overlord the strategy game with a million layers of strategy (0:20:11) Kev: I don’t think I mentioned it so that you can adjust the logic of your your actions, which is insane to me (0:20:19) Kev: So like you’ll have an let’s say an archer, right? They fire an arrow (0:20:22) Kev: oh well, you can set conditions on (0:20:25) Kev: the attack like okay use an arrow on people in the back row or people only flying units or people that have health so on and so forth. It’s just more and more layers on complexity like good complexity of stuff you can do. It’s insane. It’s for crazy weirdos like me. I love it so much. It’s called Unicorn Overlord. It’s on Switch, PS5, Xbox. It’s on all sorts of things. I found it for cheap on Switch like 30 bucks. It’s on the (0:20:55) Kev: It was a $60 full price game when it came out, but it’s it’s cheap now. It’s it’s so good. And I reached the what I forget the name of the place. I reached the country of the beast people. It’s a whole country of like can have human anthropomorphic beast people. You got werewolf people, the bear people, owls, what else? Foxes and cats. I don’t remember. It’s a whole zoo of (0:21:25) Kev: beast people, which is really fun. I don’t know like and they’re you know, they’re kind of their own variation of classes. Like the bears are huge. They have a huge shield and a huge hammer. Oh, I love it. I like it’s it’s fun. It’s a lot of fun. It’s it’s flavorful. But yeah, Unicorn Overlord is good. It’s great for a freak like me. Another than that, the big one in line with the Switch 2. We got back the interwebs. I have internet running in my (0:21:55) Codey: Yay! (0:21:55) Kev: house and recording. I’m catching up on stuff. Zen la zone zero had its big 2.0 update while I was gone. And I floated that it’s a lot of stuff. It’s Zen la zone zero. I’m into it. And you know, it’s for me. But but oh my gosh, so much stuff to catch up on. And then that’s true for like all the other stuff that you know, my usual online haunts and whatnot. But um, but yeah, it’s nice to have that. At least I can watch videos at home now. But yeah, that’s (0:22:25) Kev: That’s what’s going on with me a lot of stuff. I guess works busy. Oh, oh, you know what minor little golf clap for myself here (0:22:34) Kev: so I (0:22:36) Kev: The company I started a couple months ago in February (0:22:40) Kev: My role is now sales engineer (0:22:43) Kev: So I am technically part of sales team a salesperson making sales or should be I made my first sale (0:22:49) Kev: It’s a little one, but it is a first sale. So yeah a golf clap for me. I did a thing (0:22:55) Kev: So yeah, there’s that. Okay. All right, Kevin’s done. All right (0:23:00) Kev: Let’s let’s get into it. All right next stuff. All right, what do we what do we got here? (0:23:04) Codey: Yeah, next is, “I Know What You Released Last Month,” so this is the every month we have a segment at the beginning of the first episode of the month or something which we’re doing it now. (0:23:20) Codey: We just talked about things that came out last month. So this is stuff that might have slipped under our radar, might have been on your radar, but you also have not noticed that it came out. (0:23:30) Kev: Yeah, I see one at least one (0:23:32) Codey: Um, so these are these (0:23:34) Codey: are the things so we oh I do see one too. So we have ratopia to pixellia franamon ea (0:23:40) Kev: That’s okay, okay (0:23:44) Codey: pixelshire or ea being early access pixelshire dole octown early access of life and land 1.0 (0:23:53) Codey: fantasy life I the girl who steals time and battle country do any of these jump out to you (0:23:58) Kev: Okay (0:24:00) Kev: Well, I got one ratopia. It’s a good game. We did the Kelly and all the nepsilon it you go listen to it (0:24:07) Kev: So that’s a thumbs up from me. Um (0:24:09) Kev: The fantasy life I’ve talked about that. I played the DS once good game gonna get the sequel eventually. I’m (0:24:17) Kev: Not yet, but I will get it. But the big one that I missed I didn’t realize it was out cattle (0:24:24) Kev: cattle country (0:24:26) Kev: Good mood, you know (0:24:29) Kev: I want to do that (0:24:31) Kev: So yeah, I’ll be looking at that. I didn’t realize it was out (0:24:35) Codey: - Mm-hmm. (0:24:36) Kev: What about you anything catch your eye (0:24:39) Codey: Of Life and Land caught my eye. (0:24:41) Codey: So that’s a game that I’ve been wanting to play, (0:24:43) Codey: but it’s a terrible time, terrible time to come out. (0:24:47) Codey: So anything could come out for the rest of the year (0:24:51) Codey: and it would be a terrible time. (0:24:51) Kev: No, it’s gonna be so we’re gonna need I know what you released last year (0:24:53) Codey: It’s just gonna be a bad time for me. (0:24:58) Codey: Yeah, and then I can go, it’ll be at the end of the year (0:25:01) Codey: and that’s when I will just have it. (0:25:03) Codey: I will have all the money (0:25:05) Codey: and a big fat job with all those jobs that still exist. (0:25:07) Kev: You go (0:25:09) Codey: Ha, ha, cry. (0:25:14) Kev: Man (0:25:14) Codey: And I’ll have so much money (0:25:15) Codey: and I’ll be like, oh, what can I spend money on? (0:25:18) Codey: No, so, okay. (0:25:19) Kev: Well, I (0:25:20) Codey: Yeah, that, but what? (0:25:21) Kev: Just I just want to add on on that note (0:25:24) Kev: so the company I work for their headquarters is actually in China and (0:25:30) Kev: Our products are manufactured in China with steel from China (0:25:35) Kev: And again, I started this and (0:25:37) Kev: February right like right early February. So like too much jobs into my or two weeks into my job (0:25:44) Kev: You know things happened and then I was like, well, I might be screwed (0:25:49) Codey: Yeah, it’s just up in the air. (0:25:52) Kev: Yup, no, I say that so much jokingly so far it’s okay (0:25:56) Kev: I did not felt shaky security or anything but still the the timing of that was oh (0:26:02) Kev: That was that was wild. Huh? Anyways, but like I said general (0:26:05) Codey: Yeah, it’s a great time to work in conservation, tell you what. (0:26:08) Kev: Oh (0:26:13) Kev: It’s it’s general gestures at the world, right? (0:26:18) Codey: We are here for escapism. (0:26:22) Kev: Yeah, oh, yeah, I want to escape there’s a bandit (0:26:29) Codey: You want to be a bandit? Is it bandit like Bluey’s dad? (0:26:34) Kev: no not that bandit you know we had um momo con in atlanta one of our big cons that one’s very (0:26:41) Kev: like anime focused for whatever reason they brought uh the voices of bandit and chili (0:26:45) Kev: I didn’t go see them but they were here and like dang that was a good get they were they’re like (0:26:52) Kev: the the headlines they’re like top of billing of the the guest list yeah yeah they would be um (0:26:54) Codey: they would be. We have right now, we have a convention near us that has a giant reunion (0:27:04) Codey: of people from Twilight. There’s also Dante Basco, who plays Zuko in Avatar. He has some (0:27:06) Kev: Oh! (0:27:13) Kev: Yo. Yo, we… (0:27:15) Codey: other roles, but my favorite role of his was Rufio and Hook. But yeah, that’s there’s some (0:27:23) Codey: good names in it. (0:27:25) Kev: Yeah, MobileCon was strong this year. They had some good names. I think they also had some Avatar people, um… (0:27:32) Kev: I know, but yeah, but Band and Chili were another like, “Oh, here’s the ones we were highlighting on. Here’s the, like I said, top building and a little guest list or whatever.” (0:27:41) Kev: Um… (0:27:42) Kev: Ah, Louie’s so good. (0:27:45) Kev: We, we gotta, we still have to do a greenhouse episode of How We Talked About It, and I’d love to do it. (0:27:46) Codey: I just need it back. (0:27:49) Codey: Oh my gosh, I’m not ready to cry. (0:27:51) Kev: Just… (0:27:53) Kev: Well, now we… (0:27:56) Kev: Yeah, there’s a lot of episodes that get emotional reactions, more than you’d think. (0:28:04) Codey: - Yeah, there was one that just like out of nowhere, (0:28:06) Codey: hit me and I was just sobbing. (0:28:07) Kev: Alright, which one? (0:28:10) Codey: No, I’m not, wait, it’s a great way for the greenhouse. (0:28:12) Codey: I’ll tell you not on the, yeah. (0:28:13) Kev: Alright, we’ll stay on the greenhouse, okay? (0:28:15) Kev: You know, look, it’s not my number one, but any time they show an older, bluey, I just scream. (0:28:16) Codey: We’ll do a greenhouse sometime soon without that. (0:28:24) Codey: - Yeah, yeah, yeah. (0:28:28) Codey: With the tree and the camping and the, (0:28:29) Kev: Alright. (0:28:30) Kev: Oh, that was a good one. (0:28:32) Codey: that was a good one. (0:28:34) Codey: So that is what released last month. (0:28:35) Kev: Alright, you know what else was good? (0:28:39) Codey: Are you gonna talk about the wholesome directs? (0:28:40) Kev: I was, because that was… (0:28:42) Kev: Yeah, oh yeah, okay, well yeah. (0:28:43) Kev: But that was the stuff that came out. (0:28:45) Kev: Was there any, you know, I’m going too fast here. (0:28:47) Kev: Is there anything else you wanted to talk about on the stuff that came out? (0:28:49) Codey: - No, no. (0:28:50) Kev: Okay, now, I mean, I’d have to… (0:28:53) Kev: I don’t remember all these names off the top of my head (0:28:55) Kev: So maybe a missing one, but I mean either anyways, but yes wholesome direct that was also good Cody (0:29:00) Kev: Do you have any thoughts on the wholesome? (0:29:02) Codey: So, uh, the question that I’ll pose specifically was did I have anything that you guys didn’t say I didn’t listen to last week’s episode yet (0:29:10) Codey: I’m sorry, so (0:29:10) Kev: That’s fine. No, that’s fine. I’m usually a couple weeks behind myself. (0:29:13) Codey: But (0:29:14) Codey: but also I just um, I just like (0:29:20) Codey: Watch the first like I watched the whole host and direct but a lot of it was I was just like I (0:29:26) Codey: Expected that yep. Okay. Yeah, I’ve heard this is coming out. Okay, this this is to be expected (0:29:30) Kev: Mm-hmm (0:29:32) Codey: The only thing that I was super stoked about and I wrote a note down and I put underlined an exclamation point (0:29:38) Codey: Was leaf-blowing games (0:29:40) Kev: Yeah (0:29:42) Kev: So I’m like (0:29:42) Codey: Um, yeah (0:29:44) Kev: Powerwash simulator has established a genre like it’s wild but here we are (0:29:51) Kev: It’s it’s just that satisfaction of I don’t know clean like sing something becoming clean. I guess like I (0:29:59) Kev: Guess that’s I mean I so one of my little habits quarks. I am infamous for (0:30:08) Kev: adjusting like (0:30:10) Kev: If I’m just standing by some are just like waiting for something or whatever and I see like a dusty area I will start (0:30:17) Kev: dusting that thing cuz I (0:30:18) Codey: Yeah, I do stuff like that too. And then it’s really awkward when I’m doing it. And I’m waiting for my friend to get like ready to go do something and then I’m like cleaning up their house and they’re like, Oh, I’m sorry. Am I dirty? And I’m like, No, I just need to do this. (0:30:20) Kev: That’s that’s (0:30:29) Kev: Yeah (0:30:38) Kev: Yeah (0:30:40) Kev: Absolutely. Yeah. Yeah, so it’s no I’m not trying to shame or do anything just I can make like there’s an opportunity to make a dust (0:30:47) Kev: Bunny here, and that’s that’s that that’s a good one (0:30:48) Codey: Or like, I’m sorry, I looked and this plant, uh, like I checked it and it desperately needs water. So I don’t say that. Oh, that was a big. (0:30:56) Kev: Yeah, oh (0:30:59) Kev: Okay, you know that that one might be a little harder like I could see it cuz you know that that one’s like (0:31:06) Kev: Active care of a living thing right like the dust thing that that just happens passively (0:31:11) Kev: But like I get it and I’m like I’m this. Oh, that’s that’s rough. But um (0:31:17) Kev: But yeah, but it’s the same thing. Yeah, just just chicken something offer, you know (0:31:22) Kev: Hi, yeah, you know what hydrating a plant that is a good one right like seeing the water (0:31:26) Codey: Yeah and like you can, especially like I know how to, I’ve had a lot of these plants like I (0:31:26) Kev: Go in and the soil absorbs it (0:31:32) Codey: go to a friend’s house I see their pothos is looking kind of sad and then I can also first of (0:31:37) Codey: all pop those you can just water the crap out of those they’re fine but like or a monstera or (0:31:42) Codey: something and I you can check the soil you can just dip a finger into the soil and if it is bone (0:31:46) Codey: bone dry just pour a little water and just give her a little love. Especially as grad students like (0:31:50) Kev: Yeah, yeah (0:31:53) Codey: we usually have so much going on like (0:31:55) Kev: Yeah (0:31:56) Codey: it’s good to just like take care of something for someone so yeah that (0:31:58) Kev: Yeah, yeah for sure yeah, absolutely I get that and like us (0:32:03) Codey: leaf-blowing game though so it was funny because like I was listening to this (0:32:04) Kev: Yeah. Oh, yeah (0:32:09) Codey: while I was the wholesome direct in the um in the museum that I worked in and (0:32:14) Kev: Uh-huh (0:32:14) Codey: people that were working in the museum were like what are you freaking out (0:32:17) Codey: about I’m like this is a leaf-blowing game and like someone was like what do (0:32:21) Codey: you mean and then someone else started explaining they’re like yeah it’s like (0:32:24) Codey: Like, it’s like– (0:32:26) Codey: like, leafblowing, or, like, there’s a power wash one. (0:32:29) Codey: But, like, why don’t you just, like, get one in real life? (0:32:33) Codey: Why don’t you just go get a leafblower? (0:32:35) Codey: And I’m like, first of all, that’s money. (0:32:36) Kev: It’s money. (0:32:37) Codey: Second of all, I can’t– (0:32:38) Kev: Yeah! (0:32:42) Codey: like, it wouldn’t take me that long to leafblow my yard. (0:32:45) Codey: And then it would be done. (0:32:46) Kev: Yeah (0:32:46) Codey: And then I would have nothing left to leafblow. (0:32:49) Kev: Yeah, yeah (0:32:50) Codey: So I also actually have a leafblower already. (0:32:53) Codey: But we– (0:32:55) Kev: Yeah (0:32:56) Codey: Yeah, this is different. (0:32:57) Codey: Like, I can power wash a children’s playground (0:33:01) Codey: as a Stegosaurus, and I can try and get the soccer ball (0:33:03) Codey: to go up the slide and get extra points. (0:33:05) Kev: Yeah, that’s true man, so you know, I live in an apartment so I get even less leaf blower powerwash opportunities or whatever, but (0:33:07) Codey: Like, that’s just– that’s just fun. (0:33:10) Codey: That’s just pure fun. (0:33:21) Kev: The one thing I’ll do on I don’t even do it out of like generous and most times I do out of spite or impatience (0:33:29) Kev: There’ll be shrubs or trees that are just they’re just growing way too long (0:33:33) Kev: Like actually interferes (0:33:35) Kev: Like I need extra clearance for walking or I have more of a hassle for me to go under so I’ll go out and trim him up and oh there we go (0:33:36) Codey: Mmm, mmm, mmm, mmm. (0:34:02) Kev: I can now walk without having to bend. (0:34:05) Kev: That’s why leaf blower simulator exists for these exact reasons. (0:34:09) Codey: It’s intruding on public space. (0:34:11) Codey: They needed to take care of it and they didn’t. (0:34:35) Kev: Let’s start with updates to games that exist going from old to new. (0:34:40) Kev: We are going to start with Critter crops. (0:34:44) Kev: The witchery born. What a name for an update. (0:34:48) Kev: The witchery born. (0:34:48) Codey: Yeah, that’s a pretty, pretty, like, metal name, yeah, exactly. (0:34:51) Kev: Metal. (0:34:56) Kev: It’s a very cute, cozy art style on critter crops. (0:34:59) Kev: It’s very adorable. I love it. (0:35:01) Kev: called the witch reborn you know it’s the fear street (0:35:03) Codey: Yeah. (0:35:05) Kev: three three four um it. Mm hmm. (0:35:09) Codey: Yeah, so this one adds a new vendor, (0:35:12) Codey: which I’m assuming is the witch, a new grimoire, new UI. (0:35:16) Codey: It adds new turn by turn combat and different customization (0:35:21) Codey: options. (0:35:22) Codey: But I think the biggest thing for y’all, for you and Al, (0:35:25) Codey: and probably for our audience, is complete controller support. (0:35:30) Codey: And they say, quote, this one was a doozy to. (0:35:33) Codey: Implement. Unfortunately, it’s not perfect. (0:35:35) Codey: So we recommend not swapping back and forth between joystick and mouse and keyboard. (0:35:42) Kev: Are there people who do that? (0:35:44) Codey: I thought that’s a choice. (0:35:49) Kev: You know what, that’s fine. Let those people- I think those people deserve it, if that’s what they want to do. (0:35:54) Kev: Let them- we’re introducing updates to make their lives more miserable. (0:36:00) Kev: Freaks! (0:36:04) Kev: I’m kidding. Obviously there’s- I’m sure- I look- I don’t mouse and keyboard at all in general, so… (0:36:10) Codey: Or maybe your controller’s dead. (0:36:11) Codey: Maybe you have ADHD and you forgot to charge it. (0:36:12) Kev: Yeah. (0:36:15) Codey: Can’t relate, but– (0:36:15) Kev: Yeah, look, the obvious use case is you need to type something, you know, a thing pops up, well… (0:36:20) Codey: Oh, true, true. (0:36:22) Kev: Just keyboard away, like, yeah. No, I’m sure it exists, but… (0:36:24) Codey: Multitasking. (0:36:28) Kev: Yeah, alright, but that- that- like, I’m just looking at this big list, um… (0:36:33) Kev: That- that’s a lot of stuff, um, like, holy mackerel, that is- they just had a truckload of updates on their little steam blurb, (0:36:42) Kev: like, revamp combat, that’s huge, holy mackerel. (0:36:46) Codey: » Mm-hmm. (0:36:47) Kev: Um, good for them, um, and controller support, yeah, that’s a big one. (0:36:48) Codey: » Yeah. Go for them. (0:36:51) Codey: So this is technically their 2.0 update. (0:36:53) Codey: So it’s already out, it’s 1999, (0:36:55) Codey: it’s only on Windows. (0:36:57) Codey: So this just adds some new content and updates some things. (0:37:03) Codey: No, sir. I’m not sure if you heard the dog. (0:37:06) Kev: I might want to play this. This game is so cute. I’m just looking at this art style. It’s it’s (0:37:11) Codey: I think when we initially looked at this, (0:37:11) Kev: adorable (0:37:14) Codey: of the art style was not my favorite. (0:37:16) Codey: But it’s growing on me. It’s growing. (0:37:17) Kev: I (0:37:18) Kev: like it and these these (0:37:21) Kev: Everything’s kind of bouncing cute. I look just look at it people to go click on the link in the show notes. It’s good one (0:37:28) Kev: That’s critter. Yeah, it’s 2.0. You’re right (0:37:30) Kev: Um, I buy will likely especially now has controller support. Yeah, this one’s on my list now (0:37:36) Kev: officially oh (0:37:39) Kev: All right, um, what do we have next? (0:37:44) Codey: Next up is Travelers Rest, so they have a new thing called Pet Party, (0:37:54) Codey: which is an expansion, not an expansion, a DLC question. (0:37:58) Kev: I have pet parties at home. It’s called lucky wants to just jump on me and lick my face a lot and man (0:38:04) Codey: So this is the 0.7, 0.1 update, so this is still in early access, still earlier on, and they basically (0:38:11) Codey: we just added a pet. I think he had a cat before, but I’m (0:38:14) Codey: going to have a dog, dog will follow you around and it’ll (0:38:17) Codey: dig things up. And when you see like the little they dig and (0:38:22) Codey: there’s a little symbol, you can also dig and you can get stuff (0:38:25) Codey: out of the ground. It also adds the artifacts table. So you (0:38:31) Codey: might uncover some archaeological things. And then (0:38:35) Codey: you can use the artifacts table to make them into things to (0:38:39) Codey: decorate your home. So I think the dogs are cute. (0:38:44) Codey: They have a lot of options for it. Also, yeah, also in the (0:38:48) Kev: Yeah, this is Saint Bernard, that’s wild. (0:38:53) Codey: building. So you get these in the from a new building with (0:38:57) Codey: new NPCs, they’re called the buildings called the burrow is (0:39:01) Codey: basically an animal shelter. They have like a red panda in (0:39:05) Codey: there. They have some other stuff that currently you cannot (0:39:10) Codey: get, but it it there it would be nice. It would be (0:39:14) Codey: nice to get some of this stuff. Yeah. (0:39:16) Kev: Yeah, I can’t have a breadband in real life, so you know I’d like one virtually (0:39:22) Kev: That they have a dog with a cone on it (0:39:24) Kev: I don’t think I’ve seen that before in a game or you know one of these cottagecore games so props to them for that (0:39:30) Codey: I don’t think I’ve ever seen it in a game. (0:39:33) Kev: You might be right I don’t think I have either (0:39:36) Codey: I can’t believe Sims hasn’t done that yet. (0:39:38) Kev: Yeah, I’m surprised Sims hasn’t done that for people (0:39:45) Codey: I wonder if that’s a choice you can have. (0:39:46) Kev: You (0:39:49) Codey: And then, you know, I wouldn’t be surprised. (0:39:49) Kev: Know (0:39:51) Kev: Yeah, yeah, I don’t I’m never surprised by anything in Sims. I was just like yeah sure I believe they’d do it (0:39:58) Kev: You know I’ve always been a little hard on travelers rest because it’s you know so (0:40:04) Kev: Star Dewey, but man they’ve really made this game robust. They’re supporting it law is strong like good for them (0:40:13) Kev: Yeah, it’s impressive. I you know to the tip of my head (0:40:16) Kev: Cuz that’s a that’s good work (0:40:20) Kev: Is it is it changing my mind? Maybe a little I’m impressed (0:40:23) Codey: Well, it’s not at 1.0 yet, so you’ve got some time. (0:40:27) Kev: It is not one but you know what yeah, that’s right that that is my general bar (0:40:32) Kev: So what you know, but you’ve caught my interest, you know 1.1 drops. Maybe I’ll pick it up. Remember (0:40:40) Kev: All right, you know what is past 1.0 pixel. Yeah is we talked we actually mint (0:40:46) Kev: Didn’t we mention it? Yeah (0:40:47) Codey: Yeah, so it came out last month, and they have now brought out Steam Deck and controller support and key rebinding support. (0:40:59) Codey: And here, Al has a comment. (0:41:05) Codey: Al, not on the pod, but he commented, “Both of these should have been there at launch.” (0:41:10) Codey: Quote. (0:41:10) Kev: You know what, yes, and you know what, I’m going to say that as a blanket statement for any game on a PC. (0:41:11) Codey: Yeah. (0:41:18) Kev: Like, okay, maybe not every, there’s like, I’m sure there’s a 1% like, this game does not need a controller, but if your game could use a controller at launch with controller support, please, please. (0:41:30) Codey: Yeah, so this is what Al said, and I am going to retweet, share, like, subscribe to this comment. (0:41:37) Codey: Quote, “I am not going to stop complaining when games launch without even the most (0:41:41) Codey: basic controller or remapping support. It should be built into games from the very first time (0:41:47) Codey: you do any key mapping in the first place. It is not just for Steam Deck users, it is an (0:41:52) Codey: accessibility feature. Granted, they did add both within two months, but they should have been there (0:42:00) Codey: version.” Yeah. (0:42:00) Kev: yep yep and you know what like I for those early access or betas like I you know I can get it you (0:42:07) Kev: know how to control support but if you do 1.0 you’re crossing that line you you gotta do it just (0:42:08) Codey: Yeah. (0:42:13) Kev: come on you gotta look a little professional right like and I get it can be hard I get it that can (0:42:19) Kev: be worked the what was it the the other critter crops they said that was hard and you know what (0:42:24) Kev: they’re probably right but you just (0:42:27) Codey: - Oh yeah, you’re basically like releasing your game (0:42:31) Codey: or just some people, but like for some of your base. (0:42:38) Codey: But if there are people who are reliant on controller (0:42:42) Codey: support or keyboard remapping to be able to play a game, (0:42:46) Codey: period, then you’re basically limiting, (0:42:51) Codey: those people can’t play your game at launch. (0:42:53) Codey: And so everyone else is gonna be off playing it (0:42:55) Codey: and enjoying it. (0:42:57) Codey: They’re going to be Squidward in his house, looking at SpongeBob and Patrick running around, having fun. (0:42:58) Kev: Mm-hmm (0:43:07) Kev: That meme is so good (0:43:08) Codey: I love that meme. I post that meme all the time. (0:43:11) Kev: So, I mean really, you know like I mean you and me are roughly in the same age (0:43:17) Kev: Group, right? So, you know those first two seasons spongebob that we know when they kind of defined a large part of our brain and life (0:43:25) Kev: and vocabulary on but (0:43:28) Kev: But the memes are very strong from spongebob. That’s such a good one (0:43:28) Codey: - Yeah, they are, they’re endearing. (0:43:34) Kev: Yep, oh (0:43:36) Kev: But okay. Well that all said it is out on pixalia. Um, so good for them for finally getting it out (0:43:44) Kev: You know just a few warning to you know using our (0:43:49) Kev: Influencer power here on all these games that clearly listen to us (0:43:53) Kev: Game devs listening to us put your put your controls report at once (0:43:57) Codey: - I mean, I will, I’ll jump on a high horse. (0:43:59) Codey: I think that like these games are geared (0:44:02) Codey: for neurodivergent folks towards like, (0:44:05) Codey: they are for people who are different. (0:44:06) Kev: Yeah. That’s a good point. (0:44:10) Codey: And so it’s something that like, yeah, (0:44:13) Codey: like not having that out at the jump is like kind of weird (0:44:19) Codey: to exclude basically your biggest fan base. (0:44:22) Codey: It’s like, if they were like, oh, (0:44:24) Kev: Mm hmm. Mm hmm. Yeah. (0:44:24) Codey: we’re going to make a new harvest moon. (0:44:27) Codey: game but you can only be a boy and then a month in suddenly you can be a girl and you can be (0:44:33) Codey: a different race and you like so I it’s it’s 2025 y’all we are past this I thought (0:44:42) Kev: Yeah. (0:44:44) Codey: but yeah good on them for getting it out ASAP but uh just to be warned else um please have this out (0:44:52) Codey: like after Trump (0:44:56) Kev: All right, what do we got next? (0:45:00) Codey: Next up, sorry, next up is Lightyear Frontier. (0:45:03) Codey: They have their new ELC slash what it called, (0:45:08) Codey: just content update. (0:45:09) Codey: Yeah, it’s just content update. (0:45:11) Codey: It’s the shipping gear update. (0:45:13) Codey: It just adds a lot ton of new content. (0:45:18) Kev: settings and things. (0:45:18) Codey: So yeah, settings, there’s modular building, (0:45:21) Codey: there’s new tools, there’s new types to cross and mounds. (0:45:26) Codey: There’s mech, there’s health. (0:45:28) Kev: health? What do you mean adding mech health? There’s an inn already? (0:45:30) Codey: And your mech, yeah, it’s true. (0:45:36) Codey: New minerals to the game world, a day length setting, (0:45:40) Codey: a setting where you can auto hide the heads up display, (0:45:43) Codey: which is super dope, adding a quick deposit accelerator (0:45:46) Codey: in storage contract menus, (0:45:48) Codey: 100% love whenever you add quick deposit things. (0:45:52) Codey: You don’t have to click a button a million times. (0:45:55) Codey: Um, I mean, it seems like, uh, it’s, it’s, uh, yeah. (0:46:00) Codey: It’s an update that kind of fixes a lot of the small little, yeah, yeah, um, yeah, they (0:46:04) Kev: they’re literally changing physics in the game that’s there’s several bullets on physics (0:46:12) Codey: also have, uh, some changes to physics and some bug fixes and they have a new roadmap (0:46:17) Codey: and the new roadmap, um, includes, so in development, so we’re still in early access for this game. (0:46:24) Codey: The things that are in development, so they are happening, um, are (0:46:30) Codey: more mech customization, more ruins and lore, biome, building pieces, um, in exploration (0:46:37) Codey: stuff they’re thinking about doing, but, uh, is not quite on the horizon, is mech powered (0:46:44) Codey: resource hauling, so I guess your mech’s carrying resources for you, new hazards and terrain, (0:46:51) Codey: and then some other things for consideration, if I see controller support in here, I’m gonna (0:46:56) Codey: can lose it. Um, multiplayer. (0:46:58) Kev: Hahahaha at least (0:47:00) Codey: Or expanded automation, uh, creative mode, fast travel, mod support. Okay, cool. (0:47:07) Kev: Mm-hmm. Well, I’d say yeah (0:47:11) Kev: Yeah, do you think road map should have at least target tentative dates? (0:47:16) Kev: I feel like they should because I don’t know that that feels like the map part to me, but (0:47:23) Kev: That’s just like a general statement like a month (0:47:26) Kev: You know, because they list all this, but there’s no dates or anything. (0:47:28) Kev: You know, again, I know that work is hard. They’d probably be wrong anyways, but… (0:47:35) Codey: It’s nice to give people some idea because

Join the Party
Afterparty: 7-9. Iced Out, Fired Up I-II & What's In the Box? I

Join the Party

Play Episode Listen Later Jun 17, 2025 70:24


How did Mr. Box and Mr. Sizzle get paired up? Why does the superhero school have all these fantasy and sci-fi reference? And can we answer some questions from the entire podcast for someone catching up? All that and more in this Afterparty!We're playing Masks for this campaign! You can access a running list of all the NPCs from Campaign 4 here.Sponsors- Mage Hand Press, whose Gunslinger class is now available on D&D Beyond. Check out their work at magehandpress.comFind Us Online- website: https://jointhepartypod.com- patreon: https://patreon.com/jointhepartypod- instagram: https://instagram.com/jointhepartypod- twitter: https://twitter.com/jointhepartypod- tumblr: https://jointhepartypod.tumblr.com- facebook: https://facebook.com/jointhepartypod- merch & music: http://jointhepartypod.com/merchCast & Crew- Game Master, Co-Producer: Eric Silver- Co-Host, Co-Producer, Sound Designer, Composer (Connor Lyons): Brandon Grugle- Co-Host, Co-Producer, Editor (Shelley Craft): Julia Schifini- Co-Host, Co-Producer (Rowan Rosen): Amanda McLoughlin- Artwork: Allyson Wakeman- Multitude: https://multitude.productionsAbout UsJoin the Party is an actual play podcast with tangible worlds, genre-pushing storytelling, and collaborators who make each other laugh each week. We welcome everyone to the table, from longtime players to folks who've never touched a roleplaying game before. Hop into our current campaign: the drama and excitement of a superhero high school! Or marathon our completed stories: Campaign 3 for a pirate story set in a world of plant- and bug-folk, the Camp-Paign for a MOTW game set in a weird summer camp, Campaign 2 for a modern superhero game, and Campaign 1 for a high fantasy story. And once a month we release the Afterparty, where we answer your questions about the show and how we play the game. New episodes every Tuesday.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

PKMN: Legacy
S 02, EP 24: "Vs. Gym Leader Colin (Part 2)"

PKMN: Legacy

Play Episode Listen Later Jun 17, 2025 68:41


The Psychic showdown continues! The players are doing their best to upstage Colin, but this gym leader has one last trick up his sleeve…PAUSE MENU PLUGS   Stormfellers Kickstarter: http://kck.st/45ypnBhWe have a Patreon. Feel like supporting the show? Click here! https://www.patreon.com/PKMNLegacyPost about the show on Bluesky and Twitter using #PKMNLegacy. Give us a thumbs up and comment on our YouTube releases. Leave a review on your podcasting platform. We might use your name for one of our NPCs!Ariana Nicole   https://www.youtube.com/@ArianaNicole   https://bsky.app/profile/ariananicolegeorge.bsky.social   https://twitter.com/arianangeorgeChi-chi   https://www.youtube.com/@ChichiAi   https://bsky.app/profile/chichiai.bsky.social   https://twitter.com/ChichiAi/DryeGuy   https://www.youtube.com/@DryeGuy   https://bsky.app/profile/terrancedrye.bsky.social   https://twitter.com/terrancedryevaKayVox   https://www.youtube.com/@KayVox   https://bsky.app/profile/kpoplyk.bsky.social   https://twitter.com/KillianPoplykVASpecial thanks to AutoKnight01 for reprising his character Colin!   https://www.youtube.com/@autoknight01   https://bsky.app/profile/autoknight01.bsky.social   https://archiveofourown.org/users/AutoKnight01   https://twitter.com/PrincessDedpool

Deconstructor of Fun
291. AI in Games: Innovation or Ethical Time Bomb? With George Ng, CTO of GGWP

Deconstructor of Fun

Play Episode Listen Later Jun 16, 2025 44:24


Mishka Katkoff talks with George Ng, co-founder and CTO of GGWP, about the real AI crisis in gaming—and it's not what you think.From manipulative personalization to privacy nightmares, we unpack how AI is already reshaping development, monetization, and the player experience. George breaks down the tech behind the buzz, the moral minefields, and whether AI will elevate creativity or just flood the market with noise.Topics: • AI as a tool—or a trap—for player engagement • The shifting role of creatives in an AI-driven dev pipeline • Procedural generation, NPCs, and the illusion of emotion • Why the biggest threat isn't bad AI—it's good AI used badlyConnect with George on LinkedIn: www.linkedin.com/in/georgeng/Sponsored by: AppCharge, Sensor Tower, Want to work with us? Reach out: consulting@deconstructoffun.com00:32 - Ethical concerns: AI personalization, monetization & manipulation03:17 - AI bias and fairness in moderation07:33 - How AI impacts game development & team structure11:03 - Where AI's impact is most significant: narrative design?13:01 - The future of autonomous NPCs & emotional attachment16:39 - Procedural generation: Can AI replace human designers?21:07 - Market trends: AI, copycats, and the “bull vs. bear” case34:51 - Fully AI-generated games: who needs them?42:45 - The future of AI in game development

The RPGBOT.Podcast
WARHAMMER FANTASY ROLEPLAY Pt I: Empire Problems Require Empire Solutions

The RPGBOT.Podcast

Play Episode Listen Later Jun 16, 2025 77:28


Want to survive your first Warhammer Fantasy game without getting eaten by a goblin or arrested for fashion crimes? This episode teaches you the grimdark basics—judgy elves included. Big thanks to our sponsor, Dungeon Master Adamantine—the only GM who can run a perfect session and pronounce "Naggaroth" correctly on the first try. If you want to play D&D, Call of Cthulhu, Vampire: The Masquerade, or any other TTRPG—whether you're in Greece, online, or just chaos-curious—book your game at dungeonmasteradamantine.com or find him on StartPlaying. Show Notes: In this gloriously grimdark episode, the RPGBOT crew celebrates both personal victories and narrative tragedy—because nothing says Pride like running a half marathon and being emotionally wrecked by Warhammer Fantasy Roleplay lore. The crew dives deep into the richly depressing world of Warhammer Fantasy, from the human-centric politics of the Empire to the lizard-brained logic of the Slann. They explore the setting's clashing cultures, catastrophic corruption mechanics, and the unfortunate magical side effects of wearing the wrong outfit. Expect heated discussions on dwarf grudges, elf egos, undead management tips, and why your bright pink tunic might just get you killed during spellcasting. The conversation also gets tactical as they unpack dungeon design do's and don'ts, from the elegance of the Five Room Dungeon to the emotional trauma that is Tomb of Horrors. Spoiler alert: don't design your dungeon like a video game unless your players are part AI and emotionally numb. This episode is equal parts war-torn exposition and mechanics breakdown, with a healthy helping of sarcastic celebration. Key Takeaways: Pride is powerful. So is finishing a half marathon. So is a vampire count on a zombie dragon. Warhammer Fantasy Roleplay is what happens when early modern Europe and cosmic horror have a very messy divorce. The Empire: Best place to be human, worst place to not pay your taxes. Bretonnia: Where chivalry and classism come with matching banners. Kislev: Frostpunk with bears and chaos cultists. Dark Elves: If Hot Topic and human sacrifice had a baby. Warhammer Fantasy ≠ Warhammer 40K. This one has fewer space marines, more diseases. Elves are superior—just ask them. The Old World is “Europe but cursed.” The New World is “Colonialism but with dinosaurs.” Dwarves: Have grudges, will travel (underground). Lizardmen: Technically the good guys, if you like ancient prophecy and no interpersonal skills. Greenskins: Orcs, goblins, and the chaos-fueled frat party that never ends. Skaven: Backstabbing rat anarchists who somehow built a nuclear weapons program. Undead: Vampires rule the night; Tomb Kings rule the day (and resent the living). Chaos: The multiversal HR violation that unites us all. Your class and career determine your fate, like high school but with more mutations. Warhammer's magic system: Be fluent in death chants and fashion-forward or suffer the consequences. Psychology, fear, corruption, and disease aren't flavor—they're core mechanics. Color-coordination is literally rules-as-written. You can die for clashing. Spellcasting is hard. Miscasting is harder. Death by wardrobe malfunction is canon. Character progression is XP-based. Advancement is granular and glorious. Half-elves aren't a thing. Racial purity is, unfortunately, a cultural theme. Dungeon design should offer choices, not just punishment. Unless you're Tomb of Horrors. The Five Room Dungeon is a GM's best friend—tight, deadly, and endlessly adaptable. Don't copy video game dungeons. This isn't Skyrim and your players aren't NPCs. Listen now and learn why wearing a green sash while casting a red spell might kill you faster than a chaos spawn with an axe. Links Warhammer Fantasy Roleplay Core Rulebook (affiliate link) Find a GM on StartPlaying.games Support the Show If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

RPGBOT.Podcast
WARHAMMER FANTASY ROLEPLAY Pt I: Empire Problems Require Empire Solutions

RPGBOT.Podcast

Play Episode Listen Later Jun 16, 2025 77:28


Want to survive your first Warhammer Fantasy game without getting eaten by a goblin or arrested for fashion crimes? This episode teaches you the grimdark basics—judgy elves included. Big thanks to our sponsor, Dungeon Master Adamantine—the only GM who can run a perfect session and pronounce "Naggaroth" correctly on the first try. If you want to play D&D, Call of Cthulhu, Vampire: The Masquerade, or any other TTRPG—whether you're in Greece, online, or just chaos-curious—book your game at dungeonmasteradamantine.com or find him on StartPlaying. Show Notes: In this gloriously grimdark episode, the RPGBOT crew celebrates both personal victories and narrative tragedy—because nothing says Pride like running a half marathon and being emotionally wrecked by Warhammer Fantasy Roleplay lore. The crew dives deep into the richly depressing world of Warhammer Fantasy, from the human-centric politics of the Empire to the lizard-brained logic of the Slann. They explore the setting's clashing cultures, catastrophic corruption mechanics, and the unfortunate magical side effects of wearing the wrong outfit. Expect heated discussions on dwarf grudges, elf egos, undead management tips, and why your bright pink tunic might just get you killed during spellcasting. The conversation also gets tactical as they unpack dungeon design do's and don'ts, from the elegance of the Five Room Dungeon to the emotional trauma that is Tomb of Horrors. Spoiler alert: don't design your dungeon like a video game unless your players are part AI and emotionally numb. This episode is equal parts war-torn exposition and mechanics breakdown, with a healthy helping of sarcastic celebration. Key Takeaways: Pride is powerful. So is finishing a half marathon. So is a vampire count on a zombie dragon. Warhammer Fantasy Roleplay is what happens when early modern Europe and cosmic horror have a very messy divorce. The Empire: Best place to be human, worst place to not pay your taxes. Bretonnia: Where chivalry and classism come with matching banners. Kislev: Frostpunk with bears and chaos cultists. Dark Elves: If Hot Topic and human sacrifice had a baby. Warhammer Fantasy ≠ Warhammer 40K. This one has fewer space marines, more diseases. Elves are superior—just ask them. The Old World is “Europe but cursed.” The New World is “Colonialism but with dinosaurs.” Dwarves: Have grudges, will travel (underground). Lizardmen: Technically the good guys, if you like ancient prophecy and no interpersonal skills. Greenskins: Orcs, goblins, and the chaos-fueled frat party that never ends. Skaven: Backstabbing rat anarchists who somehow built a nuclear weapons program. Undead: Vampires rule the night; Tomb Kings rule the day (and resent the living). Chaos: The multiversal HR violation that unites us all. Your class and career determine your fate, like high school but with more mutations. Warhammer's magic system: Be fluent in death chants and fashion-forward or suffer the consequences. Psychology, fear, corruption, and disease aren't flavor—they're core mechanics. Color-coordination is literally rules-as-written. You can die for clashing. Spellcasting is hard. Miscasting is harder. Death by wardrobe malfunction is canon. Character progression is XP-based. Advancement is granular and glorious. Half-elves aren't a thing. Racial purity is, unfortunately, a cultural theme. Dungeon design should offer choices, not just punishment. Unless you're Tomb of Horrors. The Five Room Dungeon is a GM's best friend—tight, deadly, and endlessly adaptable. Don't copy video game dungeons. This isn't Skyrim and your players aren't NPCs. Listen now and learn why wearing a green sash while casting a red spell might kill you faster than a chaos spawn with an axe. Links Warhammer Fantasy Roleplay Core Rulebook (affiliate link) Find a GM on StartPlaying.games Support the Show If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

Unvaulted: Fortnite Podcast
AI is in Fornite... It Will Change EVERYTHING

Unvaulted: Fortnite Podcast

Play Episode Listen Later Jun 13, 2025 56:14


Thanks to Epic Games for sponsoring a segment of this episode #EpicPartner Welcome back to the Unvaulted podcast! After a two-year hiatus, host Jeremy "SquatingDog" opens up about his journey into fatherhood and co-founding Jogo Studios, while welcoming back returning guest Chad "MustardPlays" as they dive into Epic Games' groundbreaking State of Unreal announcements. This episode breaks down five major revelations that will reshape Fortnite's creative landscape: AI-driven NPCs through the new Persona Device (including their hands-on experience with the viral Darth Vader AI), revolutionary AI-powered Verse coding tools, the game-changing SceneGraph system for massive world building, enhanced physics systems, and unprecedented IP integrations bringing Star Wars, Avatar: The Last Airbender, and Squid Game into the creator ecosystem. Beyond the technical deep-dive, Jeremy and Chad share the incredible milestone of their Jogo Studios map becoming the first creator-made experience to surpass Battle Royale in player count, earning them a spotlight on Epic's main stage. They candidly discuss the challenges and opportunities of AI in gaming, the ethics of technology advancement, and what these tools mean for solo developers competing with major studios. The duo also explores Epic's newly public Fortnite Data API and how access to this information will help creators build better experiences for players. Whether you're a casual Fortnite fan or an aspiring game developer, this episode offers an insider's perspective on the future of interactive entertainment and the evolving metaverse.

After Serenity
d8 ShadowDark Monster Resources (S4E26)

After Serenity

Play Episode Listen Later Jun 13, 2025 22:52 Transcription Available


On this episode, we talk about ShadowDark monsters! We look at a number of monster bestiaries, a zine dedicated to creating and adapting monsters for the game, and two dedicated monster-finding tools. What more ShadowDark? We've got more ShadowDark! d8 ShadowDark Mistakes We Made (S4E19) d12 Ways ShadowDark is Awesome! (S4E15) Shadowdark Impressions (Campaigns & Coffee) Unboxing Cursed Scrolls 3: Midnight Sun for ShadowDark Chapters 00:00 Introduction00:54 Monster 2403:02 VALHOLL!04:21 Shadowfinder Complete Bestiary05:24 Creating and Adapting Monsters for ShadowDark14:16 The Monster Overhaul15:12 Ruincairn Bestiary17:20 ShadowDark Monster Tools19:34 Conclusion and Future Discussions Listen to the Episode Watch to the Episode Watch d8 ShadowDark Monster Resources on YouTube. Show Notes ShadowDark specific Monster Resources Monster 24 Cost: $2 (pay what you want) 250 monsters by Tom Phillips, who spent 2024 creating monsters and publishing them to Reddit. This compiles his various critters into one document. Includes gaggles of hags (forest hags, tomb hags, venom hags), plenty of plants (carnivorous cave moss, blood orchid, vampire grass), and oodles of oozes and slimes (chaos pudding, green slime, umber jelly) VALHOLL! Nashcraeft #1 Cost: $6.99 A fanzine that builds on Cursed Scrolls #3: Midnight Sun. Introduces a bunch of monsters as well as a “lot system” as alternative to carousing, new magic items, new blessings, and 4 classes. Shadowfinder Complete Bestiary Cost: $25 (PDF) $29 (POD+PDF) as part of the Kickstarter Every PF 1E bestiary, #1-6, converted for Shadowdark RPG. The kickstarter is over; hopefully they'll release this for sale when the Kickstarter-created book releases in October 2025. Creating and Adapting Monsters for ShadowDark Cost: $5 (pay what you want) Very handy, fan-created rules for making your own monsters (or converting them from other systems). Advice on creating monsters including “VIBES OVER COMPLEXITY”, “USE NATURAL LANGUAGE”, “MONSTER SPELLS ARE WEIRD”, and “RULES ARE MEANT TO BE BROKEN” Options include: BUILD BY EQUIVALENTS If your monster is like a knight, bugbear, or zombie … just use the stat block as is. BUILD BY ADAPTATION Say you want to recreate the 5e Bandit Captain, you take the ShadowDark bandit, and beef it up.  BUILD BY BENCHMARK E.g. converting Yakfolk warrior. Look at the CR (in this case, CR 3, compare it to CR3 monsters in ShadowDark, and start building. It has a talent bank describing all kinds of monster capabilities and a big list of monster spells.  It includes a bunch of horrors as well, including blink dogs, ettins, pseudodragons, unique horrors like the  “Eyeball Wall”, and a number of NPCs (pyromancer, cultist, etc.). ShadowDark adjacent Resources Runecairn Bestiary Cost: $13.49 100 Norse-inspired monsters for Runecairn, an Old School Renaissance RPG. The OSR stat blocks are close enough to ShadowDark to make conversion pretty easy. Includes sabertooth cats, grave newts, ogres, and giant octopi. The Monster Overhaul Cost: $30.00 (PDF) $60 (PDF+Print) Come for the 200+ monsters, stay for the ecology and random table pieces. Uniformly praised online. It's got entries for NPCs (adventurers, barbarians) each with d100 names and character traits. For monsters, it delves beyond the stat block. Goblins get the same d100 names and traits PLUS physical descriptions, motivations, mounts, elite weapons, and loot.  Plus there are random tables like “50 mercenary jobs” and generic maps of locations like a wizard tower and a village. ShadowDark Monster Tools ShadowDark Tools: Monster Reference Filter monsters from the ShadowDark core rules + the first three Cursed Scrolls. Criteria include monster level, environment, type (e.g. angel, aberration), movement type (burrow, climb, fly), attack (blood drain, petrify, venom),

Sidekicks & Sidequests
Episode 149 - Irythil the Thri-Kreen Muckraker

Sidekicks & Sidequests

Play Episode Listen Later Jun 11, 2025 106:05


We join the table of Mandie Greenie to roll the dice to create Irythil! They are a thri-kreen adult, working as literal muckraker in the streets of a major metropolis in your world. Invisible to most, they have learned a scandalous secret that could lead to some sensational journalism. Will you help them win a famous painting at auction to learn the truth? And note: I've included the raw transcript from Zencastr for this episode as well (will work to go back and retrieve and upload others as I'm able). Please note the transcripts are the UNEDITED version, not the final edit you are listening to. Podcast art by Chauncy Riley (https://www.behance.net/graphicsbychauncy), Graphics by Chauncy. Visit our website at https://sidekicksandsidequests.com (https://sidekicksandsidequests.com) Twitter Page (https://twitter.com/SideKQPodcast) Facebook Page (https://www.facebook.com/SideKQPodcast) Subreddit Page (https://www.reddit.com/r/SideKQPodcast) Instagram Page (https://www.instagram.com/sidekqpodcast) Discord Server (https://discord.gg/yraJJ6JHEd) Support the podcast AND use Zencastr at the same time by going to my referral link (https://zencastr.com/?via=sidekqpodcast) Special Guest: Mandie Greenie.

Join the Party
9. What's In the Box? I

Join the Party

Play Episode Listen Later Jun 10, 2025 68:42


THWIP! Let's zip over to Principal Wordsmith's office and see what favor he needs our super seniors to do. I hope it's not cryptic and unknowable.We're playing Masks for this campaign! You can access a running list of all the NPCs from Campaign 4 here.Sponsors- Mage Hand Press, whose Gunslinger class is now available on D&D Beyond. Check out their work at magehandpress.comFind Us Online- website: https://jointhepartypod.com- patreon: https://patreon.com/jointhepartypod- instagram: https://instagram.com/jointhepartypod- twitter: https://twitter.com/jointhepartypod- tumblr: https://jointhepartypod.tumblr.com- facebook: https://facebook.com/jointhepartypod- merch & music: http://jointhepartypod.com/merchCast & Crew- Game Master, Co-Producer: Eric Silver- Co-Host, Co-Producer, Sound Designer, Composer (Connor Lyons): Brandon Grugle- Co-Host, Co-Producer, Editor (Shelley Craft): Julia Schifini- Co-Host, Co-Producer (Rowan Rosen): Amanda McLoughlin- Artwork: Allyson Wakeman- Multitude: https://multitude.productionsAbout UsJoin the Party is an actual play podcast with tangible worlds, genre-pushing storytelling, and collaborators who make each other laugh each week. We welcome everyone to the table, from longtime players to folks who've never touched a roleplaying game before. Hop into our current campaign: the drama and excitement of a superhero high school! Or marathon our completed stories: Campaign 3 for a pirate story set in a world of plant- and bug-folk, the Camp-Paign for a MOTW game set in a weird summer camp, Campaign 2 for a modern superhero game, and Campaign 1 for a high fantasy story. And once a month we release the Afterparty, where we answer your questions about the show and how we play the game. New episodes every Tuesday.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Bad Attitudes: An Uninspiring Podcast About Disability

Disabled people don't exist for the majority of non-disabled society. They don't think about us, they don't care about us, and they only accept seeing us in certain limited circumstances. We're basically NPCs.Support the showNew Website: badattitudespod.comBad Attitudes Shop: badattitudesshop.etsy.comBecome a Member: ko-fi.com/badattitudespod Follow @badattitudespod on Instagram, Facebook, Threads, and BlueSkyBe sure to leave a rating or review wherever you listen!FairyNerdy: https://linktr.ee/fairynerdy

The RPGBOT.Podcast
ILLUSIONS (Remastered) - Everything is a lie and the mimic was a metaphor

The RPGBOT.Podcast

Play Episode Listen Later Jun 7, 2025 55:39


This week, we weaponize hallucinations, traumatize NPCs, and gaslight a guard dog—with illusions! Sure! Here's a funny and detailed set of show notes and key takeaways for the RPGBOT.Podcast episode titled: Show Notes: In this episode of the RPGBOT.Podcast, the gang goes full David Copperfield on your tabletop—except instead of sawing a lady in half, we're casting Phantasmal Force to convince the BBEG his pants are full of bees. Join Tyler, Ash, and Randall as they pull back the illusory curtain on deception magic and reveal the crunchy mechanics, chaotic strategies, and absolute tomfoolery you can unleash with illusion spells. Ever wonder how to make your players paranoid, your monsters confused, or your DM cry? Illusions are the Swiss Army knife of arcane nonsense, and this episode dives deep into the art of trickery. From classic misdirection to full-on psychic warfare, they explore the delicious line between “that's clever” and “that's not how the spell works.” And yes, we finally solve the age-old question: how does a low-INT dog sniff out the fake chicken? Spoiler: it involves a lot of arguing about the Investigation check. Key Takeaways: Illusions Are a Vibe, Not a Science: If it makes the GM squint at the rules, you're doing it right. "The Mind Believes It, So the Body Reacts": Phantasmal Force can't do real damage, but the psychic trauma of imaginary bees is very real. Silent Image Is the MVP: It's like Photoshop, but for breaking dungeon puzzles. Major Image = Major Problems: When in doubt, summon a dragon and walk away like it was someone else's idea. Smarter Creatures Are More Likely to Disbelieve... Or Overthink: That wizard didn't fail his save, he just really wanted the dragon to be real. Your Dog Is Meta-Gaming: If Fido's making Investigation checks, it's time to ask who's really running the campaign. The Best Illusion is the One You Don't Have to Explain: If they never touch the wall, they'll never know it's fake. Don't Use Illusions to Solve Every Problem: Actually, never mind. Do exactly that. Forever. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

The RPGBOT.Podcast
PLANESCAPE POSTMORTEM 2 - Featuring Existential Dread, Multiversal Collapse, and a Quasit with a Lot of Opinions

The RPGBOT.Podcast

Play Episode Listen Later Jun 5, 2025 75:11


What do you get when you mix a disappearing god, a multiverse glitch, and a talking squirrel? Apparently, therapy. Show Notes: In this second helping of the Ash Ely Planescape Postmortem, the hosts dissect the juicy narrative meat of a campaign marinated in memory loss, Mind Flayers, and metaphysical trauma. From the desperate hunt for Orochalcum to the chaos of battling Cathraxus (yes, that Cathraxus), our hosts recount the highs, lows, and emotional collateral damage of storytelling across the planes. The episode dives deep into the decisions that shaped the campaign—like letting players talk to their other selves (always a great idea until it's not), negotiating with shady NPCs who definitely read the fine print, and exploring the emotional weight of being a dwarven sister with unresolved issues. Featuring Rattatosk mischief, back-alley conspiracies, a glitch in the multiverse, and the Lady of Pain pulling the ultimate disappearing act, this episode will remind you that sometimes the best part of tabletop games is just how weird, poignant, and gloriously off-rails they can get. Planescape: Adventures in the Multiverse (affiliate link) Ash on StartPlaying.games Wikipedia Cheris Perkins Jeremey Crawford Jonathan Tweet Mike Mearls Monte Cook DnDShorts Video Ash Voiced “The Golden Men” Monte Cook Games Numenera (affiliate link) Darkest House (affiliate link) Old Gods of Appalachia (affiliate link) Expedition 33 (affiliate link) Planescape: Torment RPGBOT.Podcast Episodes Planesczape Review Hadesz Key Takeaways: Yes, this is part two of the Planescape review. No, we're still not emotionally recovered. After Excelsior, the cast needed a palate cleanser. They got existential dread instead. Radar almost died. Ash almost killed him. Honestly, we all almost cried. Emotional damage: acquired. At least we had fun! (Said through tears.) “I can let you talk to your other incarnations.” – what could possibly go wrong? Always check your contracts. This is Planescape, not Disneyland. There was an argument, and yes, it was Ash's fault. “I want one of your incarnations.” – Excuse me?! Orochalcum: not just hard to spell, but apparently vital to reality. Glorium: where big things happen, and sometimes explode. Enter the Rattatosk, chaotic good(ish) squirrel gremlin. Tilia's emotional arc hit way too close to home. The Lady of Pain is gone—and that's everyone's problem. Fights get wild when the enemy is Cathraxus, bring backup. The dwarven sisters have more drama than a season finale. Mind Flayers: when one plot thread just isn't enough. The players' choices kept reshaping the story like a psychic Etch-A-Sketch. Zavik spilled the beans on a multiversal conspiracy. The last Modron March? Yeah, they got banished. Shemeshka is back. Of course she's back. There was a glitch. No, not in the Matrix. In reality. The Lady of Pain's rebirth was… a moment. Mazes are now graveyards for forgotten worlds. Thanks, Ash. The Gatekeeper's tragic past is a storytelling gut punch. Despite it all, hope kept showing up. Mostly uninvited. Final score: Lady of Pain sacrifices herself, players cry, and the DM retires (until next week). Final Thoughts: Planescape Part II delivers all the chaos, depth, and emotional wreckage you'd expect from a campaign where metaphysical squirrels share the stage with godlike beings and grief-laced mazes. Would play again. Would cry again. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

Join the Party
8. Iced Out, Fired Up II

Join the Party

Play Episode Listen Later Jun 3, 2025 103:42


CRAAACK! Let's test out the grappling hooks that we made in shop class. Under the careful and studious eyes of Mr. Box and Mr. Sizzle, everyone's sure to express their academic prowess in a healthy and constructive way.We're playing Masks for this campaign! You can access a running list of all the NPCs from Campaign 4 here.Sponsors- The only way you can listen to an exclusive oneshot is if you grab the limited-edition JTP VINYL now!!- Bookshop.org, where the code we shared in the midroll will get you 10% off your order!Find Us Online- website: https://jointhepartypod.com- patreon: https://patreon.com/jointhepartypod- instagram: https://instagram.com/jointhepartypod- twitter: https://twitter.com/jointhepartypod- tumblr: https://jointhepartypod.tumblr.com- facebook: https://facebook.com/jointhepartypod- merch & music: http://jointhepartypod.com/merchCast & Crew- Game Master, Co-Producer: Eric Silver- Co-Host, Co-Producer, Sound Designer, Composer (Connor Lyons): Brandon Grugle- Co-Host, Co-Producer, Editor (Shelley Craft): Julia Schifini- Co-Host, Co-Producer (Rowan Rosen): Amanda McLoughlin- Artwork: Allyson Wakeman- Multitude: https://multitude.productionsAbout UsJoin the Party is an actual play podcast with tangible worlds, genre-pushing storytelling, and collaborators who make each other laugh each week. We welcome everyone to the table, from longtime players to folks who've never touched a roleplaying game before. Hop into our current campaign: the drama and excitement of a superhero high school! Or marathon our completed stories: Campaign 3 for a pirate story set in a world of plant- and bug-folk, the Camp-Paign for a MOTW game set in a weird summer camp, Campaign 2 for a modern superhero game, and Campaign 1 for a high fantasy story. And once a month we release the Afterparty, where we answer your questions about the show and how we play the game. New episodes every Tuesday.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

PlayStation Access
Our Favourite Soulslike Multiplayer Memories

PlayStation Access

Play Episode Listen Later May 31, 2025 61:20


With the release of Elden Ring Nightreign, the PlayStation Access team are sharing their favourite Soulslike multiplayer memories - including missing NPCs, jolly cooperation and thwarting invaders.They also drill down into what makes the shared experiences of these games so special, and a boss-sized quiz sees Rosie and Alex square off once more. Hosted on Acast. See acast.com/privacy for more information.

The RPGBOT.Podcast
ABBERATIONS: Nothing says 'Fun Game Night' like Psychic Trauma!

The RPGBOT.Podcast

Play Episode Listen Later May 31, 2025 55:57


In this Remastered Episode of the RPGBOT.Podcast, we summon the horrors that make your players ask, ‘Can I roll to nope?' In this episode, the RPGBOT.Podcast team delves into the weird, the squishy, and the utterly incomprehensible world of Aberrations—those delightful horrors that break the rules of reality and challenge players' expectations. From Mind Flayers to Gibbering Mouthers, the hosts explore how these creatures can be used to discomfort, disorient, and delight your game table. Whether you're looking to run a horror campaign, design a disturbing encounter, or just want to terrify your players with something that doesn't have a front or back, this episode will help you lean into the madness. Meeting an Ancient Aboleth – dScryb (affiliate link) RPGBOT.Podcast Episodes RPGBOT.Podcast Episode 10 – Horror Kobold Press Tome of Heroes: the Wit and Wisdom of Brian Suskind – RPGBOT.News S2E53 Journeys Through the Radiant Citadel – RPGBOT.News S2E57 Dice Math – RPGBOT.Podcast S2E92 Keith Baker on Eberron – RPGBOT.Masterclass S3E3 Keys from the Golden Vault – RPGBOT.News S3E17 The Undead – A Guide to Incorporating Undead Creatures in TTRPGs – RPGBOT.Podcast S3E28 The Undead II: A Guide for Role Playing Undead Creatures in TTRPGs – RPGBOT.Podcast S3E30 Content from RPGBOT.net Call of Cthulhu Starter Set – A Review Other Stuff Baldur's Gate Chaosium Basic Roleplaying System (affiliate link) Monstrous Races (affiliate link) Key Takeaways Aberrations thrive on unpredictability: Their alien logic and bizarre abilities create dynamic and disorienting encounters that force players to think outside the stat block. They are story tools, not just combatants: Aberrations can shape entire arcs, create cults, distort time and space, and redefine a campaign's tone. Use description and mechanics together: Emphasize the unnatural—describe how a Beholder's eye twitches in impossible ways, or how an Aboleth speaks directly into a PC's nightmares. Madness and corruption are your allies: Aberrations are best when they leave a lingering mark, be it psychic scars, corrupted NPCs, or twisted reality. Players should come prepared to counter tricks, not just tank hits: Aberrations reward clever tactics, good preparation, and understanding of their lore. Suggested Resources Volo's Guide to Monsters – Excellent for Mind Flayer and Beholder lore. Tasha's Cauldron of Everything – Optional rules for madness and tone setting. Spelljammer: Adventures in Space – For space aberrations and bizarre origin stories. Call of Cthulhu RPG – If you want to go full horror inspiration. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

The Cinema Psychos Show
The Village (2004): Does M. Night Shyamalan HATE His Audience?

The Cinema Psychos Show

Play Episode Listen Later May 31, 2025 84:41


The twist wasn't the only betrayal… In this episode of the Cinema Psycho Show, we dig into The Village (2004), the film that marks the moment M. Night Shyamalan may have officially turned on his audience. With a nonsensical twist, stilted dialogue, and characters that act like NPCs in a period drama fever dream, The Village feels less like a film and more like M. Night yelling “You expected brilliance? Here's a blind girl in the woods.” We dive into: Whether this movie is a deliberate act of sabotage  Shyamalan's possible contempt for his own fans  Alleged plagiarism and the Are You Afraid of the Dark connection  What post-9/11 fear has to do with the plot  And why this film is so un-rewatchable it might qualify as cinematic gaslighting This isn't just a review — it's a roast with receipts. Follow The Cinema Psychos Show on Socials ❤️‍

PKMN: Legacy
S 02, EP 23: "Vs. Gym Leader Colin (Part 1)"

PKMN: Legacy

Play Episode Listen Later May 29, 2025 63:27


Showtime at the Leisure District! It's time for the gang to take on the Psychic-type Gym Leader Colin for their fourth badge.PAUSE MENU PLUGS   Stormfellers: https://youtu.be/Yxywh-34pLE We have a Patreon. Feel like supporting the show? Click here! https://www.patreon.com/PKMNLegacyPost about the show on Bluesky and Twitter using #PKMNLegacy. Give us a thumbs up and comment on our YouTube releases. Leave a review on your podcasting platform. We might use your name for one of our NPCs!Ariana Nicole   https://www.youtube.com/@ArianaNicole   https://bsky.app/profile/ariananicolegeorge.bsky.social   https://twitter.com/arianangeorgeChi-chi   https://www.youtube.com/@ChichiAi   https://bsky.app/profile/chichiai.bsky.social   https://twitter.com/ChichiAi/DryeGuy   https://www.youtube.com/@DryeGuy   https://bsky.app/profile/terrancedrye.bsky.social   https://twitter.com/terrancedryevaKayVox   https://www.youtube.com/@KayVox   https://bsky.app/profile/kpoplyk.bsky.social   https://twitter.com/KillianPoplykVASpecial thanks to AutoKnight01 for reprising his character Colin!   https://www.youtube.com/@autoknight01   https://bsky.app/profile/autoknight01.bsky.social   https://archiveofourown.org/users/AutoKnight01   https://twitter.com/PrincessDedpool

Extremely Casual Gamers - With Ellie, Chris & Guy
Ep87: Dropping With The Quad

Extremely Casual Gamers - With Ellie, Chris & Guy

Play Episode Listen Later May 28, 2025 46:41


On the show this week - No Chris this week as he's injured but he'll be back next week. This week we chat about the studies that have come from Oxford University about the effects of gaming. And we want to know which NPCs you're killing because of their annoying habits. Hosted on Acast. See acast.com/privacy for more information.

Join the Party
7. Iced Out, Fired Up I

Join the Party

Play Episode Listen Later May 27, 2025 78:23


KRAKATHOOM! Our super seniors have shop class… but it's super shop class. What are they constructing down there? And will the follow the power tool rules or lose a finger… or five?We're playing Masks for this campaign! You can access a running list of all the NPCs from Campaign 4 here.The only way you can listen to an exclusive oneshot is if you grab the limited-edition JTP VINYL now!!Sponsors- Bookshop.org, where the code we shared in the midroll will get you 10% off your order!Find Us Online- website: https://jointhepartypod.com- patreon: https://patreon.com/jointhepartypod- instagram: https://instagram.com/jointhepartypod- twitter: https://twitter.com/jointhepartypod- tumblr: https://jointhepartypod.tumblr.com- facebook: https://facebook.com/jointhepartypod- merch & music: http://jointhepartypod.com/merchCast & Crew- Game Master, Co-Producer: Eric Silver- Co-Host, Co-Producer, Sound Designer, Composer (Connor Lyons): Brandon Grugle- Co-Host, Co-Producer, Editor (Shelley Craft): Julia Schifini- Co-Host, Co-Producer (Rowan Rosen): Amanda McLoughlin- Artwork: Allyson Wakeman- Multitude: https://multitude.productionsAbout UsJoin the Party is an actual play podcast with tangible worlds, genre-pushing storytelling, and collaborators who make each other laugh each week. We welcome everyone to the table, from longtime players to folks who've never touched a roleplaying game before. Hop into our current campaign: the drama and excitement of a superhero high school! Or marathon our completed stories: Campaign 3 for a pirate story set in a world of plant- and bug-folk, the Camp-Paign for a MOTW game set in a weird summer camp, Campaign 2 for a modern superhero game, and Campaign 1 for a high fantasy story. And once a month we release the Afterparty, where we answer your questions about the show and how we play the game. New episodes every Tuesday.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Nintendo Cartridge Society
Why Cow is in Mario Kart World (News from 5/27/25)

Nintendo Cartridge Society

Play Episode Listen Later May 27, 2025 53:35


Patrick and Mark hit the track to break down this week's Nintendo news, including how Cow and other classic NPCs have joined the roster in Mario Kart World. Plus, a curious copyright filing sparks rumors of a new Hotel Dusk game, the surprising origins of the Pokémon logo, and moreSUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesocietyFRIEND US ON SWITCHPatrick: SW-1401-2882-4137Mark: SW-8112-0583-0050

Mage: The Podcast
Tomes of Magick: Faces of Magick

Mage: The Podcast

Play Episode Listen Later May 24, 2025 70:04


Pooka and Bryce discuss M20 Faces of Magick. One of the final two books of Mage 20, a collection of NPCs, ideas and possibilities.Show Notes M20 Faces of Magick Final NPC-focused supplement for Mage 20 Originally a stretch goal from Lore of the Traditions Kickstarter TryItCon 2: Tarragon Edition – Now recruiting Storytellers and GMs for this online convention (June 13–15) in memory of Terry Robinson

Totally Reprise - Audio Entropy
Reprise Tracer 12: Rail Tracer vs NPCs

Totally Reprise - Audio Entropy

Play Episode Listen Later May 21, 2025


Rachel, the train crawling reporter, intervenes and helps a few of our captured friends. Meanwhile, Slizard pays Maiza a visit and takes up arms against his friend. We talk about: KOTOR Sith, AuCo vs Oko, Blue Prince (19:56-30:00), Sexy Vampire, Kingdom Hearts: Chain of Memories, Nick & Nice, Eye Bomb, Main Character Problems, Bad Vibe Kids, Flamethrower, We Freak Out About Stuff, Sexy Dolphin, Whats Next,

Join the Party
Afterparty: 4-6. Interview with a Villain II-IV

Join the Party

Play Episode Listen Later May 20, 2025 72:52


Where did Voidy-Lynn come from? How do we know if we're going to like an NPC or not? And has Emily Slaughter fully lost it? All that and more at the Afterparty!We're playing Masks for this campaign! You can access a running list of all the NPCs from Campaign 4 here.The only way you can listen to an exclusive oneshot is if you grab the limited-edition JTP VINYL now!!Sponsors- Bookshop.org, where the code we shared in the midroll will get you 10% off your order!Find Us Online- website: https://jointhepartypod.com- patreon: https://patreon.com/jointhepartypod- instagram: https://instagram.com/jointhepartypod- twitter: https://twitter.com/jointhepartypod- tumblr: https://jointhepartypod.tumblr.com- facebook: https://facebook.com/jointhepartypod- merch & music: http://jointhepartypod.com/merchCast & Crew- Game Master, Co-Producer: Eric Silver- Co-Host, Co-Producer, Sound Designer, Composer (Connor Lyons): Brandon Grugle- Co-Host, Co-Producer, Editor (Shelley Craft): Julia Schifini- Co-Host, Co-Producer (Rowan Rosen): Amanda McLoughlin- Artwork: Allyson Wakeman- Multitude: https://multitude.productionsAbout UsJoin the Party is an actual play podcast with tangible worlds, genre-pushing storytelling, and collaborators who make each other laugh each week. We welcome everyone to the table, from longtime players to folks who've never touched a roleplaying game before. Hop into our current campaign: the drama and excitement of a superhero high school! Or marathon our completed stories: Campaign 3 for a pirate story set in a world of plant- and bug-folk, the Camp-Paign for a MOTW game set in a weird summer camp, Campaign 2 for a modern superhero game, and Campaign 1 for a high fantasy story. And once a month we release the Afterparty, where we answer your questions about the show and how we play the game. New episodes every Tuesday.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Join the Party
6. Interview with a Villain IV

Join the Party

Play Episode Listen Later May 13, 2025 99:08


K-RASH! Our super seniors' project is almost due, so they gotta find a villain immediately to interview. Who lives nearby, has a lot of issues to work out, and is probably home even though they live in a dump?We're playing Masks for this campaign! You can access a running list of all the NPCs from Campaign 4 here.The only way you can listen to an exclusive oneshot is if you grab the limited-edition JTP VINYL now!!Sponsors- United by Blue, creators of sustainable apparel and outdoor gear. Use code jointheparty for 20% off at https://unitedbyblue.com- Shaker & Spoon, where you can $20 off your first box at shakerandspoon.com/jointhepartyFind Us Online- website: https://jointhepartypod.com- patreon: https://patreon.com/jointhepartypod- instagram: https://instagram.com/jointhepartypod- twitter: https://twitter.com/jointhepartypod- tumblr: https://jointhepartypod.tumblr.com- facebook: https://facebook.com/jointhepartypod- merch & music: http://jointhepartypod.com/merchCast & Crew- Game Master, Co-Producer: Eric Silver- Co-Host, Co-Producer, Sound Designer, Composer (Connor Lyons): Brandon Grugle- Co-Host, Co-Producer (Shelley Craft): Julia Schifini- Co-Host, Co-Producer (Rowan Rosen): Amanda McLoughlin- Artwork: Allyson Wakeman- Multitude: https://multitude.productionsAbout UsJoin the Party is an actual play podcast with tangible worlds, genre-pushing storytelling, and collaborators who make each other laugh each week. We welcome everyone to the table, from longtime players to folks who've never touched a roleplaying game before. Hop into our current campaign: the drama and excitement of a superhero high school! Or marathon our completed stories: Campaign 3 for a pirate story set in a world of plant- and bug-folk, the Camp-Paign for a MOTW game set in a weird summer camp, Campaign 2 for a modern superhero game, and Campaign 1 for a high fantasy story. And once a month we release the Afterparty, where we answer your questions about the show and how we play the game. New episodes every Tuesday.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

P.U.C.L. a Pokemon Podcast
Building Our Own Region! Who Are the Gym Leaders!? | PUCL 696

P.U.C.L. a Pokemon Podcast

Play Episode Listen Later May 12, 2025 98:07


Thatch is joined by Clod9 and Seth Vilo talk about designing the PUCL region (which totally looks like Ohio). They decide what NPCs they would recruit to be apart of their league. Mailbag Question: What NPCs would you make gym leaders? What shiny pokemon would you fix and how? puclpodcast@gmail.comTimestamps:Intro: 0:01:24News: 0:13:04Quiz: 0:28:21Topic: 0:45:47PokeOpinion: 1:16:32Mailbag: 1:23:29Use Code PUCLPOD5 at trollandtoad.com for 5% off and support the show!Check us out on Discord!https://pucldiscord.comTwitter: https://twitter.com/puclpodcastFacebook: https://Facebook.com/puclpodcastBlusky: https://bsky.app/profile/puclpodcast.bsky.socialTwitch: https://twitch.tv/thepuclpodcast Support us at https://Patreon! Patreon.com/puclpodcast#pokemonpodcast #pokecast #pokemontalk #pokemonxy #pokemonza #pokemontcg #pokemongo #pokemontalk #pokemon #nintendo #nintendoswitch #nintendoswitchlite #nintendoswitch2 #pokemonchampions Hosted on Acast. See acast.com/privacy for more information.

The Box of Oddities
Caffeine and Chronoportals

The Box of Oddities

Play Episode Listen Later May 7, 2025 35:58


Get your live show Tickets and details HERE! Step into a timeline tangle and sip the strangest origin story ever brewed in this episode of The Box of Oddities. First, we explore the baffling time slips of Canevaro Avenue in Lima, Peru, where unsuspecting pedestrians report stepping into centuries-old realities, only to snap back to present day like glitchy NPCs in a haunted simulation. Is it a wrinkle in time or just an aggressive tourist trap? Then: coffee. You drink it, you love it, but did you know its discovery involved a hyperactive goat, a skeptical monk, and possibly divine intervention? Spoiler: it's the most chaotic beverage backstory in history. Get your brain weird and your mug ready—because we're serving mystery, caffeine, and just enough existential dread to pair perfectly with your morning brew. #TimeSlips #WeirdHistory #CoffeeOrigin #BoxOfOddities #OddPod Learn more about your ad choices. Visit megaphone.fm/adchoices

Join the Party
5. Interview with a Villain III

Join the Party

Play Episode Listen Later May 6, 2025 84:51


BRRRRING! Time is ticking on getting their first big project done and our super seniors need to stop procrastinating and start pro-hero-ing. There's a lot of resources at this school if you know where to look.We're playing Masks for this campaign! You can access a running list of all the NPCs from Campaign 4 here.The only way you can listen to an exclusive oneshot is if you grab the limited-edition JTP VINYL now!!Sponsors- Mint Mobile, where you can activate your special offer at mintmobile.com/JOINTHEPARTYFind Us Online- website: https://jointhepartypod.com- patreon: https://patreon.com/jointhepartypod- instagram: https://instagram.com/jointhepartypod- twitter: https://twitter.com/jointhepartypod- tumblr: https://jointhepartypod.tumblr.com- facebook: https://facebook.com/jointhepartypod- merch & music: http://jointhepartypod.com/merchCast & Crew- Game Master, Co-Producer: Eric Silver- Co-Host, Co-Producer, Sound Designer, Composer (Connor Lyons): Brandon Grugle- Co-Host, Co-Producer (Shelley Craft): Julia Schifini- Co-Host, Co-Producer (Rowan Rosen): Amanda McLoughlin- Artwork: Allyson Wakeman- Multitude: https://multitude.productionsAbout UsJoin the Party is an actual play podcast with tangible worlds, genre-pushing storytelling, and collaborators who make each other laugh each week. We welcome everyone to the table, from longtime players to folks who've never touched a roleplaying game before. Hop into our current campaign: the drama and excitement of a superhero high school! Or marathon our completed stories: Campaign 3 for a pirate story set in a world of plant- and bug-folk, the Camp-Paign for a MOTW game set in a weird summer camp, Campaign 2 for a modern superhero game, and Campaign 1 for a high fantasy story. And once a month we release the Afterparty, where we answer your questions about the show and how we play the game. New episodes every Tuesday.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Join the Party
4. Interview with a Villain II

Join the Party

Play Episode Listen Later Apr 29, 2025 97:59


Groowwrr! What's more of a danger, a malicious-looking ooze in a suit or a preteen girl who can turn into a ethereal jaguar warrior? The super students will have to access their power in order to tackle both at the same time.We're playing Masks for this campaign! You can access a running list of all the NPCs from Campaign 4 here.The only way you can listen to an exclusive oneshot is if you grab the limited-edition JTP VINYL now!!Sponsors- Mint Mobile, where you can activate your special offer at mintmobile.com/JOINTHEPARTY- Mage Hand Press, whose fantastic Valda's Spire of Secrets is now available on D&D Beyond. Check out their work at magehandpress.comFind Us Online- website: https://jointhepartypod.com- patreon: https://patreon.com/jointhepartypod- instagram: https://instagram.com/jointhepartypod- twitter: https://twitter.com/jointhepartypod- tumblr: https://jointhepartypod.tumblr.com- facebook: https://facebook.com/jointhepartypod- merch & music: http://jointhepartypod.com/merchCast & Crew- Game Master, Co-Producer: Eric Silver- Co-Host, Co-Producer, Sound Designer, Composer (Connor Lyons): Brandon Grugle- Co-Host, Co-Producer (Shelley Craft): Julia Schifini- Co-Host, Co-Producer (Rowan Rosen): Amanda McLoughlin- Artwork: Allyson Wakeman- Multitude: https://multitude.productionsAbout UsJoin the Party is an actual play podcast with tangible worlds, genre-pushing storytelling, and collaborators who make each other laugh each week. We welcome everyone to the table, from longtime players to folks who've never touched a roleplaying game before. Hop into our current campaign: the drama and excitement of a superhero high school! Or marathon our completed stories: Campaign 3 for a pirate story set in a world of plant- and bug-folk, the Camp-Paign for a MOTW game set in a weird summer camp, Campaign 2 for a modern superhero game, and Campaign 1 for a high fantasy story. And once a month we release the Afterparty, where we answer your questions about the show and how we play the game. New episodes every Tuesday.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.